Were-Octopus would be the best lycanthropy ,I wanna become octo man with no bones Edit: My intentions are entirely pure I do not wish to recreate Japanese animation.
How about a Were-Squid, where your teenage character has the ability to shoot magic ink on solid surfaces, but after transforming into your squid form, can swim through said magic ink?
when a lycanthrope shifts unwillingly, they change alignment to the default for their were-kin type. werebears are neutral good, so they go on a rampage, building orphanages, picking up trash and returning little betty's lost doll.
Would be a good start for a fun campaign. Lord Snideley: My spies inform me that there's a den of werebears outside of South Yeetington. Only yesterday, they...rescued a kitten from a tree, helped an old woman cross the street and... gave my tax-collectors a stern talking-to. These...caring bears...must be eliminated.
ya you try to return a doll while charging at someone growling out TAKE DOLL! raaaawwwrrrr *smashes fense and door just to give doll back* You'll be shot.
large quantities of chocolate are actually poisonous to humans too!!! too much caffeine and bromine at the same time can kill you or make you really sick. the reason dogs are more susceptible to this while humans can eat quite a bit of chocolate and be fine is mostly because dogs are smaller and can handle less before getting sick
Nich White That inspires me. What if it causes a Jekyll and Hyde type of transformation that flips their alignment? For example a lawful good paladin all of a sudden goes chaotic evil for a night and goes on a rampage.
I mean... for a non-human species, I guess that'd make sense? So, like, A dragonborn could be a werehuman? Of course that'd also open up the possibility for OTHER species to have were-equivilents. Were-Goblin Werejackalwere? WEREDRAGONS???
BlockEdragon Not really, it wouldn’t be much of a physical transformation. Maybe one or two details that might show something’s off, but not hulking out per se. Also, it isn’t just turning good characters evil, but evil characters can be affected as well. The only character type that would be unaffected would be true neutral.
Narrator: Lyconthropes are feared bloodthirsty beasts that use their strength to hunt... Werebear: actually I use my powers to protect the forest and only transform people if they wish to. Narrator: Ohh. I didn't know that Werebear: Tell me about it. People see one person who can turn into a bear and just assume they are evil. I am literally a fury Drizzt
I was not ready for the sentence "i am basically furry drizzt" but here we are. I'm suprised that an werebear shaman/druid stat block has never been made
Funny enough, a player of mine got bit by a Wereshark and fail his save. Problem is that he's essentially a spider monkey who was awakened. TLDR I've got a potential spider monkey shark in my campaign I LOVE DUNGEONS AND DRAGONS
I have a lizardfolk barbarian who just got lycanthropy and due to no one knowing how to handle the half wolf half lizard transformation, hes now a werecroc
Yes-Yes, the man things leave open tunnels for us to emerge unseen, they welcome our arrival and we shall burrow-tunnel under their city-homes until it collapse-falls into the under dark, kekekeke!
We had a wererat character in our last campaign, his rat form really helped him avoid traps since he would be less than the 20 pounds needed to trigger most pressure plates.
I think runesmith should do basically hags. Hags are an awesome monster and full of cool plot hooks. And yeah from now on hags are the reason werecreatures exist, Granny Gertrude Toefungus created them and let them loose on the material plane.
Rabbitfolk rogue, arcane trickster. 3' tall mastermind with a to-do list involving immortality and eternal wealth. Bit of a cheeky bastard, but fun to play and had a long campaign.
Gelu_4, you could homebrew that. Maybe a lawful neutral, pack/guild that takes jobs as bodyguards, killers and trackers. Idk, came off the top of my head.
I'm glad I saw this video. In my world, the moon cycle takes an entire year, so there are nearly three weeks in a row of full moons every night. I call it "the Wild Hunt"
I have a great story about a werebear. So, it was my first time DM-ing. I was running a self-written campaign, with about 7 players. Before the first session started, one of the players asked me, "Hey Marco can we see a wEreBeAR?" And I was like sure, you see a werebear exit the inn you're drinking in. Then, the GODDAMN rogue walks up to the werebear and helpfully informs him that the rest of the party insulted his family and heritage. These are LEVEL 1! And now a rabid Werebear is mauling my party. It was an. . . interesting campaign.
I have One primed and ready for My own campain, an wereboar half orc barbarian whoose transformed state is a demon worshiper (and mini-boss for the dm to put in an encounter) while His normal state is amnesiac who shouts profecies
How do you balance your beast forms? I am currently working on a lycantropic charakter myself but I have a hard time making his alternate form not too op
I'm currently using a CG Werewolf character in a Pathfinder campaign. The group and Dm were okay with it, but then lost their minds when they realised my class can inflict around 70 dr ignoring damage at Lv5. Lycanthropy had nothing to do with the damage either
@@svenabel2987 work with your dm, maybe avoid the abillity score improvement and make an limit, maybe one per long rest? Their abillities are not really THAT strong, just an AC bonus and a few natural weapons, unless you be an wereboar
I always love the idea of werewolves that have fully embraced their beast. The conflict and tortured nature of a werewolf actually comes from the conflict between the two sides of the person. When they are on the same page, they are much more powerful, or, much more fearsome. I also really like the idea of Great packs. They are like werewolf families that have defining traits, and when a person is turned by a Wolf, they are part of the Great Pack. It is a way I like to try and give a bit of order to a rather chaotic creature.
The mythos I use for evil werecreatures is that they were a "gift" to humankind by Shar, the Night Mother. The curses were sold to Selune's followers as a way to protect the small, weak human settlements from the relentless might of the elven kingdoms and mighty Netheril. They transform in the light of the moonlight as a giant middle finger to her sister, Selune. Selune, of course, is responsible for the good werecreatures, and they transform in the moonlight for the same reason.
The moon thing could simply be the cyclic nature of the curse. Every 28 days the afflicted change. You could make the mandatory change happen on a different day for each lycanthrope, and have full moons be feared as folklore based knowledge. This means that the common folk believe that all lycanthropes change on the full moon but that nobles or scholars have a chance to know that its actually once per moon (once per month). This would change the dynamic and culture of lycanthropes some. For example, perhaps clans have a certain day (like full moon day) were they infect others. That could be why rats kill those who are infected in a fight- because they change on a different day than the rest of the clan. Boars could have a ceremony where they intentionally change newcomers on the correct day of the month and intentionally change others on the other days to distinguish them from the clan. Children could change on the same day as their parents... This also would mean that players track the dats very carefully. The nice part of this idea is that a suspected lycanthrope could “prove” their innocence to the village by not changing during the full moon. That is, unless there was a scholar around (cough, player character, cough)
Yo my high elf wizard is also a werewolf. By a constitution fail... *sigh* and generally whenever the full moon comes around the dm ligit just makes me run off somewhere to come back passed out in the morning. The party was never harmed but like, theyre all betting on if she'll get pregnant while im just sitting there like *"no."*
Seeing Bigby Wolf from The Wolf Among Us actually made me start to think about what sorta character he'd be in D&D, cause he's got some fun stuff that normal lycanthropes don't have.
I had an assassins guild that was entirely weretigers. They were utterly ruthless and ridiculously effective and extraordinarily expensive. But when you wanted someone dead and gone, the Stripers were the ones to talk to. No one ever came back from their kills.
2:27 Okay that, just the werewolf playing chess, amazing. Never thought of a smart chess master Lycanthrope before but I want to run a short game now just to have him as the main villein.
Interesting idea that the moonlight aspect of lycanthropy ties into the Feywild and Unseelie Court - it could work particularly well in Eberron, where Thelanis is the closest analog of the Feywild, and IIRC, is also home to more lycanthropes.
I wanna play a wererat some day. The idea of some guy escaping a mugging and finding out that now there's a gang of wererats trying to track you down sounds like a solid character concept.
A fun bit of lore from earlier editions: If you contract the curse by getting scratched or something, when you Turn on the full moon, you switch alignment to whatever is listed in the Monster Manual for that particular kind of lycanthrope, and go on a "mindless rampage." Also note: Werebears in that edition were Lawful Good. Just some hulking hairy dude charging around the moonlight streets screaming "HALT! YOU HAVE VIOLATED THE LAW!" and then some low level criminal escapes with just a scratch, then the next Guild Meeting is under a full moon, and shenanigans ensue.
Running Curse of Strahd for the first time, I decided to do a little of the Visitors and Werewolf adventure hooks where I had them attacked by the wolves on the way to the camp. One of my players failed the save, but I've been having this idea about how to go about it. See, she is playing a Totem Barbarian and took the Bear totem. I was thinking to have her characters having nightmares of battle between a spectral bear and wolf, the totem she took into her being at war with the curse trying to anchor itself into her being. But when the first transformation comes I was thinking the totem wins and instead of a werewolf she becomes a werebear
My first D&D character was a neutral good moon elf werebear, who bassicaly hugged his enemies to defeat them. The other players found out after I kept drinking a potion and turning into a newt once a month. Edit: at one point we had to go to the Shadowfell, and because the moon was always out, I was stuck in bear form with the inability to speak to the party so I tried to sound like those dogs that try to talk.
Mine was a wererooster, every morning for about 4-8 hours my character transformed into a wererooster, he basically was loud and agresive with human males and roosters, he was also very territorial
my favourite homemade were-creature is the wereibis, like the Egyptian bird. Living along the rivers in an Egypt-inspired setting studying nature, fighting unnatural things, accumulating and sharing knowledge like the ibis-god Thoth. You could meet one sitting on a riverbank, observing the flow of the current, or writing on a clay table while slowly drifting downstream on a wooden raft, ready to share plot-relevant info.
1:20 The reason so many people survive were-beast attacks is that once you're infected you can only be hurt by silver or magic attacks and the were-beast doesn't have silver or magic claws/teeth.
I have a character that's essentially a reverse werewolf. She started out as a normal street dog but was given a human-ish form by her patron. Her name is Trixie and she's a very good girl
Werewolves aren't based on the idea that wolves howl at the moon. It comes from one of the oldest recorded and best-known (at the time) legends of a wolfish shapeshifter, as well as the fact that the phases of the moon can affect some people on a biochemical or psychological level. The old story, from ancient Rome, used the moon as a framing device so the storyteller could witness a skinwalker-type shape changer transform into a wolfman and go off to do bad things. This, along with the bizarre tendency for humans with rabies to become even more violent during a full moon, led to the association of werewolves with changing under the full moon. Also, I like the idea that werewolves were the first werebeasts discovered and were thus called lycanthropes, but the common man had no idea what the word meant so they started calling any werebeast a lycanthrope, and the sages just threw up their hands in frustration and went along with it.
I've had a concept for a Moon Druid who is a Lycanthrope who has gained control over his form and can now control his transformations. Reflavoring the Druid spells as just your wolf powers slipping out is pretty easy. Thunderclap and Thunderwave are just you releasing a thunderous roar. Gust and Gust of Wind are you huffing and puffing. Earth Tremor is just you pounding the ground and Healing Word is you howling to heal your allies. Jump, Longstrider, Animal Friendship and Beast Bond are pretty self-explanatory and so on and so on
THANK YOU!!! I’m new to dnd and I wanted to make a hulk type character, two personalities within one body. I was wanting to do one that was more magic based and one that was more up closer and personal. All I needed was an effective way to switch between the personalities that could change on a dime to make scenarios more interesting and I was struggling to think of a way. Then this video popped up in my recommended and it hit me, lycanthropy. It’s perfect, strong emotions and full moon can bring out the beast. Thanks you you I can now make this character come to life
Talk to your dm. You may be able to change something. If you accept your curse, you're supposed to change your alignment, but you gain access to your rat form at will. That's not necessarily a bad thing. On the other hand you can try and fight your curse, but your DM may have you lose control and start transforming in a way akin to a drunken blackout. But your DM may be willing to let you try and learn to control your transformation so that you gain the benefits of the wererat while retaining your character's other features. Make it a character arc to try and control your form until you can find a way to remove your curse if you want.
oathkeeper65 that's almost exactly the backstory for my weretiger monk. Long story short he was on the receiving end of an assassination attempt and was forced to flee his country, he made a deal with a weretiger in order to fix the damage the poison did to his body and then signed up with a monastery to both gain the mental discipline to control his transformations and the martial skills he'd need to retake his throne
I enjoy playing a werewolf character with an enchanted amulet that allows them to retain their mind in form, and the dm L O V E S to take it away at inconvenient times to make the party fight me to knock me out and either make a new one of retrieve the old one, great for extending down time between major story arcs and deepening character relations
So I once had my bear totem barbarian become a werebear for the power it provided him so he could protect his friends better though he actually sought out a werebear to get the curse as it was seen as sacred by his tribe
@@defensivekobra3873 The blood hunter is viable, however I do not want to lock out someone who would like to play a werebear ranger for example.. One PC for example could contact lycanthropy mid-campaign after they have chosen their class and race..
It's not as unballanced as you'd think. Depending on what they become, either their strength or Dex may change if it wasn't already higher than what they had. Natural weapons that they would be proficient in, and maybe a +1 to AC depending on the beast. Depending on what you do, you could make it so that if they transform, at least in the beginning, have them roll a con save or lose control of themselves for an amount of time. And as they go they can either try to suppress their animalistic tendencies, or embrace and control them better, lowering or even removing the DC during a transformation.
.... people need to learn the proper word that cover all "were-creatures" : Theriantropes (from the greek "Therion", wild animal or beast, and "Anthropos", Man or person.) Lycanthropes (Literally "wolf-person") is only for werewolfs. Calling a weretiger a Lycanthrope is litteraly calling a big ol' Tiger-man "wolf-man".... would probably be insulting :)
This is rather educational, and I definitely need to keep this all in mind for a) campaign making, and b) the rare chance I get to make a Lycanthrope PC, or one of my players wants to have the curse from a source. Speaking of, it’s especially helpful to the current setting. A portion of the campaign will have the players get an option to provide aid to, and recieve aid from, Lycan Bloodhunters. Some will prefer human form, even under the constant Eclipse that is the day, while others have taken to hybrid form endlessly, embracing this gift/curse and staying in that mix even at their dying breath. A small handful will go full beast, so you might see a massive animal at a gayhering of these hunters approach you and shift into a human shape long enough to speak before reverting back to the beast until they must speak again. Those few are possibly good friends with druids or anyone that can commune with animals, and might even have said guests come as a translator, as long as they are initiated to serve under a Bloodhunter, despite not being one themself.
That bit at the start about nonsensical etymology is why I prefer to use the words Therianthropy & Therianthrope instead of Lycanthropy & Lycanthrope respectively since "animal person" is closer to what most folks actually mean when they use the latter terms.
In the setting I'm building has the phases of the moon making lycanthropes more animal effected. Full for werewolves, new for boars, crescent for rats, half for boars, etc. And they turn during that moon if they want to or not. Control is variable by person, emotional stare, focus but i don't force an alignment shift. The player can buy into that if they want.
Were-Octopus would be the best lycanthropy ,I wanna become octo man with no bones
Edit: My intentions are entirely pure I do not wish to recreate Japanese animation.
Cow The God
My dude, just look at Japanese animation.
T E N T A C L E S
uhhhhhh i'm gonna have.... Boneless Man, please. with extra arms.
How about a Were-Squid, where your teenage character has the ability to shoot magic ink on solid surfaces, but after transforming into your squid form, can swim through said magic ink?
Good that you do not wanna commit 7th level conjuration wizard
when a lycanthrope shifts unwillingly, they change alignment to the default for their were-kin type.
werebears are neutral good, so they go on a rampage, building orphanages, picking up trash and returning little betty's lost doll.
"By god, the soup kitchen... it's... it's... IT'S ALL BUILT TO CODE!"
Would be a good start for a fun campaign.
Lord Snideley: My spies inform me that there's a den of werebears outside of South Yeetington. Only yesterday, they...rescued a kitten from a tree, helped an old woman cross the street and... gave my tax-collectors a stern talking-to. These...caring bears...must be eliminated.
@@bitingapotato3277 yes this last one in particular is most heinous. Explaining to Emperor Genericus why our tithes were late was most awkward
ya you try to return a doll while charging at someone growling out TAKE DOLL! raaaawwwrrrr *smashes fense and door just to give doll back* You'll be shot.
Imagine a chaotic evil person who has to deal with turning into wearbear
One time my party encountered a werewolf. None of us had silver or magic weapons, so we restrained it and force fed it chocolate.
You are an evil genius
That’s actually very cool and creative, since large quantities of chocolate are poisonous to canids.
large quantities of chocolate are actually poisonous to humans too!!! too much caffeine and bromine at the same time can kill you or make you really sick. the reason dogs are more susceptible to this while humans can eat quite a bit of chocolate and be fine is mostly because dogs are smaller and can handle less before getting sick
@@Evergreen_Wizardyes
0:57
Me: I fear no normal lycanthrope, B-But that thing...
*Looks at Were fieri*
Me: ...It scares me
He gonna send you to flavortown....
....One way or another
@@defensivekobra3873 going into the abyss is a better fate than getting sent into flavor town
@@flarenite1004 head canon:
There is an layer of the abyss known as flavor town
@@defensivekobra3873 Is that the one above or below the layer known as Diners, Drive-Ins and Dives?
@@defensivekobra3873 That sounds perfect, I could make a homebrew campaign and fill that layer with were fieris
Damn, Runesmith must be one confused Warlock. He's got tons of Patrons who's names he has to envoke at the end of every video
Its actually one entity. It just goes by multiple names and gets really pissed if smith doesnt acknowledge each and everytime it changes its name
It incorporated and the major shareholders wanted recognition
His patron is the website patreon and if he doesn’t mention all of the share holders the site gets his soul.
The infernal creature that shares my soul demanded every name be written, even those who offer pittances.
How do I get this power of multiple subclasses?
DM: You became a werehuman after that fight with those bandits
Player: w h a t
On the full moon, you turn a into a normal guy named Greg, who likes bread with nothing on it.
Nich White
That inspires me. What if it causes a Jekyll and Hyde type of transformation that flips their alignment? For example a lawful good paladin all of a sudden goes chaotic evil for a night and goes on a rampage.
I mean... for a non-human species, I guess that'd make sense?
So, like, A dragonborn could be a werehuman?
Of course that'd also open up the possibility for OTHER species to have were-equivilents. Were-Goblin Werejackalwere? WEREDRAGONS???
So like...The hulk?
BlockEdragon
Not really, it wouldn’t be much of a physical transformation. Maybe one or two details that might show something’s off, but not hulking out per se. Also, it isn’t just turning good characters evil, but evil characters can be affected as well. The only character type that would be unaffected would be true neutral.
"Never done an honest day's work for all that coin you're carrying, eh lad?"
-Some wererat in Waterdeep
After seeing me chop wood and sell it to the tavern keep
@@sarahmellinger8125 and after seeing me harvesting potatoes from someone’s farm and selling it back to them
"can my character have a doggy?" "no, it's a pain to manage the stats" "what if my character IS doggy?" "!!!"
Moon druids in a nutshell (had a druid that loves being petted)
garo race in a nutshell (pathfinder)
You can play as a Wolf sidekick now.
Lol that's me in my friend's campaign!
Werewere the most scary lycantrop
Its Just a man
Scary, isn't it.
Yes it is..
ManMan a man with all the powers of a man.
@@codyjeremythompson5945 a man who turns into a slightly bigger man under the full moon
Nobody:
Were-rats: *YOU HAVE RATTED YOUR LAST TATOULIE*
I'm gonna steal that lol
*tHaT's wHat a fEY wOuLd dO*
XDDD
Im gonna steal this, but im going to like this first because i have standards
Mine.
Narrator: Lyconthropes are feared bloodthirsty beasts that use their strength to hunt...
Werebear: actually I use my powers to protect the forest and only transform people if they wish to.
Narrator: Ohh. I didn't know that
Werebear: Tell me about it. People see one person who can turn into a bear and just assume they are evil. I am literally a fury Drizzt
Smokey the bear
I was not ready for the sentence "i am basically furry drizzt" but here we are. I'm suprised that an werebear shaman/druid stat block has never been made
Yogi bear
So... a druid?
HE SAID HES A FURRY, GET HIM
Were-ravens weren't mentioned. Sad boi hours
Are these even canon?
@@legokirbymanchannel oh yeah they are. Came in Curse of Strahd
@@legokirbymanchannel they are featured exclusively in Curse of Strahd.
That sounds lit. Do I get to meet Odin?
And we're-bats😞
I’d be scared of the man who can become a werehouse
He just becomes a Home Depot employee during 9-5 hours lol
Guys help! I’ve been bitten by a WereFieri and I’m starting to hear Guy in my head telling me to slaughter innocents for the glory of flavor town...
There is no escape from f l a v o r t o w n
Going to send your ass to flavor town
Don’t worry that’s just me 🥰
To reverse the curse, you must visit every Diner, Drive-in, and Dive in your area
I hate to think of the fact that somewhere out there someone has made a “Normal Guy Frog” and a werefrog at the same time.
Wait what?
In DF you can be a lizardman affected by werelizard lycantropy
I'm gonna do that with the Ravnica module
A werefrog would be AMAZING
Rumble Roller, yes, but it scares me...
Funny enough, a player of mine got bit by a Wereshark and fail his save. Problem is that he's essentially a spider monkey who was awakened.
TLDR
I've got a potential spider monkey shark in my campaign
I LOVE DUNGEONS AND DRAGONS
I have a lizardfolk barbarian who just got lycanthropy and due to no one knowing how to handle the half wolf half lizard transformation, hes now a werecroc
If you want to know the species-neutral term for lycanthropy it's "therianthropy"
Thanks man, I didn't know that!
Anonymer Overlord Help, this looks like sarcasm but might not be.
@@Gloomdrake It's actually genuine :D
so... what does therian mean?
@@AryadiSubagio therión is Greek for "wild animal" or "beast"
If you dont have wererats in your game sewers you're invalid
Yes-Yes, the man things leave open tunnels for us to emerge unseen, they welcome our arrival and we shall burrow-tunnel under their city-homes until it collapse-falls into the under dark, kekekeke!
Just have them raging a war with Kobolds
oh nvm, they already ate all the Kobolds
Kobolds bi*ch, get fricking kobolds you unclean rat
@Caleb Atchison *VERMINTIDE INTENSIFIES*
I do now
My ex was always majorly peeved about female werewolves.
They're Wifwolves, thank you very much.
Were = male; Wif = female.
that makes sense, but I don't think they're as scary as the male ones. (Not to be sexist)
Milfwolves
Werewives?
Denpowerdrill much scarier.
We had a wererat character in our last campaign, his rat form really helped him avoid traps since he would be less than the 20 pounds needed to trigger most pressure plates.
When did he get infected?
@@defensivekobra3873 When watching Ratatouille
Why are you reading this ? Oh no. Are we all infected?
@@Gloomdrake i like how this comment chain went from
"How did x become a wererat" to an consperacy
defenseive kobra This is serious! We might all be wererats!
I think runesmith should do basically hags. Hags are an awesome monster and full of cool plot hooks. And yeah from now on hags are the reason werecreatures exist, Granny Gertrude Toefungus created them and let them loose on the material plane.
First acursed refused to eat his veggies
@@ninjabaiano6092 lmao
8 hours ago just today 🔥🔥
It's canon.
Wish granted
I really want Logan to see this, what was your favorite character that you've made and how did you build it.
Dude, comment the rellevant stuff to the video, also he has several social media accounts like amino, also probably otis the pug
Rabbitfolk rogue, arcane trickster. 3' tall mastermind with a to-do list involving immortality and eternal wealth. Bit of a cheeky bastard, but fun to play and had a long campaign.
@@Runesmith did he get the immortality?
I mean its kinda easy for an lvl 11 wizard, but amma guess he aint
@@Runesmith thanks
Basically a belmont
"All lycanthropes have three forms."
*laughs in Garou*
I thought that too.
I see you are a wolfman of culture.
Were-Jagras! Run around the forest eating anything smaller than you, then rolling on anything you don't eat.
Well, at least there isn’t huge, oversized sword- *Oh.*
If a Were-Jagras gets fat enough they become Were-Kulve Taroth.
But only if they’re female.
So would a werewolf storm Herald Barbarian/ Tempest Cleric be Zinogre?
Weretiger: you just ate 30 mins ago!
Shouldn't Werwolfs be social Creatures instead of solitary ones?
I mean based on actual Wolfs and not accounting for Mythology and Game-logic.
Gelu_4, you could homebrew that. Maybe a lawful neutral, pack/guild that takes jobs as bodyguards, killers and trackers. Idk, came off the top of my head.
They do form packs. It says so in the Monster Manual.
@@gaminreasons8941 but are they proper packs or do they use that outdated A/B/O shit?
Maybe they prefer the... Lone Wolf... strategy...
ehehehe
@@knightofficer It just says "they form packs". Such packs also include regular wolves and Dire Wolves. It doesn't mention Alpha, Beta, or Omega.
I'm glad I saw this video. In my world, the moon cycle takes an entire year, so there are nearly three weeks in a row of full moons every night.
I call it "the Wild Hunt"
Why does that sound familiar?
One thing I'm surprised I've never seen is the concept of a "mundane" werebat being mistaken for a vampire.
"the unseelie feywild, the evil half of fairyland -"
sir. sir that's not how fae work
"The half of fairyland that gets off on actively torturing you instead of just yanking your chain."
*"Haha funni"*
-wereboar that just bit me
I have a great story about a werebear.
So, it was my first time DM-ing. I was running a self-written campaign, with about 7 players. Before the first session started, one of the players asked me, "Hey Marco can we see a wEreBeAR?" And I was like sure, you see a werebear exit the inn you're drinking in.
Then, the GODDAMN rogue walks up to the werebear and helpfully informs him that the rest of the party insulted his family and heritage. These are LEVEL 1! And now a rabid Werebear is mauling my party. It was an. . . interesting campaign.
But they are so softspoken and kind! How could they?
Chaotic Evil; Maximum destruction, ultimate chaos.
Rule 1: Never trust the Rogue. :'D
@@Volvith Rule 2: Beware the bards eye
@@frozenlizard7738 rule 3: as a rogue, be careful of the chaotic good paladin
Nice timing. I'm designing a lycanthropic character right now.
I have One primed and ready for My own campain, an wereboar half orc barbarian whoose transformed state is a demon worshiper (and mini-boss for the dm to put in an encounter) while His normal state is amnesiac who shouts profecies
My character caught WereRat-ery as this video came out lmao. Great timing
How do you balance your beast forms? I am currently working on a lycantropic charakter myself but I have a hard time making his alternate form not too op
I'm currently using a CG Werewolf character in a Pathfinder campaign. The group and Dm were okay with it, but then lost their minds when they realised my class can inflict around 70 dr ignoring damage at Lv5. Lycanthropy had nothing to do with the damage either
@@svenabel2987 work with your dm, maybe avoid the abillity score improvement and make an limit, maybe one per long rest?
Their abillities are not really THAT strong, just an AC bonus and a few natural weapons, unless you be an wereboar
I always love the idea of werewolves that have fully embraced their beast. The conflict and tortured nature of a werewolf actually comes from the conflict between the two sides of the person. When they are on the same page, they are much more powerful, or, much more fearsome.
I also really like the idea of Great packs. They are like werewolf families that have defining traits, and when a person is turned by a Wolf, they are part of the Great Pack. It is a way I like to try and give a bit of order to a rather chaotic creature.
Like in twilight...
Diablopro 34
...
Really?
I’ve never read the series.
@@Geeko170 I've never read the books, but I watched the movies. But yeah, it's pretty similar.
The mythos I use for evil werecreatures is that they were a "gift" to humankind by Shar, the Night Mother. The curses were sold to Selune's followers as a way to protect the small, weak human settlements from the relentless might of the elven kingdoms and mighty Netheril. They transform in the light of the moonlight as a giant middle finger to her sister, Selune. Selune, of course, is responsible for the good werecreatures, and they transform in the moonlight for the same reason.
The moon thing could simply be the cyclic nature of the curse. Every 28 days the afflicted change.
You could make the mandatory change happen on a different day for each lycanthrope, and have full moons be feared as folklore based knowledge. This means that the common folk believe that all lycanthropes change on the full moon but that nobles or scholars have a chance to know that its actually once per moon (once per month).
This would change the dynamic and culture of lycanthropes some. For example, perhaps clans have a certain day (like full moon day) were they infect others. That could be why rats kill those who are infected in a fight- because they change on a different day than the rest of the clan.
Boars could have a ceremony where they intentionally change newcomers on the correct day of the month and intentionally change others on the other days to distinguish them from the clan.
Children could change on the same day as their parents...
This also would mean that players track the dats very carefully.
The nice part of this idea is that a suspected lycanthrope could “prove” their innocence to the village by not changing during the full moon.
That is, unless there was a scholar around (cough, player character, cough)
That actually a pretty interesting idea
I love this concept!
Yo my high elf wizard is also a werewolf. By a constitution fail... *sigh* and generally whenever the full moon comes around the dm ligit just makes me run off somewhere to come back passed out in the morning. The party was never harmed but like, theyre all betting on if she'll get pregnant while im just sitting there like *"no."*
She discovered hard drugs one night. "Why do I want heroin now? Ohshi-"
Seeing Bigby Wolf from The Wolf Among Us actually made me start to think about what sorta character he'd be in D&D, cause he's got some fun stuff that normal lycanthropes don't have.
You know you f'ed up when the DM sends 30-50 were-boars to fight your party within the span of 3-5 minutes
I am new to D&D and someone in the party just got Lycanthropy so this Vid came out at the perfect time for me!
"Proud werewolves are badass villains"
oh, you mean MY villain? I'm glad we agree on this thing
Was actually in the process of making a “Momma bear” Werebear when this video popped up in my feed. Many thanks for the explanation and info....
Werebears seem chill af when they want to be.
I had an assassins guild that was entirely weretigers. They were utterly ruthless and ridiculously effective and extraordinarily expensive.
But when you wanted someone dead and gone, the Stripers were the ones to talk to. No one ever came back from their kills.
"All lycanthropes have 3 forms. A human form, a beast form, and a mix between the two."
Lycanthropes ate Devil Fruits.
I WAS THINKING THE SAME
Idea, a wolfwere, a werewolf in reverse, an animal afflicted with human lycanthropy, it turns into a man on a full moon
That actually sort of happened to the big bad wolf in the fable comics
2:27 Okay that, just the werewolf playing chess, amazing. Never thought of a smart chess master Lycanthrope before but I want to run a short game now just to have him as the main villein.
My wererat character is my favorite. He is so amazingly traumatized, and also very blunt and greedy, but with a heart of gold
......not really that last bit actually, but he do do good things every once in a while
Interesting idea that the moonlight aspect of lycanthropy ties into the Feywild and Unseelie Court - it could work particularly well in Eberron, where Thelanis is the closest analog of the Feywild, and IIRC, is also home to more lycanthropes.
I wanna play a wererat some day. The idea of some guy escaping a mugging and finding out that now there's a gang of wererats trying to track you down sounds like a solid character concept.
The fact that “lycanthropy” can accurately cover all manner of shapeshifters makes me want to literally drown myself in fire ants
A fun bit of lore from earlier editions: If you contract the curse by getting scratched or something, when you Turn on the full moon, you switch alignment to whatever is listed in the Monster Manual for that particular kind of lycanthrope, and go on a "mindless rampage." Also note: Werebears in that edition were Lawful Good. Just some hulking hairy dude charging around the moonlight streets screaming "HALT! YOU HAVE VIOLATED THE LAW!" and then some low level criminal escapes with just a scratch, then the next Guild Meeting is under a full moon, and shenanigans ensue.
Where's my wereravens? Show the Keepers of the Feather some love!
Running Curse of Strahd for the first time, I decided to do a little of the Visitors and Werewolf adventure hooks where I had them attacked by the wolves on the way to the camp. One of my players failed the save, but I've been having this idea about how to go about it. See, she is playing a Totem Barbarian and took the Bear totem. I was thinking to have her characters having nightmares of battle between a spectral bear and wolf, the totem she took into her being at war with the curse trying to anchor itself into her being. But when the first transformation comes I was thinking the totem wins and instead of a werewolf she becomes a werebear
My first D&D character was a neutral good moon elf werebear, who bassicaly hugged his enemies to defeat them.
The other players found out after I kept drinking a potion and turning into a newt once a month.
Edit: at one point we had to go to the Shadowfell, and because the moon was always out, I was stuck in bear form with the inability to speak to the party so I tried to sound like those dogs that try to talk.
Finally, I have them all. Player’s Handbook, Dungeon Master’s Guide and Monster’s Manual.
Curse of Strahd has Wereravens.
Wereravens best Wereform. Groups of them are called kindnesses and I love them.
Just a village of 30-50 wereboars
How about 30-50 nopes. :D
Not to mention those wereboars are orcs. Good luck with trying to escape orc wereboars.
Wareboar is the most hat on a hat creature I've ever heard of, and I love them.
You should do "basically the Terrasque"
Mine was a wererooster, every morning for about 4-8 hours my character transformed into a wererooster, he basically was loud and agresive with human males and roosters, he was also very territorial
'' *Goddammit why is everything ancient?* ''
Yeah sorry that's history for you.
I had a Tabaxi player who got turned into a werewolf, which was really fun for them to roleplay
Werebears are the D&D equivalent of Smokey the Bear.
*Change my mind*
Runesmith, the man I turn to when my google questions are largely unanswered or are terribly unsatisfying. Thank you, sir!
Wererabbits though, just imagine it.
You've ever seen that Wallace and Gromit movie?
my favourite homemade were-creature is the wereibis, like the Egyptian bird. Living along the rivers in an Egypt-inspired setting studying nature, fighting unnatural things, accumulating and sharing knowledge like the ibis-god Thoth. You could meet one sitting on a riverbank, observing the flow of the current, or writing on a clay table while slowly drifting downstream on a wooden raft, ready to share plot-relevant info.
No good word to replace lycanthrope? Pretty sure in 3rd - 3.5 edition they used the term Therianthrope
Because it's the correct term for a werebeast.
I am really tempted now to get this book to run an all lycanthrope campaign.
Beware the were bears there.
Werebears? Where? Bears? Men that are bears? Many bears. Everywhere. Many men. That is enough for me.
N O I C E. That's why Lycan Blood Hunter is one of my favourite classes; all the perks, virtually no downsides.
Do a dnd thing on lizardfolk plz
I love wererat characters. They’re super versatile, and often make your character feel more like a monster to themselves and the people around them.
what about were-ravens from curse of strahd or were-bat from dungeon of the mad mage
Didn't even know DotMM had were-bats might have to pick that up when I have spare money lol
Wait there's werebats?
He's a normal man at day and a bat at night, who is he?
@@gaminreasons8941 goblin lycanthropes that are almost vampires too.
My curse makes me turn into a crab. Not a half man half crab, just a normal ordinary small crab.
1:20 The reason so many people survive were-beast attacks is that once you're infected you can only be hurt by silver or magic attacks and the were-beast doesn't have silver or magic claws/teeth.
I have a character that's essentially a reverse werewolf. She started out as a normal street dog but was given a human-ish form by her patron. Her name is Trixie and she's a very good girl
Hahaha
*Polar bear puns*
that image of the Hybrid Werewolf at the chess-table...
I got my miniboss, right there!!
*scribbles notes with religious intent*
Werewolves aren't based on the idea that wolves howl at the moon. It comes from one of the oldest recorded and best-known (at the time) legends of a wolfish shapeshifter, as well as the fact that the phases of the moon can affect some people on a biochemical or psychological level. The old story, from ancient Rome, used the moon as a framing device so the storyteller could witness a skinwalker-type shape changer transform into a wolfman and go off to do bad things. This, along with the bizarre tendency for humans with rabies to become even more violent during a full moon, led to the association of werewolves with changing under the full moon.
Also, I like the idea that werewolves were the first werebeasts discovered and were thus called lycanthropes, but the common man had no idea what the word meant so they started calling any werebeast a lycanthrope, and the sages just threw up their hands in frustration and went along with it.
I've had a concept for a Moon Druid who is a Lycanthrope who has gained control over his form and can now control his transformations. Reflavoring the Druid spells as just your wolf powers slipping out is pretty easy. Thunderclap and Thunderwave are just you releasing a thunderous roar. Gust and Gust of Wind are you huffing and puffing. Earth Tremor is just you pounding the ground and Healing Word is you howling to heal your allies. Jump, Longstrider, Animal Friendship and Beast Bond are pretty self-explanatory and so on and so on
wait a minute, three form?
so Zoan fruit from one piece is literally lycanthropy in a fruit form.
Yes.
@@legokirbymanchannel that's decided then, I'm going to make a were giraffe kensei monk.
@@cyberwolfy37 Only fighting may be a problem. (You know, balance, physics and no anime logic to save you.)
Pretty sure zoan is short for zoanthrope, which is another word for therianthrope, which is a species neutral word for lycanthrope. So yes.
THANK YOU!!! I’m new to dnd and I wanted to make a hulk type character, two personalities within one body. I was wanting to do one that was more magic based and one that was more up closer and personal. All I needed was an effective way to switch between the personalities that could change on a dime to make scenarios more interesting and I was struggling to think of a way. Then this video popped up in my recommended and it hit me, lycanthropy. It’s perfect, strong emotions and full moon can bring out the beast. Thanks you you I can now make this character come to life
There are player rules in monster Manuel
Too broad. Grim hollow is make then more detailed and interesting at their view
Werejackals are also fun. I play them as like they’re the goblins of the lycanthropy world.
So my current character is a wererat and a monk. I don’t know how to change my character. Can I have some help?
If the other party members aren't tortles that are monks Abandon them
@@Kestrəl agreed
If you want to not be a wererat the "remove curse" spell will do it. It is a 3rd level spell that can undo the curse in most situations.
Talk to your dm. You may be able to change something. If you accept your curse, you're supposed to change your alignment, but you gain access to your rat form at will. That's not necessarily a bad thing. On the other hand you can try and fight your curse, but your DM may have you lose control and start transforming in a way akin to a drunken blackout. But your DM may be willing to let you try and learn to control your transformation so that you gain the benefits of the wererat while retaining your character's other features. Make it a character arc to try and control your form until you can find a way to remove your curse if you want.
oathkeeper65 that's almost exactly the backstory for my weretiger monk. Long story short he was on the receiving end of an assassination attempt and was forced to flee his country, he made a deal with a weretiger in order to fix the damage the poison did to his body and then signed up with a monastery to both gain the mental discipline to control his transformations and the martial skills he'd need to retake his throne
I enjoy playing a werewolf character with an enchanted amulet that allows them to retain their mind in form, and the dm L O V E S to take it away at inconvenient times to make the party fight me to knock me out and either make a new one of retrieve the old one, great for extending down time between major story arcs and deepening character relations
Sigh...……..
…
...Soooooooooo...I guess we're ignoring Devil Swine then...
So I once had my bear totem barbarian become a werebear for the power it provided him so he could protect his friends better though he actually sought out a werebear to get the curse as it was seen as sacred by his tribe
Ok, so ideas for contacting a PC with lycanthropy while keeping them balanced? :)
Umm... Give them dem powers but nerf them slightly? And as they reach higher level they slowly unlock full potential?
Blood hunter, order of lycan, replace their subclass
@@legokirbymanchannel or restrict their alternate form to an mini boss fight like my character i have yet to play named orog
@@defensivekobra3873 The blood hunter is viable, however I do not want to lock out someone who would like to play a werebear ranger for example..
One PC for example could contact lycanthropy mid-campaign after they have chosen their class and race..
It's not as unballanced as you'd think. Depending on what they become, either their strength or Dex may change if it wasn't already higher than what they had. Natural weapons that they would be proficient in, and maybe a +1 to AC depending on the beast. Depending on what you do, you could make it so that if they transform, at least in the beginning, have them roll a con save or lose control of themselves for an amount of time. And as they go they can either try to suppress their animalistic tendencies, or embrace and control them better, lowering or even removing the DC during a transformation.
My only tabletop encounter with a werebear was WoD. Now those guys are terrifying
.... people need to learn the proper word that cover all "were-creatures" : Theriantropes (from the greek "Therion", wild animal or beast, and "Anthropos", Man or person.)
Lycanthropes (Literally "wolf-person") is only for werewolfs.
Calling a weretiger a Lycanthrope is litteraly calling a big ol' Tiger-man "wolf-man".... would probably be insulting :)
As if commoners would know this proper terms ;)
Honestly, I would love being a werebear.
This is rather educational, and I definitely need to keep this all in mind for a) campaign making, and b) the rare chance I get to make a Lycanthrope PC, or one of my players wants to have the curse from a source.
Speaking of, it’s especially helpful to the current setting. A portion of the campaign will have the players get an option to provide aid to, and recieve aid from, Lycan Bloodhunters. Some will prefer human form, even under the constant Eclipse that is the day, while others have taken to hybrid form endlessly, embracing this gift/curse and staying in that mix even at their dying breath. A small handful will go full beast, so you might see a massive animal at a gayhering of these hunters approach you and shift into a human shape long enough to speak before reverting back to the beast until they must speak again. Those few are possibly good friends with druids or anyone that can commune with animals, and might even have said guests come as a translator, as long as they are initiated to serve under a Bloodhunter, despite not being one themself.
Why are they called Lycanthropes when only one is a wolf man? The more appropriate term is Fursona.
Welp, now you're guilty of HERESY!!!
What about -the droid attack on the Wookies?- furry people.
wolfweres are another thing entirely
*unsheaths My dagger* you dare say this in an family friendly polearm contest?
That bit at the start about nonsensical etymology is why I prefer to use the words Therianthropy & Therianthrope instead of Lycanthropy & Lycanthrope respectively since "animal person" is closer to what most folks actually mean when they use the latter terms.
So furries but gothic and edgy?
In the setting I'm building has the phases of the moon making lycanthropes more animal effected. Full for werewolves, new for boars, crescent for rats, half for boars, etc. And they turn during that moon if they want to or not. Control is variable by person, emotional stare, focus but i don't force an alignment shift. The player can buy into that if they want.
I think this sponsor is affecting logans mind, he is a bit pointier nowadays
3:54 *This made my mother cry*
Tears of laughter, or disappointment?
Quick suggestion. Could you do the cheater for know your player?