Ubisoft Isn't Bad... It's Infuriating

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  • Опубликовано: 16 мар 2024
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  • ИгрыИгры

Комментарии • 3,9 тыс.

  • @gdperspective
    @gdperspective Месяц назад +2781

    This is Santiago. Thanks for the shoutout! Many Ubisoft developers feel exactly the same way as you in this video. We all see the potential... until we don't anymore.

    • @striker22343
      @striker22343 Месяц назад +149

      Thank you for your input. It is so good to know that everyone sees it from the same perspective. It is sad to see head decision makers curtailing the creativity that is so obvious for everyone to see..

    • @ARS_FICTA
      @ARS_FICTA Месяц назад +133

      It’s really interesting and refreshing to hear Ubisoft devs talking about their games in a more candid setting

    • @JonCrs10
      @JonCrs10 Месяц назад +12

      I know. I wanna hear some of the behind the scenes of Far Cry 5 and the massive disconnect of the plot

    • @HANKTHEDANKEST
      @HANKTHEDANKEST Месяц назад +1

      I can't imagine how soul-crushing that place must be sometimes. Your bosses are the biggest R-tards in the gaming industry.

    • @euchale
      @euchale Месяц назад +56

      I often watch the GDC talks from Ubisoft devs and they make me really sad as you can clearly tell how enthusiastic the devs are about whatever they are doing. Even sent a mail to one of them cause during the talk he was like "I bet most player won't notice this tiny detail" and I said, nope I noticed! He shared the mail with the team.

  • @whoamitalkingto9593
    @whoamitalkingto9593 Месяц назад +7758

    The Best part of ubisoft games is when you complete them and think about how much better they could be

    • @totallynuts7595
      @totallynuts7595 Месяц назад +317

      This, but not only. I hate pretty much every Assassin's Creed game (played all from 1 to Syndicate and some more than once), because when I finish AC1 and think of what the series could be, I remember how they added gimmick after gimmick, dropped all attempt at philosophy in the story, and just made it the yearly sludge game (sitting next to CoD in my eyes). It's not just "how much better this game could have been" it's also "they forgot about everything I liked in the previous game"

    • @Nyx_2142
      @Nyx_2142 Месяц назад +92

      I don't personally know a single person who has bothered to complete a modern Ubisoft game.

    • @BackwardsPancake
      @BackwardsPancake Месяц назад +75

      Well summed up.
      Every Far Cry game I've ever played has never escaped the shadow of what it could have been, if it had committed to some kind of vision in gameplay or narrative instead of being the most milquetoast designed-by-committee-ass game possible.

    • @mondodimotori
      @mondodimotori Месяц назад +12

      And this since that first Assassin's Creed.

    • @Schaden-freude
      @Schaden-freude Месяц назад +31

      Me when I played Blacklist. I can't believe Splinter cell hasn't had a real mainline game since 2005.

  • @tyleryeatman9539
    @tyleryeatman9539 Месяц назад +6390

    Ubisoft is always sooooo close to making a game I would love to sink hours into, and then mess something else up so horribly its ruined.

    • @tyleryeatman9539
      @tyleryeatman9539 Месяц назад +133

      And Steep is way better than Riders Republic

    • @r3dsnow757
      @r3dsnow757 Месяц назад +11

      Descenders is really fun

    • @MrWebbeth
      @MrWebbeth Месяц назад +115

      It's usually the combat for me. When that's 70% of your game it CANNOT be mediocre.

    • @MalakaiDerg
      @MalakaiDerg Месяц назад

      Not even close to RR sadly which once again... Infuriating ​@@r3dsnow757

    • @benwasserman8223
      @benwasserman8223 Месяц назад +18

      Didn't the latest Prince of Persia game do really well?

  • @Djrealfake
    @Djrealfake Месяц назад +397

    I had absolutely no idea that assassin's Creed Valhalla was the best selling in the series because I have yet to meet a person who actually liked the game.

    • @ashb7
      @ashb7 Месяц назад +51

      It's sitting at 71% positive ratings out of 18,400 reviews on Steam, so it seems a lot of people liked it, just the ones who hated it are louder. I don't love it myself either, but it's a solid 7/10 for me. Not a masterpiece, just a comfort game I can sink a few hours in after work.

    • @themasterninja110
      @themasterninja110 Месяц назад +5

      I really like it. I like the feel of it but I much prefer the older games like assassinscreed 1 2 3 and 4. I'm glad morrage has returned to the roots. It's a much better game.

    • @kurtacus3581
      @kurtacus3581 Месяц назад +10

      Mostly because its Vikings, during a time when the Viking craze was still pretty strong. I dont think it would sell nearly as well today, i think most people are over the Viking aesthetic

    • @IIIIMavIIII
      @IIIIMavIIII Месяц назад +35

      Is it literally best selling? Or is it just most profitable cos of all the microtransactions and 17 special editions?
      Genuine question, I dont actually know I just merely presumed it was the latter.

    • @ashb7
      @ashb7 Месяц назад +33

      @@kurtacus3581 the biggest factor is that it came out during the pandemic, more than some Viking craze that was sweeping the world around November 2020. And a lot of hype for Vikings was created by Valhalla's marketing and trailers.
      Vikings have always been kinda cool anyway, probably more so pirates whose pop culture boom began with Pirates of the Caribbean. Or Spartans who became popular after 300. Though you can make any time period/historical group seem cool really by putting an angry parkour murder guy or gal in the middle of it.

  • @LilBoyHexley
    @LilBoyHexley Месяц назад +284

    I've always thought of the Ubisoft formula as being essentially "think of cool idea, pay whatever number of graphic designers and world artists necessary to make it a reality. Make the gameplay and story work however you can in the deadline."
    It works because nailing a super detailed world with a cool concept is actually something that can be done fairly relaibly if you have the reaources. A few brainstorming sessions and you have a bunch of cool ideas. Throw enough people at the problem and you can make a huge, beautiful map within your alloted time.
    But game mechanics and systems are largley not a numbers issue, they're a time issue. You need to test and iterate and test and iterate, and there's no way around it. So reusing what already worked is the only thing that can be done consistently.

    • @Vladiator
      @Vladiator Месяц назад +17

      It's not just time. It's passion. Ubisoft develops their game mechanics and systems based on lowest common denominator, focus groups. This is why all of their games all have the same gameplay loops, are so open-ended that no matter how you approach problems, they always feel underwhelming and not impactful. These games don't have direction, they aim to please everyone possible. Assassin's Creed feels exactly like Watch Dogs, which feels exactly like The Division, which feels exactly like Ghost Recon which feels exactly like Far Cry, which feels exactly like Avatar, etc. etc. This is why anybody who has played these types of games before immediately drops them or doesn't talk about them beyond their "comfort session" that Raycevick mentions in the videos. Yes, "normies" are the reason why these games truly make money. Let's be honest, his demographic have very little to do with it beyond spending $10 on a sale a year later.

  • @MachoMan_Vert
    @MachoMan_Vert Месяц назад +2527

    I find it deeply ironic that they popularised the phrase "Definition of insanity is doing the exact same thing over and over again, and expecting something different"

    • @zockertwins
      @zockertwins Месяц назад +28

      That's more of an EA thing

    • @Berry_Bruiser
      @Berry_Bruiser Месяц назад +169

      Damn, that whole scene was so good. Even after all of these years of not playing FC3 I still remember how equally intimate and terrifying that whole scene was, it really sold Vaas as the well made villian he was.

    • @nyuszicsib
      @nyuszicsib Месяц назад +68

      It's almost like the devs wanted to tell/warn the players the Truth of the company.

    • @jimjam7928
      @jimjam7928 Месяц назад +46

      I mean, they didn't "popularise" the phrase, and based on their business model "expecting something different" is the complete opposite of what they're trying to achieve. They know what makes them money, so to speak (the Ubisoft Formula).

    • @Hotshot2k4
      @Hotshot2k4 Месяц назад +18

      That's the thing, they don't want something different. A game got them a lot of money, so they want to keep doing the same thing and keep getting a lot of money.

  • @A1R617
    @A1R617 Месяц назад +1375

    Ubisoft games the types of games you buy 2 years after release when they cost about 10 euros and have all the bugs fixed.

    • @Raycevick
      @Raycevick  Месяц назад +273

      Yuuuuup

    • @renzvard
      @renzvard Месяц назад +25

      agreed on this one

    • @twentytwo138
      @twentytwo138 Месяц назад +73

      Correction: when only a portion of the bugs are fixed, and bunch of new bugs appear

    • @SnakePlisskin.
      @SnakePlisskin. Месяц назад

      Here

    • @Aoi_Hikari
      @Aoi_Hikari Месяц назад +7

      just bought Valhalla other day, cost only like 10 euro

  • @vladmunteanu4039
    @vladmunteanu4039 Месяц назад +59

    From an ex-Ubisoft Ghost Recon developer - it's shit, it's all shit. The game designers were sending internal emails studio wide for everyone to pitch in with ideas for online game modes (that was their job by the way, as game designers... to design the game).

    • @minedude33
      @minedude33 24 дня назад +1

      "Game-designing is too hard! " Said the game designer, who designs games for a living.

    • @vladmunteanu4039
      @vladmunteanu4039 15 дней назад +7

      @@minedude33 Maybe if they ever got off Guild Wars 2 (at least while in the office) and spent time understanding the game they were supposed to be developing...

    • @tut-4126
      @tut-4126 7 дней назад

      ​@@vladmunteanu4039that is an interesting piece of information. Guild Wars 2 is a great game and can be... pretty addicting.

    • @diewott1337
      @diewott1337 2 дня назад

      ​@@vladmunteanu4039 Guild Wars 2? Oh, now it all makes sense 😂

  • @yupyupyup732
    @yupyupyup732 Месяц назад +83

    I work at Ubi and think you've nailed it, each year we're given updates on upcoming games and so often the premise is SO exciting, but ultimately the trust that we stick to those core concepts isn't there for me anymore. I don't think execs believe you can sell a game just on a unique and well executed vision.
    Believe it or not GR Breakpoint looked INCREDIBLE initially, the military sim that people wanted GRW to be. In the end it was accused of being a reskin because it pulled punches and i guess that's so it felt more of a game for everyone.

    • @alfredhoonter5955
      @alfredhoonter5955 Месяц назад +3

      This is sad. Games are supposed to be fun and creative. When you start developing games that appeal to everyone you end up appealing to no one. Honestly the last ubisoft game I played that I genuinely had fun start to finish was the first beyond good and evil.
      Now the only ubisoft game I have fun playing is brawlhalla. I've given up on singleplayer experiences from ubisoft.

    • @sprksmr7208
      @sprksmr7208 Месяц назад

      GR:Breakpoint ended up being iterated on, adding more realistic features like Ghost mode, more milsim stuff and an stealth improvement, along with the Bodark campaign thing that was fun, but a reskin from Wildlands.
      From a player's perspective, the community sentiment was going pretty well and positive, until the game got sunset.
      How much do you think the game it turned out to be and the direction it was heading to, is closer to that initial view and excitement?
      Do you thi k

    • @catzor4795
      @catzor4795 Месяц назад +1

      Ubisoft devs are creatively and morally bankrupt.

    • @Miuranger1
      @Miuranger1 Месяц назад +1

      Won't you get fired for speaking against the company? Not joking.

    • @unc54
      @unc54 Месяц назад +2

      @@Miuranger1 I mean the company has like 50 studios and 20000 employees. Unless they're being really specific, they're not going to be found out.

  • @erasmus7061
    @erasmus7061 Месяц назад +1051

    Ubisoft really is the Mcdonalds of video games. Not bad enough to swear it off, but not good enough to crave it every day

    • @snoookie456
      @snoookie456 Месяц назад +126

      it's a game you really want but after you play it a little you're ashamed of yourself

    • @DropIet
      @DropIet Месяц назад +57

      Looks good in ads but when you get it in person there's barely anything and is more or less a 10 year old product that was just warmed up in the oven

    • @8CD8
      @8CD8 Месяц назад +12

      But you just can't help really craving it a couple times a year...

    • @ekki1993
      @ekki1993 Месяц назад +9

      It's bad enough that you shouldn't be buying it at all.

    • @8CD8
      @8CD8 Месяц назад +6

      @@ekki1993 All too often do we, as people, fall short of the ideal.

  • @lol_vevo
    @lol_vevo Месяц назад +106

    I pray to god Ubisoft sells/licenses the Watch_Dogs IP to someone who can make the genuinely interesting and brilliant setting realize it's full potential, similarly how Bethesda licensed New Vegas to Obsidian.
    There is so much unrealized potential I still can't come to terms with the fact Legion killed the franchise

    • @MarkTheGun
      @MarkTheGun Месяц назад +9

      I remember being soooo hyped for Legion, I pre-ordered the special edition. Then it came out and I felt like it should’ve been so obvious that in order to make every character playable and still have a story, none of the characters can be unique. It’s an interesting feeling when an idea sounds awesome on paper, but thinking about it for like 30 seconds makes you realize that it doesn’t really work. It was especially egregious coming off of Watch_Dogs 2, which had awesome, really unique characters!

  • @danielwaters3188
    @danielwaters3188 Месяц назад +12

    I want Ubisoft to be a pallbearer at my funeral so they can let me down one last time.

  • @Naz-xk6hq
    @Naz-xk6hq Месяц назад +1515

    Not me but someone on crowbcat’s video on Ubisoft:
    “ Ubisoft have 10/10 ideas but 6/10 execution”

    • @boldCactuslad
      @boldCactuslad Месяц назад +165

      they had one singular 7/10 idea in the year 2007 and have copy-pasted it relentlessly for over a decade with 4/10 execution

    • @nundulan
      @nundulan Месяц назад +57

      ​@@boldCactuslad10/10 idea but yeah

    • @interviolet6675
      @interviolet6675 Месяц назад +14

      you're being too generous 4 at least and 5 at most.

    • @cavc1979
      @cavc1979 Месяц назад +3

      ​@@nundulanyou out of your mind if ass creed is a 10/10

    • @nundulan
      @nundulan Месяц назад +35

      @@cavc1979 the idea is a 10/10, can you read?

  • @seto007
    @seto007 Месяц назад +854

    The statement "it's better to be bad than to be boring" is a rather perfect summary of why I haven't bought a Ubisoft game since Siege

    • @suspecm6316
      @suspecm6316 Месяц назад +47

      It's funny how many people's cut off has been Rainbow 6 Siege.

    • @FardtilUshid
      @FardtilUshid Месяц назад +18

      AC 3 for me. Then FC5 for the map editor. I've played everything they've made, and since 2012 it's all just not worthwhile. They don't respect your time, just money.

    • @Steak818
      @Steak818 Месяц назад +17

      They were great in the PS2 era : Rayman 3, Prince of Persia : Sands of Times trilogy, Beyong Good & Evil, Splinter Cell...It's amazing how them shifting to open world made them one of the worst video game company ever. Their game design was already obsolete with AC1, and it didn't fundamentally change since then.
      A bore fest made for people who like to work tedious and repetitive tasks during their free time that are slowly gnawing at their humanity. Not really the kind of people you want to associate with.

    • @Cha4k
      @Cha4k Месяц назад +8

      @@FardtilUshidI tried to play FC5, Same game they've always made, Nothing new but the writing is so extremely cringe I couldnt stand it.
      I liked the idea of their Avatar game but I'll never buy it because I know it'll just be the same old Farcry game in an Avatar skin with the same cringe writing and writer self inserts.

    • @MrAnthoniii
      @MrAnthoniii Месяц назад +4

      Play the Mario and Rabbids series. Their version of XCOM is perfect

  • @thishandleistacken
    @thishandleistacken Месяц назад +42

    TIP: For Rider's Republic go to settings and set voice AND music to 0. The game becomes exponentially more enjoyable. Play your own music and put on subtitles so you only have to read what Ubisoft thinks influencer-cringe sounds like

  • @stuffedmannequin
    @stuffedmannequin Месяц назад +1794

    It's a real shame, how Ubisoft turned out. I remember back in the 2000s, Ubisoft was releasing some of the most unique, cool games I'd ever played. Splinter Cell, Prince of Persia, Far Cry 1 and 2, Rayman, and the OG Rainbow Six games

    • @CyanRooper
      @CyanRooper Месяц назад +140

      Activision, EA, Bethesda, Take Two, Ubisoft.
      The Big 5 of the 2000s.
      Oh how the mighty have fallen.
      (I mean, they still do release good games every now and then but back in the 2000s they were the go-tos for gamers).

    • @zackarysullivan9019
      @zackarysullivan9019 Месяц назад +90

      Ubisoft didn’t do Far cry 1

    • @somebonehead
      @somebonehead Месяц назад +59

      And Beyond Good and Evil!

    • @WayStedYou
      @WayStedYou Месяц назад +80

      crytek was farcry 1 ubisoft just published it

    • @mondodimotori
      @mondodimotori Месяц назад +59

      Far Cry 1 was made by Crytek. Ubisoft only pubblished it. Then Crytek sold the IP, kept the technology, and made Crysis.

  • @CriticalNobody
    @CriticalNobody Месяц назад +1555

    Modern Ubisoft games can have soul, but its usually hard to see buried beneath so much bullshit and tedium. And that’s if it can be seen at all.

    • @saschaberger3212
      @saschaberger3212 Месяц назад +33

      You have to buy the "time savers" duh. Imagine people doing this...
      A billion for Valhalla-.- gamers are lost

    • @CErra310
      @CErra310 Месяц назад +56

      I remember that you summed this up yourself quite succinctly, years ago.
      "There was a time when I would have called Ubisoft my favourite developer/publisher. They were _really_ consistent at putting out quality games, across various genres. [...] Each had their own identity that made them stand out from one another, and when you saw that spiral logo on a box as you browsed your local game store, you were almost guaranteed to get something worthwhile that you'd remember for years. But this changed, and Ubisoft would begin stuffing almost all of their major franchises into the same cookie-cutter template."
      It's so incredibly frustrating to know, to fucking _know for a fact_ that this is still there and their games can shine like gold, if only they kept themselves from putting in the bullshit, but they simply cannot help themselves.

    • @JZStudiosonline
      @JZStudiosonline Месяц назад +21

      Steep and Riders Republic are both legitimately pretty good, but they still found ways to be absolutely disgusting with MTX. I beta tested at least 6 Ubi games, including Rider's Republic and the only thing they want to know from the beta test is if the MTX store works and damn everything else. You literally can't change your clothes from default in Riders Republic without buying something else.

    • @Nyx_2142
      @Nyx_2142 Месяц назад +24

      Odyssey comes to mind for this. Love the setting and time period. But my god is it so fucking tedious. So much grinding, so much incentive to buy the micros. Its obnoxious and I have quit every single one of my playthroughs because of it. Only way I'll beat it is by putting a trainer on my game for the resource grind
      Not even gonna get into the stupid gameplay decisions like the twirling like a Shaolin Monk with your spear or the odd decision to take away the ability to use a shield as a SPARTAN in GREECE.

    • @indedgames4359
      @indedgames4359 Месяц назад +5

      Take AC. It has potentiel however the issue is the scy fy stuff cant go anywear as its taking place in the real world so it always needs to be hidden and taken out as soon as its intodruced. The modern day beeibg taken to the far off future however could alow them to Do some cool shit without havibg to Focus on too much realism

  • @SOFTDRINKTV
    @SOFTDRINKTV Месяц назад +6

    Love the DVD bouncing raycevick at 08:57. Editing here is top notch as always

  • @tibby7709
    @tibby7709 Месяц назад

    Always a pleasure to watch one of your videos

  • @pokvirus5705
    @pokvirus5705 Месяц назад +1828

    Ubisoft [n]: The definition of missed potential

    • @t850terminator
      @t850terminator Месяц назад +13

      The JJK Megumi of game companies lol

    • @ultimaxkom8728
      @ultimaxkom8728 Месяц назад +21

      Turning arts into theme parks is a pitfall the likes of Ubisoft Disney and Marvel has fallen into.

    • @CyanRooper
      @CyanRooper Месяц назад +14

      "Did I ever tell you the definition of missed potential?"
      *opens dictionary and shows a picture of Ubisoft*

    • @ashb7
      @ashb7 Месяц назад +7

      Idk, in recent years I'd give that title to Bethesda. I still dropped 70 hours into Valhalla and had fun, but had to nope out of Starfield after like 10.

    • @Smoked_Cheddar
      @Smoked_Cheddar Месяц назад

      That was my impression of far cry 5. It was a good game but it could have been a great game. The concept was good but the way they went about it seemed flat at times.
      This could be me but it felt kind of flat in the cynical Outlook felt old

  • @FEzio78
    @FEzio78 Месяц назад +447

    Ubisoft makes the right things in the absolutely worst way possible , they have a cancer in the upper management that’s prevent creativity and need to be removed ASAP

    • @ClaseyMeanAh
      @ClaseyMeanAh Месяц назад +14

      Too late, this company gonna keep it the way it is

    • @FEzio78
      @FEzio78 Месяц назад +15

      @@ClaseyMeanAh only if Vaas can tell them the definition of insanity ;)

    • @Gelato41_
      @Gelato41_ Месяц назад +1

      @@FEzio78funny how you can take a quote from their older title and throw it at them and it just makes sense

    • @connorjade5460
      @connorjade5460 Месяц назад

      Remove all woke people from upper managements and put people into management who have actual balls to make.

  • @aspleen1102
    @aspleen1102 Месяц назад +1

    Just discovered your channel randomly Yesterday, And I can't stop watching all your vid' (and english is not even my main language) Really I can see all the work behind the scene on each of those.
    I like the tone and the rythm and tend to agree with all you said (not just on this one)
    👍

  • @MALICEM12
    @MALICEM12 Месяц назад

    The interview played over the in game phone was great

  • @Rob-gp6yb
    @Rob-gp6yb Месяц назад +400

    "Originality enough to appear on a postcard but not enough to be the destination."
    It's a great way to express how i've seen a trend in the past couple of years of developing something just enough to market it but not actually develop a "full" product.

    • @kingcrow15
      @kingcrow15 Месяц назад +33

      The corpo speak for this is, minimum viable product.
      I think the logic is why shoot for 10 out of 10 experiences when you can make 7-8's publish them and move onto the nexy one.

    • @xaviar10
      @xaviar10 Месяц назад +5

      Well for them to change tack, you would need someone in the driver's seat who has a deep love for games and wants to create art, instead of some fuckboy in a suit who went to school to learn how to make numbers go up

    • @NatrajChaturvedi
      @NatrajChaturvedi Месяц назад +2

      Rockstar and a couple others like Nintendo are the rare exceptions that have been delivering solid 8 out of 10 or even 9 out of 10 (even Red Dead 2 or GTA V could have been better)
      Wish more people in the industry took cues from those guys.

  • @Vistalgia
    @Vistalgia Месяц назад +661

    The irony of getting a Ubisoft ad midway through the video… befuddled me.

    • @DTMC00
      @DTMC00 Месяц назад +18

      You get youtube ads?

    • @DTMC00
      @DTMC00 Месяц назад +17

      Bro get with the times - you don't have to take it. Haven't seen an ad on here in years.

    • @Vistalgia
      @Vistalgia Месяц назад +8

      @@DTMC00 I was watching on mobile.

    • @Andrew-ef9sb
      @Andrew-ef9sb Месяц назад +2

      I like the word 'befuddled' 😊

    • @Scroolewse
      @Scroolewse Месяц назад +6

      @@Vistalgia revanced. I think there's a similar thing for IOS too

  • @Sleepgarden
    @Sleepgarden Месяц назад +4

    a quote I think from whitelight's video on Forza Horizon 5
    the idea of games having a "soul": bad games can be made good because of it but great games can become good games for lacking one.
    Ubisoft frequently falls in the latter.

  • @tobivan3190
    @tobivan3190 Месяц назад +1

    RUclips was REALLY persistent with showing me this video and i'm glad i finally decided to watch it

  • @TehPwnographer
    @TehPwnographer Месяц назад +711

    I’ve just accepted that as a “core” hobbyist in gaming, Ubisoft isn’t making games for me, and that’s okay. There are more games to play and try than I would have time for if I did nothing else in life.

    • @StrikeWarlock
      @StrikeWarlock Месяц назад +82

      That's the cost of Ubisoft trying to make games for everybody, they end up making games for nobody.

    • @mondodimotori
      @mondodimotori Месяц назад +63

      That's something msot gamers don't understand: The industry is so vast that you don't need to play games you don't like.

    • @Seoul_Soldier
      @Seoul_Soldier Месяц назад +56

      @@mondodimotori All consumers need to learn this. All cars aren't for you, all movies aren't for you, all clothing is not for you. I've accepted that Ubisoft games aren't for me and that's okay. I will admit that Ubisoft gets so close to making masterpieces that it can be a little infuriating sometimes.

    • @mickyodell
      @mickyodell Месяц назад +2

      I really love the self- description as “hobbyist”

    • @acceptablecasualty5319
      @acceptablecasualty5319 Месяц назад +14

      The problem isn't exactly that Ubisoft has moved away from the genre gamers towards the general market; they earned that spot with some truly stand-out titles early on. The problem is within the gradual move away from distinguishable, well-defined mechanics and strong design towards blurred lines and weak design (weak as in non-committal and unpronounced, not qualitatively weak).
      People would be way less incensed if Ubisoft were still directing games within their respective genres, rather than turning EVERY franchise into some genericised version of itself. That's not to say that modern Ubisoft games are all bad, or all lack definition, they are just exceedingly similar to eachother and hardly focus on a single genre, instead trying to be everything all at once. And that has an opportunity cost.

  • @Raycevick
    @Raycevick  Месяц назад +1949

    Cyberpunk is not the next video, I was just using a meme. When that does get made, I'll use Alan Wake 2's stretched face, but yellow.

    • @DESARD12
      @DESARD12 Месяц назад +33

      Very based

    • @gmh50o26
      @gmh50o26 Месяц назад +60

      We all know the next video is halo wars years later

    • @vijaydizzle
      @vijaydizzle Месяц назад +4

      dont do cyberpunk,i remember buying it on PS4 first day coming home to an absolute slap in the face, they took the money from last gen customers and built a better version but only for who can afford a current gen console! i dont care if CDPR makes the best game ever im never buying their stuff ever again. love your work btw!

    • @A7XKoRnRocks1
      @A7XKoRnRocks1 Месяц назад +54

      @@vijaydizzle The PS4 is more than 10 years old and the PS5 is 4 years old now, I think it's time to upgrade mate.

    • @idrisali3947
      @idrisali3947 Месяц назад +38

      @@vijaydizzleyour loss, it’s actually one of the most innovative first person RPG’s ever made at this point. i’d argue it’s the most immersive game made in the last 15 years. also if you bought the last gen version for a game that ambitious, then it’s kind of on you. kind of a big risk and partially why the launch was so awful. more time wasted

  • @krassimirmanolov4907
    @krassimirmanolov4907 Месяц назад +2

    Great video so far, and I'll proceed to finish it after giving this instant thumbs up for the use of the TimeSplitters Mexican Mission theme!

    • @Maddolis
      @Maddolis Месяц назад

      ctrl-f "timesplitters," I'm here too buddy!

  • @pereinar1568
    @pereinar1568 Месяц назад

    The way you put in "Rain Snow Sleet Hail" from Pure Pwnage, was such a nostalgia trip!

  • @sowpmactavish
    @sowpmactavish Месяц назад +96

    "Come out now youre surrounded!"
    "I HATE THEMEPARK GAME DESIGN I HATE THEMEPARK GAME DESIGN"

  • @Koopsas
    @Koopsas Месяц назад +355

    Watching this reminds me of years ago reading an article in Edge magazine from one of the level designers at IW for CoD 4, where he talked about how the original opening ship level was never meant to sink, but he wanted to make it sink and he spent weeks solo crunching the level to prove it was a good idea and it worked.
    It's wild to think that one guy's insistence on a cool idea shaped an initial impression of what would go on to be a behemoth in the industry, but now it feels like we're so far beyond any feeling of that individual with any large release. It's too easy to fault games when it doesn't feel like you can find individual influences on them anymore.

    • @Raycevick
      @Raycevick  Месяц назад +157

      That's the sad thing, those hands are still there. Originally, I was trying to incorporate a personal experience I had, where because I'd talked to Santiago on a previous project, and knew he worked on Far Cry 6, I was playing through certain levels and thinking "...is that him?" and turned out those ones were.

    • @KrolKaz
      @KrolKaz Месяц назад +34

      Today the headline would read;
      " anonymous Call Of Duty developer speaks out about pervasive crunch culture that forced him to work alone for weeks on end"

    • @dhruvb38
      @dhruvb38 Месяц назад +37

      @@KrolKazno it wouldn’t. No one is arguing against people who want to work harder and get something working by themselves. People do that all the time in software engineering.
      You are conflating two different things.

    • @Patrickdaawsome
      @Patrickdaawsome Месяц назад +3

      An old colleague did something similar for the original Medal of Honor. Some people wanted to have a cool level of unending enemies and you were on a mounted gun able to mow them down.
      For some reason everyone said it was impossible and couldn’t do it, then said person who recently joined the company developed it himself.

    • @runforest
      @runforest Месяц назад +2

      @@dhruvb38Yeah theyre different in the sense that back then you had developers who were actually passionate about their jobs, now they just hire people who do it strictly as a job and thats if they dont outsource the work to people that do it to literally be able to survive.

  • @SCI-FLI
    @SCI-FLI Месяц назад

    Man this is spot on 💯

  • @eandfriends5741
    @eandfriends5741 Месяц назад +19

    TLDR - Ubisoft gets the appeal right, but fails the core mechanics and gameplay loop.

  • @Daniel_C_Griffin
    @Daniel_C_Griffin Месяц назад +103

    13:00 "and of course...." *Cuts to advert*
    I don't know if that was intentional, but that had me laughing.

  • @Ghost_Of_SAS
    @Ghost_Of_SAS Месяц назад +182

    "Let me holster this 6 foot rocket launcher. This will make me a lot less suspicious."

    • @ptrcrispy
      @ptrcrispy Месяц назад +58

      MGSV has a high-level RPG with "tranquilizer ammo" that somehow kept you inconspicuous

    • @Raycevick
      @Raycevick  Месяц назад +94

      "Lets mention this in our deep dive as a selling point"

    • @Ghost_Of_SAS
      @Ghost_Of_SAS Месяц назад +15

      @@RaycevickAt least they have the excuse of it being first person, unlike Hitman Absolution where you'd shove a 50 caliber sniper rifle in your coat pocket.

    • @KrolKaz
      @KrolKaz Месяц назад +2

      True but MGS has a long history of Goofy weapons so it fits the world much better

    • @raptorjesus5488
      @raptorjesus5488 Месяц назад +4

      Is that a rocket launcher in your pocket or are you just happy to see me

  • @Dumpes
    @Dumpes Месяц назад

    Yoooooo!!! The Pure Pwnage Soundtrack took me WAAAAY BACK!!! So nostalgic for that track and that series. It hit me so hard

  • @eidel3197
    @eidel3197 Месяц назад +1

    Hello Ray, I've watched your F1, racing, CoD 4, Warframe and a few more of your works. I really enjoy your narration, humour timing and editting. And since more often than not you're able to delve into the nitty details rather than letting yourself caught up in hype, I'd love to hear your opinion on Nier: Automata, which, over the course of the last decade, still remains one of if not the best gaming experience I've ever had

  • @JackOfBlackPhoenix2
    @JackOfBlackPhoenix2 Месяц назад +466

    It feels like Ubisoft has a tendency to come up with game idea that has a lot of potential to be awesome, then developing about 60% of it and instead of pushing for 100% they're like "nah, that's enough let's just end it here and push it out the door"

    • @Ravix0fFourHorn
      @Ravix0fFourHorn Месяц назад +22

      they come up with 100% of concepts and drip feed it over 3 entries.

    • @SirBlastalot
      @SirBlastalot Месяц назад +13

      60% of the way there then they spend the other 40% on adding microtransactions

    • @K.C-2049
      @K.C-2049 Месяц назад +33

      you can feel the tension between creatives and executives in every. single. title. 😬

    • @CyanRooper
      @CyanRooper Месяц назад +18

      I felt this way when playing Assassin's Creed Rogue. The reverse ship boarding mechanic felt like something that should have been in Assassin's Creed IV but for some reason they implemented it in Rogue instead. Plus they said that Rogue was made for the fans that wanted a game where they played as a Templar for the entirety of the game yet it felt like they did the barest f-ing minimum to make it a game about the Templars. They really do come up with good ideas but never perfectly execute those ideas.

    • @martinszymanski2607
      @martinszymanski2607 Месяц назад +2

      and most of their modern games reflect that by being 6/10s at best lol

  • @xiiTzVenommmHD
    @xiiTzVenommmHD Месяц назад +82

    The editing done on the phone walking through the forest was extremely impressive.

    • @Raycevick
      @Raycevick  Месяц назад +51

      Full credit to Stoofer for that; it's not editing, it's witchcraft.

  • @abdelnajjar8191
    @abdelnajjar8191 Месяц назад

    Extremely well put

  • @habib3991
    @habib3991 Месяц назад

    THe gametrailers part had me nostalgic

  • @SharknadoSantista
    @SharknadoSantista Месяц назад +134

    My man, the biggest relief I've ever had was stopping buying games close to their release (circa 2 years after release). You realize that your hype is generally much bigger than your actual wish to play the game itself, and that what is really good and relevant will stay good and relevant 5-10 years down the line, so no need to rush.

    • @BlueItem1
      @BlueItem1 Месяц назад +22

      Plus you save *so* much money, since a year or two gets you half off for everything except for the most Nintendo of Nintendo stuff.

    • @justsomeguy2743
      @justsomeguy2743 Месяц назад +1

      The last of us 2 leaks saved me so much money and I hate leaks, because since that game (I know some people like it) turned out bad I’ve stopped preordering games entirely

    • @dylanbuford6512
      @dylanbuford6512 Месяц назад +7

      I remember being super hyped up for DOOM Eternal and there wasn't anything wrong with the game, but I was still disappointed after I completed it. I was just too hyped, and the game couldn't meet the standards I set despite being a great game. Afterward I always kept a distance from games, even when they were hyped up, so when Cyberpunk was announced and everyone on the internet went crazy I didn't let myself buy into the hype. When the game released I played it for about 60 hours and actually enjoyed it despite how buggy and fucked up it was. It's something I try to consider whenever a game is announced.

    • @N94able
      @N94able Месяц назад +1

      Ironically the one game I allways buy new is Assassins Creed.
      And this video sums up why.

    • @hellfirdragon17
      @hellfirdragon17 Месяц назад +2

      Also means you get the benefit of whatever patches and bug fixes were made after launch.

  • @oliverwelsch3807
    @oliverwelsch3807 Месяц назад +216

    "Ubisoft isn't EA, but they try so hard to be"
    -Whitelight

    • @buttonasas
      @buttonasas Месяц назад +13

      I legitimately mix them up sometimes.

    • @nathanlabrador7664
      @nathanlabrador7664 Месяц назад +2

      It's worse than EA in some regards while EA is worse than Ubisoft in others.
      Long story short, both are terrible.

    • @buttonasas
      @buttonasas Месяц назад +1

      @@nathanlabrador7664 wait, you're not a labrador, you're a Dodogama! Equally jolly, I assume.

    • @Hadeto_AngelRust
      @Hadeto_AngelRust Месяц назад +1

      for me i often confuse bethesda and ubisoft@@buttonasas

    • @janosbrutyo2835
      @janosbrutyo2835 Месяц назад

      ​@@buttonasasyou are not alone, I remember Whitelight once having a joke facereveal, but only a text 'Raycevick' appeared with manic laughter in the background, loved that.

  • @TheCODGUY21
    @TheCODGUY21 Месяц назад

    The video on the phone was awesome and trippy. Your videos are fantstic

  • @Lord_Deimos
    @Lord_Deimos Месяц назад +138

    Ubisoft innovates once and milks that innovation for 20+ years to the point it becomes predictable and tedious.

    • @robrick9361
      @robrick9361 Месяц назад +23

      Unless its Splinter Cell.
      That franchise was taken out behind the shed and put down and Ubisoft brings out its corpse every now and then to see if anyone still cares.

    • @SYLRMHA
      @SYLRMHA Месяц назад +9

      Bethesda enters the chat

    • @nolo2484
      @nolo2484 Месяц назад

      @@SYLRMHA I was just about to comment this lol

    • @monalisa-bs4zs
      @monalisa-bs4zs Месяц назад

      ubisoft milks nothing compared to rockstar, bethesda, acti blizzard and ea. blizzard and rockstar just flatout delete what they sold you so they can sell it to you again. lmao.

    • @mattandrews2594
      @mattandrews2594 Месяц назад +1

      Complete bollocks. Just within the AC series alone there's are countless examples of innovation since the first game. And yet Bethesda somehow gets a free pass for re-releasing the same game constantly since 2011? Why, because of the modding community, something Bethesda has little control over? The absolute double standards here.

  • @endplanets
    @endplanets Месяц назад +43

    As the Ubisoft proverb goes...
    Innovate once, copy twice.

    • @nam1115
      @nam1115 Месяц назад +5

      god if only they stop at twice now

  • @domosapien
    @domosapien Месяц назад

    Yo, your use of 'Mexican Mission' from Timesplitters gave me flashbacks, my dude. Good taste. Kudos.

  • @salami_yt
    @salami_yt Месяц назад

    how is this the first time I see your channel?! great vid, you're awesome!

  • @GodOfWarBG
    @GodOfWarBG Месяц назад +96

    Another big problem for Ubisoft is that almost every other big studio is copying their open world formula, which has led to way too many similar games with different settings, so the people that play many open world games are more likely to get burned out.

    • @Vsprivate
      @Vsprivate 23 дня назад

      This reminds me of guerilla games and the Horizon franchise. It's literally a Ubisoft copy/ paste formula

  • @click004hd7
    @click004hd7 Месяц назад +5

    The TimeSplitters 2 music at 8:16 is so nostalgic. Wasn’t expecting it in a Ubisoft video. Great video

  • @planetdrull1701
    @planetdrull1701 Месяц назад +121

    Ubisoft has been the definition of one step forward and two steps back for a while now

    • @ogre706
      @ogre706 Месяц назад +6

      Pretty much most corporations, really. Their number #1 goal above all else is money. That means everything else is expendable to reach that goal, including quality.

  • @Professor_Genki7
    @Professor_Genki7 Месяц назад +1

    Love of the usage of watch dogs 1 background music.

  • @thezackme
    @thezackme Месяц назад

    Damn that phone transition was smoooth

  • @agroed
    @agroed Месяц назад +53

    I'd.. **presses pointer fingers together** ..I'd like Halo Wars Years Later.

  • @VerGiLL1
    @VerGiLL1 Месяц назад +95

    Ubi is the perfect example of a company that grinds it's IPs to dust.

    • @RooiValk11
      @RooiValk11 Месяц назад +4

      Or not paying attention to the IPs that everyone wants them to focus on, aka Splinter Cell, Rainbow 6, prince of Persia etc. etc.

    • @RLHvanDijk
      @RLHvanDijk Месяц назад +2

      @@RooiValk11 Or actually killing franchises...

  • @ThHunterTGM
    @ThHunterTGM Месяц назад

    I thought for sure I was the only person who remembered Rain Snow Sleet Hail. You're a real one. Thanks for the hit of nostalgia!

  • @stateyournameplease
    @stateyournameplease Месяц назад

    Idk why but I always thought your name was related to the F1 meme, Rawe Ceek (Race Week) 😂😅

  • @i8dacookies890
    @i8dacookies890 Месяц назад +88

    Man, Rayman Origins and Legends were so good.

    • @darren591
      @darren591 Месяц назад +1

      Legit the only good Ubisoft games.

    • @christhethinker6791
      @christhethinker6791 Месяц назад +1

      @@darren591
      ?

    • @Bpinator
      @Bpinator Месяц назад +1

      @@darren591 Those games are great, but there are others like AC4

    • @a_brodo3158
      @a_brodo3158 Месяц назад

      @@darren591Chaos theory????

  • @OldMateJohn
    @OldMateJohn Месяц назад +30

    The mention of Assassin’s Creed’s social stealth has always an odd one to hear due to the series never really having more than a couple of ways to “stealth” with the crowd.
    Hitman is the prior reference to social stealth because they actually nailed and perfected it by Blood Money

    • @GoogleRuinsAnythingItTouches
      @GoogleRuinsAnythingItTouches Месяц назад +1

      They need to set an assassin's creed in Japan and use the ninja setting to revamp the stealth system.

    • @OldMateJohn
      @OldMateJohn Месяц назад +1

      @@GoogleRuinsAnythingItTouches
      They're doing that at the moment with Assassin's Creed Red. But, knowing Ubisoft it'll be a watered down version of Ghost of Tsushima basically

  • @soggybackwood
    @soggybackwood Месяц назад

    aye ik that song props to you for using the bully big game song🔥🔥

  • @nickposting123
    @nickposting123 Месяц назад

    19:00
    Bonework's soundtrack is so good, I'm surprised this is one of the first times I've heard someone use it in the background of a video

  • @mac1991seth
    @mac1991seth Месяц назад +42

    Every now and then I re-install the original AC1 and it baffles me how good it looks. I don't know how they changed the cartoonish/realistic balance in future games, but AC1 have something about them that's pushing the game close towards the uncanny valley, but not quite into the uncanny valley. It looks really good.

    • @NoobyNick0710
      @NoobyNick0710 Месяц назад +7

      Dead Space 1 is like this as well (i reshade it though)

  • @oldcowbb
    @oldcowbb Месяц назад +37

    you can tell there are artists with vision in unbisoft, but you can also tell the business side of them is also really involved in all the decision makings

    • @twentytwo138
      @twentytwo138 Месяц назад +7

      Few years ago i would've agreed, but now i think the artists and developers are crap as well. For example Breakpoint, even if the game was fully finished and polished, the artistic aspect would've been crap. Rainbow 6 Siege too, they keep adding goofy colorful cosmetics that only few people want. This is not the business guys involved, this is the artists' decision. If the business guys only knew how much money they're losing by not making proper military cosmetics.. Ghost Recon has tons of goofy gimmicky stuff that nobody wants, but the fanbase would pay some money for proper military cosmetics. It's all because they're hiring based on race and gender, not based on actual skills and artistic talents. If there are 10 men who can make a great military game, they will not hire them. Instead, they will hire 2 women, 2 black people, 2 transgenders, 2 muslims, 1 gay and 1 lesbian. And they're supposed to make a tactical stealth military game, but they are not suited for it. They don't know anything about military, they don't even like military games and they have no passion for it, maybe they even hate military games. So they can't be creative and artistic when it's not their court. It's like asking the creator of Dora Explorer or Teletubbies to make a horror movie.

    • @missasyan
      @missasyan Месяц назад +4

      @@twentytwo138This comment traversed all levels of disagreeable. Kind of crazy how you managed to devolve your argument so hard. Actually, from the start it was all opinion. Guys please dont read more it kinda hurted me to process day

    • @tanker00v25
      @tanker00v25 Месяц назад

      ​@@missasyan though very stupid I didn't find it painful to read.
      Perhaps I've been on the internet for too long

    • @twentytwo138
      @twentytwo138 Месяц назад +3

      @@missasyanWell, your opinion is only your opinion, and your opinion is very wrong. My opinion is right, true and 100% factual.

    • @Artician
      @Artician Месяц назад +2

      @@twentytwo138 "It's all because they're hiring based on race and gender" Argument immediately invalidated.

  • @thatfierydragon
    @thatfierydragon Месяц назад

    Another absolute banger!

  • @NatimusProductions
    @NatimusProductions Месяц назад

    The TS2 Mexican Mission music at 8:20 woke something up in me

  • @NotParticularlyWitty
    @NotParticularlyWitty Месяц назад +213

    The problem with Ubisoft is they came up with a great open-world sandbox template nearly two decades ago now yet have become one of the least-imaginative companies using it, just recycling increasingly barebones story/world on it. AC Valhalla and Horizon Forbidden West for example are night and day despite using the same fundamental gameplay template.

    • @Afflictamine
      @Afflictamine Месяц назад +36

      don't forget about Watch Dogs, they fumbled it hard

    • @JackoWillMakeLives-loveu
      @JackoWillMakeLives-loveu Месяц назад +22

      Valhalla smoked Horizon in sales revenue. That’s the whole point of this video.

    • @nundulan
      @nundulan Месяц назад +13

      Horizon sucked too lmao

    • @TheGameianDark
      @TheGameianDark Месяц назад +13

      Bro, defending Horizon games proves why Ubisoft formula is safest bet for AAA studios

    • @awii.neocities
      @awii.neocities Месяц назад +2

      @@AfflictamineWD1s NPCs were actually not that bad, Legion threw it all away imo.

  • @GeremyG
    @GeremyG Месяц назад +323

    Ubisoft’s open-world game design is so boring

    • @SekritJay
      @SekritJay Месяц назад +33

      I had this sensation when I was playing FC6 -- never played an FC game before but after a couple of hours I thought 'this feels really familiar', having just come of AC:V, a game that shouldn't be similar in any way

    • @ofdeadkiller
      @ofdeadkiller Месяц назад +12

      soulless

    • @SekritJay
      @SekritJay Месяц назад +3

      @@StarmenRockIn my defense, it was on discount and I was shopping for a new game. It was tolerable enough for me to finish but I've never felt the urge to play it again. Even ME:A was worth a second playthrough

    • @SaggyWaggy-is8it
      @SaggyWaggy-is8it Месяц назад +18

      ​@@StarmenRockblaming the player for developers making a shit game??
      Not his fault Ubisoft sucks, Far cry 6 should be the pinnacle of the franchise.

    • @Anigaming-dz5gh
      @Anigaming-dz5gh Месяц назад +3

      Case in point: The Crew, older Open Maps were damn amazing with the USA. But Moterfest's map being so downsized just makes it mundane after a few hours, cuz while in the USA you could let your mind run wild to an extent, Honolulu limits it further.

  • @raiderdeck9640
    @raiderdeck9640 Месяц назад

    This video was so we'll put together that it didn't feel like 22 minutes! Felt like this was an hour lecture that I loved!

  • @SeanKonneri
    @SeanKonneri Месяц назад

    Finally new video

  • @I_THE_ME
    @I_THE_ME Месяц назад +32

    AC Brotherhood, Rainbow Six Vegas 2, Far Cry 3 and Steep were the last Ubisoft titles I played. Ubisoft loves to innovate with their games and then stagnate for a decade.

    • @IlMemetor72
      @IlMemetor72 Месяц назад

      Replaying those as we speak lmao

    • @TheChosenOne_
      @TheChosenOne_ Месяц назад

      It’s kind of an advantage to not play „modern“ games. I can play or replay the ones i liked as a Teen and still enjoy them because I don’t even know the little improvements or graphics upgrades. Black Flag was my last one but replaying 2 and Brotherhood are on my agenda

    • @contra7631
      @contra7631 Месяц назад +3

      Try Watch Dogs-1,2 also they were great, before ubisoft turned into sht.

  • @Apacheman37
    @Apacheman37 Месяц назад +51

    I remember paying through the first hour or so of far cry 6, there is a mission which is basically the same as far cry 3. Where you go to a field of things being grown (can’t remember what it was because I don’t care) and at the end the player character says out loud that it was fun and seemed oddly familiar. I had a moment of realization that these games haven’t changed since 2013. Plus when Jason does it in far cry 3, he’s laughing like a crazy person and ACTUALLY having fun.
    Splinter cell chaos theory is Ubisoft best game though hands down

    • @ThonMa974
      @ThonMa974 Месяц назад +2

      I had a very similar feeling. I was like "Oh they don't even hide it, now ?". So infuriating...

    • @bananana5714
      @bananana5714 Месяц назад +5

      It's an Easter egg pretty much. There's putting drugs on fire in all far cry games after 3. It's like baka mitai being a karaoke song in every yakuza game. You are getting angry at fan service

    • @ThonMa974
      @ThonMa974 Месяц назад +11

      Yes, I am angry at fanservice the same way I am angry to see a pantyshot in a random ass manga. Fanservice and eastereggs should be a nod to the fan, something discreet and rewarding to pick up. Not a full frontal double drop kick in your teeths, like the most lazy creator in the universe.

    • @zayteer1657
      @zayteer1657 Месяц назад +1

      Chaos Theory? I prefer Minecraft ❤ sorry

    • @Scroolewse
      @Scroolewse Месяц назад +1

      But they have changed. They got worse. Farcry would be an amazing series if they consistently put out the same quality as Farcry 3

  • @IAmPaul32
    @IAmPaul32 Месяц назад

    Love the use of the timesplitters 2 Mexican mission song at 8:15. What an absolute classic

  • @jimjohnson6944
    @jimjohnson6944 Месяц назад

    I can't believe I was blessed with Timesplitters 2 music AND a Lawbreakers reference in one video 😭

  • @dvdivine1962
    @dvdivine1962 Месяц назад +20

    Ubisoft refuses to take lessons theyve learned and apply them to future titles.

    • @hahalolz4512
      @hahalolz4512 Месяц назад +7

      Oh they did. They learned instead of making many different games, they can just make every game play the same.

    • @bensmith8682
      @bensmith8682 Месяц назад +2

      Why bother? It keeps selling.

    • @RLHvanDijk
      @RLHvanDijk Месяц назад

      @dvdivine1962 Oh trust me, they rather blame fans for their mistakes than apologizing...

  • @O.B23
    @O.B23 Месяц назад +100

    Playing Ubisoft games feels like doing most mindless secondary job

    • @theobell2002
      @theobell2002 Месяц назад +1

      Hey, and sometimes that can be fun. It's okay to enjoy mindless things from time to time.

    • @TheRawrnstuff
      @TheRawrnstuff Месяц назад +6

      @@theobell2002 I like the dopamine I get from the instant gratification followed by completing a mission, but personally I feel Ubisoft games are too long for their content.
      Like, it's fun to "liberate an enemy camp" or whatever, but It's *way less fun* to do it the twentieth time than it was to do the first few times.
      I don't feel compelled to fire up a game when I know it's just asking me to do the same thing again. Might as well just make a 6 hour game with some random generation to stir things up every run. Because that's kinda what it feels to me. Not worth $70 buy-in.

  • @nogoat
    @nogoat Месяц назад +2

    Ubisoft could have had a "captured lightning in a bottle" moment like GTA was for Rockstar Games, but they just fumbled real hard.

  • @Fly-the-Light
    @Fly-the-Light Месяц назад

    0:36 This was my exact thought when you were speaking! Door Monster Reference!

  • @senorlechuga8832
    @senorlechuga8832 Месяц назад +21

    What I think is that Ubisoft games are just aimed to the hyper casual audience that is not Nintendo. FIFA, COD, and these guys

  • @Asaski09
    @Asaski09 Месяц назад +145

    Psycholagy [n]: The feeling before a Raycevick vid drops

  • @codythep
    @codythep Месяц назад

    Shoutout to the Timesplitters music 🤍

  • @nickp978
    @nickp978 Месяц назад

    Love the use of the Timesplitters 2 music @ 8:20. Instantly recognized it.

  • @4Clubs
    @4Clubs Месяц назад +67

    This is so charitable and refreshing. And you hit the nail on the head, the problem is missed potential. Really well done.
    Loved the video, brother.

    • @JuanPablo-su6vw
      @JuanPablo-su6vw Месяц назад +2

      Yeah is cool to see another point of look instead of just “the big bad company that we need to reveal against”

  • @AFruitPirate
    @AFruitPirate Месяц назад +11

    "Halo Wars: Years Later" is confirmed!! 🤯

  • @fuzzy3932
    @fuzzy3932 26 дней назад

    I appreciate this video.

  • @M1SF0RTUNE
    @M1SF0RTUNE Месяц назад

    15:16 Damn Racevick, calling me out like that while I'm waiting on my next Scav run!

  • @Mcgeezaks
    @Mcgeezaks Месяц назад +18

    When that Pure Pwnage song started I was shocked lol, just had to put that out there. Great stuff.

  • @NoName......
    @NoName...... Месяц назад +31

    I miss Rayman...

    • @KIager
      @KIager Месяц назад +1

      I remember Rayman trying to teach me math while platforming.

    • @ripleynosgoth
      @ripleynosgoth Месяц назад +7

      Rayman's studio created the latest Prince of Persia

  • @Howdy8008
    @Howdy8008 Месяц назад

    Good edit. Love the far cry phone podcast lol

  • @skaarphy5797
    @skaarphy5797 Месяц назад +1

    I was in my early 20s when the first AC came out, and I remember things very differently. The general consensus was not "watershed game", it was more like "good game but not great." So I looked it up, Metacritic score: 81 (PS3), 81 (X360), 79 (PC). Pretty much what I remembered.

  • @Stormbringer81
    @Stormbringer81 Месяц назад +17

    I knew exactly what that track was when it started around 2:00. Pure Pwnage. What a trip down memory lane for a moment. Great video as well!

  • @leonst.7471
    @leonst.7471 Месяц назад +54

    lost potential summs up Ubisoft really well which sucks as I liked the older games and the newer ones always make me sigh

  • @snoopythemage919
    @snoopythemage919 Месяц назад

    Love hearing the Boneworks OST as background in videos.

  • @redux_m8634
    @redux_m8634 Месяц назад

    PLEASE make a Halo Wars years later. I would watch that video so many times over. I don't think a video have ever been able to sum how I feel about Ubisoft like this video has.

  • @butchdeadlift7551
    @butchdeadlift7551 Месяц назад +12

    I just realized your profile pic is exactly like the cover of the Paramore ablum "Riot".

  • @neskey
    @neskey Месяц назад +7

    i love that screensaver effect, as someone who's really sick of the usual video editing styles of "video essayists" or whatever the term is, i crave the sillyness of stylized media

    • @Raycevick
      @Raycevick  Месяц назад +4

      I only wish I could've gotten the logo to work with it.

  • @racingmaniacgt1
    @racingmaniacgt1 Месяц назад

    Recent warm weather having mosquito coming out early and my friend mentioned he might get malaria....and I thought of Far Cry...

  • @viniciuskisskiss83
    @viniciuskisskiss83 Месяц назад +1

    Blizzard: "HOLD MY BEER..."

  • @A7XKoRnRocks1
    @A7XKoRnRocks1 Месяц назад +6

    The "If Elden Ring was made by Ubisoft" meme is real.