11:03 my guess as to why terios shows up in this cutscene and not others is probably it’s doing the sonic frontiers thing of doing cutscene in real time using the in game models, so they can just put the animations on the terios model and have no problem where the other cutscenes probably use custom models, not the in game models
4:16:58 strange that they didn't update the credits to mention the newer voice cast. Kate Higgins is still credited despite her lines for Tails being dubbed with Coleen's. Ian Flynn also isn't mentioned in the story section
But....thats what Terios' quills look like in the concept art. The point was that he looked so much like sonic people got confused. Then thwy changed him to shadow but for some reason everyone still confuses him for being sonic
although yes, the quills are supposed to look like that believe it or not that’s actually not why people got them mixed up as by the time the script was written for the game they basically already had their character designs with shadow looking way closer to his endgame appearance, and the concept art closer to the creation of the script but really, the reason is because his clothes are shaped exactly like supersonic, and his eyes are red like supersonic Plus, this game was made around the time when the characters couldn’t booster anything like that, so there was no visual distinction in the dark because they didn’t do that weird light up thing they do now
a whole bunch of people saw Sonic go Super in SA1, and Shadow has the same quillshape as Super Sonic in both SA1 and 2 instead of it being "oh he looks like Sonic" it's "oh he looks like SUPER Sonic, maybe this is some kind of form" which could also be backed up by the fact that they see Sonic, as himself from their perspective, he probably transformed into some new form and then reverted after leaving Radical Highway I mean, this isn't a coincidence either, Shadow's quills are directly based off of Super Sonic since he's canonically based off of the Super Sonic mural in S3&K and also is made with some Chaos Energy
42:23 The reason why classic sonic goes small when drop dashing is because they reused the animation of using the insta spindash on a slope and that makes sonic smaller for some reason
The biggest disappointment was that they didn’t fix Super Sonic imo: - He still loses rings far faster than he should - It still plays the game for you - It’s still slower than standard Sonic Alright modders, fix this game like you do the others.
in shadow generations gerald comments on mephiles and kingdom valley and chaos island, maria also mentions shadow drinking coffeee and never turning in his homework for school abord the ark.
yes but you can easily forget to talk to those characters throughout the whole game. that's the problem. Optional lore instead of required lore interaction
If you play the old sonic games. And i mean all of them before modern...green hill, or some variant like emerald hill, pops up in those games every single time as the first stage. So they're ALWAYS at green hill/south island
The recent comics are canon to sonic now. So they did stuff like bring sticks into the main universe, and have those characters mentioned by sonic. It might be a matter of time before they bring Surge into a game to try and kill sonic
remember you can increase sonic accel in generations just like in frontiers and shadow gens. so he doesn't start so slow, just in case someone hasn't said it before
They (seemingly) did. The credits in the console version mention the pc version and devil's details. Also, in the egg dragoon fight, you don't slide down the wall in the rerelease, when you did in the og version.
My headcanon is that classic sonic is a Yonger less experienced sonic so he relies on the spin dash to gain speed where as future or modern sonic has honed his abilities through his adventures to learn how to surpass his own speed and boost
I think the dialogue rewrite is Ian Flynn's movement to making Sonic & Co. remember their past games a lot more than almost just pretending they never happened. It was done up to 11 in Frontiers and you have it a little smaller for this game, I'm cool with the new dialogue _for the most part._
I think part of the purpose of Sonic X Shadow Generations is to help consolidate the lore and canon, smoothing out any bumps and plot holes so future games don't need to explain as much, the Shadow Generations story is pretty much here to add more lore to things and to give a clear view of Shadow's character so newer fans don't need to go through as much to understand who these characters are
1:22:27 Because Flynn Soda.. thats why. Sonic RARELY brings up old stuff and he just says stuff that is nostalgic now. Im not upset at it but man it feels.. Force?? Idk, its not the best feeling. I pray yhey don't remaster unleashed and sonic goes "Wow, this place reminds me of green hills!!"
@@funniestthingiveeverheard2792 I thought the same thing tbh lol He only time travel in 06 and CD, and 06 isn't in the timeline. Now I think about it, how did Sonic know having two choas emeralds can allow him to time travel to any point in time?
@@funniestthingiveeverheard2792 Sonic remembers 06. Meaning he knows abt the 2 emeralds creating a portal to travel and he literally ran through time in cd or not
I think the reason why the game feels so choppy in the remaster is because of denuvo, the game felt so smooth on the OG pc version and seeing it be so choppy when it originally wasn't is really jarring.
Still love this game so much, overall a good port of the original. Only other console I had played this on is the Xbox 360 so yeah pretty better looking. I like some of the line changes but some were pretty unnecessary plus someone of the lip sinking just wasn’t done correctly. Still one of my favourite sonic games 💙
honestly while shadow has its disappointing moments, sonic generations still got some bugs and adding chaos not gonna make it better, I hope the shadow dlc will add some more dialouge,characters and moves because it just needs that little bit more
11:03 my guess as to why terios shows up in this cutscene and not others is probably it’s doing the sonic frontiers thing of doing cutscene in real time using the in game models, so they can just put the animations on the terios model and have no problem where the other cutscenes probably use custom models, not the in game models
4:16:58 strange that they didn't update the credits to mention the newer voice cast. Kate Higgins is still credited despite her lines for Tails being dubbed with Coleen's. Ian Flynn also isn't mentioned in the story section
Apparently, they appear in Shadow Gens' credits.
@@axxelw3539 sounds like the sonic portion got rushed out. There are tons of data like the skills that still mention the Lives system
@@JeskidoYTLives are a toggle in the options, that's why those skills are still in the shop.
You could never move freely in the Egg Dragoon fight, you had to quickstep in the OG as well
But....thats what Terios' quills look like in the concept art. The point was that he looked so much like sonic people got confused. Then thwy changed him to shadow but for some reason everyone still confuses him for being sonic
although yes, the quills are supposed to look like that believe it or not that’s actually not why people got them mixed up as by the time the script was written for the game they basically already had their character designs with shadow looking way closer to his endgame appearance, and the concept art closer to the creation of the script but really, the reason is because his clothes are shaped exactly like supersonic, and his eyes are red like supersonic Plus, this game was made around the time when the characters couldn’t booster anything like that, so there was no visual distinction in the dark because they didn’t do that weird light up thing they do now
You underestimated how much he looked like Sonic
It was just Sonic's quills originally but black
True, but imo it looks like ass. I wished they just angled Sonic’s quills down
Time to change shadow design 👍
Time to change the story 👎
a whole bunch of people saw Sonic go Super in SA1, and Shadow has the same quillshape as Super Sonic in both SA1 and 2
instead of it being "oh he looks like Sonic"
it's "oh he looks like SUPER Sonic, maybe this is some kind of form"
which could also be backed up by the fact that they see Sonic, as himself
from their perspective, he probably transformed into some new form and then reverted after leaving Radical Highway
I mean, this isn't a coincidence either, Shadow's quills are directly based off of Super Sonic since he's canonically based off of the Super Sonic mural in S3&K and also is made with some Chaos Energy
This VOD is like 50 percent Rad misremembering the original Sonic generations, and I love it
The weird underwater physics are from equipping athleticism 😐
42:23 The reason why classic sonic goes small when drop dashing is because they reused the animation of using the insta spindash on a slope and that makes sonic smaller for some reason
The biggest disappointment was that they didn’t fix Super Sonic imo:
- He still loses rings far faster than he should
- It still plays the game for you
- It’s still slower than standard Sonic
Alright modders, fix this game like you do the others.
There are now mods for that
and the generations animations suck ass they should’ve just used the unleashed ones and record new lines for in game cause the in game lines suck
in shadow generations gerald comments on mephiles and kingdom valley and chaos island, maria also mentions shadow drinking coffeee and never turning in his homework for school abord the ark.
yes but you can easily forget to talk to those characters throughout the whole game. that's the problem. Optional lore instead of required lore interaction
If you play the old sonic games. And i mean all of them before modern...green hill, or some variant like emerald hill, pops up in those games every single time as the first stage. So they're ALWAYS at green hill/south island
Emerald hill is west side island so no
@@Blaxi131 doesn't mean it's not just green hill in a way.
This is like saying every single 2D Mario has a variant of the original 1-1 as the first stage
@@tomato5049 well...they kinda do 9/10 times
The rewrite feels like Sega just wants this version to be up-to-date with how the brand currently presents itself.
True dat
@@bastel_artis that a forces reference
@@alyx9191 perhaps :3
@@bastel_art oh god
And somehow it's still better written than the original
slowly starting to wonder what the hell IS the criteria for him to not say a sonic game didn't get the budget or time it needed
Same
He’s a picky bitch, hope this helps
For someone who's favourite games are Heroes and Shadow The Hedgehog, this guy has CRAZY high standards
Every 3D sonic game has released in the holiday season every time EVERY TIME
The recent comics are canon to sonic now. So they did stuff like bring sticks into the main universe, and have those characters mentioned by sonic.
It might be a matter of time before they bring Surge into a game to try and kill sonic
Has sticks actually appeared in anything recent though?
@@bastel_art only in the comics. During sonic frontiers she was only mentioned by name
@@chriskoloski32 I'm surprised that's the case, but hey, that's neat! How's sticks get incorporated into the idw comics?
@@chriskoloski32even then in the Japanese script that mentioning of sticks is completely removed so I think she isn’t canon at all which I’m glad
@@chriskoloski32 Sticks has yet to appear in the IDW comics.
remember you can increase sonic accel in generations just like in frontiers and shadow gens. so he doesn't start so slow, just in case someone hasn't said it before
Splash dash/ ls mark loves heros, he mentioned it on his "i got all A ranks in every sonic game" video
heroes meatrider smh...
@@AliceGaymer SA2 and unleashed are better games imo
@@MrBigFingers. true, tho i havent played unleashed in ages
@@AliceGaymer me neither I got rid of my Xbox so sadly I can't play it 😭
For people wondering about terios using the same animations as shadow.
It was a oversight by sonic team and it now fixed after a update
I pronounce it Hyrd-AH-City the way it is, but I will totally back the pronunciation of Sand O POLIS XD
Sonic 1 was never in the PC version of Generations. It's probably why it isn't in the remaster cause they most likely used the PC version as the base
They (seemingly) did. The credits in the console version mention the pc version and devil's details. Also, in the egg dragoon fight, you don't slide down the wall in the rerelease, when you did in the og version.
@@SpeedsterBlur It's ironic cause the original PC version runs so much better than the remaster. Texture and model pop in being the biggest example
Also, time stones aren't needed to travel through time. He does it himself, and the signs are just used for in-game context.
1:28:54 green hill's looking a lot more like brown hill right now
3:29:16 for radical pissing
The water physics could be just a pc bug because it doesnt happen on ps5
No it's because he use the Athleticism skill
I want to see beargrills return and mr bazinga
My headcanon is that classic sonic is a Yonger less experienced sonic so he relies on the spin dash to gain speed where as future or modern sonic has honed his abilities through his adventures to learn how to surpass his own speed and boost
Thank god I’m not the only one that always has trouble with that one egg-robo, I thought I just sucked 😭
1:18:29 🤣🤣🤣🤣 Sonics Worst Enemy Reusing Green Hill
4:13:53 Classic Tails T Pose 😂 idk just paused it at the right time I guess
I think the dialogue rewrite is Ian Flynn's movement to making Sonic & Co. remember their past games a lot more than almost just pretending they never happened. It was done up to 11 in Frontiers and you have it a little smaller for this game, I'm cool with the new dialogue _for the most part._
yep. Originally Generations writing existed in its own bubble. But it's a COLLECTION of past stages.
Everything except for the Time Stones line is a good change and done to directly address fan backlash
I think part of the purpose of Sonic X Shadow Generations is to help consolidate the lore and canon, smoothing out any bumps and plot holes so future games don't need to explain as much, the Shadow Generations story is pretty much here to add more lore to things and to give a clear view of Shadow's character so newer fans don't need to go through as much to understand who these characters are
1:22:27 Because Flynn Soda.. thats why. Sonic RARELY brings up old stuff and he just says stuff that is nostalgic now. Im not upset at it but man it feels.. Force?? Idk, its not the best feeling. I pray yhey don't remaster unleashed and sonic goes "Wow, this place reminds me of green hills!!"
Sonic should know that you can time travel without them lol
@@jasonblack2477How?
@@funniestthingiveeverheard2792 I thought the same thing tbh lol He only time travel in 06 and CD, and 06 isn't in the timeline.
Now I think about it, how did Sonic know having two choas emeralds can allow him to time travel to any point in time?
@@funniestthingiveeverheard2792 Sonic remembers 06. Meaning he knows abt the 2 emeralds creating a portal to travel and he literally ran through time in cd or not
@@jasonblack2477No one remembers 06, it's even referenced in Shadow Generations with Shadow having no memory of Mephiles.
3:56:48
This problem was also in the original too
I actually did this in hard mode and had the same problem in the original gens
I don't remember it that way, but I'm willing to accept that was the case.
I think the reason why the game feels so choppy in the remaster is because of denuvo, the game felt so smooth on the OG pc version and seeing it be so choppy when it originally wasn't is really jarring.
That as well as still using the old engine
Yeah so funny thing about Shadow Generations' 120 FPS: When I set it to that, it caps at 75. I'm tempted to enforce it through Nvidia.
I hope you guys have a blessed day
Thanks, you too
Tysm!!!
I hope you do as well!!! 🥰
1:58:20 ICK-EH-CAP!
XD
31:27 incredibles ps2 😭
Do you think maybe Sega was too scared to change the original Sonic Generations gameplay too much after the disaster that was Colours Ultimate
i skipped ahead to the time eater cutscene and was thrown for a loop wth green hill over time eater
3:14:10 yeah you scared me there 😂
Tails sounds like a Chainsmoker
For games that aren’t that great to begin with sonic fans have very high standards for their games 😂
So weird cause i can use my Xbox's dpad just fine, but then again that is on my xbox..
i don't see how the spelling of Hydrocity/Hydro City would change the pronunciation
Still love this game so much, overall a good port of the original. Only other console I had played this on is the Xbox 360 so yeah pretty better looking. I like some of the line changes but some were pretty unnecessary plus someone of the lip sinking just wasn’t done correctly. Still one of my favourite sonic games 💙
anyone else notice when you finish Green hill and save tails they mention South Island, from the Sonic OVA?
South Island is the island from sonic 1
@torifin755 It would be actually hilarious if that was the namedrop they chose over the one from sonic 1
@@nixter3196 i always thought the sonic 1 island didnt have a name. i always knew South Island for the OVA
@@torifin755maybe you shouldn't talk about things you haven't done efficient research for then?
1:30 i don’t get this meme
sonic CDs not that bad
There are actual problems with the game, but let's complain about a skin.
huh?
honestly while shadow has its disappointing moments, sonic generations still got some bugs and adding chaos not gonna make it better, I hope the shadow dlc will add some more dialouge,characters and moves because it just needs that little bit more
An update is being worked on according to the devs
Rad, watch out for that giant, floating Green Hill Zone!