Nice video. Saw your Anno money making video as well. Very interesting :) Also, it is very neatly organized and presented making it easy and fun! By the way, the trade route pathfinding change on the map is a really good tip. I didn't know about that!
Update 18hrs later. I am now making a profit of 600+ and I’ve settled another island. I watched his other video on how to make money and learned how to trade. Slowly but steadily. I haven’t even gotten to artisans yet but I’ve been constructing and modeling my island. Whew thank goodness for Icy!!
First Anno game. Got lucky, built a church and started getting soap. Slammed my income into 300. Bought some shares, upgraded some houses, and sold many schooners to make an income of 800+. Still working on it.
If you hold shift before clicking accept the goods will only be loaded if the island has more then the set amount to load. meaning if you set it to 30 and the island has 40 the ship will load 10.
but there is no option to cap my sellings, isnt it? lets say i want to sell my excess soup, but i dont want to deplete my goods, because it will make my workers unhappy. so can i tell my trading routes to balance it, just like in my main base?
The only question but very important question from me is this...... Let's say I am making 4 snaps on one island but that island only demands 2, while on another island I need 2 snaps to fulfill demands. How can I figure out how many I can send with my ships? If I only send 2 at a time it wont cover their needs, and the ship takes time to go from 1 island to the other, so how can I calculate how much surplus I will have from when the ship leaves and until it comes back to pick up more? Hope my question made sense. And also how do you suggest making concrete if my iron mines are already making weapons or sewing machines?
Can't believe the game leaves out a TON of explanation on how to play it - even when you pick heavy guidance. Could not understand why I kept getting the red warning with 'this item never gets unloaded'... Until now. Game is good, but lack of in-game explanation is unbelievable.
I somewhat agree. I went forever in first playthrough wondering when Trading Posts were going to unlock in the build menu so I could go set up on another island. Had no idea any ship with a few lumber & steel beams can set one up without any prerequisites (other than needing to get steel production going, of course). By the time I saw this in someone's YT video, lol, most of the choice islands in both worlds had already been gobbled up by Beryl.
Yo, awesome video. Thanks for the explanation. Could you make a tutorial about the option to move people around the island, heared about that, not sure if it real. Thanks buddy.
You explained it really good. Thank you very much! I just started with Anno 1800 today and was unsure if I automaticly trade when I have the trade right with someone. Like if this is just a passive income or if I have to do something. Thank you
I know it's a bit of an older video - but have you ever considered whether wind might affect trade efficiency? Especially since you can set up directions between destinations, which is obvious to use to avoid patrols or pirates. But might also benefit if there's a certain way the wind tends to go to create favorable speeds.
i never comment on you tube. even if i value the content immensely .. i just recently subscribed to your channel for anno 1800 content. i love this game and to be fair i was only here for you how to make money because I keep having the defeat pop up due to well basically everything in your how to video.. so thank you for that. at first i was not overly impressed with your content on anno 1800's how to trade video.. I was seriously considering unsubscribing but i thought no the how to money video was really good just keep watching.. well Icyymike you have a subscriber for life now. i learned more about what i was doing wrong in your trade video then i realized. i am sorry i did not give you the chance at first especially when your how to money video taught me so much.. THANK YOU!!!! keep up the good work..
OK so there is something that I don't get yet: Why should I use trade routes at all? When you click on the resources in your storage you can select a specific amount of that resources that you always want to have in your storage. The AI will then AUTOMATICALLY sell all excess resources until you hit that specified amount and it will also buy the resources for you until you hit the specified amount. The AI will use their own ships for this. You don't have to micro manage Trade Routes at all and still get the resources you need and the money from trade. So what is the point of organizing these routes? Is it more efficient? Do I get more money that way? Is it faster? There has to be some purpose to it, I'm sure that I just didn't get it yet. If anyone could answer me this please. that would be great.
When you use trade routes, it is transferring goods from one port to another to supply your one island or another. (Mostly to supply one island or another. ie. soap to one island that don't produce (or if you choose not to produce because you want to maximise desirability in one island, or where one island cannot produce it at all like copper or coal or limestone) Setting the 'selling excess' is to generate cash for yourself, so this does not move goods from one of your islands to another. The charter routes are to 'pay a neutral ship' to help you transfer goods from one of your islands to another and can only carry one type of good (This gets expensive towards the late game because each is 50 cash(not much) AND 5 reputation (This is the costly bit because everything high end needs reputation in late game) The organising is important because in late game, when you own like 5 or 6 islands across both the New and Old World, things can get rather messy to manage all the goods. Especially in the New World where you might want to make 'intra-New World routes' like supplying coffee or bananas in all your islands in New World'. This is especially important because space is really limited (everything in the new world is a farm-extensive resource or another so you can't maximise one without another farm). And you also need to supply luxuries like Rum or Coffee or Gold to the Old world to produce gold bars or supply your higher tier residences. Without organisation you'll find yourself on a click frenzy finding out which route is which (remember at later stages you also need to protect your routes by escorting a frigate or gunboat or two on your important routes from pirates and enemies (espeically your Rum and Oil routes). I hope this lengthy post helps.
Lets say the clothes are too much and the soap sells for too little. First off how does one see those #'s. 2nd, I'd want to tell the game to stop buying clothes when they hit $50 in price. How does one tell the game what my purchase limits are?
thanks man id like to see more tips and tricks. maybe efficient sctructuring, cause ive seen people do weird building blocks that are meant to be efficient but i dont really get why
I started using airships that I send manually to islands to pick up the highest value items I can get to trade for as much as I can. Would be nice if there was a buy anything option tho so it can just bring whatever if it constantly changes the item goods. 8 slot cargo cuts down on how many transport vehicles I needed to send out.
i learned a lot about your tutorial how to earn money, now i am learning more about traderoutes overhere.... i build my first museum!! thx. before your videos it was game over all the times!
I just started the video so you might answer the question I'm about to ask. What is the effect of trading other than getting and giving resources with player controlled allies? I don't see a dollar amount for trading as I do on some of the NPCs. Thanks!
Nice video! Juste one thing, I’ve noticed you can sell anything to anybody even though they don’t request it, I’ve been selling my surplus of planks and other basic stuff to other AI. But this begs the question, what’s the difference between requested items and other ones?
Short summary: Trade routes in Anno 1800 are pretty bad. Trade ships will happily go into enemy port. You can set way points for local routes only. Ships to other regions can only have a dummy port destination to act as a waypoint. NPC trading is more hassle than its worth since what they accept changes all the time. Good guide though
thank you for uploding this video was really helful not the same can be said abaut upaly forum suport, all i got from there was a "answer" + "p.s. im not a gramer nazi but you should make a bit of effort on blablabla" i didn't knew what to do, was struguling to satisfay enginirs with glasses and yousing 3 ships for 150coins+1 of my own to keep the citizens happy
Couldn't find income and expenses. I'm currently in debt and I have no idea how to get it back up, but also... trying to sell... things aren't being sold fast enough -.-' so if I understand correctly you can sell manually by trading, but that might also mean they won't buy cause they don't need it. -.-' Also no idea for how much selling or buying
Yeah, this maybe a future topic on this channel. In general, building more houses and keeping happiness up keeps them full thus more taxes (income). When you upgrade tiers it requires a large amount of other goods to keep them happy again, so keep this in mind before upgrading. You want a very large surplus before upgrading. Lastly, maximize your production efficiency, only build what you need to keep them happy. Anything more is a loss due to the maintenance. Hope that helps!
@@IcyyMike this is how I feel about it, but doesn't that ruin the trading? It's not worth creating a surplus of a product to trade because you'd rather not pay the maintenance. Maybe I'm not trading the right stuff yet.
On the trading screen, there is button in the middle to switch between regions. Everything else works the same. So pick your port from one region, then the second port in another region.
the first 35 seconds is what many youtubers do. yell out your name. ask for subscribers. tell what you gonna do in the video. The title says what i suspect, under it is your name, and by Anno 2019 people should know how to subsribe if you like content. Just get to the point. @Abroad_in_Japan is a great visual on how to start the video. other than that thanks for the tutorial. Goodluck with your channel
I am addicted to Anno. That is all.
Does items have specific price when you sell them ? when you sell 5 soaps, how much you sell them for ?
Need to start a rehab support group for ANNO
Nice video. Saw your Anno money making video as well. Very interesting :) Also, it is very neatly organized and presented making it easy and fun!
By the way, the trade route pathfinding change on the map is a really good tip. I didn't know about that!
@@pierre-luct9498 It don't tell you like 1404 did
You’re an annoholic then
Thank you for making trade make sense. I have been struggling with the load/unload feature and you helped make it much easier to understand.
Thanks for this tutorial. Setting up trade routes isn't very intuitive at all. Was struggling with it till I found this.
Happy to hear that!
I've been wanting this game for quite a while and was finally able to get it. I couldn't get trade routes figured out. This helped a lot. Thank you!
Thanks. Other posts babble on without explaining how but yours is to the point and useful
First Anno game. Went bankrupted in 2 hours. I will be taking notes, thank you kind sir. Lol
Update 18hrs later. I am now making a profit of 600+ and I’ve settled another island. I watched his other video on how to make money and learned how to trade. Slowly but steadily. I haven’t even gotten to artisans yet but I’ve been constructing and modeling my island. Whew thank goodness for Icy!!
Ive been doing quests to try and stay afloat. I buckled and decided to look for help, and I’m starting again.
Mine was 1 hr
First Anno game. Got lucky, built a church and started getting soap. Slammed my income into 300. Bought some shares, upgraded some houses, and sold many schooners to make an income of 800+. Still working on it.
Thank you for this video!!!! I was looking for it cause this is my first time on an anno game . Good job
Short and clear. Subscribed.
Thank you for this. Im new to the game and was having a time trying to get it.
This is such a great game. Between this and the Paradox Rome game I will be busy all year
Wot
Quality videos man. Good work!
Thanks for making a good tutorial
Thank god for this video. For whatever reason i couldn't figure out the trading system. this clears up pretty much everything. Annos is Awsome
Finally a video that actually explains in layman terms. Appreciate you bro. Keep the videos coming.
If you hold shift before clicking accept the goods will only be loaded if the island has more then the set amount to load. meaning if you set it to 30 and the island has 40 the ship will load 10.
thanks a lot friend, your videos are helpful even after 5 years
Great videos of Anno. It helped me a lot. Thanks.
Thank you 🙏
Yes, more Anno vid's please!
Thanks man. I was so lost when I was in this screen. Keep it up
Thanks :)
Started the game late so glad I found this guide. Thanks!
Thoughtful. concise, and well spoken. An excellent video, exactly what I was looking for. You have a new subscriber.
Simple and clever, these are the videos I like 👌
A really helpful video. Thank you
Glad it helped!
Perfect and clear! Thnx mate!
Well explained and worked perfectly! Thank you!
Just started on PS5. Thank you sir 🍿
Great video, very well explained. Thanks!!!
but there is no option to cap my sellings, isnt it? lets say i want to sell my excess soup, but i dont want to deplete my goods, because it will make my workers unhappy. so can i tell my trading routes to balance it, just like in my main base?
Yes press shift when accepting the good. It will leave the amount behind
You can set the minimum cap per item in your loading dock
Sooo helpful, thank you very much!!!! 😊
Glad it helped!
exactly what I needed.
MSN this helped so much. I was struggling on how to do this,
This was hugely helpful, thank you!
Glad it helped!
Also addicted to Anno 1800
The only question but very important question from me is this...... Let's say I am making 4 snaps on one island but that island only demands 2, while on another island I need 2 snaps to fulfill demands. How can I figure out how many I can send with my ships? If I only send 2 at a time it wont cover their needs, and the ship takes time to go from 1 island to the other, so how can I calculate how much surplus I will have from when the ship leaves and until it comes back to pick up more?
Hope my question made sense.
And also how do you suggest making concrete if my iron mines are already making weapons or sewing machines?
wow, yea... thanks guy... I was getting frustrated with how trading worked....that just made all the difference, thank you.
😊
I've played a lot of Anno games and never happened an anno game that I have to look for the trade routes tutorial
Hey thanks man, i've been trying to figure this out for days lol.
Thank you my dude.
Such a good Video. Thanks for the info
Lovely explained, Thank you :)
Glad it helped!
this game is addicted af. need to study it before we play hahahaha. Nice video sir
Good info! I would like to see a more advanced video on trade though, maybe one where you show off your trade situation in the mid/late game.
Thanks for the compliment!
Super helpful thank you x
Glad it helped
Can't believe the game leaves out a TON of explanation on how to play it - even when you pick heavy guidance. Could not understand why I kept getting the red warning with 'this item never gets unloaded'... Until now. Game is good, but lack of in-game explanation is unbelievable.
I somewhat agree. I went forever in first playthrough wondering when Trading Posts were going to unlock in the build menu so I could go set up on another island. Had no idea any ship with a few lumber & steel beams can set one up without any prerequisites (other than needing to get steel production going, of course). By the time I saw this in someone's YT video, lol, most of the choice islands in both worlds had already been gobbled up by Beryl.
I just bought this game. I love it.
Brilliant, Thank you.
Thank you for your Advice!
Yo, awesome video. Thanks for the explanation. Could you make a tutorial about the option to move people around the island, heared about that, not sure if it real. Thanks buddy.
Thx! Love this game. Video was great.
Thank you for the compliment.
I love this game and I love this video!
You explained it really good. Thank you very much! I just started with Anno 1800 today and was unsure if I automaticly trade when I have the trade right with someone. Like if this is just a passive income or if I have to do something. Thank you
I know it's a bit of an older video - but have you ever considered whether wind might affect trade efficiency? Especially since you can set up directions between destinations, which is obvious to use to avoid patrols or pirates. But might also benefit if there's a certain way the wind tends to go to create favorable speeds.
Interesting. I wonder
This really helped. Thanks heaps
Thank you, very helpful.
What music are you using in this video?
Would like to know as well
i never comment on you tube. even if i value the content immensely .. i just recently subscribed to your channel for anno 1800 content. i love this game and to be fair i was only here for you how to make money because I keep having the defeat pop up due to well basically everything in your how to video.. so thank you for that. at first i was not overly impressed with your content on anno 1800's how to trade video.. I was seriously considering unsubscribing but i thought no the how to money video was really good just keep watching.. well Icyymike you have a subscriber for life now. i learned more about what i was doing wrong in your trade video then i realized. i am sorry i did not give you the chance at first especially when your how to money video taught me so much.. THANK YOU!!!! keep up the good work..
Wow thank you so much it was a pain in the as for me this think and ones I watched this video was very easy to sort it. | God Bless you
OK so there is something that I don't get yet: Why should I use trade routes at all?
When you click on the resources in your storage you can select a specific amount of that resources that you always want to have in your storage. The AI will then AUTOMATICALLY sell all excess resources until you hit that specified amount and it will also buy the resources for you until you hit the specified amount.
The AI will use their own ships for this. You don't have to micro manage Trade Routes at all and still get the resources you need and the money from trade.
So what is the point of organizing these routes? Is it more efficient? Do I get more money that way? Is it faster? There has to be some purpose to it, I'm sure that I just didn't get it yet.
If anyone could answer me this please. that would be great.
When you use trade routes, it is transferring goods from one port to another to supply your one island or another. (Mostly to supply one island or another. ie. soap to one island that don't produce (or if you choose not to produce because you want to maximise desirability in one island, or where one island cannot produce it at all like copper or coal or limestone)
Setting the 'selling excess' is to generate cash for yourself, so this does not move goods from one of your islands to another.
The charter routes are to 'pay a neutral ship' to help you transfer goods from one of your islands to another and can only carry one type of good (This gets expensive towards the late game because each is 50 cash(not much) AND 5 reputation (This is the costly bit because everything high end needs reputation in late game)
The organising is important because in late game, when you own like 5 or 6 islands across both the New and Old World, things can get rather messy to manage all the goods. Especially in the New World where you might want to make 'intra-New World routes' like supplying coffee or bananas in all your islands in New World'. This is especially important because space is really limited (everything in the new world is a farm-extensive resource or another so you can't maximise one without another farm). And you also need to supply luxuries like Rum or Coffee or Gold to the Old world to produce gold bars or supply your higher tier residences. Without organisation you'll find yourself on a click frenzy finding out which route is which (remember at later stages you also need to protect your routes by escorting a frigate or gunboat or two on your important routes from pirates and enemies (espeically your Rum and Oil routes).
I hope this lengthy post helps.
super helpful thanks
Lets say the clothes are too much and the soap sells for too little. First off how does one see those #'s. 2nd, I'd want to tell the game to stop buying clothes when they hit $50 in price. How does one tell the game what my purchase limits are?
Thanks for the guide much needed! :D 'ive not been playing to long and this helped so much. sub done :)
Welcome to the community!
i love this game
Thanks buddy.
Hi thanks for the tutorial..are you going to do more?
ruclips.net/video/TVy3yuePQ-s/видео.html Released that one yesterday :P
thanks man id like to see more tips and tricks. maybe efficient sctructuring, cause ive seen people do weird building blocks that are meant to be efficient but i dont really get why
I suggest you look at the anno 1800 wiki. They have some great layouts for farms and city's there.
I started using airships that I send manually to islands to pick up the highest value items I can get to trade for as much as I can. Would be nice if there was a buy anything option tho so it can just bring whatever if it constantly changes the item goods. 8 slot cargo cuts down on how many transport vehicles I needed to send out.
Are the charter ships a one-time trip or do they continue to transfer until cancelled?
They continue until cancelled.
Hey, thankyou!!
No problem!
After setting up the trade route my ship just sits there. It doesn't start moving.
i learned a lot about your tutorial how to earn money, now i am learning more about traderoutes overhere.... i build my first museum!! thx. before your videos it was game over all the times!
Awesome thank you
Hey! So are these charter routes just a one time thing? Or do they keep chartering the goods again and again, just like the trade routes?
I just started the video so you might answer the question I'm about to ask. What is the effect of trading other than getting and giving resources with player controlled allies? I don't see a dollar amount for trading as I do on some of the NPCs. Thanks!
How come you didn't touch on trading between new and old worlds ?
Nice video! Juste one thing, I’ve noticed you can sell anything to anybody even though they don’t request it, I’ve been selling my surplus of planks and other basic stuff to other AI. But this begs the question, what’s the difference between requested items and other ones?
i dont think the throw overboard option will throw the goods overboard at the loading harbour.
Does a charter route also work between the Old and New Worlds?
yes
Thanks @@Kozak006
Sometimes i get a notification saying that my ship is taking longer than usual to load, is that normal ?
Short summary: Trade routes in Anno 1800 are pretty bad. Trade ships will happily go into enemy port. You can set way points for local routes only. Ships to other regions can only have a dummy port destination to act as a waypoint. NPC trading is more hassle than its worth since what they accept changes all the time. Good guide though
Good video, just felt dragged out to hit a longer time frame. Just a bit of feedback
I cut out 8 min during the editing phase. Appreciate the feedback but was not the case :)
thank you
Great thanks to you!!!!!!!!!!!!!!!
what hotkey to switch between islands you own?
helpful, thanks
ty ) you saved me ))
thank you for uploding this video was really helful not the same can be said abaut upaly forum suport, all i got from there was a "answer" + "p.s. im not a gramer nazi but you should make a bit of effort on blablabla"
i didn't knew what to do, was struguling to satisfay enginirs with glasses and yousing 3 ships for 150coins+1 of my own to keep the citizens happy
Glad it helped, that is why I make these videos!
Couldn't find income and expenses. I'm currently in debt and I have no idea how to get it back up, but also... trying to sell... things aren't being sold fast enough -.-' so if I understand correctly you can sell manually by trading, but that might also mean they won't buy cause they don't need it. -.-' Also no idea for how much selling or buying
You need to find the dealer in the market. He will offer you to sell opium to the workers and then you will see the cash roll in.
Great video!. I keep going bankrupt around the time I get to Artisans. Any tips on how to make good income?
Yeah, this maybe a future topic on this channel. In general, building more houses and keeping happiness up keeps them full thus more taxes (income). When you upgrade tiers it requires a large amount of other goods to keep them happy again, so keep this in mind before upgrading. You want a very large surplus before upgrading. Lastly, maximize your production efficiency, only build what you need to keep them happy. Anything more is a loss due to the maintenance. Hope that helps!
@@IcyyMike this is how I feel about it, but doesn't that ruin the trading? It's not worth creating a surplus of a product to trade because you'd rather not pay the maintenance. Maybe I'm not trading the right stuff yet.
We should play MP one day
"Trenutak iz sna" brought me here
So how do you trade between the new world and the old one?
On the trading screen, there is button in the middle to switch between regions. Everything else works the same. So pick your port from one region, then the second port in another region.
@@IcyyMike Just making sure here because I've had been having problems during beta with the trading system due to how new it is...
cool
Brevity needs to be your new best friend bud...
Thanks for the video, but uhhhh... do you know what an icy mike is?
Thanks. For a game all about trading, it sure did a bad job at explaining how to create trade routes.
Subscribing for more tutorials! that is all
great video. could be shorter
nice
the first 35 seconds is what many youtubers do. yell out your name. ask for subscribers. tell what you gonna do in the video. The title says what i suspect, under it is your name, and by Anno 2019 people should know how to subsribe if you like content. Just get to the point. @Abroad_in_Japan is a great visual on how to start the video. other than that thanks for the tutorial. Goodluck with your channel
Check out my recent videos, I don’t do that anymore. I’m working at it every day 😃
@@IcyyMike good c: i will check them out
whats the music?