STARFIELD - ONE YEAR LATER

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  • Опубликовано: 13 сен 2024
  • In this video, we take an in-depth look at Starfield one year after its release. Discover the game's journey from its mixed reception to its latest updates, improvements, and the highs and lows of Starfield's gameplay. We'll discuss the role-playing mechanics, memorable music, and customization options that have captivated players, as well as the ongoing criticisms around space exploration and quest design. With the highly anticipated "Shattered Space" expansion on the horizon, we explore how Starfield can realize its full potential. Whether you're a dedicated fan or curious newcomer, this retrospective provides insightful analysis and exciting future possibilities.
    -Trenchcoat
    #starfield #bethesda

Комментарии • 394

  • @Trench-coat
    @Trench-coat  15 дней назад +10

    This video is spoiler free btw! Let me know down in the comments your thoughts on Starfield a full year after its release!

    • @PureEvil1138
      @PureEvil1138 14 дней назад +3

      I think it’s the best game Bethesda has ever made. It’s not no man’s sky and it wasn’t supposed to be

    • @numberonedad
      @numberonedad 14 дней назад +5

      dead game, trash game

    • @trissmerigold7722
      @trissmerigold7722 13 дней назад +1

      @@PureEvil1138 nms is a sim, this is an rpg

    • @trissmerigold7722
      @trissmerigold7722 13 дней назад +2

      @@numberonedad y u watching then?

    • @skyriminspace
      @skyriminspace 12 дней назад

      A good game destined for greatness.

  • @wasteland6961
    @wasteland6961 11 дней назад +11

    Started a new game a couple weeks ago and am delighted that its not just the same playthru, it feels entirely different. New decisions, skills and branching paths in addition to everything theyve added over the year, I love Starfield.

    • @Trench-coat
      @Trench-coat  11 дней назад +2

      @@wasteland6961 awesome to hear! Starfield is great when it clicks.

    • @wasteland6961
      @wasteland6961 11 дней назад +3

      @@Trench-coat just finished andrejas quest line. For me, the most relatable companion Bethesda has ever created. What a blast.

    • @panzer00
      @panzer00 11 дней назад

      Its all an illusion

    • @wasteland6961
      @wasteland6961 10 дней назад +1

      @@panzer00 then it is a beautiful one.

    • @TyranasauruzFlex6669
      @TyranasauruzFlex6669 2 дня назад +1

      Same exact story here. I took about half a year without playing after my first playthrough and now I'm finding myself immersed in the world I had previously lost interest in so quickly. Regardless what many people say, or more accurately, baselessly cry about, Starfield is a good game, all in all.

  • @myles5388
    @myles5388 14 дней назад +29

    I absolutely love Starfield For me it’s a perfect ‘adhd’ type game, I don’t have the attention to sink hours doing one thing like many others do. I like how there’s so much customisation and things to bounce between, I understand how it may seem ‘wide as a lake- deep as a puddle’ to others but I love being able to have so many options to choose between

    • @Trench-coat
      @Trench-coat  14 дней назад +4

      Agreed. I think Starfield has a lot going for it. It's only going to get better. Thanks for the comment.

    • @GoalOrientedLifting
      @GoalOrientedLifting 14 дней назад +7

      The wide as a lake deep as a puddle thing is less of a thing here. Cause quests are more interconnected here, with hidden lore and hidden stuff that foreshadows whats to come. The heatleeches are a perfect example of this, and the lore around it, is hidden in a lot of places. Which you wont find unless you start looking. And this applies to quite a bit of the major stories/quests in the game.
      The game is a slow burn though. It kinda takes time to get into it. And lots of the systems seems very superficial, till you start doing em.
      Stsrfield is a game i didnt ask for, but it's a game ive come to really enjoy. Its oddly addicting.

    • @myles5388
      @myles5388 14 дней назад +4

      @@GoalOrientedLifting completely agree v addicting and satisfying gameplay loop, I think the problem it had with review bombing is 1. How they handle travelling into space etc. (which acc doesn’t bother me at all, games like No man’s sky are tedious to me🤷🏻‍♂️)
      2. With how wide and open the game is, depending on what direction or how much time you put in will determine your experience with the game…
      So if you just say, did the temples which are dog shit then mainlined the story, I can see why you’d dislike it, but if you take time to find the hidden lore like you said and explore abit- play with the systems etc. it’s can be a really fun game

    • @1974alancampbell
      @1974alancampbell 8 дней назад

      There will always be someone who likes Tripe my grandma did.

    • @Oozaru85
      @Oozaru85 6 дней назад

      Shouldve spent less time in front of ur screen as a kid. Wouldnt have the attention span of a gold fish today then.

  • @The-Real-Kevin
    @The-Real-Kevin 13 дней назад +9

    For me the role play is fantastic! I’m 260ish hours into it and have barely touched the main story. Nice vid. 👍

    • @Trench-coat
      @Trench-coat  13 дней назад +3

      That’s awesome! Thanks for watching 🙌🏻

  • @CarrotKing269
    @CarrotKing269 14 дней назад +9

    I genuinely feel like if the loading screens were even mostly gone, the game would be objectively the best space game every. imo it already beats out no mans sky, lagging behind literally only in the seamlessness, but that seamlessness is almost enough for me to hop on NMS instead.
    As far as things go though, there are already some mods out that try to fix the issue. Astrogate(as well as Impulse drive, though I think astrogate was done a bit better, and is also still up to date) basically makes travel between planets seamless. They still need to shove in a quick loading screen whenever you enter a planets gravity well, but it really is just like a quick blip, and makes travel far more interesting (ignoring the bugs).
    Theres a mod called seamless gravjumps, which isn't very seamless really, but hinges on the concept of just adding like a video in place of the loading screen.
    Tons more mods are coming out soon as well I imagine, and I'm genuinely excited for all of them. within the next 2 years this game will be transformed by mods into one of the best bethesda games to date

    • @Trench-coat
      @Trench-coat  13 дней назад +4

      I’ll tell you this much - if they eliminated loading screens this game would hands down be the best space game ever made.

    • @CarrotKing269
      @CarrotKing269 13 дней назад

      @@Trench-coat heck yeah it would

    • @TyranasauruzFlex6669
      @TyranasauruzFlex6669 2 дня назад +1

      @@Trench-coat If you don't mind my asking, what is the problem with loading screens? Every game has them and they are often neccesary to load the area.. I just don't understand this criticism...
      Granted, I play on PC and have a relatively nice system so the loading screens are like maybe 3 seconds long on an SSD. Please help me understand lol it just seems like such a baseless complaint. Maybe there is more to it and I'm misunderstanding something here...

  • @mygetawayart
    @mygetawayart 15 дней назад +73

    the discourse on roleplaying is, i realized over this year since the game released, entirely subjective. What "roleplaying" means is defined by what you want it to be. For some, roleplaying means loadouts, skills and levelling up, for others it means being able to approach dialogues differently, for others it means non-linear questing (or at least, quests you can complete in several different ways), for others it just means being able to immerse into and participate in the lore. Starfield does some of that really well, and some of that really poorly, and depending on your priority in regards to roleplaying, mileage may vary.

    • @Trench-coat
      @Trench-coat  15 дней назад +8

      Such a great point! What does role playing mean to you? Did Starfield achieve what you personally wanted out of role playing?

    • @mygetawayart
      @mygetawayart 15 дней назад +11

      @@Trench-coat For me, it greatly succeeded with the dialogue options. This is by far the best dialogue and persuasion system we've had in a Bethesda game. I felt like i could easily be true to the personality i had established for my character without really compromising. I also really liked the character customization and especially the backgrounds and traits system. Also there was a respectable amount of lore for a new IP.
      What i didn't like was the ability to join every faction concurrently. It doesn't make sense to me that i can be both a space pirate and a UC citizen. I know Bethesda wants the player to be able to do everything but i think it would actually encourage a lot more replayability if they locked certain options behind choices the player makes, not only for roleplay value but also because if i can do everything with one character, i have no reason to make a new one or start NG+. Even Skyrim had you choose between Imperials and Stormcloaks. However i do love that there's many different ways to approach each quest. I especially appreciate how many hurdles can be overcome if you have the right trait/background

    • @AHungryHunky
      @AHungryHunky 14 дней назад +6

      One of the more confusing conversations around Starfeild (and bgs games in general) is that players want all the quests to somehow interact with and inform each other. If you complete Quest A, then dialogue in Quest B might reflect that, or some options may no longer be present. That sort of thing.
      And that works in a tightly crafted linear story like BG3 where no matter what, you are pushing the narrative foward, but how does that work in a massive open sandbox where not even pursuing the main quest is a requirement? How do you write quest A if the player might have finished Quest X, F, Z, but not E or G? You can't. That's why most of their writing exists in a vacuum.

    • @peterd9698
      @peterd9698 14 дней назад +1

      @@AHungryHunky but you can have a faction system. That’s probably enough. And as mygetawayart posted above, joining some should exclude you from others. This actually increases replayability. Fallout new Vegas is a good example. It also has essentially no unkillable NPCs, which imo opinion is very useful in preventing the player ever feeling railroaded

    • @user-sx3pc4dj3r
      @user-sx3pc4dj3r 14 дней назад

      For me Bethesda's take on roleplay has always been your class. Mage, warrior, assassin whatever.
      And you had factions suited for each type.
      Assassin's had dark brotherhood
      Thieves had the thieves guild.
      Etc.
      Theme the character with appropriate skills and gear to suit.
      My gripe with starfield was how long it took to send my class into an appropriate faction.
      My cyber runner I had to do enough of the main quest before I could get to violi.
      Same with my space cowboy, took ages before I could get to akila.
      This game is tough to begin a new build as you're held on rails for to long.
      Unlike every other game they made, quick tutorial dungeon, now go where you like.

  • @XavierLignieres
    @XavierLignieres 14 дней назад +9

    Starfield for me scratches a very specific itch that I have longed for since playing Freelancer with my dad ! For all its issues its the only game that has come close to that in the decades since.

    • @Trench-coat
      @Trench-coat  14 дней назад +3

      Sometimes a game doesn't need to be perfect for everyone - sometimes it just has to be perfect for you. Glad you enjoyed it, gaming with your dad must have been special!

    • @skyriminspace
      @skyriminspace 11 дней назад +2

      It really does feel like a very old school video game somehow. There's a nostalgia that's hard to describe.
      It makes the player use their imagination, which of course all vintage games with their limited graphics & complexity, did.

    • @tomm1109
      @tomm1109 8 дней назад +1

      Scratches an itch I got from Sundog in the 80s.

    • @skyriminspace
      @skyriminspace 8 дней назад

      @@tomm1109 just looked that up. Super retro & super complex by the look of it!
      Starfield reminds me of Terra Nova, Battle Zone, X-Wing Alliance, Jedi Knight....

  • @williamblake8560
    @williamblake8560 14 дней назад +38

    I have been playing Starfield for a year and I still enjoy it. The Shipbuilding, the exploration of space and planets. I love that its a vast universe where I can go and just get lost in this world.

    • @Trench-coat
      @Trench-coat  14 дней назад +10

      That’s awesome - love it when people love games. Negativity is overrated but constructive criticism is warranted. I like Starfield too!

    • @skyriminspace
      @skyriminspace 11 дней назад +4

      It's every bit as immersive as any previously Bethesda-created world, just in a different way!

    • @GentlyShredding
      @GentlyShredding 10 дней назад +2

      Agreed, been addicted to this game since release to be honest. It's funny because sometimes I hear all the hate, and I think to myself "maybe this game isn't really as good as I think it is" and then I play it again, and I can't help but have a great time!

    • @skyriminspace
      @skyriminspace 10 дней назад

      @@GentlyShredding yup i do the same thing. Haha

    • @TyranasauruzFlex6669
      @TyranasauruzFlex6669 2 дня назад +1

      @@Trench-coat Just wanted to say that I appreciate your view on the matter. Constructive criticism is the only viable option. Most people, even many popular RUclipsrs just cite superficial complaints and act as negative as they can for seemingly no reason. Starfield isn't the most incredible thing ever but it isn't a bad game and it could be so much more if more people were like you in their ideals where these things are concerned. The toxicity is getting out of hand and its always refreshing to see a reasonable critique opposed to "Three second loading screen bad! DERRRRP!" lol
      So in short, thank you for not being a spoiled brat and for having actual opinions.🌹

  • @trashew
    @trashew 12 дней назад +43

    Loading………………………………..ship entrance……………………………….loading………………………………………………. Such next level RP.

    • @Trench-coat
      @Trench-coat  12 дней назад +1

      Exactly!

    • @skyriminspace
      @skyriminspace 11 дней назад +3

      If you can focus on the bits between the loading screens instead of the loading screens themselves, your experience might improve. 😂

    • @JuanPerez002
      @JuanPerez002 11 дней назад +1

      @@skyriminspace It would help Bethesda not telling us that we can't be bored "because spacemen were not bored in the moon"... They didn't have lots of loading screens in between that actually cut you from believing you're in a real universe.

    • @skyriminspace
      @skyriminspace 11 дней назад +3

      ​@@JuanPerez002 took apollo 11 four days to get to the moon, that's one hell of a loading screen if you ask me.

    • @jacoblebeau487
      @jacoblebeau487 9 дней назад +1

      @@skyriminspaceI can’t believe you made a username for the worst Bethesda game ever made

  • @courtneyforte4367
    @courtneyforte4367 14 дней назад +7

    Starfield has been one of my favorite games. Its like right there with the space lore and ships and guns and everything I want in a game. I hope they expand on the potential of companions and I look forward to more story potential. Im back in the game, warming up for shattered space. I ignore the haters regarding this game, I think it actually makes me like it even more. Kinda reminds me of what it was like when Starship Troopers came out as a movie, no one liked that and now its GOATED

    • @Trench-coat
      @Trench-coat  13 дней назад +2

      Glad you are enjoying it!

    • @skyriminspace
      @skyriminspace 11 дней назад +2

      100%.
      Oh man this game has so much Starship troopers energy!

  • @midibenni
    @midibenni 11 дней назад +2

    Personally i like it more to have my own taken screenshots as a loading screen or see my own created ship builds as landing sequences than something pumping-blowing blurry smoking clouding something in my face/.. front of the screen like star wars outlaws.

    • @Trench-coat
      @Trench-coat  11 дней назад

      Fair enough! I prefer the outlaws way but understand where you are coming from. I wonder though- could they not then give us both. You get to keep looking at screenshots and I get to see my ship land? 🤣

  • @bossredd-77
    @bossredd-77 11 дней назад +3

    The game is still fun for me. It's not perfect, especially with the loading screens, but despite empty worlds, despite loading screens and despite wonky bugs, I feel like there's still fun to be had in the deep space of Starfield. Hopefully, more updates and DLC will fill in these beautiful empty worlds. I've tried some of the mods, and the one I use the most is the dense forest mod. It gives worlds with life a lot more flavor. Exploration, base, and ship building are my favorites and what keeps me coming back.
    I definitely believe the biggest thing Starfield has in common with
    No Man's Sky is that it's a game that's just getting started.
    Shattered Space being handcrafted is a good indication that Bethesda might go the handcrafted worlds route as DLC in the near future.
    More handcrafted worlds along with more narrated quests and hopefully an end to loading screens, and I could finally say that Starfield is definitely a generational game.
    A thousand worlds a thousand possibilities

    • @skyriminspace
      @skyriminspace 11 дней назад +1

      Legit take.

    • @Trench-coat
      @Trench-coat  11 дней назад +3

      @@bossredd-77 Starfield is just getting started! Love that. Thanks for the comment.

  • @_RonM_
    @_RonM_ 14 дней назад +9

    For me this is the best game for the current generation of consoles, what I lack in this game is not maps or vehicles but better transitions between space and the planet and vice versa and most importantly the freedom to fly in space freely and discover things

    • @Trench-coat
      @Trench-coat  13 дней назад +1

      I hope they improve the transitions!!!

    • @TyranasauruzFlex6669
      @TyranasauruzFlex6669 2 дня назад +1

      What is important to keep in mind is that space is mostly vast nothingness. A void that you would be flying through for literal years before possibly finding something. The way space travel works within the lore of Starfield's universe makes what you are proposing nonsensical. I mean no disrespect at all just trying to explain why this isn't completely feasible.

  • @keepitclean8791
    @keepitclean8791 12 дней назад +5

    Starfield is the game ever made

    • @Trench-coat
      @Trench-coat  12 дней назад

      Definitely - 110% the game ever made

  • @RandomWandrer
    @RandomWandrer 9 дней назад

    I loved Starfield from day 1. Anyone picking it up a year later will experience a much more polished game, of corse.
    It's definitely successful. Even before the DLC pulls people back, player counts say 5million people played it this month. There are 300k playing right now.
    If shattered space is really a huge handcrafted world to explore, and if they can do that every year, omg this game will live forever ❤

  • @pilot4211
    @pilot4211 12 дней назад +4

    The mods brought me back and I’m having a lot of fun waiting for the DLC

    • @Trench-coat
      @Trench-coat  11 дней назад

      Awesome! Looking forward to the DLC!

  • @trissmerigold7722
    @trissmerigold7722 14 дней назад +14

    1000 hrs in a yr, thats crazy for me, this is the only game where i could put 1000 hrs in a yr..... and im still not bored of it, especially after the vehicle update, and mods ..... it's bloody amazing.... cant wait for shattered space..... just a month away

    • @Trench-coat
      @Trench-coat  13 дней назад +2

      1000hrs is wild! Glad you are enjoying it!

    • @trissmerigold7722
      @trissmerigold7722 13 дней назад +1

      @@Trench-coat loving it, but now i wanna try starwars outlaws

    • @Trench-coat
      @Trench-coat  13 дней назад

      ​@@trissmerigold7722 I am planning on bringing out a star wars outlaws video next week - but I am REALLY loving it so far!

    • @TyranasauruzFlex6669
      @TyranasauruzFlex6669 2 дня назад +1

      @@trissmerigold7722 Maybe it's just me but I thought SW Outlaws was terrible. Maybe you'll love it and it just isn't my kind of game despite how much I love Star Wars but it seemed extremely limited like something one could sink 20 hours in and be finished with it already. Definitely not an RPG of any kind. Reminds me of Star Wars meets Assassin's Creed. Personally, I didn't like Assassin's Creed and feel that their formula isn't good enough to be copy pasted into so many IP's
      However, it's extremely rare for me to like any kind of linear game where my character is set in stone and my choices don't matter.

  • @bazzatron9000
    @bazzatron9000 13 дней назад +7

    You're not spending 90% of your time in loading screens and menus. The black screens are in my experience, 5 seconds at the very most. Typically more like 2. I'd rather have that than several seconds of 'hidden' loading screens that become obvious pretty quickly and actually result in longer intervals.
    The only issue I have with loading screens, is that when you have multiple grav jumps to make, you get the same cutscene repeated in quick succession.

    • @skyriminspace
      @skyriminspace 11 дней назад +2

      Agree 100%. For longer loads they even show the player cool pictures we've taken!

    • @villings
      @villings 10 дней назад

      found the bethesda shill..

    • @skyriminspace
      @skyriminspace 10 дней назад +1

      @@villings someone with a different opinion to my own = shill.
      Mad way to view life!

    • @villings
      @villings 9 дней назад

      @@skyriminspace it's ok to like bad things, man. in this case, a bethesda excuse of a game.

    • @Trench-coat
      @Trench-coat  8 дней назад

      Those 5 seconds add up...

  • @TroyKnights-cm9je
    @TroyKnights-cm9je 12 дней назад +4

    I think in a year it’s going to be known as a legendary game.

    • @Trench-coat
      @Trench-coat  12 дней назад +1

      Fingers crossed, if they focus on fixing the right things - maybe!

    • @skyriminspace
      @skyriminspace 11 дней назад +1

      It's a good game destined for greatness if they really nail the DLC(s?) & flesh out the open world experience a little bit.

    • @Trench-coat
      @Trench-coat  11 дней назад

      @@skyriminspace agreed!

  • @combatwombat2134
    @combatwombat2134 12 дней назад +3

    I really wanted to enjoy this game, but for me the loading screens just consistently detach me from the gameplay.
    That might be seen as a low impact problem, or even not a problem at all, to others. That's absolutely fair.
    For me, it just kept pushing me out of exploring knowing I'd have several loading screens just for doing so.

    • @Trench-coat
      @Trench-coat  12 дней назад +1

      I agree and you are not alone. One thing we all want from a space game is seamless exploration. We want to explore the vastness of space not a menu screen and then a loading screen.

    • @Docmain3
      @Docmain3 3 дня назад +1

      What saved me for a few days with the loading screens was sometimes it showed my photo mode shots... Then they got old lol

    • @combatwombat2134
      @combatwombat2134 3 дня назад +1

      @@Docmain3 a nice feature Fallout 76 had which I suspect is where the idea came from.
      I didn't know Starfield had that. That is something, for sure, though I suspect not enough.

    • @Trench-coat
      @Trench-coat  3 дня назад +1

      @@Docmain3 haha same bro!

  • @gsimon123
    @gsimon123 8 дней назад

    Hoping Shattered Space adds more POI variety and tweaks as well. I think there is so much potential for the random POI if they just refined it and added WAY more raw content too. Several mods have already made huge improvements on this.

  • @YosmilioLaponce
    @YosmilioLaponce 10 дней назад +2

    do you think that the biggest issue with the game -- the lack of seemless space travel and excessive loading screens -- can be fixed? originally i thought it would be hopeless but i was pleasantly surprised by the vehicle update. theyve managed to add things they even said they never would be able to: vehicles + 60fps on consoles... i wonder if they can work some kind of magic and make seemless space travel?

    • @Trench-coat
      @Trench-coat  10 дней назад +1

      Unfortunately I don't think it's something that can be fixed but I hope to be proven wrong.

  • @TyranasauruzFlex6669
    @TyranasauruzFlex6669 2 дня назад +1

    My only real complaint with Starfield: NO ALIENS?? Like why not though? There are so many alien creature's on so many planets. It seems extremely implausible that there wasn't any intelligent life anywhere in the Settled Systems. I personally think it was foolish not to include something even if it's something small like a random encounter with another species or a one-off quest. Hopefully in the future they rectify this in some way. People say it is because they were going for "realism" but I find it unrealistic to be so out there in the galaxy and not find any other civilization. Every star is a sun and almost every sun has planets around it. For as many as there are that seem to be Earth-like planets, I just think it was ignorant to find intelligent life in another star system "unrealistic"
    GIVE US AN INTELLIGENT SPACE-FARING SPECIES! (that aren't just more humans because that would be boring and uninteresting)

    • @Trench-coat
      @Trench-coat  2 дня назад +1

      I 100% agree... I also really wanted aliens seems like a strange omission perhaps because they are planning some future DLC

    • @TyranasauruzFlex6669
      @TyranasauruzFlex6669 День назад +1

      @@Trench-coat I really hope so. A well written DLC story involving first contact would be a game changer and give the game a touch of some much needed flair and variety. Not just in the way of gameplay but also for the lore and world building of a new IP. Maybe one day. For the meantime, I suppose we can dream.

  • @xenomorphlover
    @xenomorphlover 6 дней назад

    I bought the series x specifically for Starfield and love it so far. I don't even care about loading screen or procedurally generated content. It's still feels incredibly immersive.

  • @superdougie4637
    @superdougie4637 14 дней назад +1

    My only theory of why in the entangled quest you can teleport from point A to point B so seamlessly is because both versions of the same building are already loaded and it’s within a small area, so it’s significantly easier to make it seamless than when generating a several KM map with an an entirely different environment each time.
    I thinks they could at least create cutscenes while loading like outlaws, seeing your ship flying down to planets would be pretty cool!

    • @Trench-coat
      @Trench-coat  13 дней назад +1

      That could be a reason! Yeah man how Outlaws does it is fantastic and so seamless.

  • @Resoslip
    @Resoslip 13 дней назад +2

    Starfield is my always go back to game. Love it

    • @Trench-coat
      @Trench-coat  12 дней назад

      Great to have a comfort game!

  • @wasteexplorer1133
    @wasteexplorer1133 15 дней назад +4

    Agreed to most of your points except the loading screens one I heavily disagree I think yes some stuff should have been implmented better for a more immersive experience but the idea of hidden loading screens really rub me the wrong way...
    As I remember the days of when that was a thing in fallout 4 where you'd could get stuck in these endlessly long elevators sometimes forever if you got unlucky and it bugged out which wasn't uncommon...
    With that happening most people had complained about it and like most "feedback" heard from fans, Bethesda changed it so almost every elevator in starfield is a loading screen now... some of them could just as well easily function as a normal elevator but probably due to time constraints or whatever they just did one size fits all...
    Point being that hidden loading screens are usually really immersive when they work properly but when they don't due to either bugs, hardware, and/or etc. then you get what you see the example you provided being stars outlaws where you have that nice little flying in but spending minutes in that fog due to the hidden loading screen before finally getting a cutscene of landing...
    compare that to starfield where yes its unimmersive but at the very least from my experience on xbox series x it being a few seconds at most and less than a second at its least so I am getting right back to the action..
    So yeah instead of waiting through a hidden loading screen of immersiveness that would take even longer due to having to process all of that while also loading up the area for my character I would rather keep the black loading screen so can get to playing sooner...
    Although I wouldn't be opposed to an option being added for more immersiveness as long as it doesn't effect how fast the unimerssive loading screens are for thoses who want that extra immersiveness at the cost of speedy loading times...
    thank you for reading my ted talk :3

    • @Trench-coat
      @Trench-coat  15 дней назад

      Thanks for the comment! Yeah look I think to each their own so I think a good compromise would be to add the option for cutscenes for every landing etc to help immersion and obviously you can then toggle it off if you’d rather just have it load faster. For me - I love how star wars outlaws does it and would prefer that if that option were available. Thanks for coming to both our Ted Talks lol 🤣

    • @chrisstucker1813
      @chrisstucker1813 14 дней назад

      Or just give the player the choice of whether to skip. Like in gta how you can sit through the taxi journey or skip it

  • @Finger112
    @Finger112 11 дней назад +1

    It is something I can hope for if Bethesda can change the way Starfield can load in new areas or an existing area (and maybe they can apply this technique to future Elder Scrolls and Fallout games and the next Starfield), but alot of what your asking for is engine limitations that are based on prior games from Bethesda because they utilize the same worldspace design as prior games with a loading screens in-between, but Starfield takes everything up to 11 or 10000 times more world spaces than Skyrim or Fallout 4 has, so we should applaud Bethesda for accomplishing this in the game! Alot of the criticism is based on what Bethesda has released before Starfield which were fully immersive worlds, but the exterior worldspace was just one worldspace, not an infinite amount that is procedurally generated for the most part this time around. Todd Howard wanted 1 million times more worldspaces (because you can land in any part of the planet). Until they can change at an Engine level on how loading can work in the game (its probably going to take a long time to achieve this I think, if it took Bethesda a year to implement a vehicle in the game, I suppose it might be possible to achieve more seamless exploration like prior games, but at a galactic level), I think we will have to keep this expectation in check if this can be achieved by Bethesda's Software Engineers. But again what your asking for is changing the core aspects of the engine of how it renders worlds and that is very difficult to do. But if Vehicles are now possible in the Creation Engine, maybe it will be possible to change the way it loads areas if something like this can be done.

    • @Trench-coat
      @Trench-coat  8 дней назад

      Bethesda need to get with the times...

  • @lukejohnson3149
    @lukejohnson3149 14 дней назад +2

    Honestly the loading screens reminded me of Skyrim, and that really killed my enjoyment of the game. I love Skyrim, but the loading screens are one of the main things that make it tough to go back to now.

    • @Trench-coat
      @Trench-coat  14 дней назад +1

      Yeah and at least back then they had an excuse for loading screens - now it's just lazy.

  • @jizhoulei3982
    @jizhoulei3982 14 дней назад +2

    IMO loading screens are unfortunately unavoidable because: 1.Planets in Starfield are of realistic scale, and also you can't hide loading with clouds when planets don't have atmosphere. 2.Bethesda games always have far more physically activable objects than other games, making seamless transition would heavily tank fps.

    • @Trench-coat
      @Trench-coat  14 дней назад +5

      Imo - It’s a give and take… I think Bethesda should’ve sacrificed some things to make traveling more immersive. I don’t personally care that a potato that I left on a planet 5 hours ago is still in the same place… i’d much rather have an immersive space game😂

    • @ANelsonViolin
      @ANelsonViolin 14 дней назад +3

      I wish their tech allowed for what Elite Dangerous does. I know the planets in ED are nowhere near as complex as the ones in Starfield, but I’ll be damned if I don’t think it’s SUPER FUCKING COOL that I can blast toward a moon orbiting a gas giant, enter its “atmosphere”, land, exit my spacecraft and watch as the orbital mechanics continue and I see my moon and its parent gas giant orbit in real time. For all the crap I dislike about ED (grind grind grind grind), Elite Dangerous nailed that portion.

    • @GoalOrientedLifting
      @GoalOrientedLifting 14 дней назад

      Theres already 1 mod that allows for inter planetary system without loading screens. And you have the elevator mod that does something similar.
      And all games have some form of loading. But its just hidden. But as you say the clutter kinda makes it so it cant be done on weaker machines. And they always make their games to be played on the weakest, current, console

  • @svenjorgensen5
    @svenjorgensen5 15 дней назад +2

    Only 4 or 5 bugs in 200 hours is just insane. Most other highly reviewed AAA games cannot boast that. It's even more surprising when you take in the fact that you could easily hit that many bugs in under an hour when the game first came out. And for the simple fact that it's a Bethesda game.

    • @Trench-coat
      @Trench-coat  15 дней назад

      Yeah literally never had a problem with the game - I was very lucky having a clean bug free experience cause I know a lot of people had a way worse experience

    • @GoalOrientedLifting
      @GoalOrientedLifting 14 дней назад +1

      I save rarely, but im about 650 saves into this and have no save file issues. I experienced one major bug, but i fixed it with console and it had no negative impact, further down the game(both of these were issues in their older games)

    • @BernardoPC117
      @BernardoPC117 14 дней назад +1

      I played the game when it came out, and just found like 3 annoying bugs in 250hrs, which I easily found a way around, It depends how each person plays games, the more games you play the more you learn how games work internally and unconsciously you start playing in ways that avoid triggering bugs, like if you go through a narrow path that you are not supposed to go, you are very likely falling through the world.

  • @daveys_gaming_corner
    @daveys_gaming_corner 8 дней назад

    It may break immersion but I don’t mind fast traveling to get on a planet. I’ve played lots of No Man’s Sky and I appreciate my time not being wasted.

  • @Pietrothesquid
    @Pietrothesquid День назад

    I don't understand why so many people hate Starfield, I love this game

    • @Trench-coat
      @Trench-coat  День назад

      I don't hate it!

    • @NinjaDeflectZ
      @NinjaDeflectZ 5 часов назад

      probably not as open in space, and tons of loading screens

  • @MJosephB
    @MJosephB 7 дней назад

    I loved this game when it came out and still do. I did take a break from it for a few months. Some of the bugs just got on my nerves. Thankfully, after the last couple of major updates those were taken care of. As for the loading screens, most of them are still shorter than stepping outside your house in the 360 version of Skyrim so they never bothered me.

  • @admiralalyssa
    @admiralalyssa 9 дней назад

    I struggled with Starfield a lot, I had a lot of criticisms but that didn't stop me from putting 200 hours in at launch. With the recent patch of 60fps on the Series S, I jumped back in.
    What frustrates me so much about Starfield is that many of the systems seem like they're almost there. How did BGS not learn from Skyrim that vendors need more money, especially if I can't punch Quickload to reset their money? Sure, you can raise their vendors now, but why does it hurt my XP?
    I loved the backgrounds, but many of them don't have any flavor text while others have a ton. I would have preferred half the choices if they were all as fleshed out as Xenobiologist. Something about Starfield that the mass majority of people found bland, I really like. Just being in a world, hanging out, getting married, and shooting bad guys. I wish those quieter moments were more fleshed out and less emphasis was put on the procedural-generated planet exploration.
    BGS has quietly fixed a lot of problems that the public will discover if they come back with shattered space. I hope the discussion around this game by then will be more positive and constructive.

    • @Trench-coat
      @Trench-coat  8 дней назад

      Fingers crossed that they cooked something special for shattered space!

  • @thewatcher3561
    @thewatcher3561 14 дней назад +2

    I really like starfield maily because I like RPG games in general and Bethesda makes great RPG games.
    For me after playing for just shy of 500hrs (I got sidetracked by Avorion 😎 ) I'd say the big "downers" for me are Outposts, the economy of the game and endgame/ new game plus.
    Outposts are simply not needed for a playthough. They don't provide anything towards the main quest and thats is a great shame. Other than for income, it can be a lot of time and effort for simply cash.
    The economy of the game is weird. I can spend a good chunk of time setting up outposts/mines/ factories and then when I sell the stuff its almost a pitiful amount of credits. Going on 2 mission board kill quests makes more cash than outposts. Bizarre.
    Endgame/ New game plus; I like this as it explains why what the main quest is about (without revealing any spoilers). But it just seems lackluster when it happens. The final mission with the dimension swapping is frankly the best in the game and this hopping mechanic could/ should#ve been used to extend the main quest longer.
    Overall, I really like the game but Its not complete (as in expansions, features) and this is going to great when it finally arivess. Remember Skyrim before the first expansion... Great game, wonky mechanics and good times 😃

    • @Trench-coat
      @Trench-coat  13 дней назад

      Perfect description! I think with enough time and updates, people will look at Starfield fondly.

  • @carlettoburacco9235
    @carlettoburacco9235 13 дней назад +12

    I just want to point out a funny thing:
    Starfield: 1 year of life - 11500 players (15000 24-hour peak)
    Skyrim: 13 years of life - 26000 players (26000 24-hour peak)
    Bethesda should think about this.
    BTW
    Four months post-launch, Starfield's player numbers on Steam had fallen lower than Bethesda Game Studios' previous works, The Elder Scrolls V: Skyrim Special Edition and Fallout 4, dropping to 11,374 by January 11, 2024.

    • @TroyKnights-cm9je
      @TroyKnights-cm9je 12 дней назад +3

      Skyrim has been updated for 10 years and has millions of mods. It’s not the same thing at all. Who knows what starfield will be in 10 years.

    • @4badlisting650
      @4badlisting650 12 дней назад +1

      You should take into account how heavily marketed Starfield was for game-pass and the exclusivity. Looking at Xbox's top 50 most played games in the UK and US, right now, Starfield has surpassed; Skyrim, Fallout 4, and Fallout 76. The issue is, we don't know if this just counts Xbox console users or if it also includes PC users as well.

    • @Eclipsed972
      @Eclipsed972 11 дней назад +3

      Almost like Skyrim has a decade plus of mods behind it 😂

    • @skyriminspace
      @skyriminspace 11 дней назад +1

      ​@@TroyKnights-cm9jei was going to point this out.
      Why do people not understand how important context is when looking at statistics?

    • @Trench-coat
      @Trench-coat  8 дней назад

      Yeah... it's cause the game is dated, with so many great games releasing every week, playing a game that feels so dated just doesn't make sense. Bethesda need to get with the times.

  • @elitepro102
    @elitepro102 9 дней назад

    What else also irritates me is that the powers you get in Starfield can only be leveled up once per play through. Seriously, who the hell has time to beat the game 10 times in a row going through those damn temples to get the max level on those powers 😡

    • @Trench-coat
      @Trench-coat  8 дней назад +1

      Pretty silly tbh... I haven't even used the powers cause they are so underwhelming

  • @Nemoticon
    @Nemoticon 15 дней назад +7

    Honestly, knowing it could be so much better makes it so much more of a disappointment. There are so many fantastic aspects of Starfield and it just feels so incomplete, as if a great studio started a brilliant idea for a game and then a bad studio took over to try and finish it, but never did. It's just one massive tease with no reward. It's just rinse and repeat, copy and paste and it gets very old, very quickly. If it wasn't for the mods, it would be dead in the water today.

    • @Trench-coat
      @Trench-coat  15 дней назад +2

      Yeah I agree - the foundation is there for a good game but it still needs a lot of work and patches to be great! Hoping shattered space is a great expansion - with hopefully more great expansions to come!

    • @Nemoticon
      @Nemoticon 14 дней назад +1

      @@Trench-coat I hope so too... I just hope all the improvements and focus aren't just centered on the Va'ruun homeworld like the story is said to be. I'm all good with the narrative being set there, but I hope further improvements and development goes the rest rest of the game in general.

    • @GoalOrientedLifting
      @GoalOrientedLifting 14 дней назад +3

      I think its cause its a new IP(almost none of the AAA studios does new IPs), so theyre stumbling a bit, and cause they wanted to make a large game that will made through the years of DLCs. They talked about how they wanted to make a game thats more focused on being playable for more than a decade. Like their older games are, but to a greater extent. Its what im hoping for, but csnt really predict whats gonna happen

    • @BernardoPC117
      @BernardoPC117 14 дней назад +2

      But every game can be better, if I judged every game I play based on what I think it could do better, I don't think I would enjoy any game.

    • @Nemoticon
      @Nemoticon 14 дней назад +1

      @@BernardoPC117 I get what you're saying... but there are standards and I don't mean 'expectations', actual standards of what a true AAA game should be.

  • @michaelgcoleman471
    @michaelgcoleman471 2 дня назад

    I still enjoy Starfield a year later though I do look forward to the new DLC.

  • @statixfear
    @statixfear 8 дней назад

    Considering I've always had Game Pass, Starfield was usually force fed to me every time I open up the app. I tried playing it for a few hours when it first launched, but honestly at the time, I was too sucked into Baldur's Gate 3's masterful design as an RPG, that it somewhat soured my experience with Starfield, when compared side by side. That and the fact that I still can't get over the damn loading screens. I mean, I'd understand if it's in their older games like Fallout and Skyrim, but in this console generation, that is certainly not ideal, especially if they want to remain relevant for their "immersive" RPGs. The Witcher, Cyberpunk 2077, heck even No Man's Sky managed to pull this off... so why be "contrarian" about it and even claim that the gamers set "unrealistic expectations" for the game 🙄

    • @Trench-coat
      @Trench-coat  8 дней назад

      Yeah I totally agree with you! The reasoning behind the loading screens is ridiculous...

    • @statixfear
      @statixfear 8 дней назад

      @@Trench-coat I have recently booted the game up to see if I'd enjoy it now, especially since I've already burned my share of 400 hours on BG3. I must say that I've been enjoying it, so far. It's basically the same way I've treated most of Bethesda's offerings now, where I just settle and accept the shortcomings as a "compromise". In a vacuum, where I ignore how other games managed to pull off what Starfield claims they couldn't, it's still a pretty good game... probably won't buy it for its asking price, but as a Game Pass Day One title, it's pretty good.

  • @robertbaczik7305
    @robertbaczik7305 10 дней назад

    I mean, I agree there are too many menus. But at the same time, the loading screen takes about 5 to 8 seconds. So like we are bitching about a loading screen that's still fast. But I still get it.

    • @Trench-coat
      @Trench-coat  10 дней назад

      It's not really that loading screens are the problem - it's how they are implemented. There are ways to hide loading or implement it in a way that's more seamless.

  • @Vortx110
    @Vortx110 7 дней назад +1

    Mate , I just can't play this game after playing cyberpunk 2077 and it's dlc , That game has just put the bar so high for me that when I tried playing starfield it's just seems like a kid gaming project for school (ahhh a bit harsh ) ngl it's not immersive
    But I am looking forward to starfield really hoping they will improve the game just like cdpr did with c2077 , I am really hoping good for Shattered Space dlc

    • @Trench-coat
      @Trench-coat  5 дней назад +1

      Dude… Cyberpunk 2077 is so good. Doing a video on the expansion soon 👀

    • @Vortx110
      @Vortx110 5 дней назад

      @@Trench-coat yeah it's one of the best game I have ever played after witcher 3 which was also from cdpr 😄

  • @VirtualTrucker74
    @VirtualTrucker74 14 дней назад

    I'm fairly new to the game (only bought it towards the end of July), I've got just over 463 hours in to the game and have been through new game + quite a few times.
    It's a great game regardless of the negative videos I've seen jotted all around youtube, but darn it. Those loading screens are really putting me off playing it. I've gotten to the point where I'll hover over the game icon and just move on to something different because I know that within three minutes of playing I'll probably be hit by a ton of loading screens. I just sort of feel dejected.
    Travel to planet - Loading screen
    Get off ship - Loading screen
    Walk/drive to building - a few minutes play time
    Enter Building - Loading screen
    Shoot a few ingame baddies - 10 to 15 minutes play time
    Exit building - Loading screen
    Walk/drive back to ship - a few minutes play time
    Enter ship - Loading screen
    Leave planet - Short animation followed by Loading screen
    Select new destination - Loading screen
    Restart from Travel to planet.......
    That's basically what the game feels like at the moment. A whole bunch of loading screens with a few minutes of actual game play.

    • @Trench-coat
      @Trench-coat  14 дней назад

      Loading screens in a space game suck. End of discussion, they need to find a way to make it better. Thanks for the comment!

    • @GoalOrientedLifting
      @GoalOrientedLifting 14 дней назад +1

      The fact that they didnt put a spacewarp video as the loading screen when you warp in first/third person through the scanner is insane. I got the mod that adds it, and now it feels more like youre actually flying. Game gets very staggered with too many loading screens. Its also why i hate UC main city and only go to Akila

  • @marconihimself
    @marconihimself 14 дней назад

    I agree with most points here, and with mods the realization of the vision is ever so close.
    I dont use astrogate for space exploration because I kinda dig using the warp drive, and starvival turns it into an actual mechanic, by not making the jumps instantaneous anymore. I almost wished we could have a downtime during grav jumps to walk in our ships and mess about, and if you sit at the cockpit and press a button you load in the new system you selected. It would make for a seamless loading sequence and I think its something that would actually be feasible.

    • @Trench-coat
      @Trench-coat  14 дней назад

      Totally agree with you. All they really need to do to improve the game drastically is up the immersion factor within space travel.

  • @jonbutcher5593
    @jonbutcher5593 15 дней назад +2

    Over 2500 hours, playing since last September. It's a lot of fun to me, it will never be for everyone and it does not need to be. I'm looking forward to any updates and good creations. Good luck in the Starfield All 👍

    • @svenjorgensen5
      @svenjorgensen5 15 дней назад +2

      I would say that there's not even close to that much content in the game, but considering half the game is spent in menus, load screens, and cut scenes, this may be an accurate number.

    • @Trench-coat
      @Trench-coat  15 дней назад +1

      Glad you are enjoying it! I am super excited for the continued growth of the game. Shattered space is gonna be great. Thanks for the comment🙌🏻

    • @jonbutcher5593
      @jonbutcher5593 14 дней назад +2

      @@svenjorgensen5 Yes indeed, but I did experience over 2500 hours of menus, load screens, and cut scenes, etc. 🤣 Guess I'm biased because its fun for me. This is the first new game for me in a very long time. It is not for everyone, Bethesda did not get it right for a lot of people.

    • @jonbutcher5593
      @jonbutcher5593 14 дней назад

      @@Trench-coat Rock On man - have to give it time, they may surprise in good or awful ways lol. Took me 15+ years to try a new game. Never played any of the other Bethesda titles, got a lot of warnings of Bugthesda bugs. Maybe I'm more patient than I should be. 😀

  • @Djjake999
    @Djjake999 10 дней назад

    The loading screens aren’t as bad as they were before if you put the game on 60fps and performance mode and turn off auto save the loading screen is only 15 to 20 seconds which isn’t that bad

    • @Trench-coat
      @Trench-coat  10 дней назад

      Yeah it's not that bad but the way it's implemented makes space segmented, which is terrible for a space game.

  • @AdmiralBeethoven
    @AdmiralBeethoven 12 дней назад +1

    The loading screens where just devs being lazy

    • @Trench-coat
      @Trench-coat  11 дней назад +1

      Trust me… the developers are not the problem here. It’s the vision of having 1000 planets instead of like 10 good planets.

  • @immortallvulture
    @immortallvulture 10 дней назад

    I think the issue is that while it might be one of Bethesdas best ever games (and I think that’s not quite true) the fact is that it is still a game that adheres to Bethesdas formula, which to be frank is quite dated now. The rpg genre specifically has made massive leaps over the last few years, baldurs gate 3, cyberpunk, elden ring all set new standards, and while starfield can still do player customisation well, in every other area it has been surpassed.
    It might be the best Bethesda game ever, but if the industry has left them behind that doesn’t count for much.

    • @Trench-coat
      @Trench-coat  10 дней назад

      They need to get with the times - I agree. Let's hope they take the hint with Elder Scrolls!

    • @immortallvulture
      @immortallvulture 9 дней назад

      @@Trench-coat honestly I’m not optimistic, especially considering Todd’s comments that starfield got a mixed reception because it was ‘too different’ (lol)
      I also think that with Microsoft owning them and Bethesdas track record they have a lot of incentive not to take risks. What they need more than anything is to ditch the creation engine, refresh the writing team and find a way to innovate combat.
      What I think they’ll actually do is update the engine, include more AI and procedurally generated quests and keep everything else mostly the same. It will sell okay but like starfield most people will forget about it two years after launch.

  • @fridaysatjons1097
    @fridaysatjons1097 14 дней назад +1

    Solid 3-4/10 game.

  • @toby7504
    @toby7504 12 дней назад

    Exploring got so mutch more fun afther the vehicles came into the game. I got bored of dark caves and abandon factorys quite fast, but traveling to different planets to watch the beuty of this game never gets boring. Shipbilding and outpost building are just fun.

    • @Trench-coat
      @Trench-coat  12 дней назад +1

      Agreed, the land vehicle helps a ton!

  • @ulyssgtz
    @ulyssgtz 4 дня назад

    I wanto love the game but there's so many things wrong with it that I can't look past it.
    They really need to step up in their next releases

  • @WhiteCedarsGameplay
    @WhiteCedarsGameplay 14 дней назад

    If there's one thing I'd like to change about the game, it would be the loading screens & Galactic travels & of course landing & take off.
    The stuff you said basically.

  • @Virtual_Phonnzzie
    @Virtual_Phonnzzie 14 дней назад

    I'm still spending way too many hours in it. I am a PC player so the loading screens don't bother me much. I will say with their new updates and all the extra mods I have put in the game it is even better. I do wish the POIs did more random layouts (floor plans). I'm sure there is a mod for that, or it will be.

    • @Trench-coat
      @Trench-coat  13 дней назад

      The game is definitely getting better over time!

  • @Felled-angel
    @Felled-angel 7 дней назад

    I bought this game recently i played it for 25+ hour's and honesty it's like watching paint dry i loved fallout 4 and games like the witcher 3 but this was simply not for me this game is for people with no life outside work.

  • @cabrelbeuk72
    @cabrelbeuk72 10 дней назад

    Star wars Outlaw is receiving a lot of shit but one thing that they nailed is transition between planet and space. I feel much more in an exploration game in Outlaws that i ever did in Starfield and the scale is so much tinier... Yet somehow it does feel bigger.

    • @Trench-coat
      @Trench-coat  10 дней назад

      I 100% agree. Currently working on a Star Wars Outlaws video and let me tell you - I am actually quite blown away by how good it actually is.

  • @zlostnypopolnik
    @zlostnypopolnik 5 дней назад

    I was so looking forward to this game, I thought, I will finally experience something like Freelancer or X3, but I was very disappointed. After about 2 hours I turned off the game and only because of one thing and that was the dialogues. Then I watched videos about it and I wasn't wrong. Thanks to RUclipsrs for saving my time.

  • @falmanna
    @falmanna 10 дней назад

    I won't be touching this game unless modders figure out a way to bypass loading screens. I can't accept that in 2024

    • @immortallvulture
      @immortallvulture 10 дней назад

      Almost no chance loading screens will be fixed as it’s a core issue baked into the game engine. At best it may be able to be reduced but that’s probably going to be something Bethesda themselves have to do.

    • @Trench-coat
      @Trench-coat  10 дней назад

      Agreed. It's unacceptable - people making excuses for this are lying to themselves.

  • @ShreddingFinn
    @ShreddingFinn 4 дня назад

    Recently I played Daggerfall, the huge empty scope kind of reminds me of that in this game

  • @AstraAstarte
    @AstraAstarte 9 дней назад

    after one year i still enjoy it

  • @estebanbustamante2647
    @estebanbustamante2647 14 дней назад

    I also love you can find small things that bother you and just install a mod to fix that in both plataforms which is the thing I love the most of Bethesda games

    • @Trench-coat
      @Trench-coat  13 дней назад

      I don’t know whether it’s good or bad that we always have to make the core experience better with mods 😂

  • @attrage7545
    @attrage7545 11 дней назад

    I could list perhaps a couple of minor things that slightly decreased my immersion in Starfield, and loading screens wouldn't even make the list. Each to their own, but I'd suggest that "browsing Instagram or tiktok" while playing a game might have more to do with breaking a sense of immersion than any loading screen could even dream of doing.

    • @Trench-coat
      @Trench-coat  11 дней назад

      Unfortunately in today's age the most valuable resource is attention and gaming takes way more commitment than browsing TikTok. Developers know this and that is why they design games to retain your attention by hiding loading screene etc so when a game releases (Starfield) and they don't try harder to retain attention you are gonna lose many people. Not saying this is a problem for me - I never have my phone near me when gaming but I have a younger brother who could never get invested in Starfield in the same way I do just because of the absurd amount of downtime in loading screens. If you are arguing that you don't get unimmersed when reminded that you are just playing a game that now needs to load, then fine but I think everything moves with the time and bethesda's design in this regard is outdated in modern terms.

  • @JuanPerez002
    @JuanPerez002 11 дней назад

    Let's be honest, loading screens worked on The Elder Scrolls and Fallout because they're games in which you don't travel big distances (no technology/old technology). But in Starfield, set in 2330, you spend so much of the game travelling from system to system, from one loading tab to another, that you just can't believe the universe they've created is actually real.
    It just takes away much of the immersion for me, along with many design decisions such as people not having or using mobile phones and instead sending us to do fetch quests by foot or ship instead... Bethesda is not the same as before. Starfield was a nice try, but it's better to just move on onto what they can actually do great: rightly-sized worlds with lots of hand-made details and fun activities to do for years and years to come.
    The sad thing is I paid 80 € for the game + DLC... and now I have to swallow it. I guess I'll give it another chance and it might grow on me at some point, but I see why people are a bit disgusted about the game and the company (microtransactions apart). They created a very lazy game with some very highs and some very lows. As always, bigger doesn't mean exactly better.

    • @Trench-coat
      @Trench-coat  11 дней назад

      @@JuanPerez002 I 100% feel you! Hopefully the DLC is actually good. Fingers crossed 🤞🏻

  • @gdwnet
    @gdwnet 7 дней назад

    When shattered space releases I won't be playing it for a week or two. I'm sure bethesda will have some patches for it out by then.

    • @Trench-coat
      @Trench-coat  7 дней назад

      @@gdwnet haha that’s actually not a bad idea… 🤣

  • @cyberpunkdarren
    @cyberpunkdarren 12 дней назад

    It didnt release to mixed "critical reception". The critics averaged 83 in your screenshot. The "critical" aka critics, scored it high. It was the user reviews that were mixed.

  • @TheChenny73
    @TheChenny73 12 дней назад

    There is a load screen when you grav jump? I never saw it that way, the grav jump starts, the screen goes black because you are traveling through the blackness of space, then you arrive. Is that not what happens?

    • @Trench-coat
      @Trench-coat  12 дней назад +1

      You have a better imagination than me 🤣🙏

    • @TheChenny73
      @TheChenny73 12 дней назад

      @@Trench-coat imagination? Have you seen space? It’s black.

  • @pixeltaco9782
    @pixeltaco9782 14 дней назад

    in my opinion the game is very fun when doing quests, but doing anything else sucks quite bad.

    • @Trench-coat
      @Trench-coat  13 дней назад

      Definitely not the best game design with this one

  • @MiloMcLaughlin
    @MiloMcLaughlin 14 дней назад

    I agree with pretty much everything you said. There’s a mission where someone else is piloting the ship and you do see it take off from inside. Why couldn’t they do that every time?

    • @Trench-coat
      @Trench-coat  14 дней назад +2

      Exactly!!! I remember the mission you are referring to, I was thinking to myself - "okay so you can do it you just didn't want to?"

  • @robytzone
    @robytzone 15 дней назад +2

    And still you cannot see through windows....unbelievable..😑

  • @cameronwilliams889
    @cameronwilliams889 14 дней назад +12

    Starfield is like binge drinking.. At first it’s ok, maybe even enjoyable.. But once you’re throwing up, you can’t forget the taste of vomit…

    • @Trench-coat
      @Trench-coat  14 дней назад +1

      This comment is way to visual for my liking lol haha

  • @moshebaum7612
    @moshebaum7612 11 дней назад

    Starfield still has game breaking bugs. Still a work in progress

    • @Trench-coat
      @Trench-coat  11 дней назад

      I have luckily never experienced any of that!

  • @joshuablanchette878
    @joshuablanchette878 14 дней назад

    i picked up again, upped the difficulty and i'm really enjoying it.

    • @Trench-coat
      @Trench-coat  14 дней назад

      Awesome! - yeah playing around with the updated settings in the game helped me a lot.

  • @arnavprakash7991
    @arnavprakash7991 12 дней назад

    Todd Howard using an Australian AI voice filter, YOU ARE NOT SLICK!

  • @yomamma4612
    @yomamma4612 14 дней назад

    “Far from perfection far from the worst”
    Very demure very mindful

    • @Trench-coat
      @Trench-coat  13 дней назад

      Thank you thank you… 🙏🙏

  • @windsnexus9064
    @windsnexus9064 2 дня назад

    I tried playing again and it's such a mess. Whoever designed the UI should never work in the games industry again. It's an absolute nightmare. They added a new map, custom map markers don't even work and main quest map markers are still illogical nonsense. I am really trying to like this game but it just abuses me every step of the way.

    • @Trench-coat
      @Trench-coat  2 дня назад

      Hahaha yeah Starfield is a love hate relationship for sure

  • @simple-commentator-not-rea7345
    @simple-commentator-not-rea7345 10 дней назад

    Do you by any chance live in Copeland, UK?

    • @Trench-coat
      @Trench-coat  9 дней назад

      Nope but I have been to touchgrass, US

  • @hypnotoad460
    @hypnotoad460 12 дней назад

    Well... Like no?
    Roleplaying? Like what exactly? You can't be anyone but the space explorer in this game. There are no choices to play with, everything rolls back exactly as it was no matter what. Almost all of the named NPCs are immortal so you can't even kill someone you don't like. You can't do any "Bad" "Evil" choices simply because there are none, everything is so sanitized and safe, this game doesn't even have cigarettes. Its bizzarre to say this, but even limited by many standarts Fallout 4 had much more to it than Starfield. At least you can choose a faction to play with, at least there are choices that actually did matter... If the whole point of good roleplaying is an empty character you start with, then it is simply wrong.
    Music? Literally any game in sci-fi genre has better combat music. Mass Effect, Cyberpunk, Dead Space, Helldivers, .. you name it. All have better score to engage you in a fight than this monotonous lulabie.
    MAJOR updates? This is just false. Since when adding photocamera and quality of life features that should've been there from the start are considered MAJOR updates? If anything half of these MAJOR updates were already done by modding community in the first 8 hours after release of the game. Oh gee thank you Bethesda for adding that DLSS support that is has been in any game since like 2018! Truly an innovation and a major update!

    • @Trench-coat
      @Trench-coat  8 дней назад

      Im guessing you don't like Starfield... lol

  • @dimds44
    @dimds44 6 дней назад

    I agree even if it was something as simple as sitting in the ship as it was taking off and landing watching the climbing an atmosphere go by that would be great..

    • @Trench-coat
      @Trench-coat  5 дней назад

      Exactly!! We just want to be more immersed.

  • @travellerandwriter
    @travellerandwriter 11 дней назад

    Even though they are 2-4 seconds, loading screens are inexcusable in a modern RPG….their game engine is showing its age and dating their games to the last decade……more than that, shallow characters that are not well voice acted……..lots to like about Starfield, but there are glaring flaws.

  • @Big_Dip1
    @Big_Dip1 14 дней назад

    I have fun playing it nowadays taking it more as a space action game...taking bounties and smuggling stuff...it scratches an itch...but yeah it was hyped up to be something it is not

    • @Trench-coat
      @Trench-coat  13 дней назад +1

      Yeah if you let go of it being a masterpiece but also let go of the unnecessary online hate- the game is quite fun to just chill out and play.

  • @Dkdkd234
    @Dkdkd234 13 дней назад

    You have to use mods to put in multiple playthroughs personally

    • @Trench-coat
      @Trench-coat  12 дней назад

      At the moment I kinda agree

  • @meowmixmeowmix
    @meowmixmeowmix 14 дней назад

    I liked Starfield my first few
    playthroughs at launch. But it was my first Bethesda game besides Morrowind when i was a kid. Really not terrible, didnt think it waa amazing though. Then just recently i played through FO3 unmodded and now I'm on FO4 modded to the gills and i reallt feel like Starfield felt a little shallow in hindsight. Im waiting for it to get better and ill be back on it. Hopefully mods will be great too by then.

    • @Trench-coat
      @Trench-coat  14 дней назад

      I agree! Not Bethesda's finest work but with updates hopefully it can grow into something special.

  •  12 дней назад +1

    New game plus is not brilliant, its completely pointless. The first 100 hours was fine, no one who actually likes and plays Bethesda games would say SF only gets good after NGP.
    They didn't waste time procedurally generating 1000 planets at the expense of the things you wanted, the tools were there from the first 10 procgen planets so there was no reason not to do 1000.
    Your complaints are childish, the exploration is great and loading screens are no big deal. Don't bother with a two year video, you shouldn't have bothered with this one even. Just whining for the sake of it. I'm all for more immersive transitions, but the lack of doesn't make exploring less fun. If you only explore because of handplaced POI, you don't like exploring, you like handmade poi. If you want Skyrim or FO, go play those. The entire point of space is its vast and hostile or uncaring. Game needed less poi if anything, and definitely less ships coming and going from every body. Space is too crowded in SF.

    • @Trench-coat
      @Trench-coat  12 дней назад

      You okay buddy? Did my differing opinion some how hurt you 🤣

  • @ReachTea
    @ReachTea 14 дней назад +10

    Bland characters, dull exploration, boring factions, I personally don't like any of the music, zero real choices bar the ending just like FO4, all named NPC's are "essential", armour is plain, characters faces are weird, weapons combat is *literally just Fallout 4*
    it's just mediocre IMO

    • @Trench-coat
      @Trench-coat  13 дней назад

      Haha damn bro you didn’t like anything 😂🤣 I mean fair enough I guess

  • @faaldeyra
    @faaldeyra 6 дней назад

    Unarmed combat is probably the worst feeling out of all the Bethesda games. Fallout 4's was perfect, it needs to return in Starfield.
    I'm not a fan of achievements as a whole, but I don't like that I can't participate just because I want a way better UI through mods. Loading screens aren't an issue for me, but going through 6 menus to travel is.
    Those are my only complaints.

    • @Trench-coat
      @Trench-coat  5 дней назад +1

      Yeah maybe if I didn’t have to go through 6 menus every time the loading would not be so much of an issue.

  • @youngjayvin
    @youngjayvin 15 дней назад +1

    Only clicked bc that thumbnail goes hard as fuuuck

    • @Trench-coat
      @Trench-coat  15 дней назад +2

      Appreciate it!!! I agree lol

  • @mcx2095
    @mcx2095 14 дней назад

    Good video, good breakdowns, I was hyped for this game and played just the main quest lines when it came out I then just got back into it this past week since they added the vehicle I’m enjoying it so far so I wanna Try and get as much done as possible before the DLC next month.

    • @Trench-coat
      @Trench-coat  14 дней назад

      Thanks a lot! I agree - I want to get into the game again before shattered space releases. Hopefully do a few more faction side quests etc.

  • @Dahellraider
    @Dahellraider 4 дня назад

    I just dont see the loading screens ever being fixed. WIth how the engine is designed to track so much data through its objects and how its purposly designed to be janky in order to be easily modable for the community (yes former bethesda employees said this is why the creation engine is made for) as sad as it is to say. the modders will probably eventually find a way. hell 10 years later people are still finding new and crazy things to do stuff in skyrim with modding.

  • @jackn4853
    @jackn4853 13 дней назад

    The same buildings/ facilities on every planet/ moon. Becomes very tedious very quickly.

    • @Trench-coat
      @Trench-coat  13 дней назад

      Agreed! They should focus on creating interesting planets to explore with the expansions

  • @internaulttheinternault4214
    @internaulttheinternault4214 14 дней назад

    I spent a lot of time into starfield, not beacause it's a perfect game, it's just there's nothing to play right now

    • @Trench-coat
      @Trench-coat  14 дней назад +1

      It’s been a slow year but a good time to tackle the backlog. Next year is gonna be crazy with all the releases. I have been playing Star Wars Outlaws this week and really been digging it. I’ll make a video on it soon.

  • @wesleymitchell2125
    @wesleymitchell2125 14 дней назад

    The beginning of your video was really good. But you didn’t talk about mods at all and really really REALLY don’t like loading screens.
    I get it but I’m telling you for the majority of people it’s not that big of an issue and if you want things to simple hide them they are already on nexus.
    This video would’ve been so much better touching on how creations brings new things to the game from Bethesda and the community. Good and bad.

    • @Trench-coat
      @Trench-coat  14 дней назад

      @@wesleymitchell2125 thanks for the comment! Yeah look I felt that talking about creations now would be a bit premature as it’s so new and lots of things are updating and changing rapidly with creations. So I felt like I should speak on that around the time that shattered space releases. I wanted to focus on the main video game in this video.

  • @_RonM_
    @_RonM_ 14 дней назад

    Did you really play TW3?
    The game is divided into 5 maps, each of which requires an extremely long loading screen. I really liked it but to say it doesn't have loading screens is just not true

    • @Trench-coat
      @Trench-coat  13 дней назад

      I played TW3. Back when it released and now recently with the next gen update. Back when it released - the game just needs to load those maps then you are on and never see a loading screen for the time that you are there… starfield only loads a little area, witcher loads whole cities and towns stretching miles! You can go hours without hitting a loading screen. Now recently with the next gen update. Those 4loading screens you are referring to take 0.1 seconds to load. Did you really play TW3?

  • @samuraiblindado6439
    @samuraiblindado6439 14 дней назад

    Im back and almost getting the 1000g
    Im really enjoyed and enjoying the game

  • @molopower2354
    @molopower2354 10 дней назад

    A good starfield take, my how rare.

  • @LeftJoystick
    @LeftJoystick 2 дня назад

    Wow, it's been a year?

  • @TypicalDutchSaysHi
    @TypicalDutchSaysHi 11 дней назад

    Yes it’s a typical Bethesda game in look and feel, but it does feel old fashioned due to those typical loading screens. The inability to land where you want yourself. To fly to other planets and stars. That killed the joy for me. The lack of the concept of travelling. It’s not there. Except on the ground. I dearly hoped a feeling of travel would be part of the experience.
    I have tested the update but uninstalled it again soon after.

    • @Trench-coat
      @Trench-coat  11 дней назад

      @@TypicalDutchSaysHi same! All we want from a space game is good space travel… why is that so hard to grasp 😂🙌🏻

    • @TypicalDutchSaysHi
      @TypicalDutchSaysHi 11 дней назад

      @@Trench-coat I'm on Earth. I need to go to Pluto. Click. Oh I am there.
      No. That is not what I envisioned when I first heard about Starfield. Now you can go system to system, but still that is one keypress and you are there. There is no travel. It doesn't matter if you go to the Moon or to a planet systems away, it's all the same key and same traveltime. That with all the planets and moons being the same everywhere. The storyline is nice but executed so poorly to my taste. I bought the full premium everything, but was severely disappointed. I will check out the upcoming DLC (I already paid for it a year ago, so why not) but I have not high hopes.

  • @Sir_Arkady
    @Sir_Arkady 15 дней назад

    Damn, not to be cliche but shocked to see how small this channel is! i tough you were huge. I however love this game, yes some faults but i still really enjoyed it. Heard you can now really customize the inside of your ship and looking forward to that. New game plus also does allow you to change traits witch is nice. Looking forward for that 2 year update video lol.

    • @Trench-coat
      @Trench-coat  15 дней назад +1

      Thank you so much! This comment made my day. I am super small but trying to grow slowly. Glad you enjoyed Starfield - you gonna play the expansion? Thanks for watching!

    • @Sir_Arkady
      @Sir_Arkady 14 дней назад

      @@Trench-coat Wasn't aware there was one till this video but i need to. Game is the best sci fi il get as a star trek fan.

  • @metaphoric9479
    @metaphoric9479 15 дней назад

    Another great video! 💥 Hopeful for the future of this franchise.

  • @westendlolo3313
    @westendlolo3313 14 дней назад

    Didnt finish it idk why i didnt just didnt want too didnt hook me like other bethesda games but im gonna give it another chance

    • @Trench-coat
      @Trench-coat  14 дней назад

      Totally fair. It didn’t hook me on my first play through either. New game plus felt like: “okay now I get it” the game is best experienced when you create the character you want to be and do what you would actually do as that character. If you are a space pirate dont become a Uc vanguard officer etc - hope you enjoy it when you return to the game! Thanks for the comment.

  • @johnwicks4936
    @johnwicks4936 11 дней назад

    Starfail is probably never going back on my SSD but I will always check to see if I could be proven wrong. So far, no.