I saw what has to be the BEST concept for a Crown Paladin a few days ago on tumblr. Paraphrased here: "A wizard with a wand of True Polymorph has been recruiting adventurers for a grand quest, by literally making them. They are turning beasts and critters of the forest into humans, and tasking them to defeat a great evil threatening the forest. "You are a warrior ant, dedicated since hatching to defend your heap and your Queen. Now in human form, you are worlds apart from your peers, but your love and dedication for your Queen has only amplified to fit your size. You will stand against all who threaten the forest where your colony lives."
Oathbreaker is a fave of mine. They wasted an opportunity to not make the class more neutral. I know Paladins tend to go towards evil when they break their oath, but that's if they want to pursue some dark purpose. Breaking an oath by itself is not evil. Dishonorable but not evil so they really should have a mix of light and dark spells. And to me, it is interesting that Oathbreaker can break their oath when serving a good god and turn evil, but it can still easily go the other way, where you have someone serving an evil god at first, and then breaking that oath, after realizing what they are doing is wrong. I have known other people who chose that and had an oathbreaker rebel against their evil god, but still had the dark spells. Mostly because that is what the paladin knew, but also he was the kind of person to fight fire with fire and use dark magic against his evil masters. Oath of the Open Sea is probably my favorite if I had to choose one that had an oath. Love the idea of sort of a swashbuckling warrior without being a pirate.
I think Oath of Vengence is kinda that inbetween, the At-all-costs kind of paladin, it was the only way I could justify having dabbled with demons and gaining warlock powers
I want an oathbreaker who defected after a hard battle very few on both sides survived. Not evil, just sees most conflict as useless leaving everyone involved scarred or dead, but still will defend his party if he has to
I love Baldur's Gate 3's interpretation of the subclass as kind of an anti-hero who has chosen to follow their own path to justice. The titular Oathbreaker Knight who visits you explains that he was a paladin in service to a lord who tasked him with killing countless innocents. Unable to abide by this, he turned on, and slew his lord, and for that he was branded an Oathbreaker. He appears to help a freshly broken oath paladin on the path toward either embracing their fall and becoming an Oathbreaker, or redeeming themselves and sacrificing material wealth to reclaim their oath (in-game justification is, it's the price on the Oathbreaker Knight's head, and thus the price of redemption).
My only current Paladin is the Vengeance Paladin ( Dragonborn ). So far...Love him! His backstory is that he was once a follower of Tiamat. and She casted him out. And told him that he will never be a true dragon. So, when that happened; he vowed Vengeance on Tiamat. I would LOVE to play an OB; but, I play at a place that goes by Adventurers League rules. Which makes the Oathbreaker illegal.
Have you even read the oath of the watchers? It literally has one ability tied to any specific types of enemies. The rest of the abilities are universally very useful. Even then, almost every subclass has one channel divinity option that's a little too specific.
Oath of Watchers is great what games do y'all play without those creatures or wizards. The whole party also gets proficiency bonus to thier innovative at level 7. I DM and I'm always using fiends, hags, or undead.
I’m sorry, but I just don’t see any reason to choose Oath of the Crown over literally ANY other oath. It just looks like ass in every way except for the channel divinities and spirit guardians.
I would say Paladins are like Pizza, and Oaths are the toppings. Some are just universally better / less offensive than others. I wouldn't say all Oaths are "good" relative to the others. I think flavor is great... but I generally prefer to look at mechanics. I can always re-flavor a mechanism to be what I want. I think if you do an objective analysis of the Vengeance Paladin it is inferior to most of the other options in terms of combat potential. My ranking of the Oaths in order of mechanical preference is as follows: 1: Oath of Devotion :: Meat-lovers 2: Oathbreaker :: Pepperoni 3: Oath of Ancients :: Supreme 4: Oath of Redemption :: Italian Sausage (A classic that is good, just not always the most popular flavor) 5: Oath of Conquest :: BBQ Chicken (Has some wacky / cool options, and is a welcome addition to break up the monotony) 6: Oath of the Watchers :: Anchovy (It's a nice change sometimes but not everyone's first choice) 7: Oath of Vengeance :: Cheese (Nothing offensive, but nothing fantastic either) 8: Oath of the Crown :: Stuffed Crust with no toppings. And just as disappointing mechanically. 9: Oath of Glory :: Spaghetti (It's kind of like pizza... it has carbs with tomato sauce, and MAYBE a bit of cheese... but otherwise doesn't at all resemble a pizza) ...yea I went there. This is a power ranking, of characters built with at least 7-8 levels of the given Paladin Oath, and a minimum of 1 level Hexblade Warlock for obvious mechanical reasons. I'm well aware that ranking the Oath of Vengeance so low will trigger many people. This is my opinion based on my analysis of the subclass mechanics. If you have an argument that you think is valid I would be happy to discuss it with you, but I have heard and debunked all of the mechanical arguments of this subclass and am fairly confident in my ranking.
I always felt that it wasn't really out of character to have a neutral or even chaotic paladin, even if it's rare. Because lawful means you follow the law right, or at least try to. But aren't paladins about following their oath, no matter what the law says? I was just talking about it with other people. Would it be possible to worship chaotic or neutral gods? My friend would say "I doubt a chaotic neutral god would have lawful champions But, it's up to the DM to a degree. I mean, Asmodeus is technically a god, and lawful to boot. So, could he have Paladins?I would assume such a being would have an equivalent to a paladin, like a death knight. Sounds like whoever wrote that, didn't know what a Paladin was. That's like saying I'm a policeman who upholds the law, and I love to rape people A devil can have a champion. But you wouldn't call it a Paladin. You'd call it a death knight" In my mind, I'd feel as long as they follow the oath,they would still break the law. Like if the law prevents them from fulfilling the oath, some paladins are going to fulfill the oath no matter what the law says. But maybe they felt that evil and neutral druids exist, as well as wizards, sorcerers, barbarians, fighters ect. so maybe they didn't want the paladin to feel left out? I mean, there are oathbreakers which are technically just evil or anti-paladins, even though many people I know play them as neutral or chaotic ones, because breaking an oath is not necessarily an evil thing. You can break an oath to an evil god and go against them. What do you think? In my opinion, Paladins are about following their oath, no matter what the law says. Or should the chaotic and neutral kind should have been classes of their own, rather than subclasses of the paladin? Because to me, following their oath is more important. If they break their oath, don't they lose their powers and have to atone for it or become Oathbreakers? From what I have seen, Paladins don't get their power from the law, they get it from their oaths. Like, what if you swore an oath to a criminal group who also worships a god of thieves. You're a criminal by default, but you haven't broken your oath.
Late response, but... Lawful doesn't necessarily mean always following the law, so much as having a personal code to stick to (i.e., an oath.) You could easily do chaotic things if it's within your character's pursuit/strict adherence to their oath.
You have me curious, I haven't seen that written anywhere myself, but it's likely that I missed it. Though I do understand from a thematic perspective that they likely wouldn't I'm not sure that's a rule. If you have a source I'm happy to see it!
@@TheRPGDaily Tenets of the Watchers TCE p54 [-] ... Loyalty. NEVER ACCEPT GIFTS OR FAVORS from fiends or those who truck with them. Stay true to your order, your comrades, and your duty. ... The Oath of the Watchers speaks of Extraplanar, while Warlock Patrons are all "Otherworldly", but if you think about it, in D&D Purposes it means the same.
@@Luzarioth oh yeah I completely see what you mean there. I would agree based on the Tennant. Though I coul also see someone else saying that since it only says 'fiends' then the archfey doesn't count. So I can see how an argument could form. Really good thing to point out, Thanks!
Lorgar the Watcher of Gargas finally succumbs to his injuries falling dead on the battlefield. Orcus looks upon his mangled corpse lamenting "What a waste I could fell world's with such a mortal." Orcus ponders for a moment he moves to the material plane and breathes life back into Lorgar. Lorgar screams out "What treachery have you wrought on me fell beast!" Orcus smiles and says "That's no way for my servant to act." "I will never serve a foul beast such as you." Lorgar responds Orcus chuckles "Then roam this plane for ever your soul is mine you will serve me eventually." As he disappears Lorgar now roams the earth cursed using what he has been given to slaughter the minions of Orcus.
Too bad oath of treachery dosent make into list. I did role play as treachery paladin masquerading as oathbreaker once and and it turned out to be interesting campaign. I try my best to manipulating the party to help me or persuading them that they have no other choice but to be my ally on the campaign which profits the paladin. But i can see it to be missused by edeglord toxic player and make the campaigns awful.
@@TheRPGDaily it is understandable specially with oathbreaker being released, lot of ppl confused blackguard and oathbreaker as the same since both considered anti paladin subclass. Not to mention the latter also gain popularity. Well playing as blackguard is quite tricky due to their selfish and often backstabbing nature tho. To stay in character back then , for simple action to heal party member, i try to convince myself, that my party member is still worth to be healed, since they can still be usefull as pawn. But seriously tho, skill wise conjure duplicate (specially its use outside battle) , treachery strike from aura and blackguard escape is very fun to pull.
Please, consider getting rid of the background music. For me, the endless repetitive loop annoys me quite a bit, and it is also a bit disruptive. It would also be nice to add some text on screen to let viewers know what subclass are you talking about. That's just my feedback. Otherwise -- great content! :)
I saw what has to be the BEST concept for a Crown Paladin a few days ago on tumblr. Paraphrased here:
"A wizard with a wand of True Polymorph has been recruiting adventurers for a grand quest, by literally making them. They are turning beasts and critters of the forest into humans, and tasking them to defeat a great evil threatening the forest.
"You are a warrior ant, dedicated since hatching to defend your heap and your Queen. Now in human form, you are worlds apart from your peers, but your love and dedication for your Queen has only amplified to fit your size. You will stand against all who threaten the forest where your colony lives."
Nothing about the ancients?!
Oathbreaker is a fave of mine. They wasted an opportunity to not make the class more neutral. I know Paladins tend to go towards evil when they break their oath, but that's if they want to pursue some dark purpose. Breaking an oath by itself is not evil. Dishonorable but not evil so they really should have a mix of light and dark spells. And to me, it is interesting that Oathbreaker can break their oath when serving a good god and turn evil, but it can still easily go the other way, where you have someone serving an evil god at first, and then breaking that oath, after realizing what they are doing is wrong. I have known other people who chose that and had an oathbreaker rebel against their evil god, but still had the dark spells. Mostly because that is what the paladin knew, but also he was the kind of person to fight fire with fire and use dark magic against his evil masters.
Oath of the Open Sea is probably my favorite if I had to choose one that had an oath. Love the idea of sort of a swashbuckling warrior without being a pirate.
I think Oath of Vengence is kinda that inbetween, the At-all-costs kind of paladin, it was the only way I could justify having dabbled with demons and gaining warlock powers
I want an oathbreaker who defected after a hard battle very few on both sides survived. Not evil, just sees most conflict as useless leaving everyone involved scarred or dead, but still will defend his party if he has to
I love Baldur's Gate 3's interpretation of the subclass as kind of an anti-hero who has chosen to follow their own path to justice. The titular Oathbreaker Knight who visits you explains that he was a paladin in service to a lord who tasked him with killing countless innocents. Unable to abide by this, he turned on, and slew his lord, and for that he was branded an Oathbreaker. He appears to help a freshly broken oath paladin on the path toward either embracing their fall and becoming an Oathbreaker, or redeeming themselves and sacrificing material wealth to reclaim their oath (in-game justification is, it's the price on the Oathbreaker Knight's head, and thus the price of redemption).
My only current Paladin is the Vengeance Paladin ( Dragonborn ). So far...Love him! His backstory is that he was once a follower of Tiamat. and She casted him out. And told him that he will never be a true dragon. So, when that happened; he vowed Vengeance on Tiamat. I would LOVE to play an OB; but, I play at a place that goes by Adventurers League rules. Which makes the Oathbreaker illegal.
Have you even read the oath of the watchers? It literally has one ability tied to any specific types of enemies. The rest of the abilities are universally very useful. Even then, almost every subclass has one channel divinity option that's a little too specific.
No chart or visual tier list?
Really helpful summary for a new player. Thanks.
Man, those are the bluest, brightest eyes I've ever seen, they are so...blue
Watchers is head and shoulders above the rest because of it's level 7 aura and channel divinity. Devotion and oath breaker a distant 2nd and 3rd
I love them all so much. They all inspire the imagination so much
heres is my top from best to worst:
1- oathbreaker
2- oath of the ancients
3- oath of venguance
4- oath of the open sea
5- oath of devotion
haha we have two choices in the top 5!
That intro was genius, these are just getting better exponentially.
Thanks man! I appreciate it!
what about Oath of the Ancients?
Oath of Watchers is great what games do y'all play without those creatures or wizards. The whole party also gets proficiency bonus to thier innovative at level 7. I DM and I'm always using fiends, hags, or undead.
Great opening line.
Where is The oath of throwing it back?
Why doesn't anyone discuss the Oath of Heroism? Is that too new?
Jusy found this channel and genuinely thought this was Jay Bauman from Red Letter Media
Thank you!!
I’m sorry, but I just don’t see any reason to choose Oath of the Crown over literally ANY other oath. It just looks like ass in every way except for the channel divinities and spirit guardians.
Because of awesome role play and tanking capabilities.
@@romanwagner8709 *taps nose*
I would say Paladins are like Pizza, and Oaths are the toppings. Some are just universally better / less offensive than others. I wouldn't say all Oaths are "good" relative to the others. I think flavor is great... but I generally prefer to look at mechanics. I can always re-flavor a mechanism to be what I want. I think if you do an objective analysis of the Vengeance Paladin it is inferior to most of the other options in terms of combat potential. My ranking of the Oaths in order of mechanical preference is as follows:
1: Oath of Devotion :: Meat-lovers
2: Oathbreaker :: Pepperoni
3: Oath of Ancients :: Supreme
4: Oath of Redemption :: Italian Sausage (A classic that is good, just not always the most popular flavor)
5: Oath of Conquest :: BBQ Chicken (Has some wacky / cool options, and is a welcome addition to break up the monotony)
6: Oath of the Watchers :: Anchovy (It's a nice change sometimes but not everyone's first choice)
7: Oath of Vengeance :: Cheese (Nothing offensive, but nothing fantastic either)
8: Oath of the Crown :: Stuffed Crust with no toppings. And just as disappointing mechanically.
9: Oath of Glory :: Spaghetti (It's kind of like pizza... it has carbs with tomato sauce, and MAYBE a bit of cheese... but otherwise doesn't at all resemble a pizza)
...yea I went there.
This is a power ranking, of characters built with at least 7-8 levels of the given Paladin Oath, and a minimum of 1 level Hexblade Warlock for obvious mechanical reasons.
I'm well aware that ranking the Oath of Vengeance so low will trigger many people. This is my opinion based on my analysis of the subclass mechanics.
If you have an argument that you think is valid I would be happy to discuss it with you, but I have heard and debunked all of the mechanical arguments of this subclass and am fairly confident in my ranking.
No argument from here, I love the analogy of pizza toppings though!
Oath Of Conquest
Rip Oath of Glory
I always felt that it wasn't really out of character to have a neutral or even chaotic paladin, even if it's rare. Because lawful means you follow the law right, or at least try to. But aren't paladins about following their oath, no matter what the law says? I was just talking about it with other people. Would it be possible to worship chaotic or neutral gods?
My friend would say
"I doubt a chaotic neutral god would have lawful champions But, it's up to the DM to a degree. I mean, Asmodeus is technically a god, and lawful to boot. So, could he have Paladins?I would assume such a being would have an equivalent to a paladin, like a death knight. Sounds like whoever wrote that, didn't know what a Paladin was. That's like saying I'm a policeman who upholds the law, and I love to rape people A devil can have a champion. But you wouldn't call it a Paladin. You'd call it a death knight"
In my mind, I'd feel as long as they follow the oath,they would still break the law. Like if the law prevents them from fulfilling the oath, some paladins are going to fulfill the oath no matter what the law says.
But maybe they felt that evil and neutral druids exist, as well as wizards, sorcerers, barbarians, fighters ect. so maybe they didn't want the paladin to feel left out? I mean, there are oathbreakers which are technically just evil or anti-paladins, even though many people I know play them as neutral or chaotic ones, because breaking an oath is not necessarily an evil thing. You can break an oath to an evil god and go against them. What do you think? In my opinion, Paladins are about following their oath, no matter what the law says. Or should the chaotic and neutral kind should have been classes of their own, rather than subclasses of the paladin? Because to me, following their oath is more important. If they break their oath, don't they lose their powers and have to atone for it or become Oathbreakers? From what I have seen, Paladins don't get their power from the law, they get it from their oaths. Like, what if you swore an oath to a criminal group who also worships a god of thieves. You're a criminal by default, but you haven't broken your oath.
Late response, but...
Lawful doesn't necessarily mean always following the law, so much as having a personal code to stick to (i.e., an oath.) You could easily do chaotic things if it's within your character's pursuit/strict adherence to their oath.
Literally put the 2 strongest subclasses at the bottom. Lol
Oath of the Watchers, can't multiclass Warlock... that reason alone makes it not worth playing for me ^^
You have me curious, I haven't seen that written anywhere myself, but it's likely that I missed it. Though I do understand from a thematic perspective that they likely wouldn't I'm not sure that's a rule. If you have a source I'm happy to see it!
@@TheRPGDaily
Tenets of the Watchers
TCE p54
[-]
...
Loyalty. NEVER ACCEPT GIFTS OR FAVORS from fiends or those who truck with them. Stay true to your order, your comrades, and your duty.
...
The Oath of the Watchers speaks of Extraplanar, while Warlock Patrons are all "Otherworldly", but if you think about it, in D&D Purposes it means the same.
@@Luzarioth oh yeah I completely see what you mean there. I would agree based on the Tennant. Though I coul also see someone else saying that since it only says 'fiends' then the archfey doesn't count. So I can see how an argument could form. Really good thing to point out, Thanks!
Lorgar the Watcher of Gargas finally succumbs to his injuries falling dead on the battlefield. Orcus looks upon his mangled corpse lamenting "What a waste I could fell world's with such a mortal." Orcus ponders for a moment he moves to the material plane and breathes life back into Lorgar. Lorgar screams out "What treachery have you wrought on me fell beast!" Orcus smiles and says "That's no way for my servant to act."
"I will never serve a foul beast such as you." Lorgar responds
Orcus chuckles "Then roam this plane for ever your soul is mine you will serve me eventually." As he disappears
Lorgar now roams the earth cursed using what he has been given to slaughter the minions of Orcus.
unless you go to pineapple on pizza then youve committed a sin
Man we are way apart! Conquest and Watcher are at the top of my list!
Спасибо большое, мне нравится твой контент, парень.
Too bad oath of treachery dosent make into list. I did role play as treachery paladin masquerading as oathbreaker once and and it turned out to be interesting campaign. I try my best to manipulating the party to help me or persuading them that they have no other choice but to be my ally on the campaign which profits the paladin.
But i can see it to be missused by edeglord toxic player and make the campaigns awful.
Interesting I actually hadn't seen that oath since I don't exactly dig through the history of UA, but looking it up, that could be an interesting one!
@@TheRPGDaily it is understandable specially with oathbreaker being released, lot of ppl confused blackguard and oathbreaker as the same since both considered anti paladin subclass. Not to mention the latter also gain popularity.
Well playing as blackguard is quite tricky due to their selfish and often backstabbing nature tho. To stay in character back then , for simple action to heal party member, i try to convince myself, that my party member is still worth to be healed, since they can still be usefull as pawn.
But seriously tho, skill wise conjure duplicate (specially its use outside battle) , treachery strike from aura and blackguard escape is very fun to pull.
Hi
Please, consider getting rid of the background music. For me, the endless repetitive loop annoys me quite a bit, and it is also a bit disruptive.
It would also be nice to add some text on screen to let viewers know what subclass are you talking about.
That's just my feedback. Otherwise -- great content! :)
I'll consider it! This whole thing is a learning process so thanks for coming along the ride with me!
Exactly that's how it should be! I'm happy you found that helpful ☺️