I love this so much, your environment designs are so detailed and interesting! Though, it does take some time getting used to the warped perspective. I like how you’re not following the vanishing points because it stays true to what the old games did.
The final animation looks so amazing! I'm probably not the first to say that your art would look great in an actual game. Have you ever considered creating asset packs for games? You can even make a series out of creating one.
You are right about the origin of the art! I used to have that book as a kid, and on top of everything else I love about this video, seeing that cross-section again is very nostalgic!
This is fantastic. As far as what could be used in place of arrows, the Star Wars universe has what I would say are 3 suitable choices for projectiles: blasters, bowcasters and "slugthrowers." We all know Obi-Wan's opinion on blasters being that they are clumsy and random so I'd rule that out. Bowcasters are almost exclusively used by Wookies so I'd rule them out too. Slugthrowers, however, seem fitting to a degree. Slugthrowers are projectile weapons of choice for Tuskan Raiders. They are also somewhat more effective against lightsabres since the slug will melt upon contact unlike blasters which can be deflected and repelled back towards aggressors, and I feel that this would garner a little more respect from Obi-Wan. Though slugs could be still be deflected with the use of the force. Having Tuskan Raiders act as enemies in a game could allow for them to occasionally drop slugs when they are defeated. So if I had to choose a projectile it would be good old basic bullets. Overall though, I think some kind of representation of charged up special Force uses would fit Obi-Wan better. Like special moves you can store up for use against tougher enemies or bosses such as throwing the lightsabre and having it return by use of the Force, or against environmental factors such as moving large objects out of your path similar to moving a rock in the Pokémon games,
Oh awesome thanks for that breakdown! Yeah I totally agree about the blasters not quite fitting for Obi. Hadn't considered the slugthrower, that's a really interesting choice and would actually suit the stye of having a consumable type of ammo to collect - but ultimately I think you're right that the whole system would really have to revolve around force powers. It'd be interesting to see that kind of thing integrate into this style of game; both for combat and puzzles! :D
The cross section is from the first book in the series of complete locations!!! Thank you so much for this video I loved to watch this, explaining the process helped me with thinking about my own pixel art
Haha you're welcome! Now that I've got some of this initial work in place, it's probably worth exploring that remake of the actual 'Hello There' scene and/or 'Mustafar High Ground' in this style as well! :D
General Brandon! You're a Bold one. You never fail to impress. And delivered some usual excellent standard concept and creation again. High ground references have no limit, so this is a surprise to be sure - but a welcome one. Its a Prequel meme downpour. playing LTTP on SNES as a pre-teen on release is basically my member berry crack, so this cross over is giving me unlimited power!
Haha thanks bud, I know you were expecting a Kenobi vid to pop up one of these days, and I'm glad to hear it hit even harder with the LTTP tie-in ✨ And yes I'm just a simple man trying to meme my way in the universe, but clearly you are a master. I don't know if it's possible to learn this power, but I will watch your career with great interest 😄
great concept, this is basically Yoda stories. it was a top down point and click adventure in like 1997. they should have kept going along this path. I would play this for sure. great work
This is why I subscribed to this channel several months ago. Besides being a super relaxing watch for an overtaxed college student, this is one of the only channels with such simplistic yet helpful tips. The artwork is superb, as well!
Wow, I love your approach to pixel art, driven by exploration and passion. I've been following you in the past two years, each video gave me something more to bring in my journey. Thank you so much!
Oh no, your heartwarming interpretation of Obi Wan and the environments almost tricked me into being hyped for the show! I may be extremely pessimistic about that one, but I your work is as great as ever. Keep it up :^)
I'm watching this video after I saw Kenobi and I love your Zelda remix of Obi Wan! Love it that you talk a lot in over voice after you finish the project. That's how I get to learn from you, how to think as a pixel artist and stuff in-between (like color theory, blending modes etc). Keep them coming :)
Years ago for the app, Zelda Classic, I worked on creating a total conversion of the original Legend of Zelda and making it a Star Wars themed quest. The boomerangs were the force. Sword was a lightsaber obviously. I then turned that vision into several sprite sheets and vehicles I worked on for months. I somehow have lost them but I am 99% sure I still have them somewhere on a burned disc in my basement. I absolutely LOVE what you're doing here. I subscribed just from this video alone. Great work. I love everything about this. Keep up the good work!
This is so cool, the only thing that looks a bit off is when he's going up the stairs, it kinda looks like there's no height to the ledge since he's completely unaffected by the stairs
Blue Milk could be an item... like a Health or Mana Potion, probably mana... I think just making a little blue milk-carton would be cute :^) The Rebreathers in Ep1 could act like the classic "Flippers" Could collect Ingots... for crafting or trading. Maybe collect little CDs for a soundtrack/radio like the Pokegear? To play over non-Event BGM. Maybe the 3rd collectable could be Water (Moisture) you could have areas of the map slowly bleed HP... like 1-HP/sec, and could interact with the evaporators to get Water that like buffers the Tatooine heat... could even use it like an alternate currency or something. Gotta have the Link's Awakening fishing minigame!
Ooh those are fantastic ideas, perfect substitutions! Would be so cool to see all of those ideas at play; I especially love the use of the iconic Blue Milk as a sort of potion, maybe to restore the force meter 😄✨
Hey Brendan! For your CRT time shots I recommend double checking your cameras shutter speed and/or HZ setting. Depending upon where you live you may want to make sure your camera is recording 25/30fps and has a shutter speed of 1/50 or 1/60, if your based in the states you’ll also want to make sure that your camera is in a 60Hz setting which hopefully it’s defaulted to. This should help get rid of the rolling lines that you see in your background lights. You may also want to look at getting brighter lights to help match your exposure with your CRT machine, I’d recommend looking at getting the new Apature Amran 60d or 60x you can then gel these lights to keep your red and blue look but also make them brighter to help match your exposure to your CRT! Alternatively you could also look at getting a cut of ND gel, this would allow you to cut a piece to the exact dimensions of your CRT machine and darken the brightness to match your lighting! You don’t need to make sure you can see everything but any level adjustments that don’t require you to change your camera settings to much will help give you more control of your image! Frigging love the content I just wish I could play games with your art!
Honestly, you content is so well thought out and inspiring, its definitely helping me as I begin my drawing journey. You're so rigorous with your technique, and I feel like I am even getting a better idea of how to analyze reference. Basically, I am saying, thank you, and please keep going.
Oh man, that was great! I really love the style you chose & the coloring. Really makes me want an actual game of The Legend of Kenobi: A link to the Force. Outstanding work James!
I really love this top-down aesthetic! Its def inspiring some ideas for me. In an unrelated note, I saw an interesting alternate technique to traditional pixel art animation on a yt channel called aarthificial that uses LUT mapping techniques in unity. Thought it might be something you'd be interested in since it reminded me a lot of the stuff you've done in picoCAD. Keep up the awesome work dude!
The Legend of Kenobi - now that sounds like an awesome game I'd play! Kenobi sure sounds like a wonderful princess 😌 Seriously though, very cool stuff! The combat animations were a surprise to see 😁 I used to play some Star Wars games on the gameboy and the final piece here totally reminded me of that sort of stuff. Feels like something right out of that era - everything from the character/map designs, to the info panel and the room transition animation ✨
🤣 Hahaha thanks dude! Oh cool, yeah I could see something like this fitting in with the GameBoy Advance titles (which also had really neat use of space for the UI as well!); and it'd even be an appropriate period for some ~prequel-era stories ✨
This came out awesome. Love it. Both from a fan’s perspective and a graphic designer’s perspective I think you nailed it. First time I came across your channel, just subbed, can’t wait to check out the other content here.
Amazing concept as always! Really fun to see other characters in this style haha I'm also glad you got to sneak in "high ground" in the video lmao A surprise to be sure, but a welcome one 😂
This is awesome. I always like watching and listening to you work on these! It was just The Elder Scrolls III: Morrowind 20th Anniversary and it would be awesome to see you do a similar style but with the unique landscape of Vvardenfell! I have seen some pixel art done for Morrowind characters, but I know you would create something great!
Beautiful work as always! Have you considered using a game engine such as Unity to create this gameplay animations? These are relatively simple to make and I think it could speed up your process immensely, since you wouldn't have to animate everything by hand. Plus you could even use some post-processing effects if you wanted.
You know... I always wondered why they never actually did a LTTP style Star Wars game? We got endless shooters, FPS, and god knows how many flying sims, but we NEVER got something like this which is what I wanted so badly as a kid. So hey, thanks for making me remember a dream I had as a kid and this was awesome
I love it. I think the bacta works great. If you were to change it, though, it's probably just change up the color slightly and have it be cells for a blaster. Obi-Wan may not care for blasters, but it works too well.
Thanks! Yeah that'd be a nice implementation; it would be pretty fun to fire a little blaster in this style of game - maybe there'd even be room for another character it could suit - will have to see what the series brings! :D
A high ground, you say? That DOES sound advantageous.
Great work, love this!
General Eggleston, you are a bold one! Thank you so much! 😁👍
An elegant animation from a more civilised age
Before the dark times. Before the 3D era.
@@jamesgravil9162 idk, OOT is amazing. and while many after it kinda sucked, BotW was a pretty damn good comeback.
@@jamesgravil9162 You fought in the Pixel Wars!?
@@IAmBael Yes. I was once a SEGA knight, the same as your father.
Let's start a petition to make this game a reality. Seriously, I would play the heck out of this if it was released.
I'd so make this in godot if I weren't absolute trash at art, this could be a banger of a game
I'd pay for that
I’m still waiting:(
I love this so much, your environment designs are so detailed and interesting! Though, it does take some time getting used to the warped perspective. I like how you’re not following the vanishing points because it stays true to what the old games did.
I looked up vanishing point to see what you were talking about and I still don't understand. 😟
@@UncleUncleRj its the point where the perspective lines meet in perspective grids.
@@dazzlingburritoes5693 oh
The final animation looks so amazing! I'm probably not the first to say that your art would look great in an actual game. Have you ever considered creating asset packs for games? You can even make a series out of creating one.
It just looks so good on the CRT, love everything about this. 👍
You are right about the origin of the art! I used to have that book as a kid, and on top of everything else I love about this video, seeing that cross-section again is very nostalgic!
Ah happy to hear, thanks for confirming! Gonna have to pick one of those up at some point; it was fun to look over and an amazing reference :D
4:44 the fact you made that joke so seriously and didn't even acknowledge it killed me 😂
Wow! Amazing work! Educational, inspiring and really entertaining to watch.
This is fantastic.
As far as what could be used in place of arrows, the Star Wars universe has what I would say are 3 suitable choices for projectiles: blasters, bowcasters and "slugthrowers." We all know Obi-Wan's opinion on blasters being that they are clumsy and random so I'd rule that out. Bowcasters are almost exclusively used by Wookies so I'd rule them out too. Slugthrowers, however, seem fitting to a degree.
Slugthrowers are projectile weapons of choice for Tuskan Raiders. They are also somewhat more effective against lightsabres since the slug will melt upon contact unlike blasters which can be deflected and repelled back towards aggressors, and I feel that this would garner a little more respect from Obi-Wan. Though slugs could be still be deflected with the use of the force.
Having Tuskan Raiders act as enemies in a game could allow for them to occasionally drop slugs when they are defeated.
So if I had to choose a projectile it would be good old basic bullets.
Overall though, I think some kind of representation of charged up special Force uses would fit Obi-Wan better. Like special moves you can store up for use against tougher enemies or bosses such as throwing the lightsabre and having it return by use of the Force, or against environmental factors such as moving large objects out of your path similar to moving a rock in the Pokémon games,
Oh awesome thanks for that breakdown! Yeah I totally agree about the blasters not quite fitting for Obi. Hadn't considered the slugthrower, that's a really interesting choice and would actually suit the stye of having a consumable type of ammo to collect - but ultimately I think you're right that the whole system would really have to revolve around force powers. It'd be interesting to see that kind of thing integrate into this style of game; both for combat and puzzles! :D
@@BJGpixel Obi-wan did use a blaster to defeat General Grievous, tho. It was just "so uncivilized" of him.
obi wan with a gun...i need this
@@mobgabriel1767 I seem to recall him using a blaster in episode 2. Regardless, I would play this if it were a game.
@@matthewcrockett288 not a blaster a gun
Love this idea! The sprite it's so clean and clear, really great job
Beautiful art as always! This was cool to watch unfold. I did not expect the pot breaking animation. That was a joy.
The cross section is from the first book in the series of complete locations!!! Thank you so much for this video I loved to watch this, explaining the process helped me with thinking about my own pixel art
This video's giving me PTSD flashbacks of the "Yoda Stories" game from the 90's. XD
Great job though, i'd love to play that version! :D
I've been waiting for this special 'Hello There' for months! Thanks Brandon for finally doing it
Haha you're welcome! Now that I've got some of this initial work in place, it's probably worth exploring that remake of the actual 'Hello There' scene and/or 'Mustafar High Ground' in this style as well! :D
That would definetly be a fine addition to your collection! :D
General Brandon! You're a Bold one. You never fail to impress. And delivered some usual excellent standard concept and creation again. High ground references have no limit, so this is a surprise to be sure - but a welcome one. Its a Prequel meme downpour. playing LTTP on SNES as a pre-teen on release is basically my member berry crack, so this cross over is giving me unlimited power!
Haha thanks bud, I know you were expecting a Kenobi vid to pop up one of these days, and I'm glad to hear it hit even harder with the LTTP tie-in ✨ And yes I'm just a simple man trying to meme my way in the universe, but clearly you are a master. I don't know if it's possible to learn this power, but I will watch your career with great interest 😄
Dan is truly a master of memery. He has many abilities some consider to be unnatural.
great concept, this is basically Yoda stories. it was a top down point and click adventure in like 1997. they should have kept going along this path. I would play this for sure. great work
This is why I subscribed to this channel several months ago. Besides being a super relaxing watch for an overtaxed college student, this is one of the only channels with such simplistic yet helpful tips. The artwork is superb, as well!
So good! I'd love to see a rom hack of link to the past.
The Legend of Obi-Wan: A link to the force
Wow, I love your approach to pixel art, driven by exploration and passion. I've been following you in the past two years, each video gave me something more to bring in my journey. Thank you so much!
Oh no, your heartwarming interpretation of Obi Wan and the environments almost tricked me into being hyped for the show! I may be extremely pessimistic about that one, but I your work is as great as ever. Keep it up :^)
I'm watching this video after I saw Kenobi and I love your Zelda remix of Obi Wan! Love it that you talk a lot in over voice after you finish the project. That's how I get to learn from you, how to think as a pixel artist and stuff in-between (like color theory, blending modes etc). Keep them coming :)
I'm so happy to see another top-down art! :O
You are amazing, keep up the amazing work
you are such a wonderful environment artist. I love everything you make, but I am always blown away by your environmental skill
Amazing, it works so well as a game, your attention to detail with the environment is always super impressive, just had to smash that jar :'D
I love the tiny detail of the screen wipe when moving between rooms!
Years ago for the app, Zelda Classic, I worked on creating a total conversion of the original Legend of Zelda and making it a Star Wars themed quest. The boomerangs were the force. Sword was a lightsaber obviously. I then turned that vision into several sprite sheets and vehicles I worked on for months. I somehow have lost them but I am 99% sure I still have them somewhere on a burned disc in my basement. I absolutely LOVE what you're doing here. I subscribed just from this video alone. Great work. I love everything about this. Keep up the good work!
Amazing! your channel is one of the coolest things I found this year. Great work
It's beautiful I've looked at this for five hours now 😻
So cool!
This is so cool, the only thing that looks a bit off is when he's going up the stairs, it kinda looks like there's no height to the ledge since he's completely unaffected by the stairs
That's kinda the same with Zelda games from the time, so accurate to the game
@@emisauce are there x axis stairs in link to the past ? I didnt think so.
@@rjmunt yeah they are ? Also link to the past isn't the only old Zelda game
I love your work and channel so much, I wish you the best. Thanks for being so inspiring and so chill at the same time.
I love this and I am not a huge star wars fan
I would 1000 buy this
Man! what a great exprience. So glad you continues to do these. I wanna go draw every time I see one of your videos.
Perfect timing! Finished A Link to the Past just yesterday when this video came out
This is amazing! I would love to see a little pixel art Grogu walking around in a Mandalorian Zelda game.
Dude, your videos are STILL the best on RUclips. I hope the algorithm lets you pop up on my front page more often again!
This is just wow. You've outdone yourself with this one!
The use of high ground is Obi-Wan appropriate. I'd love to see new Star Wars games in pixel art style. Fun doesn't age!
This is awesome, Brandon! I really love the idea and your pixel art as always amazing!
You truly are the best pixel artist I have ever witnessed. This is so beautiful I wanna cry lmao much love!
Blue Milk could be an item... like a Health or Mana Potion, probably mana... I think just making a little blue milk-carton would be cute :^)
The Rebreathers in Ep1 could act like the classic "Flippers"
Could collect Ingots... for crafting or trading.
Maybe collect little CDs for a soundtrack/radio like the Pokegear? To play over non-Event BGM.
Maybe the 3rd collectable could be Water (Moisture) you could have areas of the map slowly bleed HP... like 1-HP/sec, and could interact with the evaporators to get Water that like buffers the Tatooine heat... could even use it like an alternate currency or something.
Gotta have the Link's Awakening fishing minigame!
Ooh those are fantastic ideas, perfect substitutions! Would be so cool to see all of those ideas at play; I especially love the use of the iconic Blue Milk as a sort of potion, maybe to restore the force meter 😄✨
"A high ground if you will" I see what you did there
This would go so hard
fantastic work as always!!
Besides the amazing art obviously, you're kind of my favorite person to listen to on YT. Keep up the great work!
Hey Brendan! For your CRT time shots I recommend double checking your cameras shutter speed and/or HZ setting. Depending upon where you live you may want to make sure your camera is recording 25/30fps and has a shutter speed of 1/50 or 1/60, if your based in the states you’ll also want to make sure that your camera is in a 60Hz setting which hopefully it’s defaulted to. This should help get rid of the rolling lines that you see in your background lights.
You may also want to look at getting brighter lights to help match your exposure with your CRT machine, I’d recommend looking at getting the new Apature Amran 60d or 60x you can then gel these lights to keep your red and blue look but also make them brighter to help match your exposure to your CRT!
Alternatively you could also look at getting a cut of ND gel, this would allow you to cut a piece to the exact dimensions of your CRT machine and darken the brightness to match your lighting! You don’t need to make sure you can see everything but any level adjustments that don’t require you to change your camera settings to much will help give you more control of your image!
Frigging love the content I just wish I could play games with your art!
Man, had never watched a pixel artist's process before and if I didn't before, I got mad respect now! Beautiful presentation man
Honestly, you content is so well thought out and inspiring, its definitely helping me as I begin my drawing journey. You're so rigorous with your technique, and I feel like I am even getting a better idea of how to analyze reference. Basically, I am saying, thank you, and please keep going.
Oh man, that was great! I really love the style you chose & the coloring. Really makes me want an actual game of The Legend of Kenobi: A link to the Force. Outstanding work James!
You've inspired me to get back into creating pixel art! You're my favorite pixel artist, hands down. Keep up the amazing work, dude.
This is like actual art wow, I love this you did an amazing job
I really love this top-down aesthetic! Its def inspiring some ideas for me. In an unrelated note, I saw an interesting alternate technique to traditional pixel art animation on a yt channel called aarthificial that uses LUT mapping techniques in unity. Thought it might be something you'd be interested in since it reminded me a lot of the stuff you've done in picoCAD. Keep up the awesome work dude!
The Legend of Kenobi - now that sounds like an awesome game I'd play! Kenobi sure sounds like a wonderful princess 😌
Seriously though, very cool stuff! The combat animations were a surprise to see 😁 I used to play some Star Wars games on the gameboy and the final piece here totally reminded me of that sort of stuff. Feels like something right out of that era - everything from the character/map designs, to the info panel and the room transition animation ✨
🤣 Hahaha thanks dude! Oh cool, yeah I could see something like this fitting in with the GameBoy Advance titles (which also had really neat use of space for the UI as well!); and it'd even be an appropriate period for some ~prequel-era stories ✨
THIS IS MADNESS!!! Loved it so much! You mixed two things I love with all my heart!!
This is everything 😍❤️
those animations were excellent, thanks for including the pot break :)
Wow!! Love pixel art and you make it very pleasing to look at how its made
This is like a pixel art masterclass
Absolutely incredible!!
I never realized I NEED a Star wars zelda-like game until RIGHT NOW!!!
Looks really good! Loved the Lightsaber get animation and message!
This is incredible. Absolutely stunning.
Stellar work!!
the outcome is incredible :O
Always such great work! Love the concept too!
This. Never. Gets. Old.
I would play the heck outta this! amazing job!
We all need this as a real game, this is amazing
An Item you could have used is a force power that you coiuld cycle though like The Force unleased and Dark forces.
This came out awesome. Love it. Both from a fan’s perspective and a graphic designer’s perspective I think you nailed it. First time I came across your channel, just subbed, can’t wait to check out the other content here.
amazing job man, i reali love your work and your process
This is sick. Keep up the good work dude!
“It’s dangerous to go alone, take this lightsaber”
*You got the lightsaber*
A great idea and very well executed! Awesome video!
Impressive, most impressive.
Beautiful work 💙 Thank youfor sharing & may the force be with you 💕
This is so good!! The colors of everything turned out so nice :))
Amazing concept as always! Really fun to see other characters in this style haha I'm also glad you got to sneak in "high ground" in the video lmao A surprise to be sure, but a welcome one 😂
Your pixel art always looks great! I especially love the colors :)
Amazing 😮
Congratulations, your work is amazing👏
you should recreate more movies and series in the style of classic games like this
Brilliant work Brandon
I loved this! It made me wonder what an episode about podracing would look like...
A "high-ground" position...if you will. 🤣
This is awesome. I always like watching and listening to you work on these! It was just The Elder Scrolls III: Morrowind 20th Anniversary and it would be awesome to see you do a similar style but with the unique landscape of Vvardenfell! I have seen some pixel art done for Morrowind characters, but I know you would create something great!
Bro you should join a game creation team… you’re art is sooo good
i love this artwork
Beautiful work as always!
Have you considered using a game engine such as Unity to create this gameplay animations? These are relatively simple to make and I think it could speed up your process immensely, since you wouldn't have to animate everything by hand. Plus you could even use some post-processing effects if you wanted.
you're just tricking him into making a game out of it aren't you?
I agree
Well, might as well, it'd be amazing
Your videos will always find a way to entertain me no matter the subject :D!
I say this because star wars isnt my cappuccino
Wow, that was awesome!
You know... I always wondered why they never actually did a LTTP style Star Wars game? We got endless shooters, FPS, and god knows how many flying sims, but we NEVER got something like this which is what I wanted so badly as a kid.
So hey, thanks for making me remember a dream I had as a kid and this was awesome
Amazing! Excellent commentary as well!
Insane work
I love it. I think the bacta works great. If you were to change it, though, it's probably just change up the color slightly and have it be cells for a blaster. Obi-Wan may not care for blasters, but it works too well.
Thanks! Yeah that'd be a nice implementation; it would be pretty fun to fire a little blaster in this style of game - maybe there'd even be room for another character it could suit - will have to see what the series brings! :D
Awesome! Great idea to do grayscale first for contrast 🙂
You're a wizard. Very cool work!
This is so good. I want to play it!
you have high quality work, thanks for sharing
I would like to learn more about making pixelart in this style. Especially the Zelda Game Boy style. Also May the 4th be with you.