I always wished that Rockopolis was more fleshed out. Maybe a Quest where you find a sole survivor deep in the cave where you follow the trail thats blocked off by rocks in the actual game. Or if you're doing an evil playthrough you can start up a new slaving outpost. Maybe theres a mod out there or in the very far off future if there is ever a remake they could add it.
I love how Rockopolis was described in the Herbert Daring Dashwood (and his stalwart Ghoul Manservant, Argyle) radio show: as a settlement for runaway slaves, hidden from prying eyes, and ran by Argyle! It’s enough to make you wish that Argyle could’ve been a Companion…almost. While it would’ve been awesome to see the special Unarmed moves Argyle was known for, Charon is the most indispensable Companion in the game!
It would have been really cool to meet either the king or some residents from rockopolis during the Pitt DLC, after freeing them from slavery you could’ve helped them rebuild the city.
I think this is an unmarked location, but one of my favorite references in a fallout game is at the McLellan family townhouse. It references "There Will Come Soft Rains" by Ray Bradbury and, well, that story encapsulates Fallout entirely to me. A cold, mostly inorganic world that is apathetic to those who still struggle through the dust created by their overzealous ancestors. Definitely one of my favorite Fallout locations.
Same! I was exploring the ruins thoroughly for the first time recently and came across that house and I immediately fell in love with it. I looked into it online because I knew it had to be a ref or there had to be a deeper meaning. I felt so bad sending the robot to the dog, I wanted to see how he'd react and he just kept calling the dog :( it was sad... but then I got too close and he attacked me lol
I love fallout 3, my favorite fallout game just cause of how apocalyptic it looks. Not to mention you can run into the most random encounters. Like when you can see a gang of Raiders “jump in” a new raider. Or the raiders playing baseball with a baseball grenade
@@GorFrag I disagree that’s it’s more apocalyptic I respect your opinion and I like new vegas, But everywhere you turn in fallout 3 even the metro is debilitated and dark, in new vegas Theres a ton of just desert. Which isn’t a bad thing but in fallout 3 there’s a constant reminder of a impact hitting the city and the surrounding area
I wish I remembered the exact location, but I remember there was a small unmarked abandoned town that has about 3-4 Deathclaws surrounding it. In one of the buildings, there's a large amount of skeletons barricaded behind some flipped over tables with a mininuke and I believe a laser rifle. I presume it was some kind of last stand where all the residents were killed. I remember it being somewhat close to Paradise Falls, but I don't remember clearly.
its the "Wasteland gypsy village" you are talking about, I guess. Found it a few weeks ago again and thought first the ghouls killed the inhabitants, but it seemed to be the radiation.
In all of the years I've been playing Fallout and all the videos I've watched containing Fallout 3 lore, I've never heard anyone reference the internment truck on the overpass. I also didn't know the industrial facility in Takoma Park was an abraxo manufacturing plant and I've also never seen the exploding scientist even though I've had many playthroughs.
Yeah, this is actually mostly new stuff to me despite having hundreds of hours in the game over the course of more than a decade. I always say of all the games Fallout 3 is the one where it feels like I have left stones unturned, and now I know for certain I have. I never knew about either truck, or maybe did discover one on a playthrough and forgot about it entirely.
I still remember when the trailer first dropped. It was one of the few games I was absolutely mega hyped for. I immediately went to my local game store and pre ordered it when that was still a thing.
@@jakattack117 I don't think they do midnight releases or anything anymore. I remember being a teen and all my friends talked about going to those, I went to one and it was a bunch of exhausted teens standing in line outside a GameStop in the middle of the night. I think I understood the hype less after actually going.
Man watching this brings back so many memories and even the music starting playing in my head, and the feel of the cadence to how the player walks (or floats) in-game started flooding back. Just wish I could go back to that sense of wonder when I spent like years playing this game.
My dog just got surgery and he’s been howling either it was for pain or because the anesthesia was wearing off but your content has been giving me something to watch meanwhile I watch over him and comfort him thanks for the company and entertainment and the calming feeling
In the last section (Proud's camp), by going to the northwest border, there is a VERY easy way to get out of bounds, by simply jumping up to and over the wall (I did this on PS3).
i'm pretty convinced that the girl in the holotape at la maison beauregard is referring to the naughty nightwear. don't know for certain but it is in keeping with the tone of the other holotape that you find in marigold station in grayditch. also, great video my guy! seriously, i love your work. i have probably more than 10,000 hours in fo3 alone and i still sometimes learn new things from your videos. thanks for sharing dude.
That could be it i just kept thinking it had to do with that song it’s a sin to tell a lie with the “so many hearts have been broken” and “millions have died” that she says
Ruined wooden building with a terminal somewhere up north, some files about a group of survivors, no loot, no unmarked quest. Somebody probably knows which place I'm talking about, it's really weird. Edit: Hilltop Farm Ruins, there are actually 2 skill books there
Only half way through, will watch the whole vid I promise! It’s already amazing, I have about 3000 hours in fallout 3 and I’ve actually learned a lot. Great video
I forget where it is but my favorite unmarked(?) location in Fallout 3 was the small bunker atop a mountain with a door, which when opened, revealed it to be filled with concrete and "fuck you" graffitied on the wall.
Yeah, the satellite arrays! I remember that too, as a kid opening that door made me laugh a lot, and it made running up to the sattelite array mini dungeon above it to fight the raiders all the more fun. I think it was just North of Smith Casey's garage and Evergreen Mills!
Joel Burgess, Bethesda's lead design, said that it was supposed to be another interior, but they coudn't add it because they forgot it and didn't had time, so they just decided to put a wall with "FUCK YOU" written all over it.
My biggest gripe with new vegas was some of the marked locations were less interesting than F3s unmarked locations. With no interiors and very little to see.
@@lxvxsxckpersonally prefer the vibe and actual story telling of FNV but I’ve gotta admit that I find exploration far more enthralling in FO3. It’s a shame there seems to be this constant bickering over choosing one game over the other. Each have their merits
Really amazed by this video. Well done on researching these. As a big fan of Fallout 3 I didn't even know about a few of these. I loved to explore the wasteland when I was younger and encounter all the weird and unmarked things, but these are certainly very interesting. Thank you for sharing these, well worth the sub and like.
You can pickpocket supermutant overlords but only when they have their weapons sheathed. Many of them have their weapons always on ready what makes them impossible to pickpocket.
And here I thought I knew just about everything there was to know about Fallout 3. Here's hoping I can keep FO3 running on Windows 10 long enough to meet Samuel myself...
with the scientist isn't there trapped terminals in fallout 3 could it be either their terminal was trapped or they found one that was or they were trying to save one/disarm that was and blew themselves up?
Lag bolt is Lug bolts brother. The guy who had the normal Naughty Nightware and talks to you after you loot Nightware next to the mission Those! I don't remember ever finding that girls holotape though.
Following up on lag-bolt- I forget which subway it is (if you can imagine that) but you can actually find a holotape telling you to get a package for that guy that has a crush on the crazy Nuka-Cola girl. The package ends up being naughty nightwear for Nuka-Cola girl. When you get the package tho, Lag-Bolts brother comes up to you and asks for it, stating that it’s an important gift for his brother lag-bolt that got stolen. Not sure what happens if you end up giving lag-bolts brother the nightwear but it’s a neat touch to have the entire story of Lag-Bolt and his lover play out across the wasteland. Too bad I didn’t believe lag-bolts brother and decided to kill him 😬
Just seeing the opening shot of this video makes me miss power armour as a wearable. There should be two classes of power armour. Tactical power armour (wearable) and Vehicular power armour. By this rational, the ultimate would be wearing power armour inside power armour.
Bummer that I lost the motivation I once had in my modding days, I made a handful of NV mods and a couple other mods, only some actually published, but one I was working on was inspired by the *cough* lack, of actual detail in some of these unmarked locations, like crates in the back of the truck for example, trash or couches or something in Rockopolis, etc etc, so I was gonna add checkpoints and more details to locations, sorta like AWOP but not new locations as much, moreso enhancements with some new stuff rather than AWOPs other way of doing things by adding new locations and leaving vanilla stuff for the most part. Was also gonna do the same for NV but never finished them, was very much so invested in them as well but I had some mental breaks and deleted the files and stuff, was overhauling outer NV the most, making it closer to DC downtown and stuff.
Broooo someone needs to talk about the random man in the some downtown area living in a run down house down an alley way trapped with mini nuke mines wielding a fat man
The Cult of the Worm guy? Think he’s just a reference. The cult of the worm is a post apocalyptic death cult that I’ve seen other games. Not sure when they first appeared but I’ve seen them in Back 4 Blood and Advance Wars: Days of Ruin.
The thing for lagbolt and the concerned lover who dies, she was supposed to get the second version of the sexy lingerie. It's a sequel to the other unmarked quest about naughty nightwear.
So, to respond to the comment "Im not sure whats inside a terminal in Fallout to make it cause an explosion", this is all answered through the backstory lore of the series. During the cold war, when everyone was worried about nuclear war, the United States was spending a lot of time researching nuclear technology. Its at this point where the timeline splits from reality. In the Fallout universe, the transistor is never invented, and instead all research is dumped into nuclear. This is why everything seems to be "stuck in the 1950's". Its a clue to the time period this all happened. So, because the transistor was never invented, nuclear was adopted as the primary technology. Everything is powered by nuclear reactors. Thats why cars will explode if damaged enough. Thats why the TVs are called the "Radiation King". Thats why power armor needs a fusion core, aka a "high-grade, longer-term nuclear battery" (as described by Preston Garvey). Because of this, it is likely that the terminal exploding due to an unknown reason is the most likely reason for the explosion that sends the scientist flying.
This and fallout 1 & 2 are the only games of the series that actually have a feeling of dread, dispair and actually scared me while playing despite some of its usual comedy elements. I must have played and visited every square inch of this game back when it came out. A true classic along with New Vegas. Wish i could say the same for 4 & 76. While i liked them. They never had any staying power like these did
Lol, I don't think it was radiation that killed those 2. When she put the Resin on the suits she 'attracted' the Ghouls to THEM ....including the Glowing 'alpha male' Ghoul. Who...as demonstrated after you get off the terminal...does more than just 'sniff'.
There is one unmarked location I remember from playing a long time ago that im not sure actually exists. It had the layout of the basic radio power stations, but inside was a skeleton and a note referencing some sort of serial killer in the capital wasteland. This was over 10 years ago, its highly possible im misremembering or conflating a memory with a creepy pasta, but if anybody else has heard or seen the same thing please let me know. Ive been trying to find it again for years but cant find it
Probably confusing the pint sized slasher in game with the creepypasta about the number stations in fallout 3 i would have to replay and go to every location though could be right
Did you perhaps mean the reporter with the holotape talking about his possible leads about the pint size slasher? It's in the game, but it's not exactly a radio station, more along the lines of a news media station. I dont remember the area well but its neat since the slasher rumors started in the games storyline before the bombs fell
There was a ruined farm I came across that had a computer terminal in a diary format, talking about a community coming back to the surface from their bunker post-bombs dropping. Kinda broke my heart. They were doing well, and were so hopeful, and some raiders killed them all There was also one of those radio signals you could find of a father calling out for help for their sick son... you find a nice little bunker and skeletons. I don't know why I thought I'd be able to save that kid, but I had to put the game down for a little after finding those skeletons
I’m fairly certain you can reverse pickpocket certain super mutants, such as overlords. But I’ve never had this work for me consistently enough. So yeah, argyle was built different until the end.
4:30 you can in fact pickpocket super mutants the only ones that you'll have an issue with is this super mutant overlords. You can only pickpocket them if they have a mini nuke in their inventory.
This is one of the reasons why I like 3 more than NV. Many more nooks and crannies like this with neat interesting stuff to find, and they nailed the atmosphere. I feel like NV is more lore focused and 3 is more exploration focused. And exploration is much more replayable than dialogue. After listening to the few extra dialogue paths NV has, that's it. It's no longer fresh. Exploring the ruins of Fallout 3 however always brings new experiences to this day.
I want to see matpat do a theory to see if the Courier would realisticly survive the intro (when Benny says "the game was rigged from the start" and shoots the Courier) I don't think it would have been possible because he got shot in the head by a 9 mm pistol and was buried,then Víctor (painfully slowly)dig up the Courier ,I would do that myself but I hate maths since I started doing equations in school Edit:he did it but in a really fucking old video with the same quality as Fo4's "Assult Rifle"
It’s two shots firstly, and yes someone could survive two shots to the head if they’re very lucky which the Courier was clearly. Source for two shots is when picking Luck 10 Doc Mitchell mentions bullets plural
In reference to the interment camps, I recommend a book called Farewell to Manzanar (I think that's how it's spelt) but it's a true story of a Japanese American girl who was in the Japanese interment camps. It's so sad but so good...
Bethesda seriously needs to take a note from Capcom... they've put out 2.5 amazing remakes of their earlier material but with modern tech and graphics. Bethesda could just pay the modders that have been working on the remakes since fallout 4 came out
The resident evil series for the most part have run bug free while all the fallouts had game breaking bugs and Bethesda hates sony for the ps3s memory leaks which caused hugh problems. I think Bethesda needs to change there mindset like you suggested.
Remaking a RE game is much easier than remaking an Elder Scrolls game. If you really want Starfield/TESVI and F5 then you shouldn't want them putting resources into remakes. Just play the old games.
I've approached the scientist bus from the other side and the explosion seems to be delayed and theres no body that goes flying. I loaded twice and thats what happened.
I always wished that Rockopolis was more fleshed out. Maybe a Quest where you find a sole survivor deep in the cave where you follow the trail thats blocked off by rocks in the actual game. Or if you're doing an evil playthrough you can start up a new slaving outpost. Maybe theres a mod out there or in the very far off future if there is ever a remake they could add it.
The _Rebuild the Capital_ mod lets you, among many other things, rebuild Rockopolis into a thriving settlement.
I love how Rockopolis was described in the Herbert Daring Dashwood (and his stalwart Ghoul Manservant, Argyle) radio show: as a settlement for runaway slaves, hidden from prying eyes, and ran by Argyle!
It’s enough to make you wish that Argyle could’ve been a Companion…almost. While it would’ve been awesome to see the special Unarmed moves Argyle was known for, Charon is the most indispensable Companion in the game!
It would have been really cool to meet either the king or some residents from rockopolis during the Pitt DLC, after freeing them from slavery you could’ve helped them rebuild the city.
Yeah the tales made it seem like a really cool hidden city
@@yeez13Argyle would actually be the perfect foul for charon
I think this is an unmarked location, but one of my favorite references in a fallout game is at the McLellan family townhouse. It references "There Will Come Soft Rains" by Ray Bradbury and, well, that story encapsulates Fallout entirely to me. A cold, mostly inorganic world that is apathetic to those who still struggle through the dust created by their overzealous ancestors. Definitely one of my favorite Fallout locations.
Same! I was exploring the ruins thoroughly for the first time recently and came across that house and I immediately fell in love with it. I looked into it online because I knew it had to be a ref or there had to be a deeper meaning. I felt so bad sending the robot to the dog, I wanted to see how he'd react and he just kept calling the dog :( it was sad... but then I got too close and he attacked me lol
The best is when the robot recites Sara Teasdale's poem by the same name.
There are ALOT of Russian animated films retelling the story on RUclips
@@diogeneslantern18 I wholeheartedly agree.
Well said my friend
5 unremarkable marked locations when?
yeah
I feel like Deserted Shack would definitely be on that list lol
Aha
All Bethesda Fallout locations.
@@SimonStrange haha Bethesda bad im so clever
I love fallout 3, my favorite fallout game just cause of how apocalyptic it looks. Not to mention you can run into the most random encounters. Like when you can see a gang of Raiders “jump in” a new raider. Or the raiders playing baseball with a baseball grenade
Hala Madrid
Agreed
@@Boone69 Vamos 💪🏼
New vegas is better, but i also like 3 the most. it just "feels" more like what i want a post apoc game to feel like
@@GorFrag I disagree that’s it’s more apocalyptic I respect your opinion and I like new vegas, But everywhere you turn in fallout 3 even the metro is debilitated and dark, in new vegas Theres a ton of just desert. Which isn’t a bad thing but in fallout 3 there’s a constant reminder of a impact hitting the city and the surrounding area
@@LowkeyRmc oh, i miss typed. fallout 3 i more post apoc.
I wish I remembered the exact location, but I remember there was a small unmarked abandoned town that has about 3-4 Deathclaws surrounding it. In one of the buildings, there's a large amount of skeletons barricaded behind some flipped over tables with a mininuke and I believe a laser rifle. I presume it was some kind of last stand where all the residents were killed. I remember it being somewhat close to Paradise Falls, but I don't remember clearly.
I think that’ll be the Bethesda ruins or maybe Old Olney
If it's near Paradise Falls, it wouldn't be Bethesda. Old Olney makes sense though, especially with a bunch of deathclaws. @@shioyoutube9041
That's the ghoul village, a bunch of hostile ghouls armed with basic melee weapons inhabit the village and presumably massacred the old inhabitants
its the "Wasteland gypsy village" you are talking about, I guess. Found it a few weeks ago again and thought first the ghouls killed the inhabitants, but it seemed to be the radiation.
It is north of Jalbert Brothers Waste Disposal I think.
In all of the years I've been playing Fallout and all the videos I've watched containing Fallout 3 lore, I've never heard anyone reference the internment truck on the overpass. I also didn't know the industrial facility in Takoma Park was an abraxo manufacturing plant and I've also never seen the exploding scientist even though I've had many playthroughs.
Manyatruenerd mentions it in one of his tale of two wastelands playthrough I think
Yeah, this is actually mostly new stuff to me despite having hundreds of hours in the game over the course of more than a decade.
I always say of all the games Fallout 3 is the one where it feels like I have left stones unturned, and now I know for certain I have. I never knew about either truck, or maybe did discover one on a playthrough and forgot about it entirely.
In Takoma Park, you can leave the map. And enter the map creator space. Can't build tho
I still remember when the trailer first dropped. It was one of the few games I was absolutely mega hyped for. I immediately went to my local game store and pre ordered it when that was still a thing.
Todd Howard's E3 demo for me. I was hooked after he showed the eyebot floating past.
You can still do that now with games
Pre ordering at a store is still a thing it's just not the same as it used to be
@@jakattack117 I don't think they do midnight releases or anything anymore. I remember being a teen and all my friends talked about going to those, I went to one and it was a bunch of exhausted teens standing in line outside a GameStop in the middle of the night. I think I understood the hype less after actually going.
Man watching this brings back so many memories and even the music starting playing in my head, and the feel of the cadence to how the player walks (or floats) in-game started flooding back. Just wish I could go back to that sense of wonder when I spent like years playing this game.
My dog just got surgery and he’s been howling either it was for pain or because the anesthesia was wearing off but your content has been giving me something to watch meanwhile I watch over him and comfort him thanks for the company and entertainment and the calming feeling
dude, i know it's been a while since you posted this but i sincerely hope your good boi is fully recovered.
Hope dogmeat is okay
I would have mentioned the McClellan household with the Mister Handy that recites some very apt poetry.
What was that poem? I think it was Robert frost but I could be wrong
In the last section (Proud's camp), by going to the northwest border, there is a VERY easy way to get out of bounds, by simply jumping up to and over the wall (I did this on PS3).
i'm pretty convinced that the girl in the holotape at la maison beauregard is referring to the naughty nightwear. don't know for certain but it is in keeping with the tone of the other holotape that you find in marigold station in grayditch. also, great video my guy! seriously, i love your work. i have probably more than 10,000 hours in fo3 alone and i still sometimes learn new things from your videos. thanks for sharing dude.
That could be it i just kept thinking it had to do with that song it’s a sin to tell a lie with the “so many hearts have been broken” and “millions have died” that she says
now give us 5 unremarkable marked locations
"#1, The trash can on the corner. Perfect for storing a single bottle cap and an incredibly yellowed letter to Santa."
Ruined wooden building with a terminal somewhere up north, some files about a group of survivors, no loot, no unmarked quest. Somebody probably knows which place I'm talking about, it's really weird. Edit: Hilltop Farm Ruins, there are actually 2 skill books there
There are so many more than 5 lmao
Like? Lol@@THEGREATPAPYRUS-mw6pv
The Keller family lore and the national guard armory were pretty dope
if you have the pitt dlc weapons you can grab the laser rifle to repair the metal blaster if desired❤
Appreciate the Story of Dashwood, I'd forgotten it. Good one!
The hidden Toilet Plunger Room. Weird, but fascinating.
Only half way through, will watch the whole vid I promise! It’s already amazing, I have about 3000 hours in fallout 3 and I’ve actually learned a lot. Great video
3000!?! Why...
@@rickeya5481 I’m 22 and I’ve played the game as a sort of comfort while growing up.
I forget where it is but my favorite unmarked(?) location in Fallout 3 was the small bunker atop a mountain with a door, which when opened, revealed it to be filled with concrete and "fuck you" graffitied on the wall.
Yeah, the satellite arrays! I remember that too, as a kid opening that door made me laugh a lot, and it made running up to the sattelite array mini dungeon above it to fight the raiders all the more fun.
I think it was just North of Smith Casey's garage and Evergreen Mills!
Joel Burgess, Bethesda's lead design, said that it was supposed to be another interior, but they coudn't add it because they forgot it and didn't had time, so they just decided to put a wall with "FUCK YOU" written all over it.
My biggest gripe with new vegas was some of the marked locations were less interesting than F3s unmarked locations. With no interiors and very little to see.
18 months turn around... but also a prime opportunity for DLCs, IMO
Love FNV but I prefer the vibe and environmental storytelling of Fallout 3. It feels so much more depressing, and real.
Yeah theres actually very to the mojave in Fallout NV
@@lxvxsxckpersonally prefer the vibe and actual story telling of FNV but I’ve gotta admit that I find exploration far more enthralling in FO3. It’s a shame there seems to be this constant bickering over choosing one game over the other. Each have their merits
It's a shame that with each game the exploration gets a little worse (I'm looking at you FO76)
I always felt like the exploding scientist was some sort of booby trap someone set up to try and come back and loot his stuff.
Really amazed by this video. Well done on researching these.
As a big fan of Fallout 3 I didn't even know about a few of these. I loved to explore the wasteland when I was younger and encounter all the weird and unmarked things, but these are certainly very interesting. Thank you for sharing these, well worth the sub and like.
The radroach named Jitters might be a play on the dance style "Jitterbug." A worthy pun, intentional or not.
4:28 you can reverse pickpocket grenades into Super mutant and super mutant brute pants, but not overlords
Do you think because they have higher perception or just developer design?
@@kevo300 Nah, they just don't have pockets
@@mariuszpudzianowski8400 You can put the grenade somewhere tho
You can pickpocket supermutant overlords but only when they have their weapons sheathed. Many of them have their weapons always on ready what makes them impossible to pickpocket.
And here I thought I knew just about everything there was to know about Fallout 3. Here's hoping I can keep FO3 running on Windows 10 long enough to meet Samuel myself...
with the scientist isn't there trapped terminals in fallout 3 could it be either their terminal was trapped or they found one that was or they were trying to save one/disarm that was and blew themselves up?
Great video as always, looking forward to the next one. Keep up the good work.
Talk about the guy who rants about the worm with his alleyway of explosives
Lazer rifle harnessing the power of a mini nuke. That would be like Fallout 4s Gama Gun as a rifle.
I wanted to return Argyle to Hubert to be buried. Rather than alone and forgotten.
The radio shows are so under rated in this game. I don't remember new vegas having them.
Hey mr norte, just wanted to say you are a very funny guy, and that joke 5 minutes in cracked me up
Lag bolt is Lug bolts brother. The guy who had the normal Naughty Nightware and talks to you after you loot Nightware next to the mission Those! I don't remember ever finding that girls holotape though.
I didn't know you make long form content, awesome
Following up on lag-bolt- I forget which subway it is (if you can imagine that) but you can actually find a holotape telling you to get a package for that guy that has a crush on the crazy Nuka-Cola girl. The package ends up being naughty nightwear for Nuka-Cola girl. When you get the package tho, Lag-Bolts brother comes up to you and asks for it, stating that it’s an important gift for his brother lag-bolt that got stolen. Not sure what happens if you end up giving lag-bolts brother the nightwear but it’s a neat touch to have the entire story of Lag-Bolt and his lover play out across the wasteland. Too bad I didn’t believe lag-bolts brother and decided to kill him 😬
Just seeing the opening shot of this video makes me miss power armour as a wearable.
There should be two classes of power armour. Tactical power armour (wearable) and Vehicular power armour.
By this rational, the ultimate would be wearing power armour inside power armour.
Fun fact: if you read Dashwood's computer entries, you'll find one for Melody Chase, saying something along the lines of "dead and good riddance".
I want a "Unremarkable Marked Location" series now.
Bummer that I lost the motivation I once had in my modding days, I made a handful of NV mods and a couple other mods, only some actually published, but one I was working on was inspired by the *cough* lack, of actual detail in some of these unmarked locations, like crates in the back of the truck for example, trash or couches or something in Rockopolis, etc etc, so I was gonna add checkpoints and more details to locations, sorta like AWOP but not new locations as much, moreso enhancements with some new stuff rather than AWOPs other way of doing things by adding new locations and leaving vanilla stuff for the most part.
Was also gonna do the same for NV but never finished them, was very much so invested in them as well but I had some mental breaks and deleted the files and stuff, was overhauling outer NV the most, making it closer to DC downtown and stuff.
I’ve played this game for many years with hundreds of hours and I never knew Lag-Bolt even existed
Haha! Learn something new everyday!
I hate it when unmarked 😡
Very frustrating, but at least this is one of my favorite games of all time.
Broooo someone needs to talk about the random man in the some downtown area living in a run down house down an alley way trapped with mini nuke mines wielding a fat man
The Cult of the Worm guy? Think he’s just a reference. The cult of the worm is a post apocalyptic death cult that I’ve seen other games. Not sure when they first appeared but I’ve seen them in Back 4 Blood and Advance Wars: Days of Ruin.
The thing for lagbolt and the concerned lover who dies, she was supposed to get the second version of the sexy lingerie. It's a sequel to the other unmarked quest about naughty nightwear.
Last location you can jump out of the map, turns it into a huge empty desert with only the dc memorial in its center
So, to respond to the comment "Im not sure whats inside a terminal in Fallout to make it cause an explosion", this is all answered through the backstory lore of the series. During the cold war, when everyone was worried about nuclear war, the United States was spending a lot of time researching nuclear technology. Its at this point where the timeline splits from reality. In the Fallout universe, the transistor is never invented, and instead all research is dumped into nuclear. This is why everything seems to be "stuck in the 1950's". Its a clue to the time period this all happened.
So, because the transistor was never invented, nuclear was adopted as the primary technology. Everything is powered by nuclear reactors. Thats why cars will explode if damaged enough. Thats why the TVs are called the "Radiation King". Thats why power armor needs a fusion core, aka a "high-grade, longer-term nuclear battery" (as described by Preston Garvey). Because of this, it is likely that the terminal exploding due to an unknown reason is the most likely reason for the explosion that sends the scientist flying.
Nice! I had found these already! I spent so much time wandering the wastes.
I demand to see a list of cool pre war locations that are little intact.
What about the ghouls that have a supermutant locked up?
This and fallout 1 & 2 are the only games of the series that actually have a feeling of dread, dispair and actually scared me while playing despite some of its usual comedy elements. I must have played and visited every square inch of this game back when it came out. A true classic along with New Vegas. Wish i could say the same for 4 & 76. While i liked them. They never had any staying power like these did
Samuel heard there was someone more irradiated them him: Challenge Accepted
Lol, I don't think it was radiation that killed those 2. When she put the Resin on the suits she 'attracted' the Ghouls to THEM ....including the Glowing 'alpha male' Ghoul. Who...as demonstrated after you get off the terminal...does more than just 'sniff'.
Those roaches are so rad they should be wearing sunglasses and riding skateboards.
I love the Foo Fighters joke lol, that was awesome
The second one is SO COOL
Didn't know about the lag bolt thing. Cool.
There is one unmarked location I remember from playing a long time ago that im not sure actually exists. It had the layout of the basic radio power stations, but inside was a skeleton and a note referencing some sort of serial killer in the capital wasteland. This was over 10 years ago, its highly possible im misremembering or conflating a memory with a creepy pasta, but if anybody else has heard or seen the same thing please let me know. Ive been trying to find it again for years but cant find it
Probably confusing the pint sized slasher in game with the creepypasta about the number stations in fallout 3 i would have to replay and go to every location though could be right
Did you perhaps mean the reporter with the holotape talking about his possible leads about the pint size slasher? It's in the game, but it's not exactly a radio station, more along the lines of a news media station. I dont remember the area well but its neat since the slasher rumors started in the games storyline before the bombs fell
I never knew about lagbolt! Interesting
There was a ruined farm I came across that had a computer terminal in a diary format, talking about a community coming back to the surface from their bunker post-bombs dropping. Kinda broke my heart. They were doing well, and were so hopeful, and some raiders killed them all
There was also one of those radio signals you could find of a father calling out for help for their sick son... you find a nice little bunker and skeletons. I don't know why I thought I'd be able to save that kid, but I had to put the game down for a little after finding those skeletons
Loved the last one, good vid!
I’m fairly certain you can reverse pickpocket certain super mutants, such as overlords. But I’ve never had this work for me consistently enough. So yeah, argyle was built different until the end.
4:30 you can in fact pickpocket super mutants the only ones that you'll have an issue with is this super mutant overlords.
You can only pickpocket them if they have a mini nuke in their inventory.
HA! Thanks, brother! I have played hours and hours of F3 and NEVER knew about Rockopolis. I've probably walked right by it a hundred times. Jeez!
With the one that has Lag-Bolt. You have to go get the hall tape first then you can find him in the building
Get so hyped when you upload lowkey
This is one of the reasons why I like 3 more than NV. Many more nooks and crannies like this with neat interesting stuff to find, and they nailed the atmosphere. I feel like NV is more lore focused and 3 is more exploration focused. And exploration is much more replayable than dialogue. After listening to the few extra dialogue paths NV has, that's it. It's no longer fresh. Exploring the ruins of Fallout 3 however always brings new experiences to this day.
I want to see matpat do a theory to see if the Courier would realisticly survive the intro (when Benny says "the game was rigged from the start" and shoots the Courier) I don't think it would have been possible because he got shot in the head by a 9 mm pistol and was buried,then Víctor (painfully slowly)dig up the Courier ,I would do that myself but I hate maths since I started doing equations in school
Edit:he did it but in a really fucking old video with the same quality as Fo4's "Assult Rifle"
He already did it's a very old video
Surviving a gunshot to the head is not unheard of, though in most cases they have brain damage or are disfigured in some way.
It’s two shots firstly, and yes someone could survive two shots to the head if they’re very lucky which the Courier was clearly. Source for two shots is when picking Luck 10 Doc Mitchell mentions bullets plural
Also their was a guy who survived it
Look up El fudilado
Mexican dude what fought for Pancho villa and survived a firing squad
He's a synth 😱
In reference to the interment camps, I recommend a book called Farewell to Manzanar (I think that's how it's spelt) but it's a true story of a Japanese American girl who was in the Japanese interment camps. It's so sad but so good...
I’ll check it out perhaps. I do like to do a bit of reading on occasion
@N_orte I will say that while it's a good book to read, the themes are hard and not for the faint of heart.
Cool info, always fun to learn more about FPS Fallout
I always wished that sniping was a viable skill in fallout 3.
It sucks until new vegas
Good thing you can play FO3 in New Vegas’s engine with ToTW
It Just occurred to me that the La Maison Beauregard unmarked quest is a Lemony Snickett reference
Wow over a decade later and I still see new stuff
Probably the only game I play at least once a year
Please do a short or something about the feral ghoul rever please
The scientist was installing enb and 4k texture mods and his poor underspec-ed terminal blew up. Clearly.
Last one was the only one I didn’t know about.
Bethesda seriously needs to take a note from Capcom... they've put out 2.5 amazing remakes of their earlier material but with modern tech and graphics. Bethesda could just pay the modders that have been working on the remakes since fallout 4 came out
The resident evil series for the most part have run bug free while all the fallouts had game breaking bugs and Bethesda hates sony for the ps3s memory leaks which caused hugh problems. I think Bethesda needs to change there mindset like you suggested.
Remaking a RE game is much easier than remaking an Elder Scrolls game. If you really want Starfield/TESVI and F5 then you shouldn't want them putting resources into remakes. Just play the old games.
i love your vids, keep it up 👍
Anyone read that enclave terminal about friendly feral ghoul
Unmarked locations are my favorite cuz they usually have something rare in em or nothing lmao.
Lag bolt but what about lug nut? His brother? No mention at all?
Haha that foo fighters joke was cheesy but it made me chuckle. Havent laughed ina while.
I loved the funny guy statement
Abnormally assembled? Nice
I'd pay alot of money for a Fallout 3 with 4 graphics ! :D
i didnt know most of that. thank you!
You can pickpocket muties, I even started up fo3 just to check
You forgot about the alien spaceship with Lazer gun.
MOAR, i want more!!!
16:30 the recording almost sounds like a Romeo and Juliet situation
Your French accent is better than a lot of English folk in Montreal
Dam, the wasteland is so gorgeous
Unmarked and Fallout always peak my interest
Fallout 3 was awesome!
It’s just so confusing how Bethesda has taken a step back from this with every game since. It’s just beyond belief
Makes sense. If you squish a roach its microscopic eggs will eventually hatch
It’s funny cause I found the all nighter naughty nightwear but didn’t know bout the story lol
Still my favorite fallout game.
I've approached the scientist bus from the other side and the explosion seems to be delayed and theres no body that goes flying. I loaded twice and thats what happened.
Great video! You are a funny guy btw
So, my theory is that the scientist was paranoid, and trapped his terminal so it explodes if the wrong password is put in... He made a typo 😂