Face Mocap using ANY Camera

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  • Опубликовано: 17 дек 2024

Комментарии • 157

  • @JamieDunbar
    @JamieDunbar Год назад +21

    Boo-yah! I've been following the facial mocap scene for the past two years and it's so exciting there's finally a truly free workflow from beginning to end.
    This is going to open the door for so many people 🥳

  • @RG_77
    @RG_77 Год назад +17

    DUDE!!!! I love that strike through the word IPHONE.. Makes me so happy

  • @earthlingarlene
    @earthlingarlene Год назад +1

    This is so excellent! I have been searching for months for a way to get mo-cap from pre-recorded video. The Audio2Face workflow was too complicated for me and I definitely prefer something integrated into blender. This was perfect!! I already have FaceIt and had the model pretty much set-up. I followed this tutorial tonight and within no time I had a result. I was surprised how well it captured the head tilts. In the video, the person was wearing glasses and had a lot of glare on the lenses, and surprisingly the software caught most of that movement. I have a lot of clean-up to do but this works great as a starting point. Thank you so much for making this tutorial!

  • @activemotionpictures
    @activemotionpictures Год назад +1

    13:41- OMG, "COMBINE" finally works in local SRT with offser! Gosh! It took forever to see it fixed. Thank you for another amazing video!

    • @CGDive
      @CGDive  Год назад

      Yeah, not sure when it was fixed. It must have been a couple of versions back.

  • @МаксЖуравков-ш1е
    @МаксЖуравков-ш1е Год назад +3

    Thanks for your video! I've been following the channel for a long time and this is one of my favorites. IMHO This is the best channel about creating animations. You do a great work!

    • @CGDive
      @CGDive  Год назад

      Wow, thanks! Appreciate the nice words :)

    • @Livingbyygrace
      @Livingbyygrace Месяц назад

      @@CGDivesir please share the link to the application

    • @CGDive
      @CGDive  Месяц назад

      ​@@Livingbyygrace Do you mean the application from the video? All links are in the video description.

  • @matt_the.creator
    @matt_the.creator Год назад +1

    😭😭😭you have no idea how much I've needed this, especially when the reallusion guys have just dropp their ai facial mocap stuff

    • @binyaminbass
      @binyaminbass Год назад

      The reallusion thing looks much more advanced than this. But hey, it’s free!

  • @LFA_GM
    @LFA_GM Год назад +2

    This video should be part of YT recommendations for any artist or developer. Great work you're doing with animation and mocap. And a big thank you to all devs who made these two addons available for free.

    • @CGDive
      @CGDive  Год назад +1

      Nice, glad you found it useful! ❤

    • @LFA_GM
      @LFA_GM Год назад

      @@CGDive Indeed. Would you show the proper way to bake and export the facial blend shape animation to FBX? I wanted to import the csv in Blender and send it to other DCCs. Thanks. Keep it up.

    • @CGDive
      @CGDive  Год назад +1

      @@LFA_GM shape keys should export out though FBX without any special preparation!

    • @LFA_GM
      @LFA_GM Год назад

      Thanks@@CGDive . I'll give it a try.

  • @carlosavelar5974
    @carlosavelar5974 Год назад +1

    I've been waiting for this video for a long time! You are the best!

    • @CGDive
      @CGDive  Год назад

      Hope you enjoy it!

  • @roopatandel6590
    @roopatandel6590 8 месяцев назад

    Thank you so much for this video ,You have solved my biggest problem as well as doubt or issue ,from past two years i was wondering about the facial expressions in animation. Thank you once again god bless you

  • @randomdudr
    @randomdudr Год назад

    This is perfect! I actually don't need the head rotations

  • @carlosavelar5974
    @carlosavelar5974 Год назад

    dude I love you! Thank you for sharing your knowledge. Your videos are perfect! You are incredible! Thanks!

    • @CGDive
      @CGDive  Год назад

      haha, I am getting a lot more "I love yous" on this video than I am used to. Seems like it is addressing a real problem. Nice!

  • @TheOneAndOnlyThumper
    @TheOneAndOnlyThumper Год назад +1

    This is great! I think a great addition to the suite of tools would be a way to scale up the responsiveness of the captured rig points, i.e. selecting the brows, lips, jaw and setting a multiplier for scale for more intense/detailed performance capture. Is the capture framerate based on the set framerate within blender or does it capture at the camera framerate and interpolate frames? Either way, I'll definitely be grabbing the add-ons to play with! I'm working on a character in unreal engine and so far I've had to just keep the face static.

  • @shettimayakubu1573
    @shettimayakubu1573 2 месяца назад

    Very first professional experience

  • @manshah7
    @manshah7 Год назад

    big time thanks for this! just what i needed!

  • @cowbless
    @cowbless 9 месяцев назад

    The dead eyes tho. But still pretty impressive, probably useful with a bit of tweaking.

  • @thepokekid01
    @thepokekid01 Год назад

    This is so really good! Both as info and tech... but it's still seems like it could use some manual tweaking after because it didn't seem to capture all your acting as well as it could have

    • @CGDive
      @CGDive  Год назад +1

      Yep, that's why I included the parts in tweaking the mocap 🙂

    • @Qaanaaq0
      @Qaanaaq0 Год назад

      Yeah, its not great. Google mediapipe released a lightweight face and landmark recognition model. That is what I used in the app. They have better heavy models not accessible to the public. Some commercial products possibly train their own models or purchase usage of the better google models. But hey its free (the app creator here)

  • @PixelForgeLab
    @PixelForgeLab Год назад +6

    Hi there, first try I did it, was successful, then tried again, faceit and live link face and I got this error multiple times !
    Python: Traceback (most recent call last):
    File "C:\Users\myname\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\faceit\mocap\mocap_base.py", line 842, in execute
    for x in futils.get_action_frame_range(
    File "C:\Users\myname\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\faceit\core\faceit_utils.py", line 12, in get_action_frame_range
    frame_range = action.curve_frame_range
    AttributeError: 'NoneType' object has no attribute 'curve_frame_range'

    • @IsabelleIze
      @IsabelleIze 11 месяцев назад +2

      Same problem , can someone give me an advise on why this problem , ? after yes twice , it open and close it I don't know why

    • @yosrh8294
      @yosrh8294 2 месяца назад

      Hi there, did you find a solution?

    • @PixelForgeLab
      @PixelForgeLab 2 месяца назад

      @@yosrh8294 no

  • @TaygunGencosmanoglu
    @TaygunGencosmanoglu Год назад

    I love you so much man! What would we do without you?
    I'll try it next as soon as I finish my job. Thank you so much!

  • @legendboyAni
    @legendboyAni Год назад

    I love doing by hand 😊

  • @shivangipriya4153
    @shivangipriya4153 Год назад

    Thank you so much >> you still the best and you save the world , I am looking now for hand capture with finger movement .. I could not find it.. I hope you can help us (all the world) in this matter after you solve the problem by a nice video ( the above).

  • @llYuki0okami
    @llYuki0okami Год назад

    a dream come true

  • @AirmanCS
    @AirmanCS 5 месяцев назад

    Is there a way to do live capturing on the app without an iphone tho? bc I have only seen video do cvs and then you import but live capture only has 4 apps and all of them are iphone exclusives

  • @insertanynameyouwant5311
    @insertanynameyouwant5311 Год назад

    so cool, is there something for UE5 and any phone? I just use Metahuman

    • @CGDive
      @CGDive  Год назад +2

      not sure about that sorry. I am planning to focus on UE soon!

  • @qadirqureshi7805
    @qadirqureshi7805 8 месяцев назад +1

    Hi, thank you. I am facing a problem. When I try FaceIT, it reacts in the opposite way when I turn my head. When I turn the head left/right in the video, the character's head turns up/down in Blender. So it reacts in the opposite way - in the video I shoot the head up/down - in Blender it turns left/right. I am using auto rig pro with faceit.

    • @chiddin2895
      @chiddin2895 6 месяцев назад

      Did you figure out a solution by any chance? :')

    • @qadirqureshi7805
      @qadirqureshi7805 6 месяцев назад

      @@chiddin2895 still not

  • @alanblackzy3395
    @alanblackzy3395 Год назад +1

    thanks so much

  • @everything2god
    @everything2god 9 месяцев назад

    Hi! When I transfer a model with a faceit rig, the faceit addon stops seeing the rig. The ability to animate with LiveLinkFace is lost. How can I connect the addon to the ring if it has lost it.

  • @Sen3D
    @Sen3D Год назад +1

    Would be nice to know how well it tracks the eyes. Because the eyes are the biggest issue here. Not just the eyelids.

    • @CGDive
      @CGDive  Год назад +1

      It's hard to quantify how well it does it. I think it tracks it as well as the other features. So not perfect but somewhat accurate.

  • @cybercat1991
    @cybercat1991 Год назад

    Hi, this is amazing but I am wondering if this also works without faceit? It's quit expensive for starters. I'm using daz3d models that comes with a face rig as well or I can manully ad a face rig with the metarig from blender. Will that also works?

    • @CGDive
      @CGDive  Год назад

      It does works without faceit. Did you watch the video? :D
      I am not familiar with DAZ or its face rig so I can't help there, sorry.

    • @cybercat1991
      @cybercat1991 Год назад

      thanks for your quick response! I'm sorry if i missed the answer within the tutorial. I did watched it and the full tutorial is applied on a faceit-rig but yes I skipped some parts so again sorry if the answer is in there@@CGDive

  • @JordyShortRibs
    @JordyShortRibs Год назад

    Omg finally!

  • @leonpijudo6875
    @leonpijudo6875 6 месяцев назад

    LiveLinkFace wont work with CSV file. My character face stays idle

  • @patnor7354
    @patnor7354 5 месяцев назад

    very useful

  • @Japleen_Couture
    @Japleen_Couture Год назад

    Hi, thanks for his vid I wanna askdoes this work with Linux?

    • @CGDive
      @CGDive  Год назад

      The app that processes the video is built for windows. I think the code is available and it can be built for Linux by someone who knows how to do it.

  • @zigyhouseofficial7751
    @zigyhouseofficial7751 Год назад

    For my part, face landmark only worked once and since then, there is a bug when opening just with the promt command

    • @CGDive
      @CGDive  Год назад

      report to the developer!

  • @JOEFRAUST
    @JOEFRAUST Год назад

    Once you do the mocap in blender, can you bring that information into Unreal Engine 5?

    • @CGDive
      @CGDive  Год назад +1

      It should be possible

  • @mentawaisurftrips
    @mentawaisurftrips 11 месяцев назад

    hey guys just curious how does this quality compare to iphone mocaps? if i use a webcam or android phone (without depth sensor), is it still comparable quality to iphone mocaps? or slightly worse?

  • @SANTOUIMAGESERVICE
    @SANTOUIMAGESERVICE Год назад

    Thank you very much !

  • @VisualistAyush07
    @VisualistAyush07 Год назад

    Thank you man Thank you so much thank you ×100×♾️🥹

    • @CGDive
      @CGDive  Год назад

      No problem 👍

  • @sarjilarafat3698
    @sarjilarafat3698 9 месяцев назад

    There's an error showing up while importing the CSV file. It says, ValueError: could not convert string to float: 'V'. I put a mov file on the load audio section and a csv file on the csv import section. Kept the frame similar to the mov file. Then it showed error when I clicked import csv.

    • @CGDive
      @CGDive  9 месяцев назад

      I cannot help with app errors. Please get in touch with the tool developer.

  • @mikelx3d
    @mikelx3d 11 месяцев назад

    Thank you.

  • @SemyonKushnarenko
    @SemyonKushnarenko Месяц назад

    Hello. When I launch the Face_Landmark_Link program, I select a video to track and the program simply closes and creates an empty csv file. What could be wrong? Has anyone encountered such a problem?

    • @CGDive
      @CGDive  Месяц назад

      I am not sure, sorry. Your best with technical issues bet is to ask the developer .

  • @garimamandli9779
    @garimamandli9779 5 месяцев назад

    Can same thing done in unreal with metahuman without iphone

    • @CGDive
      @CGDive  5 месяцев назад

      Not sure.

  • @mosesNsibande-wg7hg
    @mosesNsibande-wg7hg 7 месяцев назад

    Good day guys , am a new subscriber ..i howsoever downlaoded face landmark but it shows two options saying (mild filtering ....) and the second which says (aggressive filtering ) when i try to install it , and neither of this options seems to work out ....please assist .

    • @CGDive
      @CGDive  7 месяцев назад

      Try asking the tool developer, that's your best bet.

    • @Qaanaaq0
      @Qaanaaq0 6 месяцев назад

      Hi, you downloaded the live streaming version. Try the normal version.

  • @Shredder39
    @Shredder39 9 месяцев назад

    how to do it in cinema 4d?

    • @CGDive
      @CGDive  9 месяцев назад +1

      ask cinema 4d :)

  • @stevecypert
    @stevecypert Год назад

    I keep getting Github pages that don't match your description. Can you post the exact link? Thank you.

    • @CGDive
      @CGDive  Год назад

      I can't say why. The links in the description box seem to be correct.
      The mocap extraction app
      github.com/Qaanaaq/Face_Landmark_Link/
      The blender addon:
      nickfisher.gumroad.com/l/tvzndw?layout=profile

  • @haraldthi
    @haraldthi Год назад

    Thanks! I have looked at it, and do not see why it can't run on Linux or most other systems as it made in Python with numpy and Tk, but I'm not much of a programmer either and can't get the libraries to work together.
    Anyone here up for the task?

    • @CGDive
      @CGDive  Год назад +1

      According to the developer, it can be built for Linux or Mac. It's just that they only provide a pre built version for Windows.

  • @bravonotutorials3291
    @bravonotutorials3291 10 месяцев назад

    It didn't ask me to import a video file. It just launches my webcam and starts to track live footage. I don't know where to find the csv file when I stop the tracking.

    • @CGDive
      @CGDive  10 месяцев назад +1

      I can't say for sure. Please ask the app developer!

    • @bravonotutorials3291
      @bravonotutorials3291 10 месяцев назад +1

      I realised I downloaded the wrong version. Thank you for your swift reply!

  • @gemdzqzdqgemdzqzdq6791
    @gemdzqzdqgemdzqzdq6791 6 месяцев назад

    Nice🎉👍🏻

    • @CGDive
      @CGDive  6 месяцев назад +1

      🎉

  • @nimitverma3460
    @nimitverma3460 7 месяцев назад

    Plz make same for unreal engine

  • @animbenard9747
    @animbenard9747 Год назад

    Thanks so much for the tutorial. I used the free addon. The csv file loads with the keyframes inserted but has no effect on the character. What could be the possible solution

    • @CGDive
      @CGDive  Год назад

      I can't say for sure. Does the character has ARKit shape keys?

    • @animbenard9747
      @animbenard9747 Год назад

      I used a character from character creater 3. Is their shape keys different from Arkit shape keys. How can I make the Arkit shape keys. Thanks bro

    • @CGDive
      @CGDive  Год назад

      @@animbenard9747 I don't use CC so I can't say for sure, sorry. I believe CC character do have ARKit shapes or at least something similar so you have to make sure that you are bringing them into Blender. And also that the shape names are correct. Good luck!

    • @animbenard9747
      @animbenard9747 Год назад

      @@CGDive Thank you so much bro.

    • @animbenard9747
      @animbenard9747 Год назад +2

      Renaming the shapekeys to ARKit worked fine. Thanks boss. U did great

  • @jmtm00
    @jmtm00 Год назад

    Thank you❤

  • @EbisBikechannel-rc7ri
    @EbisBikechannel-rc7ri 11 месяцев назад

    Facelandmarker is only for windows!?

    • @CGDive
      @CGDive  11 месяцев назад

      I think so unless you build it for your OS.

    • @mentawaisurftrips
      @mentawaisurftrips 11 месяцев назад

      i'm having trouble running face landmarker on my Mac OS (running windows virtually)...how can I build it for my macOS? thanks in advance!@@CGDive

    • @CGDive
      @CGDive  11 месяцев назад

      @@mentawaisurftrips I hope you are not expecting help from me personally because I have no idea, sorry.

  • @raulcengher7735
    @raulcengher7735 Год назад

    You can make mocap with wrinkles animation ?

    • @CGDive
      @CGDive  Год назад

      If you set up the wrinkles, sure!

    • @raulcengher7735
      @raulcengher7735 Год назад

      @@CGDive what I want to say is to suggest you to make a tutorial like what I mentioned up

  • @ZubairNaeem-b8i
    @ZubairNaeem-b8i Месяц назад

    hey face land mark is not installing, why????

    • @CGDive
      @CGDive  Месяц назад

      I don't mean to be rude but do you really expect that someone can answer this?
      Hey, my car doesn't start. Why?
      Hey, my fridge doesn't cool. Why?
      I hope you see what I mean. :)

  • @yahbin77
    @yahbin77 7 месяцев назад

    Master Class

    • @CGDive
      @CGDive  7 месяцев назад

      Thanks!

  • @Dude_Slick
    @Dude_Slick Год назад

    LiveLinkFace not working. Console flashes for a split second and disappears.

    • @CGDive
      @CGDive  Год назад

      Contact the developer!

    • @CGDive
      @CGDive  Год назад

      Also this tutorial is not about LiveLinkFace lol

    • @Dude_Slick
      @Dude_Slick Год назад

      @@CGDive I was just being stupid. I figured it out.Thanks.

  • @shahmaarbaba
    @shahmaarbaba Год назад

    this method work with auto rig pro?

    • @CGDive
      @CGDive  Год назад

      For Auto-Rig Pro face rig? No, it only works for a specific set of shapekeys, the so called "ARKit" shapes. Some info here
      ruclips.net/video/KQ32KRYq6RA/видео.html

    • @shahmaarbaba
      @shahmaarbaba Год назад

      @@CGDive any another way to make 52 arkit blendshape key easily in blender?

  • @Bhuttaanimation
    @Bhuttaanimation Год назад

    Dear Sir/mam,
    I am facing ' The specified file is not valid' error while importing Mocap. Please guide me as the addon without this features is worthless for me and i just purchased it after watching this video. Thanks

    • @CGDive
      @CGDive  Год назад +1

      Hello. You didn't specify which addon you mean. But even if you did, these are not my add-ons. I am just make tutorials about them. Please contact the developer from whom you purchased the product that you are having trouble with. Thank you!

    • @Bhuttaanimation
      @Bhuttaanimation Год назад +1

      I was talking about Faceit, But now my issue is resolved after switching to simple files of addon (previous version)@@CGDive

    • @CGDive
      @CGDive  Год назад

      @@Bhuttaanimation great to hear!

  • @Sakurazoku
    @Sakurazoku Год назад

    Still nothing exist to make the life easier for the blendshape ?

    • @nickfisherau
      @nickfisherau 11 месяцев назад

      I really want to work on that, and I think I can solve it, but I would need someone to fund me to do it :\

    • @crummymudd8625
      @crummymudd8625 11 месяцев назад

      there's a video about using Nvidia Omnverse Audio2Face that will generate the ARKit blendshapes. But I'll say -- it's not easy. I got the blendshapes out to Blender, now trying LiveLinkFace -- 1st time, animations do not play

  • @raymondwood5496
    @raymondwood5496 Год назад

    "The specified file is not valid." why i get this error when import csv into faceit

    • @CGDive
      @CGDive  Год назад +1

      I can't say. It could be too many things from literally using an invalid file, to blender versions, addon versions, using the wrong feature, etc. etc. Try again. If the problem persists, you can try to share a bug report with the related tool developers.

    • @raymondwood5496
      @raymondwood5496 Год назад

      @@CGDive thank you for the reply.. I emailed the faceit developer.. and together with the csv file.. for now I use hallway cubes osc stream function, just worry the load on my pc will be too greats since I use brekel body with 3 kinects for body motion capture and hallway cube for facial motion capture together.. by the way thank you so much for providing such detailed great quality tutorial

    • @unknownproductions9879
      @unknownproductions9879 Год назад

      I have the same error. Latest version of faceit.

    • @raymondwood5496
      @raymondwood5496 Год назад

      @@unknownproductions9879 later I will try the older stable version, currently i am using the beta version, not sure is this the causes

    • @Bhuttaanimation
      @Bhuttaanimation Год назад

      Dear i am also facing the same issue, please guide if you got the solution@@raymondwood5496

  • @hotsauce7124
    @hotsauce7124 Год назад

    Does this work for Rigify 3.22?

    • @CGDive
      @CGDive  Год назад

      Not sure. Test it. :)

    • @jaim2
      @jaim2 11 месяцев назад +1

      i'm pretty sure rigify doesn't have ARKit Shapes soo...

    • @CGDive
      @CGDive  11 месяцев назад

      @@jaim2 Oh, it says Rigify. I assumed they meant Blender 3.2

    • @jaim2
      @jaim2 11 месяцев назад

      @@CGDive yeah i know, but still, rigify (face rig) doesn't have ARKit Shape Keys.
      oh wait nvm, i realized that it is possible in a paid addon, Faceit.

  • @gauravkumar-x08
    @gauravkumar-x08 Год назад

    It's work with unreal engine?

    • @CGDive
      @CGDive  Год назад

      Shake keys work with unreal.

  • @sebastianosewolf2367
    @sebastianosewolf2367 8 месяцев назад

    and so not useable when its windows only

  • @PCMTTOPPER
    @PCMTTOPPER Год назад +1

    For knowledge it is ok
    But rhubarb is best for short videos

  • @shettimayakubu1573
    @shettimayakubu1573 2 месяца назад

    I need capturint

    • @CGDive
      @CGDive  2 месяца назад

      What is "capturint"?

  • @maryadafilms6929
    @maryadafilms6929 Год назад

    exe file not in this

    • @CGDive
      @CGDive  Год назад

      Not sure what that means. All links work!

  • @377omkar
    @377omkar Год назад

    Reallilluison crying in corrner

  • @nuriman432
    @nuriman432 Год назад

    THIS IS FREE?

    • @CGDive
      @CGDive  Год назад

      Yep 👍 (except for FaceIt)

    • @haraldthi
      @haraldthi Год назад

      Apache license. 🙂

  • @jonassandstedt
    @jonassandstedt Год назад +7

    Wasn't really impressed with the result unfortunately. 90% of your expression was lost in the conversion it looks like. Especially with the eyes.

    • @CGDive
      @CGDive  Год назад +14

      If you expect to get Gollum out of the box without any tweaks, being disappointed is to be expected.

    • @danielfirmino3486
      @danielfirmino3486 7 месяцев назад +2

      ​. As pessoas querem excelentes resultados sem o devido esforço. É o mundo de hoje, triste de ver!

    • @Livingbyygrace
      @Livingbyygrace Месяц назад

      @@CGDiveplease how can I get the application

    • @CGDive
      @CGDive  Месяц назад

      @@Livingbyygrace Do you mean the application from the video? All links are in the video description.