If I adjust the dimension in the first sketch it breaks everything. Is that the same for you or did I do something wrong? I think I did everything exactly as you did, to the letter. ETA: I seem to have fixed it by making the line in the first sketch that defines the height of the triangle in the second sketch three equal colinear segments and referencing those instead of the centerpoint of the triangle in the second sketch. What was happening is the centerpoint of the triangle in the second sketch was losing its reference somehow.
Hi, Kristian. I want to make a heavily parameterized icosahedral geodesic dome model with the number of subdivisions (the "frequency" V number) controlled by a parameter. How would you recommend I do that? It's... kinda tricky.
You'll have a hard time making that in Fusion "normal" modeling, there is an API that can be used. Have a look at the Polyhedron Generator addon for Fusion (only windows) apps.autodesk.com/FUSION/en/Detail/Index?id=3091103851505404663&appLang=en&os=Win64
@@KristianLaholm Wonderful! Thank you so much! I'll try it out come morning. I've only a trial subscription to Fusion so I'm not sure I'll be able to import it, but it's definitely worth a shot. Thanks again!
@@KristianLaholm Also, do you know how I would subdivide a construction triangle into a parameter number of smaller construction triangles? I followed a slightly modified version of your steps for hexagonal arrangements from repeated uses of the rectangular pattern tool, but they only seem to be able to subdivide a rectangle or parallelogram. So half the sub-triangles overshoot the big one. I can go through manually and suppress entire rows or columns, or pick and delete the extra, or use the select tool to delete the overhang, but as soon as the parameter for the number of subdivisions changes it's a mess again. I tried using the circular pattern tool, only to run into the same issues. Maybe I've got to screw around with selection sets or be really clever about applying multiple circular patterns to multiple rectangular patterns, or else just trying to figure out how to parameterize the number of times a pattern is applied, but this is day 2 of fusion for me, so it's a particular challenge. Subdividing a triangle is way harder than I thought it would be. (Hmmm, maybe multiple rec. patterns of construction lines of parameterized length? But then how to control the length of each line based on its position in the pattern...) If I come up with anything I'll let you know. Bye!
@@RandomAmbles Fusion has no good tools for this type of things/workflows, no scaling etc in patterns limits the possibilities. You can give it a try but for now it will mostly be wasted time, it's fun but if you want to repetitive 3D geometry you need to look at tools made for that. I think it's possible in Blender and if it have understod it correctly grasshopper is an option. There is no tool that can solve all or problems :) remember Fusion is designed for mechanical CAD.
@@KristianLaholm Fair enough. I'd heard it was a powerful pure-3D modeling software and figured I'd give it a shot. I'll give blender, grasshopper, and rhino a shot. Still new to all of this so bound to make mistakes.
This was so mind blowing. I knew the Golden Rectangle was involved but not to that amount of detail. Great job!
You just blew my my mind!! Freaking unbelievable!👍
Amazing 3d modelling skills and understanding of the geometry behind! Your tutorials are a true inspiration! Thank you very much, sir!
Thank you I'm grateful for the kind words :)
Amazing to watch! I was looking for a tutorial but in the end, this may end up being strictly entertainment 😁This is Jedi skills.
Thank you
This was cool to watch. Your workflow is nice, as is your style. Thanks for sharing!
Thank you :)
You had me up to the point you created a sketch :)
:) In my next video I'll only start up Fusion and leave it at that ;)
Great tutorial. Thank you so much 🙂
Thank you
Incredible
Thank you
This is amazing!
thank you kristian
If I adjust the dimension in the first sketch it breaks everything. Is that the same for you or did I do something wrong? I think I did everything exactly as you did, to the letter. ETA: I seem to have fixed it by making the line in the first sketch that defines the height of the triangle in the second sketch three equal colinear segments and referencing those instead of the centerpoint of the triangle in the second sketch. What was happening is the centerpoint of the triangle in the second sketch was losing its reference somehow.
Hi, Kristian. I want to make a heavily parameterized icosahedral geodesic dome model with the number of subdivisions (the "frequency" V number) controlled by a parameter. How would you recommend I do that? It's... kinda tricky.
You'll have a hard time making that in Fusion "normal" modeling, there is an API that can be used. Have a look at the Polyhedron Generator addon for Fusion (only windows) apps.autodesk.com/FUSION/en/Detail/Index?id=3091103851505404663&appLang=en&os=Win64
@@KristianLaholm Wonderful! Thank you so much! I'll try it out come morning. I've only a trial subscription to Fusion so I'm not sure I'll be able to import it, but it's definitely worth a shot. Thanks again!
@@KristianLaholm Also, do you know how I would subdivide a construction triangle into a parameter number of smaller construction triangles? I followed a slightly modified version of your steps for hexagonal arrangements from repeated uses of the rectangular pattern tool, but they only seem to be able to subdivide a rectangle or parallelogram. So half the sub-triangles overshoot the big one. I can go through manually and suppress entire rows or columns, or pick and delete the extra, or use the select tool to delete the overhang, but as soon as the parameter for the number of subdivisions changes it's a mess again.
I tried using the circular pattern tool, only to run into the same issues.
Maybe I've got to screw around with selection sets or be really clever about applying multiple circular patterns to multiple rectangular patterns, or else just trying to figure out how to parameterize the number of times a pattern is applied, but this is day 2 of fusion for me, so it's a particular challenge.
Subdividing a triangle is way harder than I thought it would be. (Hmmm, maybe multiple rec. patterns of construction lines of parameterized length? But then how to control the length of each line based on its position in the pattern...)
If I come up with anything I'll let you know.
Bye!
@@RandomAmbles Fusion has no good tools for this type of things/workflows, no scaling etc in patterns limits the possibilities. You can give it a try but for now it will mostly be wasted time, it's fun but if you want to repetitive 3D geometry you need to look at tools made for that. I think it's possible in Blender and if it have understod it correctly grasshopper is an option.
There is no tool that can solve all or problems :) remember Fusion is designed for mechanical CAD.
@@KristianLaholm Fair enough. I'd heard it was a powerful pure-3D modeling software and figured I'd give it a shot. I'll give blender, grasshopper, and rhino a shot. Still new to all of this so bound to make mistakes.
Your work is so advanced. AutoCad should hire you to upgrade their tutorial games.
Thank you :)
nice, all this could be fun to 3d print :)