CC4D Tools: Update 1.0.3

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  • Опубликовано: 17 дек 2024

Комментарии • 21

  • @hermannfleischmann5774
    @hermannfleischmann5774 Месяц назад

    This tool is an aboslute game changer! Works perfectly smooth

    • @VanWilly
      @VanWilly Месяц назад

      okay thank you. I'll try that out and get back to you here

  • @justinpearlman9662
    @justinpearlman9662 4 месяца назад

    You are my hero! Thank you so much for this and all the updates as well.

  • @Animotions01
    @Animotions01 5 месяцев назад +1

    Great work!!! Reallusion needs to support your effort

  • @RAYROD
    @RAYROD 5 месяцев назад

    This is awesome! Your work is greatly appreciated!

  • @DigitalDave
    @DigitalDave 5 месяцев назад

    Amazing work!

  • @VanWilly
    @VanWilly Месяц назад +1

    hi, bought the tool yesterday. can I use this with the rig coming from Cascadeur to C4D? and I noticed I couldnt tweek any controller as soon as I use character retargeting, is there any solution for this?

    • @CC4DTools
      @CC4DTools  Месяц назад

      Hi, thanks for the purchase! to your first question: yes, simple set up the rig in cascadeur with the same character/skeleton coming from CC4 which you use in C4D to add the control rig. Then you can easily retarget the animation coming from cascadeur to the Control Rig with 'CC4_Joints_definition' preset.
      To your second question: yes, as long as the retargeting is active you can not move any of the controllers. to modify the animation you have to bake it down to the control objects.
      ruclips.net/video/qPfElOc8SeQ/видео.htmlfeature=shared&t=754

    • @VanWilly
      @VanWilly Месяц назад +1

      okay thank you. I'll try that out and get back to you here

  • @AFtelinaGraphic
    @AFtelinaGraphic 5 месяцев назад

    Cool work

  • @stefanobertelli2530
    @stefanobertelli2530 2 месяца назад

    hi, I bought your plugin and it's very nice, congratulations, I have this problem... I also need to open this character in other software, such as blender, maya etcc, when I import my character into blender it loses all the weighting, and it does strange things, how can I export an fbx from cinema that maintains the morph tag and correct weighting even in blender? or in maya... thanks

    • @CC4DTools
      @CC4DTools  2 месяца назад +1

      Hi, you mean when you export your character from CC4 or C4D? When you export from C4D make sure to only export the characters original joint hierarchy and its geometry. The Rig Setups and controllers will not transfer over.

    • @stefanobertelli2530
      @stefanobertelli2530 2 месяца назад

      @@CC4DTools I export from Cinema 4D, but if I want the same morph targs as in C4D in Blender, what should I do? the customer asked me for the same controllers I have in the cinema, do you have a solution? Thank you

    • @CC4DTools
      @CC4DTools  2 месяца назад

      @@stefanobertelli2530 Unfortunatly that won't be possible as both applications work completly different in terms of rigging logic. What you can export from C4D is the character with its original skeleton and geometry (this also includes the facial pose morphs). But if you want to use a CC4 character in blender I recommend to use the amazing CC4 pipeline tools for blender. The CC4D Tools are meant to be used and work in C4D only

  • @darkworx-films
    @darkworx-films 4 месяца назад

    I made a character in CC 3 and imported it into Iclone7. Does this work with the retargeting with your plugin(bought it today)? I seem to have issues.

    • @CC4DTools
      @CC4DTools  4 месяца назад

      Hi, you mean to export animation from iClone and retarget it to the control rig? yes this should work! What issues do you have? Feel free to drop me a description/capture of your problem to cc4dtools@gmail.com

    • @darkworx-films
      @darkworx-films 4 месяца назад +1

      @@CC4DToolsThanks for the quick reply, I will do so tomorrow morning after tinkering around with it for a bit more;)

  • @Arrive-lsens
    @Arrive-lsens 4 месяца назад

    How do I use move by maxon

    • @CC4DTools
      @CC4DTools  4 месяца назад

      Hi the option to retarget facial animation from other sources like Maxon Moves or Rokoko is not yet implemented. But I'm already working on it. It will be possible with the next update

    • @Arrive-lsens
      @Arrive-lsens 4 месяца назад

      @@CC4DTools 🥳

  • @gokhanelmac
    @gokhanelmac 5 месяцев назад

    wight muscles skin painting tutorial please