Amazing skills. That sub 3 minute time is crazy. I do like 6 minutes. The build is too damage max imo. You don't need that much damage, I run a very similar one with more survivability. What I prefer is: Bloodstar Decimator with +5% damage per second (Repeater and armor for the 3 pieces set bonus) Vigilante 2 pieces Siren Core and Booster that part is similar to yours. The big changes for me are: Overcharged Genesis Barrier (with Defensive Massacre) - having your shield full on kill is too good to pass on. Optimized Dogmatic Scanner - web targets for 3 seconds means a lot to me as a noob. I need CI to survive (with Play it Safe). BTW guys, the Shredder needs to be starforged. Everything else can be superior and be just as good. Once again, great stuff dude.
That's an amazingly optimized build. I didn't know it was possible to craft starforged items. L1000 Rifts aren't enough of a challenge. Rockfish needs to bring their A-game if their going to create content worthy of your monster build. Well done!
Great build, these sets have it in them. I’ve got 3 sets on my gunship (tides/opulence/vigilante) but I’ll try your build. Haven’t found a build that works for me except gunship. I believe interceptor is basically a gunship with less protection and less firepower.
Wow, amazing! I haven't seen anything like that in Everspace so far! Would love to see more like that. Gauss cannon seems to be unavoidable for such min-max builds, though....I guess that's just how it is. Did you leave out legendaries by choice? Or is this build actually stronger without using any legendaries in it? (I honestly wouldn't know which ones, so I guess that's probably it)
Also how do you change lock on target while firing the Shredder ? I have to stop firing to change lock on target. Or do you just fire at the target it auto locks on ?
Currently Everspace 2 has the same issue as Diablo 4 it needs a meaningful end-game, after the campaign it goes into a screetching stop. Ancient Rifts are so similar to D4 Nightmare Dungeons, lacks substantial varietry to avoid being repetitive and after doing a few 500 Rifts there is no fun going further as it feels like a waste of time. Hope all that changes with an expansion-DLC.
Amazing skills. That sub 3 minute time is crazy. I do like 6 minutes.
The build is too damage max imo. You don't need that much damage, I run a very similar one with more survivability. What I prefer is:
Bloodstar Decimator with +5% damage per second (Repeater and armor for the 3 pieces set bonus)
Vigilante 2 pieces
Siren Core and Booster
that part is similar to yours.
The big changes for me are:
Overcharged Genesis Barrier (with Defensive Massacre) - having your shield full on kill is too good to pass on.
Optimized Dogmatic Scanner - web targets for 3 seconds means a lot to me as a noob.
I need CI to survive (with Play it Safe).
BTW guys, the Shredder needs to be starforged. Everything else can be superior and be just as good.
Once again, great stuff dude.
That's an amazingly optimized build. I didn't know it was possible to craft starforged items. L1000 Rifts aren't enough of a challenge. Rockfish needs to bring their A-game if their going to create content worthy of your monster build. Well done!
Great build, these sets have it in them. I’ve got 3 sets on my gunship (tides/opulence/vigilante) but I’ll try your build. Haven’t found a build that works for me except gunship. I believe interceptor is basically a gunship with less protection and less firepower.
Wow, amazing! I haven't seen anything like that in Everspace so far! Would love to see more like that. Gauss cannon seems to be unavoidable for such min-max builds, though....I guess that's just how it is.
Did you leave out legendaries by choice? Or is this build actually stronger without using any legendaries in it? (I honestly wouldn't know which ones, so I guess that's probably it)
Did they change the name of the Whirlwind to the Twister ?
Also how do you change lock on target while firing the Shredder ? I have to stop firing to change lock on target. Or do you just fire at the target it auto locks on ?
My most powerful weapon right now only does 457 dps. This guy has thousands in damage wtf. LMAO
This is shit is insane
Currently Everspace 2 has the same issue as Diablo 4 it needs a meaningful end-game, after the campaign it goes into a screetching stop. Ancient Rifts are so similar to D4 Nightmare Dungeons, lacks substantial varietry to avoid being repetitive and after doing a few 500 Rifts there is no fun going further as it feels like a waste of time. Hope all that changes with an expansion-DLC.