Ranking (Almost) Every Halo Multiplayer Worst to Best

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  • Опубликовано: 21 сен 2024
  • It's a bird! It's a plane! No, it's a Frog ranking video! I'm not expecting this one to get any disagreement at all. Everything I say is always the objectively correct opinion and seeing as I have an audience of intelligent people I look forward to seeing nothing but complete agreement from everyone.
    Frog Twitter: / frogarchist
    Frog Twitch: / frogarchistyt

Комментарии • 508

  • @TwiceTheBitsGames
    @TwiceTheBitsGames 6 месяцев назад +311

    Frog managed to say in 12 minutes what everyone else would have wonked on for 45 minutes about. Top video.

  • @thefreeden
    @thefreeden 6 месяцев назад +78

    I spawn died so much in Combat Evolved/Custom Edition, I'm pretty sure it influenced my actual life, now I sleep in the Master Chief sleeping position.

    • @MadmanEpic
      @MadmanEpic 6 месяцев назад +10

      do you go aaaAAAUGH every time you lie down

  • @DanealVolkaner
    @DanealVolkaner 6 месяцев назад +341

    It is such a relief for a youtuber to say something good about halo infinite currently than still acting like it's as bare bones as it was at launch.

    • @The_Array117
      @The_Array117 6 месяцев назад +37

      I really like infinite it just needs some more weapons and vehicles

    • @UGFluffyTurtle
      @UGFluffyTurtle 6 месяцев назад +26

      I've actually found myself playing Halo Infinite a lot lately. Only thing I don't like is the match type rotations. 343 constantly switches out game types with new seasons. I cant play snipers anymore since they replaced BTB Social Slayer with BTB Heavies. They need to stop with that.

    • @TheRealCatof
      @TheRealCatof 6 месяцев назад +12

      I mean, it is barebones. No co-op, the multiplayer playlists are boring, there's no new content

    • @orangeoffline
      @orangeoffline 6 месяцев назад +34

      @@TheRealCatof my guy what are you on about this isn't 2021 anymore, there is co-op, their are plenty of really fun multiplayer playlists, and we have more content in infinite then all the other halo games, combined.

    • @DeadEyes63
      @DeadEyes63 6 месяцев назад +31

      @@TheRealCatof My brother in Christ update your game then.
      There is CO-OP (not split screen) there were 4 playlists only 3 of which worked at launch and currently as of March 20th there are a total of 17 playlists. And so much more. You’re just talking bullshit just to talk bullshit

  • @ProtoMario
    @ProtoMario 6 месяцев назад +61

    I always put Halo 3 and Reach in the best due to the time period and gameplay.

  • @daltonburroughs3811
    @daltonburroughs3811 6 месяцев назад +79

    The worst thing Halo did was swap skill unlocks to a time grind. We need more unlocks like H3 Recon and Hayabusa and H5 Helioskrill (which is one of the few armors 343 had made that actually looks great)

    • @RednekGamurz
      @RednekGamurz 6 месяцев назад +16

      A good mix of both is ideal. Have plenty of unlocks that anyone can grind for, so anyone can freely customize their character to look however they want, but also have some really cool and unique pieces for reaching certain milestones, or fulfilling special requirements.

    • @daltonburroughs3811
      @daltonburroughs3811 6 месяцев назад +3

      @RednekGamurz totally agree here.
      Give us static, really difficult PvE challenges that most people won't be able to complete, but for the ones who do, give them an unlock (at least a whole armor set).
      Then for PvP give unlocks for each rank made. Whole armor sets for the higher ranks is basically necessary. A small emblem is not enough of a flex.
      I would also love something like H5 Helioskrill to be in every game. Then the only way to get it never changes so each game to unlock it you must beat all the previous and the current Halo games on Legendary. This is how Halo vets could show they have been around for a long time.

    • @OkamiAmaterasu.
      @OkamiAmaterasu. 6 месяцев назад +2

      Unlocking Hayabusa was some of the most fun I had in H3, aside from custom games

    • @McGeezle
      @McGeezle 6 месяцев назад +1

      Really? The worst thing they did was the ranking system and not butchering the actual gameplay?

  • @ferretthegod
    @ferretthegod 6 месяцев назад +91

    Hi Frog!!! This video was very exciting to watch in a gas station parking lot at 10:28 pm on March 19th!! CE spawns are terrible!!!

    • @frogarchist
      @frogarchist  6 месяцев назад +30

      look gary there I am

    • @ferretthegod
      @ferretthegod 6 месяцев назад +2

      i remember saying that!

    • @MarcAndCheese69
      @MarcAndCheese69 6 месяцев назад +2

      Holy crap, I watched this in a Buc-ees parking lot

    • @NoahWolfWiseKingWolf
      @NoahWolfWiseKingWolf 6 месяцев назад +2

      @@frogarchist the problem i have with infinite are the guns, the new additions just feel so meh to me i like the old shotgun better and id rather have the covenant carbine than the stalker rifle

  • @MrSnrub69
    @MrSnrub69 6 месяцев назад +56

    Halo 5 had one of the best multiplayers, this is the hill I will die on

    • @Ticrat15
      @Ticrat15 5 месяцев назад +6

      On god, I'd place is around #3 or #2

    • @kryvex4996
      @kryvex4996 5 месяцев назад +7

      Same here. Customization was dogshit and so were microtransactions but the raw gameplay was unrivaled for me

    • @shivipivi
      @shivipivi 5 месяцев назад +2

      So real

    • @acezenfu3293
      @acezenfu3293 5 месяцев назад +4

      If Halo 3 and Halo 5 had a baby...it should be Halo 7....the abilities of halo 5 and ground pounding and other super humans abilities built into the armor just opened up how to get your kills , and just bring back duel wielding from Halo 3

    • @Cecedidic
      @Cecedidic 5 месяцев назад +2

      Warzone was very fun at the beginning

  • @saarlan6455
    @saarlan6455 6 месяцев назад +47

    Halo reach being Number 4 had me all kinds of tilted.
    This frogs got balls.

    • @jacobwhelan45
      @jacobwhelan45 6 месяцев назад +8

      Kinda justified imo. Armor abilities were a jarring change and armor lock was straight broken. MCC nerfed it hard but og Reach was a little much. Also reticle bloom was highly controversial and still sort of is. Forge, customs, firefight, and the “armory” carried the game imo

    • @mcdonkey500
      @mcdonkey500 5 месяцев назад +1

      Halo Reach multiplayer is crap. Most broken multiplayer in the series

    • @aidencrawford9704
      @aidencrawford9704 4 месяца назад

      Ah nerfing bloom which existed to make dmr and sniper balanced. Wow so fun. Everyone rushing dmr to snowball. And vehicles turning you into a target. 😅

    • @gamerhex7335
      @gamerhex7335 12 дней назад

      @@mcdonkey500 Bro never played Halo 4 or 5

    • @Caspeaon
      @Caspeaon 7 дней назад

      @@gamerhex7335 5 was not crap, 5 was amazing. Definitely better than reach

  • @mitwhitgaming7722
    @mitwhitgaming7722 6 месяцев назад +95

    He's speedrunning multiplayer!

  • @nopewave
    @nopewave 6 месяцев назад +15

    I’m a bigger 343 hater than most but I think Halo 5’s multiplayer was my favorite thing 343 ever brought to the series. Infinite’s multiplayer might catch up, but not until we see more action sack type stuff get highlighted. Also Castle Wars definitely felt unique to 5’s gameplay but I’d still love to see Infinite try it.

    • @nopewave
      @nopewave 6 месяцев назад +3

      And the character customization wasn’t genuinely good, especially with the req pack system, but the amount of options was nice and I definitely had a hilarious abomination of a spartan design that no other Halo could ever touch.

    • @IUseScripts
      @IUseScripts 5 месяцев назад +1

      castle wars superfiesta must be the mode I have played the most in any halo

    • @pokimanefartcompilation
      @pokimanefartcompilation 5 месяцев назад

      Lootboxes was certainly a questionable choice.
      But I didn't really mind because you can earn them pretty easily by just playing.

  • @deadlyswarm6383
    @deadlyswarm6383 6 месяцев назад +20

    As a new halo fan who hasn't experienced any of the old halo multiplayer's in their prime, I've been having a blast with Infinite's multiplayer.

  • @xboxgod7725
    @xboxgod7725 6 месяцев назад +346

    Halo 3 being #1 is absolutely correct

    • @ninja1man4u
      @ninja1man4u 6 месяцев назад +20

      Halo 3 being correct is the only sane response. It's literally perfect

    • @ADR69
      @ADR69 6 месяцев назад +9

      Spoilers 😂

    • @Leaked1ndex
      @Leaked1ndex 6 месяцев назад +4

      @@ninja1man4u halo spartan assault number 1 dude trust bro your all bungir chills 😭🥶🥶🚨🚨☝️☝️💀

    • @lucyfromseventeenth
      @lucyfromseventeenth 6 месяцев назад

      yea no shi

    • @DillonLarche
      @DillonLarche 6 месяцев назад +3

      I like infinites gameplay the most but EVERYBODY was on halo 3 and reach back in the day so I’d probably pick either 3 or reach as well

  • @TheiTzCynical
    @TheiTzCynical 6 месяцев назад +20

    It's a shame you never played much of 5, because 5 was really fun.
    I have not arguments for if it was good or bad, but it was just really fun, especially customs, Warzone and Warzone Firefight.

    • @pokimanefartcompilation
      @pokimanefartcompilation 5 месяцев назад

      Fiesta was such a banger, I loved how chaotic it was with all the crazy weapons everyone has.

  • @derekposh
    @derekposh 5 месяцев назад +9

    Halo Infinite over Halo Reach ? Thats bold

    • @dearcastiel4667
      @dearcastiel4667 7 дней назад +1

      Reach was fun for a few weeks/months, until everyone figured out Armor Lock is the only ability you should take if you want to win and from there it was pure cancer. Bullet spread on precision weapons was also horrible.

    • @Caspeaon
      @Caspeaon 7 дней назад

      And correct

  • @bridgem.c6584
    @bridgem.c6584 6 месяцев назад +20

    That's too bad you didn't play any of halo 5, it's got some really solid stuff to it. Great vid though ❤️

    • @unappealingpig8592
      @unappealingpig8592 6 месяцев назад

      Besides decent multiplayer an forge Halo 5 for me was a shit show

    • @pokimanefartcompilation
      @pokimanefartcompilation 5 месяцев назад

      ​@@unappealingpig8592 Yeah it's mainly just the story that sucked. The gameplay was awesome imo.

    • @justsam7919
      @justsam7919 5 месяцев назад

      Halo 5 did have a good multi-player for the modes that didn't include any micro transactions. The game physics and gun play were quite satisfying, I just didn't like when people with rng based upgraded rifles and vehicles dominated despite their skill level not being there.

  • @Fog_12
    @Fog_12 6 месяцев назад +38

    I personally hold the most nostalgia for halo 3 and reach as I have very fond memories of playing split screen with my friends for literal hours, and now more recently over live. something about both of them stands out to me more than any other title in the series, and I think it literally comes down to being 9, not caring about anything other than finding my mate on the map, rocketing him and teabagging the hell out of him.

    • @BloodyNippleZ
      @BloodyNippleZ 6 месяцев назад +1

      perfect description of how i feel too. Good times with your buddies, what a blast that was

    • @Fog_12
      @Fog_12 6 месяцев назад +1

      @@BloodyNippleZ oh absolutely, i remember one time we played for so long on one game i think we got about 700 kills each! good times 🥲

  • @alexschneider8494
    @alexschneider8494 5 месяцев назад +5

    I’m tired of pretending Halo Infinite’s gameplay isn’t top tier in the series. I’d be fine with putting it above Halo 3 personally and I definitely think it’s superior to Halo 2. I will not apologize for it. You may like Halo 2 or Halo 3 better as a game overall, but let’s be honest and admit that the core gameplay in Infinite is EXCELLENT.

    • @reduxforerunner6664
      @reduxforerunner6664 4 месяца назад +2

      I beg to differ. Infinite is the worst Halo game ever made. Paper vehicles, dumb sliding with sprinting being useless and the worst sandbox in the series. Doesn't hold a candle to Halo 2 or 3

    • @alexschneider8494
      @alexschneider8494 4 месяца назад +1

      @@reduxforerunner6664 “Worst Halo game ever made.” You literally lost all your credibility with that statement. Did you forget that Halo 4 exists? How about Halo 5? Hell, Infinite feels more like Halo than Reach did. Quit playing.

    • @reduxforerunner6664
      @reduxforerunner6664 4 месяца назад

      @alexschneider8494 Halo 4 at least has a good campaign and spartan ops. Halo 5 at least has a good amount of weapons and a fun unique mode like Warzone. Infinite has nothing to offer. No unique mode, horrible gameplay and sandbox. It's the only Halo game I've given up on. It's terrible.

    • @alexschneider8494
      @alexschneider8494 4 месяца назад

      @@reduxforerunner6664 Yeah you’re just so off. Halo 4’s campaign was NOT good. It’s convoluted trash and a cringe love story between a man and an AI. Halo 5 did have Warzone which was cool, but that game mode was complete pay to win. Try again.

    • @reduxforerunner6664
      @reduxforerunner6664 4 месяца назад

      @alexschneider8494 both 4s campaign and 5s warzone are still better than anything Infinite has to offer. Infinite is so bad I have 0 reason to go back to it when Halo 3 is right there in MCC. Why play koth firefight when I can just play Sandtrap Firefight? Plus all of the modded campaigns and maps. Give me one good reason I should play Infinite over MCC

  • @RednekGamurz
    @RednekGamurz 6 месяцев назад +11

    I disagree with your opinion on projectile-based weapons. It adds a layer of skill, and makes shooting more in-depth than just "put reticle on enemy, and fire". Not only that, but projectile-based weapons allow for more open map design. Unless somebody has like a sniper or laser, you don't need to worry about getting crossmapped on a map like Sandtrap. It's kinda why H2A's MP doesn't do a whole lot for me, because the projectile speed is even faster in that game than OG H2, so maps like the Coagulation remake play a lot worse. I think the main reason people dislike H3's projectile weapons is because of H3's netcode. It's a little better in MCC, but on OG H3, it was pretty bad. Not only that, but H2's bullet magnetism is about as generous as H4's. Overall, I still agree with your list. I might would switch Reach and Infinite around, because Reach customs are a blast, some of the post-launch maps are really good, and I feel like Infinite's SBMM can be very annoying to deal with sometimes, but otherwise, this is a good ranking.

    • @cuttingcrew5084
      @cuttingcrew5084 6 месяцев назад +4

      I agree with this mostly and I feel like the reason all of infinite’s launch btb maps were just narrow lanes is because of what they did to the battle rifle. Also, I’m fairly certain I’ve seen video proof of classic halo 3 actually doing better with the registration of shots than MCC, so I think you have that backwards

    • @RednekGamurz
      @RednekGamurz 6 месяцев назад +2

      @@cuttingcrew5084 In my personal experience, MCC seems a bit better, but it's also been years since I played OG H3, so you might be right. Could also be that my internet connection is a lot better now than it was back when I was playing H3 on 360.

    • @SR-388
      @SR-388 6 месяцев назад

      It's not just netcode, I dunno why but people never seem to understand that halo 3's br has bullet spread, projectile leading would be way more consistent if the game had a tighter spread on that gun, projectile leading ain't impossible for people to get used to, you gotta do it with rockets, brute shots, grenades and such at further distances anyway

    • @RednekGamurz
      @RednekGamurz 6 месяцев назад +1

      @@SR-388 I think it still having spread outside of red reticle range is fine. If you make the spread too tight, you'll run into the issues H2A and Infinite have, where you just get beamed cross map.

    • @mcdonkey500
      @mcdonkey500 5 месяцев назад

      Halo 3 outside of LAN sucks. There's a reason MLG upped the base damage of the BR

  • @ambrose3560
    @ambrose3560 6 месяцев назад +21

    Finally, someone pointed it out. A lot of Halo 4's direction was started in Reach. Between the new "gritty" aesthetic, the changes to gameplay and even the push to make your mp spartan and their antics canon. Reach did all of that first. It may have done it BETTER than 4, but still. It makes me wonder what halo 4 would've been like if reach never happened, and they used 3 as a base instead. Still love reach to pieces tho.
    Also one more thing about reach that is a massive point for me: Invasion. Coolest idea for a game mode in halo.
    Also you should try Halo 5's multiplayer. Its not halo in the slightest, but its actually really fun. Plus warzone is so cool, even if it relies on REQs

    • @Matadurr
      @Matadurr 6 месяцев назад +1

      Something tells me he’s going to hate the bullet magnetism in H5 if he digs deep into the MP, it’s unbelievably strong and arguably easier to land shots than even H4. That said, the hit registration in general of H5 always felt great, and the weapon sandbox was probably the most varied the series has ever had.

    • @sdfopsdmsdofjmp7863
      @sdfopsdmsdofjmp7863 6 месяцев назад +5

      The gritty aesthetic was not carried over from Reach to 4. I'd argue that it being gritty is one of the main strengths of Reach. Halo 4 looks like a cartoon where everything is brightly coloured and glossy in comparison. Halo 4 is like the opposite of gritty.

    • @ZSTE
      @ZSTE 6 месяцев назад +1

      @@sdfopsdmsdofjmp7863 H4 thought gritty was overly busy.

    • @tomtheconqerur
      @tomtheconqerur Месяц назад +2

      Fun fact during Halo 4's, its gameplay was going to be an improved version of Halo 3's and it was loved by playtesters. That changed when the Creative Lead, Frank O'Connor(the genius responsible for much of the changes in the franchise after Bungie left such as lore changes, tone change, art style direction to be more generic SciFi, and many more.) and Microsoft executives saw how successful MW2 was without realizing thst it was only due to COD being on a wider variety of platforms than Halo, they had the original build scrapped and replaced it with the COD knockoff we hate.

  • @ElitePreferredSpecies09
    @ElitePreferredSpecies09 6 месяцев назад +17

    Man I've only ever played h5 and infinites mp, but this is an agreeable list because your reasoning is sound.

    • @pokimanefartcompilation
      @pokimanefartcompilation 5 месяцев назад +1

      Honestly Halo 5's mp is goated imo.
      As someone who has enjoyed every Halo mp, I would probably put 5 at 2nd or 3rd.

  • @tarheels100
    @tarheels100 6 месяцев назад +5

    I know Halo CE multiplayer is hard to compare to since it's so different/simpler than the rest, but you might feel differently if you had had a chance to play it in it's prime. System link LAN parties with 8-16 players on blood gulch capture the flag were legendary. Imagine going from Goldeneye 007 multiplayer to Halo CE, because that was many people's experience. The baseline was just way different at the time. Of course halo 2 multiplayer was a huge step forward in terms of introducing the modern halo matchmaking experience, but CE had its own charm as well.

  • @VideoGamer110
    @VideoGamer110 6 месяцев назад +8

    I love every Halo multiplayer (save for 4) and tbh Halo 5 is the most fun I've ever had in matchmaking multiplayer. Every weapon felt perfectly balanced and every map felt good to play on. People complain about Spartan abilities but tbh it just widened the skill gap and they were crazy fun to use. I don't care if the maps are bigger, sprint > jump > thrust > power slide > jump is the most satisfying movement Halo has ever had. And once you have a decent arsenal of weapons/vehicles, Warzone is a blast. I genuinely never understood why people didn't like it

    • @seantaylor2683
      @seantaylor2683 6 месяцев назад

      Do you, by chance, play Warframe?

    • @nightowl5332
      @nightowl5332 6 месяцев назад

      Because it was a sweatfest and req system.
      Those are my guesses

    • @jacobwhelan45
      @jacobwhelan45 6 месяцев назад +1

      Honestly such a reasonable opinion to have. Halo 5 sucked but 1-2 years after launch it was definitely one of the best. Pay to win ruined warzone and the competitive nature of the matchmaking made it unfun often but the regular multiplayer and forge picked up so hard that it didn’t matter much, just unfortunate a decent idea was ruined with greed. Also 80% of the armors were atrocious
      Edit: it was far from my favorite but it certainly beats halo 4, CE, and maybe even tied with Reach

  • @daltonburroughs3811
    @daltonburroughs3811 6 месяцев назад +28

    And yes, Infinite definitely feels like what I wanted a Halo 4 to feel like. Aside from the dumb armors, the biggest downside to Infinite is vehicle play.
    Vehicles are too squishy with way too many easy counters and have too high of DPS.
    They feel more like glass cannons instead of durable vehicles. Bring back how vehicle health worked in H3 and get rid of so many easy vehicle counters on each map.

    • @armstronggaming8566
      @armstronggaming8566 6 месяцев назад

      I personally prefer vehicles in infinite being the way they are. A warthog in 3-5 felt almost invincible while it just killed everyone insanely quickly. I know that infinite's balancing of vehicles isn't the best, but I personally feel that it's much more enjoyable to play on-foot in infinite, while still offering an incentive to use a vehicle, in that it still offers a significant increase to your effective health, damage and speed.
      Also, the repair field is stupidly good

    • @TheRafark
      @TheRafark 6 месяцев назад

      Ok but Player Collision, the sounds of guns and especially explosions and brittle cars are awful

    • @daltonburroughs3811
      @daltonburroughs3811 6 месяцев назад +1

      @armstronggaming8566 Warthogs felt strong in previous games, but unless you got caught completely out in the open, usually you could make it to cover before getting melted.
      So yes they were tanky but didn't kill fast enough to make them overpowered.
      Now they are so weak and so easy to counter I almost always avoid vehicles. A Scorpion is pretty much a death trap on most maps.
      Many maps now have very narrow areas vehicles can actually operate. This prevents them from being able to keep distance from other players making them easy to nade or hijack.
      Not only that but there are more weapons that super easily counter vehicles than we have ever had:
      Shock Rifle, Shock and Plasma Nades, Disruptor, SPNKR, Gravity Hammer, Grapple Hook, Fusion Coils, Skewer, Sniper, and Hydra.
      More than half of the weapons are really good at taking on vehicles with even more being decent still: Commando, Stalker Rifle, Frag Nades, Repulsor, BR. Even if some don't do great damage to vehicles, they can be used to easily shoot you out of many vehicles.
      In no previous Halo was it so easy to counter vehicle. This really needs to change.

    • @reduxforerunner6664
      @reduxforerunner6664 4 месяца назад

      The biggest downside to infinite is how the game plays. It has an awful sandbox with vehicles made of paper. Only Halo game I've given up on.

  • @michaeljamesdrake1
    @michaeljamesdrake1 6 месяцев назад +5

    love your honesty about not including Halo 5 - I haven't played it enough to make the call! Good on you.

  • @tyrannicswinen117
    @tyrannicswinen117 6 месяцев назад +20

    Ain’t gonna lie this is probably the best halo multiplayer ranking video I’ve seen. My only change would be Reach below 4 because I personally enjoyed that one more, but all the reasons were well thought out and personally a lot of it I also think the same. So yeah an actual good list for once

  • @kaleidoscopeeyesliverpool
    @kaleidoscopeeyesliverpool 6 месяцев назад +15

    Sorry can we take a moment to appreciate how good halo 3 still looks, the lighting is incredible

  • @BubbleChumpkins
    @BubbleChumpkins 6 месяцев назад +18

    I’m surprised by an actually fair take on reach! I feel like so many people only focus on what they enjoyed and ignore the negative doors it opened for the franchise.
    (Still played it like crazy tho)

  • @Detroit313gang
    @Detroit313gang 29 дней назад +2

    Finally, someone is giving infinite the respect it deserves

  • @Ashen2437
    @Ashen2437 5 месяцев назад +7

    I can’t fathom how you put halo infinite over reach.

    • @Ticrat15
      @Ticrat15 2 месяца назад +4

      @@Ashen2437 bloom and armor lock really does put it down for me

    • @prophetofwatersheep8100
      @prophetofwatersheep8100 Месяц назад

      ​@@Ticrat15every single game has bloom

    • @Ticrat15
      @Ticrat15 Месяц назад

      @@prophetofwatersheep8100 halo 4 and 5 have it a little bit, the games before reach don’t

    • @prophetofwatersheep8100
      @prophetofwatersheep8100 Месяц назад +1

      @Ticrat15 every single game has bloom, the other games just dont show the change in accuracy. This is well known and you can even test it yourself

    • @Caspeaon
      @Caspeaon 7 дней назад

      Because it’s more fun

  • @hunterlord101
    @hunterlord101 2 месяца назад

    Another couple of minor annoyances i had with Reach is that-
    1. The Elites being taller and having different stats than Spartans meant some game modes and maps wouldnt work with people that wanted to play as them. Common offenders would be Elites being able to jump out of custom maps because of their increased height or being unable to enter certain areas because of their increased mass. I know "Elite preferred species" is a meme but i can play as a suited up soldier in 95% of games. I can only play as the predator/dinosaur in Halo.
    2. Invisibility fades with increased movement. This absolutely kills custom games like Ghostbusters- where half the fun is the ghosts being cheeky and assassinating the ghostbusters.

  • @sumomanify
    @sumomanify 6 месяцев назад +3

    You missing halo 5 is unfortunate as its literally the half way point between 4 and infinite, your take on it would have been interesting as there's a strong subsection of fans who would call 5 halos strongest MP too

  • @WaifuWielder
    @WaifuWielder 6 месяцев назад +2

    Halo 4 on MCC having game modes without ordnance does so much for me. Loadouts aren’t too much of an issue compared to ye olden days on the 360. The boltshot isn’t absolutely nuts anymore, which is a big help.
    Divorced of those two things, I think my personal biggest issue is getting shot slows you down. I despised being shot and suddenly being rooted in place almost. It was made to balance sprint but halo 5 did that better by preventing shield regeneration while sprinting.

    • @MadmanEpic
      @MadmanEpic 6 месяцев назад +1

      Honestly, yeah. I enjoy H4 MP as it exists in a lot of MCC playlists with reduced ordinance/loadout presence a fair bit more than I enjoy Reach MP because while I still don't like how different they both feel to normal Halo, I prefer 4's commitment to the changes to Reach's weird halfhearted implementations. That and 4's maps are actually kinda bangin for the most part, especially in BTB.

  • @pastalex421
    @pastalex421 6 месяцев назад +2

    Just stumbled upon this channel and was binging your stuff when you uploaded this. Supreme content my frog!

  • @daltonburroughs3811
    @daltonburroughs3811 6 месяцев назад +1

    My list is:
    1. H3
    2. Infinite
    3. H2
    4. CE
    5. H4
    6. H5
    7. Wars 2
    8. Wars
    I'm bad at RTS games so that's why the Wars games are the lowest.
    That said, Infinite is by far the best Halo game 343 has made, campaign and multiplayer wise, and it's not even close.
    The worst parts of the Infinite campaign are when over emotional H4/5 Chief shows up.

  • @Verrine_
    @Verrine_ 6 месяцев назад +2

    Mine is:
    Reach
    3
    Infinite
    2
    CE
    5
    But I will agree with the Reach rank thing, I prefer 3's ranking system.

  • @dakotablack6338
    @dakotablack6338 5 месяцев назад +1

    God, I remember Halo 2 back in the day, and it was so amazing.. 😢

  • @Rageousss
    @Rageousss 6 месяцев назад

    I’m not exaggerating what I’m about to say:
    I have 386 DAYS played in Halo 3.
    Halo 3 is the greatest FPS ever made in my IMO. Not hard to pickup, but hard to master. Took the most skill with low AA, Bullet Magnetism, and being Projectile.
    Halo Reach: I only enjoyed playing the MLG and Sniper Playlist. The best was v7MLG when they took out bloom.

  • @QuintessentialWalrus
    @QuintessentialWalrus 2 месяца назад +2

    This certainly feels like a list made by someone who cares about SWAT and ranking systems lol
    Jokes aside, I completely agree that Halo 1's spawns are terrible but IMO that's also an issue with Halo 2. I would enjoy the multiplayer in both of those games 10 times more if they had better spawns and no button combos.

  • @indigo6506
    @indigo6506 6 месяцев назад +6

    solid list, I'd give it a frog/10

  • @lukewolsey
    @lukewolsey 6 месяцев назад +7

    I feel extremely lucky to be the right age to have played halo 2, halo 3 and halo reach in their prime. Halo 3 custom games, so many memories.

  • @crimsonshadow1140
    @crimsonshadow1140 Месяц назад

    I’m one of the few who actually adored Halo 4’s multiplayer for what it was (this is coming from someone who grew up with the bungie halo games with CE being my first ever shooter). Yes it wasn’t a great quote on quote “Halo” multiplayer experience but I really enjoyed myself with it

  • @Caspeaon
    @Caspeaon 7 дней назад

    Okay can we all agree that halo as a series has the most consistent MP maps of any MP of any game? There are like 3 maps in all the games that I don’t like, that’s remarkable to me

  • @justarandomperson3700
    @justarandomperson3700 6 месяцев назад +2

    I personally prefer projectile to hitscan, but I'm not the biggest fan of halo 3's implementation of projectile weapons. Both the BR, AR, and the rest of the UNSC guns don't have visible bullet tracers that tell the player to lead their shots. Projectiles are invisible minus a faint impact effect which made the weapons feel inconsistent for uninformed and higher level players. Combine that with both the BR and AR's bullet spreads and h3's netcode and it made for a worse experience overall.
    If halo 3 implemented projectile better then more people would be open to the idea of leading their shots in halo.

  • @armstronggaming8566
    @armstronggaming8566 6 месяцев назад +1

    Good ranking man. While I don't necessarily agree with the placements due to my own reasoning, your points are certainly easy to understand and make sense.
    I'd personally place 2/3 down at the bottom of my list as a casual player. This is mainly because it just doesn't feel very fun to play, with the BR being way too powerful compared to every other non-power weapon, and the button combos/equipment just feel unfun to fight against. Sure, people could say that's a skill issue, but I feel that there's a distinct difference between learning game flow, map layout and team co-ordination, and just spamming a button combo. That same thing could also be said about come of 3's equipment (mainly bubble shield and power drain). Another thing I don't like, which is alluded to by my thoughts on the battle rifle, is the balance of the sandbox is just a complete mess. The extreme reliability of the battle rifle coupled with the nerfs that weapons received if they were dual wieldable just meant I was always using the same loadout all the time with no variation, and if I didn't have that loadout, I was just going to get melted.
    I feel that this aspect is what games after reach really started to get right. In halo 4, weapons like the storm rifle (rip plasma rifle), assault rifle and the needler were all much more effective and at least for me, it increased my weapon variety, as running something other than the meta weapons didn't result in an automatic loss most of the time. There were still fairly weak weapons both in and after halo 4, but since halo 4, there haven't been too many weapons that are unusable in their intended role (really just infinite's plasma pistol, plasma pistol variant and ravager rebound).
    Also, while I don't know if you can or even want to, I'd still recommend giving 5's multiplayer a go because it is genuinely a lot of fun and is probably the best halo multiplayer experience (referring to gameplay and content, not customisation) _in my opinion._ Warzone was one of those modes that was just the chaos of halo, but bigger. Modes like big team super fiesta (still waiting for a good version of big team super fiesta in infinite) and warzone firefight were also extremely replayable and never really felt samey, unlike most of the other games. I'd also argue that 5's custom games scene, while not having the same potential as say infinite, was extremely good. Things like night of the mantis and vehicle fiesta alongside the older custom games that can be recreated in 5's forge. A last note about halo 5 is the sandbox in 5 was huge. while it did mean that there was more bloat for req packs and unlocking what you actually wanted, it made matches (especially in modes that could utilise weapon variants) more varied and replayable.
    Anyway, that's my two cents on what I think. If anyone is inclined about _my own ranking_ of the game's multiplayer, it'd be this:
    1. Halo 5
    2. Halo Infinite
    3. Halo reach
    4. Halo 4
    5. Halo 2: Anniversary
    6. Halo: Combat Evolved
    7. Halo 3
    8. Halo 2

  • @CameronJGilliam
    @CameronJGilliam 6 месяцев назад +3

    Halo 3 is objectively the best, although I do prefer Halo 2 out of nostalgia lol.

    • @xRuinedFaithx
      @xRuinedFaithx 6 месяцев назад

      It’s literally not the best, 2 was for sure better. 3 was when they started implementing dumb shit like bubble shield lol

  • @tbmb9531
    @tbmb9531 6 месяцев назад +1

    My enjoyment of H4 multiplayer made me realize I was the casual all along

  • @purplepanda8805
    @purplepanda8805 6 месяцев назад +2

    I played the old Halo 1 PC port with online multiplayer so much. I wish I knew about backpack reloading then.

  • @OozyGorilla
    @OozyGorilla 6 месяцев назад +3

    Nice to finally see someone with a following have the correct* opinion on Halo Reach. No hate for those who it's their favorite, but it really did set 343 up for failure. It was the worst of Bungie's multiplayer (I give CE a pass because it was the first and good stupid fun even if it isn't well balanced or competitive) and the fact that it's what 343 based their Halo on really set it up for failure.
    And Infinite only being below H2 and H3? Absolutely correct, too. Best Halo game 343 has made. H5 is good but isn't what I'd call a Halo game.
    10/10 list.

  • @war2theren227
    @war2theren227 6 месяцев назад +1

    Halo 3 and Halo Reach will always be my favorite, but I think your list is really good.

  • @Specoups
    @Specoups 6 месяцев назад +4

    The listing is correct but some arguments are flawed.
    Back before Infinite a bunch of data made clear that the number one movitation for players to buy Halo was campaign. It might have shifted but the "big thing" regarding a full price paid release has always been the campaign. No I don't have the sources because it was years ago and frankly I don't want to bother looking for it again because it was honestly not very easy to find in the first place and I'm busy. Take what I say not as fact but rather a suggestion to find this data by yourself if you will.
    Sprint IS an issue and I'm tired of people pretending it's not. Either it's implemented properly to respect Halo's traditionnal MP formula, or it has to go. Frankly, in twelve years of debate and iterations and proposals, nobody afaik proposed a sane implementation of sprint that was both useful but also not breaking Halo. At this point it seems like people who absolutely want it are part of a cult desperately trying to make this work for whatever reason instead of focusing on other ideas that would maybe fit Halo more. It's been twelve fucking years that the playerbase and devs have an obsession with this mechanic, why can't you all just let it go?
    Halo 2's BR is obviously flawed as it way too versatile. Combos are also problematic because they're not properly integrated and do not contribute to back and forth gameplay between players, it's just an obscure mechanic that will enhance your specific gameplay if you happen to master it and not the overall match you're playing.
    Halo: Infinite's MP is finally in a good state, but we cannot ignore two years of hiatus, low content, broken mechanics and glitches. Sure, in theory Infinite should be third best MP, but in practice, was it ever? It also didn't resolve the sprint issue but I'm not going to convince you on the matter anyway.

  • @Moorpheus19
    @Moorpheus19 6 месяцев назад +2

    Being wrongly accused of standbying in Halo 2 is a core memory for me as a kid 😅

  • @ricln5464
    @ricln5464 6 месяцев назад +3

    i REALLY hope that Halo 7 will keep the Infinite gameplay and feeling. I think is perfect

  • @pallani8471
    @pallani8471 6 месяцев назад

    H4 is pretty underrated imo. I honestly don’t mind the “go around and shoot guys” concept as you are held back less by teammates who can’t hold their own weight. Players with power weapons are also easier to get rid of so they can’t abuse the camping method like they can in other games. Players that used camo also aren’t as annoying as they are in reach as they’re easier to locate on the radar. My only major complaint is the bolt shot and I’m not a big fan of the whole loadout system for infinity slayer

  • @MrYaniv99
    @MrYaniv99 6 месяцев назад +10

    I liked Halo 4 multiplayer most. I loved most of what you said about it.

    • @WikiHL
      @WikiHL 6 месяцев назад +2

      It's odd liking it the most, but not disagreeing with Frog's points, isn't it?

    • @MrYaniv99
      @MrYaniv99 6 месяцев назад

      @@WikiHLsure, it’s an uncommon opinion. I find the weapons very responsive while hating the weapons in halo 2 so much. I like how maps are still fun but no longer are dominated by those who know the maps inside and out. I could run with whichever regular weapons I wanted and it never felt overpowered. In general the weapons in halo multiplayer normally feel underpowered - in Halo 4, things feel better balanced, though I am also fine with every weapon being overpowered (like MW2 2009). Being able to sprint regardless of class was also nice. It just feels so slow in the other games without sprinting

  • @mapowey
    @mapowey 6 месяцев назад

    halo 5 had a very good, extremely fun multiplayer. it just wasn’t halo multiplayer, it’s like a completely separate thing. i think a lot of people disliked halo 5 multiplayer simply because of that and didn’t give it much of a chance. it’s understandable though, classic halo multiplayer is amazing and that’s just not what we got with halo 5, people we’re justifiably thrown off.

  • @Rauiklsnugt
    @Rauiklsnugt 6 месяцев назад

    I'm a Certified Reachy Boy and I can't even argue. Great game, loved it to death, Infinite's MP is better and 2/3 are the kings. I feel like anyone could vouch for 2 or 3 being "the best of its time" on a coin toss and not be wrong. Good frog.

  • @coltforceplayer
    @coltforceplayer 5 месяцев назад +1

    After all these years, nothing has topped Lockout, such a fricking good map

  • @TheGrizzledAncient
    @TheGrizzledAncient 6 месяцев назад

    My brain says:
    1) Halo 3
    2) Halo 2
    3) Halo Reach
    4) Halo CE
    But as someone that played SO much CE multi with friends in split screen or going to LAN parties, my heart says:
    1) Halo CE
    2) Halo 3
    3) Halo 2
    4) Halo Reach

  • @jackheeke4897
    @jackheeke4897 6 месяцев назад

    Hard for me to let go of my Reach nostalgia but all of your points were really well made. Respect for not faking a Halo 5 opinion

  • @Riverslidebishop
    @Riverslidebishop 6 месяцев назад

    Halo infinite has great multiplayer, but there are two gameplay elements that I dislike.
    1. No player collision - at release, I thought this was temporary and would be fixed. I feel like the lack of player collision makes the player character feel cheap and empty. I can’t fully explain why it bothers me.
    2. Covenant vehicles - some of the covenant vehicles feel totally unstable and difficult to manoeuvre. The worst offender is the chopper, sometimes turning a mellow corner in the chopper results in it violently flipping over. Rubbish.
    Gunplay is 10/10 though.

  • @pkbroarmaldo7
    @pkbroarmaldo7 5 месяцев назад +2

    I surprisingly loved halo reach's multiplayer, actually was NOT a big fan of the title update. Nerfing armor lock was fine but alot of weapons had their recoil dramatically reduced which sucked alot of skill out of reach's combat. Magnum felt good to use, DMR was just kind of crispy ngl over the BR. I still think bloom was fine, it added a skill gap to pacing your DMR or needle rifle shots. which TU kind of took away. Invasion was also a super unique and fun game mode that Im not sure we ever saw again after Reach.

    • @joerowland9128
      @joerowland9128 4 месяца назад

      Your clearly a troll
      Nobody says Bloom is more skillful then no bloom
      Your clearly bad at the game if you think that

    • @pkbroarmaldo7
      @pkbroarmaldo7 4 месяца назад +2

      @@joerowland9128 your response only tells me you just now how to hold down the trigger button and you couldn’t adapt to pacing your shots. Yet somehow in your eyes I’m the one who sucks. 😂😂😂😂😂😂

    • @joerowland9128
      @joerowland9128 4 месяца назад

      @@pkbroarmaldo7 You do and clearly a troll
      The bloom meant you can pace your shots for 100% accuracy you could also just spam your shots and you could get lucky
      So Bloom made every Gunfight RNG
      So no skill
      That's why everyone hates bloom especially the competitive scene
      Halo Reach will never be seen as better then H3 just due to fact bloom exists

    • @pkbroarmaldo7
      @pkbroarmaldo7 4 месяца назад +1

      @@joerowland9128 never said it was better than Halo 3, show me where I said that. Also nice how you contradict yourself in your own response. actual brain rot activity.

    • @joerowland9128
      @joerowland9128 4 месяца назад

      @@pkbroarmaldo7 You can't read so yeah who's the one with the Brain rot ?

  • @terrykusanagi3849
    @terrykusanagi3849 6 месяцев назад +1

    There's a reason I don't play CE Multiplayer: it seems like the only way to keep up with other players is to keep playing since 2001.
    There are too many players who know how to abuse the problems that the game has in such a way that it becomes unfair. For example, spawnkillers.
    So for me, and with the current context, CE is the worst Multiplayer.
    Reach would be the second worst because for some reason there are similar problems to CE. Spawnkillers, suspicious headshots...
    I'm referring to the PC MCC, I don't know what the original games were like and I don't know what the MCC is like on consoles

  • @jadenthebear
    @jadenthebear 5 месяцев назад

    I'm not a massive multiplayer guy when it comes to Halo (just mostly playing splitscreen with family/friends) but I've had a few good times playing Halo Infinite's multiplayer. The thing that I just don't like is how confusing it can be to navigate the home interface in the customs mode. Again, I don't play it a whole lot, and I bet if I was on it more I would definitely figure it out, but still. I think that there could be a universal way of setting up how to find a multiplayer match in an easy way for most of the multiplayer games out there

  • @Gexpo777
    @Gexpo777 6 месяцев назад

    H5 actually didn’t have bad mp. It was just overshadowed by the subpar campaign. You should give it a shot sometime

  • @SteveSpaghet
    @SteveSpaghet 2 месяца назад +1

    halo infinite skill based matchmaking puts it below reach for me but i understand your reasoning

  • @calebjennings4349
    @calebjennings4349 6 месяцев назад

    The problem with halo 4 and infinite is that they’re nothing like halo. The only thing those games have that resemble halo is the name of the game and the weapons. Halo infinite was basically the guarantee that we’ll never get halo back. It’s like they made a new game and called it halo just to sell it. If they’d have called it something else it probably wouldn’t have got so much back lash.

  • @harrisonwells4710
    @harrisonwells4710 6 месяцев назад +8

    Everything you said in this video is completely correct.

  • @tsunderemerc2963
    @tsunderemerc2963 6 месяцев назад +1

    Honestly, CE is one of my favorites. It falls off for me on bigger maps, but I loved how every weapon (except the Needler, poor guy) had a surprising amount of depth and a useful element that later games I think lacked (like the Plasma Rifle and its slowdown + headshot bonus, or the AR having double melee + quick camo). My only real complaint would be the Magnum and its dominance in the hands of a skilled player, but at least with its power it wasnt as accurate as later DMR and BR renditions because of its spread, so cross mapping was pretty luck based.
    It's why Reach is among my least favorites, especially the Title Update that MCC uses where the DMR has a chokehold on every other non power weapon. AR, Plasma Rifle, needle rifle, they were all useless when you could just snipe with a DMR. I think its shallow and boring when most games revolve around one or two weapons while the others are either bad or just support it. Bloom might have been bad, but it was there for a reason and turning it down just made the problem exponentially worse. Invasion maps with open sight lines are damn near unplayable because a skilled Spartan team can lock down the match with ease while Elites have little to counter that. I think the Halo 3 BR is probably the best because while it was accurate at close and mid ranges, it wasn't as good for long distances so you still had a chance to close the gap. Like you said with the ranking system, Reach definitely planted the seeds that would grow into 343 trying to make all of their games an Esport, even Infinite I feel tries too hard to force sweaty play.

    • @lukewolsey
      @lukewolsey 6 месяцев назад

      I forgot about Invasion. Favourite game mode in Reach.

  • @bobicus7765
    @bobicus7765 6 месяцев назад

    I don't think it's fair to say CE has a lack of depth especially to say it revolves around only magnum and power weapons. The weapons in CE were actually all pretty useful, especially weapons like AR and plasma rifle which were relegated to near uselessness in later titles

  • @marcosarreguin2310
    @marcosarreguin2310 6 месяцев назад

    I've yet to hear this being brought up, but the gunplay in Halo: CE multiplayer is made worse since all the weapons are just too damn inaccurate. Like sure, the Magnum CAN kill in 3 shots, but you'll need at least half a clip if you're shooting from range.
    Part of what made guns like the Battle Rifle so fun to use is that it WAS accurate asf, meaning the gunplay was way more satisfying in future Halo's.

  • @spencerhuckins8197
    @spencerhuckins8197 6 месяцев назад

    Halo 2 anniversary would be on the bottom for me too. Also I would rank halo 5 between 4 and reach. It was actually pretty innovative with its modes and movement abilities and weapon variants. The biggest issue was that people could actually pay to win by getting a bunch of req packs so that they could have more access to the best weapon and vehicle variants. I dont think warzone gets enough credit though as the first PvEvP mode I have ever played that had boss fights and dominion type gameplay and warzone firefight was pretty fun too. I think if the customization was more like halo 4 that would have helped it a lot as well. Halo 5 honestly had fun arena multiplayer, a lot of people said "it doesnt feel like halo" but idk I really enjoyed the addition of clamber and the ground slam and the boost dodge. It made me feel like a gundam almost, which I understand isnt what everyone wants from halo, but I liked it. I also would agree with all of this assesment in the video, but I wouldnt say "worst" I would just say "least favorite" because I really enjoy all the halo titles for different reasons. There are features in each that I dislike, like how 95 percent of the customization is only purchasable in infinite, but gameplay-wise I enjoy all the halo titles.

  • @TheHTFAmv
    @TheHTFAmv 6 месяцев назад

    1:53 this explains why h4 swat is my favorite game type lmao. Its super easy to get kills. Halo 2 anniversary kinda feels the same way, but its just slightly different

  • @austinwarren8533
    @austinwarren8533 Месяц назад

    My personal list goes as follows
    1. Halo reach
    2. Halo 5
    3. Halo infinite
    4. Halo 2
    5. Halo 3
    6.Halo CE
    7. Halo 4
    HM- Halo wars 1 and 2 (played both and love both but not comparable to main games)
    Disclaimer- I am aware that my opinion is a hot take but I’ve always enjoyed more fast paced gameplay which is why halo reach, 5, and infinite are high on my list. I don’t enjoy 4 pretty much at all, but I do enjoy the other games. CE has terrible spawns but still fun, halo 3 does have a fun sandbox and I do have good memories with it but it just feels so slow to play plus I don’t like the change from hitscan to projectile, and halo 2 I love the BR it’s just so good. I know not having halo 3 in the number 1 spot is heresy but it’s just my opinion and it’s still a great game just not my favorite.

  • @Jedi_Spartan
    @Jedi_Spartan 6 месяцев назад +1

    3:29 Or even spawn directly next to the enemy team when you first load in at the start of the match...

  • @sternguard77
    @sternguard77 6 месяцев назад

    Yeah. I agree with most of this. I’d personally maybe swap Halo 2 and Halo Reach but its an entirely personally subjective reason.
    My first halo experiences was playing splitscreen in halo 2 with friends before I had much experience with FPS games so I’d loose a lot.
    But once I got Halo 3 and my own 360 I got a lot more comfortable and I spent way too much time in Forge.
    Then getting to play the Reach beta with my brothers and then later mess around with the expanded Forge mode was some of the best fun I’d had in gaming.

  • @tommythesparta4912
    @tommythesparta4912 6 месяцев назад

    Bro, this list is so spot on
    2, 3, and Infinite for me are close to equal for me personally, but I'm so glad to see someone actually not just idolize Reach like it's the messiah
    Also, for Halo 5, I think I'd put it somewhere right in the middle

  • @CrontexBeats
    @CrontexBeats 3 месяца назад +1

    Reach Below Infinite is Insane

    • @Caspeaon
      @Caspeaon 7 дней назад

      No it’s correct

  • @austinbluhm8417
    @austinbluhm8417 6 месяцев назад +1

    Alright…. Halo reach not being at least top 2 is CRAZY

    • @McGeezle
      @McGeezle 6 месяцев назад

      You people are the crazy ones. Clearly swat/infection/grifball enjoyers

  • @jacobtridef48
    @jacobtridef48 5 месяцев назад +1

    Halo 3 and Reach were def my faves

  • @staledorito6174
    @staledorito6174 5 месяцев назад +1

    Halo 5 actually had pretty good multiplayer and custom games. Still not as good as anything bungie had made but it has the best multiplayer out of any 343 game.

    • @Geetarman69420
      @Geetarman69420 5 месяцев назад

      Imma have to fully disagree. Infinite imo has the best multiplayer since reach. At least where it is now

  • @sekiko7183
    @sekiko7183 6 месяцев назад +1

    Personal Opinion:
    Reach Multiplayer > Infinite Multiplayer
    The one thing that puts Reach Multiplayer higher up is the custom games. It's so good. Infinite feels like Halo 3, yet the balancing feels off for some reason.

  • @dVTHoR
    @dVTHoR 2 месяца назад

    Just came to make sure common sense has prevailed and H3 was no 1. Perfect in every way. Literally zero critiques. My only critiques now would be I still want them to do another map pack and re-institute the pre-game lobby.

  • @mainboysmusic6985
    @mainboysmusic6985 6 месяцев назад

    Ngl it's kind of hard for me to put any Halo game without forge mode above any with it because it's kind of a cheat code that allows you to play in a seemingly infinite amount of levels. That being said, 4 and 5's gameplay kinda hurts them significantly. Halo 2's levels are just BLESS tho. Ah well, I haven't played Infinite to this day, and I had the most fun on Reach and 3 cause of their forge and custom modes. I also love, and I mean, LOVED Reach's ranking system.

  • @dostwood5103
    @dostwood5103 6 месяцев назад

    I got into Halo thanks to it coming to Steam back in December 2019 with Halo: Reach. Because of this, I'm honestly pretty biased and Halo Reach has my favorite campaign and multiplayer. Yes armor lock is annoying, reticle bloom isn't good, and the maps aren't the most creative, but I'm more than happy to look past those. I still love the way the gunplay feels and I know all the maps like the back of my hand at this point. Great video, Frog!

  • @daltonburroughs3811
    @daltonburroughs3811 6 месяцев назад +2

    H3 Forge might be the most rudimentary, but I still think people were making better maps back them. Maybe adversity breeds skill and thats what caused it but now maps just don't feel as good as they did back then.

  • @Glorpo
    @Glorpo 5 месяцев назад

    Halo Reach deserves more respect. My favorite Halo game by far, for both campaign and multiplayer (though I really like the more modern Halo 5 and Infinite multiplayers).

  • @TheRafark
    @TheRafark 6 месяцев назад +2

    Infinite above reach is outrageous

    • @joerowland9128
      @joerowland9128 6 месяцев назад +2

      Nope
      It's just the truth

    • @TheRafark
      @TheRafark 6 месяцев назад

      @@joerowland9128 nah

  • @paleosam4738
    @paleosam4738 6 месяцев назад

    Goated list my friend, I am a relatively new halo player (started playing in 2019 which it already being 5 years is kinda scary) I practically played all the old halo multiplayers 24/7, 7 days a week (every multiplayer besides 5s) so I have no nostalgia goggles and I completely agree with this list. Best online list I’ve ever seen fs.

  • @HeylookColin
    @HeylookColin 6 месяцев назад +3

    1. Halo 2
    2. Halo CE
    3. Halo 3
    4. Halo 4
    5. Halo Infinite
    6. Halo Reach
    Personally I think Reach and Infinite are the two most unenjoyable for gameplay. I hate the combat, I hate the movement, and I hate the playlists.
    I found Halo 4 to be actually really fun, and I almost put it above Halo 3. Never cared for 3 that much even though it seems to be the pinnacle of popularity for the Halo franchise.
    Halo 2 and CE are iconic and my absolute favorites. The memories I have of playing those games for countless hours with friends will always put them at the top for me.

  • @microwave777
    @microwave777 5 месяцев назад

    I agree with the list, but i feel like calling the button combos in H2 a skill gap is bad. As someone who finally got back into halo 2 after playing it when i was like 5, playing online and learning about button combos felt cheap and unfair to those like me who didn't know

  • @skullwarrior13
    @skullwarrior13 6 месяцев назад

    Started my first halo multiplayer with Halo Infinite yesterday. Feels great, was worried I'd be playing against veterans or a grenade spam meta (looking at you star wars Battlefront 2).
    But to my surprise it's just a fun and chill lobby.

  • @TibbyII
    @TibbyII 6 месяцев назад

    Thanks for not including Halo 5 because you didn't play it, frog keeping it real

  • @EonAce
    @EonAce 6 месяцев назад

    Halo 2's multiplayer is a bit of a two-sided coin for me. On one hand, I do like the maps, the variety of weapons, how those weapons feel, and the physics. On the other though, I dislike the battle rifle dominance, and the unintended mechanics that give you unfair advantage, like the button combos. It's like Halo's version of Smash Melee. Really fun, but slightly ruined by people abusing broken mechanics.

  • @jdquairoli
    @jdquairoli 6 месяцев назад +1

    As someone who started the series at reach and halo 3 I agree with your ranking but I might put infinite at the top personally for all its forge and smooth gameplay goodness. In the current shooter space there is an over cooked and over done trend of shooters to have too much useless mechanics and cluttered UI making it hard to focus. Infinite has a simple to learn hard to master quality we don't see from hero shooters or more over designed messes. Great Video!

  • @redbarrage
    @redbarrage 5 месяцев назад

    For me personally I would honestly have 5 at the top. And I know that's a controversial pick but I have to pick the one I had most fun with and that was 5. This was the point in my life when I actually had a friend group who wanted to play Xbox Live with me. And H5 had just released and we were all Halo fans.
    Is it the best multiplayer sandbox? No. But it did exactly what multiplayer is supposed to do. Let me have a great time with my friends online. So I have to give it too spot.

  • @JoseTorres-kg9ou
    @JoseTorres-kg9ou 5 месяцев назад

    I like your playlist. From worst to best, mine would be
    Halo 4
    Halo Reach. I love reach, but bloom and armor abilities are annoying. It is a fun game to play mindlessly and enjoy socially. Customization was perfect and fair.
    Halo CE. I learned how spawns worked in most games because of CE, grenades are nukes but the maps are a lot of fun.
    Halo 3 yeah... I know ima make people upset, but it's not a hard game. It also has some cheesey stuff like regen, its overpowered, bubble shield with shotgun is the biggiest weenie move next to armor locking, elites have a broken hit box.... I still love H3 and I play a lot of it still. I didn't enjoy playing majority of the maps for 4v4. But they had the best ranking system.
    Halo 2. Gameplay is perfect and the BR is perfect. Button combos=skill gap. Movement was biblically amazing. It felt right and smooth. I never complain about the maps.
    Halo Infinite. Gameplay is good. Really good. I think Infinite is the sweet spot for abilities and equipment. The sandbox is a little bit underwhelming. I think 343 tries to hard dictate the game they want us to play. Instead of listening to the fan base. The maps are a bit stale. They work but nothing fun but still competitive like H2 and CE.
    Halo 5 is my favorite multiplayer. I just wish they didn't have radars for rank. Spartan charging is dumb. Spring jumping. Button combos. You still learn new jumps that would give you an advantage. You had fair starts in rank. Autos were op. Thankfully, they got nerfed, but the fact that they can track you?? That's silly. You had the ability to outplay someone. The game was a sweatfest, but it was fun.

  • @wuicho167
    @wuicho167 6 месяцев назад

    Halo 5 was the best multiplayer (in my opinion) it was the most fun,frenetic,with a lot of skill and ways to play it,i had so much fun with it

  • @morbidtotty8375
    @morbidtotty8375 6 месяцев назад +1

    Is everyone going to ignore that he called forge world ugly?? The map is definitely aged but I always thought the map was beautiful and somewhere I wish I could visit in real life

    • @SwampLad1019
      @SwampLad1019 6 месяцев назад

      I think he was referring to the forge objects for map building, the default map is beautiful but the forge parts are just…grey…maybe some silver, a little bit of blue and that’s really about it. The forge objects are ugly because there’s no variety. That’s what I think he was referring to

    • @morbidtotty8375
      @morbidtotty8375 6 месяцев назад

      @@SwampLad1019 hopefully that’s what it is because the map itself still looks good

    • @SwampLad1019
      @SwampLad1019 6 месяцев назад

      @@morbidtotty8375 I agree 100% Forge world itself looks beautiful

  • @CHRIS56585
    @CHRIS56585 5 месяцев назад

    The problem with infinite aswell is the weapons. The halo sandbox thrives on engaging weapons, and to me halo 4 had those weapons we needed just in the wrong game. Baffles me that those weapons were never implemented because they were so strong just too easy to access in halo 4, but man infinite needs a Spartan laser and a saw and some promethean weapons.

  • @scab027
    @scab027 6 месяцев назад +2

    Good list Frog, though I personally like 2's better than 3's.