Clean Slate by Conspiracy (Revision Online 2021 PC 64K Intro Compo)

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  • Опубликовано: 15 дек 2024

Комментарии • 85

  • @SirSilicon
    @SirSilicon 3 года назад +142

    Just a quick reminder that Call of Duty: Modern Warfare has an installation size of 231GB

    • @dumpmuch
      @dumpmuch 2 года назад +11

      Lazy developers, Burnout Paradise was such a beatiful game and was just 8 GB and also runs fine on a core 2 cpu with 2 gb of ram

    • @ConspiracyHu
      @ConspiracyHu Год назад +7

      It's not about lazy developers, it's about donuts and arrows being easier to synthesize than cars and people.

    • @radfahranfänger
      @radfahranfänger 9 месяцев назад

      right. and cod is less fun.

    • @protonjinx
      @protonjinx 7 месяцев назад +1

      @@ConspiracyHu its not about the models, its the textures and bumpmaps, etc.

  • @jjrcop
    @jjrcop 2 года назад +56

    First off, a lossless full screen screenshot of this demo can't possibly fit in 64KB, and second, it inflates to over 920MB when running. Just unreal the skill these guys have!

  • @martindrake37
    @martindrake37 Год назад +10

    I come back here every now and then just to get into the mood of this masterpiece - and listen to this marvellous tune

  • @theamigashow9506
    @theamigashow9506 3 года назад +26

    Absolutely insane. How?! Absolutely amazing, beautiful too.

  • @IRDeady
    @IRDeady 2 года назад +6

    This video held my cats attention.

  • @englishwithphil42
    @englishwithphil42 2 года назад +14

    This is mindblowing. I thought 64K demos have reached their peak, but this just never ends... Epic!

    • @martinschonemann264
      @martinschonemann264 2 года назад +1

      because the algo never end and new coming up ,but the economic is for more data and not for crunched algo because they are to lame for realtime thats the reason why we have so much data.

  • @Kevin-jb2pv
    @Kevin-jb2pv 3 года назад +12

    The Amiga ball is a nice touch.

  • @tornaxo7274
    @tornaxo7274 Год назад +2

    Holy crap. This looks gorgeous! I could use each section as my wallpaper!

  • @elliottek5049
    @elliottek5049 3 года назад +11

    Very cool. That looks like an insane amount of work. Congrats

  • @lambdacore1337
    @lambdacore1337 3 года назад +19

    An absolute masterpiece. Love it :-)

  • @JustWasted3HoursHere
    @JustWasted3HoursHere 3 года назад +22

    Hard to believe that even the music could fit into 64k. Thank goodness for procedural music! I remember a music player for the Amiga years ago that exclusively used procedurally generated music (no samples) and most tunes were under 5k, and they sounded great too! Anyway, impressive demo!

    • @riccardoiovenitti8688
      @riccardoiovenitti8688 2 года назад +2

      Oh yeah the SoundMon on Amiga500 and AHX files on KS2.0 used mainly for chiptues!

  • @KugleeKuglee
    @KugleeKuglee 3 года назад +6

    I would like to know what make people to add dislike for this masterpiece...

  • @TheGraphix71
    @TheGraphix71 2 года назад +2

    Ich weiß gar nicht, was ich dazu sagen soll, einfach nur großartig!

  • @ArtemAstafyev
    @ArtemAstafyev 9 месяцев назад

    It's amazing. I don't have another words to describe my feelings. Noting to compare to. Just fantastic

  • @ecs-p3196
    @ecs-p3196 Год назад +2

    Absolutely amazing. Having such a hard time getting my feet off the ground. I can't seem to get splines, tangents and curves done very well. I feel like you can build to the point of having some kind of reusable solution. Maybe you don't use them at all! damn! no worries, I'll keep at it!

  • @JosephMcChristmas
    @JosephMcChristmas 3 года назад +6

    Very nice! Packed an insane amount of content in too :)

  • @bswierko
    @bswierko 2 года назад +2

    So much 3D objects 😲 and the music 👏 masterpiece.

  • @LordXsi
    @LordXsi 3 года назад +2

    Lighting is fantastic in this!

  • @magicmulder
    @magicmulder Месяц назад

    The most impressive part of fitting this into 64 KB is that this was done on a framework/engine, not hand optimized single scenes.
    Though I assume the engine is only packing into the executable what the content needs from it.

  • @tomallencn
    @tomallencn 3 года назад +4

    Absolutely insane to be able to cram that much into 64k. Jesus.

  • @elmariachi5133
    @elmariachi5133 3 года назад +28

    64K binary is the only art I believe in. getting things done with a challenge - and not complete abundance, like most so called artist do!

  • @Tigermania
    @Tigermania 2 года назад

    Clean the perfect name, what a beautiful demo.

  • @ulfinae8603
    @ulfinae8603 2 года назад

  • @chaotika693
    @chaotika693 2 года назад

    I can't believe I missed this, lovely as always!!:,)

  • @Fancy.Diffusion
    @Fancy.Diffusion Год назад

    Awesome 🥰

  • @ntgm8
    @ntgm8 Год назад

    2:23 That Future Crew reference is so clever

  • @Sumaleth
    @Sumaleth Год назад

    Absolutely killer.

  • @DarklightSpirit
    @DarklightSpirit 3 года назад +6

    Smooth and clean,
    Cool and good
    But it lacks the "fantasy" which was the case in their chaos demo idk

  • @alexander_popovic
    @alexander_popovic 4 месяца назад

    Where can I learn to do that? Amazing 🤩

  • @MrStanislav
    @MrStanislav 2 года назад +2

    Fikuśność zamknięta w plastycznej pastylce.

  • @lucky_6646
    @lucky_6646 2 года назад +1

    I just want to know, HOW?!?

  • @brostenen
    @brostenen 3 года назад

    Extremely beatifull. Good work.

  • @hi_its_jerry
    @hi_its_jerry 3 года назад

    this is insane. absolutely mental. i love it.

  • @cparoli1111
    @cparoli1111 2 года назад

    Amazing

  • @SomeRandomPiggo
    @SomeRandomPiggo Год назад

    Very impressive! Sad most of it didn't render on my machine

  • @adamk6592
    @adamk6592 Год назад +1

    So these are directX templates i think, so you don't have to store these 3d models. The music is midi, it's also needs very tiny space. But yeah 64k mindblowing.

    • @limace
      @limace Год назад +3

      the 3d models are not "3d models" more likeliky the result of complex SDF coded GLSL (or other shader lang). and the music not "midi" but also the result of code.

  • @link7link7
    @link7link7 3 года назад +4

    Where would I start if I wanted to make something like this?

    • @jimbotron70
      @jimbotron70 3 года назад +7

      like everything in life: 1% inspiration, 99% perspiration ;)
      -some talent
      -learn a programming language
      -watch lots of classics from past and present
      -put on insane amount of hard work, dedication, effort
      -go to a animation/CG school
      -use some demotool like Farbrausch's Werkkzeug
      The recipe is simple, its execution is not.

    • @jimb12312
      @jimb12312 3 года назад +4

      Learn programming and make a single dot move around on the screen.

    • @jsrodman
      @jsrodman 3 года назад +3

      Depends upon your starting point. A lot of the microdemos (64k and 4k) are done using shaders. If you already know programming, spend some time in shadertoy to both get a grip on it, and to find your creative visual style.
      If you don't know any programming, spend time with a book, or website or whatever to teach yourself the basics of graphics programming. It doesn't really matter what language or environment. Just anything that lets you move things around the screen and have fun learning will get you started.

    • @GerbenWijnja
      @GerbenWijnja 2 года назад +1

      Try to recreate the old windows screensaver with the lines bouncing off the side of the screen: ruclips.net/video/p-howMhFecQ/видео.html

    • @ConspiracyHu
      @ConspiracyHu Год назад +1

      Personally, we started by just rendering a cube on screen with OpenGL in C.

  • @swinki33
    @swinki33 3 года назад +8

    Jakie to jest dobre!
    It's impossible to pack so much content into just 64 KB
    Simply 65 536 bytes.
    Impossible is nothing (stolen from something).

  • @sator666666
    @sator666666 3 года назад

    Wow! Wow! Wow!

  • @nickdrake5611
    @nickdrake5611 2 года назад +1

    I've tried the actual executable of this demo and got nothing but the initial options dialogue, then the "loading" screen which bar gets stuck after a while of decrunching, and the music, but no more visuals at all. I tried offline and online, true Windows 8.1 and XP SP3 compatibility modes, with NVidia (by default) and Intel gfx hardware available, with no error messages nor odd behaviours. What are the required specs for this demo?

  •  3 года назад

    Very nice ! Grat

  • @dangreenman4927
    @dangreenman4927 3 года назад

    Magnificent

  • @Werbeperlen
    @Werbeperlen 3 года назад

    Wonderful!

  • @a.pic.5789
    @a.pic.5789 3 года назад +1

    Epic!

  • @darklord_ice
    @darklord_ice 2 года назад +2

    i'm wondering how they managed to get the vocal sample into the demo .. o.O

    • @jezgomez
      @jezgomez 11 месяцев назад

      Same here

  • @fredericterral973
    @fredericterral973 3 месяца назад

    That would make a nice screen saver 😅

  • @ilkerkesal1145
    @ilkerkesal1145 2 года назад

    In demo we trust!

  • @acakebread
    @acakebread 3 года назад

    really nice

  • @andreaeszterkerecsen4799
    @andreaeszterkerecsen4799 3 года назад +1

    Beautiful. But that

  • @nekokna
    @nekokna 3 года назад

    insane!

  • @p.g.6308
    @p.g.6308 3 года назад +3

    That's crazy! I do not understand! 64k only?!? Bravo!

    • @rlam95
      @rlam95 3 года назад +2

      The executable, along with all the resources (music, textures, models, and whatnot) only weights 64Kb of disk space. Impressive right?

  • @reezlaw
    @reezlaw 2 года назад

    How

  • @obsoletepowercorrupts
    @obsoletepowercorrupts 2 года назад

    1:47 TFW the BBC World News loop animation appears as the ophanim apparition in a _"most satisfying videos"_ based-pilled compilation.
    My comment has no hate in it and I do no harm. I am not appalled or afraid, boasting or envying or complaining... Just saying. Psalms23: Giving thanks and praise to the Lord and peace and love.

  • @YszapHun
    @YszapHun 3 года назад +1

    I am not so-involved in the demoscene community, but I believe only a few more years and AI-demos will be a thing. Coders in the last few yeard have realized that lighting effects, bokeh, UV mapping, and realistic, actual music-like soundtracks are a good way for boosting the overall apperance of the demo, for "cheap". I believe the next step will be AI-optimisation of the code.

  • @thinau2824
    @thinau2824 10 месяцев назад

    I hope they won....

  • @burrfoottopknot
    @burrfoottopknot 2 года назад

    In Demo we trust

  • @GegoXaren
    @GegoXaren 4 месяца назад

    Is it 64kB or 64kiB?

  • @xamanto
    @xamanto 3 года назад

    ... WHAT?!

  • @mikakorhonen5715
    @mikakorhonen5715 3 года назад +1

    I want PC demo that needs minimum of 128GB RAM to run.

    • @snakeface5652
      @snakeface5652 3 года назад +2

      Unfortunately, whoever makes that would probably make something which is bloated and doesn't truly show off what 128gb could do.

    • @mikakorhonen5715
      @mikakorhonen5715 3 года назад +1

      @@snakeface5652 Ofcourse it would be bloaded with todays standards. Code would be miniscule part of it. Rest is 3D geometry, textures and simulation data.
      Real challenge is to make it run realtime with all that data. It would be close to biggest PC games, but subject is free and/or abstract.

    • @Don-h4d
      @Don-h4d 2 года назад

      Typical dumb comment from someone trying to impress. You don't even understand what you are trying to debate about.

  • @gdplayer1035
    @gdplayer1035 2 года назад

    i refuse to believe this is 64k

  • @hannuhyvonen4227
    @hannuhyvonen4227 2 года назад

    minun musiikkia Voi kuunella Twiteristä Myös Mikseristä Sekä Facebookista.Bändin Löytyy Nimellä espoon Tallaajat Moniäänirock RUclips.

  • @richarddrenka
    @richarddrenka 2 года назад

    luck they used only 64kB, otherwise Universe got obsolete..