Ensembles #1: Overview

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  • Опубликовано: 8 сен 2023
  • Let's make a few videos about creating and using ensembles in video games!
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Комментарии • 5

  • @amr_zewail
    @amr_zewail 10 месяцев назад +3

    Interesting. Looking forward to the next episodes

  • @zongyewang3601
    @zongyewang3601 10 месяцев назад +1

    Can't wait for the next episode

  • @philbertius
    @philbertius 2 месяца назад

    This was already VERY helpful!
    I can already imagine a number of ways of constraining dynamics, e.g. late game, player chooses the dungeon but each dungeon requires a specific party. Or having characters dip in and out of the main story for plot reasons (though that can present other challenges.)

  • @bobraskoph6921
    @bobraskoph6921 10 месяцев назад +2

    A good overview. I have never considered the problems you brought up before, and I'm looking forward to your next videos on this topic.
    I do have a *minor* correction, and I know this is a nitpick, but in your example of taking two people from a six-character set, you get 15 combinations, not 30, unless it matters in which order you pick them. Again, minor nitpick, since writing 15 times as much stuff, or 1/15 of it, is still pretty bad.

    • @CraigPerko
      @CraigPerko  10 месяцев назад +2

      Yup, you're right!