Amiga Demoscene: The Martini Effect by Flex (2021)

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  • Опубликовано: 26 сен 2024
  • Amiga AGA 060 demo
    platform :Amiga AGA
    type :demo
    release date :april 2021
    release party :Revision 2021
    compo : amiga demo
    ranked : 1st

Комментарии • 109

  • @oleksiilutsenko82
    @oleksiilutsenko82 2 года назад +14

    Really wonderful demo, very atmospheric. And indeed, very similar to TBL demos. I love demoscene, and was a part of ZX Spectrum and Amiga demoscene as music maker. Than time my poor A500Plus was unable to play such kind of demos, and it was really frustrating. However, now - more than 20 years later, I'm able to see this demo live on my PiMiga. Amiga rulez forever! :)

    • @Knebebelmeyer
      @Knebebelmeyer 2 года назад +1

      more than twenty years?
      dude 20 years ago, amiga was already dead! 92 to 97 was the time for Amiga!
      my brother used his modifided amiga 1200 till 2001/2!
      in a regional newspaper, a old guys sells his orginal amiga 4000, with ALL Parts for 1000$ and my brother brought it...just for "retro feeling"

    • @oleksiilutsenko82
      @oleksiilutsenko82 2 года назад +3

      @@Knebebelmeyer Hello, I'm from Ukraine, ex-USSR, and Amiga came to us much later then in rest of the world. In 90th we had economic recession, so majority of people were just unable to afford even A500.

  • @Juganawt
    @Juganawt 2 года назад +6

    That is, quite simply, incredible. Hooked from the moment the audio really kicked in at 00:30.
    What a truly amazing system the Amiga was, and what a truly amazing demoscene it still has to this day!

  • @Storm_.
    @Storm_. 3 года назад +17

    I dislike how these demos are listed as 'Amiga AGA' but they are simply not a stock Amiga with AGA.. this needs an 060? It should say Platform: Amiga AGA-060

    • @jezgomez
      @jezgomez 8 месяцев назад +1

      Still a very cool demo!

  • @TubeAtilla
    @TubeAtilla 2 года назад +5

    if it runs on original hardware, it has brilliant demos and effects. impressively beautiful

  • @REZZA2020
    @REZZA2020 4 месяца назад +1

    Nothing in the world like an Amiga Demo!

  • @Cyberstormxiii
    @Cyberstormxiii 2 года назад +6

    Color me impressed. Awesome Amazing Artwork. Graphics, Music, Code - Wonderful and Precious. One of the best i’ve seen. Transcends and Elevates Demomaking.

  • @DragonNova
    @DragonNova 3 года назад +12

    Loved the music, fits perfectly

  • @IgnusFast
    @IgnusFast 2 года назад +4

    That is one of the finest scene demos I've ever seen. The music is so muted compared to the usual bombastic fare, and the visuals are top notch! Well done.

  • @thygrrr
    @thygrrr 3 года назад +9

    Amazing rotozoomery with some great affine mapping (?) to make it so much deeper. Art direction from beyond. Amazing piece. :)

    • @xerxes-music
      @xerxes-music 3 года назад +4

      Took two years - I am sure the ppl who made it LOVE your amazing feedback ❤️❤️

  • @TheBorrelnoten
    @TheBorrelnoten 2 года назад +6

    Atari fan myself... but this is just so awesome! Love the tune, gfx, all of it!

  • @jordanscherr6699
    @jordanscherr6699 Год назад +6

    If those are Realtime models, then that's bloody impressive! Now that said, I can see how the Amiga could actually pull it off. Many of the backgrounds and more elaborate settings are either images, or images wrapped to a very basic polygonal perspective distortion. Lighting maps and and careful artistry handle the remainder. So while technically impressive, it's also leaning heavily on good old artistic talent and atmosphere too.

  • @kaydee.photos
    @kaydee.photos 3 года назад +3

    That is by far the best i've seen on an Amiga. And the music makes it a classic from the beginning.

  • @iizaakov
    @iizaakov 3 года назад +6

    WOOW amazing graphics from AMIGA...!!!!

  • @Wartenbergh
    @Wartenbergh 2 года назад +2

    What wonderful atmospheric images! And then the music... even Nicolas Jaar can be jealous of that!

  • @utvikler-no
    @utvikler-no 2 года назад +5

    Awesome demo, and to top it off with xerxes

  • @maxm17
    @maxm17 2 года назад +4

    Wow that's impressive. Great music too

  • @PatrickGoodspeed
    @PatrickGoodspeed 3 года назад +6

    This is some seriously impressive stuff!

  • @nnznikol
    @nnznikol 2 года назад +4

    very beautiful demo!

  • @OldDiabloPlayer
    @OldDiabloPlayer 3 года назад +7

    When i was young i made a moving copper bar and added a soundtracker tune, that was my skills. But seeing this? I'm out! :D
    Awesome!

    • @svenboelling5251
      @svenboelling5251 3 года назад +3

      I had my demomaker and soundtracker, but have no idea what I did back then, way too long ago, haha

    • @jezgomez
      @jezgomez 8 месяцев назад +1

      I was over the moon with myself when I got the same result as you after slaving away and hitting so many dead ends in Devpac. Then the Red Sector demomaker came along and blew my mind :)

  • @f1lupo
    @f1lupo 3 года назад +4

    ah man I always loved demos on my Amiga’s and so crazy cool to see new ones coming in every year baby! My A4000 and CS-MKIII will be playing this awesome demo non stop in my mancave❤️👍💪😎

  • @andrzejkrzeminski3270
    @andrzejkrzeminski3270 Год назад +1

    oh god how this first 1 min 35 seconds music fuckin kills me with its sublime beauty...god...i love you guys for having made it...magic....

  • @digitaldreamer8637
    @digitaldreamer8637 2 года назад +5

    Wow. Wow. Wow. How the hell was this made? Would love to see the code? The math? Sooo damn good! 😎💪🏽

    • @AmstradExin
      @AmstradExin 2 года назад +2

      The music is streamed from a large file, there's simple skyboxes, reflective effects and so on. There are code snippets in C for many of these effects floating around. Or you could just ask them.

  • @axelheld6655
    @axelheld6655 2 года назад +5

    Is this pure Paula-Sound? Stunning quality.

    • @jimbotron70
      @jimbotron70 2 года назад +3

      With a powerful enough CPU you could do software audio mixing and somehow transcend the 8 bit limit. As they say"The music routine is approximating an original 16-bit signal in chunks of 512 samples using normalized_8_bit_signal[i] x amiga_channel_volume[chunk]. This gives more bit resolution in low volume parts of the track making the output better than pure-8-bit and without the volume loss of the traditional 14-bit technique. If the best approximation would be an volume of 31.5, then amiga_channel_volume of channel 0 would be set to 30 and of channel 1 to 32 etc. Hopefully giving a next multiplier of 31.5."

  • @STriderFIN77
    @STriderFIN77 3 года назад +7

    Amigaaaga!!

    • @qettyz
      @qettyz  3 года назад +1

      Todellakin o/

    • @AmstradExin
      @AmstradExin 2 года назад

      Aaaaaaamiiiiiiiigaaaaaaaaaaa!!!

  • @GordonBraicks
    @GordonBraicks 3 года назад +7

    What a soundtrack!

    • @xerxes-music
      @xerxes-music 3 года назад +5

      Thanks 👌🥰❤️

    • @keithfulkerson
      @keithfulkerson 3 года назад +1

      @@xerxes-music how do you control stereo on the Amiga? I thought there were 4 channels total with 2 channels hard-panned to each side. Sounds awesome, btw.

    • @espenamodt403
      @espenamodt403 3 года назад +1

      @@keithfulkerson this uses a custom streaming music format and a replayer that can deliver a bit over 8 bit quality. It uses the amiga channel volume together with the original 8-bit signal to get more bits of precision on the output.

    • @jezgomez
      @jezgomez 8 месяцев назад +1

      ​@@xerxes-musicyou made the music? No wonder it's so good!

  • @derduisburger5768
    @derduisburger5768 3 года назад +4

    Diese Demo ist einfach Hammer, Kompliment

  • @monkey_see_monkey_do
    @monkey_see_monkey_do 3 года назад +4

    Can't believe it's possible...

  • @Kromproom
    @Kromproom 2 года назад +4

    This is something amazing!

  • @DarrenFlinders
    @DarrenFlinders 3 года назад +3

    Fantastic demo, love the soundtrack too!

  • @Xaymar
    @Xaymar 2 года назад +10

    This capture for some reason has audio glitches present, which aren't in the actual demo. Any plans to fix the capture and provide a high quality capture of it?

    • @LERobbo
      @LERobbo 2 года назад +1

      Was going to say the same thing....

  • @hunter141072
    @hunter141072 2 года назад +3

    Why the best technical stuff of the Amiga always remained in Demo form instead of games is one of the biggest mysteries in history. With games that looked like demos all consoles would´ve been obliterated.

    • @litjellyfish
      @litjellyfish 2 года назад +5

      It’s never been any mystery. Main reason is that the more you push them machine the older it is = no comercial value. Making a game is also a much bigger project. And last but not least. In demos you can cheat and prepare controlled best case scenarios that you can’t do in a dynamic game. Also the game have a lot bigger world with enemies etc etc that takes performance.
      Also look at some of the demo stuff made on the consoles that totally obliterate demo stuff on Amiga.

    • @hunter141072
      @hunter141072 2 года назад +4

      @@litjellyfish and them we have games like Superstardust created by a former demo group and then we can see that it is possible to do it and with the same quality of a demo. Of course when you really want to.

    • @litjellyfish
      @litjellyfish 2 года назад +2

      @@hunter141072 also super star dust was very late in Amiga life cycle. And tricks of effects using in the consoles was copied over to the Amiga.

    • @hunter141072
      @hunter141072 2 года назад +1

      @@litjellyfish The question was is it possible?? you said no, well there is a game that proves the opossite. Therefore your argument is wrong because if it was true then no demo group would´ve done anything as you argue. Also Team 17 had many members of a demo Group right?? well, there you have it. More evidence of it was possible. Why no more did it?? well, guess the mystery continues.

    • @litjellyfish
      @litjellyfish 2 года назад

      @@hunter141072 I never said it was not possible. That is your reasons. I explain WHY It’s very hard to take demo effect and turn them into a full game. So my arguments still stand very valid.
      Also your argument about stardust is odd. It do not prove anything. It has a nice effect. But that effect has been done similarly by people not in any demo scene. And as said it’s a very cheap and static effect. That takes very little performance. But a lot of memory. Which is why it’s just in this small section.
      Also I did not argue that no demo group would do games. Again that is what you yourself read into.
      I myself is from demo group. And went to do games. Many people from the demo scene went to so games (and we still did not see dem effects all over - which is due to the restrictions I described )
      Team 17 had like many companies people from scene background yes. What has that to do with your original statement? I myself worked for them a short while. And knew some of those people who made super frog alien breed etc.
      You asked why it was a mystery. That is the only question I tried to give reasons to you. And those still stand.
      It’s easier to make a small demo vs a full game. And a full game in general have more stuff to do and less space to use for optimization tricks.

  • @hasenbeck76
    @hasenbeck76 Год назад +2

    Best demo ever!
    But there are many frame drops and the sound buffer is to small, overall the whole demo is really slow…

    • @jordanscherr6699
      @jordanscherr6699 Год назад +1

      I think that's the trade the artist is making. Especially with that 3D model, texture wrapped and all!! That on the Amiga?... If that is a polygonal model, I'm not surprised the framerate tanks at all!

  • @alpharhythmofficial
    @alpharhythmofficial 3 года назад +3

    Awesome music! Awesome demo! :)

  • @movingpixeldeeler
    @movingpixeldeeler 3 года назад +2

    Very, VERY cool!!!

  • @spimfurt
    @spimfurt 3 года назад +3

    AA rot a zoom, 3d float mapping maybe? i'm impressed!

  • @overtune2005
    @overtune2005 2 года назад +2

    Wow Amiga!

  • @andyoakley6861
    @andyoakley6861 2 года назад +2

    Awesome demo!

  • @mehere3013
    @mehere3013 3 года назад +2

    Impressive

  • @tredfxman
    @tredfxman 3 года назад +1

    Imagine if Commodore would have went as big as Apple. - All the of Three Titans in One Scene...

  • @CheescakeSam
    @CheescakeSam 2 года назад +3

    Paula is simply staggering

  • @TamasKalman
    @TamasKalman 2 года назад +1

    holy moly

  • @arturolearczyk
    @arturolearczyk 2 года назад +1

    ARTUR OLEARCZYK . JAK MIŁOŚĆ DO ELEKTRONIKI 1973 .

  • @rafalkowalczyk8080
    @rafalkowalczyk8080 Год назад +3

    what m68 CPU You need to run this demo? how much RAM? any acceleration req?

  • @lurkerrekrul
    @lurkerrekrul 3 года назад +7

    No raster effects? No random shapes bouncing around? No sine-wave scrolling text? This is not a true "demo"!!!

  • @uriituw
    @uriituw 2 года назад +4

    Please tell us the CPU and RAM configuration!

  • @trrttsch
    @trrttsch 2 года назад +8

    Really beautiful artwork and music but it seems just like a pre-rendered movie with low resolution for todays standards. Some technical info would be helpful.

    • @stewpidmoney6634
      @stewpidmoney6634 2 года назад +3

      If you’re not familiar with the “demoscene” people run code on different devices, this being the amigas software. And it’s challenging due to the software restraints of itself so it’s visually awe inspiring seeing this within the memory limitations

    • @trrttsch
      @trrttsch 2 года назад +2

      @@stewpidmoney6634 This would be really impressive (I'd say impossible) on a stock A1200 but I guess that's not the case. It only states AGA but is it 060 or PPC with 128MB RAM?

    • @AmstradExin
      @AmstradExin 2 года назад +1

      @@trrttsch I don't think there are that many PPC/AGA demos, since there are multiple PPC Amigas with no AGA but only 2 PPC Classic amiga accelerators.

  • @rafalkowalczyk5027
    @rafalkowalczyk5027 2 года назад +2

    very impressive, what are min reqs (RAM/CPU)?

    • @AmstradExin
      @AmstradExin 2 года назад +2

      64MB Fast Ram, 060. Judging the files are over 34MB.

  • @theopenrift
    @theopenrift 2 года назад +4

    So you mean to tell me that this demo will run in real time on an Amiga??

    • @sigurdurf
      @sigurdurf 2 года назад +1

      Not stock Amiga, this demo is running on an AGA Amiga with a 68060 accelerator at 50-100 MHz speed.

    • @hm09235nd
      @hm09235nd 2 года назад

      When did the military get smartphones?

  • @artofwebdesign
    @artofwebdesign 3 года назад +1

    Just wondering.... Is this in real time calculated ? Or like a movie, mapped in memory...

    • @rvounik
      @rvounik 3 года назад +4

      it is supposed to be realtime, though quite often demo routines contain pre-calculated bits and other tricks to save cpu time.

  • @BikeNutt1970
    @BikeNutt1970 2 года назад

    0:46 Om nom nom?

  • @markusjuenemann
    @markusjuenemann 2 года назад +1

    Gehe sound is almost too good...

  • @khelben1979
    @khelben1979 Год назад

    I used to love Amiga and I will always do so! but why insist with using so old Amiga hardware for a demo like this? It could have looked so much better on a more modern Amiga, especially since they are available now. If it was for the Amiga 500 or Amiga 1200 I can understand that, but Amiga's with 060's was never something most people had.
    I still appreciate the time and efforts that was done in making this video!

  • @pawebolter-waismann5997
    @pawebolter-waismann5997 2 года назад +3

    Will this run on my stock A1200?

  • @Corsa15DT
    @Corsa15DT 3 года назад +1

    stock 1200 or emu?

  • @graczmisiek4131
    @graczmisiek4131 2 года назад +2

    Thanks for including 1440p, now the pixels are really sharp. I'm wondering how this would look with a CRT filter ruclips.net/video/SfWSrBNs7Bc/видео.html

    • @qettyz
      @qettyz  2 года назад +3

      RUclips grants more bitrate when resolution is higher. Looks way better.

  • @Beansteak
    @Beansteak 2 года назад +2

    this is tite

  • @carlo74m
    @carlo74m 2 года назад

    I'm impressed. But I don't think this piece of art could fit into a standard a600...

    • @jacobnoergaard
      @jacobnoergaard 2 года назад +2

      Probably not, since it requires AGA...

    • @overtune2005
      @overtune2005 2 года назад +1

      A600 no but a060 yes 😁

    • @AmstradExin
      @AmstradExin 2 года назад +1

      With a Vampire V2 fitted, it would run.

  • @TrevorNunes
    @TrevorNunes 2 года назад +6

    The music amazing, worth downloading the mp3 from pouet.net , the whole demo is. Huge nostalgia for my A1200 and TBL demos back in the 90s. The audio engine though is that compressed audio stream or tracked samples? Is it realtime pitch shifting or not I need to know for the lead sound. RUclips is damaging the audio however with the heavy compression.

  • @lolita001
    @lolita001 2 года назад +1

    oh my

  • @dubbynelson
    @dubbynelson 3 года назад +1

    WOW.

  • @VentilatorGaming
    @VentilatorGaming 2 года назад +10

    Always nice to see new Amiga demoes. I watched Amiga demoes when they were new since 1980's.

  • @aero-vintage8966
    @aero-vintage8966 2 года назад +1

    Musique TOP
    Visuel Très Sympa a par le clignotement a partir de 3 minutes 59 qui dure un peut trop longtemps plus 15 secondes environ et qui fait mal aux yeux
    Vidéo regarder sur vidéoprojecteur donc encore plus gênant
    Sinon Super travail

  • @eriklee1604
    @eriklee1604 2 года назад +2

    Awesome ! Music and design !

  • @EnjoyGames_
    @EnjoyGames_ 3 года назад +1

    Reminds me of The Arbiter from Halo