The Celeste Speedrun That Does Nothing for 472 Hours

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  • Опубликовано: 21 дек 2024

Комментарии • 807

  • @squiddler7731
    @squiddler7731 Год назад +10769

    Imagine a run being so outrageously long that someone finds an entirely new skip well after it starts and the runner can just incorporate it on the spot.

    • @toumabyakuya
      @toumabyakuya Год назад +485

      Happened in Zelda as well, if I bad don't remember.

    • @bakedroyal_727
      @bakedroyal_727 Год назад +257

      true 100% in undertale

    • @jajasking9652
      @jajasking9652 Год назад +489

      ​@@toumabyakuyathe Twilight princess staring for a rupe for over 17 hours incident:

    • @falloutphan7341
      @falloutphan7341 Год назад +51

      ​@@bakedroyal_727real bakedroyal sighting in the comments section (not clickbait)

    • @asdefree
      @asdefree Год назад +72

      Now imagine a run being so outrageously long that people discover a simple trick to use intead of waiting a long time

  • @everything-narrative
    @everything-narrative Год назад +4174

    Link staring at a rupee for 17 hours 🤝Madeline waiting around for 118 hours 🤝 The Knight killing bees for 45 hours 🤝 Mario pushing against a wall for 23 hours

    • @ButtaDawg05
      @ButtaDawg05 Год назад +129

      Pretty sure the hollow knight speedrun you’re referring to kills birds, not bees

    • @Imaginary_One
      @Imaginary_One Год назад +618

      @@ButtaDawg05 An old version of the run killed birds, but the new and improved version massacres bees instead.

    • @comfeytimid1207
      @comfeytimid1207 Год назад +19

      not 23 hours, about 6 actually

    • @NatalieExists
      @NatalieExists Год назад +261

      🤝 Paper Peach baking a cake for 4.5 years

    • @everything-narrative
      @everything-narrative Год назад +91

      @@NatalieExists Thank you for understanding my vibe instead of trying to correct me.

  • @a-bombmori7393
    @a-bombmori7393 Год назад +439

    "You see, there's a floating point variable"
    *AHHHHHHHHHH*

    • @angeldude101
      @angeldude101 10 месяцев назад +22

      Ah. I see there is someone else in this comment section who shares my pain.

    • @segadoeswhatnintendont
      @segadoeswhatnintendont 7 месяцев назад +18

      Peach bakes a cake for an absurdly long time

    • @Peter_Cordes
      @Peter_Cordes 6 месяцев назад +29

      Right? As a programmer and CPU/assembly language optimization expert, just /facepalm and shaking my head.
      float for a timer? And one that the game checks for divisibility by 3 or something? n % 3 == 0 is vastly more efficient for integer than FP. (Well hopefully they just add something to calculate the next deadline so it's still just adding and comparing, not a modulo every frame.)
      What kind of language was this written in? Presumably not Javascript; JS numbers are double-precision floating point that can represent every integer up to 2^53
      vs. single-precision being able to represent every integer up to 2^24 (with larger numbers rounded to nearest multiple of 2, then multiple of 4, etc.)
      So 1 ulp (unit in the last place of the mantissa) becomes larger than 1 at that point, and is where adding 1 with round-to-nearest will stop changing the value.
      IDK where the 2^19 comes from; perhaps it adds something larger than 1 every frame, like maybe it counts in milliseconds and it adds 30 ms or whatever.
      Wikipedia's article on single-precision floating-point is very good.

    • @a-bombmori7393
      @a-bombmori7393 6 месяцев назад

      @@Peter_Cordes After a quick google search, it looks like Celeste was made using the game engine Microsoft XNA, which uses C# and visual basic.

    • @InfoManiac742
      @InfoManiac742 5 месяцев назад +10

      @@Peter_Cordes I believe it was written in C#.

  • @SemiHypercube
    @SemiHypercube Год назад +4129

    Don't you just love it when you stand still for 118 hours in order to become nearly immortal

  • @EuniverseCat
    @EuniverseCat Год назад +3454

    Had a great time working with Sushi on this! If you have any questions about the run, I _might_ see it if you reply to this, but I'll definitely see it if you comment on the vid linked in the description!

    • @juicepal
      @juicepal Год назад +32

      I played this game a while back and it was by far the hardest platformer i played

    • @bredbeanqueen2654
      @bredbeanqueen2654 Год назад +166

      I would like to formally apologise to your computer for making it sit running for so long, may its fans have a good rest

    • @monkeyman55667
      @monkeyman55667 Год назад +24

      As someone who dipped their toe into Celeste speedrunning, I’d be curious if this would have any applications in the minimum dashes category? Or if those rooms requiring dashes are mostly with dream blocks and not spinners

    • @roofon
      @roofon Год назад +7

      euni my goat

    • @cuberstache
      @cuberstache Год назад +31

      @@monkeyman55667 This definitely saves dozens of dashes for TAS but the minimum dashes category isn't really run by humans because many of the dash saves require multiple frame perfect inputs and subpixel precision

  • @brokendrumsticks2112
    @brokendrumsticks2112 Год назад +1927

    i love it when low% runs make you just sit around and do nothing for hours at a time

    • @VulpineFox7
      @VulpineFox7 Год назад +63

      Or worse, grind.

    • @Ender_Onryo
      @Ender_Onryo Год назад +145

      @@VulpineFox7 Hollow Knight Low% True Ending has entered the chat.

    • @VulpineFox7
      @VulpineFox7 Год назад +10

      @@Ender_Onryo indeed

    • @ry6184
      @ry6184 Год назад +32

      @@Ender_Onryothat’s exactly what I thought of when I saw this vid, along with the link/rupees skip in twilight princess

    • @RichConnerGMN
      @RichConnerGMN Год назад +11

      i sit around and do nothing for hours at a time

  • @makingnoises2327
    @makingnoises2327 Год назад +246

    finally, a Celeste run that mirrors my own approach to mental health struggles

    • @AbsoluteHuman
      @AbsoluteHuman 10 месяцев назад +8

      Exactly!

    • @zoumbouyo
      @zoumbouyo 5 месяцев назад +10

      i love sitting around, doing nothing until all my problems are solved

  • @FBombFitzgerald
    @FBombFitzgerald Год назад +1695

    Link: I've been staring at Rupees all day!
    Madeline: Hold my beer.

    • @xman9354
      @xman9354 Год назад +103

      Fun fact: Madeline uses alcohol as a coping mechanism

    • @waffthewaffle
      @waffthewaffle Год назад +121

      @@xman9354thats not a fun fact 😭😭

    • @chrisharl
      @chrisharl Год назад +127

      ⁠​⁠@@waffthewaffle Unfun fact: Madeline uses alcohol as a coping mechanism!

    • @legacytwilight
      @legacytwilight Год назад +37

      ​@@chrisharlthis is so funny and silly😊😊😊

    • @NotTotally
      @NotTotally Год назад +14

      @@xman9354that sure was a fun fact

  • @burningwindow_7435
    @burningwindow_7435 Год назад +306

    When I saw the title I was immediately like: “this either low% or 100%”

    • @srn_ity
      @srn_ity Год назад +82

      and it was both!

  • @egekahraman8985
    @egekahraman8985 Год назад +909

    celeste speedrunners in 2020: spikes are a suggestion
    celeste speedrunners in 2023: what is a spike?

    • @laurencebrown3822
      @laurencebrown3822 Год назад +41

      "What is a spike? Nothing more than a miserable little pile of pixels!" -- Madeline, probably

    • @Paddylol
      @Paddylol 4 месяца назад +7

      Celeste speedrunners in 2025: what is a hitbox?

    • @SimF1e
      @SimF1e 2 месяца назад +4

      celeste speedrunners in 2030: what?

    • @Legithiro
      @Legithiro 18 дней назад

      Celeste speedruners in 2035: wa?

  • @attmayMB
    @attmayMB Год назад +799

    I never thought a video about doing nothing would grab me, but Msushi pulled it off!

    • @bensbrackets7494
      @bensbrackets7494 Год назад +38

      I see what you did there

    • @FixTheWi-Fi
      @FixTheWi-Fi Год назад +23

      ha, grab

    • @lord_gucc2013
      @lord_gucc2013 Год назад

      It is truly an example suited for the museums so we may teach future generations about this

    • @mineland8220
      @mineland8220 Год назад +1

      They carried the video pacing well

    • @lexicon_c
      @lexicon_c Год назад +1

      there is another video about a low% speedrun and afking for hours

  • @elijahkeay3906
    @elijahkeay3906 Год назад +190

    As soon as you hear a timer based value that relies on a floating point you know the glitch is gonna involve several hundreds of hours waiting

  • @patientallison
    @patientallison Год назад +980

    Reminds me of the Twilight Princess low% run where you stare at a rupee for 17 hours to glitch through a wall to avoid grabbing a key

    • @RichConnerGMN
      @RichConnerGMN Год назад +34

      nice pfp

    • @manamaster6
      @manamaster6 Год назад +45

      Speedrunners have made Link go through hells not even Ganon thought of.

    • @qtpaulie
      @qtpaulie Год назад +23

      hewwo fellow trans person :3

    • @gummy2bear358
      @gummy2bear358 Год назад +25

      i love it when devs make a mistake where animations dont loop and let you phase through walls

    • @timothymclean
      @timothymclean Год назад +18

      The difference is, of course, scale. Instead of running the game overnight and while you're at work, you need to leave it running for almost five full days. Four times.

  • @906robot9
    @906robot9 Год назад +526

    This reminds me of Hollow Knights Low% True Ending run where you kill bees in the same room for 45 hours

    • @onlysmiles4949
      @onlysmiles4949 Год назад +73

      Essence grind my beloved

    • @VulpineFox7
      @VulpineFox7 Год назад +10

      Me too.

    • @Thegoatone23
      @Thegoatone23 Год назад

      Is there a video explaining this?

    • @nadeen3157
      @nadeen3157 Год назад +7

      Do you have to actively kill them? Because staying at your controller that long sounds way harder than going afk for 3 weeks

    • @906robot9
      @906robot9 Год назад +39

      @@nadeen3157 You can macro it but its less efficient than actually standing there killing them. The speedrunner Skurry has the wr I think and yea, they stood there for the full 46 hours just killing bees

  • @m0n5a80
    @m0n5a80 Год назад +289

    I love how the rules eliminate the "half a-press" debacle outright by instead counting how many times you have to grab a wall.

    • @ExplosivePine
      @ExplosivePine Год назад +25

      Half an a-press is not a debate, it's a notation. Just means you're holding an a press between uses

    • @Snakebyte42
      @Snakebyte42 Год назад +69

      @@ExplosivePine They said debacle, not debate.

    • @ExplosivePine
      @ExplosivePine Год назад +20

      @@Snakebyte42 oh I'm so sorry. I guess that's what happens when you're browsing RUclips at 3am xD

    • @RichConnerGMN
      @RichConnerGMN Год назад +18

      don't worry, we still have it in minimum jumps! old site is 0.5 jump presses

    • @ExplosivePine
      @ExplosivePine Год назад +1

      @@RichConnerGMN XD

  • @Source28
    @Source28 Год назад +309

    The limits of Low% categories are always hella interesting to watch, great video as always man 💙

    • @Wookis
      @Wookis Год назад +2

      when is 602 highlights dropping

    • @Wookis
      @Wookis Год назад +1

      (jk)

  • @a_pear
    @a_pear Год назад +73

    Neat video thanks for covering it! The comment at the end "honestly I'm offended by the concept of doing this again" is the most hilarious thing I've ever heard by a WR holder.

  • @BenMarcWilliams
    @BenMarcWilliams Год назад +36

    I think my new favorite categories of speedrun are all the ones where the optimal strategy takes literal days.

    • @runefaustblack
      @runefaustblack Год назад +1

      The term "longplay" has been given new meaning.

  • @alansmithee419
    @alansmithee419 Год назад +56

    6:23
    "The community discovered that spikes don't actually do anything."

    • @noobartz0890
      @noobartz0890 5 месяцев назад +12

      it's just you fearing them
      need to meditate for 5 days to stop fearing death

  • @TheAdvertisement
    @TheAdvertisement Год назад +20

    Celeste is rare for me in that I followed the game from the start, not realizing at its release how popular it'd be for speedrunning. So as such, despite not being a speedrunner, I had the unique opportunity to follow how strats developed and encourage as a fan and even friend to some streamers in their efforts to complete their runs and find new strategies.
    Despite all that, I had _no_ idea this insane minimum grabs run was a thing. Thanks for informing it!

  • @MisterCofla
    @MisterCofla Год назад +87

    So this is the reason why the latest TAS has achieved things never seen before
    Since that day, I wondered how they were managing to go through certain spikes that you would never think were possible

  • @detroityeet7048
    @detroityeet7048 Год назад +81

    Doctor: You only have 16 grabs left to live
    Me:

  • @dazcarrr
    @dazcarrr Год назад +21

    floating point variables are the pot of greed of speedrunning videos at this point

  • @D3__
    @D3__ Год назад +22

    Imagine if normal spikes would unload their hitbox too, but only after an integer overflow on time or so, requiring several months of waiting. Suddenly, traffic blocks with spikes that were required grabs become standable

  • @jacobestgaming
    @jacobestgaming Год назад +153

    plot twist: the glitch was intentional and it was just the developer's way of saying "you've been here for 118 hours. i'll help you get through this as best i can, but *please* take a break"

    • @thezipcreator
      @thezipcreator Год назад +24

      there's no way this could be intentional; unless they're being really smart with floating point imprecision

    • @angeldude101
      @angeldude101 10 месяцев назад +12

      Most likely an engine limitation or careless programming. There is no logical reason to store an integer number of frames in a float variable unless integer data types simply don't exist (like in JavaScript).

    • @romanabbott3014
      @romanabbott3014 2 месяца назад +3

      There's no way 2 people thought you were serious

  • @kenetic-nf8jq
    @kenetic-nf8jq Год назад +78

    I feel bad for the speedrun moderators

  • @perfbruh
    @perfbruh Год назад +62

    Imagine a speedrun moderator finds out that someone cheated this type of run he gon just leave it cause he ain't watching all that

  • @ScarletEmber64
    @ScarletEmber64 Год назад +74

    And I thought the 17 hour wait in Twilight Princess was long holy carp

    • @KieranDavy
      @KieranDavy Год назад +20

      The Mario 64 DS minimum b button TAS would theoretically take 20000 years!

    • @axehead45
      @axehead45 Год назад +3

      @@KieranDavy Dude, ok pls elaborate

    • @KieranDavy
      @KieranDavy Год назад

      @@axehead45 look up Adeal’s TASes improvements using RIG and for a description of the technique, click on the video in the description. Yoshi can swallow an objects and every time this happens, the ID increases by 1 until it overflows after over 4 billion objects are eaten. Then, when the ID of the object is the same as this star, it can be eaten and the star is collected. This can take hundreds or sometimes thousands of years each time it is used and it is used each time the b button would otherwise have to be used to jump. However, it was made into its own category because of its power and the ridiculous amount of time required. Edited because the explanation was wrong + more detail

    • @EaterOfGeese
      @EaterOfGeese Год назад +2

      Hollow knight has you killing bees for 20-45 hours (manual or macro) to grind dream essence just to reduce completion percentage from 26% to 23% out of 112%, which isn't as crazy as celeste, but still, come on, those poor bees-

  • @fuxy8347
    @fuxy8347 Год назад +55

    Thank you for giving this infamous category the attention it deserves!

    • @olekkatan6614
      @olekkatan6614 Год назад +1

      omg a real fux, can I pet?

    • @fuxy8347
      @fuxy8347 Год назад

      @@olekkatan6614 only if I can eat your bread

  • @therysnergamer
    @therysnergamer Год назад +18

    this is basically doing part of a speedrun every 5 days lol. im imagining someone buying a whole new pc for this speedrun in particular while they practice during the 5 days of break, its so impractical but funny

  • @MaladyKayjo
    @MaladyKayjo Год назад +259

    This just in: Trans Woman refuses to grab things while climbing a mountain, stands completely still for 472 hours to change the physics of reality so she can grab things less. “just because i’m on the emotional journey of self discovery doesn’t mean I have to get my hands dirty” more at 11

    • @zackbuildit88
      @zackbuildit88 6 месяцев назад +1

      Hot person activities frfr

    • @whyiwakeup6460
      @whyiwakeup6460 5 месяцев назад +15

      Madeline’s just built different

    • @YEs69th420
      @YEs69th420 5 месяцев назад +33

      It's a lesser known power granted by estrogen

    • @yuarentlucky
      @yuarentlucky 3 месяца назад +5

      God bless our troops. (Trans women)

  • @alexismandelias
    @alexismandelias Год назад +9

    Imagine if that float was a double and suddenly you have to wait for a year for this to happen.

  • @PeachWillow
    @PeachWillow Год назад +120

    I feel like making/using a mod that increases the TimeActive variable should be fair game. It would definitely increase the amount of people willing to try the run.

    • @vividescence
      @vividescence Год назад +8

      Currently, I dont think it would be able to count under speedrun verification,however, given the fact that the run isnt exactly moderated, not a bad idea

    • @PeachWillow
      @PeachWillow Год назад +27

      @@vividescence That's what I mean, I feel that the moderation should allow that for this category. Maybe make the mod still affect the ingame timer. It won't be the first game. Crosscode speedruns for example permit a specific mod that allows you to set your fps to 60(I think) for specific skips.

    • @stevethebarbarian9876
      @stevethebarbarian9876 Год назад +21

      Oh please. Speedrunning communities winge over skipping 30 minutes of unskippable cutscene at the start of a game, allowing a mod to skip 400 hours of pointless AFKing is out of the question.

    • @GLUBSCHI
      @GLUBSCHI Год назад +53

      @@stevethebarbarian9876 did a speedrun mod kill your parents or something

    • @duane6386
      @duane6386 Год назад +13

      @@stevethebarbarian9876it depends. Portal 1 runners are allowed to skip the intro in the relaxation chamber

  • @PressRToZeus
    @PressRToZeus Год назад +9

    damn those traffic blocks! insane dedication on doing this run though, god bless Euniverse cat

  • @emanwonkon2205
    @emanwonkon2205 Год назад +2

    At 6:31 theres FTL music. I immeadetely recognized it in the first second of hearing it, and you actually credited it in the description! Thank you allot, please play FTL for everyone reading this.

  • @jobot0114
    @jobot0114 Год назад +28

    If only Sample had known about these strats when doing his Celeste run lol

  • @alatreph
    @alatreph Год назад +12

    Summoning Salt and now Msushi? Today is a brilliant day to be a speedrun enthusiast!

  • @VulpineFox7
    @VulpineFox7 Год назад +21

    Reminds me of Hollow Knight's Low% TE story a lot. Minimum something run. More stuff than just normal ending. Spending the majority of the run on one thing. Only one person did it once, then returned to it after a huge new discovery.

    • @violettiaras
      @violettiaras Год назад +11

      Skurry is a blessing upon the world of ridiculous hk speedrun categories

    • @i8chocolatecake995
      @i8chocolatecake995 Год назад +2

      @@violettiaras realllllll

  • @MrGamerCaptain
    @MrGamerCaptain Год назад +5

    absolute insanity and dedication, props to the people who have this much persistene

  • @dukem8774
    @dukem8774 10 месяцев назад +2

    Ah, the wonders of low% categories, if it will save you a single percent, jump, grab, coin, ect, even if it adds 100 hours to the run, it instantly invalidates all previous runs without it and REQUIRES you to use it.

  • @BlueSR
    @BlueSR Год назад +8

    OMG NEW MSUSHI LETSGO

    • @Pyrodiac
      @Pyrodiac Год назад

      Didn't think I'd see Blue in the recent comment section but here I am.

  • @VonDerHase777
    @VonDerHase777 2 месяца назад +5

    2:24 Hollow Knight moment

  • @rainingnights1409
    @rainingnights1409 9 месяцев назад +11

    Speedrunners are insane. Low percent speedrunners are beyond insanity.

  • @madlad255
    @madlad255 Год назад +6

    I was literally planning on starting this waiting game today, and then I saw this video in my feed LOL
    Good video, though! It's way better than the video I'm making on this topic

  • @StormBurnX
    @StormBurnX Год назад +1

    7:55 I LOVE when portal music starts up. You know it's an Msushi video when there's suddenly portal music. Such good vibes.

  • @FixTheWi-Fi
    @FixTheWi-Fi Год назад +4

    "Unless we find another game-breaking glitch"
    You mean _until_ , surely.

  • @cvdusey
    @cvdusey Год назад +12

    It’s a great day to be an Msushi fan

  • @segfault-berlin
    @segfault-berlin Год назад +16

    A lesson in "don't make everything a bloody float"

    • @ViperhawkX
      @ViperhawkX Год назад +15

      Is it though? No normal player is ever going to leave the game running for 118 straight hours in order for the glitch to happen.

    • @spaceowl5957
      @spaceowl5957 Год назад +2

      @@ViperhawkX I never experienced a single bug playing Celeste and now I'm getting a lot of entertainment out of this video. So I don't mind the floats

    • @legendgames128
      @legendgames128 Год назад +6

      @@ViperhawkX It's a lesson for the programmer, in case they made a vital variable in an otherwise secure program a float, in which something like this could be exploited by hackers.

  • @Cerisebruv
    @Cerisebruv Год назад +7

    HELL YEAH MSUSHI UPLOAD GOES HARD‼️‼️💥🙏

  • @abuffzucchini
    @abuffzucchini Год назад +1

    NEW MSUSHI VIDEO !!! annd it's about a celeste challenge run !!! banger video as always

  • @starsetknight
    @starsetknight Год назад +1

    Yoooo FTL music, that game is sick, also the kinda things some people do speedrunning is completely nuts. Great Video

  • @soph7066
    @soph7066 Год назад +7

    msushi has slayed once again

  • @Imaginary_One
    @Imaginary_One Год назад +9

    I have no idea why they would use a float instead of a discrete integer type to store the active time, but I'm glad they did if it gives us this run lol.

    • @SSM24_
      @SSM24_ Год назад +20

      Because the variable is also used for a lot of visual stuff, and it has to account for different game speeds so they couldn't really make it a fixed integer amount.

    • @angeldude101
      @angeldude101 10 месяцев назад +1

      ​@@SSM24_ Nanoseconds, kiddo. Just store the number of nanoseconds in a 64 bit integer. That should be good for half a millennium.

    • @Harrs2
      @Harrs2 4 месяца назад +2

      Decimals first off, and what practically is there to coding for a 100+ hour play session? Besides it being bad for your device's performance, basically nobody plays in a single session for that long. Allocating resources, and money, to fixing the float problem when it won't show up in normal play is the wrong move.

    • @Imaginary_One
      @Imaginary_One 4 месяца назад

      @@Harrs2 You wouldn’t have to allocate money and resources lol it’s just using an int instead of a float. And if it’s performance you care about, operations on integers are way faster than floating point values.

    • @LeMustache
      @LeMustache 2 месяца назад

      ​@@Imaginary_One1. They'd have to put resources into this now to fix it, that's what they meant.
      2. On modern x86 float operations are not slower than operations on integers. They're often faster because there are special versions of many instructions that let you perform operations on entire vectors and matrices at once. Floats being slow is a thing of the distant past on PCs.

  • @WIstm_
    @WIstm_ Год назад +4

    happy to have another celeste related video

  • @y2kona
    @y2kona Год назад +8

    5:35 i jnust realized that this is the first time ive heard someone talk about speedruns with a girl speedruner instead of a boy speedruner. theres like so little girls speedrunning

    • @RichConnerGMN
      @RichConnerGMN Год назад +4

      nice pfp and well the celeste community does have a lot of trans women (euni included)

    • @zachellenburg5738
      @zachellenburg5738 3 месяца назад

      Trans women aren’t women. Unfortunate that so many people in a good community are clueless to this simple fact.

    • @obedbingham4374
      @obedbingham4374 2 месяца назад +1

      @@RichConnerGMNisn’t the game itself sort of a trans allegory

  • @tapiopuranen88
    @tapiopuranen88 Год назад +1

    Speedrunners... always asking if they could, never wondering if they should.

  • @badatgaming9905
    @badatgaming9905 Год назад +10

    0:18 walking 🤨

  • @elementgermanium
    @elementgermanium 8 месяцев назад +1

    1:20 “a grab press is a grab press, you can’t say it’s only a half”
    tj strikes again it seems

  • @venator7392
    @venator7392 Год назад +1

    bro just started a computer science course in the mid of a celeste vid

  • @drcgaming4195
    @drcgaming4195 Год назад +2

    3:10 demodashing is officially recognised within the game now, made clear by the fact theres a keybind for it in the newer versions of the game

  • @galactic800
    @galactic800 Год назад +3

    Celeste speedrunners are becoming just as insane as Trackmania Nations Forever speedrunners

  • @Jabberwacky
    @Jabberwacky Год назад +6

    subtitles on for the first second

  • @TheGallicWitch
    @TheGallicWitch 11 месяцев назад +1

    I've never felt a sentence more viscerally in my bones than "Honestly I'm offended by the concept of doing this again"

  • @spaaaaaaaaaaaaaaaaaaaaaaaace
    @spaaaaaaaaaaaaaaaaaaaaaaaace 6 месяцев назад +1

    imagine who would be willing to watch the entire speedrun

  • @lopzinc
    @lopzinc Год назад +3

    You know, I already knew this, but I had to give it a watch

  • @scroogledoogle3028
    @scroogledoogle3028 Год назад +1

    I just so happened to be talking about this particular challenge yesterday for any%, very convenient to see coverage for 100% which I was curious about.

  • @Lil_GSM
    @Lil_GSM Год назад +2

    HE'S BACK!!!!!

  • @NandrewNordrew
    @NandrewNordrew 8 месяцев назад +1

    Dude I just realize you used baba is you music and I respect that 🔥🔥

  • @mrtoast5987
    @mrtoast5987 Год назад +2

    New Msushi video! 🎉

  • @WolfishMagic
    @WolfishMagic Год назад +6

    low% always makes the funniest discoveries. Love the twist they bring to speed running. I wonder if these games should consider using a cheat or smth to skip time (and add it retroactively to the final time) so that the runs can be submitted more realistically (472 hours is daunting and gates the run off from ppl, i think the 17hr rupee isnt so bad as you can realistically do it in weekend but how many people are willing to wait 3 weeks?)

  • @A-person-here.
    @A-person-here. 10 месяцев назад +1

    Celeste should be a proof of how determined humans are

  • @undrsc
    @undrsc Год назад +2

    my attention span has increased just for this video
    thanks msushi 👍

  • @mileserwin
    @mileserwin Год назад +1

    I love the use of the FTL sound track, super fun game, great soundtrack

  • @Imperial_Squid
    @Imperial_Squid Год назад +2

    "Ok darling time for bed!" "But mum... One more speedrun video?" "Fine... Which one did you have in mind?

  • @Fencer_Nowa
    @Fencer_Nowa Год назад +1

    I love how silly some glitches sound but in practice help so much

  • @damiencouturee6240
    @damiencouturee6240 11 месяцев назад

    I love speedrunners so much lmao. The knowledge of the games is just unreal, its just awesome. Whether its using SRM or ACE, whether its a 100% glitchless run, and everything in between, I love it all.
    Ill never understand why people get so angry about glitched runs. "Ohh theyre not even playing the game" youre right, theyre solving a puzzle they created, its fun lol. Thats what categories are for.

  • @PorkShark
    @PorkShark Год назад +1

    Hollow Knight: "I have a 50 Hour Low% Speedrun"
    *Celeste: **_"Hold my beer"_*

  • @desmondruhling
    @desmondruhling Год назад

    honestly this is the video that got me to get celeste.. and it's amazing. so thanks! :)

  • @legendgames128
    @legendgames128 Год назад

    8:00 And THAT'S why you use integers for cents and not floating points for dollars! Or integers for frame based increments!

  • @sable7687
    @sable7687 Год назад +1

    eventually, madeline stopped thinking

  • @undra133
    @undra133 Год назад +1

    baba is you ost absolutely caught me offguard. made me smile:D

  • @kudzu_cake
    @kudzu_cake 2 месяца назад

    omg. the ftl music hit me so hard. memories unlocked. holy moly hit that subscribe button then and there

  • @demonhunterjj180
    @demonhunterjj180 Год назад +1

    Coyote frames is such a fun thing to call that.

  • @ImTrash13
    @ImTrash13 10 месяцев назад +1

    i feel bad for the mods having to watch that run to make sure "its not cheated"

  • @FloNess1
    @FloNess1 Год назад +2

    Reminds me of the twilight princess speedrun where you have to stand still to move slowly backwards through a gate because one frame of animation is missing so it stops one frame further back than it starts 😂

  • @OriAriel94
    @OriAriel94 Год назад

    it s a new msushi video about the game i am just finishing! what are the odds feeling blessed

  • @MarchMarauder
    @MarchMarauder 7 месяцев назад

    After finally playing this game myself i can acknowledge how ridiculously difficult these movements are without even needing to try them myself, the speedrun community is insane

  • @tsyf1
    @tsyf1 5 месяцев назад

    "Tied TAS at time of posting" must be one of the biggest flexes I've seen.

  • @RichConnerGMN
    @RichConnerGMN Год назад +2

    wait... spinner freeze being acknowledged outside of technical celeste communities? woah

  • @neyoshu
    @neyoshu 2 месяца назад +1

    10:07 There's something so incredibly funny to me about seeing a golden split that's 119 hours long lmao

  • @fellthekerl
    @fellthekerl Год назад +2

    Euni Grabless and Msushi, best day ever

  • @thepenguin9
    @thepenguin9 Год назад +2

    Oh man that ftl track is such nostalgia for me

  • @StockaOfficial
    @StockaOfficial Год назад

    subscribing to msushi is like getting a guarantee of a gem in the future.

  • @hailpza8811
    @hailpza8811 Год назад

    Really great title and video, keep up the good work

  • @rogersasanka3408
    @rogersasanka3408 2 месяца назад

    “This little maneuver is gonna cost us 51 years”

  • @gavinfriel2308
    @gavinfriel2308 3 месяца назад

    I love that there’s only 2 mandatory grabs that aren’t traffic block grabs

  • @Rubical777
    @Rubical777 5 месяцев назад

    Next time someone asks me what my vision of a utopia is, I'll tell them it's just a world without traffick blocks

  • @samuelefront9901
    @samuelefront9901 4 месяца назад

    Baba is you music! Love to hear it. Interesting video

  • @Tiyo98
    @Tiyo98 Год назад +2

    this video changed my life

  • @ithegameri3568
    @ithegameri3568 Год назад +8

    Imagine making a miniature mistake in one of those 472 hour runs that lead you to having to scrap the run

    • @ireallydontknowifiamhonest
      @ireallydontknowifiamhonest Год назад +2

      Why would you scrap it though if it’s the first one to exist, there is no deadline, besides it’s low%, not a speedrun

    • @connor_vrz
      @connor_vrz Год назад +7

      @@ireallydontknowifiamhonest a low% is the type of speedrun in this scenario

    • @ireallydontknowifiamhonest
      @ireallydontknowifiamhonest Год назад +1

      @@connor_vrz i suppose that makes sense

    • @vividescence
      @vividescence Год назад +4

      In context, the minimum grabs RTA run does not count grabs for any non-completion of a room. So if you have to grab in the start of a room, then die near the end of the room, as long as you dont 'save' the grab by room transitioning, it doesnt count. This ruleset comes from a similar challenge run that does have a leaderboard
      Edit: if you somehow room transition and mess up with a grab, rip run