Unreal Control Rig and IK systems

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  • Опубликовано: 7 июл 2021
  • This week, we’re figuring out some control rig things and IK systems. We'll make a simple IK setup that puts us at an elementary beginning point, then build on that. Using a flying environment, we'll start out by keeping it basic and then figure out a cool way to animate inside a sequencer.
    Meet your mentor: Simon Warwick has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios where he was the Senior Technical Cinematic Animator. He teaches game art and animation at CG Spectrum and is a fantastic person to learn from.
    Check out CG Spectrum’s online game animation courses: www.cgspectrum.com/game-devel...
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    CGS Live - Real-time in 3D in Unreal - 53 - Unreal Control Rig and IK systems

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  • @omegablast2002
    @omegablast2002 Год назад

    in the content browser, view options, you can edit thumbs.