Why Spider-Man 2 Feels Forgettable
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- Опубликовано: 21 авг 2024
- Many agree that Insomniac’s Spider-Man 2 feels forgettable despite having a fast paced story full of excellent set pieces, boss battles, and characters (Peter Parker, Miles Morales, Venom, Kraven, and more). In today’s video, Irogen explains why the sequel has less staying power than its predecessor.
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Craziest thing was when I found out that Peter only had the symbiote for 3 days
Which is incredibly short and just feels rushed
I miss post NG+ when we could do the mysterium weather glitch during story mode. It's weird how Peter gets the symbiote during noon and not night time
Tbh peter having symbiote only for some days is really typical thing in spider man media
@@TheTom20Not some days though most of the time its months but they just time skip to the next story event in the cartoons
@@heyecanlioyuncu9682 there were times he had it for short periods in other media.
@@quads2483 @quad2483 the symbiote is handled well. Peter having it for 3 days is the point since he has a limit. He has to give it to Harry eventually since without it he grows weak. We saw him in cane. The symbiote arc in this iteration is better then Spider Man 3 version
The storyline of Spider-man 2 just feels off despite its great gameplay. Plus the rushed third act of the game just feels wrong and forced to see.
That’s strange. I never feel that in the storyline. Maybe it’s just you.
@@user-ts9qz5oy3jit’s not just him. Even the devs admit that Sony essentially rushed them and they had to cut things out of the story and rearrange it. Everything that’s there is pretty well done, but because of this Sony pressure, each story beat feels like it doesn’t have enough room to breathe and be explored past the point where Pete gets the suit. The whole first half of the story feels like a well paced 1st act, and the second half feels rushed by comparison.
@@abstraktfilms if that’s true then the devs get the game well done. Personally, I don’t think the second and third act are rushed but to each their opinions.
@@user-ts9qz5oy3j that’s a fair perspective. I also feel like there’s not enough content in the game just based on what you’d expect after the first, but again, that’s probably due to Sony’s timeline.
It felt like a recent MCU movie. Exciting when you play it for the first time, but you feel absolutely nothing playing it again.
I've replayed this game about 4 times now, and haven't had that "wow" factor since my first playthrough.
The worst issue for me is Venom. Like, him showing up at Peter's house and infecting Mary Jane out of pure spite? YES. That's what all the third act should have been like. That's who Venom is supposed to be. An extremely personal villain. A superpowered stalker completely obsessed with ruining Peter's life. But no, we end up discovering that Harry was no longer responsible for his actions after like five minutes, and the final villain is just some alien wanting to conquer the world. That is NOT Venom.
And of course, I mean, the problem isn't comic accuracy per se. It's just the usual thing: if you want to change things up, that's great. Just do it for the better.
dudes yes! this right here!
@@rickblaine9670 Venom was so under used and that was my fear that they will turn Peter into a angry twat and then have Venom be one dimesional as a villain
Something I noticed recently is what happens immediately after Venom gets his hands on the meteorite in a cutscene. Half of NYC getting covered in alien goo in a matter of seconds is hilarious to me and showcases how rushed that part of the story was.
Not to mention your still fighting leftover RPG symbiotes after you clean up the symbiote hubs. Doesn't make sense
@@christianhenry4173 that too. Even after wiping out all symbiotes in the final story mission, there are still more roaming the city. Hunters are still causing trouble in the streets even though their leader is dead and are left directionless. They should have left the city permanently after 100% completing the game. Also, where the hell are the police while these guys are constantly wrecking havoc?
Compare all that to the first game. Once you finish all the side activities after the story then most of the enemy factions (Demons, Kingpin thugs, Ryker prisoners, Sable mercs) disappear from the game, so you felt like you were actually cleaning up the streets as Spider-Man. Then you were back to normal fighting lowlife thugs.
As I’m typing this, I keep realizing more and more how much of a downgrade Spider-Man 2 is in many ways to the first even with some of the gameplay improvements like web swinging.
@XxHUNT3RN4T0RxX so you just don't want anything to do after 100%? All the new enemies are just gone forever...
@@shaunavant532 the point is the feeling of completion. Of actually accomplishing your goals as a superhero. Obviously, you can always start over in NG+ but seeing symbiotes running around even after supposedly wiping them out in the main story and going through all the symbiote nests is kind of immersion breaking.
@XxHUNT3RN4T0RxX ah yes, then WHAT WOULD BE THE POINT OF A THIRD GAME IF YOU HAVE COMPLETED EVERYTHING AND NOW THE CITY IS EMPTY
The mission where you drop off the pigeons stuck with me more than the actual story of the game
Same.
I felt for Howard.
this might be the realest comment ever.
@@Irogen That mission had me messed up😭
Fly high howard
As a kid I never really understood that the symbiote was a metaphor for addiction, and it's something that Spider-Man 3 represented perfectly.
How someone is not acting like himself and how that starts to push away your loved ones.
If sony hadn't rush marvel spider man 2 and let insomniac finish the rest of the story then none of this wouldn't happen
I think this also why Sony canceled the multiplayer so they can finish the game
I completely agree. If they gave it another year it probably would have been perfect
Definitely but the game’s budget was already ridiculously expensive.
Also Sweet Baby Inc f*cked up the narrative...
Sony gave them 5 years and a 300 million budget. And throughout the whole 5 years, Insomniac has planned this story the way it is now the WHOLE time. Meaning we were always gonna get this type of story ever since this game was a CONCEPT its just that the 3rd act ended up more rushed than act 1 and 2. If you were dissapointed with the story, most the blame is still pretty much on Insomniac. So yes, all this would still happen. Its been confirmed the only change they made towards the story was deleted scenes, cut content to make MJ playable, and some scenes being swapped around for the pacing.
One thing I’ll mention = the marketing. SM2’s marketing told us way too much about the story as opposed to SM1. From the jump, we knew we’d be fighting Kraven and Venom. We didn’t know the circumstances, but we knew we’d fighting them. Then the Black Suit = some of us more than likely knew that we’d get to play, some of us didn’t. But then they dropped the Gameplay Reveal, as well as the Lizard boss fight which confirmed we’d get access to the suit. Now comparing SM1, from the jump the focus was on Martin Li vs Spider-Man. Every (if not then most) single trailer/gameplay from SM1 has Spider-Man fighting the demons. The only hint we get at Doc Ock being in the game is at the end of the Raft demo where Peter’s jumped by the Sinister Six and he says “Wait..You?” while looking up at Doc Ock. Great marketing at the time bc it made you think = “who was Peter looking at?” It’s a question you don’t get answered until you play the game. When you play the game, the moment you beat Martin Li and saved the day, you believe the game is over. But then the Raft prison escape happens, we find out the entire time that the person Peter was looking at is Doc Ock (who we see is on the mental decline the entire game; Peter even blames himself in a way for neglecting Otto) and then the city is turned into a warzone bc of Otto.
TLDR- The marketing of Spider-Man 2 had a negative effect on the game itself.
Venom was set up from the first 2 games so it makes sense
As someone who didn't engage with the marketing of the game and had no idea about kraven being in it, literally all i knew was miles, pete and venom because of the cover art. I still found the game to be forgettable writing-wise.
Yes, I was looking for this. I think this ruined the narrative more than anything else. It's difficult not to be invested when you're so excited for such a huge game, but going in knowing almost everything is less experiencing a story and more just wanting content.
just did my second playthrough (about to finally fight venom in endgame) and i can’t tell you how many story points happened that made me say “damn i forgot that happened” and i just did my first playthrough in november last year.
Which make a lot of month to forget what happened.
That just makes sense tbh
Ikr right I recently platinumed spiderman 2 around a year ago and I just finished my new game plus play through and tbh I forgot like 99% of the things that happend like with kraven I didint remember most of the kraven era where peter goes into kravens hideout and feeds his lion. Tbh I forgot about everything in there I just remembered the dart and that’s honestly it
It doesn’t have the same effect because this game’s missing the “one element” of that’s basically essential to every blacksuit symbiote story (The Spider-Canon if you will) that is missing is the consequences, specifically the potentially permanent fracturing of the entire core cast specifically Peter losing everyone that he has called an ally in his life & everything that he has built up since the beginning of the first game for the villains in the game to be able to establish a permanent foothold on the city’s criminal underworld.
Amen bro 🍻
That would be giving the main protagonist Peter the actual spotlight. We need to take the spotlight and give it to Miles because black spider man
@@danielcastaneda4975tf are you talking about Peter has most of the screen time in this game
I think a consequence in his relationships should have been with Rio not having anymore trust and faith in Peter which could play a role in 3. Peter’s neglect of Miles and him being kidnapped coupled with Peter acting like a massive douche would put her on rough footing with Peter. Another thing I would have done is put a lot more emphasis on the city’s opinions of Peter. Show more of Peter being far more ruthless and more careless with the people of New York make his standing as its hero be put into question. Jonah could have been good and provide solid points against Peter as he goes though the symbiote arc “ladies and gentlemen I know I criticize Spider-Man constantly but one thing I would always commend him for is his restraint. Despite his carelessness he never hits harder than he needs to and doesn’t act as judge, jury and executioner. But with his recent wardrobe change something has changed, the brutality he displays in combat, his seeming little care in making sure citizens are safe. I think we’re starting to see a menace act little less differently than the maniacs he fights.” And by the end its clear everyone doesn’t trust Peter which could lead to the city turning on him in SM3. Right now the main consequence is Norman will clearly become Green Goblin which makes Venom and the story feel more like the set up stage for the real event instead of a genuinely solid installment. I still love this game but I feel if any game deserves a directors cut its this one.
@@VNM-Venom252 you’re absolutely correct, especially when nearly *A QUARTER* of this game was cut just to make it’s release date..
I’m able to suspend my disbelief but seeing Hailey survive and beating a group of symbiotes just from a spray can bottle was too much I laughed at it
Idk if this is case, but the game feels as if some parts were cut out to make a deadline. Both the Kraven and Venom Arcs just feel really empty even tho there are great moments it just feels like an incomplete story
You forgot that Sony rushed the creators don’t bash the game because it doesn’t meet your expectations
@@JaquanYarborough I wasn’t bashing the game or the developers. I said “it feels as if some parts were cut out to make a deadline.” Meaning I had assumed Sony rushed Insomniac to get the game out. Regardless of that I can still criticize the game. I like the game and I like Insomniac, but I’m not going to act like I don’t have some issues with parts of the game either. Rushed or not this is the product that they released to the public
@@KaoticKwanabsolutely agree. The storyline was a huge downgrade. Peter being in the backseat when miles took over. Not enough symbiote content. The entire city engulfed in venom and avengers are nowhere to be found. Kraven’s story was rushed and venom story too. Lack of content and story expansions despite the game being 9 months old. Only DLC they add is quality of life updates that should’ve been in the game since day one yet took 4 months to release (I know about the insomniac leaks), horribly designed and ugly suits nobody asked for, and just lack of a reason to keep playing. And no, changing your tentacle colors isn’t a justification to play this game again. Maybe when my Spiderman phase come back I’ll replay it but lack of content is what’s holding this game back. Finish 100% in less than 25 hours is absolutely criminal, especially if you paid $86 to play it upon release. At least 25-30 hour campaign where you properly build up the storyline without it feeling rushed and plot inconsistency.
@@KaoticKwan Kraven was handled perfectly as he takes up the first 2 acts and more developed then Venom. Only the third act with Venom was rushed as per Bryan Intihar
@@the-ironclad the story is great:
- Miles took the back seat as it mainly focuses on Peter. Mike is the main Spider Man for now
- The symbiote was handled well
- Kraven's story is great and more developed. Only Venom was rushed like what Bryan Intihar said only the third act was rushed.
- You can stop whining about the NG+ because it's here so let it go. The DLC is coming but you have to know that it's been delayed due to hack and Sony pressuring them.
Peter has no self respect I swear💀
they made him so goated in the first game, but then in spiderman 2….he was written pretty mediocre. spiderman 2 still good
@@jaquan323fr like the game not bad it’s the story and how it handles characters. Specifically Peter
@@obamabinladen1824I feel like there's so many great ideas and arcs presented but the execution is just poor. Like I feel like there was multiple hours cut from this game in service of a sooner release date
@@dylantalksfilm especially the cut multiplayer mode. Like with spider-verse out they knew damn well people would go crazy for that.
@@jaquan323nah he was still pre gay
The problem with the "symbiote makes Peter bad" thing is that he can't really be blamed for anything he does while he has the black suit. This game cranks it up another level by having people straight up possessed by it. In the original symbiote storyline in the comics the suit wasn't even really evil or influencing Peter's behavior.
I mean what we got is good but the consequences should be personal not public. Maybe if Peter got the symbiote privately instead of infront of others then the consequences can be personal
@ThomasSkye-r6y you really didn't need to post it five times brother
The end of the sandman side quests was disappointing asf. I was like really that’s it? No end big boss fight?
Also the spider bot side quest ending was laughably bad for me
@@clemensprod.5756the Spider bot side missions is good and ending for that is great. They would be setting up the leaked Spider Verse DLC. Also Sandman side missions ending of not having end big boss is he point because the real Sandman is improving and you already fought him before
@@arinhossain2100if u think theyre still releasing dlc for this game then ur gonna be disappointed 😂😂
@@skuldug1250oh keep your mouth shut! Slurp on a hose part of men (including me).
@@arinhossain2100 cope😂
Peter's symbiote arc is rushed, like really fk rushed. we only get and i'm not exagerating 8 main missions with the black suit. And Miles overpowering symbiote Peter is a fk travesty. Midsomniac had only one job, deliver Symbiote Spider-Man to its full extent, but they decided to split the narrative into 2 putting useless missions like the museum robbery, hailey mission which btw it's unnecessarily long which for me devalues the replayability of the game. Miles could've been in the game in cutscenes and certain missions but the fact that he takes 50% of the main missions where we could've got a more expanded symbiote story, a story not rushed but slow burning to the point where Peter is truly seeing his change in morals and tactics and more aggressive interactions with those in his circle and villains. And then doing the Venom arc where we see Harry frustrations and anger towards Peter and his bond with the symbiote blaming him for his situation.
Peter's symbiote arc is handled well and it's better then Spider Man 3 version. Only the third act with Venom was rushed as per Bryan Intihar.
I agree the Hailey missions sucked i know they wanted to have diversity with the deaf girl but making her walk up a building chasing a cat while spray painting and listening to literal blurry ambience bg audio was awful and made me lose my immersion😭
That+mile's missions feeling like filler and a good chunk of the game aside from the peter stuff feels like shovelware and filler...
Miles is so mid it’s not even funny idk wtf they’re thinking making him the “main” Spider-Man
@@monta_fastlife6580 Miles is the main Spider Man for now not for Spider Man 3.
@monta_fastlife6580 Pretty much, this version of Miles isn't that interesting. His cast is boring, only good ones are his mom and uncle. Ganke is annoying, Hailey is there?
I also found Harry turn to be rushed, if not outright character assassination, because how good of friends that Peter and Harry made it out to be.
@@lakshaykochhar6799 I dont see it that way because if Harry turned out of pure desperation Peter was being a Jerk and stopped caring about giving him the suit back that caused Harry to feel resentful. He risked his life for Peter, brought him back from the dead and Peter is being selfish with his sacrifice.
Despite loving this game so much, I will admit that I had a lot of anticipation and excitement going into it based on how the symbiote storyline was setting up from the previous games. Most of the things that were done I predicted would happen in the game’s storyline but I think it comes back to it lacking enough risks or long term consequences for each character. I feel like the foreshadowing of Norman inevitably becoming the Goblin has been very underwhelming personally despite appreciating that Insomniac is taking their time with building him up. I also think that Harry should’ve died in order to seal Norman’s descent into madness and insanity which would’ve made the impact more chilling, heartbreaking, and unsettling to witness. Doc Ock is also my favorite villain out of Spider-Man’s rogues followed with Green Goblin as a close second so I’m hoping Sony will allow Insomniac to deliver a much better story for the third game that’s not lackluster and more memorable like the first game. I’m crossing my fingers that they’ll be able to manage both of the villains respectively and not rush their future arcs compared to Venom.
The hilarious and sad thing about current reviews of the game is that you can see the clear shift in the general audience about the game.
People were being too hardstuck fanboys when it first came out and were essentially trusting a year of upcoming dlc to make it the best game ever.
But now, 9 months later, we’ve all had time to properly dig and replay the game and see its big problems with gameplay (not swinging or combat, everything else about it tho) and story.
A lot of people were shitting on IGN for giving it -1 score than the first one but I always thought they were absolutely valid with it.
It’s an improvement in many aspects, but as a whole, the first game is more memorable, polished and overall a better video game and story
You’re wrong. Both game are equal, gameplay and story. And I blame the hacking for the dlc not coming sooner.
@@user-ts9qz5oy3j mf, the first game had much more variety in side missions and crime missions.
Story in the first one was not only longer but more cohesive and the plot pacing , with its issues and all, was better structured and with a better flow than the second game.
I’m not telling you my opinion, I’m saying how it is
The 1st game has a better story & more charm, that’s it.
Spider-Man 2 has way better gameplay.
Spider-Man ps4/remastered is almost inferior to play in current day because of the gameplay advancements in the sequel. The 1st game is a scenario where you revisit it for nostalgia.
To say it’s a better overall better video game is silly lol.
@@danielz-v4083 the second game also has a wide variety of side quests and missions. And sorry to contradict you, but his story is also well paced with a good structure and has the same length as the first.
@@user-ts9qz5oy3jfuck no. The second game's story is trash
The one thing I hate about Venom is how Harry seemingly embraced the symbiote. Then when his head pops out during the final battle, he's suddenly back to his normal self and wants to be "saved". I think the symbiote should've had a permanent impact to his character, much like Octavius. It felt cheap to kill off the symbiote so easily, put Harry in a coma and call it a day.
I'm sure Harry will probably have nightmare of the symbiote and still suffer from PTSD in the future.
@@arinhossain2100We'll Insomniac said a Venom solo game could happen if there's enough support but I think Eddie Brock should be his host in it.
@@robertkenny1201 makes sense because Harry should stay in a coma. The longer he stays there then the more it further flesh out Green Goblin
MJ dying would’ve felt so impactful, especially with how OP her character was lmao
Nah tbh if they kill MJ in this universe Goblin should kill her
I hate MJ
This game was supposed to be the darker chapter, but it doesn't really feel like one at all. Web of Shadows, Shattered Dimensions' Noir levels, even the Turf Wars DLC felt darker than this. Also, am I the only one who thinks the Hunting Martin Li storyline should've been in Miles' spin-off game instead?
Yes
really bro but i think they used martin li in the sequel just for to keep a reason to use miles
you re right a spinn off based on on the revenge of miles about martin li and a redemption story line in the sequel because in the sequel tht was rushed and under treated then its an important arc for to developp the caracter of miles morales
@@blacksuit5247 should've been a DLC for Miles Morales similar to turf war with miles going for leads. They would have to use a different new York model as it wouldn't be winter anymore as time would have passed
Something that I think would have really benefit the story would be if Peter wasn’t able to save the woman on the roller coaster. It would have made his connection to the symbiote a lot stronger since the whole time he has it in the game he is saying how he needs it to be a better Spider-Man.
Completely agree. Symbiote peter should absolutely have murked someone or many people, including miles. The whole game was played far too safe. I also think that the entire premise of peters "balance" storyline is bad. I dont want to play a spiderman game that has peter half assing it because he cant be bothered anymore. This ties into peter getting his ass kicked for the majority of the game, and people love to say its because hes tired of being spiderman. Is that true? Maybe, but if it is then its lame as fuck. Spiderman 1 was so enjoyable because I felt like spiderman, 2v1 ing some of the sinister six for example. Now peter gets shit on nearly every fight when he doesnt have the symbiote, I mean he gets 1 shotted by Kraven ffs.
Yeah it’s crazy
I was saying this when it came out but everybody had their rose tinted glasses and told me “he’s not weak! He’s just tired” Spider-Man 2 Peter felt so weak and honestly a little dumb compared to his 2018 version. I mean I know why this is: to make miles look better and more competent since they hardly have miles in any scenes that he got his ass kicked in and Peter had to save the day but they made miles save Peter left and right. Tbh I was disappointed with that. That to prop miles up, they decides to bring Peter down instead of making miles just seem like he’s getting more mature and experienced to reach peter’s level. It felt like it was saying “Peter isn’t on miles’ level anymore” when it should have been saying “miles finally surpassed Peter’s level” if they wanted to do a passing of the torch properly
Agreed. I just finished my second play though and they made Peter so pathetic and apologetic for no good reason.
The amount of pure “I’m sorry, I should’ve done better” that he spams for the last entire hour of the game is just not really logical at that point.
He keeps repeating how “I was terrible to Harry”, meanwhile the game shows him being slightly mad at Harry once and it’s not even that aggressive or intimidating.
Also, damn the game itself doesn’t let you enjoy your time with the Black suit.
Every mission with it just time jumps too hard and it feels so rushed to the point everything after feels unearned.
Peter never truly goes fully Dark with it except at the very final boss fights, which, btw, makes the btchbass Danika podcasts really annoying giving she develops a third eye out of nowhere and just knows exactly what’s going on or what’s gonna happen even before Peter starts acting up, it feels like the game is telling more than showing
@@danielz-v4083 everything your saying is what me and my ex bff had a problem with we didn’t like how peter was handled and we wished we would’ve had more time with the black suit cause it just felt like when we had it on the game was just rushing for us to take it off
@@danielz-v4083 Ya even in story peter had the symbiote for like 5 days maximum, but more likely 3 or 4. I mean thats just incredibly rushed. And dont even get me started on the danikast
it’s so weird I can vividly remember each piece of the story in the first one. The thing is that even as much as I loved spiderman 2, I forget a lot of the plot points. The game was wonderful though.
I agree 100% and feel like I had previously had a hard time putting my finger on why I like the first 2 games more. You hit the nail on the head - It’s the irreversible consequences as you said that were missing. Especially since they teased this was a much darker story like empire strikes back of MSM1. Hoping DLC can improve that feeling but doubtful
Just remember Sony ruined it for us. Personally another year probably would’ve made this game pacing alot better.
It's always Sony fault @@CastroPlaysVG
@@CastroPlaysVGit’s crazy how useless it was to rush the game .
People were also pressuring them so much when, as we can see, a year later goes by fast. They should’ve taken an extra year or so to polish and add much more necessary thing. Hell, we’re 9 months in and all we’ve got were 1) basic ass things that should’ve been in day 1 and 2) some really subpar new (and very badly designed overall ) suits and old ones that shoulda never been dlc in the first place
@@danielz-v4083 it’s so disappointing to see where we came to.
@@danielz-v4083 Yep. Sony clearly wanted it out by the end of last year and weren't budging. Probably because they have no other mainline exclusive title coming out for quite a while. And as a result of their rushing, we get a half-baked game with only slight improvements & many missing features from the earlier games. We still don't even know when or if DLC is coming. I do enjoy SM2 but it could've been so much more.
Spider man 2 came out 20 years ago dude 😒
Crap I traveled through time again 😬
@@Irogensmh spider-man 2: enter electro came out 23 years ago smh
I remember reading somewhere that the game was originally supposed to have a "Infinity War level cliffhanger"
Other than the Doc Ock post credit scene, I'm pretty sure it was cut
imo the storyline starts moving way too fast after the lizard fight. i feel like the boss fights that happen while playing as symbiote peter should've been more consequential, like i wish they went darker and had peter severely injure (or kill) curt connors or kraven, it would've done more for the plot and been more of a reason for peter taking a break from being spider man. you put it into words really well when you said the story ends in a similar place that it starts and there were no permanent consequences for peter and miles
@@gabea3185 nah it starts moving fast the moment Venom appears which is the beginning of the third act
Honestly, Web of Shadows does a far more interesting job with the concept of the symbiotes. That gaame is awesome and very fun!
YES! I've been thinking very similar things about the game's story. I feel like the game's themes (which are usually the part that sticks with you after playing the game) are really mishandled because of this exact thing: Consequences.
The game has 2 main themes/moral arguments: Not taking too much on and living a balanced life and moving on from things that bother you. Both of which are really good themes that have the potential to stick with people for, honestly, ever. Though this exact thing (consequences) really stopped these themes from having as much impact as they could have had. Let's talk about the first theme first: Balancing your life and not taking too much on. This is the theme that's meant to be reflected through Peter's story. Now, we are never ever shown any consequences for Peter taking too much on. Literally never. Imagine how much more impactful that theme could've been if he had so much responsibility that it caused him burnout (or something similar) and that stops him from doing any of those responsibilities, because he had too many of them and it burnt him out to a point where he can't do any of them. He has to deal with actual consequences and irreversible damage due to his flaw. (His flaw of course being that he takes too much on). This would make the theme more impactful because we're shown the consequences to taking too much on, and then when he learns not to do that and overcomes his flaw, we're shown that he no longer has to suffer those consequences due to growing.
Now as to the theme reflected through Mile's story, moving on from things that bother you, I think a lot more could've been done here as well. It's similar to what happened with Peter, we're never shown the consequences to not moving on from (in this case) Martin Li. Miles never goes to hunt Li for revenge, he just says he will. This makes the moment where Miles finally puts Li behind him less impactful, by a lot. Because nothing is changing and nothing has changed due to Miles growing. What if Miles actually went off to hunt Li, and the city suffers because of it? That would've been a consequence. Now I also want to highlight one moment in the game that makes the game really suffer from not allowing their characters to suffer any consequences. It's the moment on the east river where Miles has to choose: Help Peter in saving these civilians or hang on to Li? Miles ends up choosing to save the civilians, but this is such a weird decision to me. Because this makes it so that Miles has already overcome his flaw in a way. It kind of makes it so Miles has nowhere to grow from, because his moral values already tell him to move on from what's bothering him in order to achieve what he wants (which in this case is to save the civilians).
I LOVE Spider-Man 2, I think it's a great game. Though I think the story could've handled it's themes better. And these are just my thoughts, purely my opinions. Also sorry for the long comment, I just have some thoughts.
I’m so happy someone finally mentioned how Miles spends the whole game TALKING about wanting to find Li, but spends so little time actually doing it. And their fight isn’t even by choice. It only happens bc Kraven captures Miles and forces him into a fight-to-the-death with Li. It made the battle feel much less impactful than it could’ve
Yeah I love it too especially the story but it could have been better
What I feel was missing is the feeling of guilt when using the black suit and this was portrayed better in Web of Shadows because when you use the black suit you get addicted but also feeling guilty when using it
My biggest problem with this game was lack of enemy variety, they made twice big city compared to previous ones, only to fight same 4 factions all around the city, and 5th one with symbiotes in the end game.
The enemy varieties are improved from the first one. The first game was criticised for the lack of enemy varieties that's why the combat was improved
One mission that stuck with me was playing as the deaf girl trying to get to the roof to stop a spray can artist.
That mission was so boring I almost fell asleep.
Gotta love all the forced DEI and Mary Jane missions that are so boring to play.
I bought the game to play as Spider Man not his useless friends.
MJ segments are only 3 parts similar to he first. The Haille mission is a side mission which is optional so just simply don't do them like nobody is forcing you. It's not mandatory
@@arinhossain2100 How the fuck was I to know you would have to play as a deaf girl ? I paid 90 plus dollars for the game I’m doing all the content.
Y’all act like you can’t have any criticism of the game you paid money for.
@@arinhossain2100 what a lame excuse. How is he or anyone supposed to know which missions are boring before playing them first? Some people like to do all the missions to have a better opinion of the game, so please don't be a fanboy.
A lot of the set pieces are a lot more memorable this time around. But it clearly ate the budget up to the point it sacrificed telling a longer story. It definitely felt rushed but was still incredible to play.
First game was 10x better imo. The swinging feels fine after adjusting to it and it’s so much fun trying to chain together animations which I swear make you go faster. The combat feels grounded and simplistic enough to be fun but also with many ways to fight giving more depth. It also doesn’t break immersion and focuses on making you feel like spider man rather than a crazy alien ripping armies to shreds which yes I get is the point but to me it just felt like a ps5 remake of Prototype. Story is the best part of the game which everyone already agrees on.
So the first game is better only if you use mods?
@@Firey_Games what? No when did I say I used mods in my play through? I don’t even got a pc I just find the first one better because it’s a lot more grounded and simplistic whilst having enough depth in its combat to be fun. If it’s because I said chaining the animations make you go faster that was just a guess I honestly don’t even know if it’s true or not but I felt like i was going faster
Story wise I get but well that makes no sense gameplay wise the base gameplay from SM 2018 is still in SM2 and the combat was less grounded back then with expensive gadgets like anti gravity and spider bots and the absurd suit powers all which were so overpowered it had to be removed because why would Peter and miles even need more abilities if all it took were two gadgets to wipe out literally everyone
@@zaidebtw4438and the trick animations thing is real and it still does the same thing in Miles Morales and SM2 as well
@@phantom3146 yeah but you don’t need to use them. The suit powers weren’t that bad for a first playthrough if your on ultimate difficulty but here I feel like I’m playing a dynasty warriors game with the amount of armies I rip apart. It’s fun but the phrase that everyone said in the first game isn’t said much here. It doesn’t make you feel like spider man
One of my most disliked parts about this game is in regards to how the symbiote is framed. That the source of the addiction is also the source of the bad behaviour which is 0% the case ever. It frames addiction as something dangerous and harmful which is true but makes it out to be that we go back to normal after we stop using this 'substance' for a day and basically sides with the 'blame the alcohol' type of thinking. The symbiote as a source of substance abuse shouldn't be that it corrupts Peter but that Peter corrupts it through prolonged use. The anger and reckless rage we see him give into should be his own, not the symbiote's. The symbiote should only exist as a suggestive that brings more irrational emotions to the forefront. Insecurities, rage, regret,etc. all things that Peter has are amplified by the symniote but they are still his words. Had the game hinted towards these things with Peter, that he was jealous of Miles' powers and that despite being the more experienced and more intelligent Spiderman in regards to raw power he can't match Miles, that he was ashamed that MJ had to cover his bills, that he was angry he wouldn't be able to join Harry and fix all of Peter's problems with that job offer because of his responsibility to be Spiderman, maybe I would've understood. But the game doesn't do any of this and instead by the end of it makes it really easy for everyone to forgive Peter. MJ takes like a day to forgive Peter even though he almost ended her life. It just makes no sense.
Peter's symbiote arc is handled well
Holy crap. We need that directors cut badly.
The only way I'd play through it again.
The big thing that kills the story for me is the way after every mission, they go out of their way to expressly say nobody died or qas injured. Like especially after the first game caused a literal plague for New York, it rings entirely hollow to have every single person equally fine at the end of the story as at the beginning, with the exceptions of Kraven & the villains he almost entirely kills off screen.
The games story falls apart shortly after Peter gets the symbiote cuz it’s so rushed and reduced to just a mechanism to make him mean to ppl
Nah the story fell apart beginning of act 3 when Venom shows up because only the third act with Venom was rushed as per Bryan Intihar
i hate how the characters talk like their managers are listening
Characters talk fine, well portrayed.
@ThomasSkye-r6y brother i like the game calm tf down shitass
@ThomasSkye-r6y sorry, did u want me to list absolutely everything i enjoy abt the game ? exactly so stfu
Yeah. The worst that symbiote Peter ever gets is he tells Harry to pop some pills and like that’s it! That’s like me after a bad day of work lol
Oh yeah sure. Telling that to an obviously ill-looking Harry, that was a simple "bad days" as you so eloquently put it.
So miles fought Peter because Peter said mint chocolate was better than rocky road ice cream? Got it😂
Mj was running from him in the subway because Peter wanted to use his tendrils to tickle her😂
really it didnt hit hard bro
It didnt hit at all lol
@@chriss.249 That wasn't Peter. The symbiote completely took over. Peter wasnt fighting back the suit like he's supposed to
Honestly my favorite part was Venom and Kraven fighting.
These are some great ideas. I had no idea so much was cut. Also no idea why the leaks would delay or stop the DLC. Hope this game gets more content somehow.
I always said it would be way more interesting for Spider-Man to be the twist villain with Peter getting fully consumed by the symbiote and becoming Venom himself. Miles would have to fight him and Peter is the central character to all of this so it would be a reason for Harry and Miles to come together even though their stories don’t really line up. In the end Peter could retire from being Spider-Man bc he sees how far he fell while being Venom and saw that Miles is the shining light the city needs now. The story ends the same but with actual consequences. And I mean Doc Ock returning seems like the only thing that would bring Peter back out of retirement for the 3rd game
Yeah , "fuck Peter he is just the villain loser now to give the spotlight of being spider man to Miles because he is black spider man " . Come on dude.
I agree with Peter becoming Venom, but not Miles taking over
The game needs a directors cut, I definitely agree
It’s already perfect
We also need more dlc to flesh out more stories and give us more story content. Hopefully, they are still planning to release Story dlc that got leaked.
@@jakethenecromorph😂😂😂😂😂
This is the only modern game that could get a remastered or remake next year and I would not be entirely too mad , if they let you upgrade your current game to the remastered I'd be cool with it
@@castedsp1ders it’s already perfect
If the game was an extra hour or 2 longer it would’ve hit harder for everyone. Main issue is that we started with something so close to home with Doc Ock and we never even had Harry in that game so Peter losing his mentor sometimes felt more emotional than him losing his best friend. Only because we didn’t have enough time to feel like they’re best friends. Even Martin Li was fleshed out throughout 2 games and was given a compelling villain arc then had redemption in the sequel but I expect to see Harry get a lot more screen time obviously with the venom solo game as well as maybe some DLC in this game
The symbiote in this story does not act as a magnifying glass exposing the inner demons of its host. It IS the demon. You can see it especially when both Peter and Harry take it out, the story does not give them ANY amount of responsibility over the things they did. Peter becomes evil once wearing the suit and once its removed he's good again, everybody he's hurt forgives him and the same thing happens to Harry. It's so disappointing. This game has no villain.
There technically is consequences for Peter because you would hear in podcast that Spider Man isn't himself and they would mention property damage as well.
Where did the Scream Symbiote go? Did it melt in the rain? If you want my opinion, there were so many characters they all had to split 100% of the game between all of them to fit them all in, like it was 2 games in 1 Marvel's Spider-Man 2 should of been 50 hours at minimum! What is it 20 hours? I 100% it 3 times it's too damn short! Everything happens in the story so fast! Kraven didn't do any hunting, his hunters did everything! Yes he killed Scorpion and the other villains off screen that was it. The game was rushed!
@@berettagt88 only the third act was rushed as per Bryan Intihar. Kraven was handled perfectly. He was more of a fighter then a hunter
@@arinhossain2100bro are you just going up and down the comments saying the game is perfect? You are mad coping, get help.
to be fair, kraven kills a good portion of peter’s villains offscreen which is impactful but you don’t see it
I think this game could have been better if the game ended with Peter killing Kraven and leaving it on a cliffhanger with Harry about to die, and then they could make every other part of the game longer
I mean what we got is good but could have been better. Or just simply make the third act as long as the first 2 acts so we spend more time with Venom
It’s too safe as well. It doesn’t push the boundaries, just does what the first game did but slightly better
Slightly worse *
@@ayotino420A lot worse imo
@@userwkr6mywxsd693 In terms of gameplay, no except for stealth and gadgets. But you’re lying to yourselves if you think the traversal is better in Spider-Man 1.
@@abhinavgandham4883 Icl spiderman 1 is borderline unplayable after playing spiderman 2. Spiderman 1 is phenomenal but it the gameplay is so far improved in 2 that it genuinely feels underwhelming and clunky to play 1 even tho it’s neither of those things
@@abhinavgandham4883 Obviously the traversal is better SM2, I just personally feel like insomniac took one step forward and two steps backwards with many of their gameplay aspects.
That part at the opening with the game feeling forgettable and the idea of pondering what I just played really put things into retrospect as to why I don’t look at this game fondly as I did when I played it. It felt like once the credits rolled it was wait for DLC for carnage (if it ever happens) time. It didn’t feel like it really ended. It felt like for a story that had so many crazy moments like the hunters in NY, a literal alien invasion/takeover. It just felt like oh none of this really matters even though it’s supposed to. Spiderman 1 had consequences the emotional goodbye between peter and ock when peter realizes ock is fargone, and yknow you would think it’s all done but the game hits you with one of the hardest scenes in a super hero game with Aunt May dying as a consequence of the villain’s actions. In Spiderman 2 it just felt like welp the citys saved time to move on. Literally the equivalent to the classic spongebob scene “we did it patrick we saved the city.” As the city is literally on fire and in total anarchy. We did it miles we beat venom. Meanwhile there was still a literal alien invasion, and kraven and his gang quite literally boardered on terroristic actions with their hunt. These villains all did things that should have extreme consequences/leftovers on the city but nah it’s all fine. Meanwhile there’s also a deranged serial killer cult leader who is in possession of one of the symbiotes running loose. This game feels so anti immersive and lacks consequences.
SM1 is better .. sorry brother
Overall, I think the story in Spiderman 1 is more memorable and stays in your mind a lot longer compared to the sequel.
@@AmariMarvelous I agree
Story yes everything else nooo
Facts
I feel the game is best represented by Pete's fight with miles, whilst in the money it's cool , it lacks build and any substance, whilst their is potential for greatness with the dialouge and acting it's ultimately meaningless.
I did like the game but it felt like it didn't have any cultural impact at all on the gaming landscape, which the first game had (and even the Miles Morales spin off had some of that impact too). I'm afraid to say that it just came and went. I think Insomniac played it way too safe + way too small. It just didn't have ambition and sadly I feel like it came down to the game's development and how things might have changed.
Also, I feel like there’s some evidence of that when you look at Insomniac’s leaked schedule for their future games. I think Sony might’ve pushed them to do a Venom game and compromised the total vision of SM2, which is why it feels so lacking. Might even be that they shifted a bunch of content to the Venom game too - which is why might not be getting Story DLC for SM2 even though it was leaked (because at this point they would’ve announced it, and the silence from Insomniac is heavy).
Venom game will probably be just "spider man 2 part 2: the things we cut" and it's kinda stupid
So I shouldn't even get it, keep playing Spider-Man 2018 and wait on the 3rd game?
It's not worth getting this game, I haven't even bothered finishing this game despite buying it on its first day, the mechanics are hardly different or any more challenging than the 2018 game and the story is nowhere near as good as the 2018 game
Yes you should get it because it's worth it. It's a banger
100% agree about the permanence of consequences being nonexistent in SM2. There's no sacrifice, no lesson about being a hero, to allegory for addiction or darkening of someone's soul by doing something terrible. The thesis of the game's story essentially boils down to "Peter and Miles try their best, and through the power of teamwork, and the help of MJ, the three are able to save everything without losing anything at all" and that's just not a compelling narrative.
There kind of truly is no darkness in the game, no uneasy maturity to the writing, or some sort of desperation to the actions that are key to not only a Spider Man story, but especially a black-suit story. It feels pretty generally empty and sloppy, and i think a lot of that is how rushed Sony forced Insomniac to be, but i also believe Insomniac are uncomfortable with making their characters feel bad. They want their stories to be wholesome and uplifting, and it just doesnt gel with the story that they were trying to tell.
Only the third act with Venom was rushed as per Bryan Intihar. The story is good but could have been better. I can see where you're coming from. There are consequences but not the personal kind. They are more public consequences rather personal
A directors cut would be a dream
I was expecting this video to just hatefully bash and overblow nitpicks but turned out to be fair and of the better criticisms I’ve seen . I think if there’s DLC it can clean up at a lot of story issues but that’s just me coping
Peter’s Symbiote Arch Should Have Been Longer.😤😤
I think the spider arms should have been removed from the game. That might sound crazy, but it would put more of an emphasis on miles gameplay, until you get the symbiote. That way, you’d feel powerful and destructive. And during this time, the symbiyote gameplay would evolve, with new harder hitting animations. Then when you lose it, you have no iron arms, and no symbiyote. Until anti venom. I feel like that would make you better understand the stakes, if a evil alien had the fully evolved symbiyote. I think it’s weird that Peter had the iron arms, symbiyote, AND anti venom, while miles got a couple new moves, and a new power color.
You didn’t mention how he still has the Anti-Venom suit lol
I have quite a few things to say but I mostly agree with you. They played it too safe and it didn’t match the hype they were getting and the hype they were giving by saying it would be “darker” and the “empire strikes back”. It did not reach that level respectfully. There’s a reason why Spectacular and TAS are considered the blueprints for symviote arcs.
Even Spider-Man 3 Raimi’s black suit arc is memorable even if it is through memes and edits and hype, they managed to solidly the impact and changes Peter was going through on a high level. They even tried to imitate Tobey Maguire’s bully thing with Yuri Lowenthal and respectfully, it did not match up.
I understand Sony rushed Insomniac and they had leaks but Insomniac themselves made decisions to write the game the way they did and chose to include and exclude elements of what they wanted and didn’t want and ultimately it just left the game feeling okay in the sense it was good but at the same time disappointing in the sense you get left feeling, is that it? Wait, is that what you guys decided to do?
There’s a lot of things I could say but I will list some of it here:
1. Peter’s short black symbiote arc. One of the most important arcs and the central aspect of the game and yet it wasn’t the central aspect. Peter didn’t have it long enough and it didn’t feel as impactful, we didn’t get to see enough of him story wise interacting with civillians/normal people and with street thugs, criminals and other villains.
Raimi Spider-Man 3, 90s, Spectacular are the blueprints and did this aspect very well despite how you may feel about the adaptations specifically as a whole. They showed how he was slowly changing or becoming different. Other than his popping pills line and arguing with MJ and that “I said I’ll find him” with Rio Morales, Peter changing doesn’t really get explored on a level with as much depth as the other adaptations.
2. Peter not having a mental battle symbiote boss fight and lack of red and blue boss fights.
Insomniac has decided that Peter Parker requires Miles Morales to beat the symbiote for him, not once but TWICE mentally. Miles has a boss fight with him which is a whole other can of worms and he also goes in Peter’s head to fully free him and cleanse of him the remaining symbiote. In the other adaptations and in the source material, Peter chooses to take off and/or decides to fight the symbiote by himself. His own indomitable will and mental fortitude and choice to be responsible.
But no, Insomniac replaces that and Aunt May and Uncle Ben as his voices of reason and doesn’t give us a boss fight with Peter against himself by giving the glory to Miles, TWICE.
They then defeat the message of Peter taking off the symbiote and themes of addiction by giving him the anti venom symbiote with all the benefits and no downsides instead of him fighting on his own and with his own mind and body. This isn’t the only flawed message and unfaithful direction they’ve taken Insomniac has taken in their Spider-Man games especially in this sequel but I digress.
Peter needed more fights with his Red and blue base form, they really focused too much on the symbiote being his crutch (and the execution was still respectfully underwhelming and poorly done) instead of letting Peter shine by his own will. A fight with the Lizard in his lab coat and normal form before the mutation into the bigger one, a fight with Venom and Miles by his side like they showed in the trailers where they were chased but they decided to not have that (false advertising?) and a fight with himself in his mind instead of having Miles and Li do his mental battles for him.
3. MJ missions and her portrayal. She’s a lot better than she is in the first game but they pushed her to be the gun wielding almost unstoppable force (when she only had a few weeks or a month stay in Symkaria and only trained with a gun for a bit by Sable) that she can take down beings that Peter and Miles struggle with.
The message Insomniac sends with her character is MJ isn’t the normal girl in Peter’s life who is still capable and badass like she is in the comics but she’s a Lois Lane copy and a gun lover and she needs to be that to shine or stand out in the story and she needs to be able to do all of those things solo. What a rest message to send to all the normal girls and women who love MJ in the comics because she’s a loving housewife or girlfriend that doesn’t have to have superpowers or be peak human to be amazing.
Forget having her team up with Wraith, Black Cat, Sable (characters that were immediately thrown away or not expanded upon or handled poorly) or other actually trained or peak human female characters in the game, Insomniac MJ can do everything herself.
Most importantly, Bryan Intihar said “I don’t give a shit” in terms of the MJ missions and MJ feedback from the fans. People blame Sony and use them as a a scapegoat but Insomniac themselves with a director like that aren’t innocent or immune from criticism. What a mature way to respond to your fans.
4. Balancing Peter and Miles. They did a poor job, fans of both characters felt like either one didn’t get to shine enough or one was nerfed etc. The fact both characters are getting that feedback shows Insomniac needs to do a bette job of balancing the characters and writing. I don’t have high hopes for when they introduce a third Spider that being Silk, when she joins them in the next full game.
5. Stripping Peter and Miles of their abilities from previous games. The new gadget mechanics are a lot more smoother and streamlined than the gadget wheel, however an option between choosing the two would have been nice.
But more importantly and the main thing, the gadgets, suit techs and stuff that made both Peter and Miles unique in their gameplay have been stripped away or watered down, they both have the same gadgets and Peter is reduced to spider arms that are lacklustre and not an accurate representation of his abilities. Pete doesn’t have his gadgets that he built and designed. Miles has his flashy abilities and upgraded flashy abilities but he doesn’t have his own tech and meters and mechanics from his solo game.
The sequel game has severely limited gameplay styles and freedom of player expression when they could have expanded upon it and added to it and combine them with the sequel’s added features.
From a story perspective it makes no sense why Peter and Miles would limit themselves from their abilities and tech and also from a player’s gameplay perspective. It’s like if the Arkham games took away some gadgets or limited Batman’s abilities in his newer Arkham games. Arkham Knight took everything from City and Asylum and expanded upon it, Origins too in some ways.
Insomniac Spider-Man 2, failed to do that with Miles Morales and Marvel Spider-Man 2018.
6. No training or challenge modes and such. We had multiple bases or enemy types and training and challenges in the first game and in Miles game. With the added tweaks to combat and the vastly improved traversal system especially with web wings, Insomniac didn’t think to give us a fighting training simulation mode choosing enemy types from this game and previous games. They didn’t think to do things similar to Taskmaster or Speedball’s challenges even if you disliked them. Having a timer or a system where you get given bronze, silver or gold and have Peter and Miles Race with web wings and elements like these would have added so much to the replay ability of this game and it wouldn’t feel so empty with just crimes or hunter bases.
So much missed potential. Arkham games have replay ability because they have these challenges as well a combat system that expands upon and includes and adds on to previous games’ elements like the number of gadgets and such.
Those are just a few points, sorry for the long read. But it just goes to show this sequel had so many opportunities and they blew it. The game is good but it’s not going to leave as much of an impact as other adaptations have in terms of being a sequel, a dark Spider-Man story, a symbiote spider man arc and a Venom story.
They rushed things and respectfully they got carried away with trying to do things a lot different than staying faithful . Harry being Venom could have been good even if you did prefer Eddie but they rushed too quickly into the symbiote invasion instead of keeping it grounded.
Those are my thoughts. Feel free to agree or disagree. I won’t be having a back and forth should anyone seek to be argumentative but I’m open to feedback anyways. Good day.
Spider Man 3 symbiote arc isn't good. Insomniac did it better then Raimi
The story is still good but I do agree more stakes would be good. Like harry in a coma just returns to base 1. While the character evolution is great the stakes could be improved.
i really wish they were given more time to polish the game more. We wouldve gotten things like NG+ on launch. The story feels like the rushed venom and other things and it just makes it so we barely get any venom.
I did get satisfaction though at Norman Osborn finally suffering consequences for his actions
The story is bad from the start, there is no confrontation, you know MJ will stay with Peter, cuz she already did on SP1, this game story feel safe, thats the word, safe, no confrontation no anything, you could erase this game and go directly to a future Spiderman 3 and nothing would changue cuz nothing happenned, even harry is still alive
The story is great. If anything that's a you problem. They didn't play it safe like Kraven getting decapitated, horror elements with symbiote Peter, Kraven kills Scorpion on screen and the others off screen and Kraven stabbing Peter.
It felt so rushed, i wished we spent more time with Kraven and with Harry being a hero and Peter with the venom suit
Then maybe had the venom conflict it the next game
Idk
I definitely hate the Sweet Baby Diversity involvement
Only the third act was rushed as per Bryan Intihar. Kraven and symbiote Peter had perfect amount of time spent. We just need to spend more time with Venom. That's why everything that was cut was the stuff with Venom.
SBI has nothing to do with those characters. They just implemented the diversity in side missions which are optional so just simply don't do them like nobody is forcing you.
Game is good but rushed, but one thing i will always love about this is.
This Game is the reason i bought a PS5
I wish they would have let home truly embrace the suit. It felt like you blink and the suit comes off. He should have done some things that he can’t just come back from let him truly understand what he did. Not to mention the lack of things to do after the game is done
I only played it once and I do agree to an extent. I heavily enjoyed it though. Maybe my opinion will change the next few times I played it but for now I do believe it is better than its predecessor in pretty much every aspect. The symbiote segments and the time passed with the hunting of the Sinister Six was a little undercooked imo and I seriously would’ve loved how these events transpired further and the longer lasting consequences Peter would face with the suit taking over his body. The character’s definitely showed some type of growth within their arcs like Peter Miles, MJ and even Harry has had some proper development despite him being gone from the first game. I just feel overall the game resonated with me more considering I’ve had many family members that have passed away from cancer and the “heal the world” message the game conveys is brilliantly well executed despite the motivations Venom has had in the game, it still was pretty clear on the intentions. Kraven like you said was awesome. Kinda disappointed he didn’t get enough screen time but he died honorably and I can respect what his purpose was in the game. Marvel’s Spider-Man 2 in conclusion though had so many great ideas on paper but I feel like many just wasn’t utilized to its fullest potential so I definitely understand why you feel this way. Overall I’d give it a 9/10 though.
The game's story got the SweetBaby Inc. treatment, hence why a lot of the potential plotlines got cut. That potential Miles plus Symbiote storyline sounds absolutely bonkers, it would be crazy to see it happen and how the game would go about approaching it.
SBI has nothing to do with stuff beeing cut and rushed. They only implemented diversity in side missions inly
@@arinhossain2100glazer
Yeah idk what they were doing for this one. It was a major disappointment for me in terms of the story. Gameplay was great, but the story was too short for having TWO protagonists.
It just feels rushed, especially in the third act. As you already know, there was cut content, and you can tell because certain scenes felt rushed or were missing more story and plot to make the game more cohesive, not necessarily longer although the game could've been longer in my opinion. Mind you, I didn't touch on Venom being underused or not showing how the other villains got killed off by Kraven, among other flaws with the game. It's frustrating because the game was so good that it was also lacking in some areas.
The biggest missed shot, is that you don't get enough of the Symbiote for Peter. It comes, he starts almost immediately being more aggro in fights, then he starts being a bit more cold to his friends, then he is already saying "Us" when Doc Connors mentions destroying it. There is no build up, we don't get to see the gradual climb of Peters negativity. By the time the suit is REALLY causing problems for Pete, we're like 30 mins away from him taking it off. Then we're getting introduced to Venom.
It's the same reason why the symbiote storyline on film should be a two parter, you need time to establish the suit with both people. Cramming both into one release and keeping the story running at a brisk pace means you sacrifice from both elements.
The symbiote arc was handled well. We had perfect amount of Symbiote Peter. Maybe if we had one or two more missions with symbiote Peter then it would be better. There is build up. He is blamed for property damage and not acting like himself. We heard that in the podcast and saw in the news. He wants to be a better Spider Man and he thinks the city thinks he is the problem.
The only thing rushed was the third act as per Bryan Intihar
Edit: another build up is that Peter is depressed for Aunt May's death and he thinks the symbiote is the solution
@ThomasSkye-r6y haha chill dude, not shitting on it. Just because I said what didn’t work for me doesn’t mean that I didn’t really enjoy my time with the game. There were just some things I would change.
@@freakinsweet95He posts that copy and paste reply to nearly every comment.
Why is it so hard to get a venom story right lol
Because you waste time listening to people, including this RUclipsr who wants nothing more than drama and fill your head with so much winning.
@@RRai2000cope harder
The problem with this game is that it was too safe. I remember Insomniac saying that this game was gonna have a more darker tone than the first game and I was expecting the symbiote to play a part in that. But instead, he had it for a very short period of time, faced no consequences for all he did while under the influence, and I was even hoping to have someone die or him accidentally kill someone so it could have added more depth to his symbiote arc. Oh and let's not forget the rushed third act with Sony once again showing that they are Spider-Man's greatest villains. While I enjoyed the heck out of the gameplay, and still do, the story was a collosal disappointment compared to the first one.
There are consequences and it's not that safe. The story is great and I love the game too.
Hold up look at the sliver lining. If we get an insomanic solo venom game, they could give us the depth of venom that 2 couldn't. Also considering the character himself the ante and violence will most likey but upped while possibly giving us eddie brock as the new host. If insomanic goes down this route and does it well it could very will fix a majority if not all of the probelms ppl felt spider man 2 had.🎉 Fingers crossed.
11:24 they went on record saying that they cut a buncha stuff for the mj missions.
No directors cut is deserved here.
I’ve said it once and Imma say it again, the game kinda just felt like Spider-Man 1.5 rather than Spider-Man 2 in terms of story.
Recently got a PS5 at the start of June and was so excited to play Spider-Man 2! It's been a while since I've finished the game. Idk what it is but I can't get myself to finish NG+ compared to the first game (Spider-Man PS4). I like the traversal more and while it does look, play, and feel better, i still can't figure out why i dont want to play it that much
"you’re lying to yourselves if you think the traversal is better in Spider-Man 1"
No he just has a different opinion grow a pair and man up and accept Move on
i feel the best way for spider man 2 to make an irreversible change is if peter actually killed someone while wearing the symbiote. or if peter actually couldn't save that one woman in coney island, really emphasizing and broadening his reasons for his addiction towards the symbiote. this cant be far fetched, as the studio did state that they wanted a darker tone for the game itself, but this, alongside giving the third act time to flourish, would genuinely have great impact towards the story.
what i'm really saying all in all is that they rushed this wayyy too much, we could've just waited at least one more year before they released this game 😭😭
Now if Peter killed someone do you really think he would continue to be Spider-Man? Knowing Peter he would definitely turn himself in and quit being Spider-Man forever.
@@pacifixz only the third act was rushed
I wish I could forget that awful story
@@fimbulwinter3174 great story objectively
2 story parts I would change:
1) symbiote spidey should've killed the lizard. The game toys with Peter trying desperately to justify not killing his villains but everytime he let's one get away, people suffer and die (look at aunt may). So when the symbiote attaches itself to him, it justifies his views on killing criminals and in a fit of rage (and in his mind: for the greater good) he kills lizard.
2) harry shouldn't have broken the containment unit, peter should've willingly turned harry into venom. The game emphasises that peter regrets letting aunt may die. During the fight between peter and miles, peter expresses that he feels he can't save everyone and the game shows many times peter needs help saving people because he can't do everything. So, seeing his best friend on the brink of death, peter WILLINGLY gives the symbiote to harry, hoping it will buy some time to find a cure for him. But it doesn't go well, harry becomes venom and the world becomes venomized like in the rest of the story, and peter has to make up for this by becoming antivenom and stopping harry. I think it would be much more impactful if peter is the cause for venom and it lines with his inner turmoil
in my opinion, the story (writing) was GOOD. my only issue is with the Miles's part of the story (he had a great spinoff game which made me think i loved miles more than peter), which was too weak, it feels like Peter is risking his life, going through struggles with Harry sickness, May's loss, Otto becoming a villain; meanwhile Miles has to get some drums and write an essay (the only good part in my opinion is with mr negative).
the development of the story in my opinion was weak: they should have made each arc as long as the first act (12 missions): they had the best symbiote version of spiderman and just scraped that. also with venom and the possibility of having a symbiote miles, they really missed the goal. i really hope that maybe they can fix the story with the dlcs or with a director's cut
Everything was indeed super underdeveloped, Kraven had so much build up and he straight murdered half the villains from before, but then just got killed to hype Venom…
Not my biggest issue though, my biggest issue was with Miles half of the story, because it’s so underdeveloped. By the time I got to the boss with Li I just couldn’t help but think it all felt unearned. All the conflicts and stuff they alluded to were barely significant, instead of spending time showing more of these personal conflicts he’s facing, he gets saddled with filler half the time in the story. It’s so frustrating to me, hell his final boss against venom also felt lame because there’s no emotions there. Miles and Harry met like once, why did he get the final (gameplay) fight of venom? I could go on but this video already said a lot of my other thoughts
Only the third act with Venom was rushed and underdeveloped as per Bryan Intihar. Miles doesn't matter much because he is a side character
@@arinhossain2100 miles does matter much. He’s just as much a main character as Peter in the game. They share the cover icon, and the game repeatedly focuses on them as equals. Even the ending is heavily trying to push miles into the protag role over Peter
@@jlit5215 Miles is the main Spider Man for now not for Spider Man 3 because Peter will take center focus as Green Goblin is Peter's deal mostly
Ive always seen the symbiote as a metaphor for addiction. Pete succumbing to it after losing aunt may made a lot of sense to me. I wish they explored those emotions more; how that brutal decision peter had to make in the first game affected him in the second. Instead it felt glossed over.
I think they should've cut the agent venom stuff, had the end of act 1 have pete really hurt and needing saving, where he's rushed to a hospital and harry shows up and transfers vemom to pete. That way, instead of showing all the agent venom stuff, you could focus more on his dependency on the venom suit in a arch where he is trying to remove it because dr connors is skeptical
This game is forgettable because of DEI, and don't get me started about Brian. Even if he said he would like to do Doc Oc in 3, he purpesfully butchered this game for his ugly MJ passion project. He even admitted he cut large parts of the game because of these nonsense levels where he wanted to make MJ a badass.
We could have had distructable enviroments, more Venom action, more story, instead everything was changed to accomisate MJ as an op hero who does a better job than even Peter and Miles combined.
This game doesn't stick because there is nothing but pandering in it, every character resolves their issues but Peter who must be nerfed in order to make the others shine.
The first game was memorable because Peter was himself(it has nothing to do with the simbiot), strong , experienced and learning everything went naturaly. While here everything feels forced just so the plot can happen.
quit overreacting with this woke nonsense. The woke stuff for Marvel's Spider Man 2 are for side missions only and they are minor and aren't important so they serve no purpose and they don't ruin the overall experience. Plus those side missions are optional too. The term "woke" is being overused alot these days that's it's becoming cringe and lost its meaning. Woke doesn't make any game worse. Like Baldur's Gate 3 has way more woke then Marvel's Spider Man 2 but it won GOTY.
Bryan didn't say he cut out the Venom stuff to favor MJ. He wanted to have both but Sony made him cut them for Venom spin off game.
Peter wasn't nerfed at all as both Peter and Miles got equal amount of struggles. Peter beated more baddies then Miles ever did. Peter didn't always need Miles' or MJ's help as he did mostly on his own then teaming. He beated Kraven, Lizard, Venom, Scream and Wraith. Miles only beated Mysterio and Mr Negative.
For me it's like that:
Story:
Spider Man 1
Spider Man 2
Spider Man MM
Gameplay:
Spider Man 2
Spider Man MM
Spider Man 1
Spider Man 2 has it's flaws but it gives me so much fun so for me it's good, although I hope they will fix some issues in their next game
Insomniac Ganke is the goat
Honestly if they’re gonna copy all these other games they should’ve gone all in on the ideas or just make a remake of those games since that’s clearly what they wanted half the time.
In short the story is so bad that I have a hard time even playing free roam without getting upset.
That’s just my reason for dropping but yeah.
IMO it’s the last Jedi of Spider-Man games.
It has killed all hype I had for sequels, spin offs and other in universe games like Wolverine (which looks like it’s main character will be treated with the same lack of respect)
I’m so disappointed man 😞
I don’t ever want to feel this way about my favorite character…
I’m so sorry Spider-Man…
Spider-Man is my favourite character too. I know the game was rushed.
Hope Marvel's Spider-Man 3 will actually do justice to Peter and he would be beast taking on both Doc Ock and Green Goblin.
Facts I have NO faith in the 3rd game at all😔
@@hitendhir9700 if only 😩 but they’ll just kill him off or retire him to make miles look stronger with plot armor.
@@jbstudios3000 No keep faith, in 2nd one he was conflicted, struggling and coping with loss.
In 3rd, recovery is gonna happen and he will be beast for sure.
Insomniac will surely improve upon mistakes they did.
@@hitendhir9700 I have no reason for faith man. They are just activist who want to push politics by way of my favorite characters. They don’t have any respect for Spider-Man.
honestly if it was delayed to October of this year I think insomniac would be able to put all their wants and concepts into the game and it would be amazing
They should have cutted the Pointless Mj missions to begin with like who in the Fandom asks for a Mj Missions
I kinda feel like this game has so many conflicts to actually build up on them. Kraven prevents the developement of Venom for the most part, peter's developement ams corruption is overshadowed by miles's character and his developement that Peter does not get his spotlight in terms of consequences amd guilt. And Venom was so rushed that it was a desaster. I am prety sure if they give this Game another go, this time, with proper developement, and more time, they could win the fans over again. More character developement for venom, Peter with the symbiote, Peter's Consequences, Peter's loved ones and also the friendship between Harry and Peter. Just keep the base game, but add on to it so it feels more alive.
This could also build on the Side Characters that feels lackluster lile The Black Cat, Wraith, Chemelion, even the Flame that is revealed to be Cletus Casidy, feels like they could use some character build up in my oppinion. It feels like Venom was brought out to early within the Insomniac Universe.
11:06 I really hope when it releases on PC it gets a directors cut, but I highly doubt it's gonna happen
The game feels way to short, the first game felt way longer.
I think that this game definitely lacked Carnage, and just imagine how awesome it would be to see Peter vs Venom, and Carnage vs Miles in the final boss fight. I know that they have scraped Carnage character for the supposed Venom game, but honestly in my opinion this is stupid, since Carnage was really well build up in the side missions. For Marvel Spider Man 3 they should implement into the storyline Man-Spider, and Miles Morales would be a perfect character to go with this story arc were Peter would have a choice save him, or save the entire city.
Ps. Other big factor was the existence of Spider Man Web of Shadows that already did the dark Symbiote storyline so much better.