this took me a week to edit so i hope you like the video lol. music: ruclips.net/video/XT1zqRzH1AM/видео.html - c418: axolotl ruclips.net/video/r8VdxneRjno/видео.html - c418: the end ruclips.net/video/TPl2EIJvAqg/видео.html 1:36:05 to 2:11:58 - jordan kuering: natmos redux v1 - untitled ruclips.net/video/sBl9qcaQos4/видео.html - c418: wait sources: ruclips.net/video/Loz_GQbu--U/видео.html ruclips.net/video/nDYXg1W1lJk/видео.html minecraft.fandom.com/wiki/Java_Edition_distance_effects some of my own research on my own corrections: the skygrid ends around 2*10^49, not 10^50s or so (MythicStrongmanBoss) at 5:07 it says 179.76*10^308 when it should be 179.76*10^306 (me) at 1:44 why the fuck does it say "246483647" instead of "2147483647"??? (me)
Imagine how that would fit into a world's lore... Some villagers living so far out, in shattered land, and then witnessing a god just flying by. What would be the reason they'd be found so far out? Why do they choose to live there? How would life be? How did they get there? Imagine how old that reality would have to be for villagers to just slowing migrate all the way out there. Like, not straight up walk, but walk, settle down, have a reason to move, repeat.
@@sleeplesswhipdcreme_nosleep i seriously thought about lore in the video. My take on the farlands, farther lands and fringed lands is that the universe stocks materials there. Every rocks, dirt, trees, animals, liquid, gas ; everything is stocked there, without care for life - as it is not supposed to proliferate there.
@@tristantheoofer2 I think if you go way mor further than where you went, you can have different values of generating blocks (idk nothing about programation, but it can be a -1 value, or smth)
So, bifurcations happen when you mess with R in the equation rx(1-x) and graph iterations of the equation on the complex plane, this is explained beautifully by Veritassium. It ties into the mandlebrot set. The land repetitions more or less follow these bifurcations, increasing to some limit and then dissolving into chaos- in this case, chaos is represented by uniform land, since it cannot be represented properly. Maybe? Honestly I have no idea how exactly the terrain generation breaks.
To put it into perspective here, the distance from the center of the map to the fringe fartherlands is larger than the distance between us to the coorbital edge of the observable universe assuming each block is 1 meter cubed Theoretically, we could observe 46.5 billion light years out if we had the technology to render any imagery. The distance to the fringe farlands is 8.456006e+32 light years In fact, it makes our universe look like a joke
In fact, if the entire original observable universe became the size of a particle, then the edge of the farlands would be as far as the edge of the bigger observable universe.
@@pootis_gaming99 Interestingly I found a WHOLESOME analog series with basically the far lands but in real life and it's full of weird distorted buildings and stuff of course, but most importantly it has cute entities such as Longlegs and Golbo. I think the dimension was called the far planes, if I recall. There's not much emphasis on the far planes themselves though, just the creatures, and there's only 2 videos so far.
7:00 made me realize that although, technically, the farlands and everything beyond are an anomaly, if Minecraft was an actual physical world it would be the oppossite. The Minecraft Universe is properly *characterized* by the Fringe Lands and the Void, within that space of nothingness, there is a thin but expansive layer of water and bedrock. Only in that layer there exists a star-shaped speck of dust, an anomaly island of insignificant size, and the closer and closer you go towards its center, its density, variety and order increases, till you reach its bizarre and infinitesimally small core, where life is possible.
holy shit yeah youre right. because nearly all the world would just be ocean, then theres that infinitesimally small bit of farlands, and then THAT has an even SMALLER bit of real terrain
@@tristantheoofer2 And while I don't know if the total size of the Fringe Lands is enough for that, and regardless it doesn't work like that in the actual game, if one thought of Minecraft as a physical world perhaps the Fringe Land would be large enough to contain, with sufficient separation from each other, one "speck of dust" for each possible Minecraft World, or at least each one that would normally generate which I think are like 4.294.967.296, not that many given the distances involved.
If you consider the Cubic Chunks mod and how it reveals the existence of sky and void far lands, the universe might in fact be shaped like a six-pointed star floating within a universe that is half water and half void, suspended within through its own buoyancy. The star is so immense that words cannot properly describe it, and seeing the whole of it is impossible - it would take light from one point of the star an unfathomable amount of time to reach the other edge, but it's still there, existent and predictable through mathematics and logic. What would an interdimensional explorer happening upon this world think? The position of the Minecraft world is at the very center of the star, a speck of dust to a speck of dust, so inexplicably tiny that one wouldn't even notice it if they were moving at any notable velocity through the star. If they appeared randomly within the world, the chance that they would arrive anywhere but the water or the open air is basically zero, but if they did arrive at the intersection, the chance that they would arrive anywhere but an empty ocean is basically zero again. If, however, they were to appear somewhere with actual terrain, the chance that it would be anything but isolated lines of blocks is, once again, essentially zero.
I love that no matter how far you go out, you can still find a little bit of life somewhere. Plants, animals, that single village all by itself. Its like how Chernobyl is nearly inaccessible to the majority of us, but some plants, animals, and even people found a way to live there.
honestly until a few years ago i didnt even know things still lived in chernobyl lol. like it wont even be safe for ppl until 22000. life finds a way tho i guess
The eerie part about it is, it’s isolated, but to them it’s normal and there is still a infinitely longer journey to go on to get even more isolated. If you were in a race to the end, their headstart doesn’t even matter.
@@tristantheoofer2 the only downside is that most people will never be able to get there to find their father since he most likely travelled a few quadrillion more blocks out
There are also vertical farlands, easiest to see with the cubic chunks mod but you can find them by only using vertical noise scaling. There are also some interesting differences between the positive and negative Y farlands (water and cave gen)
The farlands and everything further is so interesting because it feels almost reminiscent of ancient legends of a flat disc earth. Endless sea... Then endless mud... All to reach an ice wall or impassable mountain range that holds up the filament or whatever.
Feel sad for Tristan, he had to walk all that just to show the end of Farlands 😢 Edit: for all those party poopers, it's a joke if you didn't understand.
I wish someone made like a map that made the farlands begin in the spawn and all of these other layers start at relatively walkeable distances so they could be played on a survival playthrough. It would be so cool to try to survive in an environment as chaotic as this. Like just look at this 8:16
we all knew the limits but this man found limits inside of the limits edit: also how did you get solid blocks that far out and how were you able to walk in a straight line considering the stripe lands exist
oh i actually used a noise scale value mod made by this dude www.youtube.com/@allama.9571 i set the value to smth like 1 quattourdecillion which makes every block worth 1 quattourdecillion in the actual game :P (walking 1 is like walking 1 quattourdecillion) and im not actually even more than 2.147 billion blocks out for the whole video bc of this which is why i can walk entirely fine
@@tristantheoofer2 does that mean that there would actually be ten quadricillionanion blocks of nothing between each block of the sky grid if you were to walk there without this or is it actually like in the video?
holy shit thank you :D the video took me a week to make so im glad you enjoyed it! also idk what else to make for the next video bc honestly it could be anything lol
@@mnmnotaskittleindisguise1939 it probably is in-universe because this game just lets you do all of this, it starts with letting you break the bedrock in survival through some... I was gonna say "bugs" but it's not even bugs, just exploiting the mechanics, when you die in it there is a death message specifically to that confirming the fact that the game recognizes you died in the void, it gives you the feeling that it's not just a bug, it's part of the game, you are expected to know that under this world there truily is an infinite sky
The farlands is what I'd reply to someone who asks me what gives me chills. The fact that it's so far away, and the unnatural feeling and eerie look makes me feel like I'm forever lost. And the mobs randomly being on some of the platforms literally make me want to sleep for eternities and beyond. It's really hard to explain, but I feel like I can find the peace in this. It's so calm in it's own way. It'd be the best destination for people who suffer from mental disorders and that stuff. So when you're stressed, just play Minecraft and go to the farlands. Also, great video. Added to the "watch later" playlist.
There are some weird types of Farlands that specifically generated at Bedorck Edition's 1.17 Caves and Cliffs experimental world. These include distortions to the classic Farlands, including generation just a tiny bit beyond y=128 and a more solid wall formation, juts of terrain that go to y=256, and weird aquafer/cave generation that attempt to generate in the hollowed out hole from beneath the surface world. In other news, there seems to be such thing as the Nearlands in Bedrock, a generation quirk where mountains are replaced with chasms with nothing but lava and bedrock at the bottom.
also in bedrock, blocks are spread out at 30m where entities' textures turn black and also cant move, i dont think you can either. blocks are spread out in a grid and you can only see the top texture, like a sky grid. Its really trippy tbh
@@Nepetaa the artefact you’re referring to, the ‘blocks are spread out in a grid and only the top textures are rendered’, is called the Stripe Lands, and is the same phenomenon as 6:25 in this video, except that the effect is much greater in this video. on bedrock you can reach the Stripe Lands unmodified at 16,777,216 but on Java you need to mod it like in this video.
There should be a mob where it doesn't let you go further like a boss called "Guardian Of The Farlands" which is unkillable and the spawn rate depends on how far you go kinda like a half serpent half dragon and is 1000 blocks long and 500 blocks tall
thanks :D im currently slowly working on one about the depth of minecrafts void because the current videos are actually wrong about how high it goes. also i made this bc i saw a nice opportunity to actually make a good video on something nobody else really had before lol :P
It is a crime you don't have at least 10,000 subs yet, this was very entertaining to watch and I found it interesting Minceraft can even go this far. You have earned yourself a sub.
honestly yeah it do feel like that sometimes. it wasnt even my goal lmfao i just needed some good music and some dementia music was the best music i found
I can just imagine the village in the edge of the universe has a single villager that sells 2 things, to reset your memory and send you back to spawn or to go to sleep.
IM SO FUCKING DONE WHY THE HELL ARE YOU COMMENTING IN EVERY VID I WATCH GD, ROBLOX AND MINECRAFT GET A LIFE BRO STOP COMMENTING ON EVERY SINGLE VID YOUR LIKE exile shad gd BIG BROTHER. just please stop
Amazing video I beleive that the best way to learn how something works is to push it to its extremes or break it. Now i know what the real shape and density of the minecraft world is, thank you c:
I love the way you handle the presentation of this otherwise seriously intriguing videos - the way it almost devolves gradually reminds me of some analog horror pieces that can correspond with the almost eldritch vibe!! It reminds me of how some secrets of the universe aren’t meant to be perceived - in a sense, the world of minecraft is its own universe, and pushing it to its limits can be comparable to testing the limits of reality itself! I really found this video intriguing with how you handled pushing the game to its limits, as well as entertaining with the way you delivered it!! Your work with these types of topics (relating to your null point and void videos) are unique and entertaining, as well as knowledgeable as I actually learned a couple things (and applied some abstract knowledge about programming beforehand) anyways, what I’m trying to say is that I really enjoy your work with these topics and I hope you the best with future projects :)
Even then, whatever vibe you pulled off here is really doing it for me :) (it’s like, *almost* eldritch secrets borderlining with mathematics??? While still also retaining lightheartedness that ties it all together - anyways, I really enjoy your style of videos and I’m looking forwards to see what you’ll make in the future! :D @@tristantheoofer2
well im glad this video does :D also yk that 1 picture showing the farthererla ds and farthestlands? its actually wrong and is simply contained within the farlands before it transitions to the fartherlands
I've always loved the idea of the farlands and going beyond them. Like you're at a place so far in the distance that the rules of reality begin to break more and more until the universe is unrecognizable.
Okay can someone list all the main type of farlands? Before this video I was aware of the farlands, fartherlands, fartherer lands, and the farthest lands with a corner variation for each one.
Ok, this isn't a list of all the farlands in general, just the ones I know of before watching the video, but still: Farlands that I know 100% exists: Farlands Fartherlands Farthererlands Farthestlands Corner Farlands Corner Fartherlands Void Farlands Void Fartherlands Sky Farlands Sky Fartherlands Farlands that I never heard of, but assume exists: Corner Farthererlands Corner Farthestlands Void Farthererlands Void Farthestlands Sky Farthererlands Sky Farthestlands Nether Farlands (+all other versions, like Nether Fartherlands, Nether Void Farlands etc) I don't know if the end has the Farlands, since I saw a video that possibly proves otherwise, but it'd be cool if we/I knew it did
@TheDinosaurKing777 im actually working on a mod that legit just removes or extends every limit in minecraft (teleportation to wherever you want on y axis, up to 2147473647 on x/z) and adds the farlands back and when im done ill probs drop it on my patreon or smth and since the code hasnt been touched in like forfuckingever itll probs just work for prev versions since im making it in 1.19
@@tristantheoofer2this must feel as a pain in the ass, consedering you make a breaking change. Like, it would require to have both MCP and fabric mod instance to make it. You use MCP for reference (e.g. would removing WorldBorder class break other classes) and fabric mod + mixins for actual work
im not actually that far away lol. i just set the noise scale to 1 quattourdecillion which doesnt affect structures generating at all so you can still have villages and shit like that :P basically what a noise scale does is make the game use 171.103*(the amount you put in) generations of perlin noise per block. well every 4, but the mod i used accounts for that i believe. it doesnt change anything else at all tho
But actually Minecraft world is infinite, cuz clouds still generates at any coordinate point. And we can't fly to the moon or the sun, no matter how much we fly up, which means that the planet in minecraft is endless and world is actually a multiverse.
np my dude. i fucking hate when people go for stupidly overedited retention based editing (which i try not to do) because i literally cant focus on what theyre trying to say with all the crap happening on screen. oh btw if you like all the music its in the pinned comment
There are still structures in the Fringelands Here is proof : 10:10 : Acacia Village 13:02 : ocean monument edit : I didn’t edit much, I just edited the Acacia village timestamp because it was slightly off edit 2 : pause the video at 13:08 and you will see one singular squid in the sea . Think of how lonely it is
@@tristantheoofer2 pause the video and look closely in the right side of the ocean. You will see a structure. And the structure that can spawn in oceans are ocean monuments. so yeah that explains it
@Cool_kid_the_real yeah they dont actually spawn there. the reason they show up is bc i compressed the terrain gen code so shit shows up FAR earlier than normal which allows structures to generate in the fringelands
When I was a kid playing minecraft, I wanted to fly to the sun in creative mode, so I did, I couldn't, but I accidently found the farlands, I thought it was some huge mountains, then accidentally found what's way beyond, which is also the fringe lands. (I teleported multiple times to get there)
i mean being real if this was in bedrock finding the fringelands are way easier to get to bc theyre only a few thousand blocks away rather than quindecillions
First of all, this is amazing! Editing is like I’m watching a youtuber who has 1mil subs! Second of all, I reccomend making the type of Minecraft content you want to
holy shit thank you man! it took me a week to make so im glad you like it :D also i generally make whatever i want (roblox, minecraft and irl mostly) and tbh i might make another video (maybe about how deep the void is) at some point so yeah
@thatboiyouknow thanks man. i honestly didnt expect it either lol. so far im actually doing mostly fine and am either gonna be done with chemo in like 1.5 or 3 months depending on if i go all the way to cycle 18
theres no way, i thought this channel had millions of subs because of the video quality but then i see u only have 4571! underrated frfr. sub earned btw
This reminds me of the manga "BLAME!" where AI builders start breaking down and generating random shit infinitely and cluttering the galaxy with odd structures
@@tristantheoofer2 nah even on something “low” like even 100ish chunks would cool as hell to kinds get the sense of scale, even then imagine the shots at a distance of all that going for that many blocks
Mojang should really add the farlands and all its subbiomes (like the fartherlands and the fringelands) as a world preset. It’s so unique and would make for some really interesting gameplay
dude i agree and i think SOMEONE should make a mod out of it. maybe ill ask allam a abt it? since i got linked the cursed creations discord server by some guy which he is on :P
The one block lines stop at 2.06x10^49 blocks because the additional octaves have their own fringe lands, without the additional octaves, it should end at 1.8283327x10^59 blocks and the skygrid will last until 2^1024/171.103
wow i actually didnt know that. i knew the skygrid ended at some point but not until then bc 2^1024/171.103 is.. uh... 1.0506 uncentillion. thats alot lol.
@@tristantheoofer2 the world actually do end at 179.769313 Uncentillion because that's the doubles limit, skygrid ends at 2.359x10^51 blocks with the octaves overflowing. Without the octaves, it ends at 2^1024/171.103.
@@tristantheoofer2 the One block lines at x axis do stop at 1.8283327x10^59 without the additional octaves, same with comb lands at Z axis, and at around 1.0506 Uncentillion blocks, the skygrid just simply stops without the octaves
this took me a week to edit so i hope you like the video lol.
music:
ruclips.net/video/XT1zqRzH1AM/видео.html - c418: axolotl
ruclips.net/video/r8VdxneRjno/видео.html - c418: the end
ruclips.net/video/TPl2EIJvAqg/видео.html 1:36:05 to 2:11:58 - jordan kuering: natmos redux v1 - untitled
ruclips.net/video/sBl9qcaQos4/видео.html - c418: wait
sources:
ruclips.net/video/Loz_GQbu--U/видео.html
ruclips.net/video/nDYXg1W1lJk/видео.html
minecraft.fandom.com/wiki/Java_Edition_distance_effects
some of my own research on my own
corrections:
the skygrid ends around 2*10^49, not 10^50s or so (MythicStrongmanBoss)
at 5:07 it says 179.76*10^308 when it should be 179.76*10^306 (me)
at 1:44 why the fuck does it say "246483647" instead of "2147483647"??? (me)
what do you mean by nothing else generates i saw a ocean monument
Nothing and for me i saw stripelands
Watch ur mouth bro
@olufemionikola2057 eeehhhhhh nah
worth it
You could build your base at these distances in 2b2t and still get griefed.
why isnt this top comment? LMFAOOO
lol seriously fitmc WILL find your base
lol
infinite distance vs a group of griefers that are always looking for you, forever
“I recognize that block, see you soon”
That one villager is just chilling out at the edge of the entire observable universe
A true religious wanderer
Alone at the edge of the universe humming a tune
@@znatodar6521 For merely dreaming we were snow
He truly lived his live to the fullest
@@Microster A siren sounds like the goddess
so we're going to ignore the fact there's a village literally out on the edge of the fucking universe? ok then.
i already have an explanation for that lol. basically noise scale (which was set at 1 quattourdecillion) doesnt affect structure generation :P
Imagine how that would fit into a world's lore...
Some villagers living so far out, in shattered land, and then witnessing a god just flying by.
What would be the reason they'd be found so far out? Why do they choose to live there? How would life be? How did they get there?
Imagine how old that reality would have to be for villagers to just slowing migrate all the way out there. Like, not straight up walk, but walk, settle down, have a reason to move, repeat.
@@sleeplesswhipdcreme_nosleep nah seriously lol they were probably freaking the fuck out abt me just... existing there
@@tristantheoofer2 Fair
@@sleeplesswhipdcreme_nosleep i seriously thought about lore in the video. My take on the farlands, farther lands and fringed lands is that the universe stocks materials there. Every rocks, dirt, trees, animals, liquid, gas ; everything is stocked there, without care for life - as it is not supposed to proliferate there.
The world slowly dissolving into mathematics is quite eerie.
Definitely evokes the feeling of "this was never meant to be witnessed".
i mean it really never was, yk?
It gives off the “the whole world is just a simulation” thing, and in Minecraft’s case it actually is
@@tristantheoofer2 I think if you go way mor further than where you went, you can have different values of generating blocks (idk nothing about programation, but it can be a -1 value, or smth)
So, bifurcations happen when you mess with R in the equation rx(1-x) and graph iterations of the equation on the complex plane, this is explained beautifully by Veritassium. It ties into the mandlebrot set.
The land repetitions more or less follow these bifurcations, increasing to some limit and then dissolving into chaos- in this case, chaos is represented by uniform land, since it cannot be represented properly. Maybe? Honestly I have no idea how exactly the terrain generation breaks.
Stripelands jumpscare
Just seeing a village and ocean moment basically being at the edge of the world, just feels surreal.
Time stamp?
@kayl1048 around 10:00
whats the mods that let you teleport past the 32 bit integer limit?@@tristantheoofer2
they are just be like "yeah that seems abaut right to build some randon structures litelary on the edge of the world"
the 1.2.5 64 int mod and also the 1.3.2 bigdecimal mod (tho there are some far better ones)
everybody gangsta till the world starts generating an infinite parkour map
real
Reddit podcasts about to go crazy.
To put it into perspective here, the distance from the center of the map to the fringe fartherlands is larger than the distance between us to the coorbital edge of the observable universe assuming each block is 1 meter cubed
Theoretically, we could observe 46.5 billion light years out if we had the technology to render any imagery.
The distance to the fringe farlands is 8.456006e+32 light years
In fact, it makes our universe look like a joke
fuck yea i couldnt have put that any better myself. thats like 845 NONILLION light years btw
All of that space, in the palms of our hands
@@viciousyeen6644 In the palm of our hands, fits only a block of dirt. But I like your optimism kid!
In fact, if the entire original observable universe became the size of a particle, then the edge of the farlands would be as far as the edge of the bigger observable universe.
*Observable*
10:13 that village took privacy to a whole new level 💀
dude seriously lmao i didnt even notice until others pointed it out
@@tristantheoofer2the villagers were just so fucking tired of them getting griefed so they were like “fuck it let’s go 200m blocks”
@@channelname99192u mean 200 quindecillion?
this feels like im watching a documentary about a dimension beyond human comprehension
Now I want to see an analog horror series based around something like this. If anyone knows one please do tell
Fr@@catpoke9557
@@catpoke9557Sadly i don't think there is but maybe we'll get something in Minecraft story edition style
@@pootis_gaming99 Interestingly I found a WHOLESOME analog series with basically the far lands but in real life and it's full of weird distorted buildings and stuff of course, but most importantly it has cute entities such as Longlegs and Golbo.
I think the dimension was called the far planes, if I recall.
There's not much emphasis on the far planes themselves though, just the creatures, and there's only 2 videos so far.
@@catpoke9557 Zeemyth has a video about the Farlands
7:00 made me realize that although, technically, the farlands and everything beyond are an anomaly, if Minecraft was an actual physical world it would be the oppossite. The Minecraft Universe is properly *characterized* by the Fringe Lands and the Void, within that space of nothingness, there is a thin but expansive layer of water and bedrock.
Only in that layer there exists a star-shaped speck of dust, an anomaly island of insignificant size, and the closer and closer you go towards its center, its density, variety and order increases, till you reach its bizarre and infinitesimally small core, where life is possible.
holy shit yeah youre right. because nearly all the world would just be ocean, then theres that infinitesimally small bit of farlands, and then THAT has an even SMALLER bit of real terrain
@@tristantheoofer2 And while I don't know if the total size of the Fringe Lands is enough for that, and regardless it doesn't work like that in the actual game, if one thought of Minecraft as a physical world perhaps the Fringe Land would be large enough to contain, with sufficient separation from each other, one "speck of dust" for each possible Minecraft World, or at least each one that would normally generate which I think are like 4.294.967.296, not that many given the distances involved.
@syoexpedius7424 they are if you allow for terrain gen to the real max limit. tho really it should be 9 quintillionimo
If you consider the Cubic Chunks mod and how it reveals the existence of sky and void far lands, the universe might in fact be shaped like a six-pointed star floating within a universe that is half water and half void, suspended within through its own buoyancy. The star is so immense that words cannot properly describe it, and seeing the whole of it is impossible - it would take light from one point of the star an unfathomable amount of time to reach the other edge, but it's still there, existent and predictable through mathematics and logic.
What would an interdimensional explorer happening upon this world think? The position of the Minecraft world is at the very center of the star, a speck of dust to a speck of dust, so inexplicably tiny that one wouldn't even notice it if they were moving at any notable velocity through the star. If they appeared randomly within the world, the chance that they would arrive anywhere but the water or the open air is basically zero, but if they did arrive at the intersection, the chance that they would arrive anywhere but an empty ocean is basically zero again. If, however, they were to appear somewhere with actual terrain, the chance that it would be anything but isolated lines of blocks is, once again, essentially zero.
I love that no matter how far you go out, you can still find a little bit of life somewhere. Plants, animals, that single village all by itself. Its like how Chernobyl is nearly inaccessible to the majority of us, but some plants, animals, and even people found a way to live there.
honestly until a few years ago i didnt even know things still lived in chernobyl lol. like it wont even be safe for ppl until 22000. life finds a way tho i guess
The eerie part about it is, it’s isolated, but to them it’s normal and there is still a infinitely longer journey to go on to get even more isolated. If you were in a race to the end, their headstart doesn’t even matter.
A wise man once said, “Life, it uhh, finds a way.”
It made the farlands less unsettling. Just imagine being in such a twisted broken place with no mobs around. Just you, alone.
Yea did anyone see the rabbits chillin on a block
Everyone: farther lands
Him: FATHER LANDS
we have discovered where our fathers went to get the milk
*shocked* holy shit youre RIGHT. all we gotta do is travel abt 8 quindecillion meters away and boom we have found our fathers
@@tristantheoofer2 the only downside is that most people will never be able to get there to find their father since he most likely travelled a few quadrillion more blocks out
@@Mintymondos nah fr fr
@@tristantheoofer2 I think they settled into that village way out in the lands
What happens if he has to go get the milk for that village
i love how at 10:10 its so degraded but then theres a perfect village
frfr lol i didnt even notice it until everyone here started pointing it out
@@tristantheoofer2💀💀💀💀💀💀 bro you looked at it
It's Herobrine's home
@@bobobsen Looks pretty homey for the boogeyman of Minecraft.
13:00
The ocean temple having normal generation where nothing can generate whit exeption off a single dirt block lane:
frfr
There are also vertical farlands, easiest to see with the cubic chunks mod but you can find them by only using vertical noise scaling. There are also some interesting differences between the positive and negative Y farlands (water and cave gen)
ah yeah i think i saw an antvenom vid on that. afaik they start at 25101648 or smth bc perlin noise on the y axis samples every 8 blocks instead of 4
thats the floating point and it happens in every game
@@tristantheoofer2🤓🤓🤓🤓🤓🤓🤓
@@Grayfang1are you joking or no
@@Grayfang1bro. come on let people have brainrot and be “nerds”
The farlands and everything further is so interesting because it feels almost reminiscent of ancient legends of a flat disc earth. Endless sea... Then endless mud... All to reach an ice wall or impassable mountain range that holds up the filament or whatever.
filament XD
i think it's firmament but i could be wrong
Feel sad for Tristan, he had to walk all that just to show the end of Farlands 😢
Edit: for all those party poopers, it's a joke if you didn't understand.
honestly it was pain doing it lol
bro has never heard of /tp💀💀💀
To walk that distance it would take 2849493 tivhjvnrbyjididnnillion millennia to the power of 200
@@SnapRBLXOfficalbro has never heard of a joke💀
😢 so sad,hes just flying and teleport 😢 he cant walk (because hitboxs just deseapear)😢😢😢😢😢😢😢😢😢😢😢😢
13:12 That ocean monument is sure not getting any intruders in a while
lol yeah unless its me
@@tristantheoofer2 yeah
I wish someone made like a map that made the farlands begin in the spawn and all of these other layers start at relatively walkeable distances so they could be played on a survival playthrough. It would be so cool to try to survive in an environment as chaotic as this. Like just look at this 8:16
That noise scale mod the video was using might be able to do that actually!
we all knew the limits but this man found limits inside of the limits
edit: also how did you get solid blocks that far out and how were you able to walk in a straight line considering the stripe lands exist
oh i actually used a noise scale value mod made by this dude www.youtube.com/@allama.9571
i set the value to smth like 1 quattourdecillion which makes every block worth 1 quattourdecillion in the actual game :P (walking 1 is like walking 1 quattourdecillion)
and im not actually even more than 2.147 billion blocks out for the whole video bc of this which is why i can walk entirely fine
@@tristantheoofer2 makes sense, thanks for responding
@ryderdobie np dude
the mod
@@tristantheoofer2 does that mean that there would actually be ten quadricillionanion blocks of nothing between each block of the sky grid if you were to walk there without this or is it actually like in the video?
So, technically, Minecraft isn’t Neptune sized, it’s infinite.
Yeah. Without the world border it’s bigger than the Milky Way
@@isaacvesa9764 than the universe too lol
@@isaacvesa9764*Universe
Nice to see Allam's work getting attention. I was watching as he discovered the fringe farther lands.
yeah i saw he did that and was like "there aint enough scripted videos on the topic" so i made one
You are insanely underrated! You should deserve at least more than 1k subs! You just got a new one!
holy shit thank you :D the video took me a week to make so im glad you enjoyed it! also idk what else to make for the next video bc honestly it could be anything lol
Thats what we all think. How tf he have less than 500
That has so much creepypasta potential. Sad we don't live in that era anymore
it feels less of a creepypasta and more like an scp
fr. tho ig i like to think of it as minecraft's inuniverse version of cosmic horror
@@mnmnotaskittleindisguise1939 it probably is in-universe because this game just lets you do all of this, it starts with letting you break the bedrock in survival through some... I was gonna say "bugs" but it's not even bugs, just exploiting the mechanics, when you die in it there is a death message specifically to that confirming the fact that the game recognizes you died in the void, it gives you the feeling that it's not just a bug, it's part of the game, you are expected to know that under this world there truily is an infinite sky
@@Medlair awesomee
The farlands is what I'd reply to someone who asks me what gives me chills. The fact that it's so far away, and the unnatural feeling and eerie look makes me feel like I'm forever lost. And the mobs randomly being on some of the platforms literally make me want to sleep for eternities and beyond. It's really hard to explain, but I feel like I can find the peace in this. It's so calm in it's own way. It'd be the best destination for people who suffer from mental disorders and that stuff. So when you're stressed, just play Minecraft and go to the farlands.
Also, great video. Added to the "watch later" playlist.
yo thank you my man! also yea i actually agree it does give off a bit of an erie and lost vibe. esp in the skygrid
There are some weird types of Farlands that specifically generated at Bedorck Edition's 1.17 Caves and Cliffs experimental world. These include distortions to the classic Farlands, including generation just a tiny bit beyond y=128 and a more solid wall formation, juts of terrain that go to y=256, and weird aquafer/cave generation that attempt to generate in the hollowed out hole from beneath the surface world.
In other news, there seems to be such thing as the Nearlands in Bedrock, a generation quirk where mountains are replaced with chasms with nothing but lava and bedrock at the bottom.
also in bedrock, blocks are spread out at 30m where entities' textures turn black and also cant move, i dont think you can either. blocks are spread out in a grid and you can only see the top texture, like a sky grid. Its really trippy tbh
@@Nepetaa the artefact you’re referring to, the ‘blocks are spread out in a grid and only the top textures are rendered’, is called the Stripe Lands, and is the same phenomenon as 6:25 in this video, except that the effect is much greater in this video. on bedrock you can reach the Stripe Lands unmodified at 16,777,216 but on Java you need to mod it like in this video.
the giant empty aquifers seem to be unrelated to the far lands afaik but it is a new distance-related bug
There should be a mob where it doesn't let you go further like a boss called "Guardian Of The Farlands" which is unkillable and the spawn rate depends on how far you go kinda like a half serpent half dragon and is 1000 blocks long and 500 blocks tall
And kills anyone instantly in any mode including spectator and creative
herobrine finally found a oppoment after alot of month or years
Make it killable then we have a boss that drops Unkillable Undegrable Script
really interesting video! better than any other videos i have seen about the farlands
thanks :D im currently slowly working on one about the depth of minecrafts void because the current videos are actually wrong about how high it goes.
also i made this bc i saw a nice opportunity to actually make a good video on something nobody else really had before lol :P
It is a crime you don't have at least 10,000 subs yet, this was very entertaining to watch and I found it interesting Minceraft can even go this far. You have earned yourself a sub.
thank you :D i also have 2 other scripted vids in the playlist if you want some more content and stuff
@@tristantheoofer2 I watched both
This aged well. Now he have 13k subs
@@Molten_LavaSumo real
I love how he manage to make it sounds really spoky.
0:01 Beginning
2:01 Fartherlands
5:38 Flinge Fatherlands (AKA Farthestlands)
_Stage 2_ (7:04)
7:45 Flingelands (AKA Flinger Fatherlands)
8:45 The Last Degradation (AKA Great Flinge Farther Lands)
9:01 The Z Axis (AKA Greater Flinge Fartherlands
Insane that minecraft is able to even process such high values
This straight up feels like the back rooms on steroids
The so called "normal" region of minecraft terrain generation is an anomaly - a tiny spec within the various layers of Farlands.
The Blockrooms
i have always wanted to know more about the far lands; had watched allam but i didn’t understand his explanations, good luck with the algorithm
so far the algo has blessed me so than you lol
This feels like I'm watching the stages of entropy or the heat death. Just slowly watching more and more of reality fading away is so haunting
honestly yeah it do feel like that sometimes. it wasnt even my goal lmfao i just needed some good music and some dementia music was the best music i found
“Beyond that nothing generates”
*water has joined the chat*
(i mean in terms of land aaaaaaaaaaaaa)
Man, Notch and Mojang were really lying about the world being infinite
lol yeah but tbf it basically is. even exploring the entire 60000000 meter^2 area is pretty fucking hard
Lol
I can just imagine the village in the edge of the universe has a single villager that sells 2 things, to reset your memory and send you back to spawn or to go to sleep.
11:20 Parkour god lore in Evbo's parkour civilization
IM SO FUCKING DONE WHY THE HELL ARE YOU COMMENTING IN EVERY VID I WATCH GD, ROBLOX AND MINECRAFT GET A LIFE BRO STOP COMMENTING ON EVERY SINGLE VID YOUR LIKE exile shad gd BIG BROTHER. just please stop
I was thinking about that too you lobster 🦞🦀🦐
Lol ikr
Fax
9:47 this looks like it’d be an insane parkour challenge
i mean it is just mostly 4 block jumps tho so
Most informational far lands video I've seen to date. Great video!!
thanks :D
This explanation blows my mind. It shocks me the complexity of this
Amazing video
I beleive that the best way to learn how something works is to push it to its extremes or break it.
Now i know what the real shape and density of the minecraft world is, thank you c:
I love the way you handle the presentation of this otherwise seriously intriguing videos - the way it almost devolves gradually reminds me of some analog horror pieces that can correspond with the almost eldritch vibe!! It reminds me of how some secrets of the universe aren’t meant to be perceived - in a sense, the world of minecraft is its own universe, and pushing it to its limits can be comparable to testing the limits of reality itself! I really found this video intriguing with how you handled pushing the game to its limits, as well as entertaining with the way you delivered it!! Your work with these types of topics (relating to your null point and void videos) are unique and entertaining, as well as knowledgeable as I actually learned a couple things (and applied some abstract knowledge about programming beforehand) anyways, what I’m trying to say is that I really enjoy your work with these topics and I hope you the best with future projects :)
thank you my man :DDDD idk if i was even trying to go for that vibe but i giess i did lmao
Even then, whatever vibe you pulled off here is really doing it for me :) (it’s like, *almost* eldritch secrets borderlining with mathematics??? While still also retaining lightheartedness that ties it all together - anyways, I really enjoy your style of videos and I’m looking forwards to see what you’ll make in the future! :D @@tristantheoofer2
@ombrathefurry thank you :D i already have 2 more videos on the channel if you wanna check those out btw
I already have, and I enjoyed them just as much! :D @@tristantheoofer2
@ombrathefurry glad ya like them :D
7:45 caption "the true start of the french land" got me chuckle
i didnt even notice that. guess we goin to paris now lmao
Even the French conquered multiverses beyond worth of land...
the french have conquered the entire multiverse. oh no
actually this is really cool video ngl, you deserve 100k views!!
I like how you used the End theme for this. It's eerie, mysterious and peaceful. Fitting for the Farlands.
10:26 the rabbits chillin on there singular blocks for the rest of eternity😂💀
This was a very impressive video man!🎉
thank you :D lol
I've watched this video 5-10 times, it's never gets boring, and gets more interesting the more times you watch it.
12:13 this is probably the place where evbo's Parcour civilization starts 😂
Yeah XD 😂😂😂😂😂
I absolutely loved the noise of a computer the farther you go due to the pressure on the system in order to generate all of that crap.
no that was actually just my fan in background lmao. unless you cant the dementia album music :P
10:15 the villager: 🗿
I've never thought about what could be beyond the far land because it was so far just to get to the farlands but this answers my lost question!
well im glad this video does :D also yk that 1 picture showing the farthererla ds and farthestlands? its actually wrong and is simply contained within the farlands before it transitions to the fartherlands
bros speaking like: "🥸"
bro speaks enchantment table language
This feels like some awesome horror writing inspiration, I might just do that actually...
dude if you could do that thatd be fuckin AWESOME
Now I'm curious what the vertex lands degrade into that far out
I got an ad before the vid that literally screemed “YEAH!!!!” In my face.
lol what the fuck that just shows youtube is on complete crack lately
Omg man you deserve so many more subs, your videos are VERY high quality and super entertaining, keep up the great work!
I've always loved the idea of the farlands and going beyond them. Like you're at a place so far in the distance that the rules of reality begin to break more and more until the universe is unrecognizable.
i'm curious to see what it would look like with terrain generation modifiers such as terralith or other mods
Tristan:"It's called the father lands"
Me:"Oh is that because it's where my father is"
Okay can someone list all the main type of farlands? Before this video I was aware of the farlands, fartherlands, fartherer lands, and the farthest lands with a corner variation for each one.
Ok, this isn't a list of all the farlands in general, just the ones I know of before watching the video, but still:
Farlands that I know 100% exists:
Farlands
Fartherlands
Farthererlands
Farthestlands
Corner Farlands
Corner Fartherlands
Void Farlands
Void Fartherlands
Sky Farlands
Sky Fartherlands
Farlands that I never heard of, but assume exists:
Corner Farthererlands
Corner Farthestlands
Void Farthererlands
Void Farthestlands
Sky Farthererlands
Sky Farthestlands
Nether Farlands (+all other versions, like Nether Fartherlands, Nether Void Farlands etc)
I don't know if the end has the Farlands, since I saw a video that possibly proves otherwise, but it'd be cool if we/I knew it did
@30-50FeralHogs they still do if you remove the code fixing them and they look like the old ones but half as tall
Y'know, I kinda want to build a house or outpost out in the fartherlands, if possible.
if you mod the game to bring the farlands back (literally remove 2 lines of code and youre good, idk which ones tho lol) its def possible
@@tristantheoofer2 I gotta somehow find a mod for that because I kinda wanna make a series colonizing that Farlands on an alt channel.
@TheDinosaurKing777 im actually working on a mod that legit just removes or extends every limit in minecraft (teleportation to wherever you want on y axis, up to 2147473647 on x/z) and adds the farlands back and when im done ill probs drop it on my patreon or smth
and since the code hasnt been touched in like forfuckingever itll probs just work for prev versions since im making it in 1.19
@@tristantheoofer2 Sweet
@@tristantheoofer2this must feel as a pain in the ass, consedering you make a breaking change. Like, it would require to have both MCP and fabric mod instance to make it. You use MCP for reference (e.g. would removing WorldBorder class break other classes) and fabric mod + mixins for actual work
10:09 more impressively is the villages which still generating.
im not actually that far away lol. i just set the noise scale to 1 quattourdecillion which doesnt affect structures generating at all so you can still have villages and shit like that :P
basically what a noise scale does is make the game use 171.103*(the amount you put in) generations of perlin noise per block. well every 4, but the mod i used accounts for that i believe. it doesnt change anything else at all tho
@@tristantheoofer2"not that far away" without context sounds absolutely insane lmfaoo
What I find insane is that this is there is a seed out there with multiple villages at the outskirts and we probably don’t even know it
im so happy i finally found a video that uses quindecillion in a practical way. its my favorite number
are ya also a googology nerd too? epic
But actually Minecraft world is infinite, cuz clouds still generates at any coordinate point. And we can't fly to the moon or the sun, no matter how much we fly up, which means that the planet in minecraft is endless and world is actually a multiverse.
Good video! Thank you for not over editing it with 90s workout music and colored text with thick outlines
np my dude. i fucking hate when people go for stupidly overedited retention based editing (which i try not to do) because i literally cant focus on what theyre trying to say with all the crap happening on screen. oh btw if you like all the music its in the pinned comment
There are still structures in the Fringelands
Here is proof :
10:10 : Acacia Village
13:02 : ocean monument
edit : I didn’t edit much, I just edited the Acacia village timestamp because it was slightly off
edit 2 : pause the video at 13:08 and you will see one singular squid in the sea . Think of how lonely it is
wait there was an ocean monument and i didnt see it?
@@tristantheoofer2 Seems to be like it, why are structures generating normally tho?
@@gabrielv.4358maybe because the mod don't count the structure?
@@tristantheoofer2 pause the video and look closely in the right side of the ocean. You will see a structure. And the structure that can spawn in oceans are ocean monuments. so yeah that explains it
@Cool_kid_the_real yeah they dont actually spawn there. the reason they show up is bc i compressed the terrain gen code so shit shows up FAR earlier than normal which allows structures to generate in the fringelands
When I was a kid playing minecraft, I wanted to fly to the sun in creative mode, so I did, I couldn't, but I accidently found the farlands, I thought it was some huge mountains, then accidentally found what's way beyond, which is also the fringe lands. (I teleported multiple times to get there)
i mean being real if this was in bedrock finding the fringelands are way easier to get to bc theyre only a few thousand blocks away rather than quindecillions
@@tristantheoofer2 i could agree
Great Quality Video seems like you put a lot of effort into it! Keep up the good work :D
ty :D i did and it took me like a week to edit and script lol
I never thought that minecraft terrain generation could scare me.
I was wrong.
lmao yea i didnt either until i made that thing
Tristan: The New Antvenom
honestly ppl have actually been saying that and i def see it lmao. except it wont be just for minecraft so theres that
This is where I'm building my house, no people, and it's in the middle of nowhere, perfect
dude this is me frfr. like i want a house thats far from like... anyone. not too far tho
First of all, this is amazing! Editing is like I’m watching a youtuber who has 1mil subs! Second of all, I reccomend making the type of Minecraft content you want to
holy shit thank you man! it took me a week to make so im glad you like it :D
also i generally make whatever i want (roblox, minecraft and irl mostly) and tbh i might make another video (maybe about how deep the void is) at some point so yeah
@@tristantheoofer2 I’m really sorry that you got cancer at such a young age,keep pushing man
@thatboiyouknow thanks man. i honestly didnt expect it either lol. so far im actually doing mostly fine and am either gonna be done with chemo in like 1.5 or 3 months depending on if i go all the way to cycle 18
@@tristantheoofer2im really impressed that u defeated cancer at such a young age
@exultion2979 aight
looking at your channel this video really exploded. rightfully so. keep up the awesome work
thank you :D have you seen any of the other videos yet?
1:04 *heavy breathing*
yeh this was before i knew how to get rid of that
1:06 wahtsapp sound
this scared me for some reason idk whats the reason tho my hand just start snaking its just that someone scares me about the farlands
theres no way, i thought this channel had millions of subs because of the video quality but then i see u only have 4571! underrated frfr.
sub earned btw
thanks lol. i actually was even more underrated last week bc i had like 350 or 400 subs (like legit)
jesus
i wont be surprised if i check on ur chnnel in a month and see u have 2 mil@@tristantheoofer2
@@deeznutz-d3c nah 2 mil wont happen. 10k however is VERY possible
8k already almost 9k ur getting close @@tristantheoofer2
I love how the music slowly gets more and more distorted/staticy as the video goes on (I think)
yea i actually used music from a fucking dementia album which i think explains it lol
@@tristantheoofer2 Ohhh cool
1:50 the teacher when I look at the window for one millisecond
real
This reminds me of the manga "BLAME!" where AI builders start breaking down and generating random shit infinitely and cluttering the galaxy with odd structures
Man u gotta use distance horizons to really get the scale a little better, that would look so so sick
idk if it supports beyond 30 mil tho
@@tristantheoofer2 nah even on something “low” like even 100ish chunks would cool as hell to kinds get the sense of scale, even then imagine the shots at a distance of all that going for that many blocks
The question always lingered in the back of my head, this was some nice closure.
well im glad i could provide that :P
10:09 the villigers were thinking “an unimaginably large amount of blocks from spawn would be a great place to put our village”
honestly real lol. like they really thought right in the middle of the fuckin terrain dying would be a PHENOMENAL idea
Take a shot every time he inhales
nononoNONO DONT FUCKING DO THAT YOULL BE DEAD
4:46
PizzaLands 🤤🤤🤤
nah it actually looks really good. someone should make a cake themed after that :P
@@tristantheoofer2 nuh uh, its a giant Pizza 🤤
Mojang should really add the farlands and all its subbiomes (like the fartherlands and the fringelands) as a world preset. It’s so unique and would make for some really interesting gameplay
dude i agree and i think SOMEONE should make a mod out of it. maybe ill ask allam a abt it? since i got linked the cursed creations discord server by some guy which he is on :P
The one block lines stop at 2.06x10^49 blocks because the additional octaves have their own fringe lands, without the additional octaves, it should end at 1.8283327x10^59 blocks and the skygrid will last until 2^1024/171.103
wow i actually didnt know that. i knew the skygrid ended at some point but not until then bc 2^1024/171.103 is.. uh... 1.0506 uncentillion. thats alot lol.
@@tristantheoofer2 the world actually do end at 179.769313 Uncentillion because that's the doubles limit, skygrid ends at 2.359x10^51 blocks with the octaves overflowing. Without the octaves, it ends at 2^1024/171.103.
yeah i knew the world ended at 179.769 uncentillion. i meant that without the octave collapse the 1 block lines stop at 1.0506 uncentillion lol
@@tristantheoofer2 the One block lines at x axis do stop at 1.8283327x10^59 without the additional octaves, same with comb lands at Z axis, and at around 1.0506 Uncentillion blocks, the skygrid just simply stops without the octaves
ok
I feel intellectual watching this
This is why we are teaching math
idk if it is but it really should be
As someone who has played mobile tycoon games, I can safely say that these are *ROOKIE NUMBERS*
good job man you should have 10.m
this gave me a chill and distress about the universe creating itself
Imagine playing hardcore in fingelands 💀
nah seriously thats probably the hardest survival challenge there is
@@tristantheoofer2100 days in the farthest lands challenge when
@ron133. n e v e r
@@tristantheoofer2fact: playing hardcore in fringelands is equal as playing geometry dash ballistic wistfully
@@ZackO.O idek what that geometry dash level is but aight
There's something so alluring about the breakdown of world generation.
12:40 Minecraft 2D
minecraft 2d edition™️
These lands must be in the Minecraft movie's sequels
Just imagine "Minecraft: go beyond"
dude someone should make a whole survival challenge out of that lmao
Get rid of them braces bro
Basically, if we go to the farlands, we basically cross 31% of earth's circumference