My workflow | Quick Bust in Zbrush

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  • Опубликовано: 28 ноя 2024

Комментарии • 32

  • @HamedNabilpour
    @HamedNabilpour Год назад +4

    the idea of adding armor and hair blockouts at very early stage was very usefull for me. great job.

  • @AkbarEr
    @AkbarEr Год назад +2

    I really enjoyed this tutorial! Thanks for sharing!

  • @CharacterCentral3D
    @CharacterCentral3D Год назад +1

    Cool workflow...keep rocking 🤘

  • @KlawYana
    @KlawYana 2 дня назад

    nice

  • @farhadnojoumi
    @farhadnojoumi Год назад +2

    well done buddy

  • @dhzinck
    @dhzinck Год назад +1

    Awesome work. I always enjoy watching your progress.

  • @行-f2o
    @行-f2o Год назад +1

    这是很棒的工作,谢谢你的分享,学习了很多

  • @jahsonlion
    @jahsonlion Год назад +1

    Brilliant work....thank you for sharing.....really inspiring

  • @ghassemfarhany
    @ghassemfarhany Год назад +1

    You made my day.master😍😍😍

  • @Bio_CG
    @Bio_CG Год назад +1

    Awesome bro,

  • @drowned3795
    @drowned3795 Год назад +1

    it was great thanks for share

  • @nahomseyoum
    @nahomseyoum Год назад +1

    Great tutorial,Thx!

  • @nsemizap9084
    @nsemizap9084 2 месяца назад +2

    Man zbrush is so hard, I will keep trying though

  • @Zyclon3000
    @Zyclon3000 5 месяцев назад

    I love your videos Ali

  • @ShatterBrainz
    @ShatterBrainz 3 месяца назад

    subscription EARNED!

  • @yobased2872
    @yobased2872 Год назад +1

    Awesome job man, I love your work. Hey would you mind telling me which pack those rock alphas are from? Thanks :)

    • @AliJalali_CG
      @AliJalali_CG  Год назад

      Thanks, those are from Badking website

  • @Justwatch1930
    @Justwatch1930 10 месяцев назад +1

    Awsome 😮😮 do you retopo after sculpt?

    • @AliJalali_CG
      @AliJalali_CG  5 месяцев назад

      Yep, but this one was only a sculpt (sorry for late reply)

  • @Polygonlin
    @Polygonlin Год назад +2

    You was a bit too fast on explaining how you made the hard surface collar, could you explain it here in text so i could go point by point?

    • @AliJalali_CG
      @AliJalali_CG  Год назад

      I make masks and extract them, next remove all polys except top surface, apply some zremesher with 0.1 density. Thats a clean base mesh to extrude and make armour, you can purchase the full timelapse video normal speed from my gumroad, link in description 🙏