It's a matter of what you trigger. I've started soloing as well, and the moment you switch your strategy to stealth, speed, and mobility, you see way fewer enemies. Goes for both bots and bugs. I did an entire difficulty 9 operation solo and only saw 3 bile titans and 2 chargers. The enemies weren't calling big breeches while I was there. If it looked like there were enough enemies in a location that I couldn't take it out before a breech, I'd throw a 120 barrage, a sentry for distraction, then jump pack away and work on something else while the area got softened up.
The straffing run might not seem like it but it's actually a good AT option. It does AP5 hits so it's enough to penetrate all the big targets and it actually does enough to kill things like tanks in one pass and Impalers everytime. It will heavily damage Chargers and the like though it can get lucky and kill in one pass, but if it doesn't one shot you can finish them off with the Senator or other tools. It's also nice for chaff to, it's a great toolbox eagle with a ton of users.
I discovered by accident that the strafing run is actually amazing when i tested out the A-10 Sound mod for it. Now its my favorite eagle stratagem by far. It can also destroy bot fabricators. Because of the 5 charges and relatively low cooldown on reload i almost use it as my primary weapon on bots against anything smaller than a tank (and not on single targest obviously) just throw 1-2 at anything that is following you/patrols and remove the surivors with your normal weapons.
Agreed. Some of the early strats are really good. Strafing run destroys many heavy armor targets and airburst strike deletes bug breaches and is so easy to call in.
This is almost exactly the main loadout I use against bugs. Only difference is the armor and instead of Gatling sentry, I bring MG sentry (just such a short cooldown, can call it everywhere I go pretty much) Armor is just the light armor with extra padding (light gunner) so I still have the speed
I’ve been running the ammo pack, napalm eagle (might swap for sentry), GL, and EATs and it’s been a blast. I mostly focus on hives and crowd control while my teammates focus AT, orbitals, and others. Feels great running the GL with the peak fitness armor to make it super snappy sending grenades right where you want them
This guy is super fast with medium armor somehow. Maybe he actually isn't but it looks like it to me. The walking speed seems normal but his running speed seems improved. Any idea what's going on here?
@@BlackAerait could be his FOV. That wide angle will make the player look like they’re running faster. Though, if he’s running the stamina booster, that makes medium armor run faster too. Can’t remember if he’s running that booster or the Special Stims one (forget the name)
I was experimenting with builds and found a pretty good one, medic armor with eruptor redeemer and thermite with 500kg, orbital gatling, stalwart and guard dog. Cool vid
I exclusively play bots because im just so used to fighting humanoid forms, and also because it's WAYYY slower gameplay than this, no matter what difficulty. I could never imagine how Divine is making such calm commentary while he's getting absolutely swarmed for just a SEAF artillery site. That's CRAZY. Bots drop a grand total of maybe 8 units per drop and it just seemed like the bugs were never ending!!
On the same note those 8 units can only hit with heavy pen and fucking obliterate you from across the map. Along with the sky just being red with lasers so I’d say imo bugs and bots are pretty damn even in chaos
Bots got boring for me after a while. I don’t know why I enjoy the music, screeches and noises from bugs and Illuminate so much more. The bots need more sound effects, they unfortunately dont have very many
The situation at 4:21 is exactly why I prefer using the stalwart instead of the lib carbine. Has a ton of ammo capacity and you can run while reloading. I usually pair it up with the eruptor because of the shrapnel spread but you can use the crossbow too and the senator to get those heavy pen shots at chargers or impalers. You can use the guard dog rover to further save ammo and get those smaller bugs or set bigger bugs on fire
The EAT has always been one of my staple stratagems. I learned very early on to use it not just as intended, but to use the call-in as a weapon. It's so reliable.
@@BlackAera Recoilless may do more damage per shot but like I mentioned, I use the EAT call-down itself as a weapon just as much as I use the EAT itself as a weapon. a 60 second cooldown (with all ship upgrades) anti-tank hellpod, plus two disposable missiles, is an extremely versatile weapon. The recoilless has an 8 minute cooldown, meaning I can get 16 rockets, and 8 hellpods in the same timeframe
The Straffing Run is now my main Eagle Strike. It might be the first one, but it’s just that good! Illuminates running toward you? Easily clear 18-30 in one go. Shrieker nests? Bye. Slightly injured enemies? Finished off effortlessly. A full-health Impaler? Wait for it cute little and bam, goodnight sweet prince. Two or three Fabricators close together? 1 or 2 hulks with their back toward you? It’s candy time. Here the cherry on top, you can call it up to 5 times with the upgrade before the eagle need to go reload, and is the fastest call-in stratagem
4:50 I feel like people give the incin breaker way too much flak for its ammo economy, I’ve seen a lot of people use the breaker incin like it’s a machine gun, and completely forget about the flame and the spread. You can get a crazy amount of damage off one pellet, like you could probably could have killed all the enemies at 10:10 with four shots and a two second wait (probably pop an extra one for the one doing the bug breach).
I used to love the i-breaker but waiting for the enemies to die had too many bugs get that last swing in before they died; def a learning curve on my end, using weapons that just straight up kill right away feels more secure. Coupled with hardly any stagger, had to switch off at higher difficulties.
If you switch weapons when you pick it up, you throw it like that. Can be any switch, primary to secondary, secondary to primary, including support weapons, etc.
The shell must be slightly behind your character when you pick it up. Immediately after picking it up, swap weapons to fling the shell in your chosen direction
21:56 exactly. I love the game but gosh, the inconsistency ruins it sometimes. You could have a perfect run and it’s ruin because the ship ordnance crew doesn’t know how to do their job 😂
I just dived last night. Hadnt played since polar patriots and boy did they do work on the guns. Everything feels way better except the 500. It has a big blast radius now but I also had Bile titans living through it. Wasnt to big of a deal since one EATS to the head kills them but wierd to have the 500 not be just the best thing in the game
Problem with a laser turret is finding its "niche" what you described is basically the autocannon which is the "sniper" already. I hope some of the sentries see changes like the fire and tesla tower and even the autocannon
im stuck at difficulty six right now so maybe my advice isnt the best, but i love the EAT and when i run it i will literally just call it down off cooldown, no matter what. i could be training a bunch of hunters and still take the two seconds to call it down in the direction im running because i know later some charger is gonna come for my ass
21:50 Bro the 500 hit the tentacle during its attack and just stopped in mid air. Thats insanely unlucky but I also feel thats like half of my deaths lol
About the same time this video got uploaded yesterday, i was experimenting with my own first solo runs with a remarkably similar loadout I came up with myself at the time. Machine gun sentry, Strafing run, expendables and the jumppack + light scout armor and the reprimand. I managed to knock out a complete lvl 7 Operation in bugs first try with only a handful of deaths all around. Time to increase the difficulty I guess.
I’d love a turret that shoots stuns but from the front and not arced like the mortar. Need something for those chargers to stop destroying shit .2 seconds after it’s been dropped since we can’t put our TURRETS ON ROCKSS 🙃🙃
@@calebkelly8221moar emplacements pls A Super Mk. 19 GL, Super TOW missile launcher, Super M134 mounted minigun and Super SPG-9 recoilless AT gun would be sick
I like the regular machine gun turret because it lasts longer. need to throw it away from bug breaches tho. it doesn't care about range that much. n keep a gas in spare for chargers (gatling does defend itself against trash better tho) eats are good, but can leave you out to dry for extended times if u fuck up. still better than quasar for that charge up time tho. even railgun does better. aim longer lol 500kg has prob been shadow nerfed. not much, but its so inconsistent again. Might try orbital strike again. see if it kills bile titans again. I can see the occasional time the carbine is doin its thing, but most of the time i think even the standard liberator would work better. sickle 4 life :) (hell defender is one handed so you can run backwards and shoot hunters and sickle would be reload spamable with ammo pack and have the highest damage because of the accuracy factor. incin breaker would be mint here supply pack is great 4 solo. TLDR you seemed to have trouble killing the chaff fast enough to get out of the bug breach cycle.
20:11 Perhaps a flame guard-dog instead of a turret, surely that would bridge the range limitation, HOWEVER, we should consider the 'friendly fire nature' of the guard-dog
You should try out the orbital precision strike for bile titans, it still oneshots them and are deceptively easy to hit when the titan is just walking.
The regular airstrike is the best anti-tank eagle the 500 is always been super inconsistent I absolutely hate taking it I always take the regular airstrike
Anything less than eight magazines for any weapon running a magazine smaller than thirty plus rounds is a handicap. Six to eight magazines is a standard load for most militaries.
How does one use the supply pack? I had it once but it never reloaded my weapons with mags of extra ammo after running out. Is there a button I'm missing?
6:25 I swear the 500KG is bugged or it got sneak nerfed or something. You're telling me two 500kg's that landed directly on the enemy DIDN'T kill it?? The bile titan's always been a bit finnicky but a charger not dying to a direct impact 500kg is ridiculous. Something similar has happened to me firsthand as well, I threw a 500kg into the middle of a shrieker nest (it was the layout where it was up on a hill and the nests where in the triangular pattern) and it didn't kill a single nest when it went off. I've also seen it one off directly in a brood commander's face and it didn't die. I don't know what is up, but AH really needs to take a look at it.
I'm pretty sure that the 500 only does damage upwards from the shell of the round, so when it direct impacts most of the damage goes up and misses the enemy entirely. Completely bullshit mechanic but its consistently bullshit
I don't think the impaler attacking without seeing you is a glitch. It sees through the other bugs. If there are no bugs around you, it won't attack through walls, but it sees through the swarm
Can you do a tutorial on the minimap? I can pull up the minimap but I can't figure out how to pull up the cursor and move it around while running at the same time like you're doing. This is driving me crazy.
how do you know there's a SEAF in there? and the stalker lair too. your map was empty (not discovered) but you already seem to know where stuff is at. whats up with that?
the commander starts running faster after you've broken one of his legs from what I can tell kinda weird they double their speed with less legs and won't stop that funky train behavior unless you kill em lol
I still think all the AR is not a good weapon, especially this carbine. If having the carbine means you need supply pack It means sacrificing a strategem slot and a backpack slot. This build works for sure, but 950 kills don't reward you extra, and focusing on getting those kills make this video seems stressful and a mission fail.
I'm confused by the supply pack for a solo run I must say... I feel like pretty much anything else would have been more helpful. You can take all the resupplies yourself, and there's ammo on the floor Also, you fighting the first patrol on the SEAF instead of hiding cost you 10 minutes
Why does level 10 always look so calm and peaceful when someone's trying out a strat but then I jump into a 6 and its hell on earth?
It's a matter of what you trigger. I've started soloing as well, and the moment you switch your strategy to stealth, speed, and mobility, you see way fewer enemies. Goes for both bots and bugs. I did an entire difficulty 9 operation solo and only saw 3 bile titans and 2 chargers. The enemies weren't calling big breeches while I was there. If it looked like there were enough enemies in a location that I couldn't take it out before a breech, I'd throw a 120 barrage, a sentry for distraction, then jump pack away and work on something else while the area got softened up.
you have buy the deluxe version of the game 😂
@@ishyx0wensome2 What do you mean by that?
@@ishyx0wensome2 it shows the difficulty in the top right next to the timer
@@mr.e822 funny thing a stun nade jumppack can just reset the spawns.
500kg hitting a bile titan point-blank: "I sleep"
500kg hitting half a mile away from a sentry a single inch in its blast radius: "Real shit"
500 kg only kills when the bomb hits it directly, might aswell bring something else
The straffing run might not seem like it but it's actually a good AT option. It does AP5 hits so it's enough to penetrate all the big targets and it actually does enough to kill things like tanks in one pass and Impalers everytime. It will heavily damage Chargers and the like though it can get lucky and kill in one pass, but if it doesn't one shot you can finish them off with the Senator or other tools. It's also nice for chaff to, it's a great toolbox eagle with a ton of users.
I started bringing strafing run instead of Gatling barrage bc of this.
@@HighFive212 Both together are great honestly. With gat and recoil is my t10 build
@@J9Power4 I like your style. I'm gonna give it a go!
I discovered by accident that the strafing run is actually amazing when i tested out the A-10 Sound mod for it. Now its my favorite eagle stratagem by far. It can also destroy bot fabricators. Because of the 5 charges and relatively low cooldown on reload i almost use it as my primary weapon on bots against anything smaller than a tank (and not on single targest obviously) just throw 1-2 at anything that is following you/patrols and remove the surivors with your normal weapons.
Agreed. Some of the early strats are really good. Strafing run destroys many heavy armor targets and airburst strike deletes bug breaches and is so easy to call in.
You answered all the questions in chat except the most important ones at @2:26
“How do you throw the shells!”
Ha ha. I was hoping he would answer that
21:35 First the beacon bounced. Then, the 500 kg bomb itself hit one of the tentacles in mid air and stopped.
I've done it myself
Your timestamp is off you mean 21:35
@@Rizz311 you're right. Amended. Thank you!
I can't believe I watched this entire vid... I can't believe how suspenseful it was. Fuckin hell I feel like I just watched an action flick
@Stickhead31 has amazing automaton runs if you are interested
I love that you added mission time to your HUD 😁
oh wow i didnt even know you could do this!
Back in my day (as in when the game launched), it was on by default. No idea why they changed it.
Which option is it in the HUD? Mission info visibility?
Is it normally disabled? I have mine on since day one no tweak needed
Watching you was my aerobic exercise for the day.
This is almost exactly the main loadout I use against bugs. Only difference is the armor and instead of Gatling sentry, I bring MG sentry (just such a short cooldown, can call it everywhere I go pretty much)
Armor is just the light armor with extra padding (light gunner) so I still have the speed
I’ve been running the ammo pack, napalm eagle (might swap for sentry), GL, and EATs and it’s been a blast. I mostly focus on hives and crowd control while my teammates focus AT, orbitals, and others. Feels great running the GL with the peak fitness armor to make it super snappy sending grenades right where you want them
This guy is super fast with medium armor somehow. Maybe he actually isn't but it looks like it to me. The walking speed seems normal but his running speed seems improved. Any idea what's going on here?
@@BlackAerait could be his FOV. That wide angle will make the player look like they’re running faster.
Though, if he’s running the stamina booster, that makes medium armor run faster too. Can’t remember if he’s running that booster or the Special Stims one (forget the name)
@r6TrdSlow It's probably the stamina booster. The stim boost from the viper warbond makes the vignette yellow when you use it.
BG getting overwhelmed- bonk, run, haha
Me getting overwhelmed- shit, SHIT, SHIIIAAARRRGH……… someone call me back in
I was experimenting with builds and found a pretty good one, medic armor with eruptor redeemer and thermite with 500kg, orbital gatling, stalwart and guard dog. Cool vid
You would like the crossbow too replcing the eruptor, it's great with stalwart as a primary weapon 👌
new fav hell divers RUclipsr
Channeling the spirit of Samus Aran at the end there xD
Clutch, getting to the ship with seconds to spare. GG
I exclusively play bots because im just so used to fighting humanoid forms, and also because it's WAYYY slower gameplay than this, no matter what difficulty. I could never imagine how Divine is making such calm commentary while he's getting absolutely swarmed for just a SEAF artillery site. That's CRAZY. Bots drop a grand total of maybe 8 units per drop and it just seemed like the bugs were never ending!!
On the same note those 8 units can only hit with heavy pen and fucking obliterate you from across the map. Along with the sky just being red with lasers so I’d say imo bugs and bots are pretty damn even in chaos
Bots got boring for me after a while. I don’t know why I enjoy the music, screeches and noises from bugs and Illuminate so much more. The bots need more sound effects, they unfortunately dont have very many
The situation at 4:21 is exactly why I prefer using the stalwart instead of the lib carbine. Has a ton of ammo capacity and you can run while reloading. I usually pair it up with the eruptor because of the shrapnel spread but you can use the crossbow too and the senator to get those heavy pen shots at chargers or impalers. You can use the guard dog rover to further save ammo and get those smaller bugs or set bigger bugs on fire
What do you use to close bug tunnles?
@ the eruptor or crossbow can close the bug holes from afar so you don’t need to use grenades or get close. Makes things very convenient
Ammo and damage is generous. I just don’t like that it’s not medium pen
That was great run...impressive enough to get me out of my comfort zone with my permaloadout.
The EAT has always been one of my staple stratagems. I learned very early on to use it not just as intended, but to use the call-in as a weapon. It's so reliable.
Why do you prefer the EAT instead of the Recoilless. It does less damage right?
@@BlackAera Recoilless may do more damage per shot but like I mentioned, I use the EAT call-down itself as a weapon just as much as I use the EAT itself as a weapon. a 60 second cooldown (with all ship upgrades) anti-tank hellpod, plus two disposable missiles, is an extremely versatile weapon. The recoilless has an 8 minute cooldown, meaning I can get 16 rockets, and 8 hellpods in the same timeframe
The Straffing Run is now my main Eagle Strike. It might be the first one, but it’s just that good! Illuminates running toward you? Easily clear 18-30 in one go. Shrieker nests? Bye. Slightly injured enemies? Finished off effortlessly. A full-health Impaler? Wait for it cute little and bam, goodnight sweet prince. Two or three Fabricators close together? 1 or 2 hulks with their back toward you? It’s candy time. Here the cherry on top, you can call it up to 5 times with the upgrade before the eagle need to go reload, and is the fastest call-in stratagem
You can call it danger close pretty much aswell then dive out the way
Basically your emergency button, yeah. Also good to mention that it is hard for allies to get wind up in it, since it is so precise and quick
First video of yours I've watched, going to try this build as is and then with a change to my favorite SMG, the Reprimand.
that was the most stressful solo drop i've ever seen... good stuff!
4:50 I feel like people give the incin breaker way too much flak for its ammo economy, I’ve seen a lot of people use the breaker incin like it’s a machine gun, and completely forget about the flame and the spread. You can get a crazy amount of damage off one pellet, like you could probably could have killed all the enemies at 10:10 with four shots and a two second wait (probably pop an extra one for the one doing the bug breach).
Facts. You've probably run into 8-15 hunters at a standstill and all you have to do is 1 tap each one. It's hilarious
I used to love the i-breaker but waiting for the enemies to die had too many bugs get that last swing in before they died; def a learning curve on my end, using weapons that just straight up kill right away feels more secure.
Coupled with hardly any stagger, had to switch off at higher difficulties.
26:26 was so good lol that happens in every single alien movie lol
How do you throw the SEAF shells like that? Never knew we had optimized juggling.
If you switch weapons when you pick it up, you throw it like that. Can be any switch, primary to secondary, secondary to primary, including support weapons, etc.
It’s a fun unintentional mini game. I’ve had a harder time tossing them after the buff diver update though.
The shell must be slightly behind your character when you pick it up. Immediately after picking it up, swap weapons to fling the shell in your chosen direction
@@SkillShifty I just spam x on ps controller to drop and pick it up, didn't know you could switch weapons while carrying them
You want to swap weapons as soon as you see the munition touch your hands
this was a very informative video as well as a great display of skill
great video, nice commentary and gameplay
you earned a new sub 👌
21:56 exactly. I love the game but gosh, the inconsistency ruins it sometimes. You could have a perfect run and it’s ruin because the ship ordnance crew doesn’t know how to do their job 😂
21:30 here's an idea a full on AMR turret that covers you from afar and goes specifically for headshots
I just dived last night. Hadnt played since polar patriots and boy did they do work on the guns. Everything feels way better except the 500. It has a big blast radius now but I also had Bile titans living through it. Wasnt to big of a deal since one EATS to the head kills them but wierd to have the 500 not be just the best thing in the game
Problem with a laser turret is finding its "niche" what you described is basically the autocannon which is the "sniper" already. I hope some of the sentries see changes like the fire and tesla tower and even the autocannon
Now imagine how Sony will make he movie lol. This was intense eough.
21:43 I think the 500kg hit a tentacle head during wind-up then entered the “exploding” animation as the head whipped at you.
just dpwnloaded this game :) looks good!
Same
Way too action fueld to watch before bed I’ll be back haha
im stuck at difficulty six right now so maybe my advice isnt the best, but i love the EAT and when i run it i will literally just call it down off cooldown, no matter what. i could be training a bunch of hunters and still take the two seconds to call it down in the direction im running because i know later some charger is gonna come for my ass
Carbine fire rate feels like a Stalwart is why I love it
My guys strat recharge time is wild
I was wishing the whole time that you'd come across a stalwart or machine gun to help with that chaf
21:50 Bro the 500 hit the tentacle during its attack and just stopped in mid air. Thats insanely unlucky but I also feel thats like half of my deaths lol
About the same time this video got uploaded yesterday, i was experimenting with my own first solo runs with a remarkably similar loadout I came up with myself at the time.
Machine gun sentry, Strafing run, expendables and the jumppack + light scout armor and the reprimand.
I managed to knock out a complete lvl 7 Operation in bugs first try with only a handful of deaths all around.
Time to increase the difficulty I guess.
The no recoil on the carbine is wild 😭
I run a similar loadout to this, only difference is i use the MG turret for its low cooldown and i use the plas - scorcher primary
I feel with the time youre averaging between using both EATs it just makes more sense to take a quasar cannon
I personally prefer to use the orbital precission strike over the 500kg or rail cannon. Low cooldown and very very high damage
I’d love a turret that shoots stuns but from the front and not arced like the mortar. Need something for those chargers to stop destroying shit .2 seconds after it’s been dropped since we can’t put our TURRETS ON ROCKSS 🙃🙃
Arc Thrower turret? Stun grenade launcher turret?
@@calebkelly8221moar emplacements pls
A Super Mk. 19 GL, Super TOW missile launcher, Super M134 mounted minigun and Super SPG-9 recoilless AT gun would be sick
Um, there’s already a rocket turret, an AC turret, and a Gatling turret. There’s 3 of your 4 asks.
Thats why main objective takes priority
I like the regular machine gun turret because it lasts longer. need to throw it away from bug breaches tho. it doesn't care about range that much. n keep a gas in spare for chargers (gatling does defend itself against trash better tho)
eats are good, but can leave you out to dry for extended times if u fuck up. still better than quasar for that charge up time tho. even railgun does better. aim longer lol
500kg has prob been shadow nerfed. not much, but its so inconsistent again. Might try orbital strike again. see if it kills bile titans again.
I can see the occasional time the carbine is doin its thing, but most of the time i think even the standard liberator would work better. sickle 4 life :) (hell defender is one handed so you can run backwards and shoot hunters and sickle would be reload spamable with ammo pack and have the highest damage because of the accuracy factor. incin breaker would be mint here
supply pack is great 4 solo.
TLDR you seemed to have trouble killing the chaff fast enough to get out of the bug breach cycle.
20:11 Perhaps a flame guard-dog instead of a turret, surely that would bridge the range limitation, HOWEVER, we should consider the 'friendly fire nature' of the guard-dog
Resuply backpack is better in solo
"Not to bad he says" holy sht
You should try out the orbital precision strike for bile titans, it still oneshots them and are deceptively easy to hit when the titan is just walking.
dude this guy is insane
500kg probably inconsistent because it's blast radius mostly go UP and much less sideways
This looks like fun, but I would trade the supply pack for a stalwart or heavy machine gun, and bring a breaker or arc blitzer
carbine such a fun weapon - brrrrt brrrrt
The 500kg hit on of the tentacles and was stuck in the air 10 ft from you thus causing premature explosion
I wish we could tame and ride brood commanders
Drop the EAT and use the Quasar instead, you threw one 500kg and 2 EAT on that titan, one quasar shot in the head and it's done 😊
The regular airstrike is the best anti-tank eagle the 500 is always been super inconsistent I absolutely hate taking it I always take the regular airstrike
I just cant bring myself to use the Carbine over the Tenderizer with the 850rpm upgrade.
Anything less than eight magazines for any weapon running a magazine smaller than thirty plus rounds is a handicap. Six to eight magazines is a standard load for most militaries.
if you pay attention, the seaf shells just float into the helldivers arms...
Yeah there's no grab animation lol. Fine with me, makes it quicker
Hey man what body armor are you wearing there, you seem like high HP and high stamina regen and just high speed.
Thats why i dont like running solo. You come to the obj, bug breach, 10 min defence, repeat.
How does one use the supply pack? I had it once but it never reloaded my weapons with mags of extra ammo after running out. Is there a button I'm missing?
Down on D Pad.
How did you throw the artillery shell like that?
Carbine❤❤❤
My friends think I’m crazy for loving it so much… but it’s so good
people will write off about the guns in the game. But like all the OP guns aren’t fun to use. Carbine is fun to use and still a reliable gun.
Yo is there a setting to have a first person ads without having to click a button? It automatically happens when you aim.
I was using pretty same loadout lol. But i prefer to use Kommando
Exciting!!
what booster did you use
01:54 😳 what a move was this? 😂
Is 8:37 new movement tech?
Would you not be beter off using the breaker spray and pray?
6:25 I swear the 500KG is bugged or it got sneak nerfed or something. You're telling me two 500kg's that landed directly on the enemy DIDN'T kill it?? The bile titan's always been a bit finnicky but a charger not dying to a direct impact 500kg is ridiculous. Something similar has happened to me firsthand as well, I threw a 500kg into the middle of a shrieker nest (it was the layout where it was up on a hill and the nests where in the triangular pattern) and it didn't kill a single nest when it went off. I've also seen it one off directly in a brood commander's face and it didn't die. I don't know what is up, but AH really needs to take a look at it.
pretty sure its a glitch when it lands on, the impact doesnt crack the armour
I'm pretty sure that the 500 only does damage upwards from the shell of the round, so when it direct impacts most of the damage goes up and misses the enemy entirely. Completely bullshit mechanic but its consistently bullshit
Gotta try this loadout
How do you resupply yourself? I’ve never used the supply pack. Just curious lol
I can’t figure this out either
Down on D Pad.
I don't think the impaler attacking without seeing you is a glitch. It sees through the other bugs. If there are no bugs around you, it won't attack through walls, but it sees through the swarm
"GET SOME! GEET SOOOOME!!!"
Can you do a tutorial on the minimap? I can pull up the minimap but I can't figure out how to pull up the cursor and move it around while running at the same time like you're doing. This is driving me crazy.
how do you know there's a SEAF in there? and the stalker lair too. your map was empty (not discovered) but you already seem to know where stuff is at. whats up with that?
sometimes you can tell just by looking at the map, the seaf is a big circle on the map
What's your thought on the Commando vs E.A.T ?
It never occurred to me that I should try interrupting attacks by bonking them on the head. It works in KF2, don't see why it wouldn't apply in HD2
the commander starts running faster after you've broken one of his legs from what I can tell
kinda weird they double their speed with less legs and won't stop that funky train behavior unless you kill em lol
Wow, how did you yeet the artilary shells?
What settings do you use to make your game look so good?
Why don't you pick up samples? Is your ship already maxed and don't need them or is it just to save time?
I still think all the AR is not a good weapon, especially this carbine.
If having the carbine means you need supply pack
It means sacrificing a strategem slot and a backpack slot.
This build works for sure, but 950 kills don't reward you extra, and focusing on getting those kills make this video seems stressful and a mission fail.
When I fight alpha commanders, I only go for their legs, blowing off their heads and still attack me, legs got to go it slow them, and break quick
I'm confused by the supply pack for a solo run I must say...
I feel like pretty much anything else would have been more helpful.
You can take all the resupplies yourself, and there's ammo on the floor
Also, you fighting the first patrol on the SEAF instead of hiding cost you 10 minutes
HY warhead blast radius is like OLD 500kg, you cant close medium nest with it. Damage is still on par.
1:56 how do you kick the ammunition?
found it online anyway - gotta switch weapon when picking it up
Is there a build breakdown I’m new to the game what’s the primary
is it possible to start this game now as a new player??
Yeah
6:25 when the 500kg hit titan directly somehow mostly it didn't killed the titan, i think it's bug
This is just too hectic for me haha. Guess I'm a filthy casual. I'm rollin 4 deep in an 8+.
When did they change max difficulty to 5 lives? Or is that just for solo?
Curious why you take expendable over commando both are good but you can’t carry all the rockets at once
Commando takes more time to kill titans and chargers. When you land majority of your shots with expendables you only need 1
what primary can i use as a sub for the carbine?
Great play. This game on PC looks so much better and in control, compared to PS5. Hunters cant even get close to you here.
In che senso?Il gioco è lo stesso se lo giochi in solitaria