Best Mech Load-outs - Guardian | Best Weapons for Guardian Guide | Mech Arena
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- Опубликовано: 25 июл 2024
- Guardian is a solid mech and one most consider to be top tier. But what weapons should you put on him? Lets discuss...
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Super well done, as always. You have the best advice at every level of the game for these setups, ad the video footage looks good and your points. Your loadout videos are probably the best and most helpful series out there for MA right now.
Thanks man! That means a lot coming from you! You're a respected guy and know mech games.
@@scape211 well, I am behind you in this game and am just a learner, so I appreciate all the wisdom and insight!
@@Bagofsoup did u play War robots for long?
@@Xamno95e6 yes, for four years. I quit twice in frustration but kept coming back... at least until Mech arena arrived!
I had no idea about the support ability for Guardian. This will definitely change the way I play it. Thanks.
There is also another close range build for gaurdian that i use in early game, its arc torrents with range implant, its really strong and really great taking out a lot of mechs
This was pre-pilots, but that is a very good build.
One more guardian build is railgun 16 and missile rack 8
Yup that’s a great one too!
I use Shotgun 8s on my Guardian, Working great so far. Its insanely useful for Close Ranged Maps.
Thks bro for more solid advice.was wondering about the guardian an got my answers. Thks again bro...wicked vid btw...✌️
Guardian with dual carbine 12s are my dream build
One load out I used on panther and guardian at 20 power was LA10 and Carb10, depending on range I think they clean each other up nicely.
Good job bro.your loadout video are too much helpful.keep it up
That last build can be done mid game as well. Stasis 12 with rocket 8. Little less damage, but just as effective. Also, this build works great with carbine 8 or long arm 8 as well. Just depends on play style.
Scape : this is a budget friendl combo
Also scape : shows a 620K setup just for weapons.
Well, more budget friendly than carbines or railgun. But it's an end game build. You're kind of expected to put some resources into stuff. Whether it's upgrades or purchasing costs, everything gets costly in the end game.
@@scape211 hmm , YEAH
I really like to see ur best mech loadouts videos,and I also prefer to watch Grugdenaut's videos.U both make really awesome videos🌟😉
Thanks great vid!
Thanks for making these videos I'm 3 weeks and it saves me wasting precious resources. I already have Mr 8s on my guardian so I'm doing something right they actually helped me win GM tournament 1st place on my 2nd week. Tournament though is a grind fest for 1st I wont be doing it again in a hurry unless I'm super desperate for a coins
One that I like the most on 24 energy gardian will be railgun with missle rack 8 you should try it it is amazing
Ive done this build on panther and it has been quite nice. Especially for shielded enemies. Ill have to try it on Guardian too!
Congrats on 1000 subscribers
Congrats on 1k
thanks for guardian tips ( i equpped my guardian with disc launcher 8)
Thanks Bro
First
I did LA8 and SB16 on my panther before I got rail gun and it was very effective
Cheers mate
Now that we have MR12 I think that plus MR8 is the premier Guardian build, at least at 20 energy. I’ve gone off using different guns on the same mech a bit (eg MR + carbine) except for some rare exceptions as it reduces the amount of time you can take cover and synergy with pilot related buffs. It’s a hard choice sometimes as many mechs are great with MR8 (ie KS and Ares and Jug and Zephyr) but I can’t resist being able to equip 12 and 8 instead of dual 8s, even at the expense of mobility or shield.
That said one build that I find goes very well with Guardian is Arc Torrent 10 and MR8 or 12. It even works with AT6 if you want to save 10 for Zephyr. It’s not perfect cos Guardian is a bit slow but if you play in a similar peekaboo style to MR Guardian and spring out and hit them with system crash typically you will wreck the opponent before he scuttles backwards out of range.
I am less enthused about running carbines on Guardian though I only have 8 and 10. Yes it’s damaging but as a sustained fire weapon you need to be out in the open more (corner shooting with just one carbine is not very damaging) and Guardian is too slow and weak to do that. Better to save the carbines for Ares or Zephyr and run MR on Guardian imo
OMG you are best dude 👍👍😎
Guardian is awesome I just got it a few weeks ago :)
Hey Scape, great video as always! Just wanted to say that I have been using the Guardian SB 12 R5 with the MR8 R4 at EN20 and am completely sold. It has become my favorite Guardian build... so I absolutely agree with your choice of showing that SB16 version. I think end goal for me is still dual Carb 12s... but this combo is awesome.
Thanks man! It's definitely a solid build. I like the SB 12/mr8 too, but since the SB costs almost 3k acoins, it wasn't one I felt I should recommend. The 16 is far better costed and what you will want end game. Honestly both are great weapons though and if you already have the 12 its awesome at 20 energy.
@@scape211 Fair enough... I figured that was why. And yes, I have the 16, too, but my only 24EN mech is the Panther, and I have PC8 on it with the 16... which I found works well with the Stasis Field in certain circumstances. It's more of a sustained build meant to suppress and eat up Jug shields than a one shot killer... so I use it more for team play than as a rambo build. They both have 60m optimal range so I find myself trying to stay beyond the range of Zeps and Guardians' abilities as much as possible and that build does that.
@@tricky48 Nice! yea that sounds like a cool build. I also love that the ideal range for pulse cannons is fairly far and allows you to keep out of harms way for key enemies.
For 20 energy I use carbine 12 and missel rack 8 it is pretty nice build once try it please try this
I use it with Grav 10 post-gear hub and plan to use missile racks later on so I can have gravs for surge
I like to use a single Graviton 16 on my early Guardian. When I rank up I plan on adding a thermal laser to the build.
awesome combos except for the rocket mortars. the guardian's ability is only limited at 30m range, and rocket mortars require at least 75m of range. and if an enemy comes close, how will you defend urself. it means not using your ability. but i LOVED the missile rack 8 one
I also like sneeking up close to enemies give that system crash and use dual arc torrents.....going well for me till now 🙃
Wowo i am so early
In mid game just unlock carbine12 and put carbine12 and missile rack 8 combo
It will be budget friendly
Thanks for the best set up! I just got guardian and i think arc torrent might be effective
Yes, this video was made before Arc Torrent was released. Arc Torrent can be good on Guardian as it fits with his ability. You just might have to pick the right targets or time it well as quicker mechs will try to run and Guardian cant easily catch up to them.
I will use statis beam 16 and thermal lance 4
Bruhh beluga
Ok
Huh???
Really that is bad load out
@@aeroraptormecharena3458 it was a year ago now i duel wield
mortar 12s
Scape211 what would happen when you system crash incoming javelin rack?either they still damage you or they're destroyed
Phanther: NO ONE SHALL BEAT I AM INVINCIBLE!
Guardian: hold my pulse cannons
Now i am in trouble[or too much luck]
i got the disc launcher 8 in the event by luck
and i also almost have the credits for missle rack 8s
now idk what to do
maybe give to my panther?
Whatis beter 2 shotgun8 or the fragmant gun or whqtelse should i get pls
Status beam 16 and missle rack 8 will be better on guardian. Please try this combination and make a video on it please 🥺 because you are my favourite RUclipsr.
Dual shotgun 8 is epic for guardian. Mostly in close combat maps tho
A build I use for my 20 energy guardian is stasis beam 16 and thermalance 4 i see a couple bots use it too
best weapon combination for guardian are stasis beam 12s and carbine 12s and dual rocket mortars
What are your suggestions about it in 28 or 32 energy
tbh carbine 8s are still a good weapon to pick up for example if u have other mevs with 16+ energy who can use them soon or later
Yea all the carbs are solid weapons. I do think if you are budget conscious or you are saving for end game though, you can pass over the carb8s for a time. But if you spend money in the game, they can be great to pick up early and come as a dual copy so they have immediate value.
Hi scape211 the guardian with missile rack 8 is popular loaduot
I have a 4 star guardian but I do the pulse cannon because it has a close range ability
Is the carbine 12 came out as dual if we buy it?
My guardian is rank 4
I really love the Mortarsb12/8,Stasis Beam16/Thermal Lance 4,Longarm10/8 on Guardian
Yeah I love guardian with dual carbine 12s! Personally I think the railgun sucks.. I have one and it's so overrated and I've hit numerous targets and it did very little despite being strong supposedly. I wish I'd never spent the money on it...
What would be fit in guardian with 20 energy railgun and which gun of 4 energy plz reply
We can also do stasis beam 12 and carbine 12 because we can freeze the enemy using the stasis beam and then use carbine 12 to do all the damage
Also with rocket mortar
12 so the enemy can’t run away from the mortars
Will it work pretty well for Guardian with Dual Shotgun 8s???
When was the second copy system removed and 32 max energy added
Im broke with a coins and im just asking do u do a coin giveaway and how often ???
Will Dual Arc torrent 10 be a good combination?
This dude deserves 100 million subscribers his so kind and he doesn't use cuss words he is my fav youtuber
I just got guardian, so I put 2 missile rack 8 on him, is that a good option?
For early game I use dual stasis beam 8
Mortar 12 and carabin12 work really well together
statis beem 12 and rocket mortar 12
statis efect will slow them down and u can get timed shots with rocket mortar
20 energy guardian can also use stasis beam 16 and thermal lance 4
And dual long arm 10s
i wonder if dual stasis beam is good for guardian
Well,try voltaic RPGs on it
Which build is the best for guardian
A biuld i havent tried but I think may be interesting is stasis beam 16 and rocket morter 8 or long arm 8
Yea the longarm 8 is one I have tried a bit and its nice. I think i like the Missile Rack version slightly better since it can hit better at closer distances. Both the longarm and Rocket Mortar are designed for long range. The Longarm version will probably do the most damage, but be the most limited below 100m. Rocket Mortars will have a bit more flexibility, but less damage as a single RM8. I chose the missile racks since it does damage really well and works better for the various ranges.
Please make a video on loadouts of ares too
Hes another I want to do, but still need to upgrade him a bit. But he would be a great one!
@@scape211 ok
Make flying mech I want more vertical based maps and mechs
Well i have a Missile rack 12 so i use a mr 12 and 8 in my 20 energy Guardian
I have RM12 and Javelin rack 4. Can someone please tell me if it's good or not?
Is thermal lance 6 and pulse canon 8 good combination? Becausw its getting hard for me to choose which weapons I should put for guardian
its not a bad one, but it depends on how well they are leveled. TL6 starts being decent once its around star 3 or 4 and the overheat happens pretty quick. PC8 also relies on upgrading to help with its initial low accuracy. So if both arent too upgraded, they may not feel too great. But overall they arent bad weapons and TL6 can pair nicely with sustain weapons since its a sustain weapon itself.
I'm here because i was missing old mech arena
Litteraly just watch an ad of Mech Arena upon clicking on this
I use dual arc torrent 6 because I haven’t unlocked the 10
if you check previous videos from him he will have less than 100000 XP and still u will find one railgun on his panther
I use 1 arc torrent 10 and 1 arc torrent 6 on Guardian
Nice video. I'll be unblocking Guardian later today.
Rocket mortar 12 and 8 is HORRIBLE, but with the new pilots you could probaly get a range implant but I think rocket mortar 12 and missle rack 8 goes very well, you can knock out a jug shield with the missle rack and then rocket mortar
Horrible as in it doesn’t work or horrible as in it works too well? I’ve seen a lot of pay to win maxed out players run it, although it’s more common with Brickhouse or Predator for the buff. It boggles my mind how many people spend that much money only to use guided or camping weapons that take no skill. How is that even fun for themselves let alone others
Stasisbeam and maxed pulse cannon 4s
Dual minigun 16s at power 32, deadly
For me my current main build on guardian is disc launcher . It is winning every tournament for me on almost every map.
👎 it’s a guided five star what do you expect? It is OP with every mech and takes no skill whatsoever
@@davidng8870 if i could i would turn off guidance as this weapon is a beast when you hit near an enemy not him.
Would you do a video with the Paragon please?
Eventually I will. I think Ares might be next.
Bro, you wanna know best strategy for this game?
That is best teammates... Literally i kill more than 10 unit single handedly, but ended up losing big to the face because my teammates was trolling...
Guardian is next on my list ,400 Acoins away
I like both missile rack 8 on guardian !😀😁😂🤣
What should I do upgrade rank panther to 20 energy or guardian to 20 energy
Both are great options. I use panther more so I would pick him first. But others might prefer Guardian. I think in the case of these 2 mechs, both are top end and great for everyone. Pick which one you like best or use more, or play better with.
2 long arm 10s.?. Why do long arm 8 and 10? Doesn't that like wast power
First view
I use longarm 8 with guardian
i feel like every guardian i see has dual missile rack 8s lmao
how can i get SYSTEM CRASH range implant ? They didn't sell in shop either.
It’s legendary one that can show up in basic and advanced crates. Very low chance in either though. Like less than 1% for that specific implant. I don’t have it either.
i wish i get in future. Thanks for your reply bro, you are an amazing person.
1st liker
Who cares if ur first
bro why didn't you dual weld longarm 10
I use disc launcher 8 for guardian
do you recommend getting Carbine 10 for Guardian, to make Carbine 10 + 8?
Try carbine 12 to make 12+8
This is something you could do at the 20 energy (4 star) spot. It's just not maximizing his energy. But if you don't have the carbine 12 yet, its not bad. Its actually a solid build for tanks and one I commonly use on brickhouse.
@@scape211 yea I did actually mean to ask if 10 is worth getting in the interim since I don't have the XP for 12 yet
@@JaceTMSUltimate For the Longarm 10? Yea its not bad to get, but making is dual just for a 20 energy build doesn't seem great if thats all you want to do. No mech maxes out at 20 so 20 energy builds are often temporary. That being the case, its a lot to invest into a 10 energy weapon fo dual copies just to use it for a temporary build.
But if you plan to use both 10s it can be worth it. Like carbine 10s can be useful to max if you have 2 mechs that max out at 18 energy. That way you could run a carbine 8/10 build on both. Ultimately it just depends on how you plan to use any given mech or weapon long term. Its always better to spend resources with the long term in mind so you dont waste them. Good luck!
i think dual disk 8 is better as i use it and it is op
Ngl dual railys 😈
I used dual disc launchers 8