Thanks so much for watching bros! Hopefully I helped out and didn't discourage any choices for race! I wanted to try and be unbiased towards EACH race rather than making it seem like any ONE race was an absolute "Must" pick for a class! As always, play how you want my dudes! Follow me on Twitch! ► www.twitch.tv/italianspartacus Multi-classing Rules ►5thsrd.org/rules/multiclassing/ Baldur's Gate 3 Wiki ► bg3.wiki/wiki/Main_Page Beginners Guide to Terms ► ruclips.net/video/TQrJZPtnqBU/видео.html Become Part of the Community ► discord.gg/sparty
I know you are missing higher level features at least for the tieflings, the Zariel tieflig gets searing smite and baneshing smite at levels 3 and 5 just like in the tabletop
I know you didn't just call Githyanki "corrupted elves" lol. They're aliens to the material world, having broken away from the illithids who enslaved then. Think Drax from Guardians of the Galaxy, but 10 times meaner.
Can you give me advice for a good sentinal+polearm master build? Prefferably without multiclassing and as a fighter but not required. i will be playing a multi-player game and just about all my friends will be a sub-optimal build so i may need to carry.
@@warriorfire8103 as GemerzMedia said, you get unique Gith and unique Sorc dialogues. But a personal choice for myself, i always choose to be rare, Gith sorcerers are extremely rare and it's funny to be diplomat while Lae'zel just wants to destroy everything.
I feel like the urge to have "the best" build that breaks the game and makes it laughably easy is such a current-day-internet thing. The beauty of D&D is that there is no "the best." Sure, there are certain combinations that are classics (dwarf fighter, etc.), but the game very much invites you to not min-max. If you want to go full forest gnome wild-magic-barbarian, you are more than welcome to do so. Just think of your character as a fully fleshed-out individual with its own history and personality, not just a bunch of numbers, and you'll have a great time, I promise. ☺
There's also some reason to want to make wierd esoteric race class combos. Your forest Gnome barbarian actually has some good protection against mind saving throws.
This was very necessary for me to hear! Ive been contemplating getting bg3 recently and the main pushback ive been having is just being worried that the character creation choices i make will screw me up later when in reality I really just want to play as my silly little fantasy guys.
I made a drow ranger specifically because I like the idea of having 80ft of darkvision on an archer. Yep, I know they aren't the only ones with the superior darkvision but I thought it fit the concept best :)
"We live our lives with enough constraints on them" -- Man, this is why your videos are the best. We have enough gamers telling other gamers how to game. I love how you offer advise and info but constantly remind that doing what feels organic and appealing to each is always a great way to go.
Goddamn the title might be click bait but that forwardness in the first 10 seconds of the video? Respect. This is why I watch your stuff. Lol No fluff, no bullshit made up to sound smart. Just straightforward answers. Top notch.
Speak with Animals is a Ritual spell, which means you can cast it without using a spell slot. You just have to keep it prepared to keep the effect active. When you get it as a racial bonus, it's considered 'always prepared'. It's a bug that the tooltip doesn't mention Ritual on the character creation or level up screens.
for reference, ritual spells don't consume spell slots only when cast out of combat, which is not a problem in case of speak with animals, but it's worth being aware of in case of other ritual spells
Speak with animals is useless because of the disgusting amount of speak with animal potions that liter the world. If you explore enough to take advantage of speak with animals then you will have dozens of these things. Volo also sells 5 of them every long rest if I’m not mistaken.
Should go deeper into the races as they all get extra stuff at higher levels. For instance: Whilst the Asmodeus Tiefling cantrip is underwhelming, at level 3 you get Hellish Rebuke as a race feature which is absolutely awesome for Sorcerers, Paladins, Wizards and any Spellcaster or spellcasting melee class. At level 5 they get the darkness spell they can use once per long rest. These are also things that should be considered.
AMAZING shout and totally forgot to bring that up dude. Thanks so much for keeping me honest! For anyone that wants that full list of details, you can find it here: bg3.wiki/wiki/Races
Lmao. I'm so glad I saw this. I made an Asmodeus Tiefling Wizard and was considering restarting when I saw this video. But good to know it's not gonna be the worst choice.
Duergar are a lot of fun to play! Not only do you get the normal Dwarf traits, you also get increased Darkvision (like Drow), Advantage on saving throws against illusions, charmed and paralysed. On top of that you get 2 spells, the first at level three: Enlarge, and the second at level five: invisibility. Been really enjoying playing as Duergar Oath of Vengeance Paladin!
Gith are not corrupted elves, they're a humanoid race a separate realm/crystal sphere from the one that Faerun/Toril exists on. Basically they're DnD aliens
Gith are one of the top races, their ability to get proficiency with all skills for any attribute is huge, and medium armor + weapon proficiencies are amazing for classes that don't get those by default. Frankly they are probably the top race for casters. Also Halflings for the "lucky" ability which basically means they are 5% better at everything.
@@blainem2258 i feel like spell failure needed to stay, BUT there should be more ways to mitigate that. similarly, i still feel like removing the extra feat from humans was a bad call. as they are now kinda mediocre.
I can't tell you how appreciative I am for your style of video. there is not worse or a bigger waste of time than watch 2/3 of a video only to find out it doesn't give you the info you were looking for. Thank you so much.
One small thing I will add, Tieflings, Githyanki, and Half-Drow get more spells as they level, gaining a new spell at level three and another at level 5, each of which can be cast once per long rest. Drow and Deurgar also get Spells at levels 3 and 5, which also can be cast once per long rest each. Side Note: I'm loving Civil Militia allowing my Half-Drow Draconic Sorcerer to wear a shield.
Dude, I will tell you... Your explanation of this and how you come across is top notch. I bought this game 3 years ago and messed with it back then. 600+ hrs in DOS2 " I love Larian games". This helped me out a lot. Your explanation on the classes is awesome. I'm 47yrs old btw. Been playing these kinds of games a long time. Thanks for your info and knowledge. You got yourself a new Sub! 👍👍
Level 3 Githyanki Bard- Proficient in 13 out of 18 skills, and I have Jack of All Trades for the other 5 proficiencies! Add on top of that the Medium Armor Proficiency and Mage Hand Cantrip! Edit: I forgot to add that since I got the Deluxe Edition, I also have the Mask of Illusion which allows me to turn into any race, in case anyone I talk to is put off by githyanki!
I wish you would mention the cantrips certain races get on later levels that aren't shown in character creation, such as Drows getting Faerie Fire and Darkness, or Zariel Tieflings getting Smite, etc. I think those kind of cantrips increase the power of certain races a fair amount that wouldn't be apparent at first glance when choosing your race.
Wood (Half)Elves also get a stealth Stealth proficiency. They're excellent for Rogues, and make for solid Warlocks as well (especially if you're doing a rogue-like warlock build). I expect they'd do nicely for Monk as well. The main thing to choose between them is the weapon proficiency set. Dancing Lights is not a great cantrip. The Half Drow is the weakest by far of the Half Elf variants. It doesn't even get improved darkvision. Gnomes are crazy good, but they're Gnomes and Gnomes are horrible. Shield (Mountain) Dwarf is horrible now unless you're going with a caster and want medium armor. The Halfling core abilities are solid, especially Lucky, but their speed reduction is frustrating, especially compared to the Wood Elf variants. Dragonborn look epic and give you your choice of elemental resistance, which is even better if you combine it with a different variant of Draconic Sorcerer (it can also look amazing) for stacking two different elemental resistances (fire and lightning or cold are solid combinations). The Githyanki ability to completely dump one entire attribute line of skills and then pick up the full set is crazy good, but they just look so stupid. Their psionics are solid, too. Half Orc is the best Barbarian race because of its weapon die crit boost, which synergizes with the Barbarian feature, since both add a bonus die. This makes them prefer the d10 and d12 weapons over the 2d6 ones for crit damage spiking, unlike the Fighter which favors the 2d6 two-handed weapons for the better average damage results.
Personally, I adore wood elves for frontline combat. Fighters, barbarian and Paladin wood elves are my style. Why? Increased movement distance and that alone is just phenomenal.
Regarding carry capacity, you can send resources back to camp. Even containers. Those item's (which havebeen sent to camp) doesn't weight you down. And you can access them almost any time. (just click to camp button and check the "Traveller's chest" Light armor prof is really usefull for humans, especially if you are playing as a warlock. I spent my first feat to get the moderatly armored feat. I got medium armor prof and i can wear shields, so my AC is 19 in act 1. I really enjoyed it.
You started the video with the best advice about race I've ever heard or given anyone playing D&D. There's always a benefit, no matter the combination.
An additional advantage of wood-elf and half wood-elves, they get stealth (and nature for pure wood-elves) proficiency for free, so for rogue, they get faster and get a proficiency they profit a lot from for free. I don't know why the free proficiencies are not listed by the race features, bc not all races get one. Laran studios should change that
You are also missing the “Mask of the Wild” (perception proficiency) wood elf racial feature. Though it is no longer listed in the “racial features” tab, wood elves still have it in the “skills” section at the end. This is both confusing and frustrating.
@@Mavryck_Tha_Myghty When 5e came out I made a Wood Elf Shadow Monk. So many great synergies between racial features/skills and the Dex/Wis focus of a Monk. 50' movement, stealth, perception, longbow proficiency and then toss in Shadow Step. He's murderous and hilariously fun to play, if a bit risky at times.
As a high elf, if you arent playing as a wizard, pick a utility cantrip like light or mage hand. You dont do less damage with low intelligence, but theres a much higher chance that youll just completely miss the cantrip Drow subrace also gives MANY many dialogue options in act 1.
Ive found a fun and shockingly effective playstyle of paladin/cleric as a brass dragonborn where i can summon water, create an electric field, have massive support benefits and capable of striking 3-4 times as a war domain cleric/paladin . Its one of the most fun playstyles ive ever used
I know I'm late but I think the Deep Gnome is slept on. Any sort of ranged damage dealer that wants to hide will get a huge boost from the race. Pretty much anything that uses Thief 3 will be able to take full advantage of it and coming standard with Superior Darkvision more than makes up for the movement speed penalty imo.
Gith is very strong IMO with darkvision and astral bonus to all skills for a attribute till long rest, spectral hand and jump at later level. Also they get light/medium armor, long/great sword. This is a huge number of abilites
They're crazy good for pact of the blade warlocks. Instead of having to take the feat for medium armor you can grab resilient for the +1 to con and proficiency to make your concentration checks easier. And astral knowledge lets you get all the charisma skills without needing beguiling influence.
No darkvision with gith but it is no big deal, just use a out of party caster to lay down some until long rest buffs. Mainly darkvision, but longstrider is nice too. Astral knowledge + martial prodigy can save you 5 proficiencies (INT/WIS or 4 with CHA) and a feat for medium armor for some classes. Spectral hand, jump, and misty step save spell slots. Ironically all this makes gith lore bards probably the best support/utility build in the game. Hard to imagine gith bards but w/e... They're kinda ugly but mask of the shapeshifter or the amulet with disguise self gives that to you as a cantrip...
It kind of bothers me that the game doesn’t tell you about the things that races get at higher levels. Like drow magic or the smites Zariel tieflings get at 3 and 5
Even as a player with no experience in paper RPGs, as soon as I saw the happiness of halflings, I immediately thought it was OP. Unfortunately, the halflings seemed so uninteresting to me that I couldn't choose them. And this look is on the default form of a halfling... a tragedy xD
Honestly ive been getting annoyed with some BG3 content where they really dont give the information they say theyll give in the video titles so you prefacing at the beginning that lil tidbit saved me so much time and def got yourself a like and new subscriber
I absolutely love the fact you said to just enjoy the game and not sweat the class and race of your character. I see too many videos that do that and I choose not to view them alot of the times, cause it stops being fun and becomes work.
Just found your channel, and I have to say that the comment you make at the end of this video enticed me to subscribe. We DO have enough BS going on in our day to day lives that we should be able to play as we please. Thank you.
New to bg3 and this channel but grateful for the upfrontness. And actually opened this hoping there'd be a more saying play the one you want! Cause I'm overwhelmed and wanna do it based on head cannon lol.
I’m shocked that still, no one seems to have mentioned the fact that “Keen Senses” and “Mask of the Wild” no longer show up on Elven Racial Features, yet they still have Perception and Stealth proficiencies in the final “skills” menu. Do they still truly have these proficiencies? No one seems to know.
5:30 I don't know if its the same as in 5e D&D but true strike is one of the worst spells in the game. It takes a action to give your next attack advantage, rule two die and take the higher number, know what else can do that? Attacking twice, you have the same chance to hit and positionally more the damage output
If you on tactician mode, trying to get every advantage. True strike is useful. You can pause the real time game by going into turn mode. Your whole party buffs up, moves in potion and get an initial out of combat attack. So good first strike. Then yes durning combat it isn’t the ideal choice. Two attack better then one attack. But certain weapons have special bonus action attacks. So can true strike and attack same round. Also in very long battles where you run out of stronger powers and spells. You can cast it on other party members who might not be able to attack bring out of position. It more powerful the 5e raw table top.
Dude bravo, best video on this topic on RUclips hands down. After like 4 mins I knew I needed to create a playlist full of your BG3 videos and just binge. I've learnt so much already. Oh and I subscribed too
In my 2nd playthrough I decided for a evil monk halfling just cause it would be helarious and interesting to see him lead my group. Called him something like "Bitchslap-Bilbo" if id had to translate it. But a super tanky "fortress of faith" :D dwarf paladin or a woodelf/halfelf ranger or halforc melee fighter is equally as tempting. This game is just too much fun to explore..
I am pretty sure that I will make a Barbarian character (when I played D&D eons ago, I was always up front taking and dealing the big damage), but am torn between maximizing the character by using a Half Orc for the race or maximizing the roleplaying aspect by using a Halfling for the race (I have called my very short wife of 29 years 'my little barbarian' for the entirety of our marriage). So many decisions.... ;)
So watching this is actually giving me 3 build ideas First one is a Tiefling cleric wizard mix going Tempest and Evoker Second one is a Dragon sorcerer Hill Dwarf Third one is a Halfling fey pact warlock with a single level of dragon sorcerer Whatever I do I have to have fire resistance so I can smooch that hot tiefling
warlock halfling for my first playthrough(I will play a lot more)... So far my strongest weapon is the mouth..I can gaslight a character into suicide. 10/10
This video format is excellent. Thank you for being up front and honest with the info. I didn't come here for that specifically, but I appreciate it regardless. I just came here for a complete breakdown of racial abilities since the wiki is slow to update
Waiting for console, but very much considering a wood gnome Druid as my character. Speak to animals and being able to turn into an animal would be dope imo
Halfling anything, because never crit failing is the best gift ever. I think there is an argument to be made for Gnome Barbarian too, having advantage on all saves but dex seems pretty damn strong
While overall I think Deep Gnomes are the best powergaming choice in most builds, but Halfling is certainly up there. There's certain rolls you'll never fail if you put enough points into it just because of Lucky.
In D&D my character is a half-orc bardlock who’s a ranged spellcaster and I’m thriving playing her, so truly the limit does not exist, you can just play whatever you like
Besides Half-Orcs for specific melee builds, I think Deep Gnomes are the power gamer's choice. Advantage on all the mental saving throws and superior darkvision are really, really good. Advantage on stealth is a nice to have but I have found stealth to be underwhelming because of the vision cones.
I've revised my assessment and think Githyanki are the power gamers choice. Getting proficiency in an entire attribute worth of skills is absurdly good. I started a Gith Knowledge Cleric with Urchin background. This alone gives me proficiency in all Wis and Cha skills, 3 of the four knowledge skills, stealth, and sleight of hand. I'm only missing Athletics, Acrobatics, Investigation, and one knowledge (History). Taking a level in ranger would give me Investigation and Athletics but I'm not sure I'll do that over Wizard since you can learn all Wizard spells with one level in the class. Although your casting ability is Int for those spells, it doesn't matter for buffs like Mirror Image, cutting off ranged attacks with Darkness, or summoning an elemental. Gith also get medium armor proficiency and proficiency with each of a finesse, versatile, and great weapon, which is value added on any non-martial class. Since Knowledge Clerics only have moderate use of their bonus action (Healing Word, Sanctuary, Spiritual Weapon), dual wielding short swords and pumping dex as a secondary stat is pretty solid, but you can also just use a short sword and shield for the extra AC. "But what about darkvision?" Just use Gale or a Wizard hireling to cast Darkvision on you back at camp. Darkvision on your racial choice has zero added value because of this. Only superior darkvision has added value.
IWhy did they remove Racial Ability Score Bonuses? Dwarf lost out on some points, making them weaker, and making Human objectively the worst race in the game. Like seriously, their entire point was that they're adaptable and can work fine with every class. There is no reason to choose human.
Ive been dreading that im playing the game wrong this whole time. But the first mintue of your video has put some of that fear, thank you. Now, im going go make the gnome magical tank i always wanted be! And you definitely earned me as a subscriber!
Honestly this video was a breath of fresh air the honstey displayed in the first couple of minutes convinced me to not only watch the but subscribe as well good on yah
Speak with Animals is a Ritual spell (not sure why they dont list that on the level up tooltip) so it uses no spell slot out of combat. Racials never use a spell slot even if they are casters.
Thanks mate for this video, it's very helpful, even for someone who has played a lot of Pillars of Eternity (I + II). Some of the knowledge does carry over but still need to update my understanding based on BG3's own interpretation of DnD rule set.
In Tolkien's lore orcs were corrupted elves. Githyanki are a race that was bred by the ilithids and some lore says they are desended from all the humanoid races (Elves, Goblins,Orcs,Humans ect.)
You know I came for the title but I’ll watch the full video because you got to the point at the VERY beginning I’ll even subscribe cause your honest so thanks
Aside from Drow being the best looking, and coolest, and having the best dark vision (along with the other under dark residents), dual wielding hand crossbows is nice.
Love the vids man. I also discovered that Half-Elves and Humans have a pretty good advantage being Wizards and Sorcerers. They're innately proficient in Shields, which wizards aren't and it stacks with Mage Armor :)
I've made a half orc assassin. My idea was first turn massive critical blows. Unfortunately only apply for melee hits and seems not working how I've planned, but I'm enjoying it very much
Thanks so much for watching bros! Hopefully I helped out and didn't discourage any choices for race! I wanted to try and be unbiased towards EACH race rather than making it seem like any ONE race was an absolute "Must" pick for a class! As always, play how you want my dudes!
Follow me on Twitch! ► www.twitch.tv/italianspartacus
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I know you are missing higher level features at least for the tieflings, the Zariel tieflig gets searing smite and baneshing smite at levels 3 and 5 just like in the tabletop
I love this exact approach, thank you
I know you didn't just call Githyanki "corrupted elves" lol. They're aliens to the material world, having broken away from the illithids who enslaved then. Think Drax from Guardians of the Galaxy, but 10 times meaner.
Love the positive comments around playing how you want and enjoying your escapism. Subscribed.
Can you give me advice for a good sentinal+polearm master build? Prefferably without multiclassing and as a fighter but not required. i will be playing a multi-player game and just about all my friends will be a sub-optimal build so i may need to carry.
Friend: what are you listening to?
Me: a best race video
Friend: 🤨
Trust me people, the way this game is created, pick the race for reactions. I expected sorc gyth to have some unique options and i’m not disappointed.
Gyth I get but why would sorc matter?
@@warriorfire8103maybe for the dragon bloodline? A gyth with red dragon bloodline has interesting lore implications
(Lenny face here)
Because there are class specific responses as well as race specific ones.
@@warriorfire8103 as GemerzMedia said, you get unique Gith and unique Sorc dialogues. But a personal choice for myself, i always choose to be rare, Gith sorcerers are extremely rare and it's funny to be diplomat while Lae'zel just wants to destroy everything.
@@TheSacredCowtipper88Their ancestors got confused on whom was supposed to be riding whom
I feel like the urge to have "the best" build that breaks the game and makes it laughably easy is such a current-day-internet thing. The beauty of D&D is that there is no "the best." Sure, there are certain combinations that are classics (dwarf fighter, etc.), but the game very much invites you to not min-max. If you want to go full forest gnome wild-magic-barbarian, you are more than welcome to do so. Just think of your character as a fully fleshed-out individual with its own history and personality, not just a bunch of numbers, and you'll have a great time, I promise. ☺
There's also some reason to want to make wierd esoteric race class combos.
Your forest Gnome barbarian actually has some good protection against mind saving throws.
Yup, i play whatever i want my characters to be, if a drow barbarian sounds cool, ill go with that lol
This was very necessary for me to hear! Ive been contemplating getting bg3 recently and the main pushback ive been having is just being worried that the character creation choices i make will screw me up later when in reality I really just want to play as my silly little fantasy guys.
I really needed this, Im about to play for the first time and I never played a Dnd type game before. I’m hoping to enjoy it.
Min-maxing has been a thing long before the Internet my guy. In the case of BG3 there really is no best race but there are preferred races
I made a drow ranger specifically because I like the idea of having 80ft of darkvision on an archer. Yep, I know they aren't the only ones with the superior darkvision but I thought it fit the concept best :)
Running a Drow Gloomstalker Ranger / Assassin Rogue for my Co-Op playthrough, it is all the edgyness!
Half drow Bard!!
Isn't it just drow and duergar that has superior dark vision?
@@thefatalsythe Deep Gnomes have it too :)
Warlock devils sight level 2 gives 80ft dark vision . Changed my build from deep to forest gnome
"We live our lives with enough constraints on them" -- Man, this is why your videos are the best. We have enough gamers telling other gamers how to game. I love how you offer advise and info but constantly remind that doing what feels organic and appealing to each is always a great way to go.
Goddamn the title might be click bait but that forwardness in the first 10 seconds of the video? Respect. This is why I watch your stuff. Lol
No fluff, no bullshit made up to sound smart. Just straightforward answers. Top notch.
Hahaha thanks so much man. I just want to be 100% upfront and get the info out to people so they can get on with gaming!
Speak with Animals is a Ritual spell, which means you can cast it without using a spell slot. You just have to keep it prepared to keep the effect active. When you get it as a racial bonus, it's considered 'always prepared'. It's a bug that the tooltip doesn't mention Ritual on the character creation or level up screens.
for reference, ritual spells don't consume spell slots only when cast out of combat, which is not a problem in case of speak with animals, but it's worth being aware of in case of other ritual spells
Speak with animals is useless because of the disgusting amount of speak with animal potions that liter the world. If you explore enough to take advantage of speak with animals then you will have dozens of these things.
Volo also sells 5 of them every long rest if I’m not mistaken.
Should go deeper into the races as they all get extra stuff at higher levels. For instance: Whilst the Asmodeus Tiefling cantrip is underwhelming, at level 3 you get Hellish Rebuke as a race feature which is absolutely awesome for Sorcerers, Paladins, Wizards and any Spellcaster or spellcasting melee class. At level 5 they get the darkness spell they can use once per long rest. These are also things that should be considered.
AMAZING shout and totally forgot to bring that up dude. Thanks so much for keeping me honest!
For anyone that wants that full list of details, you can find it here: bg3.wiki/wiki/Races
@@italianspartacus No worries, still an awesome video with some great info. Keep up the good work!!
Lmao. I'm so glad I saw this. I made an Asmodeus Tiefling Wizard and was considering restarting when I saw this video. But good to know it's not gonna be the worst choice.
@@Dreadskull91bro that’s what I made, why would you rethink making a sexy succubus?
@@memenatsuki2577 You right, you right XD
Duergar are a lot of fun to play! Not only do you get the normal Dwarf traits, you also get increased Darkvision (like Drow), Advantage on saving throws against illusions, charmed and paralysed. On top of that you get 2 spells, the first at level three: Enlarge, and the second at level five: invisibility. Been really enjoying playing as Duergar Oath of Vengeance Paladin!
Oooooh, thats where their racial spells went! I was like "I know Deep Gnomes and Duegar get ingrained spells, where are they?"
I've been brainstorming a Duergar Circle of Spores druid
Like some dude who said "these mushrooms are pretty cool" and somehow got to the surface
Gith are not corrupted elves, they're a humanoid race a separate realm/crystal sphere from the one that Faerun/Toril exists on. Basically they're DnD aliens
Gith are one of the top races, their ability to get proficiency with all skills for any attribute is huge, and medium armor + weapon proficiencies are amazing for classes that don't get those by default. Frankly they are probably the top race for casters. Also Halflings for the "lucky" ability which basically means they are 5% better at everything.
Honestly i could tell just by my first look at them that the devs gave them plot armor
Half Elves/Humans get proficiency with light armor and (more importantly) shields. That +2AC is basically free.
As a person who grew up with 1st and 2nd addition the concept of race giving you armor proficiency is game changing
Right!?
I grew up with 3rd which has %arcane spell failure with armor … kind of wild a one level dip let’s you be a war-mage in armor.
@@blainem2258 i feel like spell failure needed to stay, BUT there should be more ways to mitigate that. similarly, i still feel like removing the extra feat from humans was a bad call. as they are now kinda mediocre.
@marcosdheleno I think that's somewhat the point, they're not better at anything. Though I do agree they seem a little lacking
I can't tell you how appreciative I am for your style of video. there is not worse or a bigger waste of time than watch 2/3 of a video only to find out it doesn't give you the info you were looking for. Thank you so much.
One small thing I will add, Tieflings, Githyanki, and Half-Drow get more spells as they level, gaining a new spell at level three and another at level 5, each of which can be cast once per long rest. Drow and Deurgar also get Spells at levels 3 and 5, which also can be cast once per long rest each.
Side Note: I'm loving Civil Militia allowing my Half-Drow Draconic Sorcerer to wear a shield.
Dude, I will tell you... Your explanation of this and how you come across is top notch. I bought this game 3 years ago and messed with it back then. 600+ hrs in DOS2 " I love Larian games". This helped me out a lot. Your explanation on the classes is awesome. I'm 47yrs old btw. Been playing these kinds of games a long time. Thanks for your info and knowledge. You got yourself a new Sub! 👍👍
Level 3 Githyanki Bard- Proficient in 13 out of 18 skills, and I have Jack of All Trades for the other 5 proficiencies! Add on top of that the Medium Armor Proficiency and Mage Hand Cantrip!
Edit: I forgot to add that since I got the Deluxe Edition, I also have the Mask of Illusion which allows me to turn into any race, in case anyone I talk to is put off by githyanki!
If you don't have mask of illusion, disguise self is only a 1st level spell, and is available to all or most arcane casters
Pay to win! Hahaha 😂 (jk)
I've tried a few character combos, and the last I did was a Githyanki bard, and I like it the best so far.
I wish you would mention the cantrips certain races get on later levels that aren't shown in character creation, such as Drows getting Faerie Fire and Darkness, or Zariel Tieflings getting Smite, etc. I think those kind of cantrips increase the power of certain races a fair amount that wouldn't be apparent at first glance when choosing your race.
Yep, this is really the only relevant thing to consider with class/race choice, weird it wasn’t explored.
Or some unexplained bonuses like dragonborn resists fire but it doesn’t say by how much, while kiefling species they take exactly half damage
@@memenatsuki2577resistance always means half damage. Its either resistance, immunity or vulnerability. Vulnerability is always doable damage.
Those aren't cantrips but yeah I'm surprised they weren't mentioned
@@negljbreakergaming what are they called then?
Wood (Half)Elves also get a stealth Stealth proficiency. They're excellent for Rogues, and make for solid Warlocks as well (especially if you're doing a rogue-like warlock build). I expect they'd do nicely for Monk as well. The main thing to choose between them is the weapon proficiency set. Dancing Lights is not a great cantrip. The Half Drow is the weakest by far of the Half Elf variants. It doesn't even get improved darkvision.
Gnomes are crazy good, but they're Gnomes and Gnomes are horrible.
Shield (Mountain) Dwarf is horrible now unless you're going with a caster and want medium armor.
The Halfling core abilities are solid, especially Lucky, but their speed reduction is frustrating, especially compared to the Wood Elf variants.
Dragonborn look epic and give you your choice of elemental resistance, which is even better if you combine it with a different variant of Draconic Sorcerer (it can also look amazing) for stacking two different elemental resistances (fire and lightning or cold are solid combinations).
The Githyanki ability to completely dump one entire attribute line of skills and then pick up the full set is crazy good, but they just look so stupid. Their psionics are solid, too.
Half Orc is the best Barbarian race because of its weapon die crit boost, which synergizes with the Barbarian feature, since both add a bonus die. This makes them prefer the d10 and d12 weapons over the 2d6 ones for crit damage spiking, unlike the Fighter which favors the 2d6 two-handed weapons for the better average damage results.
I made half wood elf sorc cuz so pretty
Helpful, thank you.
Personally, I adore wood elves for frontline combat. Fighters, barbarian and Paladin wood elves are my style. Why? Increased movement distance and that alone is just phenomenal.
Regarding carry capacity, you can send resources back to camp. Even containers. Those item's (which havebeen sent to camp) doesn't weight you down. And you can access them almost any time. (just click to camp button and check the "Traveller's chest"
Light armor prof is really usefull for humans, especially if you are playing as a warlock. I spent my first feat to get the moderatly armored feat. I got medium armor prof and i can wear shields, so my AC is 19 in act 1. I really enjoyed it.
You started the video with the best advice about race I've ever heard or given anyone playing D&D. There's always a benefit, no matter the combination.
Just wanna say thank you for up-fronting the base info of the video, it's a breath of fresh air.
My half high elf druid is just fine thank u. Gosh i love this game. NO MIN MAXING
Yeah, Idgaf about any of the races except for Tieflings and Dragonborn... Everyone else looks so boring.
Speak with Animals is GREATLY useful and I haven't even gotten past Act 1 yet. Anyone who underestimates or undervalues it is objectively wrong
It's not going to be valuable to everyone but im glad it's there.
I mean this sincerely. Moo.
An additional advantage of wood-elf and half wood-elves, they get stealth (and nature for pure wood-elves) proficiency for free, so for rogue, they get faster and get a proficiency they profit a lot from for free.
I don't know why the free proficiencies are not listed by the race features, bc not all races get one. Laran studios should change that
You are also missing the “Mask of the Wild” (perception proficiency) wood elf racial feature.
Though it is no longer listed in the “racial features” tab, wood elves still have it in the “skills” section at the end.
This is both confusing and frustrating.
@@Mavryck_Tha_Myghty
When 5e came out I made a Wood Elf Shadow Monk.
So many great synergies between racial features/skills and the Dex/Wis focus of a Monk. 50' movement, stealth, perception, longbow proficiency and then toss in Shadow Step.
He's murderous and hilariously fun to play, if a bit risky at times.
As a high elf, if you arent playing as a wizard, pick a utility cantrip like light or mage hand. You dont do less damage with low intelligence, but theres a much higher chance that youll just completely miss the cantrip
Drow subrace also gives MANY many dialogue options in act 1.
We're you Lolth sworn or Seldarine?
I really like that you respect your viewers' time.
Liked, subscribed, commenting for the algorithm
Ive found a fun and shockingly effective playstyle of paladin/cleric as a brass dragonborn where i can summon water, create an electric field, have massive support benefits and capable of striking 3-4 times as a war domain cleric/paladin . Its one of the most fun playstyles ive ever used
I know I'm late but I think the Deep Gnome is slept on. Any sort of ranged damage dealer that wants to hide will get a huge boost from the race. Pretty much anything that uses Thief 3 will be able to take full advantage of it and coming standard with Superior Darkvision more than makes up for the movement speed penalty imo.
Your video quality hasn't gone down .. good to see your still making good videos. Keep up the good work Spartacus
Never thought the best race would be one Ive been avoiding this whole time. Great vid
I love your honesty and delivery. Easy subscribe for sure❤
Thank you so much!!
Gith is very strong IMO with darkvision and astral bonus to all skills for a attribute till long rest, spectral hand and jump at later level. Also they get light/medium armor, long/great sword. This is a huge number of abilites
Gith don’t get darkvision
But they look derpy AF
@@MGC-XIII true. If you have the deluxe edition stuff then there’s a hat in your camp chest that lets you cast disguise self as much as you want.
They're crazy good for pact of the blade warlocks. Instead of having to take the feat for medium armor you can grab resilient for the +1 to con and proficiency to make your concentration checks easier. And astral knowledge lets you get all the charisma skills without needing beguiling influence.
No darkvision with gith but it is no big deal, just use a out of party caster to lay down some until long rest buffs. Mainly darkvision, but longstrider is nice too. Astral knowledge + martial prodigy can save you 5 proficiencies (INT/WIS or 4 with CHA) and a feat for medium armor for some classes. Spectral hand, jump, and misty step save spell slots. Ironically all this makes gith lore bards probably the best support/utility build in the game. Hard to imagine gith bards but w/e...
They're kinda ugly but mask of the shapeshifter or the amulet with disguise self gives that to you as a cantrip...
Dude your intro and upfront nature just earned you a sub. Stay classy
Thanks for watching brother!
You have helped me so much with getting my bearings in CK3 and now with this game!
thanks so much for all the insight and the practical explanations
0:32
and this is why I subscribed 30 seconds into my first watch of any of your videos.
I will follow the example
It kind of bothers me that the game doesn’t tell you about the things that races get at higher levels. Like drow magic or the smites Zariel tieflings get at 3 and 5
Even as a player with no experience in paper RPGs, as soon as I saw the happiness of halflings, I immediately thought it was OP.
Unfortunately, the halflings seemed so uninteresting to me that I couldn't choose them. And this look is on the default form of a halfling... a tragedy xD
I liked the wholesome message at the end~ thanks for the guide~
Hell yeah, another banger 🔥 🙌 ❤
YOU BETTER BE ON STREAM TOMORROW EMBER!
Honestly ive been getting annoyed with some BG3 content where they really dont give the information they say theyll give in the video titles so you prefacing at the beginning that lil tidbit saved me so much time and def got yourself a like and new subscriber
thanks so much brother! did the video actually help though? if you're looking for specific topics, let me know, happy to cover more stuff :)
Fantastic video format, like bloody pristine!!! I wish I could subscribe all over again.
I have found that the best feat to have was a race with Darkvision, especially for a range type character. But all are good.
I absolutely love the fact you said to just enjoy the game and not sweat the class and race of your character. I see too many videos that do that and I choose not to view them alot of the times, cause it stops being fun and becomes work.
I was really hyped to play BG3 to see my Aasimar psion in 4k glory. So much for that idea.
Just you wait brother. I don't wanna spoil anything
Agree, this game is my escape from real life,thanks for the reminder
Nah Tiefling is the best race for all classes because they have hornz and it looks coel
6:04 I started a playthrough as a Dark Urge Lolth Drow Monk. I'm amazed how much Drow RP there is. It's a great way to play the game.
Just found your channel, and I have to say that the comment you make at the end of this video enticed me to subscribe. We DO have enough BS going on in our day to day lives that we should be able to play as we please. Thank you.
really want to make a Napoleon Complex riddled Halfling who defies all the Hobbit stereotypes
Not a day goes by I don’t envy my orc friend’s savage attack
New to bg3 and this channel but grateful for the upfrontness. And actually opened this hoping there'd be a more saying play the one you want!
Cause I'm overwhelmed and wanna do it based on head cannon lol.
Note that Half Orcs rolled an extra weapon die on crits, so they COULD get 3x, but most likely somewhere between 2 and 3. Its been updated ingame.
ItlalianSpartacus, this is a great video! Your style is both informative AND fun!
Will be a happy viewer of you going forward!
I’m shocked that still, no one seems to have mentioned the fact that “Keen Senses” and “Mask of the Wild” no longer show up on Elven Racial Features, yet they still have Perception and Stealth proficiencies in the final “skills” menu.
Do they still truly have these proficiencies? No one seems to know.
The game doesn't do a good job at showing what a class or race gets.
@@benry007CRPG legacy feature lol, putting 12 hours into the game then realizing your class & race/skills/party composition are terrible.
5:30 I don't know if its the same as in 5e D&D but true strike is one of the worst spells in the game. It takes a action to give your next attack advantage, rule two die and take the higher number, know what else can do that? Attacking twice, you have the same chance to hit and positionally more the damage output
As a spell, it sucks ass. As a passive on a magic weapon? Fantastic!
As far as an opening strike for a fight goes, it's nice. Strue strike yourself and then say, fireball. Boom.
If you on tactician mode, trying to get every advantage. True strike is useful. You can pause the real time game by going into turn mode. Your whole party buffs up, moves in potion and get an initial out of combat attack. So good first strike. Then yes durning combat it isn’t the ideal choice. Two attack better then one attack. But certain weapons have special bonus action attacks. So can true strike and attack same round. Also in very long battles where you run out of stronger powers and spells. You can cast it on other party members who might not be able to attack bring out of position. It more powerful the 5e raw table top.
Dude bravo, best video on this topic on RUclips hands down. After like 4 mins I knew I needed to create a playlist full of your BG3 videos and just binge. I've learnt so much already. Oh and I subscribed too
Thank you so much man, very very kind of you!
In my 2nd playthrough I decided for a evil monk halfling just cause it would be helarious and interesting to see him lead my group. Called him something like "Bitchslap-Bilbo" if id had to translate it.
But a super tanky "fortress of faith" :D dwarf paladin or a woodelf/halfelf ranger or halforc melee fighter is equally as tempting. This game is just too much fun to explore..
Planning to run a Tiefling Bard when I start playing tonight.
Dude I love that I got a philosophy lesson within the first 2 min
I am pretty sure that I will make a Barbarian character (when I played D&D eons ago, I was always up front taking and dealing the big damage), but am torn between maximizing the character by using a Half Orc for the race or maximizing the roleplaying aspect by using a Halfling for the race (I have called my very short wife of 29 years 'my little barbarian' for the entirety of our marriage). So many decisions.... ;)
halfling barbarian sounds very funny lol
dex isnt half bad for barbs
I second the hope that you will play a halfling barbarian lol, sounds fun
Someday I'm gonna play a gnome barbarian
First time watching your videos. I enjoyed myself.
Hell yeah!
So watching this is actually giving me 3 build ideas
First one is a Tiefling cleric wizard mix going Tempest and Evoker
Second one is a Dragon sorcerer Hill Dwarf
Third one is a Halfling fey pact warlock with a single level of dragon sorcerer
Whatever I do I have to have fire resistance so I can smooch that hot tiefling
warlock halfling for my first playthrough(I will play a lot more)... So far my strongest weapon is the mouth..I can gaslight a character into suicide. 10/10
This video format is excellent. Thank you for being up front and honest with the info. I didn't come here for that specifically, but I appreciate it regardless. I just came here for a complete breakdown of racial abilities since the wiki is slow to update
I can see about doing that for you :) thanks so much for watching dude
Thanks for clearing that up in the first 10 seconds of the video. We all really appreciate it. I'm sure! liked and subscribed
My pleasure brother :)
Waiting for console, but very much considering a wood gnome Druid as my character.
Speak to animals and being able to turn into an animal would be dope imo
subbed, liked, and commenting, thank you so much for the help my friend! gl in your quests!
Man, the first sentece in this video and you got a like from me. Thanks
Your conclusion at the end just got you a new follower!!! Couldn’t have said it better if I tried. 🎉
Upvoted for putting vital information upfront.
Subscribed after seeing you’re still making Baldur’s Gate 3 content.
Halfling anything, because never crit failing is the best gift ever.
I think there is an argument to be made for Gnome Barbarian too, having advantage on all saves but dex seems pretty damn strong
While overall I think Deep Gnomes are the best powergaming choice in most builds, but Halfling is certainly up there. There's certain rolls you'll never fail if you put enough points into it just because of Lucky.
In D&D my character is a half-orc bardlock who’s a ranged spellcaster and I’m thriving playing her, so truly the limit does not exist, you can just play whatever you like
Besides Half-Orcs for specific melee builds, I think Deep Gnomes are the power gamer's choice. Advantage on all the mental saving throws and superior darkvision are really, really good. Advantage on stealth is a nice to have but I have found stealth to be underwhelming because of the vision cones.
I've revised my assessment and think Githyanki are the power gamers choice. Getting proficiency in an entire attribute worth of skills is absurdly good. I started a Gith Knowledge Cleric with Urchin background. This alone gives me proficiency in all Wis and Cha skills, 3 of the four knowledge skills, stealth, and sleight of hand. I'm only missing Athletics, Acrobatics, Investigation, and one knowledge (History).
Taking a level in ranger would give me Investigation and Athletics but I'm not sure I'll do that over Wizard since you can learn all Wizard spells with one level in the class. Although your casting ability is Int for those spells, it doesn't matter for buffs like Mirror Image, cutting off ranged attacks with Darkness, or summoning an elemental.
Gith also get medium armor proficiency and proficiency with each of a finesse, versatile, and great weapon, which is value added on any non-martial class. Since Knowledge Clerics only have moderate use of their bonus action (Healing Word, Sanctuary, Spiritual Weapon), dual wielding short swords and pumping dex as a secondary stat is pretty solid, but you can also just use a short sword and shield for the extra AC.
"But what about darkvision?" Just use Gale or a Wizard hireling to cast Darkvision on you back at camp. Darkvision on your racial choice has zero added value because of this. Only superior darkvision has added value.
Thats it. Today im respeccing my sorcerer to dragon ancestor and giving him a thunder fusrodah. Ive made up my mind.
IWhy did they remove Racial Ability Score Bonuses? Dwarf lost out on some points, making them weaker, and making Human objectively the worst race in the game. Like seriously, their entire point was that they're adaptable and can work fine with every class.
There is no reason to choose human.
You're honesty in the first couple minutes of the video earned you my respect and sub, keep up the good work.
I appreciate that!! Thanks so much for watching brother
The fact the every video I've seen has different best and worst exemplifies the wonderful complexity of this game.
Ive been dreading that im playing the game wrong this whole time. But the first mintue of your video has put some of that fear, thank you. Now, im going go make the gnome magical tank i always wanted be! And you definitely earned me as a subscriber!
Hahahahaha fuck yes dude!!! There's no wrong way brother!! :) there's SO many ways to approach this game so just have fun
Honestly this video was a breath of fresh air the honstey displayed in the first couple of minutes convinced me to not only watch the but subscribe as well good on yah
Idk why but I’m super into all the dwarf races lol
They look wild AF when you use the spell that makes them bigger 😅
this y i love yo vids bro first min very quick short but detailed explanation
If you do a tiefling paladin you get a slightly different fire smite called legacy of avernus
That's only if you choose Zariel Tiefling! It's fucking awesome
Speak with Animals is a Ritual spell (not sure why they dont list that on the level up tooltip) so it uses no spell slot out of combat. Racials never use a spell slot even if they are casters.
Thanks mate for this video, it's very helpful, even for someone who has played a lot of Pillars of Eternity (I + II). Some of the knowledge does carry over but still need to update my understanding based on BG3's own interpretation of DnD rule set.
In Tolkien's lore orcs were corrupted elves. Githyanki are a race that was bred by the ilithids and some lore says they are desended from all the humanoid races (Elves, Goblins,Orcs,Humans ect.)
That's hot asf
Having Dark Vision on anyone saves so much fuss.
You know I came for the title but I’ll watch the full video because you got to the point at the VERY beginning I’ll even subscribe cause your honest so thanks
This isn't what I was looking for. I was hoping to find the best class for an eskimo
I really appreciate the honesty right up front
Thank you, character selection is super intimidating
Aside from Drow being the best looking, and coolest, and having the best dark vision (along with the other under dark residents), dual wielding hand crossbows is nice.
I have Astarion as a Rogue 1/College of Swords Bard with dual handcrossbows.
It's very nice.
@@freman007Yeah, using the dual crossbows on a few of my MCs.
Love the vids man. I also discovered that Half-Elves and Humans have a pretty good advantage being Wizards and Sorcerers. They're innately proficient in Shields, which wizards aren't and it stacks with Mage Armor :)
I really wish they left the attribute number variation for the races.
you're probably the best youtuber for information on games
I've made a half orc assassin. My idea was first turn massive critical blows. Unfortunately only apply for melee hits and seems not working how I've planned, but I'm enjoying it very much
I can’t tell ya how excited I am that you’re covering this wonderful masterpiece of a game.
What race should I choose for sword bard thinking gith
Halflings get slept on like crazy