AMAZING SIGNS in Blender with Procedural Signs!

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  • Опубликовано: 19 окт 2024

Комментарии • 14

  • @TheCGEssentials
    @TheCGEssentials  Год назад +1

    Hi everyone! Let me know what you think about Procedural Signs in the comments below! :)

    • @DigitalDojo_
      @DigitalDojo_ 8 месяцев назад

      Got the Addon, but SVG does not work well. Especially with neon. I had to increase the design in illustrator to 8,000px to get a decent outline. Something is wrong with this function unless I’m doing something wrong.
      Hopefully Difffuse Studio comes out with an in depth tutorial

  • @SassoStudios
    @SassoStudios Год назад

    Just have to say your videos and suggestions always help. Got the add-on and super impressed with it already. keep up the great work!

  • @jeanclaudedelaronde
    @jeanclaudedelaronde Год назад +1

    That's a Dope Add-On!
    Plenty of goodies that can come out of this one.
    Awesome!

  • @OjalaStudios
    @OjalaStudios Год назад

    Great video and good walk through.
    How do you add this into for example unity once you´re done?

  • @HMk2leader
    @HMk2leader Год назад

    Bro u are genius 👊🎉

  • @gauravchaudhari4414
    @gauravchaudhari4414 Год назад

    Wow... Procedural Sign ... rocks

  • @konekotron
    @konekotron 14 дней назад

    I figure there has to be a way to do multi line text but that one is also a mystery to me.
    Anyone know that one?

  • @meceffect5929
    @meceffect5929 28 дней назад

    🤝

  • @snakerooni
    @snakerooni Год назад

    These guys just killed GeoSign... I'm not even mad.

  • @DarrenNeupert
    @DarrenNeupert Год назад

    I bought this a few days ago. I'd say it is mostly amazing though I am having difficulty with the SVG option. I'm finding a DXF file to work much better. SVG is a flat-out fail unless I am doing something terribly wrong.

    • @DreamPuller
      @DreamPuller Год назад +1

      I had the same issue . I was generating the svg using Affinity Designer software. I am unsure how the pixel dimensions translate into Svg as its not pixel based but i found when I exported small 500 x 500px into svg it didn't translate but when I went up to 3000 x 3000 px in affinity and above and exported as svg it worked. Also my software seemed to allow a mix of vector and rasterised components in the svg. Not sure how that works in any case I had to make sure all text was converted to curves first . In Summary pure vector svg and a larger scale.

    • @DarrenNeupert
      @DarrenNeupert Год назад

      @@DreamPuller I used the latest version of Illustrator to generate my SVG files. I tested one existing logo and then, after multiple failures, created the most simple design ever on a 36" x 24" artboard. It still failed. You would think a size of 36 x 24 would be a decent place to start. If I find time, I may look at it again tomorrow and test scaling up my graphics to something silly like 96" or 120" long.

    • @DreamPuller
      @DreamPuller Год назад

      @@DarrenNeupert Hmm you'd think that would work ! Ill be honest Ive no idea how svg should correctly represent size . As its a vector based it should be possible to scale as needed. Good luck hope you find a resolution 😀