Indeed, key binding is a fastidious but mandatory step. Check for Chuck's Guides on mudspike website, they are great. 1 guide per plane (DCS, IL2, Xplane), lot of screenshots and cases (ie Startup procedure, missile procedure, air to group procedure, engine management). They are up to date, I use them for all my DCS planes.
This experience will depend greatly on what controls you are using. Those who have either a basic stick (like the Logitech 3D Pro for example) will struggle to bind everything required since so many modifiers are needed and those modifiers make basic use of the controls more fussy and much slower. If you have a basic, entry level HOTAS like the TM FCS set, it is a bit better but even that setup has some pretty big issues (the single hat switch on the stick is outright silly considering the demands placed on HOTAS setups by modern sims). No matter what setup you use, the best advice I can give is to focus on the essentials first and foremost. If you are mostly using full fidelity (fully clickable) DCS modules, you should focus on ONLY binding what is actually on the stick and throttle and if you have any room left over, add other stuff. People often like to bind things like landing gear or other similar controls but usually those are not only accessible easily in the cockpit but also often only used twice during a mission. Binding that stuff doesn't make a lot of sense unless you have the extra room on your HOTAS setup to support it.
You could also make one general layout and bind the keys according to that, with minor variations. For example Hat 1 for trimming, Hat 2 for TMS, Hat 3 for DMS, Hat 4 for CMDS, if the stick has as much. Set it up like that it it eases you into it a lot more. Ok it's not that realistic, but imho a good compromise. Chuck's guides really help as the manuals can have a difficult setup, I love Heatblur's F-14, but damn do I not like how the manual is set up. First they show you every panel and what is where, while throwing all the acronyms at you without you knowing what that is, and then you get an explanation of what these systems do. I prefer it the other way round.
@@RattlerSSBN theres also training missions in the files apperantly they arent easy to fint but they are there and not the same mission in the campagin its more like gets ready to that missions
Man thank gawd I found this video. Have had DCS for about 2 weeks now and was really lost just on the edge of uninstalling it. But your video has helped greatly for me to understand the details on how to create a mission for my own practice. The training missions in DCS are kind of weak for a slow learner like myself. Thanks again.
I wish I'd seen this and understood it before I tried to learn this the hard way by trial and error. I picked up dcs a couple of years ago, did a couple of months, made very little progress, then lost interest. Been watching lots of videos and finally have a plan of action to get back in to it... This mission planning is THE main point to create learning points specific to what I need to learn. Thank you!
It would be awesome if you could upload those missions for us to practice. Could be a whole now RUclips series for you were you create training missions like this, explain how to best execute them and upload them for us to try out. :)
@@sahhull ...got to agree with you there....I think an unspoken point in Spud's video is to learn some basics of the editor. That took all of 5 minutes, and I just learned a little more so I can complicate version 2 as I go forward.
The way I learn is to jump in, hit auto start, and get in the air ASAP after assigning my axis. If I can take off and land without crashing, then I learn some systems.
The best way to start learning systems is to learn to cold start yourself. Don't know why you would skip that part. Best way to learn the fundamentals of how the aircraft works in comparison to other aircraft.
Great video, as always. I did something simular, I build a huge trainingmission on the NTTR, CC and PG. There are SEAD-Missions, Interdiction (Convoi's (all defended), Tanks), Groundattack (defended and undefended), CSAR (mostly A-10c or AV-8B), Navaltargets (defended), A2A (BVR, WVR), AAR and I can do the Basic Stuff as well like Carrier-OPs etc..
The way i learn a dcs module is i try and spend atleast 1 hour or so in a certain aircraft then after the hour is up change to a new plane then swap back to the first plane and keep doing that and so far learnt f-18, f-14, harrier and now throwing the f-16 and jf-17 into the mix
My personal problem is I don't learn from reading.. I learn by seeing and doing, and I am just starting dcs... f16 first, f18 will be later, and I hear rios is a thing so I got the f14 for much later on. I just need to find someone with patience that says push x (random) button keyboard to do whatever on the plane... or how to use the radar and navigations from day one. Thank you spudknocker your videos have been a huge help and I am basic flying an f16 but at some point when I get time I will need to find a patient teacher to fly around in circles with me for a bit
Hi. As long as your trigger is common for all 3 Others Smoke Trigger Zones, You only have to clone the Smoke Markers. This way, It's easier for the system to handle triggers and ressources. Here there is only 3... imagine if it was way more... Also, Depends on the effect you are looking for, you could use the On Mission Start Strigger to avoid having a Fourth trigger, but you demonstrate how to create action / reaction trigger so, Good one.
A little more detailed in mission editor than what I do, but the concept's the same. Pick a situation to practice, set up a target and loadout, and practice until it flows. Really, really liking the laser guided rockets on the JF-17, if only the WMD7 picked up targets easier
In my opinion, the FC3 does more damage in the long term. When I started DCS, I wanted the 2 aircraft I grew up watching fly around Camp Lejeune. So I got the F16 and the A10a. I love the F16 she is still my go-to when work needs are done. The FC A10 is just bad it looks OK, but there is so much going on that you must have a clickable cockpit. Or you need to understand the FC3 plans, reqier you learn hundreds of keybinds.
Can't see if it' been mentioned but the figure you asked about when placing smoke is the distance above ground that it starts. Does not appear to affect how much smoke is issued.
I learned the SU-27, SU-25, MiG-29 in that order, got pretty confident, then tried to use the F15... Loved how stable it was, but all the systems are like alien tech to me lol.
Of course they did; you went from Russian-style instrument layouts with Russian-pattern instrumentation, in metric, to US-style instrument layouts with US-style instrumentation, in Imperial measurements. There are some pretty big differences in how the Russian and US instruments present the same information. I find it easier to swap between a US 1940s-era P-51 to a US 2000s-era F-16C, than it is to swap between an F-16 and MiG-29 made within a few years of each other. The instruments in the P-51 present information almost exactly the same way the modern US instruments do (even if they aren't as accurate or precise)
I tend to favor ground pounding, seeing as I am horrible at dogfighting (dont have any kind of head tracking or VR) and so thats what I generally practice. Right now, just been doing Dumb bomb drops until I learn how the Laser designation works
What I try after buying new module is a cold start and takeoff without manual. Didn't work with Tomcat, I was surprised she wasn't equipped with any battery!
1. Adore the idea of making your own practice drills/missions. Skill, Initiative, Creative Expression, Personalization, AND you learn the mission editor. 5 birds, 1 stone. 2. Music names? You've got great BGM taste.
This is a great guide and greatly appreciate it but dude, you gotta slow down sometimes and tell us exactly what you are clicking on. At the 12:04 mark, you're saying stuff like "let's just do this [click] and this [click] and that [click]" and I'm peering into the blur of full screen RUclips trying to figure out what on earth you did so quickly!
I like to see how drunk I can get and still effectively fly. Then I wake up in the morning with a new module. I could spend the next year trying to learn them all.
TY. Great help also on how to use editor quickly and effectively. I worked on F/A 18's when they first came out at Cecil field. What is your opinion on the electronic capabilities in comparing the F16 vs F/A18 as a multirole fighter in DCS?
Kenneth Hicks in my opinion in DCS they are extremely extremely similar, the F-16 is slight more maneuverable G high speed and the F/A-18 has a slightly bigger payload
Is there a tutorial in game that gets you started on your chosen airplane and it's weopon, nav and power systems. I'm a complete beginner so before I buy, I want to make sure I can get all the school I can get. Thanks for any help👍
Followed this to a T (after zooming in😀} but nothing gets the smoke to work properly, I dont know if anything has changed since the video was made. I made the smoke green and the first armour group as i approach I can see the green smoke in the distance but as I get closer it goes off. I then check out the other two groups but no smoke showing. I guess the smoke is activated but by the time I get to them it is off. I cant find an option to have the smoke stay on. Great video though, has got me delving into the mission editor.
Past 12+ yrs I have been playing and learning FSX with some success. It is much better for learning the basics as well as for more advanced F-18 carrier take-off and landing which I did several times in sets of five. I find the learning curve for DCS steep. Cockpit layouts look small with limited access.
Hi Spud, newbe here in DCS and am still having trouble how to fly these things and yeah I agree with you I need to do much of the drills to familiarize everything. Is there a chance I could play the mission you created “Learning how to fly any plane”? This one I believe is a perfect one for the drill as I could just edit the mission to suit whatever are my needs during the drill. I really appreciate if you can send me the file so I could play it at my end please?..
How do you find the screens? I mean when he was setting up the mission or even during flight, I can't find anywhere that explains where these features are. Even in the training exercises there is no instruction on how to use them. Spudknocker can you help me with this or someone else?
@Frost very playable at this point. But definitely still has some frustrating bugs. I have some videos on my channel. Not a great content creator like Spud, but can give you an idea of current state. I enjoy SC a lot.
Do you turn on auto-pilot with heading and altitude hold on while you are busy setting up everything in your cockpit? I find that when I’m zoomed in on the MFD and PFD changing settings, that I start loosing or gaining altitude or rolling left or right, unless I have auto-pilot turned in to maintain my heading and altitude.
Ofcourse, that's why it's there for. Altitude hold with a little roll angle to hold an orbiting pattern is very useful when you're scanning for ground targets or entering JTAC coordinates. F-16 autopilot is brilliant in its two-switch simplicity.
Hello Spudknocker. Does your flying/gameing setup pulls a steady 60 fps? (I mean in all the scenery and dog fights). Thank you if you find time to answer
This video felt more complicated than landing a 737 in FSX. Is this really the "beginner's course" in DCS, if not, where do I find one? One that is enough for me as a player that has played FSX?
What would be the best creation for learning Helicopters? My baby is the Huey, but I still have a bit of a problem trying to fly her. and I want to get gud for when my bae, the Hind, drops.
Sorry but I thought the whole point of a laser guided bomb is that you laz the target first how on earth can you lase a target after you send the music ???
Couple questions: do you need a VR and very expensive graphics to run this or could be done on a fairly recent iMac (with Windows of course) and a Saitek HOTAS?
I go Win+Home, take off and throw the plane around as bad as I can and crash it, as many times as it takes to get the fear of screwing up out of my system. THEN, I learn.
Compared to f18, is the f16 an easier or more difficult to learn? I went with f18 as first full module since that's what everyone recommended, flying is my problem but I somewhat struggle with f18 systems. The f16 vids I've seen look a bit easier to use weapons and systems.
I literally only have experience in DCS using the su-25 and the f-18 and I learned the su-25 first quite thoroughly before even trying the two week free trial module of the f-18 the other day. My first impressions about the f-18 were that it looked very scary and confusing but then after watching a like 15 minute cold start tutorial video and doing it myself a few times I managed to get it in the air pretty easily and then within a couple hours learned most of its weapons systems and I can do air-to-air pretty easily but I'm still having issues with air to ground on account of not understanding the ground targeting system in harms yet. But I can definitely tell you that learning has been much faster on the f-18 because I learned my fundamentals on the Su-25. Basically I'm saying if you can't already run at least the basic missions for the Su 25 probably don't get and even more complicated module yet. You got to walk before you can run and you're trying to fly a billion dollar killing machine that has like a hundred buttons switches levers and knobs that are extremely poorly labeled lol.
@@pennyisdreadful thx for the reply. Update. The f18 systems were just a pain for me. I've since learned the f14 and f16. I originally started on the Blackshark and a10a but the f18 just wasn't meshing with me. Now I mostly just fly f16,have all the systems and weapons down fine. It was much easier for me to learn. I still have issues with the f18. As for my original content it said flying was my problem, but what I meant to say is that flying isn't a problem. Either way been in the f16 for the last year now. It's my fav out of all the others I did free try out on. It can do basically anything but carrier ops.
@@markrogers7304 I actually went the other way i was flying the 18 at first got really good at that. I just got the 16 and so far ive had about 2 days with it and i can do Air to air im not as good at it as i am with the 18 however i can lock up targets and fox 3 them! For me having gotten the 18 down pat i was able to use that as a base line to understand the 16 because although how you do stuff in the 16 is different the idea is the same. I am working on the Air to Ground for the 16 that will be fun to learn but the way im going about it is to not get upset and to just have some fun with it. Although landing the 16 is wayyy different then landing the 18 the 18 i can just yeet the 18 on the deck the 16 i can touch it down but boy maintenance has been pissed at my 16 pilot. Once i get those down i will try air to air refueling that i haven't even thought about touching yet. I can do it in the 18 no problem the 16 yea ima wait on that one.
Is this game worth playing on allow graphics settings and just a keyboard and mouse because I’m really interested in playing it but the low graphics and tedious key bindings really take me out of it
So, how do we get to understand the cockpit and weapon systems of each aircraft, given even the training missions are so diabolically shit ! how can we make these "drills" if we cannot work our way around the cockpit ? and properly understand the cockpit/weapon systems ?
Hey buddy, I know its totally unrelated but just bought Thrustmaster warthog hotas and literally not understanding how to fully use it. When I use it with target software all the axes get messed up especially the slew axis. Could you please help... saw your setting joystick but didn't get any answer. Thanks!
Yogesh Rathod I have never ever used the target software I just set up all my controls in DCS, I would wipe everything back to factory defaults get rid of the target software and just adjust everything with DCS
Don't use TARGET software, you'll spend hours pulling your hair out when everything works, and then the next time it doesn't. Just use the In-Game options to bind your keys. First step is to choose your aircaft (Unfortuntately, you'll have to do this with every single aircraft, so it takes time...), start a mission, then press 'ESC.' then 'Adjust Controls', and then 'Axis Assign'. Go though each column for your stick and throttle (and rudder pedals if you have them) and delete every single binding that isn't actually relevant to your HOTAS. You may want to check that your throttles and rudder pedals, the axis are set as "slider", otherwise they'll be going crazy and doing the opposite of what you expect them too. Hit me up if you have any issues/quesions :D
You don't need to use the target software. I find it clunky and messy. I would only really use Target for games that do not allow you to bind things directly within the game. DCS has a fairly well developed key-bind system, and thus the target software isn't required. Within DCS, first find the thing which you would like to bind. Once you've found the in-game thing you wish to bind, select the input device which you want to bind it to, be that the joystick or the throttle. Then simply press the button you want to bind the thing to, and then press save :)
@@Spudknocker you're missing out Spud! I use a Virpil base but still use it via Target. I have it so both my stick and throttle are bound together as a single control, and then every switch direction is detected as it's own direct X input. This means I don't have to rely on modules supporting an on / off switch, because off could be button 56 for example and on could be 57. You can even do more complicated things such as short and long press of buttons doing different output (if they don't already in the module that is). My stick and throttle is now capable of having 128 direct X buttons plus the axis (and the lower throttle detents on the hog are also mapped to an on and an off too).
The simchannel no sir, 100% stock! Check out this video on getting better graphics if you think it looks better ruclips.net/video/ZiKWFw8L6oE/видео.html
Setting up controls in DCS is like a case of an adept workshop enthusiast who thinks he has to buy a list of specific tools before he can work on anything. Set up axes and view controls plus some really basic stuff. Then just start doing tutorials and quick missions to death.
"Feel free to use that left hand to help you out on that stick"
Oh I will Spud, I will.
LOL
I'm glad I'm not the only one with a 12yo sense of humor.
When I get a new module, I immediately forget anything I’ve learned, about every other module.
Exile 1 lol uh oh!
That's what I'm afraid of happening to me lol
Welcome to my world!
yep, this is why I am not going to buy another module and just concentrate on one or two out of the 7-8 that I own.
@@Savage_Viking Yup. I have no F-14, No F-16. Need to learn the few I have.
Best Way to learn DCS aircraft: Download Chuck's Guide :D
Still need to practice tho
For me, the biggest problem is setting up controls so you can learn how to fly and operate the different radars and other systems.
Indeed, key binding is a fastidious but mandatory step. Check for Chuck's Guides on mudspike website, they are great.
1 guide per plane (DCS, IL2, Xplane), lot of screenshots and cases (ie Startup procedure, missile procedure, air to group procedure, engine management). They are up to date, I use them for all my DCS planes.
This experience will depend greatly on what controls you are using. Those who have either a basic stick (like the Logitech 3D Pro for example) will struggle to bind everything required since so many modifiers are needed and those modifiers make basic use of the controls more fussy and much slower. If you have a basic, entry level HOTAS like the TM FCS set, it is a bit better but even that setup has some pretty big issues (the single hat switch on the stick is outright silly considering the demands placed on HOTAS setups by modern sims).
No matter what setup you use, the best advice I can give is to focus on the essentials first and foremost. If you are mostly using full fidelity (fully clickable) DCS modules, you should focus on ONLY binding what is actually on the stick and throttle and if you have any room left over, add other stuff. People often like to bind things like landing gear or other similar controls but usually those are not only accessible easily in the cockpit but also often only used twice during a mission. Binding that stuff doesn't make a lot of sense unless you have the extra room on your HOTAS setup to support it.
There's no getting around it. It takes time, and you have to do each aircraft seperately.
You could also make one general layout and bind the keys according to that, with minor variations.
For example Hat 1 for trimming, Hat 2 for TMS, Hat 3 for DMS, Hat 4 for CMDS, if the stick has as much.
Set it up like that it it eases you into it a lot more.
Ok it's not that realistic, but imho a good compromise.
Chuck's guides really help as the manuals can have a difficult setup, I love Heatblur's F-14, but damn do I not like how the manual is set up.
First they show you every panel and what is where, while throwing all the acronyms at you without you knowing what that is, and then you get an explanation of what these systems do.
I prefer it the other way round.
@@krostouin thank you so much! I just checked the Mirage 2000C guide, it's even better than the manual that comes with the module :D
Holy crap... that intro was unreal damn.
The A-10c training campaigns by Maple flag are amazing. I really wish they made the same ones for other modules
The problem with those are they're more about testing your acquired skills as oppose to learning them.
@@RattlerSSBN theres also training missions in the files apperantly they arent easy to fint but they are there and not the same mission in the campagin its more like gets ready to that missions
Man thank gawd I found this video. Have had DCS for about 2 weeks now and was really lost just on the edge of uninstalling it. But your video has helped greatly for me to understand the details on how to create a mission for my own practice. The training missions in DCS are kind of weak for a slow learner like myself. Thanks again.
Im glad to hear it helped you out!
Dude your editing and production value is out of this world
Thanks man I am glad you liked it!
I wish I'd seen this and understood it before I tried to learn this the hard way by trial and error. I picked up dcs a couple of years ago, did a couple of months, made very little progress, then lost interest.
Been watching lots of videos and finally have a plan of action to get back in to it... This mission planning is THE main point to create learning points specific to what I need to learn. Thank you!
It would be awesome if you could upload those missions for us to practice. Could be a whole now RUclips series for you were you create training missions like this, explain how to best execute them and upload them for us to try out. :)
Hey man thats a super good idea! Thank you! Now I just have to find the time... if only the days were longer
Or you could just take the time and make the mission yourself and quick being lazy.
@@sahhull ...got to agree with you there....I think an unspoken point in Spud's video is to learn some basics of the editor. That took all of 5 minutes, and I just learned a little more so I can complicate version 2 as I go forward.
Seeing the thunder among these iconic birds just makes me very happy.
The way I learn is to jump in, hit auto start, and get in the air ASAP after assigning my axis. If I can take off and land without crashing, then I learn some systems.
The best way to start learning systems is to learn to cold start yourself. Don't know why you would skip that part. Best way to learn the fundamentals of how the aircraft works in comparison to other aircraft.
Great video, as always. I did something simular, I build a huge trainingmission on the NTTR, CC and PG. There are SEAD-Missions, Interdiction (Convoi's (all defended), Tanks), Groundattack (defended and undefended), CSAR (mostly A-10c or AV-8B), Navaltargets (defended), A2A (BVR, WVR), AAR and I can do the Basic Stuff as well like Carrier-OPs etc..
Nice dude! I also have something similar!
The way i learn a dcs module is i try and spend atleast 1 hour or so in a certain aircraft then after the hour is up change to a new plane then swap back to the first plane and keep doing that and so far learnt f-18, f-14, harrier and now throwing the f-16 and jf-17 into the mix
This was extremely helpful in knowing how to use the mission editor. Thanks Spud!
Using the quick mission generator to get you a preset mission which you afterwards tailor to the sotuation can also be really usefull!
My personal problem is I don't learn from reading.. I learn by seeing and doing, and I am just starting dcs... f16 first, f18 will be later, and I hear rios is a thing so I got the f14 for much later on. I just need to find someone with patience that says push x (random) button keyboard to do whatever on the plane... or how to use the radar and navigations from day one. Thank you spudknocker your videos have been a huge help and I am basic flying an f16 but at some point when I get time I will need to find a patient teacher to fly around in circles with me for a bit
Hi. As long as your trigger is common for all 3 Others Smoke Trigger Zones, You only have to clone the Smoke Markers. This way, It's easier for the system to handle triggers and ressources. Here there is only 3... imagine if it was way more... Also, Depends on the effect you are looking for, you could use the On Mission Start Strigger to avoid having a Fourth trigger, but you demonstrate how to create action / reaction trigger so, Good one.
Honestly it’s like learning a second language, once you know the basic concept every jet after that comes by much easier with few exceptions.
As always incredible intro at the start there spud... That oriental vibe and formation flying jets over Persian Gulf was spot on :)
Thanks man! It was supposed to be an intercept and escort of Iranian F-14's by Kuwaiti F/A-18's
@@Spudknocker What's the song that's used? I like it quite a lot
A little more detailed in mission editor than what I do, but the concept's the same. Pick a situation to practice, set up a target and loadout, and practice until it flows. Really, really liking the laser guided rockets on the JF-17, if only the WMD7 picked up targets easier
In my opinion, the FC3 does more damage in the long term. When I started DCS, I wanted the 2 aircraft I grew up watching fly around Camp Lejeune. So I got the F16 and the A10a. I love the F16 she is still my go-to when work needs are done. The FC A10 is just bad it looks OK, but there is so much going on that you must have a clickable cockpit.
Or you need to understand the FC3 plans, reqier you learn hundreds of keybinds.
I've just focused on flying an aircraft well including takeoff and landing before even moving on to its other systems.
Can't see if it' been mentioned but the figure you asked about when placing smoke is the distance above ground that it starts. Does not appear to affect how much smoke is issued.
Love the music at the beginning of the video! Any idea where I could get that?
Same here! Want that song!
Dude, subbed just because of the music. Learning DCS too, but who did your music track?
I learned the SU-27, SU-25, MiG-29 in that order, got pretty confident, then tried to use the F15... Loved how stable it was, but all the systems are like alien tech to me lol.
Of course they did; you went from Russian-style instrument layouts with Russian-pattern instrumentation, in metric, to US-style instrument layouts with US-style instrumentation, in Imperial measurements.
There are some pretty big differences in how the Russian and US instruments present the same information. I find it easier to swap between a US 1940s-era P-51 to a US 2000s-era F-16C, than it is to swap between an F-16 and MiG-29 made within a few years of each other. The instruments in the P-51 present information almost exactly the same way the modern US instruments do (even if they aren't as accurate or precise)
Exactly what I was looking for. Thank you very much for making this video it was the perfect intro to mission building so I can practice skills
wow, can you tell me your weather setting at the beginning? looks awesome!
Check out this video it’s the same settings ruclips.net/video/ZiKWFw8L6oE/видео.html
@@Spudknocker thank you, I will
I tend to favor ground pounding, seeing as I am horrible at dogfighting (dont have any kind of head tracking or VR) and so thats what I generally practice. Right now, just been doing Dumb bomb drops until I learn how the Laser designation works
Did I just watch a 38 min video on a game I don't have? Yes. Did I regret it? No.
Partyxman22 _ you should get it!
Its pretty expensive epsecialy the setup
@@viruspter1dactl nah get a used x52 and your favourite plane, it will last you a lifetime
Same
Such a great intro! So filmic
What I try after buying new module is a cold start and takeoff without manual. Didn't work with Tomcat, I was surprised she wasn't equipped with any battery!
Makes sense to me since she needs a Huffer to start the engines, so why add the extra weight of an onboard battery?
Thanks for the great little tutorial.
No problem dude, i like to help out in any way I can!
1. Adore the idea of making your own practice drills/missions. Skill, Initiative, Creative Expression, Personalization, AND you learn the mission editor. 5 birds, 1 stone.
2. Music names? You've got great BGM taste.
The music is "Lion and the Sun" from the F14 OST album by Meteor
Could you make a guide on the best way to learn startups?
This is a great guide and greatly appreciate it but dude, you gotta slow down sometimes and tell us exactly what you are clicking on. At the 12:04 mark, you're saying stuff like "let's just do this [click] and this [click] and that [click]" and I'm peering into the blur of full screen RUclips trying to figure out what on earth you did so quickly!
I like to see how drunk I can get and still effectively fly. Then I wake up in the morning with a new module. I could spend the next year trying to learn them all.
Great advice 👏 So what you are saying is DCS is going to crash before you do. Got it. 🤣😂🤣😂🤣
Cool video 👍🏻👍🏻🙃🙃
Cool Music at the start. Whats the name of this Track ? Cool Video as always 👍👌
TY. Great help also on how to use editor quickly and effectively. I worked on F/A 18's when they first came out at Cecil field.
What is your opinion on the electronic capabilities in comparing the F16 vs F/A18 as a multirole fighter in DCS?
Kenneth Hicks in my opinion in DCS they are extremely extremely similar, the F-16 is slight more maneuverable G high speed and the F/A-18 has a slightly bigger payload
Loved the intro
Is there a tutorial in game that gets you started on your chosen airplane and it's weopon, nav and power systems. I'm a complete beginner so before I buy, I want to make sure I can get all the school I can get. Thanks for any help👍
There are plenty you can download from the Eagle Dynamics forums
Great vid. Thank you.
Love the music in the entro.
Followed this to a T (after zooming in😀} but nothing gets the smoke to work properly, I dont know if anything has changed since the video was made. I made the smoke green and the first armour group as i approach I can see the green smoke in the distance but as I get closer it goes off. I then check out the other two groups but no smoke showing. I guess the smoke is activated but by the time I get to them it is off. I cant find an option to have the smoke stay on. Great video though, has got me delving into the mission editor.
i'm trying to figure out how to do this, but the mission editor a real pain to use for a noob!
Practice practice practice.....
Past 12+ yrs I have been playing and learning FSX with some success. It is much better for learning the basics as well as for more advanced F-18 carrier take-off and landing which I did several times in sets of five. I find the learning curve for DCS steep. Cockpit layouts look small with limited access.
Hi Spud, newbe here in DCS and am still having trouble how to fly these things and yeah I agree with you I need to do much of the drills to familiarize everything. Is there a chance I could play the mission you created “Learning how to fly any plane”? This one I believe is a perfect one for the drill as I could just edit the mission to suit whatever are my needs during the drill. I really appreciate if you can send me the file so I could play it at my end please?..
Thanks for writing a summary in the description. Now I don't have to watch the video anymore. LOL
This is why I like low fidelity modules
Great video!
Which flag is on that closest F15 tail in the beginning of the video?
I give an example in the Trigger zone. I want AWACS to be rtb when the mission is over. How can I find the (ID) numbers in the Tirgger Zone?
Love this but with age comes slow down of the mind
Wish it had a setting for say f16 combat pilot on the amiga level of complexity
Spud what do the 'Screen and VR pic' on the end of LAUNCH DCS do on the new DCS launcher pLS Help!!!!
How do you find the screens? I mean when he was setting up the mission or even during flight, I can't find anywhere that explains where these features are. Even in the training exercises there is no instruction on how to use them. Spudknocker can you help me with this or someone else?
Man I have to get into dcs again. Been doing to much iracing.
Feel free to join my discord and get help from all the nice guys and girls over there!
Slider I swear if that’s you
Me too. Been out of DCS for about a year playing Star Citizen only.
@@Power5
Yeah that one looks cool. But dcs is pretty hard. Gotta get training
@Frost very playable at this point. But definitely still has some frustrating bugs. I have some videos on my channel. Not a great content creator like Spud, but can give you an idea of current state. I enjoy SC a lot.
Do you turn on auto-pilot with heading and altitude hold on while you are busy setting up everything in your cockpit? I find that when I’m zoomed in on the MFD and PFD changing settings, that I start loosing or gaining altitude or rolling left or right, unless I have auto-pilot turned in to maintain my heading and altitude.
Ofcourse, that's why it's there for. Altitude hold with a little roll angle to hold an orbiting pattern is very useful when you're scanning for ground targets or entering JTAC coordinates.
F-16 autopilot is brilliant in its two-switch simplicity.
whats that song in the beginning called lol i want it
Watch Tower Yes, what is the track. Sounds great.
It’s ”Lion and the Sun” by Meteor from the heatblur f-14 soundtrack. You can find it on Spotify!
@@SciFiKerbal thanks bro for the help
Thanks so much for the heart
Thank you.
Started playing today I came from warthunder sim this little shit dsnt compare I flew but damn it was hard af
Hello Spudknocker. Does your flying/gameing setup pulls a steady 60 fps? (I mean in all the scenery and dog fights). Thank you if you find time to answer
I get a steady 90 FPS
@@Spudknocker VR too?;)
subscribed only because of the music intro
This video felt more complicated than landing a 737 in FSX. Is this really the "beginner's course" in DCS, if not, where do I find one? One that is enough for me as a player that has played FSX?
Air combat is gonna be a lot more complex than just landing an airliner unfortunately
What would be the best creation for learning Helicopters? My baby is the Huey, but I still have a bit of a problem trying to fly her. and I want to get gud for when my bae, the Hind, drops.
Whats the name of song in beginning
Anyone know what the song is in the opening?
Sorry but I thought the whole point of a laser guided bomb is that you laz the target first how on earth can you lase a target after you send the music ???
I'm asking because I am NEW to DCS
Couple questions: do you need a VR and very expensive graphics to run this or could be done on a fairly recent iMac (with Windows of course) and a Saitek HOTAS?
He's playing with TrackIR, not VR.
You don’t need vr or TrackIR, its just recommend
Hey, anyone know why I can only take out AAMs on the F16 module? I dont get the option to take out any other ordinance
For some reason there isnt any smoke marker option in the list, i dont know what to do
IRIAF cats with F110s?
Whats the intro song?
"Key" skills... haha I get it. 👍😉
Muru Roa I don’t?! Am I left out of an inside joke?!?!?
@@Spudknocker Aw man. My dad joke didn't work? Okay... I have 102 "key" skills... 😉 not counting combinations.
Why does the smoke disappear after a little while?
Step 1: Buy a $1k PC
Step 2: Buy 70$ module.
Step 3 buy a 200$ Hotas.
I go Win+Home, take off and throw the plane around as bad as I can and crash it, as many times as it takes to get the fear of screwing up out of my system. THEN, I learn.
Somehow my DCS icon turned into a white folder.
Somebody know why ??
Oprect did you move you DCS install?
Actually I didn’t 🤔
Seems to happen when I update the game I think.
Begining music name?!? Please 😅
Compared to f18, is the f16 an easier or more difficult to learn? I went with f18 as first full module since that's what everyone recommended, flying is my problem but I somewhat struggle with f18 systems. The f16 vids I've seen look a bit easier to use weapons and systems.
I literally only have experience in DCS using the su-25 and the f-18 and I learned the su-25 first quite thoroughly before even trying the two week free trial module of the f-18 the other day.
My first impressions about the f-18 were that it looked very scary and confusing but then after watching a like 15 minute cold start tutorial video and doing it myself a few times I managed to get it in the air pretty easily and then within a couple hours learned most of its weapons systems and I can do air-to-air pretty easily but I'm still having issues with air to ground on account of not understanding the ground targeting system in harms yet. But I can definitely tell you that learning has been much faster on the f-18 because I learned my fundamentals on the Su-25.
Basically I'm saying if you can't already run at least the basic missions for the Su 25 probably don't get and even more complicated module yet.
You got to walk before you can run and you're trying to fly a billion dollar killing machine that has like a hundred buttons switches levers and knobs that are extremely poorly labeled lol.
@@pennyisdreadful thx for the reply.
Update. The f18 systems were just a pain for me. I've since learned the f14 and f16. I originally started on the Blackshark and a10a but the f18 just wasn't meshing with me.
Now I mostly just fly f16,have all the systems and weapons down fine. It was much easier for me to learn. I still have issues with the f18.
As for my original content it said flying was my problem, but what I meant to say is that flying isn't a problem.
Either way been in the f16 for the last year now. It's my fav out of all the others I did free try out on. It can do basically anything but carrier ops.
@@markrogers7304 I actually went the other way i was flying the 18 at first got really good at that. I just got the 16 and so far ive had about 2 days with it and i can do Air to air im not as good at it as i am with the 18 however i can lock up targets and fox 3 them! For me having gotten the 18 down pat i was able to use that as a base line to understand the 16 because although how you do stuff in the 16 is different the idea is the same. I am working on the Air to Ground for the 16 that will be fun to learn but the way im going about it is to not get upset and to just have some fun with it. Although landing the 16 is wayyy different then landing the 18 the 18 i can just yeet the 18 on the deck the 16 i can touch it down but boy maintenance has been pissed at my 16 pilot. Once i get those down i will try air to air refueling that i haven't even thought about touching yet. I can do it in the 18 no problem the 16 yea ima wait on that one.
Best way to learn any DCS Module: Just trim it out bro!
Is this game worth playing on allow graphics settings and just a keyboard and mouse because I’m really interested in playing it but the low graphics and tedious key bindings really take me out of it
Hey man, you really need a good hotas to be able to enjoy DCS, I recommend the Saitek X52, its less than 150 and has tons of buttons!
Spudknocker thanks, I’ll check it out
I love how he says the f-18, an aircraft that practically fly's itself, is hard to learn.
Just because TOO MANY BUTTONS to drop a singel bomb
Took me about 2 weeks to learn the hornet, a week to learn the 14, and a out 30 minutes to learn the 16
What is The Intro Music??
So, how do we get to understand the cockpit and weapon systems of each aircraft, given even the training missions are so diabolically shit ! how can we make these "drills" if we cannot work our way around the cockpit ? and properly understand the cockpit/weapon systems ?
Song?
Hey buddy, I know its totally unrelated but just bought Thrustmaster warthog hotas and literally not understanding how to fully use it. When I use it with target software all the axes get messed up especially the slew axis. Could you please help... saw your setting joystick but didn't get any answer. Thanks!
Yogesh Rathod I have never ever used the target software I just set up all my controls in DCS, I would wipe everything back to factory defaults get rid of the target software and just adjust everything with DCS
@@Spudknocker ok thanks bro
Don't use TARGET software, you'll spend hours pulling your hair out when everything works, and then the next time it doesn't. Just use the In-Game options to bind your keys. First step is to choose your aircaft (Unfortuntately, you'll have to do this with every single aircraft, so it takes time...), start a mission, then press 'ESC.' then 'Adjust Controls', and then 'Axis Assign'. Go though each column for your stick and throttle (and rudder pedals if you have them) and delete every single binding that isn't actually relevant to your HOTAS. You may want to check that your throttles and rudder pedals, the axis are set as "slider", otherwise they'll be going crazy and doing the opposite of what you expect them too. Hit me up if you have any issues/quesions :D
You don't need to use the target software. I find it clunky and messy. I would only really use Target for games that do not allow you to bind things directly within the game. DCS has a fairly well developed key-bind system, and thus the target software isn't required.
Within DCS, first find the thing which you would like to bind. Once you've found the in-game thing you wish to bind, select the input device which you want to bind it to, be that the joystick or the throttle. Then simply press the button you want to bind the thing to, and then press save :)
@@Spudknocker you're missing out Spud! I use a Virpil base but still use it via Target. I have it so both my stick and throttle are bound together as a single control, and then every switch direction is detected as it's own direct X input. This means I don't have to rely on modules supporting an on / off switch, because off could be button 56 for example and on could be 57. You can even do more complicated things such as short and long press of buttons doing different output (if they don't already in the module that is).
My stick and throttle is now capable of having 128 direct X buttons plus the axis (and the lower throttle detents on the hog are also mapped to an on and an off too).
Just bought the F-16 today. Simulation..... probably
Nice Dude!
Is this a texture mod for the F-18C cockpit?
The simchannel no sir, 100% stock! Check out this video on getting better graphics if you think it looks better ruclips.net/video/ZiKWFw8L6oE/видео.html
It is an F-16
btw in that vid basically all he says is to max graphics settings but its still over 20 mins long somehow
@@michaelderkacz5526 the map settings in the mission editor makes a big difference, especially setting it to sunset/sunrise and dust
Durcaz I think he is referring to the F-18 at the beginning of the video, not the one Spud uses in the practice mission.
@@RicCrouch yeah that's what I mean
Who is the music by in your intro?
Its Called Lion and the Sun from the F-14 Tomcat OST by Heatblur if you have the F-14 its sitting as Mp3 files in your module folder
@@Spudknocker Great music selection there.
1:04 Thats where the intro is over. Awesome cinematic but I found myself clicking around to get to the topic.
Ok boomer
Directions unclear spilled my tactical refreshments on the dash and now im going down.
What do you consider the toughest modules to learn?
Setting up controls in DCS is like a case of an adept workshop enthusiast who thinks he has to buy a list of specific tools before he can work on anything. Set up axes and view controls plus some really basic stuff. Then just start doing tutorials and quick missions to death.
Wow, you are going so fast. I take it this is not a video for beginners.
That song fucking rocks what is that
You are clicking too fast in this video, good idea for a video but very frustrating to try and follow.