How To Create a Walk Cycle in MotionBuilder

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  • Опубликовано: 29 дек 2024

Комментарии • 23

  • @annajasinska7722
    @annajasinska7722 Год назад +1

    Thank you!I am doing an anim test for a job and found it really helpful!Great stuff!

    • @mocappys
      @mocappys  Год назад

      Thank you! That makes me happy. It’s the reason I make the tutorials. Good luck with the anim test🤞

  • @humanbeing8598
    @humanbeing8598 3 года назад

    Best motionBuilder tutorial I've seen in youtube, straight to the point, methodical and efficient!.
    Thank you a lot.

    • @mocappys
      @mocappys  3 года назад

      Best comment I’ve seen on RUclips;) Many thanks for the kind words. Glad it helped

  • @poordragon
    @poordragon 11 месяцев назад

    Hello Simon! Thanks for the amazing tutorial! I got one weird problem, after clicking Insert Current Take, my rig becomes unmovable, I can't change anything after that. What could be the issue?
    Its like the rig is locked

  • @artbyaline
    @artbyaline 5 лет назад +3

    I usually refine the rotation while in ghost mode to have a perfect straight line during the favorable cycling phase. ex: With a trajectory set on the pelvis for the whole RAW cycles and Right-Click rotate (steering wheel) the clip for super precision and align the extremes of the pelvis sway.

    • @mocappys
      @mocappys  5 лет назад +1

      Another great technique! Thanks for sharing. I use very similar technique to align clips I’m not looping. Do you do the crazy close zoom in too?

    • @artbyaline
      @artbyaline 5 лет назад +1

      @@mocappys You bet! :)

  • @senhornicolas
    @senhornicolas 2 года назад +2

    I am finally learning how to use mobu after years. I had this tool for 3 years as part of my pipeline in my last job, but I only used it to build scenes and chose to send all data to Maya (we were given the option). Thanks to your tutorials I'm starting to get a grasp of the power of mobu by itself and becoming a better animator. THANK YOU SO MUCH. Now if I could ask a tiny little question: How on earth did you manage to get a gradient in your background? My only solution was to change the color of each camera's background and that is only for a solid color. But I can't find a way to add a gradient. How do you do it? :)

    • @mocappys
      @mocappys  2 года назад +2

      Hi Nick. Welcome to MotionBuilder after all those years:)
      The gradient BG is a texture on the camera "Back Plate". I creates a gradient fill in Photoshop and then applied to the Back Plate of the camera.
      To be honest, sometimes just the setting the "Camera Setting>Background color" to 0.6, 0.6, 0.6 works best, espcially for character with back clothing like Jess - 0.6 was the old defualt settings in MoBu

  • @JDSmith-cs5mw
    @JDSmith-cs5mw 4 года назад +1

    Thank you!

    • @mocappys
      @mocappys  4 года назад

      You’re welcome!

  • @FxmediagroupRu
    @FxmediagroupRu Год назад +1

    This is an absolute beast of a tutorial. Too bad i can't join academy at that website. Gives some weird error.

    • @mocappys
      @mocappys  Год назад

      Thank you. Beast is what I aim for :)
      Sorry about website not working for you. What error are you getting? Does this link work?
      academy.mocappys.com/p/how-to-animate-character-with-mocap

    • @FxmediagroupRu
      @FxmediagroupRu Год назад

      @@mocappys "Beast is what I aim for :)" Your mind works different. I can say it even by your replies. )) Nice. So yeah thanx! I am in. Is there any interaction included in that course? Like answwering some questions and such.

    • @mocappys
      @mocappys  Год назад

      @@FxmediagroupRu If you have questions about something covered in the video lessons, you can post them in the comments section in the lessons and I will answer them. Is that what you mean?

    • @FxmediagroupRu
      @FxmediagroupRu Год назад

      @@mocappys yes thanx. Its great. I found discussions in the example lesson.

  • @david84116
    @david84116 2 года назад

    Hi! After making 3D animations with Maya for few years, now I'm starting learning Mobu. Thanks for making these amazing tutorials! I was wondering at 9:23, why did you use "plot to control rig" there instead of "plot to skeleton"? What is the main difference and situation to use for these 2 options?

    • @mocappys
      @mocappys  Год назад +1

      Usually you "Plot to Control Rig" to edit the mocap and you "Plot to Skeleton" when you have finished editing and are ready to export the animation.

  • @frangc5575
    @frangc5575 5 лет назад +1

    How do you do to have the character in place? I see at the end of the video that you have your character on spot, no idea how can I do that :(

    • @mocappys
      @mocappys  5 лет назад

      I used “character>modifiers>in place” mode. @19:40 in the video.

  • @skullybonez4342
    @skullybonez4342 4 года назад

    I didn't find this helpful even though it like the only video I could find to get a character to walk in place. There was no how to set up the scene or any info on how to import an fbx with animation in it. I have a motion capture walk cycle that I cleaned up but want the character to walk in place. I tried following the tutorial but I didn't know how you got from one point to the other, and certain menus don't pop up for me. The lock X, Y, Z didn't work. Any advice on how to do this but with a motion capture walk cycle?

  • @jeronimocollares320
    @jeronimocollares320 4 года назад +1

    isnt a tutorial, just a 'edit' animation...