Kudos for your dedication and hard work. You've indeed help changed the game and inspired many. Thanks. But I think the final piece of the puzzle is getting high-quality video to mocap cleanup. It's all good we have video to mocap but it's mostly unusable(without a lot of cleanup). Please, would you be so kind as to look into a workflow for plask mocap to cascadeur cleanup. Thanks.
I have it on my list, but there are other things that I would like to work on and my time is very limited :) I would also like to work on Cascadeur plugins that can help with mocap data cleanup (like motion path smoothing and keyframe reduction)
@@AronNemeth95 I can only imagine how crammed your schedule must be. I am absolutely thrilled about your projects and I genuinely wish to offer my support. It's one of those initiatives that truly ignites my passion. Unfortunately, I am unable to provide financial assistance at this time, which I genuinely regret. For now, I'll keep sending positive energy your way.
I didn't test it that much but 16:9 worked perfectly both with vertical and horizontal videos or images. The other images I tried and failed were more like 4:3 or 5:6 I believe.
sup idk if u gonna read this but i have lot of issues with the hips in cascadeur ... my animation are not bad but i always get some bug with it ... do u have some tips to share ?
It's hard to say without knowing what kind of issues do you have with it. I would suggest to study your refference and try to identify the hip position in each key poses. It is quite hard to get the hip tilt/twist and rotation right so you might just need to practice and it will get better.
It will be a bit difficult, because only ARM models are supported so I can't really hack it on a VM. But I think the only difference is the folder structure so I might not even need to run Cascadeur :D
@@AronNemeth95 yeah I can't see much changing maybe some other formatting aside from the folder structure. You probably should get someone who has an apple device to debug.
@@ToonTinPLY There are already free and paid addons that can do it. But since there is not a standard rig for Blender, it can never be a general solution I think.
Those additions seems so great! The image to pose and the control picker looks like it might save a lot of time, thanks for covering all of that!
Kudos for your dedication and hard work. You've indeed help changed the game and inspired many. Thanks. But I think the final piece of the puzzle is getting high-quality video to mocap cleanup. It's all good we have video to mocap but it's mostly unusable(without a lot of cleanup). Please, would you be so kind as to look into a workflow for plask mocap to cascadeur cleanup. Thanks.
I have it on my list, but there are other things that I would like to work on and my time is very limited :)
I would also like to work on Cascadeur plugins that can help with mocap data cleanup (like motion path smoothing and keyframe reduction)
@@AronNemeth95 I can only imagine how crammed your schedule must be. I am absolutely thrilled about your projects and I genuinely wish to offer my support. It's one of those initiatives that truly ignites my passion. Unfortunately, I am unable to provide financial assistance at this time, which I genuinely regret. For now, I'll keep sending positive energy your way.
This Ai mocap looks better than Rokoko video…
Thanks for the video 🙏
Please provide more detailed instructions in the mocap video section
Can you import video reference or image reference on the lite or standard version. Most likely going to get the pro version
Importing reference should work in the free version too)
@@AronNemeth95 thanks very much gonna try it out
Good video ,pls what is the correct aspect ration ( 4:10
I didn't test it that much but 16:9 worked perfectly both with vertical and horizontal videos or images. The other images I tried and failed were more like 4:3 or 5:6 I believe.
how the heck do we update cascadeur?
sup idk if u gonna read this but i have lot of issues with the hips in cascadeur ... my animation are not bad but i always get some bug with it ... do u have some tips to share ?
It's hard to say without knowing what kind of issues do you have with it. I would suggest to study your refference and try to identify the hip position in each key poses. It is quite hard to get the hip tilt/twist and rotation right so you might just need to practice and it will get better.
Yay we got Mac os release as well 🎉
Just need that addon support 😅
Omg thanks 🙏 I missed that…. I was waiting for so long.
It will be a bit difficult, because only ARM models are supported so I can't really hack it on a VM. But I think the only difference is the folder structure so I might not even need to run Cascadeur :D
@@IamSH1VA forgot to mention it's apple silicon only just heads up
@@AronNemeth95 yeah I can't see much changing maybe some other formatting aside from the folder structure. You probably should get someone who has an apple device to debug.
@@Nyubug Thanks for mentioning, I got M1 so no worries for me…
Bro big fan. Please 🥺 can you make this topic video - Blender Video reference mocap addon.
Thanks
What do you exactly mean by it?
@@AronNemeth95 like cascuder
@@ToonTinPLY There are already free and paid addons that can do it. But since there is not a standard rig for Blender, it can never be a general solution I think.
Almost ASMR...