I feel like something a lot of creators are still neglecting/failing to consider is the differences between the perfection of their modeling program and the real world. Printing tolerances are not 0, and then adding support material makes those tolerances even larger. If you make absolutely perfect keys then a real print will NEVER line up properly and require a lot of additional post processing work. Allowing for tolerances makes the printing job so much easier and is why some creators (sadly not enough) are known for seamless connections.
Yes, I totally agree, that's why with my keys I have setup with a tolerance that takes into account supports, warping, and yes it takes that much more time to split each piece to make sure they will fit nicely without too much post work. I don't know if you watched my other video that goes over the splitting and preparing each piece for keying, cause the keyring part is the easy part of preparing the 3d model for print ruclips.net/video/kNOXG3G0Qi8/видео.htmlsi=w2LZ5MjXYI-SbEng
Couldn't agree with you both more. I have printed some other creator's seemingly perfect models, only to find that keys didn't have tolerances and easy fits end up taking so much time to sand for fitting.
@@KevinIndreland Oh man, when you are working on piece it's not a problem but when you have to sand like 10-20 pieces it just becomes annoying, That's why with my keys I made them a bit loose cause you also need to take into account that some makers like to use two-part epoxy to glue parts and you need that extra space so it doesn't spill out.
You can download the latest version of the keys IMM here oasim.com/l/3dprint-keys These are the keys that I use on a daily basis for all the sculpts that I create for my client and personal work. You can import this brush by pressing B and selecting Load mesh from the bottom of the brushes window.
One question almost beyond of the scope: is the molding process necessary for toys or we still can airbrush over the resin itself? I can't find any answer to it. But in your videos I never seen a molding step. Thanks!
Back in 2016, I used to mould and cast all my figures, but it's hard and takes too much time, and I had to decide if I wanted to get good at casting and moulding or good at sculpting and 3d printing, so I chose to drop the moulding and casting and whenever I am doing a release of 10-25 pieces I will just 3d print each piece. But when I go over that number, I hire a professional to cast those figures for me.
Yes, well plus resin is heavy and a bit stronger than 3d printed resin, but it's still breakable. As for the cost of resin, yeah it is cheaper if you cast, especially if you cast a lot. But the main part where you save time is sanding, cause if you mould and resin cast you sand your hero piece to be just perfect and then you mould that piece and each should in theory come out as clean as the hero, but it doesn't cause you need to get really good at casting and you need to buy pressure pot to make sure you don't get any air bubbles in your casts and so on.@@anarios036
@@karmieh I appreciate your response. You explained me the things in "two words" that I could't figure out by watching tons of videos. I have been sculpting for 5 years, and I have sculpted a lot of toys for other people but never mine. So got Elegoo printer, and trying to get into it since I have been obsessed with it always :). And I haven't seen anyone who does make toys in my country yet, hence a good chance
I feel like something a lot of creators are still neglecting/failing to consider is the differences between the perfection of their modeling program and the real world. Printing tolerances are not 0, and then adding support material makes those tolerances even larger. If you make absolutely perfect keys then a real print will NEVER line up properly and require a lot of additional post processing work.
Allowing for tolerances makes the printing job so much easier and is why some creators (sadly not enough) are known for seamless connections.
Yes, I totally agree, that's why with my keys I have setup with a tolerance that takes into account supports, warping, and yes it takes that much more time to split each piece to make sure they will fit nicely without too much post work. I don't know if you watched my other video that goes over the splitting and preparing each piece for keying, cause the keyring part is the easy part of preparing the 3d model for print ruclips.net/video/kNOXG3G0Qi8/видео.htmlsi=w2LZ5MjXYI-SbEng
Couldn't agree with you both more.
I have printed some other creator's seemingly perfect models, only to find that keys didn't have tolerances and easy fits end up taking so much time to sand for fitting.
@@KevinIndreland Oh man, when you are working on piece it's not a problem but when you have to sand like 10-20 pieces it just becomes annoying, That's why with my keys I made them a bit loose cause you also need to take into account that some makers like to use two-part epoxy to glue parts and you need that extra space so it doesn't spill out.
You can download the latest version of the keys IMM here oasim.com/l/3dprint-keys
These are the keys that I use on a daily basis for all the sculpts that I create for my client and personal work.
You can import this brush by pressing B and selecting Load mesh from the bottom of the brushes window.
One question almost beyond of the scope: is the molding process necessary for toys or we still can airbrush over the resin itself? I can't find any answer to it. But in your videos I never seen a molding step. Thanks!
Back in 2016, I used to mould and cast all my figures, but it's hard and takes too much time, and I had to decide if I wanted to get good at casting and moulding or good at sculpting and 3d printing, so I chose to drop the moulding and casting and whenever I am doing a release of 10-25 pieces I will just 3d print each piece. But when I go over that number, I hire a professional to cast those figures for me.
@@karmieh Oh, I see. Thank you! So it means that moulding is for saving time and resin?
Yes, well plus resin is heavy and a bit stronger than 3d printed resin, but it's still breakable. As for the cost of resin, yeah it is cheaper if you cast, especially if you cast a lot. But the main part where you save time is sanding, cause if you mould and resin cast you sand your hero piece to be just perfect and then you mould that piece and each should in theory come out as clean as the hero, but it doesn't cause you need to get really good at casting and you need to buy pressure pot to make sure you don't get any air bubbles in your casts and so on.@@anarios036
@@karmieh I appreciate your response. You explained me the things in "two words" that I could't figure out by watching tons of videos. I have been sculpting for 5 years, and I have sculpted a lot of toys for other people but never mine. So got Elegoo printer, and trying to get into it since I have been obsessed with it always :). And I haven't seen anyone who does make toys in my country yet, hence a good chance
Wishing you all the best on your journey! @@anarios036