Halo's Dark Secret You Don't Know About.
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- Опубликовано: 1 окт 2024
- Gaming companies are making you play a certain way and you don't even know about it.
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Trueskill 2 Document - www.microsoft....
#halo #haloinfinite
This took a long time to compile but this is EVERYTHING you need to know about Skill Based Matchmaking on Halo.
I've even linked the Microsoft Trueskill 2 SBMM pdf in the description :)
Funny thing, so I have always found Infinite is the least social Halo game ever made, there are very few 'social interactions' between team mates or players from opposite teams compared to bungie games. I even made a forum post on halo waypoint a month after the game launched asking people if they thought the games was less social. The post was banned 2 hours after I posted it due to 'negative sentiment'. But this shows that the game is actually just geared to be a comp sweat fest & not to foster community interactions like past (Bungie) Halo games & that's really sad.
I played 12 games of halo quickplay the other night.
Lost 10, won 2. I didn’t play objective at all I was just shooting & having fun but I lost the first 5 in a row, won the 6th game, then lost another 5 in a row then won the 12th game, I signed off & jumped on a diff game after that. I play halo infinite 1 night a week. That’s all the love I have for halo atm 😢
Cheers for making this vid on halo sbmm’s issues. 👌
On the side of things I feel it makes winning feel cheap. You get sweat fest and lose and you did pretty ok but lost because the mmr but then you have a good match the you realize did I do good or did the game throw me a bone.
Keep it up Mint! Never stop talking about SBMM.
This is the best video on your channel. Thanks for making these. On behalf of all the halo community your hardwork is appreciated.
Crazy how this makes both good and bad players leave matches
When ya'll play against me you need evey excuse you can get lmao
@@SkyWolf.117 who the fuck are you
@@SkyWolf.117 do you make the good players on your team quit, or the bad players on the enemy team quit?
its wild people used to be happy playing halo sure you had toxic people too but more often then not it was happy people on the mic ......now everyone is angry all the time
TRUE
Thank you Remy, never stop calling 343 out for this
This isn't just a 343 problem. This was also used in Gears of War
Even non shooter games, you need to focus and preform at peaky efficiency instead of enjoy the game, in order to not get clapped.
it’s a microsoft problem, like the other dude said, Gears has the same problem and is why i stopped playing it.
lol I’m sure they really care
I miss those 100-99 games in BTB. Those were definitely fun
Just had one on mcc
@@davef4214I'm sure you had, but can you have a 2-3 classic invasion game nowadays
@@lostbankai6521 I play Invasion in custom games alot and it's usually pretty fun
Yes.... had 1 last night on reach with the homies... @@lostbankai6521
Glad I am not the only one noticing how unplayable BTB has become lately. Pretty much every game is a steaktacular where I am a solo queue losing to four stacks and my teammates are seemingly allergic to all of the siege/aerial vehicles... 😮💨🤷♂
The system is the reason why so many won't comeback, be nice if they changed it but I doubt it.
Its why I won’t come back
Yeah, I'll get on every few weeks and play some custom games with the crew, but I don't bother with MM anymore.
They probably wanted to change it but no one smart enough over there to do it. It was a revolving door of contractors and is now a skeleton crew.
It's why I've only played Firefight since it launched.
Yea I'm good one then Im terrible next 12 games
frustrating that it is 2024 and most multi-player games still have dogshit matchmaking. I can't believe no one in the industry hasn't figured out and established a standard for it yet.
Because all they care about is the item shop, as long as the whales keep throwing their money at them, they won’t care.
sounds like a personal issue bud oof
That's why I play old battlefield games. No SBMM. Makes it where my win ratio can actually be around 50%
That’s actually the problem, they have, almost every single game uses ts 2.0 now. They used to use ts 1.0 and that’s when we all loved these games. 2.0 is literally where all the sbmm complaints started
Someone did figure it out, and they were called Bungie. Unfortunately, they didn't set the standard because these new devs can't seem to get it right.
I have literally gone on 13 loss streaks in Infinite while going positive in the majority of my games and always being in the top 2 spots. SBMM in Infinite is completely insane, I love Infinite but genuinely keep putting the game down because just constantly losing while trying to play at my best is demoralizing and not fun. At least BTB doesn't seem as bad and now there's firefight.
This has happened to me multiple times. I get majority of flag captures, holds, and kills with as little deaths as possible. My team? a herd of bronze players too busy t-bagging a non-smurf brand new low level bronze player on the other side of a map while I have to collect overkills and clutch 1v3's as much as possible just to keep the score even.
meanwhile ill be negative for the majority. still have the 13 loss streak.
@@SHDWPNyou conveniently forget about the times you get carried. Just saying.
@@SHDWPN same and I'll be losing matches while being the top performing player in the game, and outpacing all my teamates by twice up to quadruple their score, even matching with the same disconnecting player for multiple matches in a row. My prime example is a match I barely won in capture the flag. 47 kills/ 17 deaths, second ranking player 21/ 17, then 2 / 17, and the last player having 3/ 14. Also that last player, the same guy that I was constantly matching with that was either quitting or disconnecting.
Games can range from close to absolute slaughter. I'm only slightly above average and I have been on the receiving ends of getting crushed from bad teammates or destroying an enemy team of bad players. There needs to be a new balance to bring back players.
Every single influencer from every single game needs to cover this paper
Why, this system benefits them as they'll always get matched against weaker skill based players to make their content look amazing and viewers will think that's how the game is and then try the game out constantly repopulating the gamer pool for the 1% of sweats that don't play against people of their own skill level.
I don’t play halo infinite too often, but when I do I will get into lobbies where my teammates are actually brand new players, level 1, mk 7 armor and everything (I’m platinum btw).
i really dont get how there are even that new of players getting in these games. i swear some of them if not all are bots with fake gamertags
@@commanderwyro4204 a lot of them are kids, who are trying new games that are free IMO... some of them don't even know how to move or shoot in matches...
seeing a blue mark 7 with the "1" emblem means instant loss
Sometimes that's not true they're "smurfing" you can tell who the smurfs are by looking at the K/D/A if it seems exceedingly good for a "Bronze" chances are it's Smurf account
@@Vamroc the issue is smurfs will do really good. these people are seeing a video game for the first time it feels like
Infinite's season 5 matchmaking really killed the game for me. I've always been *bad* at video games, but I've still always had a blast with my friends. Now? I miss my friends, and I wish they would fix it.
Party up with me ill carry you bud lol
@@SkyWolf.117Wrong.
I just want Melee to fucking work.
You gotta sprint slide into it lol
😂😂
@@HaloToeNo the issue is there is no collision detection between your avatar so you often go through the other player even worse you can get hit from the front and it will count as a back kill
I want melee nerfed. Enemy team blindly charges, sprays assault rifle, melees halfway across the map. Drives me nuts
@@Draco_Is_Malfoy the assault rifle is actually the most deadly in this game out of all the games if you know how to use that motherfucker it’s the strongest gun in the game Haaa dude it’s all a mixed bag I’ll hav 15ms and packet loss during only ranked it seems
casino based matchmaking, ive been saying it since launch, its a trash system
Just goes to show that 343 still doesn't understand what made Halo great to begin with. It's more than a great story, it's more than beautiful music, it's more than a competitive multiplayer scene, and it's more than a robust forge mode. It's greater than a sum of its parts.
It's about giving the player the most fun experience they can have, and usually, that's done by giving them an amazing sandbox to let the player and their friends make their own fun, or a way to let people have a good time together and make new friends.
And to this day, that still goes over 343's head.
sounds like a skill issue bud
343 has zero control over the mm system unfortunately. It's above them
@@W0nderArts They have *some* control. Microsoft has most of the say, but at the end of the day, 343 can sculpt the rest of the game well and chose to do it in a volatile way. The shitty matchmaking is just more shit on the pile, sadly.
@@Connor8609the sbmm in the old Halo's wasn't rigged though it wasn't like this
@@Connor8609The “SBMM” in bungie halos is so far off what SBMM is today that it shouldn’t even technically be considered SBMM and thus isn’t called as such by the halo community and myself. Because its fair. The modern SBMM is for the average(median) player and considers no one else. Bungie’s “SBMM” accommodated for everyone, was social and didn’t discriminate based on skill level. High skill players were still able to matchmake against lower skilled ones. People who were in parties or with their friends were able to efficiently find games regardless of difference in skill level. I will never call that SBMM even if it technically is, because it was fair for everyone, it was fun for everyone. How matchmaking should be. And judging by your comment you don’t even seem to be a Halo fan, why are you here? Just to hate and talk shit? Pathetic.
Staggering odds with SBMM along with dealing with Desync in the middle of games definitely makes me wanna play something else. And I’ve been playing Halo since 2005
I just straight up stopped playing Halo Infinite PvP, mostly due to University but also because of how sweaty the game is. If I do play Halo Infinite it's either Campaign or Firefight.
Yeah I mostly play pve games like destiny zombies and drg because eomm is too frustrating to deal with.
They won’t change it until the next game and that’s a long shot 😂
We do need to keep up the pressure though because this SBMM is the worst version I’ve ever seen in any game
All 343 has to do is announce a halo 3 style matchmaking matching system and players would flock to it. Just the name halo 3 makes anything god tier
Yeah, and the trailer should be a bunch of people swearing at each other, making fun of someone's mum.
@@UnknownMann.Lol, that would bring many OG halo players back instantly 🤣
Halo 3 1-50 ranks. Same ranking system w skill and experience. Bring back 5 star generals. That was such a flex.
I'm 34 years old now; when I was younger and I had all the time in the world, Halo CE was the magical experience that made me love co-op gameplay and doing things with my friends. I'm pretty sure I speak for the majority of people here when I say that having a full time job, dealing with personal matters and sharing what little time off I have with friends and family doesn't give me all that much time to play video games. If it's not fun, I'm out. This perfectly describes the reason I don't play these kinds of multiplayer games anymore. If I want the play something based on skill and ability, I'll go play paintball.
5:35 This is why the customs browser and forge are so important in halo infinite. I bet they’ll keep the game alive once everyone calls BS and just stops playing Multiplayer. Also the HCS is gonna have a lot of people hyped, myself included.
I'm Excited for HCS As well. Just the changes to the ranked maps equipment is going to be a good watch. I may not play infinite right now but I'm always down to watch HCS.
The customs browser is what keeps me playing multiplayer. I enjoy the typical multiplayer modes, but they're often too sweaty for me. I have a full time job, and most of my social life is with people who don't play Halo. I'm not good enough to rely on winning to have fun. The sillier forge maps allow me to have fun even when losing. I played a duck hunt mode yesterday that was hilarious. During Halo 5's multiplayer, I almost exclusively played the action sack playlist for games like ground pound, paintball, and mongoose bumper cars.
I started a new job and don’t have as much time to play anymore. I don’t have time to practice, and I just want to relax, but even btb is hyper competitive. The new firefight mode is fun sometimes at least.
This system sucks it needs to change, now.
This is why I pretty much only play firefight. There was a very long time where I just completely stopped playing when firefight wasn't released.
Im just trying to chill and play some halo. Not get obliterated if im not on the edge of my seat ignoring my family.
Due to how the sweaty the matches always are for me, I've basically quit matchmaking altogether in Infinite. The only things I play are firefight and custom games.
The only time I even TRY matchmaking is if I have a full squad of friends who are itching to play some slayer. But even then, we're more likely to find an enjoyable slayer map in the customs browser...
It would be nice to actually have a trash lobby to play in. I can maybe stand to play 1 or 2 matches at best due to it being so sweaty every fucking match. Out ranked in every game mode. Nothing is casual about any of the game modes on infinite
Im new to the game and its crazy some of the games I get put in, I try my best but sometimes im clearly out of my depth
@@wangchung2157 exactly why I can only stand to play 2-3 matches before I close the game. I’ve been playing Halo since the first game was ever released and the franchise has never been so bad
We are gamers.
We are *people.*
We *aren't* numbers.
Let me explain in husky raid terms.
You spawn with a plasma pistol while the enemy spawns with a spnkr
As a statistician, it never ceases to amaze me that people confuse the mathematical average (mean) with the average (median). Median =/= Mean, and having matchmaking based on one and not the other will drastically change outcomes of matches.
The struggle in modern games is real. I do find myself only playing 5 games then having to take a break because of exactly this issue. Sad I can't truly just enjoy Halo for longer than just an hour.
Same. Finally getting to the stage of walking away. You shouldn't need plus 15 to win slayer. New players getting destroyed is hardly helping player retention either.
This is why I mainly play single player/co-op games now, its not fun playing online games for an hour with these kind of systems compared to rd2 , dark souls and the halo campaigns where I am always guaranteed to have a good time.
Play with me ill carry you bud, low skill based players are just using this as a quick excuse lol.
@@SkyWolf.117 Its not really about skill its about the experience of playing it but hey maybe your right
@@SkyWolf.117it's funny you're going on about how good you are in every comment on this comment section but there's no prove at all 😂
I can’t imagine how they think prescribing me a 50% win rate no matter how I grow as a player, is enjoyable. I find it so boring that all my matches end 50-49 , even if I m having a good game or a bad game. I never get dominated, never dominate. Just feels so bland
What??? I have no idea what game your playing but I consistently have games of either totally slaughtering the enemy team or being completely anhhilated.
@@bettyspaghetti678 good for you! You have variety!
My halo cycle: come back to the game with average skill, improve up to a higher tier and have fun for awhile, then get constantly stomped on and have sweat dripping on my keyboard. Then I stop playing. You're completely right about the current system making people DISengage from the game
This is why i'm glad firefight was added. I can play with my friends and don't have to care about doing my best. We can just dick around and have fun.
I'm a hardcore Halo fan and I quit Halo Infinite after playing daily for season 1-3, I have close to 3k games.
The main reason I quit was this. I always said when I see a Mint vid saying they finally socialized the main playlist I'll come back. I can't believe after all this time it's still a thing, kinda sad because mechanics and gameplay wise - it's one of the best Halos I have ever played.
Why can’t you be in charge of 343’s matchmaking
Just lost a slayer 30-50.
Our team had a combined 830 games with one new player, the other team had a combined 7,400 games with one new player. The team skill thing was 956 and 990, I don't know how spaghetti the matchmaking is for this to happen.
At times it feels like this game has a hit detection system in place as well. I can solo queue and constantly have 60% or higher accuracy with a 2+ K/D ratio. As soon as I team up with friends that are also good my accuracy drops to around 40%. I have hours of footage on my computer of me shooting people with 7 BR headshots straight before they die. Solo queue and it immediately goes back to the aforementioned 60%. What better way could 343 prevent a stacked team from rolling over another than by artificially lowering the accuracy of their weapons? Food for thought.
Dude I've been saying this for years and people act like I'm crazy. My theory is that they give the best player on each team (when partied up) the best shot registration so that player will carry the team. But your theory makes sense to. All I know is that my shots count far more when I solo que but my shot registration falls off a cliff when I play with freinds, especially if there's a higher ranked player I'm partied up with. Been like that since Halo 5 and it's so frustrating. It's actually maddening. I just deal with it because I like playing with my friends.
I was saying this for the entire 3 months that I played Infinite. It feels like the game lags in order to tie games. Go on a run, get a 10 kill lead, now shots aren’t registering, low and behold here comes the other team, wouldn’t ya know it, 50-49 finish! It happens over and over again.
@@joshandkorinna honestly i think it's more likely that 343s servers are so dogshit that playing with friends legitimately breaks the game
oh trust me dude i know. every game, me 30/5 teammates 2/19 2/20 1/15
I’ve had enough of the sweat fest in infinite that I’ve gone back to MCC. Such a better experience and the games are more fun. Also does anyone know why the team slayer playlist in Infinite is so buggy? Past couple months every match I’ve tried to play everyone rubber bands so I quit.
The SBMM system in MCC has the same issues as Infinite currently. If you become good enough in that game you will experience the same issues. I need to go through the doc but I would not be surprised that the rigged games I constantly experience in MCC means that it also has the TrueSkill2 system implemented.
MCC feels like a sweat fest too
Interesting. This week playing only MCC, Halo 3 slayer, my games haven’t been sweaty.
I never comment on any videos, but these past weeks playing halo are driving me crazy. I think I win 1 out of 10 matches even in social, I don't know if playing firefight is affecting me by making me seem like I get a lot of kills per match. Every match has became really sweaty to the point is unenjoyable. Thank you for pointing out these problems and keep making this videos
It probably sounds rediculous, but this SBMM absolutely enraging to me. I hate that I can go on Waypoint and see what the game predicts for me. It's absolutely fucking stupid.
SBMM is the reason I don’t play multiplayer on shooters anymore. I come back home to play social modes and BTB, not a full team of onyx no lifes
I do the exact same thing but for the past 2 weeks my btb games have been swamped with high onyx and even Hero ranked players who have quintuple the games I do. Then you look at my teammates and majority of them don't have more than 200 games played
I love that so many people are upset with the sbmm and 343 chooses to ignore it.
Matches being out of ny control was a big reason I quit Apex Legends. Seem Halo Infinite is also going down the sane route.
Sbmm Is so fin' stupid like It Is border line not fun to play match making any more i Just play Fire fight
It feels worse in Halo Infinite than it ever did in 5.
I feel a whole series of videos could be done analyzing this article. And interesting feature of TrueSkill2 I found is
"When a player quits or drops out in the middle of a game, it is treated as a surrender and
their skill is updated as if they lost a game (regardless of actual outcome)."
Which doesn't sound bad in most cases, but it's also a green light to just quit every single you get a bad team, and that will increase your chances at a good team, which I think only encourages quitters. If I misunderstood this one please let me know
i uninstalled halo infinite after 360 hours because of the skill based match making
Same thing with Apex I think, the SBMM's goal isn't to give all the players fair matches, it's to keep them playing. We'd probably be better off with just fully random matches.
Apex heavily weights very recent performance, has a "welcome back" factor if you haven't played for a while, and will throw you a bone if you keep taking big Ls. They call that balance of long-term/recent skill, frustration, and play frequency Engagement Optimized Matchmaking. It's plenty flawed, but way better than Trueskill 2.
I can't usually tell in Halo but holy cow Gears is horrendous.
Is why I always played Horde mode
It gets so bad in Firefight that I'm singlehandedly capping the hill, and the people I'm teamed with have only basic armor and I swear are like 2 years old. They don't even know how to shoot.
Yeah, after revision, im uninstalling this garbage verson of halo. No H:I no H5, just mcc abd chill...
Is it me or every time where a steaktacular happens, the losing team has a ton of players with the "1" emblem?
Either they lose or they are hard carried in a very narrow win.
Imagine if all that effort was put into making better, more meaningful content like game modes, weapons, maps, singleplayer/coop campaigns, or even just better handling and management against cheaters. If the devs behind HALO and Gears are doing it, it won't surprise me if it's a normal thing for other developers out there with their own versions of algorithmic manipulation of player interactions. It's a big reason why a lot of modern multiplayer games have such long queuing times even at their peak schedules where a lot of players are in-game.
343 sounds like they have multiple personality disorder.. "WE ARE THE SYSTEM!!!!"
The is the most corporate, bureaucratic garbage I've seen in a while (next to everything happening in gaming in general). And I mean, we've already figued it out, this is just the smoking gun. And it's so damn annoying... I don't even play PVP at all anymore (unless a Challenge I want to complete forces me to). I ONLY play Halo for Firefight now, BECAUSE of this. And I don't WANT to play and just shrug it off and go, "O'well, I was destined to lose this match." So I just WON'T. Halo is fun... so let me have fun with it, dammit. BAH!!
I've noticed this for a long time, getting blueberries in all modes worst of wish is Heroic/Legendary Firefight and actually all the way down to worse RNG for good power weapons in fiesta modes, i can go hours before i spawn with rockets, hammers, or literally anything that's an actual power weapon in those modes
Keep preaching, Mint. Love your work.
There's literally nothing stopping them from bringing back the system they used back in 2007 for Halo 3 or 2010 for Reach.
Well, nothing except bean counters who just see money and dollar signs.
Fuck this industry man
After watching Mints video I was reminded of the machinmas that blew up during halo 3. I went down a RUclips rabbit hole and found Pregame Lobby again. I laughed at the antics and it took me back to when Halo was everything Mint is talking about.
Appreciate you Mint. Helping to keep the community together, all of it, the sweaters and the socials, just finding something that binds us.
What’s funny is they say its proven to be the most efficient matchmaking system for player engagement, yet it does the total opposite for me and many players. It’s not fun getting absolutely demolished with no chance to win certain matches. It makes the win/loss ratio meaningless. I did 17 kills, 1 death yesterday right before two matches that basically forced me to lose since some guys in the other team were clearly better than my teammates and I guess the only reason I did so well in that match was just to make me feel like a good player even though I’m average at best lol
So rigged it’s annoying. Modern games don’t allow you to know if you’re actually good or not
And they can't figure out why they are hemorrhaging players...terrible matchmaking setup, terrible macro-transactions in the shop, terrible customer service/communication. And then when Microsoft lays people off and cancels projects, everyone is shocked...I just don't get it.
I've just stopped playing any playlist that has the [CORE] tag on it. [SOCIAL] is the way to go, Firefight is the way to go. It makes the game actually fun and bearable to play.
honestly a lot of this would be fixed if we could just activate/deactivate SBM in the options or had playlists with them on/off. Same gamemodes, same maps, same everything except SBM. And not just for Halo
This way new players could turn that on so they arent stomped, veteran players so they could have a challange, or turn off just so they can play and have fun. Really dont get why they dont let the players decide
And obviously, no implementation of any sort of algorithm that predicts match results and decides what will happen. I can see how this helps retain player numbers over time, but I feel like it produces the exact opposite effect once the cat is out of the bag and players know about these systems that happen in the background. Because you either win or lose because the game wanted you to
It is a pretty damn smart illusion but just like any magic trick, once you know how its done it loses interest
modern mp shooters were killed and the murder weapon was esports. Any time a popular arena game or BR comes out you have all the "video game news" channels going "IS tHis thE NeW esPorT GAmE?!?!". So now you have a bunch of studios who just want (or are being told by publishers) to be the next big thing that fills up arenas and is top 3 on twitch 24/7. Having fun for the sake of fun isnt alowed anymore, now "fun" means "being the best and destoying the competition" and words like "unpredictable variables" arent allowed in the studio. Knockback from explosions, weapon recoil and accuracy, vehicle "bouncy-ness" all of it has to be predictable otherwise your game cant be "competitive" and wont be sponsored by doritos or mountain dew
This study was incorrect. If the enemy team has weapon timers locked down, and map regions controlled, it is VERY difficult to come back when your teammates just dink around.
Average skill of the teammates having little impact my boot 😂
On the topic of shooters in general, this is why I love TF2. I've put thousands of hours into it, and it can really deliver a casual experience. For a long time there was no matchmaking at all, and even the system that exists now is fairly light I believe (and also optional as you can still use the server browser). It's a normal experience to end up in matches where the skill level across players is random. Sure you sometimes get games where one team is absolutely stomping the other, but you get a lot of silly moments too. There's no penalty for leaving either, so if you're not having fun then find a different server.
When Overwatch first released I was watching a tonne of it since all the TF2 RUclipsrs were playing it, and eventually I decided to buy it. I played maybe a few hours before I dropped it, it just wasn't fun. I was able to win matches, sure, but the general atmosphere among the players just wasn't the same, even the casual mode felt too "esports-ish" with how everyone treated it compared to TF2. This seems to have only gotten worse over the years from what I've seen, that shooters all seem to want to be the next big esport, and that true casual experience seems much rarer now. It feels like a lot of people think the only way you can have fun is by winning. Look at how the TF2 community sees maps like 2Fort or Hightower. People usually don't play the objective, sometimes even discouraging others from doing so, because everyone's just having fun screwing around.
I haven't actually played any Halo PvP, I'm just in love with the campaigns, but from everything I hear about the original games in the old days it sounds like they could be true casual experiences too. I definitely understand the fondness I see that people have for those days.
I've pretty much stopped playing pvp in games entirely, and now games like dead by daylight are just a waste of money for me.
Every match of infinite is a struggle
If you ever play Husky Raid long enough, you start to notice that 50% of the matches feels like wins to losses. I swear to god, it's because they give one team good power weapons and higher "level" players per round, and the others shittier ones. I've tallied weapons, wins, and losses, and find that nearly 50% of the time- one or the other team is often given skewers, rocker-launchers, energy swords, etc., while the other team is given literally everything else. While losing teams often feature players with really high losses or low amounts of games played, I've checked. There's obviously a bias or something weird going on here.
So what your telling me is that TrueSkill 1 was made by an actual genius trying to make matchmaking actually fun and TrueSkill 2 was made by a bunch of Data Analytics majors trying to make a matchmaking system that could be copy pasted to other Microsoft titles. So stupid.
Up till season 5 I had around 55% win rate, during season 5 I had a 37% win rate, but my kills per game assists per game, score per game and accuracy were all the highest they have been in any season. Now that we have firefight until SBMM is fixed that's all I play. When I'm not 4 stacking firefight it feels like that even has SBMM, I constantly get teammates who have less than 50 matches played who do less damage than bots and die more often.
I have nearly 2000 matches and I still get matched with players who get 1 kill the entire match and will continue to try and capture a flag when ours is away. 😢
I haven’t had fun in PvP since season 4, grinding firefight gets boring and returning to PvP will get you crushed since apparently your firefight stats contribute to SBMM now
I stuck with Halo Infinite from launch until now, but I’ve found myself spending way less time on the game because it hasn’t been fun for a while. I wouldn’t even consider myself a really good player, but I’m constantly at the top of my team where our performance depends almost entirely on how I perform.
This is probably the best Halo SBMM video you have made so far. I just want to play social playlists with my friends and not have to guess if I am even going to find a match in the first place.
An interesting game.
The only winning move is not to play.
How about a nice game of trash compacter?
I don't understand why modern devs want me to have this game as a job
this kinda goes into how many more live service (mmo like) games coming out
back in 00's we had dozens of mmo's that should have done well die out (warhammer reckoning lotr etc)
If they make the change back to more casual matchmaking it needs to last for a long time, people won’t be unconditioned in a day.
I already suspected that the research behind this matchmaking system was dodgy but this is ridiculous. Was anyone who had ever actually played Halo involved when they decided to implement this?
343 needs Max Hoberman and need to have him in charge. and if not, they need the guy who design the matchmaking system for Reach. the games don't feel right. whether it's my team or the enemy, the players are either not skilled enough or too skilled.
Luckly for me only play Halo only for the story thats only reason why i even buy the games i don't have time for mutiplayer best parts of halo lore are the Forunners and the flood/Preursors and Ancient humanity!
Oh look, SBMM is utterly garbage the way it's done, who'd have thunk?
Despite everything that’s happened I still have just a small amount of faith and hope that 343 could unfuck their situation again
Enjoy your content. However the fact you only play social and ranked snipers is a bit of a bore. If your so stacked get on Ranked arena your Aussie tart 😂
Isn’t 50% accuracy what you want? That means both teams have an equal chance of winning which is fun, because then to comes down to the effort each team puts in is the and everyone has a chance.
If a team has a 78% win chance what the point in the loosing teams even playing
This isnt a new thing. Its been in games for ages now. Its all designed the same way. Please stop making videos about sbmm if you dont know what youre talking about
This game's SBMM is the only thing that really takes away from the fun
Oh i fkn knew. It been obvious since day one. I think it goes further. I think it is giving close call roles to person with lowest kd.
All I ask for is my teammates to shoot the damn enemy, they don’t have to be a pro and hit every shot but as long as they land like at 5 bullets out of the AR clip i’d be happy
I don’t know if anyone else has this problem but when I’m in a match and the other team gets slightly ahead it’s like half my team leaves its very annoying
That’s why I stay playing firefight but even then sometimes I get actual tards in that too
Typical hammer. You are 1 hp, they are full hp but they die... So fair...
Sometimes I lead the team by a large margin, sometimes I’m the bottom and it sucks I feel like dead weight. This now being why I spend most my time in Firefight. Sucks cause I enjoy Squad Battle and H3R
"To me" what this all boils down to is that you aren't allowed to have any fun anymore in games.
I went 45 and 7 in a game yesterday one teammate went 16 - 14 the other 2 went 2 - 16 and 1- 15 we lost nonsense like this happens all the time
Oh PLEASE. 'Discriminates' against high skill players - what a PC, woke-spill over world we've become. No. EVERY SPORT IN THE WORLD with few worthless exceptions segregates players by skill. Every. Last. One.
Putting low skilled vs high skills together is a recipe for terrible matches, high drop-outs, people leaving the game. If you're a 60 year old feather weight you don't get pitted against heavyweight pros. You'd get slaughtered and you'd leave and/or sue. If youre a white belt you don't fight black belts, even in friendly interclub matches, ever. You'd get absolutely slaughtered, you'd leave, and/or sue.
So, sorry about your boo-hoo 'discrimination' of wait times. And in Halo Infinite the SBMM is barely SBMM, it matches far higher skilled with far lower all the time.
What needs to happen is far more SBMM, matching individuals, not teams, actual individuals for approximate skill ranges.
And look at those match results that hammers home those truths 4:37 : HALF THE OPPOSITION LEFT. *And* half of your team had a MISERABLE, MISERABLE game getting just one kill each for TWELVE DEATHS. That's at least FOUR PLAYERS have a truly terrible experience to the point of leaving (perhaps even one or more uninstalling after that, who knows) because of a bad, team-based, L A C K of proper individual SBMM in Halo Infinite. Thats the issue.
It’s why I can’t stomach more than 2 or 3 games before quitting for a week or two
SBMM is aids, always has been, always will be.
Just let us play the damn game like back in the day.
I’m the best on my team every game and it comes down to me pulling on plays that are insane to actually win.
I shouldn’t have to go insanely tryhard to win.
Being back the old system!!
I know I’m barking up an burnt down tree but multiplayer has been ass because of thia
Also yeah my friends won’t play because it’s hyper competitive, if you’re not a god playing it’s not fun
Im so so so so tired of carrying my teammates man, every single fucking match is a sweat fest
Would be nice if 343 actually said something about this