It's really interesting that Sangheili designed their starships after their planet's Marine life, like how we built aircraft modeled after birds. When you keep that in mind while looking at Covenant ships you start to easily see it.
Really the Fall of High Charity was vital in the crippling of future Covenant Splitters military capabilities considering that they were force to recreate their military structure again practically from scratch, and that gave Humanity the time necessary for restructuring and rebuilding.
Not necessarily, from what we know the covenant didn’t have a standing army. In fact ministries commanded their own fleets/armies and that there wasn’t even a United effort from the entire covenant for the war. Even now, you have to take into account things like how old the covenant is, if reach became the de facto military capital in only 200 years. Then what about the covenant’s worlds with 3,000+?
Sins of the Prophets is the closest thing you can get to a Halo space-combat RTS game. Not only is it an extremely lore accurate mod, its also very fun and challenging.
Halo Wars 2 was originally meant to incorporate space battles but was unfortunately scrapped. Having a Halo game be like Star Wars: Empire at War would’ve been amazing! Let’s hope that idea is still on the burner.
Honestly, still having a ship hull in modern day called "Man o'War" would be awesome. Of course, because those were the biggest ships around during the Age of Sail, most would likely think of a ship bigger than a modern day Battleship. Thing is, if you know anything about modern warships, anything bigger than a Cruiser is rather too large to create, outside a Carrier at least. Not because such a large ship wouldn't be effective, it's just too costly and too large a target to maintain in a fleet. Instead, a ship with that hull type would be one of two things; a large submarine type, or a ship smaller than a destroyer but larger than a WWII-era PT. And main armament would be likely just missiles.
Battleships are basically only good for artillery support. I suspect the same would be the case even in space battles because carrier craft have far more versatility.
@@SOULLESS_Duh The Zumwalts say otherwise, and they're just destroyers. There were like 32 planned to be built, only 3 were. If even destroyers are becoming too costly to make and maintain, a Cruiser would be more so.
Whoever built the Blisterback probably saw a hexapod walking platform and decided "you know what this needs? A jetpack" The brutes aren't dumb, but they sure aren’t subtle.
Gotta say as someone who’s been really into the lore (especially naval ships) since halo 2, I really enjoy your videos even despite already being familiar with a lot of the topics. Real glad I found your channel, keep up the good work dude 👍
The 3D printing analogy is a great way to explain the size discrepancy, because the same file can be printed in different sizes. I also love how my 3D printed Covenant ships are actually manufactured like their canon counterparts.
Honestly I wouldnt be surprised if a bunch of artisans survived and sided with the arbiter(he has by far the most legitimacy of any sangeheili faction and the Swords have all but completely destroyed the storm covenant and servants of the abiding truth(totally in the case of the former). They probably can build the big ships still but it would take a while, also likely helps that the Sangheili can always get help building big ships from the humans(who built the infinity after all). They do have at least 2-3 CAS’ we have visually confirmed, and likely more that havent been seen, having the biggest military force of all covenant remnant factions(and likely the main threat to the banished rn since the UNSC I do think is still weaker than them pre created conflict on a ship to ship count even if the new ships are equal to their covenant counterparts, and now they are definitely weaker than the swords)
These lists are really helpful. It'll be interesting to see what other forerunner and human ships are out there as there were some here I didn't know existed or even how different the various types looked side by side. Like to see if there may be more information on civilian ships too.
A ship analysis which isn’t about a warship???! What could it possibly be? Guess I’m going to have to hit that notification bell and subscribe to find out.
I bet that the ship that you were talking about, at the end of the video, was the massive colony ship "Hercules." I hope that you have enough information about this ship for a breakdown. Again, great work!
My headcanon is that the vessels that have no name were just left that way because humanity realized that spending a budget on the department that names these things while all your planets are being glassed is probably a waste of money. XD
I would imagine that they'd get more creative, you could produce one ship out of 6 interlocking parts produced in secundary forges after all, not even all the parts need to be forge-built, just make sure to make them compatible
I'm at 9:54 in the video and taking a quick break. All these names are hurting my head xD. Keep up the good work man, easily becoming one of my favourite halo loretubers
@@gammacompanymark Also, I think Moddb.c-m, and Sins of the Prophets, designates the Kewu-class as the DOS-class battleship, and the Rasus as the OSS-class. And I think a CHS-class frigate is also fanon, too?
@GammacompanyMark at 8:40 the Tarasque may be a human resemblance to an ancient Mesoamerican culture, the "Tarascos", a contemporary culture to the Aztecs whom ruled over western Mexico
I love the way the covenant and forerunners do it it’s like a rts base building game especially supreme commander and grey goo how nanobot/vonnueman machines/ or universal constructors build like out of nothing from the ground up ❤️💯
I might be wrong on this, but I believe the elefan pattern cruiser might be the one that is white and has two frontal fins rather than four, like in halo 1 and halo 2 original/anniversary, halo 1 anniversary uses the regular four fin one in the remaster though.
The Elefen-pattern battlecruiser has yet to see any visual depiction in any canon Halo source; Ken Peters (snr. writer at 343) has actively confirmed it to not be any of the CCS designs seen in the Halo games before.
@@MeddlerPropagandist14 Yeah. I'm doing sort of an alternate history of the main games, at least going from Reach to 3, while trying to stay true to lore. Like the main beats like the Fall of Reach, Discovery of Alpha Halo, The Battles on Earth, all happen as usual, but I'm changing up a lot of the minor details about HOW things happen. That way it not only still is Halo but I can put my own sort of "What If" on it.
@@jadedsilverlining9427 the funniest part is I’m doing the same exact thing just it’s 2552 and after I’ve been doing it since I was 9 (back then the story was shit) but now I’ve made very interesting changes such as adding a new faction called the meddlers and the flood returning for 1 last time Also LEGENDARY HALO RINGS bigger better 1 can destroy the entire universe made by the precursor’s
6:08 I believe the other pattern of super carrier is the Nuvaar-Pattern super carrier. While I’m not sure when or where it’s mentioned in the lore, it could be the sublime transcendence but that’s probably just the normal Sh’wada Pattern
I really enjoy your ship breakdowns is there any chance of you making a video on the brigantine? I have been interested in it since Halo 5 came out but I don't know much about except it is a carrier and an older design. Thanks and keep up the great work maybe when you start running out of ships in the Halo universe you can start branching off into other series like Mass Effect or Star Wars etc.
The Kewu-pattern battleship has been given a model by the Sins of the Prophets team. I gotta admit, it looked pretty cool. It pulls from the comic, and expands on its appearance, and I say it does live up to its classification, as it looks sleek, compact, and robust just from its looks.
In terms of Star Trek, the Covenant and the Banished must have a lot of reserve energy to print out ships since Starfleet couldn't use their Fabricators couldn't make ships simce they needed extra power to do so.
starfleet doesnt really use nano-tech all that much, in all cases where they have encountered it (a.k.a. the borg, controll, AI in general, etc) it seems to not go so well. they still use their industrial fabricators to create general things like the hull platng, hull structure beams, etc. they just assemble it manually with the help of gantrys, worker bees and even just people working on finer details in environmental suits.
The unidentified pattern of the CAS carrier is named : Esgem The elefent pattern is the ccs in Halo 1 and 2, those with 2 fins on the front, instead of 4 like the ket pattern
On the topic of classification of vehicles and equipment, for the US Military in ww2 on what determines a different variant of the Sherman Medium Tank was not due to the kind of guns or how much armor but mainly they are classified by what kind of engine they are using to determine the main variants of Sherman Tank
I just want an Empire at War style Halo (I know theres mods for EaW) with properly fleshed out ground and space combat for the human-covenant war, and adding the flood as a sort of Stellaris style crisis event
Iirc the Covenant only had 3 Supercarriers, and after they lost the first one during the attack on Reach, they deemed the carriers being too costly and decided not to build any more. Covenant's ships reminds me of the Boron ships from the X-universe, named after marine life and having very sleek designs.
That's actually a big problem I'd have with any editor, I've got to edit all of these myself because there's no way I could find an editor with enough halo lore knowledge to keep up with me.
Given how many breakdowns you have done on halo ships, and the possibility of future breakdown videos on vessels from other sci-fi universes do you think you would ever consider doing some sort of ship or faction versus/comparison? If it is not your cup of tea then i completely understand, i just thought you might be in a unique position to do so, especially since I've not seen so many of those types of videos on RUclips these days. Regardless great work on the breakdown videos and good luck with your channels.
@@thepolishtech1552 It would be great to see GammaCompanyMark cover The Expanse's ships at some point but Spacedock has already made videos on some if you can't wait
I have considered it but the issue I run into is that I have nowhere near as much knowledge on other scifi as I do Halo, so it would always be biased. Working on that though.
@@gammacompanymark That's fair enough, I believe EckhartsLadder who is mainly a star wars fan had a similar issue albeit a minor one of bias in his earlier cross universe comparison videos, in one case he even redid a halo vs star wars ship battle that he thought he was wrong on the first time so I can understand the sentiment. Perhaps if you choose that ship/faction versus videos is something you'd want to give a try, then you could start with ships/factions solely in the halo universe first to get a feel for it and see if you enjoy making that type of content. Not to step on any toes but you could consider doing a RUclips/Twitter pole or simply mention it in a video to see how much of your audience would like that sort of content but regardless thank you for taking time to respond and good luck.
The specifuc numbers in the human designations for Covenant vehicles abd weapons after the word "type" is supposed to be the year in ehich that specifuc piece of equipment was first officially encountered by the UNSC, this is why things like spirits and banshees have snaller bumbers and something like the lich has a mych higher number.
Isn't the Elefen-pattern Battlecruiser the type we see in Halo CE and Halo 2? With the same kind of pearlescent hull as the Syfon assault carrier and only two prow fins?
So, I was just thinking after the first part of this video. The existence of the assembly forges could be a bring the flood back to the forefront of the halo games. If the flood grave minds hold and retain all knowledge of who they absorb. What is stopping the grave mind between halo two and three from using the forges on high charity to create some ships and spread across the galaxy? Mabye not a main line game like infinite, but maybe a spin-off like ODST, but it focuses on an UNSC spartan fire team similar to Noble team that is specifically trained in flood out Brakes containment and neutralization of flood out brakes in the galaxy, and with a side note with Microsoft now owning ZeniMax studios you could even incorporate some of the travel system used in starfield. This team would travel planet to planet, taking out small or moderate flood outbreaks all coming to a conclusion of a major outbreak on a highly populated world and the end game being the containment of said planet.
ok. just made it to the end. the only thing i have to say. about jackle ships is this. "thats SQAAA QAAAAAA AND YOTTTANO! WAAAAAAAA!" "yattano waaa? " they just blew up. oh.
As a coilgun/gauss canon, a MAC's power comes from a variety of factors, not least of which is the length of the barrel, which can fit more powerful magnets, and a larger quantity of them. If a MAC in the traditional sense is used as a broadside canon, the ship would have to be insanely wide, and the side of the ship would make a much larger target for the enemies to fire on. Technically they do have "broadside" macs. All the turrets, the Ramparts and Helix and Bulwark point defense guns, the autocannons, those are all coilguns too, just smaller ones. They aren't really what one usually thinks of though when they think of broadside cannons, since they're turreted. I think it could be cool, but there would need to be some in-lore reason for a ship to have them.
Wow the drekar looks badass, 343 should've used that mixed with classic covenant design to make it feel like the banished are still a little reliant on old covenant tech but could become their own thing later on. And the greiver!? jesus why do they have awesome designs yet go with the lamest ones?
Good lord, Banished vessels are ugly as sin. That said, thank you very much for this video; it explains Covenant vessels far better than the Halo: Fleets book did.
Space dock did explain why alien sci fi ships look kinda boring and I actually mostly agree, all we do is make them curvery snd such which i do agree theirs a lack if creativity while some like clingon or how you spell their name in star trek has amazing designs
Why aren't there any Lego sets of a CAS class covenant supercarrier? They got star wars super star destroyers but not halo? They're so cool I want a Lego set
Covenant design patterns are weird... The Unrelenting described as a 178m long sleek ovoid with a central line while also canonically being the nearly twice as long Zanar Pattern which doesn't fit that description at all. Additionally the Zanar pattern is somehow capable of fielding a handful of Phantoms and additionally a couple Banshees in it's hangar bay... After comparing the Ru'swum and Zanar pattern the Zanar patterns interior would need to be completely hollow to give enough space for three to five Ru'swums (and that with pretty much no extra space). The Zarar pattern just doesn't make sense while also funnily enough being one of the oldest ships in the canon (FoR: Unrelenting and the 300m Cruiser pair mentioned in First Strike)...
@@PackHunter117 As an Ogoro Workshop ship it would have been made by brutes in their workshop, not out of the usual purple nanolaminate plating. I personally don't think it looks all that bad, but that's just the lores of it. The Banished has a grey and red variant that does look a little better, I didn't end up getting it into the video unfortunately. (I am gammacompanymark on my other account)
I like to think the lack of sub variant desegnations has lead to many minor prophets working logistics roles (like the one on that ship the shipmates lost his mandible) loosing their shit trying to order replacement parts from high charity "to whom it may concern, my order for 8 replacement phantom gun turrets has been delivered incorrectly for the 5th time, I have specified multiple times that the dropships awaiting parts utilize the remotely controlled plasma cannons, these are not the model equipt with door guns, please stop sending them to us, we are littarly running out of space to put them, we have trippled the numbers deployed on our perimeter defensive fortifications, sevral of out garrisons chieftains have started useing them like small arms, i even caught our engineer attempting to crudely weld 4 of them to my anti gravity chair, there are 16 more stored in my office, the desk I am comoposing this from is made from 3 of their crates stacked in a row, this is unacceptable! Please address this before we are forced to bring this discrepancy up at the next assembly forges guild meeting, we both know the punishments for misalocation of military resources, prase the higherarchs" , the prophet of stock keeping
I'll let you guys in on a secret. if you just look at enough clouds youll realize a lot of them look like covenant ships. I wouldnt be suprised if the original art was just drawing the outline of a cloud
So many covenant variants to count the covenant couldnt careless of categorizing so long as it works. Thats ignorance of to much dependence on reserve engineering advance technology for you. Unlike the humans who literally categorize almost ANYTHING thats innovation for humans.
Yep, their downfall was ultimately how sloppy they were in all things. The Prophet of Regret being able to move an entire fleet without consulting anyone is what split up their forces and brought Master Chief to Delta Halo, maybe they wouldn't have lost if they were a bit more attentive to details.
Not ignorance but an overreliance on large scale forge production. In contrast to the UNSC struggling to built the bigger quantity of ships late into the war.
It's really interesting that Sangheili designed their starships after their planet's Marine life, like how we built aircraft modeled after birds. When you keep that in mind while looking at Covenant ships you start to easily see it.
Most modern planes ain't.
@@mxcherryblue5943 A rounded body with two wings and a tail. That's a bird.
@@MikMoen what about not rounded stuff
I always thought that the battle cruiser always just looked like a giant flying elite.
@@mxcherryblue5943wdym not rounded? Its basic aeronautics pretty much every plane is designed after birds
Really the Fall of High Charity was vital in the crippling of future Covenant Splitters military capabilities considering that they were force to recreate their military structure again practically from scratch, and that gave Humanity the time necessary for restructuring and rebuilding.
Not necessarily, from what we know the covenant didn’t have a standing army. In fact ministries commanded their own fleets/armies and that there wasn’t even a United effort from the entire covenant for the war. Even now, you have to take into account things like how old the covenant is, if reach became the de facto military capital in only 200 years. Then what about the covenant’s worlds with 3,000+?
We need a game based on Halo's space battles
Sins of the Prophets is the closest thing you can get to a Halo space-combat RTS game. Not only is it an extremely lore accurate mod, its also very fun and challenging.
Halo Wars 2 was originally meant to incorporate space battles but was unfortunately scrapped.
Having a Halo game be like Star Wars: Empire at War would’ve been amazing! Let’s hope that idea is still on the burner.
Project Stardust is also good
oh that
@izzys6472 someone's making a star wars empire at war halo mod, ground and space combat
Honestly, still having a ship hull in modern day called "Man o'War" would be awesome.
Of course, because those were the biggest ships around during the Age of Sail, most would likely think of a ship bigger than a modern day Battleship. Thing is, if you know anything about modern warships, anything bigger than a Cruiser is rather too large to create, outside a Carrier at least. Not because such a large ship wouldn't be effective, it's just too costly and too large a target to maintain in a fleet.
Instead, a ship with that hull type would be one of two things; a large submarine type, or a ship smaller than a destroyer but larger than a WWII-era PT. And main armament would be likely just missiles.
Man-o-war was an extremly unspecific term that basicaly refers to any ship of the line. A 1st rate ship of the line would be the biggest.
Battleships are basically only good for artillery support. I suspect the same would be the case even in space battles because carrier craft have far more versatility.
"anthing bigger than a cruiser is too large to create" "Too costly". The united states says otherwise.
@@SOULLESS_Duh the gerald R ford?
@@SOULLESS_Duh The Zumwalts say otherwise, and they're just destroyers.
There were like 32 planned to be built, only 3 were. If even destroyers are becoming too costly to make and maintain, a Cruiser would be more so.
Whoever built the Blisterback probably saw a hexapod walking platform and decided "you know what this needs? A jetpack"
The brutes aren't dumb, but they sure aren’t subtle.
Gotta say as someone who’s been really into the lore (especially naval ships) since halo 2, I really enjoy your videos even despite already being familiar with a lot of the topics. Real glad I found your channel, keep up the good work dude 👍
Glad you like them! You're in the exact same boat I was before I started posting on here, glad I could be of service.
Omg I also like halo naval ships
As Somone 3D printing all the covenant ships, I appreciate having more history and knowledge of what ones I've missed. >:)
The 3D printing analogy is a great way to explain the size discrepancy, because the same file can be printed in different sizes. I also love how my 3D printed Covenant ships are actually manufactured like their canon counterparts.
Honestly I wouldnt be surprised if a bunch of artisans survived and sided with the arbiter(he has by far the most legitimacy of any sangeheili faction and the Swords have all but completely destroyed the storm covenant and servants of the abiding truth(totally in the case of the former). They probably can build the big ships still but it would take a while, also likely helps that the Sangheili can always get help building big ships from the humans(who built the infinity after all). They do have at least 2-3 CAS’ we have visually confirmed, and likely more that havent been seen, having the biggest military force of all covenant remnant factions(and likely the main threat to the banished rn since the UNSC I do think is still weaker than them pre created conflict on a ship to ship count even if the new ships are equal to their covenant counterparts, and now they are definitely weaker than the swords)
Can I just say that the anniversary versions of the heretic banshees are beautiful
These lists are really helpful. It'll be interesting to see what other forerunner and human ships are out there as there were some here I didn't know existed or even how different the various types looked side by side. Like to see if there may be more information on civilian ships too.
A ship analysis which isn’t about a warship???! What could it possibly be? Guess I’m going to have to hit that notification bell and subscribe to find out.
Each time bro says “Carapace” you can hear something inside him slowly reaching its breaking point
I bet that the ship that you were talking about, at the end of the video, was the massive colony ship "Hercules."
I hope that you have enough information about this ship for a breakdown. Again, great work!
Oh I thought I was the spirit of fire
There’s a unknown 33km supercarrier
Love the DSC, always happy when support ships are around.
I'm also a fan, they make the universe feel realistic and lived in, not just warships with no logistics or anything to help them out.
My headcanon is that the vessels that have no name were just left that way because humanity realized that spending a budget on the department that names these things while all your planets are being glassed is probably a waste of money. XD
you consider it a waste of money to identify your enemies ships? i would say maybe these ships weren't seen frequently on the battlefield.
I would imagine that they'd get more creative,
you could produce one ship out of 6 interlocking parts produced in secundary forges after all, not even all the parts need to be forge-built, just make sure to make them compatible
Space 3D printer go BRRRRRRR!!!
You’re killing it with these videos!
I'm at 9:54 in the video and taking a quick break. All these names are hurting my head xD.
Keep up the good work man, easily becoming one of my favourite halo loretubers
Thanks, that's good to hear. I certainly try my best, glad you're enjoying them!
We need an official sins of the prophet or battle fleet gothic like game
You are incredibly underrated, keep up the good work friend!
Thanks, will do!
@@gammacompanymark Also, I think Moddb.c-m, and Sins of the Prophets, designates the Kewu-class as the DOS-class battleship, and the Rasus as the OSS-class.
And I think a CHS-class frigate is also fanon, too?
The depth in this video has forced my hand. I’ve subscribed.
Ouch, all that ship types and mutations would have made logistics a bit of a nightmare when they didn't have a nanolathe close.
@GammacompanyMark at 8:40 the Tarasque may be a human resemblance to an ancient Mesoamerican culture, the "Tarascos", a contemporary culture to the Aztecs whom ruled over western Mexico
I love the way the covenant and forerunners do it it’s like a rts base building game especially supreme commander and grey goo how nanobot/vonnueman machines/ or universal constructors build like out of nothing from the ground up ❤️💯
I might be wrong on this, but I believe the elefan pattern cruiser might be the one that is white and has two frontal fins rather than four, like in halo 1 and halo 2 original/anniversary, halo 1 anniversary uses the regular four fin one in the remaster though.
That's the fanon explanation, but there's yet to be a canon one.
The Elefen-pattern battlecruiser has yet to see any visual depiction in any canon Halo source; Ken Peters (snr. writer at 343) has actively confirmed it to not be any of the CCS designs seen in the Halo games before.
@gammacompanymark ah okay, thanks guys i wasn't sure, that's why you're the ship breakdown expert!
This is going to be wildly helpful in my Halo story...
You making a halo story??
@@MeddlerPropagandist14 Yeah. I'm doing sort of an alternate history of the main games, at least going from Reach to 3, while trying to stay true to lore. Like the main beats like the Fall of Reach, Discovery of Alpha Halo, The Battles on Earth, all happen as usual, but I'm changing up a lot of the minor details about HOW things happen. That way it not only still is Halo but I can put my own sort of "What If" on it.
@@jadedsilverlining9427 the funniest part is I’m doing the same exact thing just it’s 2552 and after I’ve been doing it since I was 9 (back then the story was shit) but now I’ve made very interesting changes such as adding a new faction called the meddlers and the flood returning for 1 last time
Also LEGENDARY HALO RINGS bigger better 1 can destroy the entire universe made by the precursor’s
@@MeddlerPropagandist14 Damn that's pretty based
Hey Mark fan big fan of the channel, I was wondering if you plan on covering the Punic class, as well as maybe a breakdown of UNSC strike craft
Yep, those are both on the list.
6:08 I believe the other pattern of super carrier is the Nuvaar-Pattern super carrier. While I’m not sure when or where it’s mentioned in the lore, it could be the sublime transcendence but that’s probably just the normal Sh’wada Pattern
8:51 Iconic as ever.
I really enjoy your ship breakdowns is there any chance of you making a video on the brigantine? I have been interested in it since Halo 5 came out but I don't know much about except it is a carrier and an older design. Thanks and keep up the great work maybe when you start running out of ships in the Halo universe you can start branching off into other series like Mass Effect or Star Wars etc.
Can you do a lore video on how the UNSC and covenant fleet was organized?
The Kewu-pattern battleship has been given a model by the Sins of the Prophets team. I gotta admit, it looked pretty cool. It pulls from the comic, and expands on its appearance, and I say it does live up to its classification, as it looks sleek, compact, and robust just from its looks.
In terms of Star Trek, the Covenant and the Banished must have a lot of reserve energy to print out ships since Starfleet couldn't use their Fabricators couldn't make ships simce they needed extra power to do so.
starfleet doesnt really use nano-tech all that much, in all cases where they have encountered it (a.k.a. the borg, controll, AI in general, etc) it seems to not go so well. they still use their industrial fabricators to create general things like the hull platng, hull structure beams, etc.
they just assemble it manually with the help of gantrys, worker bees and even just people working on finer details in environmental suits.
I thought the elefen pattern cruiser was the one from combat evolved and 2 that only has the two front prongs instead of the 4 and is silver in color?
The unidentified pattern of the CAS carrier is named : Esgem
The elefent pattern is the ccs in Halo 1 and 2, those with 2 fins on the front, instead of 4 like the ket pattern
I saw those on Fandom, but I'm keeping to what we know to be canon
@@gammacompanymark ah ok, i thought that if was canon, sorry
The Esgem was a name created for Sins of the Prophets for the carriers seen in Halo Reach. The Elefen-pattern isn't differentiated by fins.
On the topic of classification of vehicles and equipment, for the US Military in ww2 on what determines a different variant of the Sherman Medium Tank was not due to the kind of guns or how much armor but mainly they are classified by what kind of engine they are using to determine the main variants of Sherman Tank
two words , thank you
5:21 looks like a bike seat
Dammit I'll never unsee this
I just want an Empire at War style Halo (I know theres mods for EaW) with properly fleshed out ground and space combat for the human-covenant war, and adding the flood as a sort of Stellaris style crisis event
Hey love your videos, i find your breakdowns very interesting. Would you make a video on UNSC AI’s and how they influence the halo universe
A good idea, and it is one of the many topics I plan on covering eventually.
Iirc the Covenant only had 3 Supercarriers, and after they lost the first one during the attack on Reach,
they deemed the carriers being too costly and decided not to build any more.
Covenant's ships reminds me of the Boron ships from the X-universe, named after marine life and having very sleek designs.
This pleases the tism
How many ships do the entire convent have?
I wonder if there was a design or concept made for those ungoy walkers described in the "Bad blood" book
Part 2: "Fan designs and head canon."
Editor: 💀
That's actually a big problem I'd have with any editor, I've got to edit all of these myself because there's no way I could find an editor with enough halo lore knowledge to keep up with me.
good vid
Given how many breakdowns you have done on halo ships, and the possibility of future breakdown videos on vessels from other sci-fi universes do you think you would ever consider doing some sort of ship or faction versus/comparison? If it is not your cup of tea then i completely understand, i just thought you might be in a unique position to do so, especially since I've not seen so many of those types of videos on RUclips these days. Regardless great work on the breakdown videos and good luck with your channels.
Speaking of other-universe ships, id love some breakdowns on The Expanse ships
@@thepolishtech1552 It would be great to see GammaCompanyMark cover The Expanse's ships at some point but Spacedock has already made videos on some if you can't wait
I have considered it but the issue I run into is that I have nowhere near as much knowledge on other scifi as I do Halo, so it would always be biased.
Working on that though.
@@gammacompanymark That's fair enough, I believe EckhartsLadder who is mainly a star wars fan had a similar issue albeit a minor one of bias in his earlier cross universe comparison videos, in one case he even redid a halo vs star wars ship battle that he thought he was wrong on the first time so I can understand the sentiment. Perhaps if you choose that ship/faction versus videos is something you'd want to give a try, then you could start with ships/factions solely in the halo universe first to get a feel for it and see if you enjoy making that type of content. Not to step on any toes but you could consider doing a RUclips/Twitter pole or simply mention it in a video to see how much of your audience would like that sort of content but regardless thank you for taking time to respond and good luck.
It's crazy how this man makes long videos and alien tounge twisters but not enough views and likes.
Will u do a ship breakdown on ONI ships?
Yes indeed
The specifuc numbers in the human designations for Covenant vehicles abd weapons after the word "type" is supposed to be the year in ehich that specifuc piece of equipment was first officially encountered by the UNSC, this is why things like spirits and banshees have snaller bumbers and something like the lich has a mych higher number.
CSO SUPER
I personally always liked the voidpericer and the rcs crusier
Isn't the Elefen-pattern Battlecruiser the type we see in Halo CE and Halo 2? With the same kind of pearlescent hull as the Syfon assault carrier and only two prow fins?
Take a shot everytime he says carapace
let's see, non military space fairing vessel? ... would it be "Ace of Spades" ?
So, I was just thinking after the first part of this video. The existence of the assembly forges could be a bring the flood back to the forefront of the halo games. If the flood grave minds hold and retain all knowledge of who they absorb. What is stopping the grave mind between halo two and three from using the forges on high charity to create some ships and spread across the galaxy? Mabye not a main line game like infinite, but maybe a spin-off like ODST, but it focuses on an UNSC spartan fire team similar to Noble team that is specifically trained in flood out Brakes containment and neutralization of flood out brakes in the galaxy, and with a side note with Microsoft now owning ZeniMax studios you could even incorporate some of the travel system used in starfield. This team would travel planet to planet, taking out small or moderate flood outbreaks all coming to a conclusion of a major outbreak on a highly populated world and the end game being the containment of said planet.
Sorry for any grammar error. Lol
ok. just made it to the end. the only thing i have to say. about jackle ships is this. "thats SQAAA QAAAAAA AND YOTTTANO! WAAAAAAAA!" "yattano waaa? " they just blew up. oh.
I want to see hybrid ships of sangheli and human design. It would make for an awesome and powerful ship.
Is your video background available as a wallpaper somewhere?
Wasn't there a shipyard in Silent Storm that was able to make a supercarrier?
Okay why didn't the UNSC develop a warship that could use macs to broadside? That would be devastating
As a coilgun/gauss canon, a MAC's power comes from a variety of factors, not least of which is the length of the barrel, which can fit more powerful magnets, and a larger quantity of them.
If a MAC in the traditional sense is used as a broadside canon, the ship would have to be insanely wide, and the side of the ship would make a much larger target for the enemies to fire on.
Technically they do have "broadside" macs. All the turrets, the Ramparts and Helix and Bulwark point defense guns, the autocannons, those are all coilguns too, just smaller ones. They aren't really what one usually thinks of though when they think of broadside cannons, since they're turreted.
I think it could be cool, but there would need to be some in-lore reason for a ship to have them.
@@gammacompanymarkfair enough, thanks for this
Idk but the banished produced ships Look like something between covernant and unsc disign.
Love it
New video suggestion: all UNSC firearms
Also the Granion literally looks straight outta Warframe
It actually really does.
the name even sounds like its from warframe
can you please make these books on audible so i can listen toi them while at work
Wow the drekar looks badass, 343 should've used that mixed with classic covenant design to make it feel like the banished are still a little reliant on old covenant tech but could become their own thing later on.
And the greiver!? jesus why do they have awesome designs yet go with the lamest ones?
I think the man o war ship is named after a jellyfish
Is the next ship the ace of spades or another freighter
Right on the money.
@@gammacompanymark yay
12:55 song?
Through the Trees
Through the Trees from the Halo Infinite soundtrack
@@gammacompanymark Thanks.
ive never seen someone say carapace so many times
The forerunners used design seeds
Good lord, Banished vessels are ugly as sin.
That said, thank you very much for this video; it explains Covenant vessels far better than the Halo: Fleets book did.
Space dock did explain why alien sci fi ships look kinda boring and I actually mostly agree, all we do is make them curvery snd such which i do agree theirs a lack if creativity while some like clingon or how you spell their name in star trek has amazing designs
man i just found your page like 2 days ago dude and i love it hmu if you ever want to play sins or halo at all
Why aren't there any Lego sets of a CAS class covenant supercarrier? They got star wars super star destroyers but not halo? They're so cool I want a Lego set
Mega Blocks got the rights to halo, so I don't think there will be a halo LEGO set anytime soon
how many patterns of socks do I own
9:38 SUS
All the covenant ships look like these flashlights my mom hides in her room I don’t know why she collects them or what they are
do for predator mother ships
Skyforge just released new video
Such a strange thing to comment on a different channel's RUclips video
Covenant design patterns are weird...
The Unrelenting described as a 178m long sleek ovoid with a central line while also canonically being the nearly twice as long Zanar Pattern which doesn't fit that description at all.
Additionally the Zanar pattern is somehow capable of fielding a handful of Phantoms and additionally a couple Banshees in it's hangar bay...
After comparing the Ru'swum and Zanar pattern the Zanar patterns interior would need to be completely hollow to give enough space for three to five Ru'swums (and that with pretty much no extra space).
The Zarar pattern just doesn't make sense while also funnily enough being one of the oldest ships in the canon (FoR: Unrelenting and the 300m Cruiser pair mentioned in First Strike)...
Covenant vessels look at the 40K universe and laugh. You think you’ve got a dozen patterns of the same thing? Hahaha
The Ogoro Workshop Tronto is imo the ugliest Covenant starship. Looks almost like a Star Wars ship more than a Covenant ship.
To be fair it's just meant for slamming into the side of a ship and boarding, it's just a boarding craft.
@@gammacompanymark Faur enough but why not atleast have it in indigo instead of flat grey?
@@PackHunter117 As an Ogoro Workshop ship it would have been made by brutes in their workshop, not out of the usual purple nanolaminate plating.
I personally don't think it looks all that bad, but that's just the lores of it.
The Banished has a grey and red variant that does look a little better, I didn't end up getting it into the video unfortunately. (I am gammacompanymark on my other account)
The covenant and sangheilli are still too close.
Not a military ship? The phoenix class.
Already did that one actually, as a part of my spirit of fire breakdown
I like to think the lack of sub variant desegnations has lead to many minor prophets working logistics roles (like the one on that ship the shipmates lost his mandible) loosing their shit trying to order replacement parts from high charity "to whom it may concern, my order for 8 replacement phantom gun turrets has been delivered incorrectly for the 5th time, I have specified multiple times that the dropships awaiting parts utilize the remotely controlled plasma cannons, these are not the model equipt with door guns, please stop sending them to us, we are littarly running out of space to put them, we have trippled the numbers deployed on our perimeter defensive fortifications, sevral of out garrisons chieftains have started useing them like small arms, i even caught our engineer attempting to crudely weld 4 of them to my anti gravity chair, there are 16 more stored in my office, the desk I am comoposing this from is made from 3 of their crates stacked in a row, this is unacceptable! Please address this before we are forced to bring this discrepancy up at the next assembly forges guild meeting, we both know the punishments for misalocation of military resources, prase the higherarchs" , the prophet of stock keeping
w
I see a pattern
Good one
ngl im not a fan of the whole "mutation" thing. i like the idea that they simply used the same design because it worked.
A ship thats not a ship eh....I wonder...
Not a MILITARY ship, keep in mind.
algorithm comment
I am number one!
I really don't like the 343 era ships, its a shame because a lot of work went and goes into the stuff, but man I'm just a bungie purist.
I'll let you guys in on a secret. if you just look at enough clouds youll realize a lot of them look like covenant ships. I wouldnt be suprised if the original art was just drawing the outline of a cloud
This was 13 minutes of this guy saying a bunch of silly made up words.
So many covenant variants to count the covenant couldnt careless of categorizing so long as it works. Thats ignorance of to much dependence on reserve engineering advance technology for you. Unlike the humans who literally categorize almost ANYTHING thats innovation for humans.
Yep, their downfall was ultimately how sloppy they were in all things.
The Prophet of Regret being able to move an entire fleet without consulting anyone is what split up their forces and brought Master Chief to Delta Halo, maybe they wouldn't have lost if they were a bit more attentive to details.
Not ignorance but an overreliance on large scale forge production. In contrast to the UNSC struggling to built the bigger quantity of ships late into the war.