To think Obsidian was able to cram in this amount of detail in such a short development time is not only a miracle, but an indication to the talent of the team. Amazing stuff.
@@onemansvoice9132 18 months, not 2 years. Which isn't a lot of time at all. It left barely any time for pre-production. They were also forced to use the already outdated gamebryo engine which caused a lot of issues, having to learn what makes that buggy engine tick took up a good chunk of pre-production. They didn't really have creative freedom either, a hindrance to be sure. I don't know if you played it on release, but it wasn't exactly polished either (on top of being based on that infamous engine). It was a minor miracle that they were able to make a game of this caliber under their really shitty circumstances.
@@onemansvoice9132 Fallout 4 was in development for 7 years and it doesn't even come close to being as good as FNV. Compare the works of 1 ½ years of development time to 7 years of development time and tell me who did a better job.
"oh no a powder ganger, please dont hit me again" *gets naked* "oh thank god, your not a powder ganger" i guess thats better than the alternative reason for what you thought was a powder ganger to have taken off his clothes
When Sunny Smiles gives you the varmint rifle and ammunition, you can just drop all of the ammo and ask her for more. She will give you extra ammo and you can pick up the ammo you dropped afterwards. Not something to include in the video, but I wanted to mention it because that's how I found out about the ammo dialogue myself.
Hi, sorry for being off topic. I'm an aspiring animator and I've recently released a Fallout New Vegas animation that took me 5 months to do, but RUclips doesn't promote my videos so I have to do it myself. I'd be glad if you come and have a look;)
@@mr.tamoshanter50 there's a few guides on RUclips, give them a watch, you can also use the same process of glitch to take unbreakable VR weapons back to the wastelands too as well as the winterized armor sets
I keep thinkng why Bethesda woulnt simply take the improvements made in NV and bring them over to 4. Then I remember they cant write for shit, barely understand what makes the setting interesting and 100% know how their fans would buy their games no matter what the games are like.
@@Anonymouthful Todd has on record gone to say that he doesn’t like to carry improvements from previous games and instead would rather do new things in new projects, even at the expense of having a better product in the end.
I never realized how insane this game is. It is funny. I love FO3 and I've finally started playing FNV. It is pretty stable with all the mods. What an amazing game. One would almost wish for a nuclear winter.
@@Nobody-df4is Try the game on Survival + very hard + unarmed only, all the DLC’s are insanely difficult playing this way lol , that’s my favourite way to play
I like how most of the psychic Nightkin's insight on companions directly related to thier quest, but with Ed-E it's just "hehe, funny robot make noise." Lol
Being honest... That's ED-E quest, you trigger it, and he makes "noise" (voice records and voice calls). He not have something else going on cuz the one with "feelings" is the divide one or something like that.
Truly a special game. The world really reacts to your choices in unexpected ways, and they seem to have thought of everything. I wish more games had this care put into them.
@@devinbishop8663 did you see the outer worlds aKa obsidians last game ? This games was utterly shit, nowhere near as perfect as fallout New Vegas. The sad reality is that all the talent and people that worked on NV have already left obsidian
Elijah is the perfect story of a man who has always succeeded at everything finally meeting his match. He can’t fathom someone outdoing him, because it’s never happened before.
on the contrary, i think he lose quite a lot when all his previous abducted victim were unable to let go when they got so close to the vault so many times. Ironically, he also suffered most from his inability to do so leading to his demise
@@scottcarroll7782 Yeah, but he's such an egomaniac, he likely sees the loss of Helios as the rest of the Brotherhood being incompetent, not him losing. In fact, I'm pretty sure he practically states this himself, something along the lines of "if those fools had just managed to hold out a bit longer, I could've had the weapon up and running, and could've easily crushed the NCR!)
@@MoostachedSaiyanPrince He's such an egomaniac that he's obsessed and refuses to believe he lost at Helios One. Literally everything he's done since has been about Helios One, reclaiming it and finally winning the battle. Honestly with his age and mental issues I don't think he ever left that battle or the trauma it induced. He has a monologue where he's explaining his goals about wiping out everyone in the Mojave and ends it with "Alone. In a quiet world. A world, *nothing* like what happened, at Helios One." He talks about Helios One in the Sierra Madre vault, and even reclaims it specifically if you side with him. Elijah still thinks he can win there. He was a man who used logic to form his worldview because of the unique way he thought. And he thought his worldview was the right one, because it never failed him before. And after losing Helios One and everything he had worked for, he couldn't accept that his worldview and logic had totally failed. That it was wrong. Flawed logic, like a broken machine. It's one of my favorite things about Elijah, he's written so well.
Unfortunately, this interaction is bugged. You don't get to listen to his despair, it just keeps on playing his usual ramblings. One of the sadest bugs.
I've got over 2000+ hours of gameplay since launch and it amazes me how much more deep this game would have been if the devs had more time to flesh out the story. There's still stuff I see and find out thru videos that I've never come across on my own. Make Fallout Great Again!
@@lfocoap4950ajf8 Yes barley any time if required to make new assets and build new game systems not if you have tons of pre-made assets and already established systems
@@onemansvoice9132 have you heard of the plans they had for the legion and the things east of the Colorado? There isn't much there that could've been done with Fallout 3's assets and would've given Legion players many more things to do. That's one example of many.
@@richardgarnett2660 yeah and just to ellaborate i think the writing is good not necesarily the outcomes. Boone spitting tobacco in the eye of the legate is just too epic
The vault 34 survivors always seemed to me a bit weird. Living for 50+ years in a small part of the vault surrounded by radiation without running out of food or going insane is a bit of a stretch. Edit: It was actually a lot less time, as Chris Haversam just got out of the vault some undisclosed time before FNV so it makes sense.
yeah and it seemed pretty clear that the boomers got whatever they could when they left except the overseers locked storage. they almost needed another vault for it to make sense
I thought it had only been at most a month because the reactor tech left which ment noone knew how to maintain the reactor who knew that a man mistaking baldness for becoming a ghoul would kill an entire vault
The NCR deserters thing is especially funny if you gave NCR control of primm. It's like, they're NCR deserters, running away from the NCR, by hiding in an NCR controlled town
that powder ganger encounter at 7:45 has eluded me for so long. I remember getting it in my first playthrough in 2010 and misremembered it as a viper/jackal talking to me and could never find a video of it.
That's the complete opposite for me lol. Every New Vegas playthrough, I always manage to vilify myself with the powder gangers, leading to that encounter every single time. I never knew it was avoidable to kill those scummy bastards in the first place until watching this video.
@@aisu5079 i have. Nv is better. Fallout 1 has so many game breaking bugs without modded patches and 2 is great but feels just as rushed if not more so than nv. I love all three of them but nv is my favorite rpg of all time.
@@huckmart2017 never played any of those games modded and NV was by far the most broken for me, probably just unlucky, my main problem with it is childish dialogues (compared to 1 and 2) and boring missions with little to no story behind em. if u like it more good for u tho, im not tryna change ur mind
@@huckmart2017 imo Fallout 1 is the best Fallout to date. Storywise and atmosphere-wise there is nothing like it. I've played through it around 30 times and it's heavy, bleak climate always hits me like a Turbo Plasma Rifle. Following games lost that. F3, F:NV and F4 don't feel like a post-apocalytpic game, they feel like a Fallout Theme Park. All that they lack is a roller coaster and a cotton candy/lemonade stand.
There are few RPGs, let alone 3D and voiced, that have the level of depth throughout almost every location and NPC that NV achieved. I think the peculiarities of the engine used can be attributed to a lot of the behaviour, but the sheer work put in by the guys at Obsidian (though largely populated by Black Isle studios at the time, I believe) made so much difference. In no other game have I felt that my passing through somewhere has had an effect more than I have in New Vegas, and it's all down to the tiny details expressed in the video. If by some insane chance you happen to be reading this and have not yet braved the wasteland, this is your sign. I'm sure on a mechanical level it will be showing its age, but I promise it makes up for it in the long run by being actually excellent.
Quick story, my mom introduced me to fallout when I was 10 (23 now) I remember playing FO3 being scared to clear the super duper mart for Moria and then I remember being 12 and she bought me a 360 elite and FONV since then ive put thousands of hours into the game and yet i still keep finding new secrets over 10 years later. Obsidian should get another shot at a FO game they did such a good job and provided me with lifetime memories other games couldnt come close to providing
@@spore6050 So sad, but true. While I think they would still do better then Bethesda has, a lot of people from Obsidian who were apart of Interplay have left since then. OW was proof enough, there were a lot of great details in that game, but it's so shallow and small in comparison that I would be worried if they took on Fallout again, without the proper time and resources. Which from prior experience Bethsda would fuck them on.
1300 hrs in nv and i knew maybe barely more than half of these. the nightkin one&bos infiltration as enclave is truly amazing, i love how the nightkins dialogue changes depending on your actions, truly an insane&overlooked and underappreciated detail
Dead Money was one of, if not THE best DLC I’ve ever played. The incorporation into the base game, the atmosphere, the characters, the backstory. All of New Vegas’s DLC’s are off-the-charts good, but Dead Money and Lonesome Road take the cake. Obsidian outdid themselves by every metric with NV and it’s DLCs.
Always amazes me how much content they put in the game, stuff 90% of players will never encounter, like specific dialogues if you do certain actions or use certain clothing. They really thought of all possible options a player could do
With the last fact: Not only can you trap father Elijah; you can also make out with all the gold using the exact same route. The timing has to be perfect...
What I loved the most about new Vegas is the enemies were ruthless man lol. Those powder Gangers would throw dynamite and kill their own guys tryna kill you 🤣🤣
Hearing Elijah beg like that mmm music to my ears then the crescendo of him threatening the courier, waiting for him to die in the Sierra Madre, was just magnificent! Ahh priceless! I've never done that playthrough.
Every time I scratch the surface of New Vegas more, I increasingly realize that this is not only my favorite game ever, but one of the true gems of my life, gaming, and honestly... To me, one of the things proving that this dimension (if there are really several or infinite timelines) is not the worst timeline out there by a long shot. To me, New Vegas is the greatest game ever made. It's a miracle of existence for only 18 months of development.
Elijah’s last words teases about Old world blues in which he says “I know the way to the big empty” but also the Lonesome Road dlc is teased in which he says “the courier with the flag on his back, no no… he said he would never go to the sierra madre” also implying that Elijah had some sort of connection with Ulysses
Well I'm not sure but I also found out a few things. During the rocket mission if you touch the bramin skull the nightkin leader becomes hostile 2. If you let the vault dwellers die and tell the ncr who stole the water the farms are fully green with grass and plants. 3. You can hurt and beat the goodie goodie Julie Farkas in old Mormon fort and she and her followers won't attack you unless you kill her but you can injure and cripple her without consequences
@@Lasagna_Garfield_ hehe to answer your question it's simple ^^ I got bored and just ran around and try out stuff after I destroyed all casinos and I got surprised 😉
Sooo, I suspect that the "I'm an Ambassador" line from Crocker that requires Wild Wasteland is a reference to Doctor Leonard "Bones" McCoy from the first series of Star Trek (and movies I-VI). He's got a popular catchphrase that usually comes after either Kirk or Spock ask him about or to do something, to which he sometimes angrily will reply "Damnit Jim (Kirk), I'm a doctor not a (some profession that Bones is not)!"
Actually it's a reference to fallout 3 when you talk to Moira and say "I am an ambassador from the utopia of vault 101! Bow before my glory" She calls you "your majesty" and gives you an armored vault suit
@@spiffygonzales5160that doesn’t make any sense though for it to be a reference to fallout 3 the only similarity is the word ambassador being in both. Would be a really crappy reference anyways because there’s not really a lot signifying it. Makes more sense to be Star Trek
I really appreciate this video it was super interesting to listen to while I did chores and yard work. Great video! I didn't know most of this stuff and ive been playing since honest hearts!
I managed to lock Elijah but the broadcast after that was just his rambles when you find his frequency in the Villa, so in the end it looked like I just sneaked my way into the Sierra Madre and stole all of the gold lol the perfect heist
Same thing happened to me in 3 different playthroughs, I even got the achievement for trapping him but the radio comm is still like in the villa, I guess it’s just a bug
The well Rex leads to you was something I’ve searched years for cause I only found it as a kid and I thought up until recently that the whole thing was a fever dream but glad to know it wasn’t plus I get the unique BB gun too again
I really enjoyed that video and was very happy to learn I had encountered at least some of these more obscure details in the game, like getting Veronica's tape (saved it for myself, as I was playing an evil melee build)
This game is seriously one of the best games ever made for it's time.. the effort that went into This game was 100% for the gamer and not for profits and it truly shines.. even all the DLCs were on point!. I honestly have replayed This in multipla variations, from melee,to laser boy, to sneaky explosives, gun slinger. This game is amazing
40:30 Okay now this was amazing. A reference to a mod that requires the Wild Wasteland perk to see, in a DLC that also requires the Wild Wasteland perk to see. That means some of the Obsidian devs were playing modified FO3, and respected its impact on the longevity of the franchise they were developing a game for.
I've been playing this game since my Freshman year of high school, and have no fewer than twenty modded and un-modded playthroughs. The fact that I'm still discovering new facts about this game is peak.
3:53 Speaking of Vault 34, it's implied the Boomers have been at Nellis AFB for quite some time right? So...how are these people alive in the vault? Are they descendants of the original people that fought/left the vault? Are the Boomers a newer phenomenon than they seem to be? Or are the ghouls the newer phenomenon in Vault 34? So many questions that I wish I knew the answers too lol
Boomers are just a group of Vault 34 dwellers, the rest stayed at the Vault for some time until eventually they turned ghoul because of the radiation leak. So not everyone left
Another survivor can be found in the repconn test site, helping out the ghouls. He complains that he left because he was tired of everyone else making him work on the reactor, so it's obvious that things fell apart after he left.
the way vault 34 died was because of chris haversan, the guy in repconn who thinks he's a ghoul. se simply left the vault to it's own devices after convicing himself he was ghoulifying due his work as reactor mechanic when in reality he was just balding.
For years I didn't know Arcade Ganon was a recruitable companion. I never gave much thought to the mormon fort because almost every NPC had a lab coat.
55:40 I like to think this is a subtle reference to Frank Horrigan from Fallout 2 because he has red lenses on his helmet, and has a life support system in him and is a mutant in black armor grafted to him.
Black rock cave has to be the coolest one just because of how much detail they put into a cave that after hundreds of hours I've never even stepped foot in.
I expected this to just be like "haha golden pipboy" stuff I'd seen a thousand times before, but so far about 10 minutes in I've only seen two of the things you mentioned happen. Wild!
6:24 I did not know you needed a specific reputation with the NCR in order to get this. What I did the quest I just assumed it was a dialogue often everyone got.
I have played New Vegas... probably... SEVEN times. End to end. Caesar, NCR, House, Free. Sided with or against Khans. Played with every companion. Made a stealth build, explosive build, melee build, extra stupid character that failed EVERY check in Big MT, and extra smart character that outsmarted everyone in there. I've read ALL the info there is on Wikia for everything possible. I was sure there would be nothing new here. I was SO humbled by it. I didn't know like 90% of the stuff present. Incredible. Thank you for it! One thing I want to mention that not everyone may know is that a lot of quests have different lines for different stages in the game or different reputations. One of the examples is the quest that takes you to the overgrown vault. Depending on where you stand in with NCR and main quest, the scientist will go from obnoxious toxic jerk to an awestruck professional. He either treats you like dirt, talks to you like equal, speaks to you like an MVP, or literally swoons over a rock star that decided to visit his humble abode. And yet, in Skyrim, they couldn't write a couple lines for when an Archmage decides to visit Yarl and you have to go kill two mudcrabs to prove your might.
Crazy how much hidden content & easter eggs this game has. I've got 500hrs in this game i think ive only ever known about one or two of these. Great video!
i seriously cant believe there is so much more content i had no clue about this was already my favorite game of all time but somehow it keeps getting better
The ending with Elijah is rather haunting actually. Doesn't leave you in a position of power and basically ends your game early with one of the most evil acts you could commit
Ten complete playthroughs and about 600 hours in, I thought I discovered it all, maybe finding one or two new things in the later ones. Five minutes into this video and I didn't know any of these things. It's amazing how many options and loose ends Obsidian was able to create.
I used to play Fallout NV on a potato, and now, a decade later, I am playing it with the best PC I could buy, with all the shenanigans and mods I dreamed of using. Still, even on the potato, it's the most attention-grabbing, immersive, and downright unforgettable thing I ever played. If ever there is a god-damn Oscar for best game, or something of that sort, It would be a crime for this game not to win it 1st. A masterpiece. Thank you Obsidian, all your devs and story writers especially.
This game is a masterpiece of writing where everything is interlocking and changing the corse of events. Its amazing it doesn't have way more game breaking story glitches. I want this remade so bad with today's technology.
Hmmm I went back to NV a few months ago, and it's good but 3 has aged much better imo. NV feels like a rushed clone, but that's because that's what it is lol. The license and the Creation engine does most of the heavy lifting, tho I did enjoy the writing a lot when it came out. The world is poorly made to say the least tho.
Oh hey, that rumor at 54:30 sounds familiar to Shale in Dragon Age: Origins. She's a golem that *was* controlled by a control rod, but killed the owner of the rod (iirc, they said the golem went berserk or possessed or something). She also gets combat upgrades by attaching crystals to her
This is one of the things that made FNV the best Fallout, so many hidden and alternative routes to approach many quests and side quests which allows the player to test their curiosity from "what if i speech my way through", "can I c4 my way out of this", "I wonder if I can hit em with this spear from this far", "I'm feeling like Agent 44 today", and such. Not to mention the many hidden/alternative dialogues and rewards. And yes "Wild Wasteland" always made some good laugh at random times kinda wonder why they didn't do that for Fallout 4 it would possibly be called "Crazy Commonwealth"
The rangers in Black is a wasteland 2 reference when you don't do any of the quest given to you by command at the beginning of the game you get ousted and they send the death squad of rangers after you who are invincible
Me, with over a thousand hours of new Vegas, has never even thought to ASK victor for help in ghost town gunfight.
Same bro
So many new playthrough's and not once did I even consider it.
same lmao
Same
First thing I did when I got there was to be a gunfight, was to ask the friendly big robot for a hand.
Was pretty pissed he didn't show up.
To think Obsidian was able to cram in this amount of detail in such a short development time is not only a miracle, but an indication to the talent of the team. Amazing stuff.
IT wasn't that short
@@onemansvoice9132 are you dense? It's well known they had very little time to put this all together. Quit clowning 🤡
@@cjsmith7852 They had 2 years obsidian themselves said it was a reasonable amount of time
@@onemansvoice9132 18 months, not 2 years. Which isn't a lot of time at all. It left barely any time for pre-production. They were also forced to use the already outdated gamebryo engine which caused a lot of issues, having to learn what makes that buggy engine tick took up a good chunk of pre-production. They didn't really have creative freedom either, a hindrance to be sure.
I don't know if you played it on release, but it wasn't exactly polished either (on top of being based on that infamous engine).
It was a minor miracle that they were able to make a game of this caliber under their really shitty circumstances.
@@onemansvoice9132 Fallout 4 was in development for 7 years and it doesn't even come close to being as good as FNV. Compare the works of 1 ½ years of development time to 7 years of development time and tell me who did a better job.
Elijah's last words are just an amazing touch for that DLC. How he slowly loses his mind... and realizes that he just can't win.
I love how the actual put in a foolproof method to take the gold and to leave elijah alive too
All the dlcs in this game are golden actually, they feel like whole separate games that follow each other and fitting into one game
I just locked him in the vault and took all the gold lol
Man speedran all the stages of grief
pretty satisfying to see your tormentor slowly suffer in agony on live audio
"oh no a powder ganger, please dont hit me again"
*gets naked*
"oh thank god, your not a powder ganger"
i guess thats better than the alternative reason for what you thought was a powder ganger to have taken off his clothes
Well they have been in that prison a very long time…
@@mikesapp3241 dude....
@@matthewtorres8860 dudette
Hey, every hole's a goal.
What kind of a powder ganger are you?
A platypus powder ganger?
Perry the platypus powder ganger?
PERRY THE PLATYPUS!!!!!!!!!
When Sunny Smiles gives you the varmint rifle and ammunition, you can just drop all of the ammo and ask her for more. She will give you extra ammo and you can pick up the ammo you dropped afterwards. Not something to include in the video, but I wanted to mention it because that's how I found out about the ammo dialogue myself.
Its the ammo she gives you as a quest reward btw
You can do the same in Fallout 3 with the BB gun
Hi, sorry for being off topic. I'm an aspiring animator and I've recently released a Fallout New Vegas animation that took me 5 months to do, but RUclips doesn't promote my videos so I have to do it myself. I'd be glad if you come and have a look;)
@@mr.tamoshanter50you can take it back to the wasteland with you too if you drag a corpse into the vr simulator before going into Anchorage too! 😊
@@mr.tamoshanter50 there's a few guides on RUclips, give them a watch, you can also use the same process of glitch to take unbreakable VR weapons back to the wastelands too as well as the winterized armor sets
New Vegas is such a rich game, it offers so much replay ability. Truly the best fallout to date.
I keep thinkng why Bethesda woulnt simply take the improvements made in NV and bring them over to 4. Then I remember they cant write for shit, barely understand what makes the setting interesting and 100% know how their fans would buy their games no matter what the games are like.
@@Anonymouthful Todd has on record gone to say that he doesn’t like to carry improvements from previous games and instead would rather do new things in new projects, even at the expense of having a better product in the end.
I never realized how insane this game is. It is funny. I love FO3 and I've finally started playing FNV. It is pretty stable with all the mods. What an amazing game.
One would almost wish for a nuclear winter.
And with it's modding community being super active to this day, replay value is near infinite!
@@Nobody-df4is Try the game on Survival + very hard + unarmed only, all the DLC’s are insanely difficult playing this way lol , that’s my favourite way to play
I like how most of the psychic Nightkin's insight on companions directly related to thier quest, but with Ed-E it's just "hehe, funny robot make noise." Lol
Being honest... That's ED-E quest, you trigger it, and he makes "noise" (voice records and voice calls).
He not have something else going on cuz the one with "feelings" is the divide one or something like that.
Man his story in lonesome road is dramatic af
@@Straaaayyyy yeah, in the dlc, in the main game before the dlc isnt dramatic.
he ain't wrong
It was funny but it's also possibly a reference to how ED-E "speaks" as Ulysses says to the warheads in the Divide.
The knowledge that you can become the leader of the khans was enough for me to start another playthrough let’s gooooo
Same. My mind was blown.
Same 👁️👄👁️
But why would you kill Papa Khan? He's quite literally your daddy
@@DehydratedDarkness yes
Truly a special game. The world really reacts to your choices in unexpected ways, and they seem to have thought of everything. I wish more games had this care put into them.
It makes me really sad that we will never get a game like this. But in true sierra madre nature we should learn to let go
@@TheNicoderechte ..or haul 30 gold ingots outta there
@@TheNicoderechte that's not trueeeee there's a reason Microsoft bought both Obsidian and Bethesda
@@devinbishop8663 did you see the outer worlds aKa obsidians last game ? This games was utterly shit, nowhere near as perfect as fallout New Vegas. The sad reality is that all the talent and people that worked on NV have already left obsidian
@@TheNicoderechte Yeah you’re right.. why’d you have to do this to me
Elijah is the perfect story of a man who has always succeeded at everything finally meeting his match. He can’t fathom someone outdoing him, because it’s never happened before.
But he lost at helios one, he couldn't make it work which caused most his brotherin to die and him to be stripped of his position and ostracized.
on the contrary, i think he lose quite a lot when all his previous abducted victim were unable to let go when they got so close to the vault so many times. Ironically, he also suffered most from his inability to do so leading to his demise
@@scottcarroll7782 Yeah, but he's such an egomaniac, he likely sees the loss of Helios as the rest of the Brotherhood being incompetent, not him losing. In fact, I'm pretty sure he practically states this himself, something along the lines of "if those fools had just managed to hold out a bit longer, I could've had the weapon up and running, and could've easily crushed the NCR!)
@@MoostachedSaiyanPrince He's such an egomaniac that he's obsessed and refuses to believe he lost at Helios One. Literally everything he's done since has been about Helios One, reclaiming it and finally winning the battle. Honestly with his age and mental issues I don't think he ever left that battle or the trauma it induced. He has a monologue where he's explaining his goals about wiping out everyone in the Mojave and ends it with "Alone. In a quiet world. A world, *nothing* like what happened, at Helios One." He talks about Helios One in the Sierra Madre vault, and even reclaims it specifically if you side with him. Elijah still thinks he can win there. He was a man who used logic to form his worldview because of the unique way he thought. And he thought his worldview was the right one, because it never failed him before. And after losing Helios One and everything he had worked for, he couldn't accept that his worldview and logic had totally failed. That it was wrong. Flawed logic, like a broken machine. It's one of my favorite things about Elijah, he's written so well.
There's actually a forth option on how to deal with the deserters in Primm if you have the Terrifying presence perk
What is it?
@@sampletexthere guessing that it's by having the terrifying presence perk I assume you threaten them
@@A_Man_The_Manthe mailman threatens to pee in they asses
@@sampletextheretake them out for tea and crumpets
@@sampletexthereserve them cupcakes
Courier *flirts with their own brain*
Brain "Are you... are you coming on to me?! Sweet Lord!"
Sapiosexuality at it's peak
What did Stewie expected, he should have remained in his universe.
@@TheBigIronOnMyHip I was about to comment something about that lol
That last one was almost depressing. Elijah was such an underused character with a rich history.
I feel like he is going through the stages of grief or sth. He begs, he tries to escape. In the end he accepts his fate.
Shoulda been him as the main dude in lonesome road
@@turkey1984 Nah...the sierra madre was a fitting end for him
Unfortunately, this interaction is bugged. You don't get to listen to his despair, it just keeps on playing his usual ramblings. One of the sadest bugs.
@@turkey1984 Lonesome road sucked.
The nightkin with psychic powers are the perfect example of “why use many word when few word do trick”
Why use lot word when few word do trick
@@Gwennerini Why lot word when few word do
@@Hilter420 why word when fewer do
Few word better
word
I've got over 2000+ hours of gameplay since launch and it amazes me how much more deep this game would have been if the devs had more time to flesh out the story. There's still stuff I see and find out thru videos that I've never come across on my own. Make Fallout Great Again!
Amen
They had two godamm years with a ton of premade assets they had so much time to focus on the story
@@onemansvoice9132 they had 1.5 yrs which, from a game development standpoint, is barely any time
@@lfocoap4950ajf8 Yes barley any time if required to make new assets and build new game systems not if you have tons of pre-made assets and already established systems
@@onemansvoice9132 have you heard of the plans they had for the legion and the things east of the Colorado? There isn't much there that could've been done with Fallout 3's assets and would've given Legion players many more things to do. That's one example of many.
Even as an avid New Vegas player I didn't know some of these
Almost 600 hours in and i knew barely half of these, this shit is wild
Even as a femboy*
@@ramsesdie9999 wow so funny
@@ramsesdie9999 hot
arcade really has the worst endings out of any companion, poor guy
the legion endings for the followers are actually really good. i especially love the boone endings if you finish his quest (somehow)
He has one good ending with independent New Vegas and Arcade helping the Remnants
@@obsidiancrow450 he may die painfully, but it’s badass
@@richardgarnett2660 yeah and just to ellaborate i think the writing is good not necesarily the outcomes. Boone spitting tobacco in the eye of the legate is just too epic
@@umarthdc Not just that but doing so right after the Legate expressed his admiration and respect
New Vegas is the Morrowind of fallout when it comes to little details that will send you down rabbit holes.
This is what I'm saying years now, let's see how Avowed will fair against the Elder Scrolls franchise
This is probably the most agreeable comment I’ve ever seen lol.
The vault 34 survivors always seemed to me a bit weird. Living for 50+ years in a small part of the vault surrounded by radiation without running out of food or going insane is a bit of a stretch.
Edit: It was actually a lot less time, as Chris Haversam just got out of the vault some undisclosed time before FNV so it makes sense.
yeah and it seemed pretty clear that the boomers got whatever they could when they left except the overseers locked storage. they almost needed another vault for it to make sense
Yep, this is why i never freed them, i always thought they were already dead
cannibalism.
I thought it had only been at most a month because the reactor tech left which ment noone knew how to maintain the reactor who knew that a man mistaking baldness for becoming a ghoul would kill an entire vault
The collapse didn't occur when the Boomer faction left, it happened much later
The repconn key mash genuinely made me burst out laughing
The NCR deserters thing is especially funny if you gave NCR control of primm. It's like, they're NCR deserters, running away from the NCR, by hiding in an NCR controlled town
that powder ganger encounter at 7:45 has eluded me for so long. I remember getting it in my first playthrough in 2010 and misremembered it as a viper/jackal talking to me and could never find a video of it.
That's the complete opposite for me lol. Every New Vegas playthrough, I always manage to vilify myself with the powder gangers, leading to that encounter every single time. I never knew it was avoidable to kill those scummy bastards in the first place until watching this video.
@@Impractical0
Same.
When I was playing my first play through, I thought you needed to be allied with the powder gangers to enter primm. I started over.
They put so much love into this game it makes me want to cry. There will never be another game like it.
@uNnHkP8mza
With a very low probability.
But there can be some hope.
play 1 and 2 lol. nv feels rushed and unpolished compared to those
@@aisu5079 i have. Nv is better. Fallout 1 has so many game breaking bugs without modded patches and 2 is great but feels just as rushed if not more so than nv. I love all three of them but nv is my favorite rpg of all time.
@@huckmart2017 never played any of those games modded and NV was by far the most broken for me, probably just unlucky, my main problem with it is childish dialogues (compared to 1 and 2) and boring missions with little to no story behind em. if u like it more good for u tho, im not tryna change ur mind
@@huckmart2017 imo Fallout 1 is the best Fallout to date. Storywise and atmosphere-wise there is nothing like it. I've played through it around 30 times and it's heavy, bleak climate always hits me like a Turbo Plasma Rifle. Following games lost that. F3, F:NV and F4 don't feel like a post-apocalytpic game, they feel like a Fallout Theme Park. All that they lack is a roller coaster and a cotton candy/lemonade stand.
There are few RPGs, let alone 3D and voiced, that have the level of depth throughout almost every location and NPC that NV achieved. I think the peculiarities of the engine used can be attributed to a lot of the behaviour, but the sheer work put in by the guys at Obsidian (though largely populated by Black Isle studios at the time, I believe) made so much difference.
In no other game have I felt that my passing through somewhere has had an effect more than I have in New Vegas, and it's all down to the tiny details expressed in the video. If by some insane chance you happen to be reading this and have not yet braved the wasteland, this is your sign. I'm sure on a mechanical level it will be showing its age, but I promise it makes up for it in the long run by being actually excellent.
Well said
This is so fun to watch especially during a fresh playthrough
Quick story, my mom introduced me to fallout when I was 10 (23 now) I remember playing FO3 being scared to clear the super duper mart for Moria and then I remember being 12 and she bought me a 360 elite and FONV since then ive put thousands of hours into the game and yet i still keep finding new secrets over 10 years later. Obsidian should get another shot at a FO game they did such a good job and provided me with lifetime memories other games couldnt come close to providing
problem with that is that new vegas obsidian isn’t the same as modern day obsidian
@@spore6050 So sad, but true. While I think they would still do better then Bethesda has, a lot of people from Obsidian who were apart of Interplay have left since then. OW was proof enough, there were a lot of great details in that game, but it's so shallow and small in comparison that I would be worried if they took on Fallout again, without the proper time and resources. Which from prior experience Bethsda would fuck them on.
Tl;dr "my mom bought me fnv and i played it alot"
Wow, what a great and unique story thst could only happen to you
Your mom sounds hot, is she single? Need a dad?
W mom
Ignacio Rivas: Interesting. Forgive me for prying, but I'm curious. Are you with a particular group?
Courier: Yes, the Enclave.
that NCR interaction on the Strip really feels like an actual argument between two guys needing to remove really hard-to-remove graffiti lmao
1300 hrs in nv and i knew maybe barely more than half of these. the nightkin one&bos infiltration as enclave is truly amazing, i love how the nightkins dialogue changes depending on your actions, truly an insane&overlooked and underappreciated detail
Burp Loudly should be a perk that affects important NPC conversations with wildcard results based on their ideology.
There's a mod that let you insult enemy and they will either explode their head, run in fear, cry, or become 5x stronger.
Dead Money was one of, if not THE best DLC I’ve ever played. The incorporation into the base game, the atmosphere, the characters, the backstory. All of New Vegas’s DLC’s are off-the-charts good, but Dead Money and Lonesome Road take the cake. Obsidian outdid themselves by every metric with NV and it’s DLCs.
Lily: What do you need?
Courier: I need to get going
Yeah. Byyyye.
“I actually love you and your little hat”
so cute
Always amazes me how much content they put in the game, stuff 90% of players will never encounter, like specific dialogues if you do certain actions or use certain clothing. They really thought of all possible options a player could do
Literally never knew the phsycic nightkin existed
after 12 years and 1000s of gameplay hours I'm still discovering new things, Top 3 games of all time easily
There are so many details in new Vegas. That’s why we love it. The reactivity of the world is something Bethesda really should emphasize a lot more.
With the last fact:
Not only can you trap father Elijah; you can also make out with all the gold using the exact same route. The timing has to be perfect...
Or you can use turbo and/or implant GRX to make it more easy
What I loved the most about new Vegas is the enemies were ruthless man lol. Those powder Gangers would throw dynamite and kill their own guys tryna kill you 🤣🤣
Hearing Elijah beg like that mmm music to my ears then the crescendo of him threatening the courier, waiting for him to die in the Sierra Madre, was just magnificent! Ahh priceless! I've never done that playthrough.
Almost a thousand hours on this game and still finding out new things, I love this
This thing with the aliens is i you kill the captain form far enough away. You can walk up to the 2 other aliens and they won't be hostile.
Every time I scratch the surface of New Vegas more, I increasingly realize that this is not only my favorite game ever, but one of the true gems of my life, gaming, and honestly... To me, one of the things proving that this dimension (if there are really several or infinite timelines) is not the worst timeline out there by a long shot.
To me, New Vegas is the greatest game ever made. It's a miracle of existence for only 18 months of development.
Elijah’s last words teases about Old world blues in which he says “I know the way to the big empty” but also the Lonesome Road dlc is teased in which he says “the courier with the flag on his back, no no… he said he would never go to the sierra madre” also implying that Elijah had some sort of connection with Ulysses
IIRC, it is stated they met and talked about Sierra Madre and the Divide in the Big Mountain.
Been playing since 2011, never knew I could be a great khan leader.
Well I'm not sure but I also found out a few things.
During the rocket mission if you touch the bramin skull the nightkin leader becomes hostile
2. If you let the vault dwellers die and tell the ncr who stole the water the farms are fully green with grass and plants.
3. You can hurt and beat the goodie goodie Julie Farkas in old Mormon fort and she and her followers won't attack you unless you kill her but you can injure and cripple her without consequences
Why would you wanna hurt Julie Farkas:(
@@Lasagna_Garfield_ hehe to answer your question it's simple ^^ I got bored and just ran around and try out stuff after I destroyed all casinos and I got surprised 😉
i died inside when i found out Mr New Vegas wasn’t a human
Sooo, I suspect that the "I'm an Ambassador" line from Crocker that requires Wild Wasteland is a reference to Doctor Leonard "Bones" McCoy from the first series of Star Trek (and movies I-VI). He's got a popular catchphrase that usually comes after either Kirk or Spock ask him about or to do something, to which he sometimes angrily will reply "Damnit Jim (Kirk), I'm a doctor not a (some profession that Bones is not)!"
Actually it's a reference to fallout 3 when you talk to Moira and say "I am an ambassador from the utopia of vault 101! Bow before my glory"
She calls you "your majesty" and gives you an armored vault suit
@@spiffygonzales5160
Could be. I'd like to think it's a reference to Star Trek though.
@@spiffygonzales5160 That's stupid it's a Star Trek reference
@@spiffygonzales5160 it's been confirmed a star trek reference
@@spiffygonzales5160that doesn’t make any sense though for it to be a reference to fallout 3 the only similarity is the word ambassador being in both. Would be a really crappy reference anyways because there’s not really a lot signifying it. Makes more sense to be Star Trek
Woah what a great video, been playing this across dozens of runs in ten years and I didn't know plenty of this stuff, great work!
I really appreciate this video it was super interesting to listen to while I did chores and yard work. Great video! I didn't know most of this stuff and ive been playing since honest hearts!
I managed to lock Elijah but the broadcast after that was just his rambles when you find his frequency in the Villa, so in the end it looked like I just sneaked my way into the Sierra Madre and stole all of the gold lol the perfect heist
Same thing happened to me in 3 different playthroughs, I even got the achievement for trapping him but the radio comm is still like in the villa, I guess it’s just a bug
I’m so happy I found new trivia for this ridiculously complicated game :p
The well Rex leads to you was something I’ve searched years for cause I only found it as a kid and I thought up until recently that the whole thing was a fever dream but glad to know it wasn’t plus I get the unique BB gun too again
The abilene bb gun is in the shack next to the well without the wild wasteland perk
I love how the psychic nightkin have all these crazy things to say but when it comes to everyone’s favorite robot companion it’s just “blinky sounds”
I really enjoyed that video and was very happy to learn I had encountered at least some of these more obscure details in the game, like getting Veronica's tape (saved it for myself, as I was playing an evil melee build)
This is the best FONV video on RUclips. I can’t believe I hadn’t seen this and half this stuff I didn’t know. Well done buddy
This game is seriously one of the best games ever made for it's time.. the effort that went into This game was 100% for the gamer and not for profits and it truly shines.. even all the DLCs were on point!. I honestly have replayed This in multipla variations, from melee,to laser boy, to sneaky explosives, gun slinger. This game is amazing
I will never get tired of playing this game.
40:30 Okay now this was amazing. A reference to a mod that requires the Wild Wasteland perk to see, in a DLC that also requires the Wild Wasteland perk to see.
That means some of the Obsidian devs were playing modified FO3, and respected its impact on the longevity of the franchise they were developing a game for.
I've been playing this game since my Freshman year of high school, and have no fewer than twenty modded and un-modded playthroughs. The fact that I'm still discovering new facts about this game is peak.
3:53 Speaking of Vault 34, it's implied the Boomers have been at Nellis AFB for quite some time right? So...how are these people alive in the vault? Are they descendants of the original people that fought/left the vault? Are the Boomers a newer phenomenon than they seem to be? Or are the ghouls the newer phenomenon in Vault 34? So many questions that I wish I knew the answers too lol
Boomers are just a group of Vault 34 dwellers, the rest stayed at the Vault for some time until eventually they turned ghoul because of the radiation leak. So not everyone left
Another survivor can be found in the repconn test site, helping out the ghouls. He complains that he left because he was tired of everyone else making him work on the reactor, so it's obvious that things fell apart after he left.
the way vault 34 died was because of chris haversan, the guy in repconn who thinks he's a ghoul. se simply left the vault to it's own devices after convicing himself he was ghoulifying due his work as reactor mechanic when in reality he was just balding.
The boomers were only some of the dwellers from 34
@@jmjedi923 Nellis Boomers are the best secondary faction. tied with the followers
For years I didn't know Arcade Ganon was a recruitable companion. I never gave much thought to the mormon fort because almost every NPC had a lab coat.
I think this is the first "things you might've missed" video that actually had rare things in them!
4:45 Horowitz? Wait, there's a farm with this name, near where the player can find the aliens
Probably his descendant.
55:40 I like to think this is a subtle reference to Frank Horrigan from Fallout 2 because he has red lenses on his helmet, and has a life support system in him and is a mutant in black armor grafted to him.
Black rock cave has to be the coolest one just because of how much detail they put into a cave that after hundreds of hours I've never even stepped foot in.
I expected this to just be like "haha golden pipboy" stuff I'd seen a thousand times before, but so far about 10 minutes in I've only seen two of the things you mentioned happen. Wild!
I like how wild wasteland let's you know that what you saw isn't something in normal gameplay
They added it because people complained that fallout 2 was too goofy
6:24 I did not know you needed a specific reputation with the NCR in order to get this. What I did the quest I just assumed it was a dialogue often everyone got.
The vault 34 survivors blew my mind. I just recently found aerotech on a recent playthrough.
54:05 is a reference to the crucible and the Salem witch trials in general where Tituba is accused of dancing naked in the moonlight with young girls.
It would have been hilarious if the note on the destroyed radio was just
"Dear radio destroyer
Fuck you.
- Ranger Dobson"
I have played New Vegas... probably... SEVEN times. End to end. Caesar, NCR, House, Free. Sided with or against Khans. Played with every companion. Made a stealth build, explosive build, melee build, extra stupid character that failed EVERY check in Big MT, and extra smart character that outsmarted everyone in there. I've read ALL the info there is on Wikia for everything possible. I was sure there would be nothing new here.
I was SO humbled by it. I didn't know like 90% of the stuff present. Incredible. Thank you for it!
One thing I want to mention that not everyone may know is that a lot of quests have different lines for different stages in the game or different reputations. One of the examples is the quest that takes you to the overgrown vault. Depending on where you stand in with NCR and main quest, the scientist will go from obnoxious toxic jerk to an awestruck professional. He either treats you like dirt, talks to you like equal, speaks to you like an MVP, or literally swoons over a rock star that decided to visit his humble abode.
And yet, in Skyrim, they couldn't write a couple lines for when an Archmage decides to visit Yarl and you have to go kill two mudcrabs to prove your might.
Crazy how much hidden content & easter eggs this game has. I've got 500hrs in this game i think ive only ever known about one or two of these. Great video!
I know my mans little Buster didn’t get done in by some random freeside thugs. RIP he deserved better
The length of this video alone compelled me to subscribe
Elija mentioning Ulysses in his last words is so mind blowing to hear the first time
i seriously cant believe there is so much more content i had no clue about this was already my favorite game of all time but somehow it keeps getting better
Imagine if this kind of complexity was in Starfield.
The ending with Elijah is rather haunting actually. Doesn't leave you in a position of power and basically ends your game early with one of the most evil acts you could commit
Ten complete playthroughs and about 600 hours in, I thought I discovered it all, maybe finding one or two new things in the later ones. Five minutes into this video and I didn't know any of these things. It's amazing how many options and loose ends Obsidian was able to create.
I have over fifty thousand hours in New Vegas and had no idea I could visit the town of Goodsprings.
Absolutely unmatched. One of the best games of all times even with all its technical flaws
The fact you called a normal clock a pendulum clock makes my brain hurt
I used to play Fallout NV on a potato, and now, a decade later, I am playing it with the best PC I could buy, with all the shenanigans and mods I dreamed of using. Still, even on the potato, it's the most attention-grabbing, immersive, and downright unforgettable thing I ever played. If ever there is a god-damn Oscar for best game, or something of that sort, It would be a crime for this game not to win it 1st. A masterpiece. Thank you Obsidian, all your devs and story writers especially.
This game is packed with content and was made by legends. Looks like I need to replay it yet again.
It feels like there is no end to new vegas
This game is a masterpiece of writing where everything is interlocking and changing the corse of events. Its amazing it doesn't have way more game breaking story glitches. I want this remade so bad with today's technology.
Hmmm I went back to NV a few months ago, and it's good but 3 has aged much better imo. NV feels like a rushed clone, but that's because that's what it is lol. The license and the Creation engine does most of the heavy lifting, tho I did enjoy the writing a lot when it came out. The world is poorly made to say the least tho.
Oh hey, that rumor at 54:30 sounds familiar to Shale in Dragon Age: Origins.
She's a golem that *was* controlled by a control rod, but killed the owner of the rod (iirc, they said the golem went berserk or possessed or something). She also gets combat upgrades by attaching crystals to her
I knew almost every small gig around this game but I never knew you could become the leader of the great khans! That’s awesome!
26:42 That reading of “Yucca Fruit” was just appalling.
(Burps) Paladin- “So you have chosen, death”
"The collars were a mistake, I see that now! Hey, want me to show you how to put collars on people?"
Good old Elijah...
I like that even the Nightkin's "head voices" aren't sure what to make of Mr. House's death.
This is one of the things that made FNV the best Fallout, so many hidden and alternative routes to approach many quests and side quests which allows the player to test their curiosity from "what if i speech my way through", "can I c4 my way out of this", "I wonder if I can hit em with this spear from this far", "I'm feeling like Agent 44 today", and such. Not to mention the many hidden/alternative dialogues and rewards.
And yes "Wild Wasteland" always made some good laugh at random times kinda wonder why they didn't do that for Fallout 4 it would possibly be called "Crazy Commonwealth"
Imagine even just 6 months of extra development time.
The rangers in Black is a wasteland 2 reference when you don't do any of the quest given to you by command at the beginning of the game you get ousted and they send the death squad of rangers after you who are invincible
? New Vegas came out before Wasteland 2.
I don't know when it came out I don't rilly keep track
I really love how your game looks- sort of dream like! The interiors especially are like paintings
man, 9:27 gave me such a belly laugh. I love this game, I've never played it but I've seen enough to the point it feels like I've played it for hours.
47:20 Smelly ghoul- Raul Tejada
Smart man- Arcade Gannon
Quiet man- Craig Boone
Flower girl- Rose of Sharon Cassidy, aka Cass
Funny robot- ED-E
Doggy with squishy brain- Rex
Someone like us (Nightkin)- Lily Bowen
Book girl- Veronica Santangelo
Good find with nightkin didnt know this good work!