This is soo helpful! Pls do one tutorial about how to make hair styles.... that is something I need and I can find it!! Hope u will consider this..... 😍😍🥰🥰🥰
I've been watching a bunch of tutorials for hair physics and this one was probably one of the best; straight to the point, simple, easy to follow. Thank you so so very much!
Thank you for not cracking a million bad jokes, placing in animations that go with the jokes, not speedrunning through the explanation, vocalizing every action and keeping the whole video straight to the point
Great tutorial. This method worked the best for me too, I found the quality settings to have less jitter problems at lower numbers for the second quality field. Mine seemed to work better if I raised the KG physical weight in those settings and the pinning is extremely important- pinning seems to be how much it tries to conform to you hair stylings vs physics
It was a good tutorial, but I do feel like it does others a disservice if I were to not bring up the fact you promoted NFTs at the end of the video (at the point right after many people would have stopped watching). I can't speak in detail because I don't want to misrepresent the problems regarding NFTs, but I do think it's at least worth mentioning.
This is fantastic and always refer back to this tutorial. For anyone who may still have exploding hair syndrome (even though it's well explained). Don't forget to 'Apply Scale' to the hair (Ctrl A). Saved me a MAJOR headache.
Aria, you're the best! When you referred to Hair exploding in the beginning, that was definitely a reference to one of my comments! We talked about this a while back! Hair dynamics have been the bane of my existence for the last 6 months so, Thank you so much for posting this video, its honestly surprising how few good tutorials there are about hair dynamics in Blender! I still go back to your earlier Hair simulation tutorials to this day, cause they are some of the best on RUclips. You didn't cover it in this video, but I'd like to get your take on one thing, under "Hair Shapes" What do you think looks best for renders for human hair? I have the default settings, "Strand Shape 0.0" , Diameter, 1m. and Tip at 0, Diameter Scale at 0.01 and, Closed tips are checked. What settings would you say look best in the final product? Thanks again, and here's to 20k Subscribers!
I think the thing a lot of hair systems is missing -- and this goes for Blender, Cinema 4d or whatever -- is a good self collision system which will allow clumps to pile up on top of one another. I don't like when the roots of hair further down on the skull are showing through because the hair at the top of the head is laying directly in the same space. The hairs cross over one another and it looks unrealistic.
On the positive side, this was a model for how to do a tutorial correctly, explaining each step in detail and giving the viewer time to follow along. On the negative side, my figure's hair still explodes one frame into playback every single time, no matter what I do (unless I just plain disable hair dynamics). I've been at this for weeks and watched more tutorials than I can recall, and nobody can explain how to make the hair not grow to ten times the mass of the character in the space of five frames. Blender has to be the least reliable program I've ever set eyes on.
Hi I got a question and would really appreciate if anyone could help. So I'm creating a cinematic animation that I hope to bring into UE. I've completed the animation and will start clothing my character in MD. Once I'm finished with the clothes I was hoping to use this method for the hair, but would I then be able to bring the hair animation into 3ds max and UE? Thanks
Hi ! Thanks a lot for this tutorial ! Unfortunately I did exactly as you usaid and my hair keeps exploding on the third ou fourth frame. Do you know why this happens ?
Very good video. Was so confused why my hair simulation was so volatile and realised I had set collisions on the scalp by mistake, so hair strands were colliding with each other
Thank you for taking the time to put this together. All though not explicitly a fresh pot of new concepts for me this served as a good checklist for figuring out where the heck I screwed something up on this project. Also the tip about the friction and a secondary collision box was something I didn't know about and will be added to my tool box.
Once hair particles are edited(combed/cut/added) hair dynamics doesn't work. At least that is the case in my experience and at least a dozen others' experience. Could it be that at least 1 intitual particle is required? I usually have zero and add particles in particles edit mode. Also the hair particles don't comb flawlessly like you showed. And cutting length requires multiple attempts and changing view angle. Collison and other is also total nightmare. It's like some downloads of Blender and full of bugs and others have great experiences.
fantastic info, thanks for sharing! I was pulling my hair out. ;) trying to solve my exploding hair problem. No other tutorials addresses these dynamics.... .... I was still having issues with my hair disappearing or exploding since my character was both small (to scale of a small toy) and it had sudden movement. (hit by object) I needed to turn down my Emission segments to 6 (stiff curly hair) and increase Quality Steps...(pushed it all the way up to 80). Your tips on changing the vales of the collision object were valuable.. I turned my surface numbers down and it finally worked... thanks again.
I didn't even watch the tutorial, I was having an issue with the hair jittering while resting on top of a static mesh, on the beginning of the tutorial I see that your collision distance is very low, I did the same and everything worked fine, lol, thanks.
Excellent tutorial. Every other hair tutorial treats hair as if it's a sculpted helmet that no one simulates. One thing I learned: only use one collision object. Make a dupe of the body if you have clothes and scale the skin outside of the clothes. Otherwise, explody hair with a body and clothes as collision objects.
the reason for exploding hair is that you must never ffwd thru frames that have not been generated 1 at a time - avoid this by turning off hair dynamics while working on the rest of the scene - only have hair dynamics on when you a ready to play it thru 1 frame at a time from the start - after baking, you can go back to editing the rest normally so long as that edit does not effect the hair directly
This is great tutorial! I've been grooming hair for quite some time now buy i never touched hair dynamics becauae it makes my pc lag and there's too few videos with tutorials about this. Just a question tho, what should I do if i have a character with a separate clothes like Daz 3D? How should I set the body mesh and the clothes as the collision to avoid the hairs going inside the clothes?
@@AriaFaithJones I did the exact steps that you said but after 3 tries, same results happen, when I play the animation, the hair explodes. like a firework .
Make sure that your collision distance is very low on the scalp. I usually set mine to zero, which gives the minimum distance. Also make sure to scale up like in the video 💕
Hello! Loved your video, great tutorial. However, I redid it a few times, and even following its configuration, the hair moves very messily. NOTE: These are hairs that I bought from breeders, I did not do them from scratch
New Hair Dynamics Tutorial! 💞
Top ten most unexpected voices on a blender tutorial
lol
lol
It doesn't work at all. Hair are strange and go everywhere!!!
This is soo helpful! Pls do one tutorial about how to make hair styles.... that is something I need and I can find it!! Hope u will consider this..... 😍😍🥰🥰🥰
i loveeeeeeeee u!!!!!!!!!! thanks babe and i love your voice its like STUDIYNG BLENDER WITH ASMR
I've been watching a bunch of tutorials for hair physics and this one was probably one of the best; straight to the point, simple, easy to follow. Thank you so so very much!
Thank you for not cracking a million bad jokes, placing in animations that go with the jokes, not speedrunning through the explanation, vocalizing every action and keeping the whole video straight to the point
💕💕💕
Or having intro longer than the video set to horrible music that just screams no skillz just before a skill video.
Great tutorial. This method worked the best for me too, I found the quality settings to have less jitter problems at lower numbers for the second quality field. Mine seemed to work better if I raised the KG physical weight in those settings and the pinning is extremely important- pinning seems to be how much it tries to conform to you hair stylings vs physics
Why you stop uploading 😭😭.. Please Keeep upp I am waiting for your video
It was a good tutorial, but I do feel like it does others a disservice if I were to not bring up the fact you promoted NFTs at the end of the video (at the point right after many people would have stopped watching). I can't speak in detail because I don't want to misrepresent the problems regarding NFTs, but I do think it's at least worth mentioning.
Thank you for your perspective! 💕
This is fantastic and always refer back to this tutorial. For anyone who may still have exploding hair syndrome (even though it's well explained). Don't forget to 'Apply Scale' to the hair (Ctrl A). Saved me a MAJOR headache.
Thank you so much for this comment. You saved me so much time.
wow muchas gracias por tu video, recien empiezo en blender y tu video me ayudo mucho con la animacion de cabello
This is GOLD
your voice sounds so sweet and cute , i could heard it all day lol
Aww thank u! 💕🤗💕
Advance Wishes for 20K Subscribers 😊😊😊😊
why u don't just use weight maps as input for the hair particles?
was with ya til the nfts
Nice tutorial Aria! Thank you!
Aria, you're the best! When you referred to Hair exploding in the beginning, that was definitely a reference to one of my comments! We talked about this a while back! Hair dynamics have been the bane of my existence for the last 6 months so, Thank you so much for posting this video, its honestly surprising how few good tutorials there are about hair dynamics in Blender! I still go back to your earlier Hair simulation tutorials to this day, cause they are some of the best on RUclips. You didn't cover it in this video, but I'd like to get your take on one thing, under "Hair Shapes" What do you think looks best for renders for human hair? I have the default settings, "Strand Shape 0.0" , Diameter, 1m. and Tip at 0, Diameter Scale at 0.01 and, Closed tips are checked. What settings would you say look best in the final product? Thanks again, and here's to 20k Subscribers!
I'm really happy to hear, that you were able to sell some of your nft. I'm really happy for you. 😊
Love your effort. ❤❤
arigatou
awesome tutorial!
Thank you!! 💕
I think the thing a lot of hair systems is missing -- and this goes for Blender, Cinema 4d or whatever -- is a good self collision system which will allow clumps to pile up on top of one another. I don't like when the roots of hair further down on the skull are showing through because the hair at the top of the head is laying directly in the same space. The hairs cross over one another and it looks unrealistic.
Hi. Amazing tutorial! May i ask what type of computer you use for this? My animations take days to render and bake. Thank you.
Hi! I have to systems I use. This was made on my desktop
RTX 2080
Thread Ripper 2920
64G RAM
Hope this helps! 💕
amazing tutorial and expertise.
When will you be back? I'll be waiting!
What happened to u girl
Ms. Sister, will you still give tutorials? Your tutorial quality is really too high, I love it so much
On the positive side, this was a model for how to do a tutorial correctly, explaining each step in detail and giving the viewer time to follow along. On the negative side, my figure's hair still explodes one frame into playback every single time, no matter what I do (unless I just plain disable hair dynamics). I've been at this for weeks and watched more tutorials than I can recall, and nobody can explain how to make the hair not grow to ten times the mass of the character in the space of five frames. Blender has to be the least reliable program I've ever set eyes on.
Hi I got a question and would really appreciate if anyone could help. So I'm creating a cinematic animation that I hope to bring into UE. I've completed the animation and will start clothing my character in MD. Once I'm finished with the clothes I was hoping to use this method for the hair, but would I then be able to bring the hair animation into 3ds max and UE? Thanks
7:34 Finally getting a haircut after covid lockdown be like 😋👌
Well, at least now my bad hair days won't be cut short
Great tutorial!
Lol thank you! 💕🤗
aria where have you been
This was handsdown one of the best tutorials I have seen. Extremely helpful. Don't stop doing these pleas.
Aww thank you so much! Lots more to come 💕🤗💕
Hi ! Thanks a lot for this tutorial ! Unfortunately I did exactly as you usaid and my hair keeps exploding on the third ou fourth frame. Do you know why this happens ?
Make sure the collision distance is set to the lowest possible value in the hair dynamics settings. I usually type in a value of 0.001 💕
@@AriaFaithJones i have already unfortunately.... :( maybe my hair is too light or something
this is great thank you
Thank you
Omg, your channel is so underrated!!. Every single video is really helpful. Thank you so... much!
How do you know? We can't see the ratings anymore.
@@Corn_Pone_Flicks what?
Very good video. Was so confused why my hair simulation was so volatile and realised I had set collisions on the scalp by mistake, so hair strands were colliding with each other
Thank you for taking the time to put this together. All though not explicitly a fresh pot of new concepts for me this served as a good checklist for figuring out where the heck I screwed something up on this project. Also the tip about the friction and a secondary collision box was something I didn't know about and will be added to my tool box.
Hey merhaba , sesin çok boğuk geliyor , kananlını severek takip ediyorum , başarılar...
Great tutorial. helped me a lot.
So happy this was helpful!
Very helpful.....
Thanka a lot...
Happy this was helpful! 💕
Followed step bys tep, but if I activate collision, hairs explode. I've find a lot of people have this problem there' s a solution?
I would love a tutorial on how create a parting on the hair in the middle or a bit to the side.
Great idea! 💕
@@AriaFaithJones wasn't expecting you'd see this. I hope you can post a video on that. I will be eagerly waiting
Once hair particles are edited(combed/cut/added) hair dynamics doesn't work. At least that is the case in my experience and at least a dozen others' experience. Could it be that at least 1 intitual particle is required? I usually have zero and add particles in particles edit mode. Also the hair particles don't comb flawlessly like you showed. And cutting length requires multiple attempts and changing view angle. Collison and other is also total nightmare. It's like some downloads of Blender and full of bugs and others have great experiences.
Aria, I don't know why the hair i create with this tutorial does not follow my rigged animation, do you have any idea about this problem?😔
8:00
Realy helfull
Where are you? Why are you not posting more tutorials? Hope everything is fine.
increasing the stiffness worked before ,bt now it explodes if I increase it,any one know any solution??
my hair explode when i apply dynamics, when i play forward. my obj has rotations and keyframes
help hair does not fall down when activating hair dynamics by default
Your thumbnail on this video is my problem but I couldn't find it inside the video ,pls
thanks but what you did on 10:00 when you get boost to 3 fps + collision above that? few seconds ago you got 1 fps without collision enabled
You are a life saver, that was the best and most concise hair tutorial I've ever seen, thank you :D
Aww so happy it was helpful! 💕🤗
Just what I needed to fix my characters messy hair cut. Thanks Aria.
WHAT A NICE VOICE!!!! ;)
Aww I really appreciate that! 💕
fantastic info, thanks for sharing! I was pulling my hair out. ;) trying to solve my exploding hair problem. No other tutorials addresses these dynamics....
.... I was still having issues with my hair disappearing or exploding since my character was both small (to scale of a small toy) and it had sudden movement. (hit by object) I needed to turn down my Emission segments to 6 (stiff curly hair) and increase Quality Steps...(pushed it all the way up to 80).
Your tips on changing the vales of the collision object were valuable.. I turned my surface numbers down and it finally worked... thanks again.
great tutorial. idk what processor you have for those sims to play so quick lol I'm on a 13900k and its like 1/2 as quick with all the same settings
Probably because you're using your CPU to render. Use your GPU instead if you have an Nvidia rtx graphics card. It's way faster.
I know what you mean by hair exploding but it sill sounds hilarious
I really didn't get how you do that for duplicate the head, I don't have numpad 😕
Thanks So much
You’re welcome!! 💕
Thank you so much for this! My hair keeps flying around, am I doing something wrong?
'Ctrl A' on Windows keyboard and 'Apply Scale'. If you've followed what she's said in the tutorial, it should fix it in this one step.
@@jpid7 Tried that. Changed nothing.
best hair simulation tutorial so far . others are seems to be working on another software
Have to try it. My hai always explodes or dissapears into the skin.
...And how to keep the hair from exploding. Its sad just how significant that statement is
how can we export it in unity with hair attached....?? Anyone ??
I didn't even watch the tutorial, I was having an issue with the hair jittering while resting on top of a static mesh, on the beginning of the tutorial I see that your collision distance is very low, I did the same and everything worked fine, lol, thanks.
You shouldn't have to do the extra scalp trick. It's ok for control I guess, but it isn't necessary.
Its not completely necessary, but I prefer to have to control by having it as a separate object 💕
Thank you ❤
💕💕💕
Thank you.
💕🤗💕
how can i make the hair particle follow rig?
tnx a lot
Excellent tutorial. Every other hair tutorial treats hair as if it's a sculpted helmet that no one simulates. One thing I learned: only use one collision object. Make a dupe of the body if you have clothes and scale the skin outside of the clothes. Otherwise, explody hair with a body and clothes as collision objects.
Yaaaaaaayyyyyyyy thanks babe!!!!
this is the best tutorial for hair thank you so much
the reason for exploding hair is that you must never ffwd thru frames that have not been generated 1 at a time - avoid this by turning off hair dynamics while working on the rest of the scene - only have hair dynamics on when you a ready to play it thru 1 frame at a time from the start - after baking, you can go back to editing the rest normally so long as that edit does not effect the hair directly
i am now ready to apply hair dynamics, what i do next? thank you
@@GemboyTV after you are satisfied with the hair dynamics, you must bake it
Ok thanks but what the solution? Design the hair again from scratch without the dynamics switch on? What resets it?
I found "delete edit" but the hair still explodes 😞
Yep, I did it that way. The hair still explodes. I can't find a single tip or explanation that stops it from happening every single time.
这是我见过最好的毛发教程
Aww so happy it was helpful! 💕
It was very helpful :-)
Yes thank you very much ;-)
🤩🤩
Scrolled all the way down just to find the perfect hair simulation tutorial.. this is it😄
Aww happy this was helpful! 💕
Nice but now how I put this in the Sims 4 ? xD
great great tutorial
Thank you so much! I've been struggling with hair going through my mesh for so long. This was incredibly helpful!
very good explications, clear, and it works!!! Thank you
💕🤗
This is great tutorial! I've been grooming hair for quite some time now buy i never touched hair dynamics becauae it makes my pc lag and there's too few videos with tutorials about this.
Just a question tho, what should I do if i have a character with a separate clothes like Daz 3D? How should I set the body mesh and the clothes as the collision to avoid the hairs going inside the clothes?
wth, how old are you, why you so cute
thank you so much!!!
💕🤗
@@AriaFaithJones I did the exact steps that you said but after 3 tries, same results happen, when I play the animation, the hair explodes. like a firework
.
thanks so much Aria!! really useful!
Wow! Thank you for these tips. The collisions get me every time and I tested these out and they really improve performance and collision detection!
Hi, thanks for the amazing tutorial! My hair still explodes when I play the animation, any tips or maybe what I'm doing wrong? 😅
Make sure that your collision distance is very low on the scalp. I usually set mine to zero, which gives the minimum distance. Also make sure to scale up like in the video 💕
@@AriaFaithJones Scaling it up made it explode more slowly, but it still happens like always.
Perfect! thank you!
sweet voice, thats what I heard,...
Aww thank you! 💕🤗💕
Thank u so much, really helped me a lot.
Hello!
Loved your video, great tutorial.
However, I redid it a few times, and even following its configuration, the hair moves very messily.
NOTE: These are hairs that I bought from breeders, I did not do them from scratch
Now your channel is one of my favourite
U r amazing. Hope u get a million subs