Lighting up the Abyss and New Londo

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  • Опубликовано: 6 сен 2024

Комментарии • 1,3 тыс.

  • @bogdanmocanu5829
    @bogdanmocanu5829 3 года назад +4491

    Finally, Light Souls

    • @KonniWynn
      @KonniWynn 3 года назад +94

      Normal shaded Souls
      Daylight Souls
      Overcast sunny day souls

    • @trashpandautomatic
      @trashpandautomatic 3 года назад +40

      Sun bleached soul

    • @claradoesnothing
      @claradoesnothing 3 года назад +51

      Grossly incandescent souls. No, wait. Wrong area.

    • @TheHoodedWarden
      @TheHoodedWarden 3 года назад +9

      @@claradoesnothing *cries in trauma corner*

    • @declanedmison5442
      @declanedmison5442 3 года назад +6

      Everything’s fine. The world is okay. Everything is really bright for something, god my eyes

  • @brookspn
    @brookspn 2 года назад +1198

    Man, the hollow who's just laying down and relaxing is my favorite NPC in DS1.

    • @ronbaevsky4639
      @ronbaevsky4639 Год назад +178

      Can't truly go hollow if you had no purpose other than vibin in the first place🤷‍♂️

    • @EpicGamerPotato
      @EpicGamerPotato 8 месяцев назад +130

      fella gave up on giving up

    • @Uchka0913
      @Uchka0913 Месяц назад +12

      Charmer Ahead

  • @stairmasternem
    @stairmasternem 3 года назад +2322

    Lighting up New Londo really makes it look smaller.

    • @Destroyer2150
      @Destroyer2150 3 года назад +348

      It is one of those cases where darkness helps to hide the true form and design of a level, and enhancing the size at the same time. This is usually done by the game designers to save memory.
      Even after multiple time entering New Londo to kill the 4 Kings and knowing the level step by step, I still feel the place is bigger than it should.

    • @genesisosuna
      @genesisosuna 3 года назад +55

      @@Destroyer2150 it cause of the damn annoying enemies in this area

    • @OQIF87NREU
      @OQIF87NREU 3 года назад +53

      @Frax as in, it would have to be bigger to maintain a comparable sense of space if it was illuminated

    • @mkv2718
      @mkv2718 3 года назад +5

      Yeah, it really needs a SODOSOPA to liven the place up. Small towns need big ideas! 😉

    • @mkv2718
      @mkv2718 3 года назад

      Yeah, it really needs a SODOSOPA to liven the place up. Small towns need big ideas! 😉

  • @facundotorres175
    @facundotorres175 3 года назад +3030

    Dusk didnt find the bathroom in oolacile, her search continues

  • @corujadorgas1189
    @corujadorgas1189 3 года назад +1206

    4:48 solaire was looking for his sun in the wrong way, it was the abyss all along

    • @coolfishron6668
      @coolfishron6668 3 года назад +88

      Which also happens to be a brick floor.

    • @junichiroyamashita
      @junichiroyamashita 3 года назад +258

      "What are you doing looking for the sun in the Abyss!"
      "VAFFANCULO!"

    • @linah1998
      @linah1998 3 года назад +32

      @@junichiroyamashita omg such a classic xD

    • @amsyarzero
      @amsyarzero 3 года назад +64

      @@junichiroyamashita So ThePruld knew all along...

    • @moon__blade
      @moon__blade 3 года назад +25

      @@junichiroyamashita Solaire knew something 😂

  • @memeseekerframpt9082
    @memeseekerframpt9082 3 года назад +4116

    See how nice it is when it's lighter and you still want age of dark...

    • @SalvageET
      @SalvageET 3 года назад +358

      I was about to defend age of dark then saw your name lol

    • @thanoschris821
      @thanoschris821 3 года назад +133

      Age of Dark is just more of a metaphorical consept i think you know that as well . However what does darkneas embodies . Honestly i dont belive from soft thought of that and the phylosofical imolications .Its clear the take inspiration from Platos sociaty where there is a dark cave and in it a fire that is used to cast shadows in irder to trick the prisoners . That logic is evident in the souls games however if light is good fire is an artificial temporary light used by the gods to manipulate (check the story of promitheus ) and shadows are bad and fake what is darkness? Food for thought .( sorry for my english nit native speaker )

    • @xaga8794
      @xaga8794 3 года назад +52

      Break the cycle and gwyns curse!

    • @WingMaster562
      @WingMaster562 3 года назад +8

      AGE OF NODs

    • @MisterWraith
      @MisterWraith 3 года назад +42

      NO, YOU SHOULD HAVE WAITED!

  • @laundrybasketgamers
    @laundrybasketgamers 3 года назад +3795

    I think the real reason Gwyn hates humans is because they implied that Anor Londo was old with the name New Londo

    • @nathanjora7627
      @nathanjora7627 3 года назад +717

      Human : okay boomer *names their city new londo*
      Gwyn : okay goner *floods new londo*

    • @LakeDuria
      @LakeDuria 3 года назад +320

      Gwyn has a summer house in New londo

    • @marcinpilarski2412
      @marcinpilarski2412 3 года назад +107

      @@LakeDuria ah yes a man of culture

    • @laundrybasketgamers
      @laundrybasketgamers 3 года назад +122

      @@LakeDuria pretty shit place for a summer house

    • @mausebas
      @mausebas 3 года назад +271

      @@laundrybasketgamers this is the man who was bored and decided it was a good idea to burn himself for all eternity because he was afraid of the dark

  • @amberhernandez
    @amberhernandez 3 года назад +1943

    To quote Challenger Andy: "Bet you didn't know the Abyss even HAD a floor, much less that it was made of regular old bricks!"

    • @roundninja
      @roundninja 3 года назад +210

      It's true, I had no idea. This has all sorts of interesting lore implications. Who was the bricklayer? Arguably the most important, but unknown, figure in Lordran

    • @MegasPlayer
      @MegasPlayer 3 года назад +161

      I didn't even knew that the Abyss had walls, I thought it was Infinite and that scared me the most

    • @kwamemwangs2173
      @kwamemwangs2173 3 года назад +116

      @@MegasPlayer its prolly infinite its just they had to make it like that you know so you dont get lost or something

    • @SkillfulCurve
      @SkillfulCurve 3 года назад +24

      @@roundninja surerly was the blacksmith deity

    • @aquelesousa
      @aquelesousa 3 года назад +126

      @@MegasPlayer In the lore IT IS infinite. But, yeah, it's a videogame. xD So it's pretty good to know how our favorite devs try to convey this things and they trying to surpass their limitations. I really like to see these things.

  • @ArmorLizard
    @ArmorLizard 3 года назад +3385

    Cannot wait for the Tomb of Giants version!

    • @TetraHax
      @TetraHax 3 года назад +60

      It's like that dimension from Interstellar.

    • @L00ww
      @L00ww 3 года назад +65

      there are already videos about that

    • @yeetleslaw8529
      @yeetleslaw8529 3 года назад +2

      yeesssssss

    • @vacuousloki1648
      @vacuousloki1648 3 года назад +3

      @@L00ww link?

    • @hamzamuhammadkhan
      @hamzamuhammadkhan 3 года назад +8

      Crest a YT channel has already done it

  • @Tukenfarben
    @Tukenfarben 3 года назад +2121

    This implies the Four Kings and Kaathe were just chilling in a dark room together underwater for ages.
    DEEPEST LORE

    • @hemphoeather5504
      @hemphoeather5504 3 года назад

      Cringe braindead lore

    • @alan62036
      @alan62036 3 года назад +53

      *Five

    • @marcolugani5148
      @marcolugani5148 3 года назад +48

      @@hemphoeather5504 hidiot

    • @LeadHerring
      @LeadHerring 3 года назад +55

      They were gonna play a gig in their mom's basement but no one showed :(

    • @johnshannow8524
      @johnshannow8524 3 года назад +34

      I mean it wouldn't be too awkward for Kaathe, homeboy is an underground dwelling earth serpent.

  • @Zapdos7471
    @Zapdos7471 3 года назад +427

    Hollows in Flooded portion: fused together in ooze horror
    Darkwraiths in Flooded portion: pass the rubber duckie, my man Kaath.

  • @xthbullet
    @xthbullet 3 года назад +920

    now it makes me think why the corpses were at the bottom near the gate...
    imagine them panicking when the water starts filling up and the door wouldn't open

    • @rahulverma8774
      @rahulverma8774 3 года назад +127

      Yeah
      It must hv felt like tsunami
      And i m sure tht shapeless monster with lots of heads were the people who survived
      So i guess dying was best outcome in new londo

    • @The_Saatik
      @The_Saatik 3 года назад +179

      @@rahulverma8774 The monster is called "mass of souls", so I don't think they've survived.

    • @deanscordilis7280
      @deanscordilis7280 3 года назад +107

      @@The_Saatik P sure the lore is that all the drowned souls amalgamated into The Blob (1988)

    • @rahulverma8774
      @rahulverma8774 3 года назад +42

      @@The_Saatik yeah
      I mean they survived floods but abyss turned them into those mass of souls

    • @RichterBelmont2235
      @RichterBelmont2235 3 года назад +42

      They're all dead and scattering throughout the city. They just got swept to the only draining outlet along with the water.

  • @anicful
    @anicful 3 года назад +469

    I love how you lit up the entire thing, speedhacked and turned off enemy aggro, only to still struggle to get past those goddamned ghosts in the doorways

    • @TheMaskedGamer
      @TheMaskedGamer Год назад

      Yeah, if they can body-block you, they should be killable.

  • @blue8545
    @blue8545 3 года назад +411

    I still find it crazy just how important lighting is in making games look good

    • @reapercometh
      @reapercometh 3 года назад +37

      is it me or does this look extremely dark souls 2 like with this lighting

    • @KingHoboVl
      @KingHoboVl 3 года назад +11

      @@reapercometh yeah 1.30 looks like where you fight the ruin sentinels

    • @poochiebar
      @poochiebar 2 года назад

      @@reapercometh first thing that popped up in my mind

    • @neamraven
      @neamraven 2 года назад +7

      It's that important for making anything look good, real life included. Now that's crazy.

    • @keyman245
      @keyman245 Год назад +2

      Dark souls 2 in a nutshell

  • @BSJINTHEHOUSE420
    @BSJINTHEHOUSE420 3 года назад +534

    This shows us that the Four Kings are really just the Four Brick Masons.

    • @amberhernandez
      @amberhernandez 3 года назад +31

      They had a lot of time to remodel the place after those red people sealed them in.

    • @chaosryans
      @chaosryans 3 года назад +4

      And then you remember the cask of amontillado when you see number 5 bricked in.

    • @StrikeWarlock
      @StrikeWarlock 2 года назад +1

      For the love of Gwyn, Artorias!

  • @cordyceps182
    @cordyceps182 3 года назад +883

    The scariest thing is the sheer length of Kaathe's neck.
    Also, shout out to /ourguy/ the Fifth King at 5:23

    • @zipperman1063
      @zipperman1063 3 года назад +15

      I mean he’s a serpent so I don’t think it’s a neck?

    • @fenrir4829
      @fenrir4829 3 года назад +65

      @@zipperman1063 in the ring city i think it was confirmed that the primordial serpents have bodies that connect to their neck

    • @DerGyrosPitaFan
      @DerGyrosPitaFan 3 года назад +24

      @@fenrir4829 i thought the statues were right after the dragonslayer armor in lothric castle, right before the library

    • @kot4311
      @kot4311 3 года назад +117

      The fifth king is the one who has the main health bar. The other kings act as damage conduits, so when you attack them, it damages the fifth king

    • @chosenscrub2009
      @chosenscrub2009 3 года назад +10

      @@NerdHerdForLife Ya know that five can be spawned in at once if ya don’t kill one in time when there’s four at once?

  • @sohade1198
    @sohade1198 3 года назад +459

    Zullie: *lights up entire areas in game*
    Solaire: "I approve"

  • @catinspace184
    @catinspace184 3 года назад +645

    I love that you use Twilight princess music for these, it fits so well! That switch between the two tracks was done perfectly

    • @austinhawthorne6310
      @austinhawthorne6310 3 года назад +20

      Same thing I was thinking, such great music, makes me wish these games also had a sound track like this, just atmospheric and dark.

    • @mangomane420
      @mangomane420 3 года назад +9

      @@austinhawthorne6310 I thought I recognized these from somewhere! Any way you know the specific track titles?
      Edit: Just saw them in the description

    • @evanMCCallister121
      @evanMCCallister121 3 года назад +5

      At first I thought it was Loz oot ice temple music

    • @LupusInCaligo
      @LupusInCaligo 3 года назад +12

      I love the TP OST, some trscks have a silent hill 2-ish quality to them

  • @Madjas00
    @Madjas00 3 года назад +99

    Fromsoftware really shines with atmosphere. They have never really been known for super high quality rendered models, but they really know how to frame a scene and make a location feel so unique. It's almost like a painting. When looked at from a distance it looks amazing, but when you observe it up close it doesn't look as good.

  • @defaultchannel733
    @defaultchannel733 3 года назад +202

    Ah, so this is what Abyss Watchers see!

  • @TheKinginRed
    @TheKinginRed Год назад +16

    It's for some reason comforting that the abyss has a brick floor at the bottom lol

  • @justsomeitweeb
    @justsomeitweeb 3 года назад +161

    The freaking Twilight princess music fits that water lowering part so well

    • @DMpyro3
      @DMpyro3 3 года назад +2

      I was just about to comment how appreciated it was 🤤

    • @Caved_Johnson
      @Caved_Johnson Год назад

      Exactly what I was looking for !

  • @olvynchuru1663
    @olvynchuru1663 5 месяцев назад +12

    "Hey, let's build a city to rival the city of the gods!"
    "Where should we build it?"
    "In the middle of a cave, of course!"

    • @Amferam
      @Amferam Месяц назад

      Can’t be attacked from anywhere but the giant double doors. This makes a bottle neck, so it’s a really well defended city. However it’s prone to flooding.

  • @hw_yozoraVODS
    @hw_yozoraVODS 3 года назад +26

    The fact that you are strolling and there is not 400 mad ghosts trying to shank you is the best part of this.

  • @clueless6763
    @clueless6763 3 года назад +40

    that is a crazy creative way to make a great atmosphere and save tons of time simultaneously

    • @rahulverma8774
      @rahulverma8774 3 года назад +5

      Yeah
      Even in their latest games ,levels are small but so full of details and great atmosphere tht nobody ever complains

    • @Zayindjejfj
      @Zayindjejfj 3 года назад +8

      That's what I liked about From. They can do a lot, with not a lot.

  • @yashbansod5628
    @yashbansod5628 3 года назад +70

    Love how the 4 kings have actually very long legs and standing on the floor whereas we are just floating

  • @PushyPillow
    @PushyPillow 3 года назад +466

    Me seeing the fifth king: I clapped because I know what that is!

    • @mcschmitts9234
      @mcschmitts9234 3 года назад +42

      Great. Would you like to share? Otherwise you’re just bragging that you know something that others don’t, which is kinda weird and helps no one. I would like to know what the fifth king is too.

    • @samjuan4899
      @samjuan4899 3 года назад +166

      @@mcschmitts9234 Basically, the hidden king at the bottom is the real enemy. The health bar that you see for the 4 Kings is technically his. The other 4 just serve as some sort of damage conduits. Zullie and Illusory Wall have videos about it so I suggest watching those as they can explain it better than me.

    • @arielriveros5580
      @arielriveros5580 3 года назад +41

      @@mcschmitts9234 is the actual boss that gets damage, whenever you hit one of the 4 that damage goes to the fifth and its his hp that get shown in the boss hp bar

    • @BizarreM
      @BizarreM 3 года назад +49

      @@mcschmitts9234 Fifth king is there to essentially be a health bar for others, as it seems that enemies can't have more than one hp-bar, so he takes all damage other four receive and shows it to the player.

    • @louis-philippechapleau8149
      @louis-philippechapleau8149 3 года назад +8

      I've heard that in rare instance, a fifth king can appear. Is it him or the game spawn a new one ?

  • @BigPanda096
    @BigPanda096 3 года назад +170

    Bet you didn't know the Abyss even had a floor, and I bet you didn't know it was made of regular bricks.

  • @darkursrike3161
    @darkursrike3161 3 года назад +178

    The soundtrack of TLoZ TP really fits on this.

    • @jojameson5264
      @jojameson5264 3 года назад

      The entire time I watched It I was thinking about Legend of Zelda but couldn't figure out why. Now I understand.

    • @lordjohn2556
      @lordjohn2556 3 года назад +8

      The lighting even looks like Hyrule covered in twilight, which the ost is appropriately used

    • @walter1383
      @walter1383 3 года назад +4

      @@lordjohn2556 Souls games are basically an evolution of the Zelda formula anyway. Except no one can jump lol.

    • @LuigiG145
      @LuigiG145 3 года назад +3

      @@walter1383 The dodge-roll that's so strongly associated with the Souls games was actually first used by Tomb Raider, and then Zelda Ocarina of Time. While Tomb Raider started the mechanic, OOT was the one that placed it in a medieval open-world action RPG context and popularized it. Even the parry animations and minimalist storytelling of Souls seems inspired by Zelda OOT (disclaimer : I have only played a bit of Majora's Mask, then Breath of the Wild and A Link to the Past. I only know about these things from OOT thanks to playthroughs on RUclips).

    • @guchierrez
      @guchierrez 3 года назад

      its creepy af

  • @espelhogamer
    @espelhogamer 3 года назад +40

    I love how some things, in this case the Darkwraiths, have a blue-ish tint to them. Like they are supposed to be grey/black but you as the player will only see them in the blue light, so it makes sense to have them like this instead of using up resources to dynamically light them.

  • @VampireConnoisseur
    @VampireConnoisseur 8 месяцев назад +7

    5:08 this is, in my opinion, the most smart trick used in all of ds 1 boss fights
    gwyndolin double room and ornstein's room shrinking are nice, but the way the four kings mess up your sense of scale and distance is fantastic. i never saw something like this before

    • @flowerasteroid6241
      @flowerasteroid6241 5 месяцев назад +1

      Theres a boss fight on a bridge in elden ring and it takes you to a void. It rlly fucked with my eyes

  • @TheMrMayo
    @TheMrMayo 3 года назад +14

    I may hate the four kings, but this whole place was actually awesome (aesthetically and genuinely).
    I’m really glad someone revealed the whole of new londo, because it looks just as intimidating as it does when it’s dark!
    Also, bonus points to you for the good choice in music! Very fitting.

  • @danilooliveira6580
    @danilooliveira6580 3 года назад +28

    its funny how new londo looks a lot smaller when you light it up. there was some nice visual trickery there to make it look bigger and more imposing than it actually is.

  • @CesarGonzalez-bw2hz
    @CesarGonzalez-bw2hz 3 года назад +14

    The TP music was a perfect fit for this. Especially in the first half, it managed to bring back a sense of dread I haven't experienced since I first played DS and read the wiki on New Londo's layout.

  • @leonard5426
    @leonard5426 3 года назад +49

    "Gwyn, can we have Age of Darkness?"
    "You have Age of Darkness at home."
    Age of Darkness at home:

    • @genesisosuna
      @genesisosuna 3 года назад

      This makes no sense, maybe you meant age of fire?

    • @leonard5426
      @leonard5426 3 года назад +4

      @@genesisosunaWhy would the Humans of New Londo want an Age of Fire? And why should Gwyn have an issue with that?

  • @adriandrost4823
    @adriandrost4823 3 года назад +42

    It is amazing that i recognize every single place in DS1 and have all routes in my head. I have nearly double the playtime in DS2 and 3 (no pvp) but no area has such a atmosphere as any of the first game.

    • @terrellnewbill4273
      @terrellnewbill4273 2 года назад +5

      Haven't played in nearly a decade and could still navigate the whole game from memory. That's amazing level design

  • @pooyataleb2514
    @pooyataleb2514 3 года назад +21

    goddamn mass of souls look even scarier in broad daylight!

  • @fzo-b2131
    @fzo-b2131 3 года назад +21

    You can really catch a glimpse of the glory that this city possessed ages past.

  • @LautrecOfCarim
    @LautrecOfCarim 3 года назад +142

    Looks like the four kings had a throne room planned, but their budget ran out after they finished the floor.
    Guess that's one of the downsides of flooding your entire infrastructure.
    Heh.

    • @nightmareblackdoctor3478
      @nightmareblackdoctor3478 3 года назад +4

      Five kings.

    • @rahulverma8774
      @rahulverma8774 3 года назад +7

      They never flooded new londo
      Some dude in red robes did tht
      We can even meet him in new londo(i forgot his name)
      He was sent by gwyn to flood entire area to quarantine the abyss and kill everyone who might hv interacted with abyss

    • @theisaacpigg27_32
      @theisaacpigg27_32 3 года назад

      @@rahulverma8774 They never said they did

    • @rahulverma8774
      @rahulverma8774 3 года назад

      @Zayan Masud I hv seen all vaati videos
      I know everything about sealers
      And Fromsoft must hv forgotten about throne room
      But atleast in dark souls 2 they didnt forget about tht and we can go into throne room of king vendrick and nashandra

    • @soulofcinder518
      @soulofcinder518 3 года назад

      Its not like they have a need for one anymore

  • @AirlessSilver
    @AirlessSilver 3 года назад +19

    My eyes can't comprehend what I'm seeing so use to it all being dark

  • @Stuflox
    @Stuflox 3 года назад +62

    That moment when the lit New Londo looks like 90% of the locations from Dark Souls 2

    • @Kvn12x
      @Kvn12x 3 года назад

      Tha was my first impression

    • @MrCeratix
      @MrCeratix 3 года назад +13

      Makes you really feel that gutted lighting engine huh?

    • @Sykroid
      @Sykroid 3 года назад +8

      @@MrCeratix oh my god I forgot about that. A lot of things make sense in retrospect now

    • @Zack-nz3jc
      @Zack-nz3jc 3 года назад +1

      The most underrated comment

    • @Knight_Of_Eleum_Loyce
      @Knight_Of_Eleum_Loyce 3 года назад

      Ah, another Dark Souls 2 hater reaching for anything they can get their hands on. Pathetic.

  • @dovahjaron
    @dovahjaron 3 года назад +21

    Loving the music choice, good to see Twilight Princess getting some love

  • @tommasomarconi9053
    @tommasomarconi9053 3 года назад +115

    Are you using Dusk in these light up video because she is a light magic user while zullie is a dark magic user?

    • @linah1998
      @linah1998 3 года назад +20

      or maybe because of Dusk‘s connection to Manus who is literally the „Father of the Abyss“? Your suggestion is nice as well though

    • @lordofsandvich3630
      @lordofsandvich3630 3 года назад +5

      Things will be getting really weird by the time they use the debug/default armor set.

    • @SkillfulCurve
      @SkillfulCurve 3 года назад +21

      she uses dusk everytime while playing ds1

    • @alessandrobaggi6129
      @alessandrobaggi6129 3 года назад +4

      Why not play as Beatrice? 🤔 Just for the theme... 🤷‍♂️

    • @SkillfulCurve
      @SkillfulCurve 3 года назад +1

      @@alessandrobaggi6129 Dont ask me I dunno 🧐👍

  • @EdoloChannel
    @EdoloChannel 3 года назад +10

    New Londo looks absolutely beautiful. It's such a shame we'll probably never get to see it at its best point in history.

  • @AstroFuture404
    @AstroFuture404 2 года назад +8

    i like the idea that after she was rescued from the Abyss, Dusk became a student of Zullie, our favorite immortal reality-warping witch, and became powerful enough to conquer the Abyss with light.

  • @sapphic_sophie
    @sapphic_sophie 3 года назад +18

    This makes new Londo look like a DS2 map for some reason.

  • @SaucyPuppetShow1
    @SaucyPuppetShow1 3 года назад +39

    I guess this just goes to show how important lighting is to making a place look and feel the way you want it to in a game, because New Londo really doesn't have the same vibe when it's lit up so much.

  • @Rubbish_
    @Rubbish_ 3 года назад +16

    I only learned that New Londo is in a cave a few weeks ago and I feel dumb

    • @Jikkuryuu
      @Jikkuryuu 3 года назад +1

      I just found out now and I have no idea how I never saw a ceiling. Well, besides it being incredibly dark.

    • @Rubbish_
      @Rubbish_ 3 года назад +2

      @@Jikkuryuu I just thought it was magically night time and the light was the moon

    • @ninjapurpura1
      @ninjapurpura1 3 года назад

      I just found out now.

  • @gabigallegos2782
    @gabigallegos2782 3 года назад +5

    Happy to hear the great soundtracks of loz twillight princess! What a gem of a game. 😊

  • @Bishop1996JDB
    @Bishop1996JDB 3 года назад +2

    Yo this song brings back killer nostalgia of twilight princess. Mad.

  • @novelgalaxydoesstuff6379
    @novelgalaxydoesstuff6379 3 года назад +62

    First! Always wondered what “no-depth-perception-land” looked like lit up

  • @jeydangosman699
    @jeydangosman699 3 года назад +2

    INSTANTLY recognized the Twilight Princess Soundtrack. Cool choice. ;)

  • @tehuselessguig3138
    @tehuselessguig3138 3 года назад +40

    makes me wonder how they even lit the place up at all in the first place, even without the water damage, decay and enemies, the lack of light mustve made it a shitty place to live. the entire ceiling seems to be natural rock formations, so i dont suppose it was added afterwards ? was the city always that dark ?

    • @MonoReaper
      @MonoReaper 3 года назад +27

      Most likely magic was the way to go. It was one of the bigger human citys before everything went to shit in New Londo.

    • @tehuselessguig3138
      @tehuselessguig3138 3 года назад +6

      @@MonoReaper like, magic to light the place up, or lock it ? since the seal is mechanical and accessed by a regular copper (I assume it's green because oxydized) key i think you mean lit up by magic which makes sense since we see the blue torches that dont fade on the way to the ruins. but if it was always that dark, it's no wonder the kings betrayed gwyn, he couldve allowed the city to be built in a better location

    • @MonoReaper
      @MonoReaper 3 года назад +17

      @@tehuselessguig3138 To light it up. Or they just had overall a torch system of some sort. Hard to tell how far the developers thought ahead or if its just because the flood killed everyone/destroyed everything.

  • @saizroth
    @saizroth 3 года назад +1

    I love how the twilight princess music in the background fits so Well with the video

  • @Rowdy2457
    @Rowdy2457 3 года назад +33

    Why does twilight princess music fit so well with your videos?

    • @KaptenAmurika
      @KaptenAmurika 3 года назад +9

      Everyone knows Souls is just the grown-up version of Zelda. They even tell lore the same way.

    • @triforcewill
      @triforcewill 3 года назад +1

      @@KaptenAmurika true dat

  • @Hummeldon
    @Hummeldon 3 года назад +2

    As I was watching this I was feeling a strong sense of familiarity I couldn't quite put my finger on. I knew this looked similar to something and having that feeling without being able to come to a conclusion on what it was almost made watching this feel a bit creepy. Then I realized what it was. Lit up New Londo reminds me of Shaded Ruins from Dark Souls 2. Recently found your channel and loving this content!

  • @Zalgo-hr6qc
    @Zalgo-hr6qc 3 года назад +3

    2:17 "It's bright as hell down here" "Lmao I know"

  • @lancejewkes1666
    @lancejewkes1666 2 года назад +1

    Having Twilight Princess music play during this is so perfect

  • @CzaszkorPL
    @CzaszkorPL 3 года назад +23

    Next vid, lightening up tomb of giants

  • @nightmare4lol
    @nightmare4lol 3 года назад +1

    The twilight princess music is such a beautiful touch

  • @Yuber187
    @Yuber187 3 года назад +4

    It’s crazy how much bigger something looks when it’s in total darkness

  • @AabluedragonAH
    @AabluedragonAH 3 года назад +1

    When the corpses are in broad daylight like that, looking down from the gate shutoff is chilling

  • @DirtyDeedsDoneDirtCheapD4C
    @DirtyDeedsDoneDirtCheapD4C 3 года назад +2

    -"Mom can we have the Scholar of the first sin?"
    -"We already have the Scholar of the first sin at home."
    Aldia, The Scholar of the First sin at home: 4:06

    • @waltuh11121
      @waltuh11121 3 года назад +1

      "MaNy MoNaRcHs HaVe CoMe AnD gOnE..."

  • @BigPanda096
    @BigPanda096 3 года назад +4

    This reminds me of the ruins outside Haven City in Jak II where you find Samos' old hut and Jak and Daxter finally realize they were shot forward in time.

  • @godFilo
    @godFilo 3 года назад +9

    D.. did i jsut see zullie without a moonlight greatsword?

  • @DelinquentDemon
    @DelinquentDemon 3 года назад

    Love the twilight princess music. Nice touch. Had me thinking it was silent hill for a minute!

  • @shinkiro403
    @shinkiro403 3 года назад +37

    Thougg it is less intimidatory, I feel at least as much not at ease there even with the lights on.
    It might be because it's still a dead sunken city, or because the enemies are still as dangerous and concealed...
    But actually it's prolly just the damn soundtrack.

    • @devindonovan8201
      @devindonovan8201 3 года назад

      Intimidatory???¿ 🙃
      My man, you mean INTIMIDATING?? lmao

    • @shinkiro403
      @shinkiro403 3 года назад

      @@devindonovan8201 I guess so... how's that funny?

  • @chaoslord8918
    @chaoslord8918 6 месяцев назад +1

    Ok, the choice of music in this one is perfect. Chills.

  • @EvilQwack
    @EvilQwack 11 месяцев назад +3

    0:15 this exactly how I am right now in the bed🙂

  • @Depressbian
    @Depressbian 3 года назад +1

    Gwyn sheds a single tear of pride from inside the Kiln.

  • @bed22455
    @bed22455 3 года назад +32

    You use a lot of Zelda music in your videos, have you ever thought of doing a similar style of game analysis and diving into the code of that series? A decent majority of them are available on emulators and have been able to modded and messed with, just a thought!

  • @SolarDr3w
    @SolarDr3w 3 года назад +1

    The twilight princess music is very fitting, TP is such an underrated game

  • @comradefaroh2179
    @comradefaroh2179 3 года назад +11

    "Babe wake up! Zullie the Witch is live in New Londo!"

  • @northernlefty5412
    @northernlefty5412 3 года назад +2

    This game and it's level design never ceases to amaze me. One of the all time greats.

  • @s2korpionic
    @s2korpionic 3 года назад +5

    While this place absolutely does have an interesting backstory, it ultimately felt repressive and frustrating to play in. I'd pick Shrine of Amana over this anyday.
    This video is also a good example on why visual spoilers are a thing, and that having unlimited view distance is worse for your experience most of the time.

    • @rabbitcouch15
      @rabbitcouch15 3 года назад

      the upper area legitimately takes 2 minutes if you don't deal with the ghost house

  • @level5650
    @level5650 2 года назад +1

    It's a testament to Fromsoft's monster that lighting him up just makes Kaathe look even creepier.

  • @greasyrhysspeedrun
    @greasyrhysspeedrun 3 года назад +4

    I was literally playing Twilight Princess just before watching this

  • @ThePoltergust5000
    @ThePoltergust5000 6 месяцев назад +1

    It's actually honestly almost creepier to see the Abyss like that- something about the invisible floor way above the completely uniform brickwork, and the walls being stretched textures like that is really uncomfortable in an uncanny valley kind of way. It reminds me of, funnily enough, Mario Sunshine, specifically how small I felt as a kid when I would go to Noki Bay and just dive down to the bottom of the "shallow" parts of the water and even then it was _so deep_ and _empty,_ but also combined with the same sort of mundanity-enhanced eeriness of the Backrooms.

  • @AlexHyena1
    @AlexHyena1 3 года назад +9

    next video
    “plummeting the rest of the game into the abyss”

  • @nomad3288
    @nomad3288 3 года назад +1

    I love this. Glad to have you back Zullie

  • @MikeyBalboa
    @MikeyBalboa 3 года назад +15

    Do you just ask random questions like “but what if it wasn’t dark?” and then go for it?

  • @Bones_
    @Bones_ 3 года назад

    The lighting with these textures plus the song gave me strong Eternal Ring vibes.

  • @heyauser7702
    @heyauser7702 3 года назад +3

    When the Chosen Undead *TM* is too strong and when they choose to prolong the age of fire *TM* it becomes the age of Plasma *TM*

  • @thegazellion9920
    @thegazellion9920 3 года назад

    Excellent music to play in the background. Twilight Ream from Legend of Zelda Twilight Princess. One of my favorite tracks from that game.

  • @waerboy86
    @waerboy86 Год назад +4

    Why is this scarier than full dark abyss?

  • @miguelgalindo849
    @miguelgalindo849 3 года назад +1

    the twilight princess music... I love you

  • @royromanov5427
    @royromanov5427 3 года назад +7

    Looks like a tomb raider level!

  • @np_animation6319
    @np_animation6319 3 года назад

    The twilight light princess music alone makes this video worth it. It just fit too perfectly!

  • @coachnelle7277
    @coachnelle7277 3 года назад +6

    Yo! Zullie over here with the 5+ minute darksouls behind the scene video!

  • @BaileyBPF
    @BaileyBPF 2 года назад

    Perfect music choice, some chilling nostalgia.

  • @goldenhelmet98
    @goldenhelmet98 3 года назад +3

    The only dark souls mistery I want to know is why Zullie doesnt use witch costume in her dark souls 1 videos

  • @Vulgar_Worlock
    @Vulgar_Worlock 3 года назад +1

    New Londo really looking like those parts of Half-Life 2 where there's no lighting applied to the map

  • @thecandlemaker1329
    @thecandlemaker1329 3 года назад +4

    The lit up version of New Londo looks even less like Mont St. Michel (that it was apparently based on) than the dark version, which makes me think that there was some misunderstanding in the Design Works interview. There's just no way the former was based on the latter. Miyazaki must've been talking about Undead Parish. That would've made sense.

    • @michaelmannix1604
      @michaelmannix1604 3 года назад +3

      Nah, I think I can see it. The central structure does share similarities with the abbey of Mont St. Michel. Plus, well, it's surrounded by water.

    • @thecandlemaker1329
      @thecandlemaker1329 3 года назад

      @@michaelmannix1604 It's not even in the centre, nor is it the tallest structure.

    • @michaelmannix1604
      @michaelmannix1604 3 года назад

      @@thecandlemaker1329 What, did you expect they would just plop Mont St. Michel in the middle of a cave and call it a day? lol

    • @thecandlemaker1329
      @thecandlemaker1329 3 года назад

      @@michaelmannix1604 That's literally what they did with the Milan cathedral...

  • @emulemolotov
    @emulemolotov 2 года назад

    love how you mix legend of zelda music seemlessly with dark souls' my ears have been pleased

  • @slurponaut
    @slurponaut 3 года назад +5

    Question: is the darkness in the Untended Graves just a skybox or can it be lit up? Because I'd love to have old Gundy see the light again.

    • @ZullietheWitch
      @ZullietheWitch  3 года назад +9

      You can just load Untended Graves in the Cemetery of Ash state. It's possible, with very little hacking, to have both Gundyrs spawned at the same time on either version of the map, for instance.

  • @caffenefree
    @caffenefree 2 года назад

    between the different music, the increased speed and the lighting this is light a really creepy nightmare that you wake up from like "what was THAT about?"

  • @CyrusN1
    @CyrusN1 9 месяцев назад +4

    It kinda looks like DS2 now

  • @Konghammer1
    @Konghammer1 3 года назад +1

    Man, with the light and all the water gone you really get an idea of how big the city was. Good stuff, subscribed.😁

  • @darth0tator
    @darth0tator 3 года назад +3

    this version is lit ;D

  • @polskillz
    @polskillz 3 года назад +1

    The Four Kings, the only Dark Souls series boss with a decent face