Absolutely that's why I had to make this just when you think there's nothing else out there the psp always comes back with more! Plenty of PSP content on the channel and more coming thanks for checking out this video
You appear to be a PSP enthusiast. I never had the system, but i wonder. We're quite used to dual stick controllers. OK it didn't do much on the Playstation and only came into its own a generation later, but it's been a standard control scheme for 3D games for a while. But the PSP lacks the second stick. So other than having face buttons crudely stand in for the second stick, what other possibly more adventurous control schemes were there?
So they were actually super creative with the way to play some games. There are some games where the shoulder buttons are used to move left an right so for games like coded arms they used this control scheme. It's off putting for the first few minutes but actually works really well after this. They definitely figured out ways that you don't need the second analogue stick. That and the face buttons are the only ones I am aware of tbh. But its surprisingly natural after a while
@@DReviewTing On Dreamcast, Outtrigger (first person arena shooter, recommend) has a bunch of schemes but one example is stick is forward-back running, left-right turning, strafe face buttons; and looking up and down is largely unnecessary and automated. Jet Set Radio had a button that would re-center the camera behind the character's back, that was enough. There was simply less focus on full camera and character control in game design. In a way this makes sense. It's not like you have two right thumbs! It's more surprising that the dual stick setup became the thing we're all used to.
I will definitely have a look out and give out trigger a go for sure. It's amazing how innovative they were with the controls for these systems. Don't get me wrong I am glad it went the way it did but it's still
That would be incredible! I haven't been able to locate the files at all. If you could send it to our email that would be amazing. dreviewting@gmail.com
Thank you for sending the files. I have an activation key. So fingers crossed it all works 🤞 I'm really hoping it will work now. I'll be making another video if I can get it working! Thank you again
i’m glad the algorithm brought this to me😊The PSP never stops surprising!
Absolutely that's why I had to make this just when you think there's nothing else out there the psp always comes back with more! Plenty of PSP content on the channel and more coming thanks for checking out this video
Shame that the tilt controls weren't responding the way they were meant to. Great video though!
Thanks bud. I'm gutted but hopefully can get my hands on the file at some point.
Thanks for checking out the video 🐻🐻🐻
Definitely given up on the psp
🐻🐻🐻🐻
You appear to be a PSP enthusiast.
I never had the system, but i wonder. We're quite used to dual stick controllers. OK it didn't do much on the Playstation and only came into its own a generation later, but it's been a standard control scheme for 3D games for a while. But the PSP lacks the second stick. So other than having face buttons crudely stand in for the second stick, what other possibly more adventurous control schemes were there?
So they were actually super creative with the way to play some games. There are some games where the shoulder buttons are used to move left an right so for games like coded arms they used this control scheme. It's off putting for the first few minutes but actually works really well after this. They definitely figured out ways that you don't need the second analogue stick. That and the face buttons are the only ones I am aware of tbh. But its surprisingly natural after a while
@@DReviewTing On Dreamcast, Outtrigger (first person arena shooter, recommend) has a bunch of schemes but one example is stick is forward-back running, left-right turning, strafe face buttons; and looking up and down is largely unnecessary and automated. Jet Set Radio had a button that would re-center the camera behind the character's back, that was enough. There was simply less focus on full camera and character control in game design.
In a way this makes sense. It's not like you have two right thumbs! It's more surprising that the dual stick setup became the thing we're all used to.
I will definitely have a look out and give out trigger a go for sure. It's amazing how innovative they were with the controls for these systems. Don't get me wrong I am glad it went the way it did but it's still
I have the files if you want them
That would be incredible! I haven't been able to locate the files at all.
If you could send it to our email that would be amazing.
dreviewting@gmail.com
@@DReviewTing
Had myself hard time geting them because you need a activated key licsense too send you the files np
Thank you for sending the files. I have an activation key. So fingers crossed it all works 🤞 I'm really hoping it will work now. I'll be making another video if I can get it working! Thank you again