i start for honor like 3 month ago and still fun not comp game tho there is alot of easy monkey brain hero that can make you win most of the fight really good for new player and the more patch we go the more the game go toward casual player...with times go now i can parry any lights im on ps5 i can do that so you dont need 240 monitor to do that just 120 hz with low input lag tv or monitor i use tcl c745 tv
Good video, this game is an absolute gem and is objectively a better game than 90% of the mainstream games popular right now in 2023, but about what you said on games being fun when you win and not if you lose alot, thats a you problem. like bro you lose in any of the Dark Souls games alot if your new to the series but i garantee tht the majority of the people who play it or beat say they love the game because of the gameplay and how unique it is, or was when it became popular. Like bro i lose alot more than i win in For Honor but the combat is what i play it for, its 100% one of the best online Multiplayer melee games ive ever played, you should feel like a badass even when your not winning if you really love the game and if you get genuinely mad or upset over losing at a videogame you have some real life issues to deal with, because its just a game at the end of the day and your meant to enjoy the majority of the time you spend playing it, your not supposed to enjoy winning the game more than the actual game-play itself or it defeats the purpose of it being fun. take it for dark souls again i play it most of the people i know who dont like the game are the types of people who get pissed and throw their controller when they lose because they have disfunctional lives that they try to vent their stress from into gaming, all the people i know who love Dark Souls and dont care about how much they lose and keep their cool learn and beat the game faster and enjoy every second of it more. its all about. you have to enjoy and have fun with the journey more than the reward from the journey or you will be overall less satisfied and your probably not gonna appreciate the reward as much either. also i used to be the same thinking about everything from a scientific standpoint, where you view everything that gives you happiness s a hit of dopamine virtually making you an addict of a drug produced by your own body will only make you unhappy, just go about life doing what you do and stop worrying about how things will make you feel after the fact and enjoy your current existence as you are every waking second or you will never be happy with anything and your judgment on what really matters will be clouded. Man i should be a life coach or sum.🖐😆
A really MASSIVE issue is the way they deal with cheaters. There is a guy called LuckyOnHonor who is a renowned cheater on the game. He has had an ungodly amount of reports from basic players to major For Honor content creators like Havok. He as been doing this since the games release and is STILL active on the game as he has never been banned. This alone shows the report system does not work and they should of put an anti-cheat software into the game
@Jotakyy Doesn't matter what number of cheaters there are. Ubi should have a better way to catch them out. If people can make the cheats and set up tab for specifically For Honor scripts, then you know there are more cheaters than you realise and if nothing is done and word spreads the number of cheaters will only increase. The fact the dude i mentioned has been doing this since games release and is STILL able to play is just dam right wrong.
@@WaterLockser i have met like 4 scripters and most of them were on ranked + they are counterable by certain characters but yeah the lucky on honor situation is stupid, idk what ubi is doing
@Jotakyy From what I've learnt from Havok is for dodge script users characters like Warden with variable bash timings tend to catch them but the issue is you play so many folks that its easy to forget who scripts. I tend to block their account so their player icon doesn't show, so i can tell when i face a scripter next instead of trying to remember their name
I've had ubi follow through on a single report in 7 years lol 😂 ubi just doesnt take FH seriously. Idk what it's going to take to get them to acknowledge it's potential. Granted, I really don't run into cheaters like at all but the amount of Smurf accounts on that game are god damn ridiculous
for honor is a fighting game. which means that just like any other fighting game, there is a huge skill gap between new and seasoned players. in my opinion this is a good aspect because most games nowadays are made easy for new players so spending time to get good is actually worth something in for honor
Absolutely agree with this. I've never played For Honor before, but I have played some fighting games competitively in the past. There should be a reward for reaching the higher skill gap. It encourages people to go back to the game.
As much as im agree with you, i also think the learning process could be better (better tutorials, advanced tips, specific fights etc). This is a problem not just to For Honor, but also in most fighting games.
I do understand the logic in what you're saying but I think that's the thing that causes a lot of players to leave. This is a game that reached over 200k player count in its peak and it failed to capture it ever since. So it's up to Ubisoft to fix it but I doubt they care.
I've been playing this game on and off since launch and I enjoy it quite a lot. I am not sweaty good, but not terrible either, probably above average. I like that I personally never tilt while playing it since when you loose you get that you've been outplayed and it is quite clear what you could have done differently, muscle memory gets in the way a bit too often tho. It is a really enjoyable game if you like fighting games and mindgames with people. Duels is the best mode. In all honesty it is the only competitive game that I can tolerate.
i stop when muscle memory start fucking myself up, then i come back again so i suck then get good then muscle memory, then a breack and i come back ... the cycle continue on and on
Man i love going against ppl more skilled than me or 1vX, the more i get fking destroyed by ppl who play better than me the more i want to improve, more i adapt and learn their mistakes and mine, its fking insane how much i want to keep fking facing the more skilled player until i get better. Also 1vX are amazing, still remember a match i was 1v4 as a berserker, at the time i wasnt that great at parrying, but for some reason i managed to parry every attack and dodge, wasnt hit a single time and beat the fk out of the 4 guys... that shit felt amazing. Thats also one of the reason for honor felt special to me, no other fighting games have fight multiple oponents or with allies, and i love that, also getting absolutely destroyed to then wait for a new match doesnt feel good, too long of a wait time too often and u cant learn much, while for honor u just respawn and get beat till u git gud.
As a person who has sunk over 6000 hours into for honor, this video is valid. I took a couple month break recently and came back and honestly it’s been rough but I have so many memories on it to where it’s so hard to put down for too long. I used to play competitive but I don’t have the same level of patience I used to, in order to play that game that consistently at that high of a level. Plus life got in the way and now I have to work for a living. Crazy ik.
The core combat is better than what it was at launch but it's ruined entirely because of Ubisofts refusal to balance feats and new heroes. Like Year 1 Years aside from maybe Kensei and Shugoki are just hot fucking trash and their feats rub salt in the wound, some games it feels like if you play characters like Warden or PK it's just throwing matches because BP and Jiang Jun exists. It baffles me how the hell they managed to improve the combat itself with the CCU update at its core yet destroyed literally everything else surrounding it to bits and pieces which nullified the CCU update over time.
@@robertsteiner4696this sound heavily like a you problem. Especially if you actually struggle against bp and JJ feats wise while tiandi has a shield+life steal combo. The only characters these days with real balance issues are the outlander faction characters on release
He brings up valid points though. This game is incredibly anti-noob with no way to really onboard them. If you don't have friends who can teach you, you're SOL.
I think 2 quotes from my review of this game describes this game well. "It's a masochistic addictive hellscape filled with a toxic playerbase and overpowered heroes." "I literally can't stop playing, and even when I do, it's only for a few months at most. I'm like a relapsing alcoholic, I need help."
I would add that any new player should spent some time doing the full training programm and try out the different challenges that are in, especially if playing alone. This game have a steep learning curve but when you get it, it's like bicycle you'll never forget
Trial by fire my dude. People have been playing this game for 7 years, just a couple of matches doing well against the entry level players will send you to mid level players no matter what you do, I know it's a dumb meme but for new players they really do just have to get good just to play at a basic level in the game. Hell, playing against AI in PvAI Breach matches teaches you to fight players better than the actual tutorials and trials since they've drastically changed how they fight since launch.
That’s the major issue with games that have an Cult-fellowing. These cult players that plays the game for so long that they can be described as an MLG(MasterLevelGamer) or and ELG(EliteLevelGamer). Because of this NewPlayers are having a hard time trying to learn and enjoy the game. When ya have toxic assholes that spam emotes after killing is just aggravating at least. As you said it, it’s a competitive game. There will always toxic player. I for one love the game but I don’t blame others for hating it for it toxicity and skill gap. What had me stop play for a good while was the multiplayer story. I really like the campaign story. Apollyon is definitely one of my all time favorite antagonist. But the multiplayer story just got boring. It always the KnightFaction doing the main evil thing, VikingFaction was only ever being an a nuisance, and the SamuraiFaction being a reclusive, woe is me, good guys. I want more variety in the story making.
As someone Who's been playing the funny sword game for the past 2 years or so, I've been trying to not be toxic as well as staying sane. I sigh in sadness when I catch the madness slip through.
Totally agree with you at 4:10. The matchmaking of For honor is great, and concise when it comes to your skill from my experience. I had to start all of my progress again on PC after switching from PS4, and even though I had to sit in noob lobbies for a couple of matches while having the skill of someone who has over 500 hours of gameplay, after maybe 3 or 4 matches I was put in lobbies with rep 70s and overall higher skill players. Usually, most multiplayer games that have "skill based matchmaking" use your level or win/loss ratio to decipher what lobbies you'll enter, however for honor actually used your KDR and overall skill.
As someone with i don’t even know how much for honor time and a veteran since beta, I’ve seen all the flaws this game has to offer and you described them well . The only thing to add is that at the absolute highest level on pc almost everything is reactable and the game is just miserable, when u get really good at this game it’s just insane (not in a good way )
I used to like this game a lot many years ago. When they did the CCU (core combat update) it made the game too beginner friendly for my liking and it removed some skill expression. The update consisted of lowering damage across the board, removing and/or lowering stamina costs and making attacks have their indicator hidden for a third of their animation so light attack spam was being abused a lot instead of people trying to play mind games with one another. Some attacks had weird number changes that also made them completely un-viable. I was someone that played so much at the time that I fought grandmasters and could hold entire lobbies hostage consistently at the time, that was undeniably an unhealthy game-state but it's one I prefer over the future version of the game. Making the game more beginner friendly should bring in more people and it should prevent matches like the ones I consistently terrorized by acting like a raid-boss. I don't blame Ubisoft for changing the game but when I'm reminded of the game by random talk or youtube recommendations I then reminisce of the fun days I've had with the boyz.
If you could quantify enjoyability with points, where being at 0 is rage quitting and 100 is having a blast, winning in this game gives you 5 points and losing takes away 20. If you lose more than 4 times in a row very often it's a good sign to stop playing.
It would be hard to balance the match making with the majority of the players being old. Doesn't have a huge player base but the player base is pretty much ride or die. At this point, if you are new and the game interests you just keep playing. The best thing we can hope for is a sequel or a soft reboot that draws attention to the game, besides that we are just stuck with the game how it is. Devs do the best they can with small content drops and slow balancing, and even new heroes.
Games fine now but the barrier to entry is stupid high. Like there are so many minor things regarding each hero on a 20+ roster that you'd need to somehow be aware of. What makes the game great is also what keeps people from getting into it
My number 1 problem I had with For Honor was when it launched its first month, and ever since I never looked back and cared to play it. It had the worst sour taste in mouth experience from a game. And I can't remember the last game before that I played that was just as bad if not worst. That's how bad For Honor at launch was. Like people would rage quit, crash the lobby, and your experience and rewards you'd gain would disappear. And so it's like either you're stomping, and someone rage quits and deletes your progression. Or you get stomped and feel like it was a complete waste of time. I don't know how much has changed since then, but just because of that pitiful experience at launch. And this game really is a unique take on fighting games.
I have thousands of hours in For Honor. It's a love-hate, toxic relationship with dopamine hits. And yes, starting out the climb to being a better player is a manure filled pit of garbage. With that being said, its unlike any other game out there. If you're a midevil/ancient warror buff that enjoys sword action movies and documentaries about warrior and heros of the past, it's a great at giving you that sword clashing battlefield feeling. If you like the warrior esthetic, adrenaline filled anxiety riddled moments of coming out on top out of an unwinnable battle than it's for you. If you don't like to become better at the expense of losing alot, and I mean alot then maybe it isn't for you. Its like all things, it's an acquired taste. If you've never played it, I'd say give it a try, stick to the objective and try making friends that can either teach you or grow with you. The crucible of battle will mold your play style, and it's alright to die in order to get better. Good luck to all the other FH players out there and welcome to all the new warriors starting out. Don't give up after a few losses, learn from them and, like he said, do the tutorials, trials, and train for a bit before hopping into the fire.
"... it's unlike any other game out there." Chivalry 2 exists. Sure, it's much simpler all things considered, but it has roughly the same core fighting mechanics as For Honor, only with your weapon's hit box being much more important than knowing how to guardbreak. Of course, it's not a Ubisoft title, so what do I know.
A majority of the playerbase is really helpful. A number of times I've found someone maining a character I'm trying to learn and I shoot them a message asking them to give me tips and they whole ass drop everything they're doing to hop on customs with me and teach me how to be good with a character. That's so wholesome. For Honor allows for a lot of cheap and dishonourable plays, and it makes a lot of people angry. People can act toxic when they're angry, but they can also act really kindly when they're not. It really depends on the kind of players you meet just as importantly as the kind of days they've had. Some days I'm a really honorable duelist, bowing and saying good fight n shit. Other days I pick raider, emote spam and ledge people. Calling a fanbase toxic doesn't do this nuance justice I feel.
Completely agree. I would say overall for honor actually has a very good and respectful playerbase. Obviously there are some times of toxic behavior but for the most part it's very welcoming for those who are trying to learn
Althought I've never been good in For Honor back when I was actively playing it, I still admire its gameplay and its weighty combat. It is so baffling to me Ubisoft didn't implement For Honor's combat into later rpg AC games mainly Valhalla. Vikings in For Honor were very fun to play as especially Breseker.
What you mean? I finished the story on all the difficulties for that delicious steel and fashion. Also a tip for not getting upset or at least less upset is just focus on yourself no matter what. It maybe sounds stupid but just focus on yourself. Critically analyze what you're doing why you're doing it and how you can improve it. You'll find yourself getting frustrated far less and also start improving in games much faster. (speaking as someone who used to get really upset in games)
For honor was such a good game but it died for me after they did all the character and ability changes from when the game first launched if they hadn't it would still be one of my top played games today
I know the frustration level you are talking about...I get that when i play mortal kombat PvP. I bought this game years ago. think ill just hold out til the next one.
Been playing this game for... 3 to 4 years now?! Obviously I took some breaks in this mean time but with 5000+ hours or something like that I can confirm this game is a huge rollercoaster of emotions. But at the same time I love this game because of how unique it is.
I had a friend dragged me into the game, he did this little thing where he showed me the ropes and then proceded to get his other sweat friend and told me I wasnt going to play public until I beat both of them 3 times in a row at the same time. I did after months of trying 🤣 Now Im actually enjoying the game.
Such a shame the direction Ubisoft went with this game, it was initially pretty grounded in reality (per se), Knights and Samurai and Vikings looked pretty damn accurate-badass-and realistic, then they basically went the route Rainbow Six Siege did with all the absurd-cringe operators.
It's your brain that decides once you've learned all the moves it becomes speed chess. When i was at low rep's i beat so many high rep players because my brain was better than the players experience.
As a veteran player of for honor back in its golden days it was a lot of fun to just play some casual games of duel, breach and domination after a long day of work. As time passed the toxicity grew like a cancer and the content wasn't that appealing (to me at least, don't know how it is for everyone else) so I stopped playing and now looking back I'm glad I stopped but at the same time it breaks my heart seeing for honor in the state it's in
Its funny that if you go on the subreddit they're agreed the warmap is broken and factions dont bother with it This game is probably the most aggravating game ive ever played... You bump into an enemy, get a real nice combo off. They've got 1 maybe 2 hits before dead. Then they get in a good combo and kill you.... Arghh!!!! Or even worse, a teammate will turn up mid fight, giving the enemy the gank ability.... Infuriating... Especially when sometimes they'll activate it twice in one fight...
1) you suck at knowing when to play defensively 2) if you're in a team based mode you need to know how to play around your teammates. If numbnuts wants to come in and feed revenge then cool, leave the fight and go heal up. Either he wins or gets his ass beat and you can rotate out. Everyone playing had to learn this at some point
I used to love this game, and play duels all the time cuz I mostly love the 1v1 test of skill that fighting games offer. But I grew apart from this game cuz of weird developer patches where they wanted the game to be less "reactionary" and sped up a bunch of moves in the cast so unless you are sweating your balls off you can't enjoy fighting other people casually without either guessing crazy mixups and just being light spammed into unlockable/undodgable mix. Not to mention that for some reason, the devs are obsessed with making the dlc characters basically have the same moveset and boring as fuck with the same unlockable bash mix and everyone having a dodge heavy even though it doesnt fit certain characters (looking at you highlander/warlord/hitokiri) Game honestly made me unhappy playing it only check in to see if they finally make interesting dlc characters.
After almost 4000 hours on this game, one thing that I've learned is you can't get mad at it. I just laugh now. I agree it is not noob friendly, I have tried to get so many friends to get into it and only a handful have stayed. The game is like Mortal Kombat in terms of how much there is to learn and the timing of everything. It definitely takes over a year to actually have a good understanding of the game and most people don't want to commit that but those of us that have been playing since launch it's like riding a bike. I probably could play it in 10 years and still play decently.
I had moved to a different country and by doing so, had to leave my Xbox behind. Meaning I’ll be having an extended break from For Honor and it’s quite a nice change of pace. I still keep up to date with the happenings by watching For Honor RUclipsrs like Raven Knight and SolidSol. When it comes to this game, all you really have to do is take breaks every once in a while. For me, when I didn’t feel like For Honor, I’d play Halo campaigns or Klonoa. Destress with some chill single player games.
I've sunk thousands of hours into the game and played since the beta till now, I gotta say the game is in a solid spot. It's hay day is long past and that's clear but the dev team has consistently worked on a game that from all I can tell has relatively low player counts and is quite old at this point. I love the game and probably will continue to play on and off till it's either shut down or gets a sequel (unlikely).
Been playing since launch day. Imo, I think the game is in the best state it's ever been in. So many small changes over the years have added up to a completely different game from launch. I will say that those early days of the game when everyone sucked were so much fun. If they added matchmaking to the Arcade mode, made it part of the base game, and updated the campaign to reflect all the combat changes added over the years, I think that would help with the onboarding process. I will say though that it's the perfect fighting game for people that suck at fighting games (myself included). No complex button combos to memorize, just a core combat system to learn and go from there.
Kinda makes me wonder though how the minion kill animations would look like for the other characters. I actually do miss those, like I'm pretty sure Shugoki would throw minions around.
Do people still play For Honor? I have played it for long, but quit a few years ago. Now I am afraid that only the good and sweaty are left, and I will always get creamed.
@@AzzySunfire For Honor has had basically the exact same playercount since release. Around 5-7k on steam, higher when updates drop. There are definitely still a lot of bad players left.
I think the problem with for honor is quite different than what you described. I don't think having a sweaty audiance is a bad thing not at all. I have been playing since launch on and off something along of playing for 2-3 months then quitting until next year. My problem with the game is how absurdly expensive getting skins is. I do remember devs saying that you should pick 2-3 characters and they think that is what a person should play so they should be able to afford those, but if you want to get more you have to pay. I never liked this approach and always disliked how grindy it is to unlock anything. 2nd problem: New maps. We haven't had new maps as far as I am aware of for the past 2-3 years? No, I don't count maps that are only here for 2 weeks for the event and it's only a reskin of an old map. Back then when the game came out we had nem maps like every half a year. 3rd problem: Newly released heroes are op as hell and if you don't play it at the release you are missing out on easy farm. For example when apolion came out if you 4 man stacked vs her you just all died from dot then it got nerfed to the ground where it didn't even do dmg.
I tried my hardest to enjoy ESO. I subbed for months, and really tried. The animations killed it for me when you’re casting a spell but get hit. So your avatar gets laid flat on the ground but it moves at the same time. Writing was great. Music was meh.
Yea ESO is the best console MMO available. So it's definitely not dead. I'd argue it's top 10 of all console games tbh. The animations are smooth as hell, lmfao go back to wow? Wow is smooth? It's an auto aim click fest. Enjoy the RP I guess, il enjoy quick paced dynamic fights almost everywhere I go 😅 might go theory craft a warden damage tank for PvE amd PvP...
@@tomguglielmo9805 I mostly pvp on eso. And the only shit I see for the last 2 years or so is dark convergence, plaguebreak, and vd. I barely pve. Shit got boring.
Started 2 years ago and I’m very glad lol. Def you be of those games that can make ur day or break it lol But that’s what makes it so great. The polarity of it. The toxicity and even the honor moments
I have played the game off and on since release and you have a lot of good points in this video. As others have said, at its core fh is a fighting game. You will struggle to find a fighting game of the age fh is without a gargantuan skill gap between noobs and vets. Reviving a fighting game is effectivly impossible because of this and fh will likely just have a dedicated fanbase, due to its amazing niche, until ubi doesnt want to maintain it. That being said I have yet to find a game that fills me with such adrenaline as For Honor and persistence will be rewarded with unmatched competative gaming momments.
I am currently downloading this game again. I stopped playing pretty early on. I loved it until the sweat started dripping from especially Orochi players. I just couldn't deal with it. So very close to the drop of the first DLC I just had it. The game started to become so sweaty I could see it coming through my screen. I tried once again after the warlord dropped. But got my ass handed to me the next 15 games i tried. I still find that I want to play the game. but I just can't bring myself to face the sweat. I can't put in enough time to get as good so i'm hoping it's possible to have a more casual and fun time in PvE.
If this game could be summed up in some quotes, I know for sure one of them would be “HOW THE FUCK DID I NOT PARRY?!?!” Or it’d be “WHERE ARE MY TEAMMATES I NEED HELP AT C” but with a lot more swearing
I recently came back after taking a break when WM dropped. Is it just me or does parrying on xbox feel next to impossible? I feel like the indicator for parrying doesnt actually match the timing when your hit. Thats if it even works at all. Ive had moments where I've parried perfectly and thrown a heavy instead of parrying
i played this game for 6 years and my most friend memeory was with my friend being spawn camped on breech and said 'as soo nas we get out those doors the gods kill our asses' and i died laughing
I'm a pretty new player. ~ 90 hours. People seem to be exaggerating the toxicity of the game. Even watching videos of other people's experiences, compared to most other competitive games, it's nothing. Most people don't even use any chat features. BM exists in all other games, especially fighting games. Might be a hot take, but if you can't take the occasional taunt or sh!t talking, find another hobby or a single player game. Not saying it's cool for people to be like that, but it's just going to happen.
The Vanilla Game was the BEST honestly! i was a 0.2% Orochi on PS4 after the first 2 DLC characters an all the unblockable attacks, We all know what they were doing releasing OP toons an Nurfing them later after the community all purchased the hero. I Quit after the full rework of both characters i played Warden and Orochi i was very upset with the changes an I didn't like them at all.
I used to play this game a lot. Can't see much reason to return. The combat mechanics are great. But it's a house built on pvp that just doesn't have the playerbase to support it, imo.
You play long enough you start to figure out what works for you, then you start winning more. Congratulations! you are now one of the battle hardened sweaty players of For Honor 😂
I only left For Honor due to the creators not making good original armor ideas to grind for. Every armor is a cheap copy of the original.. FOR EXPAMPLE!!! Adding spikes to a armor and renaming it as a different set of armor does not mean its new or worth the grind. Updates are trash basically, fun gameplay though.
If youre not playing playing pre made dominion then theres no way not to lose your mind people rage quitting then you have bots people just leaving then you have bots people just feeding revenge etc...
9:00 They think they have. Its not good or well designed. I have 2k hours. Devs stopped caring entirely after warmonger. They don't want to make a good game, they just wanna quell the comp community that has removed everything remotely creative and fucked up the identity from corperate angles. Imagine, if you know tf2, 6's players having free reign to change the game and influence things enough to basically remove all modes but 5cp, all weapons but approved meta, and make weak classes clones of generalists, while salty furries change the artstyle to be more like snuff fanfic. That's entirely apt to what ubisoft has done and keeps doing with fh. It is bad.
I’ve played the game for a couple years and my biggest gripe about the game is that the skill based matchmaking is based on kills and that also includes bot matches
Oh Hi, whilst I've got your attention, maybe check out my review of Ash Fall? ruclips.net/video/JLfH3BUff98/видео.html&ab_channel=sawmanUK
i start for honor like 3 month ago and still fun not comp game tho there is alot of easy monkey brain hero that can make you win most of the fight really good for new player and the more patch we go the more the game go toward casual player...with times go now i can parry any lights im on ps5 i can do that so you dont need 240 monitor to do that just 120 hz with low input lag tv or monitor i use tcl c745 tv
Good video, this game is an absolute gem and is objectively a better game than 90% of the mainstream games popular right now in 2023, but about what you said on games being fun when you win and not if you lose alot, thats a you problem. like bro you lose in any of the Dark Souls games alot if your new to the series but i garantee tht the majority of the people who play it or beat say they love the game because of the gameplay and how unique it is, or was when it became popular. Like bro i lose alot more than i win in For Honor but the combat is what i play it for, its 100% one of the best online Multiplayer melee games ive ever played, you should feel like a badass even when your not winning if you really love the game and if you get genuinely mad or upset over losing at a videogame you have some real life issues to deal with, because its just a game at the end of the day and your meant to enjoy the majority of the time you spend playing it, your not supposed to enjoy winning the game more than the actual game-play itself or it defeats the purpose of it being fun. take it for dark souls again i play it most of the people i know who dont like the game are the types of people who get pissed and throw their controller when they lose because they have disfunctional lives that they try to vent their stress from into gaming, all the people i know who love Dark Souls and dont care about how much they lose and keep their cool learn and beat the game faster and enjoy every second of it more. its all about. you have to enjoy and have fun with the journey more than the reward from the journey or you will be overall less satisfied and your probably not gonna appreciate the reward as much either. also i used to be the same thinking about everything from a scientific standpoint, where you view everything that gives you happiness s a hit of dopamine virtually making you an addict of a drug produced by your own body will only make you unhappy, just go about life doing what you do and stop worrying about how things will make you feel after the fact and enjoy your current existence as you are every waking second or you will never be happy with anything and your judgment on what really matters will be clouded. Man i should be a life coach or sum.🖐😆
A really MASSIVE issue is the way they deal with cheaters. There is a guy called LuckyOnHonor who is a renowned cheater on the game. He has had an ungodly amount of reports from basic players to major For Honor content creators like Havok. He as been doing this since the games release and is STILL active on the game as he has never been banned. This alone shows the report system does not work and they should of put an anti-cheat software into the game
The amount of cheaters compared to other games is really minimal though
@Jotakyy Doesn't matter what number of cheaters there are. Ubi should have a better way to catch them out. If people can make the cheats and set up tab for specifically For Honor scripts, then you know there are more cheaters than you realise and if nothing is done and word spreads the number of cheaters will only increase. The fact the dude i mentioned has been doing this since games release and is STILL able to play is just dam right wrong.
@@WaterLockser i have met like 4 scripters and most of them were on ranked + they are counterable by certain characters
but yeah the lucky on honor situation is stupid, idk what ubi is doing
@Jotakyy From what I've learnt from Havok is for dodge script users characters like Warden with variable bash timings tend to catch them but the issue is you play so many folks that its easy to forget who scripts. I tend to block their account so their player icon doesn't show, so i can tell when i face a scripter next instead of trying to remember their name
I've had ubi follow through on a single report in 7 years lol 😂 ubi just doesnt take FH seriously. Idk what it's going to take to get them to acknowledge it's potential. Granted, I really don't run into cheaters like at all but the amount of Smurf accounts on that game are god damn ridiculous
for honor is a fighting game. which means that just like any other fighting game, there is a huge skill gap between new and seasoned players. in my opinion this is a good aspect because most games nowadays are made easy for new players so spending time to get good is actually worth something in for honor
Absolutely agree with this. I've never played For Honor before, but I have played some fighting games competitively in the past. There should be a reward for reaching the higher skill gap. It encourages people to go back to the game.
As much as im agree with you, i also think the learning process could be better (better tutorials, advanced tips, specific fights etc). This is a problem not just to For Honor, but also in most fighting games.
I love playing a game 6 hours a day, for 2 years just to be called mediocre in for honor. It's a massive waste of time
@@TheACTIONZ yeah thats basically video games
I do understand the logic in what you're saying but I think that's the thing that causes a lot of players to leave.
This is a game that reached over 200k player count in its peak and it failed to capture it ever since.
So it's up to Ubisoft to fix it but I doubt they care.
I've been playing this game on and off since launch and I enjoy it quite a lot. I am not sweaty good, but not terrible either, probably above average. I like that I personally never tilt while playing it since when you loose you get that you've been outplayed and it is quite clear what you could have done differently, muscle memory gets in the way a bit too often tho. It is a really enjoyable game if you like fighting games and mindgames with people. Duels is the best mode. In all honesty it is the only competitive game that I can tolerate.
i stop when muscle memory start fucking myself up, then i come back again so i suck then get good then muscle memory, then a breack and i come back ... the cycle continue on and on
Exactly this, game only sucks if you yourself sucks and get tilted at every loss. I prefer breach and dominion tho I love the bigger scale modes
Me and the boys are nothing like this, we just start swearing and getting angry, we have a genuine skill issue
im the same as u
Man i love going against ppl more skilled than me or 1vX, the more i get fking destroyed by ppl who play better than me the more i want to improve, more i adapt and learn their mistakes and mine, its fking insane how much i want to keep fking facing the more skilled player until i get better.
Also 1vX are amazing, still remember a match i was 1v4 as a berserker, at the time i wasnt that great at parrying, but for some reason i managed to parry every attack and dodge, wasnt hit a single time and beat the fk out of the 4 guys... that shit felt amazing.
Thats also one of the reason for honor felt special to me, no other fighting games have fight multiple oponents or with allies, and i love that, also getting absolutely destroyed to then wait for a new match doesnt feel good, too long of a wait time too often and u cant learn much, while for honor u just respawn and get beat till u git gud.
As a person who has sunk over 6000 hours into for honor, this video is valid. I took a couple month break recently and came back and honestly it’s been rough but I have so many memories on it to where it’s so hard to put down for too long. I used to play competitive but I don’t have the same level of patience I used to, in order to play that game that consistently at that high of a level. Plus life got in the way and now I have to work for a living. Crazy ik.
i remember spending hours and hours trying to get good with a character only for it to be nerfd to the ground never again
Your profile name in the context of the ending of your comment seems weirdly nostalgic. Time sure flies
Always weird watching a new players perspective on the game.
yeah because you know how much💩he's talking. Everything he said was the cries of a noob.
I've played the game for a few months at launch and looking at it now. It's unrecognizable.
The core combat is better than what it was at launch but it's ruined entirely because of Ubisofts refusal to balance feats and new heroes. Like Year 1 Years aside from maybe Kensei and Shugoki are just hot fucking trash and their feats rub salt in the wound, some games it feels like if you play characters like Warden or PK it's just throwing matches because BP and Jiang Jun exists. It baffles me how the hell they managed to improve the combat itself with the CCU update at its core yet destroyed literally everything else surrounding it to bits and pieces which nullified the CCU update over time.
@@robertsteiner4696this sound heavily like a you problem. Especially if you actually struggle against bp and JJ feats wise while tiandi has a shield+life steal combo. The only characters these days with real balance issues are the outlander faction characters on release
He brings up valid points though. This game is incredibly anti-noob with no way to really onboard them. If you don't have friends who can teach you, you're SOL.
I think 2 quotes from my review of this game describes this game well.
"It's a masochistic addictive hellscape filled with a toxic playerbase and overpowered heroes."
"I literally can't stop playing, and even when I do, it's only for a few months at most. I'm like a relapsing alcoholic, I need help."
currently redownloading after 7 months
My mental health is fucked but can't stop playing this game! Need help too!
For honor has the highest skill ceiling in any game I've played.
I would add that any new player should spent some time doing the full training programm and try out the different challenges that are in, especially if playing alone. This game have a steep learning curve but when you get it, it's like bicycle you'll never forget
no they shouldn't because they will throw moves too advanced for them and push that MMR rating too high too quickly.
@@overheatedeskim054 training push your mmr ?
Trial by fire my dude. People have been playing this game for 7 years, just a couple of matches doing well against the entry level players will send you to mid level players no matter what you do, I know it's a dumb meme but for new players they really do just have to get good just to play at a basic level in the game. Hell, playing against AI in PvAI Breach matches teaches you to fight players better than the actual tutorials and trials since they've drastically changed how they fight since launch.
My god, the one game i got over 4k hours in. The nostalgia, much respect!
I had to stop playing it back in the day because I felt myself becoming a toxic sh*tter😹
I was the same, until i got a few buds together and we went ham on the scrubs playing solo.@@sawmanUK
@@sawmanUKyeah because snowflakes think emote spamming actually mean's something. I find them funny and motivating.
@@sawmanUKI've played the storymode it was great
I’m rep 400 and I’m always going against reps around me and Jesus Christ it gets sweaty as hell
That’s the major issue with games that have an Cult-fellowing. These cult players that plays the game for so long that they can be described as an MLG(MasterLevelGamer) or and ELG(EliteLevelGamer). Because of this NewPlayers are having a hard time trying to learn and enjoy the game. When ya have toxic assholes that spam emotes after killing is just aggravating at least. As you said it, it’s a competitive game. There will always toxic player. I for one love the game but I don’t blame others for hating it for it toxicity and skill gap. What had me stop play for a good while was the multiplayer story. I really like the campaign story. Apollyon is definitely one of my all time favorite antagonist. But the multiplayer story just got boring. It always the KnightFaction doing the main evil thing, VikingFaction was only ever being an a nuisance, and the SamuraiFaction being a reclusive, woe is me, good guys. I want more variety in the story making.
As someone Who's been playing the funny sword game for the past 2 years or so, I've been trying to not be toxic as well as staying sane. I sigh in sadness when I catch the madness slip through.
Didn't realize the British had any honor
We spell it differently in the UK 😹
Oh, my bad.
Honour*
@@sawmanUK
Totally agree with you at 4:10. The matchmaking of For honor is great, and concise when it comes to your skill from my experience. I had to start all of my progress again on PC after switching from PS4, and even though I had to sit in noob lobbies for a couple of matches while having the skill of someone who has over 500 hours of gameplay, after maybe 3 or 4 matches I was put in lobbies with rep 70s and overall higher skill players. Usually, most multiplayer games that have "skill based matchmaking" use your level or win/loss ratio to decipher what lobbies you'll enter, however for honor actually used your KDR and overall skill.
As someone with i don’t even know how much for honor time and a veteran since beta, I’ve seen all the flaws this game has to offer and you described them well .
The only thing to add is that at the absolute highest level on pc almost everything is reactable and the game is just miserable, when u get really good at this game it’s just insane (not in a good way )
I used to like this game a lot many years ago. When they did the CCU (core combat update) it made the game too beginner friendly for my liking and it removed some skill expression.
The update consisted of lowering damage across the board, removing and/or lowering stamina costs and making attacks have their indicator hidden for a third of their animation so light attack spam was being abused a lot instead of people trying to play mind games with one another. Some attacks had weird number changes that also made them completely un-viable.
I was someone that played so much at the time that I fought grandmasters and could hold entire lobbies hostage consistently at the time, that was undeniably an unhealthy game-state but it's one I prefer over the future version of the game.
Making the game more beginner friendly should bring in more people and it should prevent matches like the ones I consistently terrorized by acting like a raid-boss. I don't blame Ubisoft for changing the game but when I'm reminded of the game by random talk or youtube recommendations I then reminisce of the fun days I've had with the boyz.
If you could quantify enjoyability with points, where being at 0 is rage quitting and 100 is having a blast, winning in this game gives you 5 points and losing takes away 20. If you lose more than 4 times in a row very often it's a good sign to stop playing.
It would be hard to balance the match making with the majority of the players being old. Doesn't have a huge player base but the player base is pretty much ride or die. At this point, if you are new and the game interests you just keep playing. The best thing we can hope for is a sequel or a soft reboot that draws attention to the game, besides that we are just stuck with the game how it is. Devs do the best they can with small content drops and slow balancing, and even new heroes.
I -almost- played this years back but every review I read screamed about class balance.
Games fine now but the barrier to entry is stupid high. Like there are so many minor things regarding each hero on a 20+ roster that you'd need to somehow be aware of. What makes the game great is also what keeps people from getting into it
Almost like it's a Fighting Game.@@juiceboxbzrk
I did not expect you to play this old .....gem.... it was a while since i played this . Shugoki main here .
I remember when this came out, and I so wanted to play it. Didn't click for me., my oldest kid got really good at it for a while
My number 1 problem I had with For Honor was when it launched its first month, and ever since I never looked back and cared to play it. It had the worst sour taste in mouth experience from a game. And I can't remember the last game before that I played that was just as bad if not worst. That's how bad For Honor at launch was. Like people would rage quit, crash the lobby, and your experience and rewards you'd gain would disappear. And so it's like either you're stomping, and someone rage quits and deletes your progression. Or you get stomped and feel like it was a complete waste of time. I don't know how much has changed since then, but just because of that pitiful experience at launch. And this game really is a unique take on fighting games.
I have thousands of hours in For Honor. It's a love-hate, toxic relationship with dopamine hits. And yes, starting out the climb to being a better player is a manure filled pit of garbage. With that being said, its unlike any other game out there. If you're a midevil/ancient warror buff that enjoys sword action movies and documentaries about warrior and heros of the past, it's a great at giving you that sword clashing battlefield feeling. If you like the warrior esthetic, adrenaline filled anxiety riddled moments of coming out on top out of an unwinnable battle than it's for you. If you don't like to become better at the expense of losing alot, and I mean alot then maybe it isn't for you. Its like all things, it's an acquired taste. If you've never played it, I'd say give it a try, stick to the objective and try making friends that can either teach you or grow with you. The crucible of battle will mold your play style, and it's alright to die in order to get better. Good luck to all the other FH players out there and welcome to all the new warriors starting out. Don't give up after a few losses, learn from them and, like he said, do the tutorials, trials, and train for a bit before hopping into the fire.
"... it's unlike any other game out there."
Chivalry 2 exists. Sure, it's much simpler all things considered, but it has roughly the same core fighting mechanics as For Honor, only with your weapon's hit box being much more important than knowing how to guardbreak. Of course, it's not a Ubisoft title, so what do I know.
Even tho haven’t played in a year or 2 for honor has a special place in my heart.
A majority of the playerbase is really helpful. A number of times I've found someone maining a character I'm trying to learn and I shoot them a message asking them to give me tips and they whole ass drop everything they're doing to hop on customs with me and teach me how to be good with a character. That's so wholesome.
For Honor allows for a lot of cheap and dishonourable plays, and it makes a lot of people angry. People can act toxic when they're angry, but they can also act really kindly when they're not. It really depends on the kind of players you meet just as importantly as the kind of days they've had. Some days I'm a really honorable duelist, bowing and saying good fight n shit. Other days I pick raider, emote spam and ledge people. Calling a fanbase toxic doesn't do this nuance justice I feel.
Completely agree. I would say overall for honor actually has a very good and respectful playerbase. Obviously there are some times of toxic behavior but for the most part it's very welcoming for those who are trying to learn
Althought I've never been good in For Honor back when I was actively playing it, I still admire its gameplay and its weighty combat. It is so baffling to me Ubisoft didn't implement For Honor's combat into later rpg AC games mainly Valhalla. Vikings in For Honor were very fun to play as especially Breseker.
Light spam
As a casual player, I just wanna grind for cosmetic and play PVE seige battle in For Honor
For honors story mode is like the Star Wars prequels. The community absolutely adores it and it's a meme gold mine.
What you mean? I finished the story on all the difficulties for that delicious steel and fashion. Also a tip for not getting upset or at least less upset is just focus on yourself no matter what. It maybe sounds stupid but just focus on yourself. Critically analyze what you're doing why you're doing it and how you can improve it. You'll find yourself getting frustrated far less and also start improving in games much faster. (speaking as someone who used to get really upset in games)
I remember grinding to unlock centurion and dominating matches with his broken repeated stun combos when he first came out. Good times
Video approved, you got a lot of valid points and it was fun to watch, thank you sawman :)
I most put myself against AI just so I don't get my butt kick and still enjoy it.😊
This is my preferred playstyle, and I advocate newer players to dive into this game mode 1st after the tutorials
For honor was such a good game but it died for me after they did all the character and ability changes from when the game first launched if they hadn't it would still be one of my top played games today
I know the frustration level you are talking about...I get that when i play mortal kombat PvP.
I bought this game years ago. think ill just hold out til the next one.
Been playing this game for... 3 to 4 years now?! Obviously I took some breaks in this mean time but with 5000+ hours or something like that I can confirm this game is a huge rollercoaster of emotions. But at the same time I love this game because of how unique it is.
I had a friend dragged me into the game, he did this little thing where he showed me the ropes and then proceded to get his other sweat friend and told me I wasnt going to play public until I beat both of them 3 times in a row at the same time. I did after months of trying 🤣 Now Im actually enjoying the game.
I bought the game on an 80% sale to play with my friend, luckily my friend makes me feel worse than the game can so I am ready to have some fun
Such a shame the direction Ubisoft went with this game, it was initially pretty grounded in reality (per se), Knights and Samurai and Vikings looked pretty damn accurate-badass-and realistic, then they basically went the route Rainbow Six Siege did with all the absurd-cringe operators.
It's your brain that decides once you've learned all the moves it becomes speed chess. When i was at low rep's i beat so many high rep players because my brain was better than the players experience.
As a veteran player of for honor back in its golden days it was a lot of fun to just play some casual games of duel, breach and domination after a long day of work. As time passed the toxicity grew like a cancer and the content wasn't that appealing (to me at least, don't know how it is for everyone else) so I stopped playing and now looking back I'm glad I stopped but at the same time it breaks my heart seeing for honor in the state it's in
I got max level on the story because it feels like the last time ubi writers were competent since forever
For the ultimate dopamine feeling trying playing with no hud I promise you is worth it.
Just imagine mopping the floor against 1vs2 with your hud off.
Its funny that if you go on the subreddit they're agreed the warmap is broken and factions dont bother with it
This game is probably the most aggravating game ive ever played... You bump into an enemy, get a real nice combo off. They've got 1 maybe 2 hits before dead. Then they get in a good combo and kill you.... Arghh!!!!
Or even worse, a teammate will turn up mid fight, giving the enemy the gank ability.... Infuriating... Especially when sometimes they'll activate it twice in one fight...
1) you suck at knowing when to play defensively
2) if you're in a team based mode you need to know how to play around your teammates. If numbnuts wants to come in and feed revenge then cool, leave the fight and go heal up. Either he wins or gets his ass beat and you can rotate out.
Everyone playing had to learn this at some point
I used to love this game, and play duels all the time cuz I mostly love the 1v1 test of skill that fighting games offer. But I grew apart from this game cuz of weird developer patches where they wanted the game to be less "reactionary" and sped up a bunch of moves in the cast so unless you are sweating your balls off you can't enjoy fighting other people casually without either guessing crazy mixups and just being light spammed into unlockable/undodgable mix. Not to mention that for some reason, the devs are obsessed with making the dlc characters basically have the same moveset and boring as fuck with the same unlockable bash mix and everyone having a dodge heavy even though it doesnt fit certain characters (looking at you highlander/warlord/hitokiri) Game honestly made me unhappy playing it only check in to see if they finally make interesting dlc characters.
I have done the story on all the difficulties. It's not too bad :D But that's my own opinion, lol
I apparently played some of it but I couldn’t even tell you anything about the lore 😹
@sawmanUK haha, honestly I don't blame you, and you're right playing the story in 2023, I don't even last 2 mins on it
After almost 4000 hours on this game, one thing that I've learned is you can't get mad at it. I just laugh now.
I agree it is not noob friendly, I have tried to get so many friends to get into it and only a handful have stayed. The game is like Mortal Kombat in terms of how much there is to learn and the timing of everything. It definitely takes over a year to actually have a good understanding of the game and most people don't want to commit that but those of us that have been playing since launch it's like riding a bike. I probably could play it in 10 years and still play decently.
I had moved to a different country and by doing so, had to leave my Xbox behind. Meaning I’ll be having an extended break from For Honor and it’s quite a nice change of pace. I still keep up to date with the happenings by watching For Honor RUclipsrs like Raven Knight and SolidSol. When it comes to this game, all you really have to do is take breaks every once in a while. For me, when I didn’t feel like For Honor, I’d play Halo campaigns or Klonoa. Destress with some chill single player games.
I've sunk thousands of hours into the game and played since the beta till now, I gotta say the game is in a solid spot. It's hay day is long past and that's clear but the dev team has consistently worked on a game that from all I can tell has relatively low player counts and is quite old at this point. I love the game and probably will continue to play on and off till it's either shut down or gets a sequel (unlikely).
Been playing since launch day. Imo, I think the game is in the best state it's ever been in. So many small changes over the years have added up to a completely different game from launch. I will say that those early days of the game when everyone sucked were so much fun.
If they added matchmaking to the Arcade mode, made it part of the base game, and updated the campaign to reflect all the combat changes added over the years, I think that would help with the onboarding process.
I will say though that it's the perfect fighting game for people that suck at fighting games (myself included). No complex button combos to memorize, just a core combat system to learn and go from there.
I didn't like some of the changes, but seems like after 3 years it may be nice to check it out again
@@megusta9045 the game has changed a lot even in the just the last 3
Kinda makes me wonder though how the minion kill animations would look like for the other characters. I actually do miss those, like I'm pretty sure Shugoki would throw minions around.
Do people still play For Honor? I have played it for long, but quit a few years ago. Now I am afraid that only the good and sweaty are left, and I will always get creamed.
@@AzzySunfire For Honor has had basically the exact same playercount since release. Around 5-7k on steam, higher when updates drop. There are definitely still a lot of bad players left.
Before you even play, ask yourself "how fast can I react?" It's a very fast paced "third person brawler"
I think the problem with for honor is quite different than what you described. I don't think having a sweaty audiance is a bad thing not at all. I have been playing since launch on and off something along of playing for 2-3 months then quitting until next year. My problem with the game is how absurdly expensive getting skins is. I do remember devs saying that you should pick 2-3 characters and they think that is what a person should play so they should be able to afford those, but if you want to get more you have to pay. I never liked this approach and always disliked how grindy it is to unlock anything.
2nd problem: New maps. We haven't had new maps as far as I am aware of for the past 2-3 years? No, I don't count maps that are only here for 2 weeks for the event and it's only a reskin of an old map. Back then when the game came out we had nem maps like every half a year.
3rd problem: Newly released heroes are op as hell and if you don't play it at the release you are missing out on easy farm. For example when apolion came out if you 4 man stacked vs her you just all died from dot then it got nerfed to the ground where it didn't even do dmg.
Elder Scrolls online is in a failing shocking state.😢
I tried my hardest to enjoy ESO. I subbed for months, and really tried.
The animations killed it for me when you’re casting a spell but get hit. So your avatar gets laid flat on the ground but it moves at the same time. Writing was great. Music was meh.
@@walterwelches4188 that's why I plan to return to wow this upcoming week. Since the expansion is on sale.
Yea ESO is the best console MMO available. So it's definitely not dead. I'd argue it's top 10 of all console games tbh. The animations are smooth as hell, lmfao go back to wow? Wow is smooth? It's an auto aim click fest. Enjoy the RP I guess, il enjoy quick paced dynamic fights almost everywhere I go 😅 might go theory craft a warden damage tank for PvE amd PvP...
@@tomguglielmo9805 I mostly pvp on eso. And the only shit I see for the last 2 years or so is dark convergence, plaguebreak, and vd. I barely pve. Shit got boring.
Its been since release
I’ve just got the game and I’m loving it the more and more I play it. I’ve gotten really good over 3 days.
I understand where you’re coming from but you kind of described competitive gaming in general. Feels good to win awful to lose 😂
Started 2 years ago and I’m very glad lol.
Def you be of those games that can make ur day or break it lol
But that’s what makes it so great.
The polarity of it. The toxicity and even the honor moments
I have played the game off and on since release and you have a lot of good points in this video. As others have said, at its core fh is a fighting game. You will struggle to find a fighting game of the age fh is without a gargantuan skill gap between noobs and vets. Reviving a fighting game is effectivly impossible because of this and fh will likely just have a dedicated fanbase, due to its amazing niche, until ubi doesnt want to maintain it. That being said I have yet to find a game that fills me with such adrenaline as For Honor and persistence will be rewarded with unmatched competative gaming momments.
I am currently downloading this game again. I stopped playing pretty early on. I loved it until the sweat started dripping from especially Orochi players. I just couldn't deal with it. So very close to the drop of the first DLC I just had it. The game started to become so sweaty I could see it coming through my screen. I tried once again after the warlord dropped. But got my ass handed to me the next 15 games i tried. I still find that I want to play the game. but I just can't bring myself to face the sweat. I can't put in enough time to get as good so i'm hoping it's possible to have a more casual and fun time in PvE.
If this game could be summed up in some quotes, I know for sure one of them would be “HOW THE FUCK DID I NOT PARRY?!?!” Or it’d be “WHERE ARE MY TEAMMATES I NEED HELP AT C” but with a lot more swearing
Parrying in this Game is so hard imo, I usually just dodge so that I won't have to time a parry, especially against fast Characters
Best way to play this game is to not care about how good your playing
I recently came back after taking a break when WM dropped. Is it just me or does parrying on xbox feel next to impossible? I feel like the indicator for parrying doesnt actually match the timing when your hit. Thats if it even works at all. Ive had moments where I've parried perfectly and thrown a heavy instead of parrying
i played this game for 6 years and my most friend memeory was with my friend being spawn camped on breech and said 'as soo nas we get out those doors the gods kill our asses' and i died laughing
"The cries of the scrub's entertain my soul" Jorm 846AC
I'm a pretty new player. ~ 90 hours. People seem to be exaggerating the toxicity of the game. Even watching videos of other people's experiences, compared to most other competitive games, it's nothing. Most people don't even use any chat features. BM exists in all other games, especially fighting games. Might be a hot take, but if you can't take the occasional taunt or sh!t talking, find another hobby or a single player game. Not saying it's cool for people to be like that, but it's just going to happen.
Thanks!
Thanks!
Thanks!
The Vanilla Game was the BEST honestly! i was a 0.2% Orochi on PS4 after the first 2 DLC characters an all the unblockable attacks, We all know what they were doing releasing OP toons an Nurfing them later after the community all purchased the hero. I Quit after the full rework of both characters i played Warden and Orochi i was very upset with the changes an I didn't like them at all.
This game might actually get me the angriest. Also great always sunny reference
This man got a Pokeball on his chest but nevers got transported inside of it!!💀💀💀
i like it but needs more maps
Mans playing the ultimate track for this, bury the light will carry you through anything
This game is like an abusive wife
I used to play this game a lot. Can't see much reason to return. The combat mechanics are great. But it's a house built on pvp that just doesn't have the playerbase to support it, imo.
Your honor is in a shocking state.
I see you as a For Honor Sweat in a past life...am i right?
@@sawmanUK peacekeeper in Beta 1. I was a menace.
Haha I quit when the Centurion became playable😂 I was competitive at first.
Beta OG's know what's up, for the most part this game pretty much killed itself.. sadly.
going back here because my PC can't run Naraka
it came out 2014 before it was on game pass xbox had it on free on gold
I used to no life this game on Ps4 [am on PC now]
Really the moment they make a for honor 2 i'll be the first one to pre-order.
You play long enough you start to figure out what works for you, then you start winning more. Congratulations! you are now one of the battle hardened sweaty players of For Honor 😂
Not getting back into for honor unless they come out with a 2nd one
I only left For Honor due to the creators not making good original armor ideas to grind for. Every armor is a cheap copy of the original.. FOR EXPAMPLE!!! Adding spikes to a armor and renaming it as a different set of armor does not mean its new or worth the grind. Updates are trash basically, fun gameplay though.
If youre not playing playing pre made dominion then theres no way not to lose your mind people rage quitting then you have bots people just leaving then you have bots people just feeding revenge etc...
What do you mean nobody plays the campaign ? Me personallay have played through it alone about 5 times and with friend about 7 or 8 times
Is it any good?
@@sawmanUK Yeah bro its Great the Story is really fun and the villain Apollyon or Apollymommy is interesting and menacing
I need a game that's noob friendly, so I can rule the noobs as their Queen.
This is noob friendly I promise 👍
Play it, do the tutorial, then play pve (people vs ai) and it should help you get a proper foothold
9:00
They think they have. Its not good or well designed. I have 2k hours. Devs stopped caring entirely after warmonger. They don't want to make a good game, they just wanna quell the comp community that has removed everything remotely creative and fucked up the identity from corperate angles.
Imagine, if you know tf2, 6's players having free reign to change the game and influence things enough to basically remove all modes but 5cp, all weapons but approved meta, and make weak classes clones of generalists, while salty furries change the artstyle to be more like snuff fanfic.
That's entirely apt to what ubisoft has done and keeps doing with fh. It is bad.
what is the name of the Violin Solo 4,48 min
I'm not sure, it was actually on Sypher PK's video.
The games failure is 100% the devs fault good game bad dev team i hope another company sees the potential and buys the licenses for it
when I buy the game to day i dont play any PvP,.. Im Bored for all online pvp is all the same.
I played the story mode. The story was awsome
All im gonna say is that its unfun when you arent good
I’ve played the game for a couple years and my biggest gripe about the game is that the skill based matchmaking is based on kills and that also includes bot matches
This is a very good game. I just found it and gave it a try. I really enjoy it. Give it a try.
Well said but when you put seven years in crack it puts u in a bad place difference is this starts you in a bad place 😂😂😂😂
Game was crippled by stupid ideas and limited to pointless events and new out of place characters with broken mechanics
why did you pick up the fame and still play it?
How bad can it bee?
Proceeds to enter a deep depression 2 weeks later😂
This game need more maps and better graphics.
It's a Ubisoft game, and that's enough for me to choose not buying it
Hey I'm telling you now you don't want to see those players
In my humble opinion you should play breach