The Cloud Giant Build: A Tricksy Barbarian Rogue Multiclass | D&D 5e
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- Опубликовано: 19 авг 2024
- The Cloud Giant is a D&D 5e character build focused on emulating a cloud giant in their tricksy behavior as well as their overwhelming physical strength. This build utilizes the Ancestral Guardians Barbarian along with the Arcane Trickster Rogue to accomplish this. This build also introduces the Strike of the Giant's and Guild of the Cloud Giants feats and uses them to the fullest.
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#dnd #dungeonsanddragons #5e #dms #dnd5e #dndbarbarian #dndrogue #rogue #barbarian #multiclass #characterbuild #charactercreation #flavorbuild #giants
Just a note to remember, unless you also take the hide action, the enemies will still know where you are when you are invisible. They would have disadvantage to attack you, and you would have advantage on your attacks, but through sounds you make and footprints you leave the enemies will still know exactly where you are. So the enemies will probably, especially if they already have disadvantage to attack your allies through the barb subclass, just choose to attack you
Since you have the prerequisite spellcasting feature from arcane trickster, I would take eldritch adept for either Misty Visions or Mask of Many Faces for at will silent image or disguise self, increases the mileage of your spellcasting since the AT's casting progression is so slow [only have 3 level 1 slots per long rest until level 7].
Alternatively, if you can squeeze in 13 charisma, warlock 2 or 3 could be good for additional slots and taking both of these invocations. Since you DC is low, great old one might be the most useful for free telepathy, celestial for a couple of heals or undead for form of dread's fear immunity.
Seems like a very powerful build for this channel. I love it.
Using invisibility for a reaction attack is awesome. I used the firbolg as a Echo Knight. Sentinel feat Baby! I had The use of presidentation use it in a way to confuse the combatant In thinking I had left the area.
Very unique way of using prestidigitation!
@@collinw9792 in this campaign we spent most of it outdoors so I would make a path of leaves rustle.
Great idea, would love it if you'd cover other giants als well. I'd be interesting how the other gisnt types would play out
I absolutely LOVE this character build! It combines some of my favorite features of a combat forward character with very decent out of combat utility.
One thing I would add is that the second Expertise should go to Athletics, so that if you are ever in the need to grapple or knock someone prone/back you are doing so with advantage AND expertise.
I like this since I just debuted a Giff Rogue/Barbarian in my current campaign. Good ideas!
I would definitely sacrifice 3 rogue lvls for a rune knight dip. And probably soul knife, swashbuckler or phantom rogue as I enjoy their features more. If I pick phantom however I might ditch the runeknight lvls to reach rogue 13, 6 barbarian and 1 lvl of undead warlock, because it's fun to fear them teleport away and they can't approach.
Wild magic slaps good too
You could also use the Goliath from the onednd playtest, it can trade in the Stone’s Endurance for a ba teleport and also get big sometimes starting at 5th level
Just found your channel a week ago and I really enjoy your builds. Best so far is the shadow ronin. The theme is awesome.
Such a fun build!!!
Personally, I would focus on Strength, then Charisma, then Constitution, put 5-8 levels into Rune Knight, depending on the level of the campaign, and then have the rest go into College of Whispers Bard. The Rune Knight Cloud Rune gives advantage on Sleight of Hand and Deception checks, plus the ability to redirect incoming attacks to have them hit someone else. And Bard has a ton of trickster-y spells, plus Whispers gives the ability to do a kind of psychic Sneak Attack and an ability that allows them to impersonate people.
For the Rune Knight runes, from Fighter 3-6 the most flavorful options are probably Cloud and Stone, and then if able to get Fighter 7-8 probably add Storm, and maybe swap out Stone for Hill depending on the campaign.
Ayo why are you in my head lol just made this multi class this morning. I did Beast and Soul Knife. Your able to 4 attacks with the claws or psychic blades( their doing the same damage, just gotta make sure one is with the claws and one with the blades) plus the firblog allows you ensure sneak attack by giving up the bonus attack, plus you get to add your rage modifier, cunning actions on 40ft of movement speed, it’s kinda hard to beat that. On a rogue that’s halving damage with evasion plus at higher levels your essentially a barb that can rage and use misty step by using the blades ability
Could you explain how you're reliably getting 4 attacks per turn?
@@collinw9792 Sure so the beast Barb claws give you an extra attack per turn if you use it. Then Barbs get real extra attack at 5th then Soul Blade allows you to both attack with strength and make a bonus action attack with the blades if you used them with your action.(the damage drops to a d4 from a d6 but that’s fine because you’re raging so adding that + 2 from rage makes it a d6 again.) So basically as long as your raging make one attack with your claw and one with the blades on your action and you’ll get the extra attacks
@@clintjohnson1045 ah ok, I was remembering the claw also using a bonus action, but it's just a part of the attack action
Don’t sneak attacks need to use dexterity based attack rolls? And the rage damage bonus is only for strength weapons
Sneak Attack only requires you use a weapon with the Finesse property, not Attacks made with Dex. You can use STR to make Attacks with Finesse weapons, too.
Maybe I missed it, but at what point is this build picking up the Strike of the Giants feat?
Background; giant foundling, grants it.
Oh, okay. I thought the background just allowed you to choose the feat, rather than automatically giving you a free feat.@@Miguel-bk3yo
@@dakkon74most backgrounds since Tasha's give you a free feat, it's the direction DND seems to be moving
@@collinw9792setting specidic books giving extra powers to characters backgrounds giving special powers is thing that has been around since before Tasha's. In principle these powers can't be used outside their specific settings.