Pokemon Red / Blue Tool Assisted Speedrun History Explained

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  • Опубликовано: 28 янв 2025

Комментарии • 401

  • @ShawFujikawa
    @ShawFujikawa 3 года назад +1126

    “So here’s a famous analogy involving a bus…”
    Me, a frequent watcher of SMB speedruns: Ah shit, here we go again…

    • @Horsethe666
      @Horsethe666 3 года назад +80

      I have never heard of frame rules before, do you know a good analogy to help me understand it better? Keep in mind I'm deathly afraid of busses

    • @goldenwarrior1186
      @goldenwarrior1186 3 года назад +99

      @@Horsethe666 Imagine a certain 4-wheeled vehicle...

    • @stapler942
      @stapler942 3 года назад +65

      Assume a spherical cow in a vacuum...

    • @adventureoflinkmk2
      @adventureoflinkmk2 3 года назад +7

      @@Horsethe666 don't worry, if you ever get on one of my buses I'll give you an easier time

    • @burntgrass8066
      @burntgrass8066 3 года назад +3

      Or the definition of a TAS

  • @stardmg
    @stardmg 3 года назад +1547

    "we manipulate his Tackle to miss" Bro, imagine being Brock and you lose to this new kid because he can literally control fate

    • @emanuelperez3595
      @emanuelperez3595 2 года назад +78

      Player: ima use bubble so your geodude misses his tackle
      Brock: wat
      Geodude: wat
      Squirtle: yup idk how but he does it. ( speaking with a thick male ugandan voice)
      Player: next ill 1 shot your onix and my nidoran will be like lvl 99 but not learn anything as well.
      Everyone in the gym even the player: wat

    • @FishBola1991
      @FishBola1991 2 года назад +42

      And he does it with random twitching and walking in weirdly specific patterns.
      “I turned right while pushing this rock, there will be no more encounters”
      “I had to spin around otherwise my next catch won’t have the right stats.”

    • @akiradkcn
      @akiradkcn 2 года назад +20

      Thats just yugioh lol

    • @rogerabbott8868
      @rogerabbott8868 2 года назад

      @@FishBola1991 Kid controlling fate with the power of untreated mental illness. I bet that Pikachu's nickname is Donnie Darko.

    • @jessmoser9406
      @jessmoser9406 2 года назад +7

      Lmfaaaaaaooo "It was always going to end like this."

  • @JarvisBaileyVA
    @JarvisBaileyVA 2 года назад +200

    Man this TAS guy really is the king of speedruns. He must have frame perfect reaction times.

    • @turnkey_hole
      @turnkey_hole 10 месяцев назад +14

      TAS is the Hatsune Miku of speedrunning.

  • @FutureJacket
    @FutureJacket 2 года назад +327

    23:15 "The odds of getting this fight normally are one in fifteen trillion for a total time save of two seconds."
    Wow

    • @KitsuneGB-hc9zb
      @KitsuneGB-hc9zb 6 месяцев назад +6

      Dream: “Now this looks like a job for me.”

    • @mikesavard2144
      @mikesavard2144 28 дней назад +1

      Imagine Rolling à 1 in 15000000 just to save 2 second speedruneer really love rng

  • @nj8833
    @nj8833 2 года назад +488

    23:08 “… the odds of getting this fight normally are 1 in 15 trillion, for a total time save of 2 seconds.”
    This sentence right here beautifully sums up TAS’ing in general lmao

    • @Matyas_Ceo_Of_Matyas
      @Matyas_Ceo_Of_Matyas 2 года назад +6

      Sounds sad and pathetic

    • @nj8833
      @nj8833 2 года назад

      @@Matyas_Ceo_Of_Matyas go be neurotic somewhere else

    • @skyrimaster1885
      @skyrimaster1885 2 года назад +59

      @@Matyas_Ceo_Of_Matyas listen. You don't have to describe yourself okay?

    • @xanevans3223
      @xanevans3223 2 года назад +15

      This is what gives me confidence we don't live in a simulation. People would have figured how to TAS their lives at this point

    • @vihdzp
      @vihdzp Год назад +4

      I love how this is exactly half as likely as that one Dream speedrun lol

  • @merchantziro4285
    @merchantziro4285 3 года назад +364

    When a meme run ends up being better than the original fully optimized route, you know you're doing something right.

  • @JamesBong3333
    @JamesBong3333 3 года назад +288

    This is a amazing concept man, tas breakdowns/explanations have always been interesting, but a comparison/progression is a fresh perspective on the subject..
    Well done man

    • @iamthepkmmaster
      @iamthepkmmaster 2 года назад +8

      You're right, and this is quite an untapped area. Speedrun progressions are out there, but not really for the TAS side.

  • @kevingudelj8616
    @kevingudelj8616 3 года назад +393

    When we were kids, all of the kiddo with a pokemon game had a specific combination that "make it more reliable" for some stuff. Maching buttons in a specific way with a specific timing to throw a ball and make the mon catch at 100%, waiting a specific moment and combo mach ur buttons to get more crit. Im glad to see we were pionners in facts

    • @lengmoua6861
      @lengmoua6861 3 года назад +29

      Up A on throw, down A+B once ball opens

    • @Gizbo1328
      @Gizbo1328 3 года назад +26

      @@lengmoua6861 I was a hold up and mash A guy myself, 90% catch rate, swear on me mum

    • @WillowChord
      @WillowChord 3 года назад +14

      rock on the A and B buttons as well as the left and down buttons. Works 100% of the times it doesn't fail

    • @tamarinds
      @tamarinds 3 года назад +3

      damn were cool

    • @seldom_bucket
      @seldom_bucket 3 года назад +17

      Hold b and down the second the pokeball closes...never seemed to make a difference but probably couldn't stop myself doing it if I replayed them.

  • @ChadAF_YT
    @ChadAF_YT 2 года назад +24

    TAS is my favorite speedrunner. He is literally the best at every game!!!

  • @TorrentialStardust
    @TorrentialStardust 3 года назад +497

    When you were talking about the “first choice” I forgot that in the gen 1 games you can only play as a Male protagonist so my brain made
    “Are you a boy or a girl?”
    “Squirtle”

    • @JazzyWaffles
      @JazzyWaffles 3 года назад +99

      Honestly valid. Squirtle is very gender

    • @plushytv5295
      @plushytv5295 3 года назад +79

      “Ok, quit the jokes, what gender are you REALLY?”
      “First Rival Battle.”

    • @ILiekFishes
      @ILiekFishes 3 года назад

      @NS 317 you really think it would've mattered in the slightest? why the restriction on version? what's the point of asking this? there's literally no way to draw a single conclusion about your question without talking out of your ass

    • @awowogeithemonkeyking3704
      @awowogeithemonkeyking3704 3 года назад +1

      @NS 317
      L

    • @nutelllla_
      @nutelllla_ 3 года назад +17

      "squirtle"
      me too

  • @sagacious03
    @sagacious03 3 года назад +32

    Eager to hear about the Gold & Silver TAS Routes! I had heard about most of the stuff in this video, & it's neat to know that in TAS, the Nidokingdom has been overthrown.
    Anyway, excellent video! Thanks a bunch for uploading!

  • @imaybedtt
    @imaybedtt 2 года назад +15

    "Here's a famous analogy of a bus" -Every speedrun youtuber ever
    nice vid

  • @PokeMaster22222
    @PokeMaster22222 3 года назад +196

    12:56 That's slightly incorrect - critical hits ignore the opponent's positive defensive stat changes in every generation, along with the user's negative offensive stat changes, BUT exclusive to Gen I crits also ignore the opponent's negative defensive stat changes and the user's positive stat changes.
    In other words, future games would allow crits to stack on top of the user's Swords Dance and the foe having been hit with Screech. RBGY, on the other hand, made crits ignore EVERYTHING - which meant that a crit (which dealt 2x damage before the 3DS changed it) would deal less damage than two Amnesias (3x damage).

    • @nicocchi
      @nicocchi 3 года назад +39

      Yeah was gonna comment that. Gen 1 Crits could strangely be detrimental due to that. But this is also the same generation where Focus Energy actually sabotages your critrate lol

    • @PokeMaster22222
      @PokeMaster22222 3 года назад +10

      @@nicocchi Focus Energy does decrease crit rate, but _that_ bug was fixed in Stadium before being ported over for GSC.

    • @hi-i-am-atan
      @hi-i-am-atan 3 года назад +27

      @@nicocchi interesting enough, inspecting the disassembly suggests that the actual cause of the issue is that the game calculates your crit rate as if you used focus energy if you _haven't_ used focus energy. it's usually said that focus energy quarters your crit rate in gen 1, but the code only _halves_ it - yet it still ends up quartering it overall, because the code instead _doubles_ your crit rate if you _haven't_ used focus energy. while it's possible that they just used the wrong operator in both cases, i can't help but find it striking that the code would actually work perfectly fine as-is ... if the check for focus energy was reversed, anyway
      especially given how high the crit rate is in gen 1. alakazam having a 23.4% chance to crit just for existing makes significantly less sense than it having 5.9% if it hasn't swallowed a dire hit, after all

    • @JazzyWaffles
      @JazzyWaffles 3 года назад

      I'm VERY dumb, I had no idea crits did this

    • @plushytv5295
      @plushytv5295 3 года назад +7

      @@JazzyWaffles well another gimmick of Gen 1 Crits we’re that they were also based on the Pokémon’s Speed Stat, not just random chance. So Pokémon like Persian could crit a lot thanks to high speed and moves like Slash.
      Edit: oh, it was brought up in the vid, lol.

  • @nicholasschmidt2864
    @nicholasschmidt2864 3 года назад +76

    I'm sad the meme run where Metronome Clefable would use the strongest possible moves in FR/LG wasn't a legitimate strat. Throwing out convenient Hydro Pumps, Blizzards, and Crunches, and critting most of the hits. You don't get Metronome until pretty late in the run and have to constantly buffer attacks to ensure the right move came out, so I guess it made more sense just to use Gen 1 Tauros and Stomp your way to victory.

  • @bantyone5299
    @bantyone5299 2 года назад +7

    This is a fantastic video for the non glitch speed run. Goes into the right amount of detail but keeps things moving. Great job

  • @MFMegaZeroX7
    @MFMegaZeroX7 3 года назад +108

    Man that is wild that such a shakeup happened. It is also cool that it lets a team be used. I wonder if some version of more Pokémon can be used as donation incentives in RTA at least, even if it is a little slower.

  • @XavierTheNeonTiger
    @XavierTheNeonTiger 11 месяцев назад +5

    4:29 "..this is handy for the item menu X Specially."
    You absolute monster.

  • @michaeloconnell3325
    @michaeloconnell3325 3 года назад +111

    Me, when the badge boost glitch gets mentioned:
    *happy JRose11 noises*

    • @firebyrd7933
      @firebyrd7933 2 года назад +4

      I didn't hear him mention the badge boost glitch. I heard him mention badge boosts which were intended in the games but nothing about the glitch.

    • @undergroundmonorail
      @undergroundmonorail 2 года назад +7

      @@firebyrd7933 32:38

  • @pappy2690
    @pappy2690 Год назад +11

    "One in 15 trillion to save 2 seconds"
    What a world

  • @E61694
    @E61694 11 месяцев назад +2

    Why is this so fascinating lmao its like hitting my nostalgia and effeciency nerd all at the same time.

  • @ПавелЛысенко-я4х
    @ПавелЛысенко-я4х 2 года назад +3

    Funny, I don't like both pokemons and speedruns, yet here I am, watching it all with great interest 😅
    The way you and some other channels explain it all is very cool!

  • @ronbrokaw2779
    @ronbrokaw2779 3 года назад +47

    Pretty sure Nidoking can learn Ice Beam as well. He's a great versatile tank for first gen, one of my original favorites.

    • @ObservationofLimits
      @ObservationofLimits 2 года назад +4

      Yea probably bubblebeam was taken because 20pp vs 10 for icebeam

  • @Lookink54-ut
    @Lookink54-ut 3 года назад +10

    Very interesting! I always liked TAS's.

  • @jacobpierce7283
    @jacobpierce7283 3 года назад +8

    Great explanation, very clear. Have to appreciate the level of work and detail put in to these videos. Keep it up!

  • @diribigal
    @diribigal 3 года назад +5

    Thanks for reminding me to ring the bell to increase my chances of seeing your great videos.

  • @jonny7940
    @jonny7940 3 года назад +9

    fascinating vid! amazing how far we can push a 90s game

  • @Jabadamazo
    @Jabadamazo 11 месяцев назад +4

    Pokemon speedrunners are a special type of psychotic with all the RNG they have to slog through.

  • @endymallorn
    @endymallorn 3 года назад +4

    I wish you were wrong that the YT algo is as much RNG as anything else. This was great. Thank you.

  • @bahamut256
    @bahamut256 9 месяцев назад +3

    Tauros as a meme pokemon.
    *Nervous gen 1 competitive laughter.*

  • @menotyou135
    @menotyou135 3 года назад +6

    So hype to watch gold/silver!

  • @oyy1332
    @oyy1332 3 года назад +7

    This deserves so many more views , it’s an amazing video

  • @Buddy.Temple
    @Buddy.Temple 2 года назад +2

    This is i guess the most impressive speedrun out there, crazy to have it so manipulated

  • @wombatpandaa9774
    @wombatpandaa9774 2 года назад +16

    It's important to remember that this was the case for the first Pokémon game because they were so limited by their hardware. They had to pack this entire game onto just a few hundred kilobytes, less than a single floppy disk worth of data. I'd recommend anyone with a modicum of experience or interest to look at the reverse engineered roms of red and blue. It's fascinating to see how, when it comes down to it, these games were basically just sophisticated spreadsheets calling the right information at the right time. They didn't have room for complex RNG equations because those alone would have been too big for the game. So they brilliantly used something pseudorandom - the player's inputs. Pokémon games after this don't suffer the same problem because Game Freak devs got better at programming, and pretty quickly were able to upgrade to larger data ceilings. So don't expect this to be possible in newer Pokémon games. I doubt any of them past Crystal (at the latest) used these sort of workaround tactics anymore.

  • @briehart-nutter4357
    @briehart-nutter4357 3 года назад +4

    okay so I'm new here, and I gotta say, this intro is FIRE.

    • @Abyssoft
      @Abyssoft  3 года назад +1

      This is the first video I ever used the intro in, so you joined at the right time!

  • @Peelster1
    @Peelster1 3 года назад +26

    Seems like the next thing that would save time is to route the current route into the Japanese version of the game as there is less Japanese text.

  • @Bigboss-fr2kg
    @Bigboss-fr2kg 3 года назад +5

    This is some seriously intelligent content, some of these TAS speed runs are incredible

  • @detectivebloor4011
    @detectivebloor4011 Год назад +5

    Lol I swear I remember doing the instant text glitch as a kid when R/B came out. I remember it taking me a while to realize it, then just thinking “well that’s weird”

  • @StepBaum
    @StepBaum 3 года назад +5

    Greatly explained and easy to understand. nice visuals too!

  • @Maddin1313
    @Maddin1313 3 года назад +21

    When I played Pokemon Yellow as a little kid, I would always catch a Nidoran. I just had the feeling it was very strong, turns out the feeling was right. :D

  • @codeyvo
    @codeyvo 11 месяцев назад +4

    People shit on TAS because it's been sometimes used as a method to cheat, but TAS'ing is a legitimate skill and it should be celebrated, especially when strategies found using TAS end up in use in speedruns.

  • @revenevan11
    @revenevan11 2 года назад +1

    Lol, that "like and subscribe" plug at the end was very clever, ngl! 😅🤣

  • @jaredsmith4734
    @jaredsmith4734 2 года назад +2

    I can't believe how much depth there is in finding more time saves.

  • @Purriah
    @Purriah 3 года назад +3

    Nice a TAS speed run progression :o

  • @93Russki
    @93Russki 9 месяцев назад +2

    I was using that pokedoll thing to the ghost back when I was a kid 20 years ago.

  • @nhoj30
    @nhoj30 11 месяцев назад +2

    When I was 8 and first got Red Version for X-Mas, I didn't know how the PC system worked so I just wound up keeping the first 6 Pokemon I caught. So I wasn't surprised when you said how strong Clefairy/Clefable can be 😂

  • @RetroPokemonTCG
    @RetroPokemonTCG Год назад +2

    Super cool video!

  • @limitbreak2966
    @limitbreak2966 2 года назад +1

    3:30 NOOO the bus stop frame rule analogy againnn
    jk lul it’s such a good analogy, it’s just funny how everyone uses it since it’s so good lul

  • @NateIsCorrupt
    @NateIsCorrupt 2 года назад +1

    I love this game! So much knowledge to learn about it.

  • @darthlooper3625
    @darthlooper3625 Месяц назад +1

    i think people massively underestimate the power of first gen ice beam. im not sure how it fits, but its a pretty much guaranteed 1shot kill on every pokemon in the elite 4 after loreli(assuming the user has a pokemon of viable base stats), the issue i see with it in the run, is the time it takes to obtain it, but i think, if its routed in somehow, it might make for some easier one shots that dont require as much RNG manips to guarantee the one-shot-KO outcome you desire. the downside to almost everything being super weak to ice beam in first gen is, it only has 10PP and you use it constantly once you have it, cuz its just the best. i also happen to know a butterfree with psychic can carry pretty freakin hard, but its an exp and time sink to go that route, i think, and the last idea this video provoked for me, in terms of improving the run, is; there is a jiggly puff available on route 3, which might be able to do the same job as clefairy but obtained at a different spot, still able to get megapunch before misty and learn speedrun viable TMs such as megapunch, thunderbolt, strength, blizzard, icebeam, and bubblebeam.

  • @AnimeFanX11
    @AnimeFanX11 3 года назад +9

    G/S/C TAS next please! Great vid.

    • @imsoready1114
      @imsoready1114 3 года назад +2

      Yes! I thought it was so interesting that Raticate is, at least right now, the fastest mon to use in GSC, and Id love to know how it got to that point haha

  • @E4tHam
    @E4tHam 3 года назад +2

    Great explanations!

  • @skynet0912
    @skynet0912 3 года назад +21

    It would be fun to see a TAS result for doing a run with every single pokemon in the game, if it was allowed to hack it in as a starter!
    Which pokemon is the fastest? Which is the slowest? Are some pokemon literally impossible? Which pokemon sees the greatest improvements in the standings by a single evolution?

    • @caseyleenb
      @caseyleenb 3 года назад +2

      ive wanted to do this, but holy shit the amount of work required

    • @kingofcrap4414
      @kingofcrap4414 2 года назад +6

      There are a couple Pokemon who are literally impossible because of Ghost types, like Magikarp or Metapod. (Struggle's a Normal type move in Gen 1.)

    • @DSW_314
      @DSW_314 10 месяцев назад +1

      Go watch JRose11 channel. He did solo runs of almost all the Gen1 Pokemon with them hacked in as starters, but then doesnt use any glitches, or any items during battles.

    • @skynet0912
      @skynet0912 10 месяцев назад

      @@DSW_314 Believe me, i've watched every single one of his solo runs, but what i'm talking about is the mathematicaly best possible glitchless scenario for every single pokemon in the game. JRose still has the human element of his own patience and limited time to find solutions.
      I know it would take literally thousands of hours to do, so it's not realistic to actually do it, but it is the ultimate dream for me with runs like this, just to see if we can find a pokemons hard limit...

  • @mxrcx
    @mxrcx 3 года назад +1

    Already sub to check out the GS TAS run explain, great video, great explanation

  • @yommmrr
    @yommmrr 3 года назад +1

    Sick vid my brother

  • @CrocaDucks
    @CrocaDucks 3 года назад +2

    Nice video!

  • @androsp9105
    @androsp9105 3 года назад +31

    The last run is really cool. It would be amazing if someone could make a human viable route with Tauros.

    • @andreee_obn6261
      @andreee_obn6261 2 года назад +1

      I don't think that this could happen. Tauros has an appearing-rate of only 4% and Tauros has a catch rate of only 45, which is pretty low as well. This RNG-Manipulation to let Tauros appear and catch him with the first Safari Ball is very hard without TAS and failing it would pretty sure mean the run would be over immediately.
      In addition to that, you cannot use Horn Drill in a non-TSA run because of it's low accuracy, but it is pretty much required for Tauros in Koga's Gym and in the final fights because of Tauros' low level.

    • @androsp9105
      @androsp9105 2 года назад

      @@andreee_obn6261 entrpntr managed to find a manip for a Lvl 4 Nidoran in Blue (1%) with FFEF DVs and can be yolo balled. It would be hard with Tauros' worse catch rate but I think it can be done. The problem I think runners would have would be clearing the text boxes. Idk what the frame buffer is for the safari zone battle text boxes.
      X accuracy can fix Horn Drill's accuracy, but it might make money routing difficult.

    • @dragonslayerz2220
      @dragonslayerz2220 2 года назад

      @@androsp9105 That's at the very beginning of the run, though. That means much less time to mess up the manip.

    • @rusty6899
      @rusty6899 Год назад

      @@andreee_obn6261catching it is a non starter but Horn Drill is actually used extensively in the non-TAS runs using x-accuracy as a set up.

  • @MaestroColucci
    @MaestroColucci 11 месяцев назад +1

    Slept faaaaast in this one. Loving it ❤

  • @ritwikism
    @ritwikism 3 года назад +7

    He used the Mario framerule explanation boisss

  • @SaltpeterTaffy
    @SaltpeterTaffy 3 года назад +17

    I could see that Hiker fight being animated by Terminal Montage.

  • @crocodiledowny2191
    @crocodiledowny2191 3 года назад +2

    Keep up the good work 👍🏼

  • @doublejazz
    @doublejazz 3 года назад +2

    I would love to see a video on gold/silver TAS or even RTA

  • @julienbaldi8446
    @julienbaldi8446 2 года назад +1

    Awesome video

  • @alkali99
    @alkali99 3 года назад +2

    great vid!

  • @JohnMazz
    @JohnMazz 3 года назад +4

    Thanks, great video! So many major changes to the route seems to suggest that there's still big optimizations still possible. 🤔

  • @watsonwrote
    @watsonwrote 2 года назад +6

    I know the Japanese versions are a completely different category, but I know many examples of speedruns that use the fasted language for their speedruns. I'm curious how fast the best TAS of the Japanese version of Red is in comparison

  • @zacharyjeffares8158
    @zacharyjeffares8158 Год назад +1

    I wonder how dumbfounded bowser would be if Mario jumped through one of his hammers after he threw a dozen at him whilst spitting fire.

  • @KubesVoxel
    @KubesVoxel 2 года назад +3

    "STAB, or Same Type Attack Bonus"
    Speedrunners are trying to get the lowest time in sentences as well, that abbreviation is very necessary xD

  • @zigaudrey
    @zigaudrey 3 года назад

    I finally understand why Speedrun show the count of frame!
    Every detail should be taken account!

  • @UndetectedUli
    @UndetectedUli 2 года назад +2

    Amazing work! Is there a testing with which language takes the least letters to be displayed to save some time? :D

  • @TomJakobW
    @TomJakobW 2 года назад

    Swag boulder RNG manips is the most chad speedrunner thing I have ever heard.

  • @smergthedargon8974
    @smergthedargon8974 3 года назад +3

    10:06
    SPEEED stat
    TRIPLE THE FAST

  • @ericdanielski4802
    @ericdanielski4802 3 года назад +4

    Nice video.

  • @FHBStudio
    @FHBStudio Год назад +1

    Nidoran is an alien species canonically., so that might explain its diverse moveset.

  • @samelwell9463
    @samelwell9463 2 года назад +2

    I really thought the Clefable meme was going to turn into metronome manip

  • @Mister_Clean
    @Mister_Clean 3 года назад

    Red/Blue might have the most RNG dependent mechanics in any game in history.
    The chance for this to all come together in a regular run is so astronomically low, I doubt the ratio would fit on a computer screen.
    Great video

    • @Abyssoft
      @Abyssoft  3 года назад +1

      There's a single fight that had 1/4 trillion odds, it would make for an interesting video to take the most rng dependent sections and calculate the odds, the triple gen 1 miss explosion section would be a fun one

    • @Mister_Clean
      @Mister_Clean 3 года назад

      @@Abyssoft Calculating it would be insanely difficult, but it would be awesome to actually put a number on these runs

  • @Meyaz64
    @Meyaz64 Месяц назад

    Great video

  • @johndixon1725
    @johndixon1725 3 года назад +2

    Nice breakdown that was interesting

  • @b.clarenc9517
    @b.clarenc9517 2 года назад

    2 questions:
    1) 8:01 "Pokémon that share a type with Nidoking, which means Thrash won't kill some of them". What do you mean? How are type sharing and Thrash effectiveness linked?
    2) Does the RNG advance the same amount when pressing a button or another? Or does it depend on the button pressed? If it does, do you have a table suming it up?
    BTW 5:20 the % add up to 105%, I think Rattata lvl.3 is only 15%.

  • @pluspiping
    @pluspiping 2 года назад

    RIP my beloved Clefable. At least you had your time in the spotlight.

  • @GeistInTheMachine
    @GeistInTheMachine 3 года назад +1

    This shit is a science.

  • @turbo8628
    @turbo8628 3 года назад +3

    I came from summoningsalt... i subscribed 👍

    • @Abyssoft
      @Abyssoft  3 года назад

      Did he shout the video out somewhere?

    • @turbo8628
      @turbo8628 3 года назад +2

      @@Abyssoft i feel like such an idiot... he mentioned someone making a video about mario sunshine record progression and said he would be unlikely to make a video cos that does a good job.
      Their name begins with "a" and its 4am... i just watched the last ten minutes of that video where he has the q and a (its on summoning alt - making of sm64 16 star) so i could send you the time stamp.
      Good quality, begins with "a" and was in my recommended so ididn't think to fact check.

    • @crocodiledowny2191
      @crocodiledowny2191 3 года назад +1

      @@turbo8628 it was Average Trey. He only did the videos as a one off as he’s a sunshine runner. There’s 3 or 4 videos on it

  • @ultlifeform
    @ultlifeform 3 года назад +6

    @8:02 What does the opponent sharing a type with Nidoking have to do with Thrash not being able to defeat them in one hit? Neither Poison nor Ground resists Normal type moves like Thrash, and Thrash has no "maching type" mechanic.

    • @pmnt_
      @pmnt_ 2 года назад +1

      yes, really weird wording there. it's a combination of facts that just don't apply here.
      thrash is weaker than it could be, because Nido doesn't get STAB
      the most prominent "same type" quirk in Gen 1 is that normal types don't get paralyzed by body slam (more broadly: Pokemon are immune to status conditions from secondary effects if they match a type with the incoming attack)
      pokemon usually struggle against other pokemon of the same type because most types resist themselves...
      ... but ground doesn't
      ... and Nido doesn't use a ground type move anyway (it picks up fissure later and that's a OHKO move without damage calc)
      Sandshrew and Sandslash are just surprisingly bulky mons, immune to thunderbolt and you have to preserve bubble beams for the route.

  • @Just.A.T-Rex
    @Just.A.T-Rex 2 года назад +4

    The poke doll was not an oversight. It’s even mentioned in the test players leaked debug logs and the developers state it works as intended meaning it was expected and coded to operate correctly. I suspect it’s just a clever treat.

    • @aurifomo6385
      @aurifomo6385 2 года назад +2

      This is false. The poke doll escape was in fact an oversight reported by beta testers. The developers knew about that, but since it was a minor, not game-breaking out, they decided to leave it out for the time and patch it later, but they soon ran out of time for release date and never fixed it.

  • @cholsreammos
    @cholsreammos Год назад +1

    5:26 why do the percentages add up to 105

  • @windlybandibunbrother4670
    @windlybandibunbrother4670 Год назад +1

    Usually I prefer watching tases but I think I’m this situation I am objectively correct in saying Pokémon tases are more interesting

  • @ennedp6925
    @ennedp6925 3 года назад +6

    Super cool video, i just have a concern: why do percentages in 5:34 add up to 105%?

    • @Abyssoft
      @Abyssoft  3 года назад +9

      Good catch, I likely made a mistake when creating the graphic from the catch rate chart.

  • @SendFoodz
    @SendFoodz 3 года назад +50

    see what can happen when you think outside the box. that meme run gave a gust of revitalized spirit!

    • @shady8045
      @shady8045 3 года назад +2

      kinda sucks that the clefable thing didnt end up panning out in the end though

  • @Xiaolruc
    @Xiaolruc 11 месяцев назад

    12:50 "Luckily for us, in Gen 1, crits ignore stat changes."
    Unfortunately, it works both ways in Gen 1: crits ignore virtually ALL stat changes, including your own.

  • @only1gameguru
    @only1gameguru 3 года назад +2

    Glitchless is impossible in Pokemon RGBY due to an audio glitch at start

    • @mussolini2525
      @mussolini2525 3 года назад +1

      And the badge boost glitch plus the 30 million other glitches in the game lol

    • @firebyrd7933
      @firebyrd7933 2 года назад

      Well TAS is probably the only run that doesn't use the badge boost glitch. Would have to watch the whole footage but at least I didn't see them purposefully get hit by a move that would activate it.

  • @LunaAlphaKretin
    @LunaAlphaKretin 3 года назад +34

    Minor nitpick, but I don't think it's accurate to say that TASes are "all business", TASVideos strongly encourages making a video as entertaining as possible without losing time, including "swag".

    • @AleMusa
      @AleMusa 3 года назад +1

      Hard agree, TASers don't overlook the possibility to swag out if they don't lose any time by doing so

  • @bes03c
    @bes03c 3 года назад

    Great vid

  • @ekim613
    @ekim613 3 года назад +3

    putting the TAS in TAuroS

  • @dustin202
    @dustin202 3 года назад

    Critical hits are meant to ignore defence boosts, the glitch is that it ignores their defence drops

  • @Hyparbeem526
    @Hyparbeem526 2 года назад

    "Here's a famous analogy using a bus"
    Ah, this fucking bus rears its head again

  • @JulioOrtegajr.
    @JulioOrtegajr. 3 года назад +1

    Hey bro, nice vid

  • @DBR9009
    @DBR9009 3 года назад +2

    Just going to say you have an awesome intro and logo

  • @hokies1234
    @hokies1234 3 года назад +2

    So is the Japanese version faster due to dialog differences? If so: Is there a reason all tas records aren't attempted on that?

    • @muddycalendar3292
      @muddycalendar3292 3 года назад +1

      It’s more accessible if you don’t already know the game enough to be able to ignore all of the text

    • @firebyrd7933
      @firebyrd7933 2 года назад

      Yeah I imagine shopping would be a bit harder. Using items in bags as well. Using moves things. Small things that alone probably isn't to difficult to overcome but together make it a lot more dificult.

    • @pmnt_
      @pmnt_ 2 года назад +3

      also: the japanese community doesn't allow the pokedoll skip (this is the bigger one) and instant text (once it was discovered much later) in glitchless categories. somehow it's now convention that the "classic" glitchless runs are done on JP, while the "modern" glitchless runs are done on EN cartridges.
      also, the manips are not directly translatable because all timings are different.

  • @mork6668
    @mork6668 2 года назад

    Well done guys,no "PP up" jokes

  • @AkerreBeHere
    @AkerreBeHere 2 года назад

    Well I can't say I was expecting the framerule express to have a bus line in Pokemon...

  • @LonesomeDevil
    @LonesomeDevil 2 года назад

    This does make me wonder if one day a Pokémon Red/Blue runner would encounter a Tauros in the Safari without manipulation and perhaps actually throw a Safari ball just for the meme of attempting the TAS route and actually getting it.

    • @MacDaniboi
      @MacDaniboi 2 года назад

      It's never in 10000 lightyears going to happen. 2 reasons: 1. Non TAS speedruns don't encounter any pokemon in the safari zone. 2. You have to manip the 1% encounter Tauros and the 6.5% catchrate safari ball.

    • @LonesomeDevil
      @LonesomeDevil 2 года назад

      @@MacDaniboi Fair. I just have an overactive imagination and wanted to imagine how much the speedrunning scene for those games would break if it did somehow happen. I didn't mean to imply that it would or should happen.