Nice design and nice video! You can use a glass pane instead of a wall for places where a wall would get unintended shape updates from pistons/trapdoors on top of it.
Thanks a lot! Tbf since the duper is meant to be really small I don't plan on adding a color swapper to it. Cause that would make it 10x bigger and kinda ruin the point of this duper. Someone else might do it though idk
Hi Elyrio3, I'm not exactly "the best redstone engineer." So I'm asking what I should do to make this farm work properly and functionally. If I don't want to use silly string input? But some way to run this machine in the right timing so it doesn't break?
Hi, I'm not sure what you mean by using this without silly string considering you need it for the powder to arrive in the end. And this machine runs on a clock with the input being the comparator at the top. So you can turn it on/off there and it will work fine
@@Elyrio3 Yes, I understand why it's there. So, if I use silly string outside the platform, will it work as a start? Since, (not sure) they broke the silly string in 1.20.6. I'm solving this since the comparator doesn't respond to silly string activation. I tried replacing it after the schematic, it still doesn't work. Any ideas on how to fix this, or other input?
hi need help from here, any idea why the concrete powder drops into an item instead of falling block? before it didnt do that and worked flawlessly but somehow it turned out like this.
do u have some tips for preventing the tnt from blowing up whilst building? i dont want the machine to absolutely shit itself when im almost finished building lmao. nice machine btw update: i pasted it in a creative world and it doesnt work properly. the concrete powder mode works just fine, but the concrete mode doesnt. all the concrete powder goes flying everywhere in the machine
When building it's better to place the tnt at the end so you can make sure it won't blow up even if you trigger it. What version are you playing? And did you make sure nothing updated after you pasted the schematic? Check that and let me know if it still doesn't work
If you mean the slime on the sides it's from vanilla tweaks. For the part where I removed the wiring it's using Tweakfork, you can visually remove blocks using it
If you plan to switch colors often it's a good idea to have var loaders in the storage, these are basically loaders that can change items filters. It's nice so you don't have do build a lot of filters/loaders for every color
Very niche concept with the floating concrete powder and honey block alignment. Nice work! 👏
Thanks!
Nice design and nice video! You can use a glass pane instead of a wall for places where a wall would get unintended shape updates from pistons/trapdoors on top of it.
Thanks! That's smart actually, I always assumed that panes and walls were the same but it makes sense that they behave differently, nice tip
still cant understand how people find this, I am glad that i can make double extender, but this is like another 3levels. Great work
I didn't really come up with the concept but yeah it's pretty smart. Most of the time people find this either by thinking a lot or by accident
Works EXCELLENTLY! Thank you!
very cool
Oooo very cool!
Awesome!
You r farm are very good and simple to build🎉❤
so cool !!
This is very good, my favorite concrete factory at the moment, color swapper next?
Thanks a lot!
Tbf since the duper is meant to be really small I don't plan on adding a color swapper to it. Cause that would make it 10x bigger and kinda ruin the point of this duper. Someone else might do it though idk
@@Elyrio3 You are amazing
Lets goo👍👍
Nice!!
id assume this can be made in overworld too with the return portal
I don't know if it would work the same but you can always test and see. The thing is most end to overworld dupers dupe more than 12 blocks
the falling block isn’t pushed by the slime block in 1.20.4
YAY :D
Hi Elyrio3,
I'm not exactly "the best redstone engineer." So I'm asking what I should do to make this farm work properly and functionally. If I don't want to use silly string input? But some way to run this machine in the right timing so it doesn't break?
Hi, I'm not sure what you mean by using this without silly string considering you need it for the powder to arrive in the end. And this machine runs on a clock with the input being the comparator at the top. So you can turn it on/off there and it will work fine
@@Elyrio3 Yes, I understand why it's there. So, if I use silly string outside the platform, will it work as a start? Since, (not sure) they broke the silly string in 1.20.6. I'm solving this since the comparator doesn't respond to silly string activation. I tried replacing it after the schematic, it still doesn't work. Any ideas on how to fix this, or other input?
hi need help from here, any idea why the concrete powder drops into an item instead of falling block? before it didnt do that and worked flawlessly but somehow it turned out like this.
It's probably because they land on a non-full block. Did you load both sides while running the machine?
When Color swapper 😈
why there is not the obsidian platform spawning ?
Because we use a silly string setup to prevent it from generating, I added the video in the description where it's explained how to make it
I have my concrete powder dupper in the end, can I build this concrete factory on the spawnchunks of my overworld?
Probably not, especially if the duper is different from the one I used
I put it in dust mode and for some reason when I deactivate the duper and enter the end again the factory breaks, I play minecraft 1.20.4
It's because you need to load the factory while it's running
@@Elyrio3 And how could I charge it? Sorry, I'm a little new to this technical thing.
do u have some tips for preventing the tnt from blowing up whilst building? i dont want the machine to absolutely shit itself when im almost finished building lmao. nice machine btw
update: i pasted it in a creative world and it doesnt work properly. the concrete powder mode works just fine, but the concrete mode doesnt. all the concrete powder goes flying everywhere in the machine
When building it's better to place the tnt at the end so you can make sure it won't blow up even if you trigger it.
What version are you playing? And did you make sure nothing updated after you pasted the schematic? Check that and let me know if it still doesn't work
@@Elyrio3 im playing on 1.20.1, ay thanks for the help, ill try out what u told me
is there a tutorial on this? I cant get schematics on realm version
There is no block by block tutorial no
Cuando daras la descarga de tu mundo
whats the animation resourcepack of piston?
If you mean the slime on the sides it's from vanilla tweaks. For the part where I removed the wiring it's using Tweakfork, you can visually remove blocks using it
@@Elyrio3 hmm tks but i mean how u can do the piston animation so smooth while in my gameplay its kinda suck:)
@@Elyrio3 anyway tks for the reply :)
@@mrcooless2 oh that's a rule on the carpet mod, it's called smoothClientAnimations or something similar
what storage can i best build for this farm
If you plan to switch colors often it's a good idea to have var loaders in the storage, these are basically loaders that can change items filters. It's nice so you don't have do build a lot of filters/loaders for every color
maybe its me but it seems to be broken in 1.20.4
it's not you just need to load both overworld and end side
@@Elyrio3 no that’s not the problem, the falling block isn’t pushed by the slime block
est tu français ?
Oui
where can i find the smaller version of the duper?
It's in the description of the original video, I replaced the old schem with the new one, it's also on my discord
@@Elyrio3 You are 💯