Honestly the "Helmets off" option made me laugh in the last missions intro, you have them on for the sake of needing them on, and then theres a puff of smoke and theyve suddenly disappeared. 🤣
That squad of all black Astartes at the beginning are a Deathwatch killteam, An inquisition lead anti xenos force. The individual space marines are recruited from all the other chapters, retaining one of their original shoulder pads. Hence why one had a Blood Angels One. Then there's "Black Shields" like our protagonist Titus which often conceal their original chapter out of shame or dishonour.
The Deathwatch are the elite of the elite when it comes to fighting xenos. I'm a filthy Aeldari enjoyer but I appreciate how they've assembled a force that is perfectly suited to their task. There are so many xenos and so many ways they wage war, so the Deathwatch brings together the best and brightest for their tasks. Honestly, it's one of my favorite things in the Astartes lineup.
The Blackshields were a thing starting with the heresy. there were Space marines from both loayalist and traitor chapters that forsake their chapter for varying reasons, loaylty to the other side among them. in titus case it is indeed dishonour (he didnt deserve). their armor is stripped of colour and chapter insignia. The deathwatch only scours their armor of most chapter colour but mostly keep one shoulder pauldron as sign of their heritage.
@@Crackshotsteph Pretty much, though they're a self-sufficient force in their own right. The DW are the Chamber Militant (armed force) of the Ordo Xenos so when an inquisitor needs to bring the hammer down the Watch sends a kill team like Titus'. But the Watch also acts of its own accord, often in response to intel gathered by the Inquisition.
"The Codex Astartes does not support this action..." *disappointment intensifies* "...but I am looking forward to it." *there's hope for you yet, Brother Gadriel.*
1:34:48 For me as an ex tanker it was so good to see the tank flip its gun tube around so it wouldn't be damaged when it rolled through the door. The devs had such a thorough eye for detail, kudos to them.
The part where Titus hears "Rise son of Guilliman might actually be the Emperor speaking. It would explain how he survived the power source twice. Ever since Guilliman came back the Emperor has become more and more present and scheming in the background. As several characters have had "luck" and survived things they shouldn't have. Guilliman even said so himself. That he belives his Father is controlling things in the dark sending people of competence towards Guilliman.
Problem with that is some of the subtitles showed Calgar spoke that sentence. I wish Saber didn't put any type of speaker identifier to that sentence, so we could enjoy our speculations
@@goldenshark7546 I think the voices dont match. Plus Calgar was a bit away from titus. Allso as far as i know Calgar is no Psyker so how can he talk into his mind? Titus was unconcious at the time so he didnt hear wat happend around him.
@@eXpG_Harlock My feeling is same as yours. The voice spoke the line to TItus is definitely different than Calgar's voice. I am really hoping Saber made mistake of specifying it to Calgar. I really want it to be the Emperor and our boy Titus is one of the Saints!
@@goldenshark7546 it's possible that it's not Calgar, but since it was meant to sound like Calgar, the subtitles had to specify that for the people who, in theory, actually need subtitles the most (deaf gamers)
@@goldenshark7546 Saint or maby a Emperors Champion later on. I got another point: Titus with the help of Calgar and his Squad just gave a Lord of Change and a Sourcerer of Tzeentch a beating. We dont know what the Necron Artifact does. Maby it even destroyed them both and the Emperor saved Calgar Titus and the Squad as a reward for messing with Tzeentch.
He's knowlegable because he served in the deathwatch. They are a special space marine organization that hunts and kills xenos (aliens), they usually recruit from other chapters, and it's considered a great honor to serve .
Had finished the campaign yesterday and it's amazing. They've absolutely nailed the atmosphere of the 40k universe. For what the other squads were doing in the storyline, it's not DLC, it's actually already in the base game as the missions that are part of the Operations Co-Op mode, where you can choose your class and play through that story. More of these missions should be free content drops for all players in the roadmap. The DLC in the game is going to be cosmetics only from what I gather.
@@kaizammit yep, looking forward to more content, as well as the episode of Secret Level coming out in December. I'm thinking that the high quality cinematics in SM2 may have some relation to the upcoming show.
The opening cinematic has Syama Pedersen (Astartes creator) written all over it, same with the announcement cinematic for the game. Haven´t been able to confirm if he has actually worked on the cinematics himself.
Leandros, he's the snitch that got Titus flagged for possible corruption from the inquisition back in the first space marin game. Also to note, despite Leandros being a hardass about the codex astartes, he reported Titus to the inquisition when the codex actually says that he should've been reported to the 2nd company.
Leandros is the guy who says "ackshually" and then proceeds to say something incredibly stupid. Also, interesting he should've reported to the Chaplain but turned to the Inquisition instead, and was rewarded with the job of the Chaplain? Talk about failing upwards. No, sorry but this does not tingle my funny-bone at all. How dare they bring him back and not even let us slap a bitch. Fuck Leandros.
Yup, in the codex it says clear.... if you suspect a brother of corruption, heresy,.... the first thing you do is tell the chapter master, not announce the inquisition..... so leandros went against the codex.... so he got promoted because he a snitch, not because he is devoted.... guess real file creeps in through the cracks..
@@LawlietNote From what I read in the lore, Leandros got "promoted" to Chaplain as a punishment for reporting Titus to the Inquisition, since Leandros cited Codex Astartes as the reason for reporting it, and violated it by reporting it to the Inquisition instead of the Chaplain, he will be made Chaplain, so the Codex will be drilled into his head over and over again until he's sick of it. Also I've read somewhere, that Leandros is reportedy very disliked amongst other Chaplains. I do not know the reasons for that, but it's possible that Calgar told them why Leandros was promoted, and the other Chaplains despise Leandros for what he did.
HUGE NOTE: Chairon says he “was a boy on calth when the Wordbearers attacked” That was during the Horus Heresy, 10,000 years ago. Chairon is one of the FIRST primaris ever made, put on stasis 10,000 years ago. Which i think is cool as fuck
@1:09:15 The red helmet dates back to before the Horus Heresy, it was originally used by the Ultramarines as a mark of censure. During the Great Crusade an Ultramarine Sergeant had begun developing tactics for fighting against other space marine chapters, an action that was abhorred by the rest of his chapter. During the Horus Heresy the Sergeant showed great leadership during a time when the vox network was non-functional. Guilliman ordered all Ultramarine Sergeants to paint their helmets red, both as a means of visual communication and as a way to honor the Sergeant and absolve him of his shame. Since then all Ultramarine Sergeants have worn red helmets. It's basically the Ultramarines version of a capirote turned badge of honor. Also, Titus has four silver studs, a silver stud denotes 50 years of service. Gold studs denote 100 years.
@@hole-sawbear1500 Gadriel is the Sergeant who's squad Titus takes over, so it makes more sense for Chairon to have just been part of the squad. It also doesn't make sense for Titus to just have an extra random Sergeant running around with him, if Chairon was a Sergeant he'd be far more useful leading his own squad. If the game states that Chairon is an active sergeant then I would consider it to be a minor plot hole.
@@hole-sawbear1500most likely he would have a Red helmet in a different squad, but in this squad Gadriel is the Senior Sergeant so he wears the red helmet. That’s my take on the situation.
@@FabianWinkler It depends on the source material. Supposedly Titus was born 175 years before the end of the 41st millennium. The second game doesn't give any concrete dates, we only know that it's after or during year 001.m42. So Titus was born sometime around 825.m41. After Graia he spent at least a century being tortured or kept in stasis by the Inquisition before joining the Deathwatch. Assuming Titus was made a Space Marine by around 845.m41 and became Captain of the second company at an extremely young age of 100, that would put the events of the first game around 925.m41 at the earliest. So then there's a century of imprisonment/Deathwatch and we get Titus becoming a Primaris and rejoining the Ultramarines around 025.m42. I think that makes sense given Gadriel's comment about Titus' service studs. That would also explain Gadriel and Chairon's lack of discipline and knowledge given that they've technically only been in service for a few years. Gadriel also mentions serving alongside Elion for two decades, a fairly brief amount of time given how long Astartes can live. Granted Titus has two gold studs in the first game so the whole timeline I just laid out could be off by 200 years in either direction. It depends on what little lore tidbit the writers at GW decide to retcon next. GW has also decided that concrete timelines are overrated because keeping track of their own storytelling is apparently too hard, so we can chalk up any discrepancies to "Warp shenanigans".
The reason I belief Gadriel specifically says 200 years is because that's how long Primaris have been around in the actual setting. He specifically notes that Titus is not just 200 years old, but over 200 years old, so he couldn't have been born Primaris.
@@LockeLynx I just replayed that scene last night, it explicitly said Calgar on mine. If you look for gameplay where they have full subtitles on it says the same. PatStaresAt has this on his final part
The developers specifically said that calgar was a mistake, and that instead the voice should have been from a different character, now they fixed it in the first patch of the game, instead of Calgar the subtitle now simply says 'Voice: "Rise son of Guilliman"' instead of 'Calgar: "Rise son of Guilliman"'
@@maximuspraetoria7480 Thank you! I thought I was going crazy, because when I played I got the subtitles saying "Voice", but every other gameplay I see has "Calgar", but they don't sound alike. Calgar's voice is gruffier.
So an explanation for the service stud discussion that Gadriel and Chairon had, I believe the life expectancy for most Space Marines is around 200 years. A lot of them die in battle at or before that age. Marines who get past that age are basically veterans in their eyes. That's why they're surprised, they don't know much about him but he's clearly a Veteran who should be well known among them. As the Chaplain explained earlier, some of his records have been redacted to not draw unwanted suspicion upon him since he was accused of corruption. They also suspect he wasn't born a Primaris because Primaris marines are a new breed of Space Marines so it wouldn't make sense for one to exist who has over 200 years of service. It's a long story but TLDR is the Primaris Marines were a project made on the instruction of the Ultramarine Primarch Guilliman in the 31st Millennium and they were placed into stasis. Now it's the 40-41st Millennium and they are being released from stasis to help across the galaxy. Technically they are over 10k years of age but since they were placed in Stasis their aging stopped and are physically still pretty young. You can see that Gadriel and Chairon don't have any service studs yet. Also the biggest problem with Chaos corruption is, even if you think you are being completely loyal to the emperor and the imperium, you could still be an unwitting pawn of Chaos. Even the slightest accusation of corruption is taken very seriously. Especially considering the Chaos forces they're fighting are related to Tzeentch who is a very cunning Chaos god that can weave plots and schemes spanning centuries or millennia. It's why everyone doubts Titus even through everything that is happening.
Service studs aren't required a lot of marines don't have them. Chairon and Gadriel could serve 500 years and still not have any. I was just imagining if Dante had them. If we were to go by 1 per 50 years of service he would have 30 of them on his face.
1:34:45 I also love that the Chimera APC turned their turret to the rear before ramming down the door, just like such a vehicle would in real life to avoid damage to the turret ring and drive motor.
A few notes: The Deathwatch are a unique group of Astartes that serve under the Inquisition. Each faction sends some of their best Astartes to join. When the Chaplain asked Titus' brother in arms to stay nearby in case of further episodes, he was saying "Kill him if it happens again near chaos". I think you might have picked up on that, but Chaplains serve as the Ecclesiarchy's branch within the Astartes, so they are extremely strict on anything related to chaos. EDIT: Correction; the Chaplain's are a separate part of the Emperor's faith from the Ecclesiarchy. Tyranids come in hive fleets. Hive fleets go from world to world, killing all life on it and creating more tyranids, which then go to the next world. What we are seeing is the early start of a tyranid invasion, before their big ships arrive. Once that happens, the psychic connection of the hive mind throughout the warp drowns out all else, crippling psychers and disabling long distance communication. It is unclear what motive hive fleets have, only that they come from outside the galaxy, and attack from all sides of the galaxy. The tyranids have a ranking; if you take out the higher ranking ones, the lower ranking ones below them lose their connection to the hive mind and become incapable of strategy, and often will attack their own allies. The Hive Tyrant is the top ground commander of any branch of the fleet, akin to a general in a traditional army. Normally you'd be correct, and their minions wouldn't die; they are using the excuse that the Hive Tyrant was controlling them directly to kill them all so as to get rid of the enemies and tie up loose ends. Astartes are absolutely allowed to get angry. But they aren't allowed to engage in wanton violence for their own enjoyment, as that is the domain of Khorne. They must use their emotion in controlled ways. Red Helmet means Sergeant. Red Helmet with white center means Sergeant Veteran. I believe what you saw as "bleeding purple" was actually a Rubric marine dying. Basically, the Thousand Sons serve Magnus the Red, who in turn serves the Chaos God Tzeentch, Lord of Change. Tzeentch "protected" the Thousand Sons from the downsides of chaos by imprisoning a huge number of the legion as ghosts inside power armor; it is unknown how more are created but likely through some sort of reanimation. They are walking power armor, so when their armor is destroyed, the spirit inside is freed, which is what that purple dust leaving was. There are no chaos Primaris, at least not yet. Technically, a primaris could fall to chaos, but there hasn't been any major instance where a large number did. However, Fabius Bile, a former Chief Apothecary of the Emperor's Children prior to the heresy, became a scientist for chaos, and stole the gene seed of the primaris, and is working on replicating it. On top of that, the creator of the Primaris gene seed, Cawl, created gene seeds for each of the traitor legions in secret as part of his experiment, because Adeptus Mechanicus never learn that lesson. Adeptus Mechanicus were settlers sent by the Emperor to Mars to get tainted by a Shard of the Void Dragon, an ancient Ctan (necron deity) that sleeps beneath the soil. Through its dreams, the Emperor was able to vastly bolster human technology at an alarming rate. The Emperor granted them the right to complete autonomy from all others so long as they serve him and his Imperium and provide him with their technology. Thus, the AdMech seek tech across the multiverse and are not subject to the orders of any other branch of the Imperium, including the Inquisition, which has caused great conflict and many accusations of Heresy. The Servo Skull attached to the mechanicus members like Leuze is a fully functioning second brain from a former magos or archmagos, which exists to do calculations and provide support to the AdMech. This is because AI of all forms is forbidden, so the servo skull essentially act as a human AI. The Tomb Worlds are where the Necrons rest. There are likely billions. Deep underground, covered by millions of years of dirt and rock built up. The Necrons won. They conquered everything. They beat the gods that betrayed them. They beat the Eldar so badly they fled into the warp. The necrons, with no psychic connection, breached the webway in the war with pure technology and massacred the Eldar, killing the vast majority and slaying all but a handful of their gods. They wiped out almost all intelligent life in the galaxy. Thus, they got bored, and took a nap, waiting 60 million years for new intelligent life to show up. Y'know, so they can kill them too. Fortunately for everyone, their wake up timers got desynced, so only a few worlds wake up at any given time.
I don't know how you got that part about the Necrons, but it isn't accurate, at least in the current lore. They went to sleep because the Eldar's power was on the rise and had multitude other problems, so instead of waging a direct war with a chance to actually lose, the Necrons went to sleep, hoping to re-awaken once all intelligence life in the galaxy died out and they could rule again. The war with the C'tan crippled the Necron empire, to the point where the rising Krork and Eldar were simply too much to grapple with right then and there. I'm not entirely sure on this, but I think they're awakening now because of the Tyranids. The Silent King wants Necrons to return to flesh, and Tyranids eating everything stands in stark contrast to that goal.
@@BLADExARTx5160 It mostly just comes from playing the game and painting minis. You want to know what a mini looks like so you learn marine ranks. You want to know the lore behind a character, so you do some wiki tunnelling. I've been playing 40k on and off for about a decade and a half.
Chaplains aren't from the Ecclesiarchy. They existed prior to the Imperial Cult even being a thing. They were meant to ensure discipline among the ranks in general, not religious faith.
@@boopie577 Yeah, you are more or less correct. The only thing incorrect is reason of their awakening and a little about sleep. As it was due to insanely warp activity, their clocks started to run, add to that Mechanicus meddling and they are back. About sleep, yeah they couldnt win against eldars after defeating two god races, but Szarekh cryptomancers(with Orikan being there) they predicted Fall of the Eldars, with extreme precision. So they knew perfectly well what will happen to them, and Krork Empire fallen when Necrons were around, Trazyn have even exhibit called "fall of the Krork Empire".
1:48:45 I just want to point out that the mark you saw was NOT the mark of the Inquisition, it was the mark of the Astra Telepathica, their marks are similar. Secondly, Imurah wasn't pretending to be the telepathica lady (initially), what happened was that she opened herself up to the warp in order to send Titus's message despite the danger of doing so, and when she initially says ''tra-'' she was most likely trying to say ''transmission complete'' but at that moment Imurah attacked her from inside the warp, using her as a sacrifice/conduit to enter realspace and THEN pretending to be her (while puppeting her body) while trying to get Gadriel to kill Titus ''just for fun'' Basically, she gave her life in one of the most horrible ways possible for herself, because she most likely knew through her powers just how important Titus's message actually was.
When I played that defend the standard thing earlier today with my friend we just started shouting "lets go" and "for the emperor" and pretty much didn't stop until the credits. It was just non stop hype
By the way, the chaos space marines (thousand sons) are rubric marines. They were transformed into dust by sorcerers trying to free themselves of chaos. And chaos space marines aren't weaker than primaris bc they are inpowered by their gods.
“Free themselves of chaos” is kinda vague and possibly misleading too. To be more specific the thousand sons were suffering from huge amounts of mutation in the warp which I believe had something to do with the geneseed of magnus iirc. Ahriman and the other librarians came up with a ritual to shield the legion from the mutation called the rubric of Ahriman and while all the powerful psykers of the legion were protected and even became stronger from it for the rest of the legion with little to no psychic power were turned intro rubricae. Basically long story short tzeentch decided to do a little trolling and turned most of the thousand sons into dust.
I have a shape. It is a shape like that of a man. But I am hollow. I am just the outline. I have hands. But I can not touch. I have no mouth. But I have been screaming. I want to breath. But I can not. I can not remember what it is like to breathe. Only what it is like to drown in the abyss. Sinking without ever hitting the bottom. I am locked in darkness. Tumbling through broken memories.
I just love how you predict exactly how the story will go with Gadriel questioning Titus and Chiron being the middle man. yet you mention it not in a "we've seen it all before way" but in a professional manner where it is felt like you're axcited to see how this story develops. very interesting break down, your skill and experience show. loved the video!
Thank you so much for watching and commenting! I'm glad to hear you enjoyed the video. I really enjoyed my time with it and I'm currently playing the game myself. Maybe see you in Multiplayer!
Yes, in Warhammer you CAN turn to the Dark side, moreover it's very easy, much harder is not to join. Dark side is always tempting everyone to join. Half of the Astartes legions are already on the dark side.
When you were talking about the way this guy is an obvious villain, in the 40K chronology, all the incredible story that makes him into a villain happens in 30k. At this point in time, these guys have been fighting each other nonstop for 10,000 years. They can only ever be antagonists to each other.
This game is Freakin' amazing! a great sequel to the first one. The Chaos space marines in this game are the Thousand sons. their bodies and souls were turned to dust that now occupies their armor, controlled by dark magic.
All the missions the other squads go on you can actually play AS those squads. it's part of the PvE CO-OP operations mode. Super cool they let you do that and kinda unique. Not many other games would take that approach to make the dedicated CO-OP mode weave directly in with the main campaign that most will play solo
At 55:00 when you say "What the fuck is that thing down there?" It's a hive city and they are basically massive city structures just piled up and up with the highest echelons of the imperium living at the tops and the lowest denizens living in the really lightless polluted and rundown areas underneath.
The vents on the back pack normal space marines wear is a, er...vent. The pack is a fusion generator and those nob things are for cooling. You can actually see the heat coming off them in game which is a neat detail. But no they don't produce thrust. The Deathwatch members are all from different chapters, yeah. One was a space wolf, one was a Dark Angel, 1 a Black Templar, and yeah they last was a Blood Angel. Really you can tell the Space Wolf just from how he talks. Always going on about the fangs and Fenris. His last words "Fenrys hjølda!" Fenris endures in Juvik the space wolf home language. Wish they did that with the rest but to be fair the other chapters are not so boisterous about their culture.
39:00. Imagine a gigantic praying mantis with a spiky carapace, serrated scythe-shaped forearms, and a tentacled, Cthulhu-like octopus head. That’s what a Lictor looks like, when it’s not camouflaged. 43:08. Imagine a maggot or flea the size of a small dog, wrapped in a segmented carapace, with a head following the shared Tyranid morphology: two beady eyes, a fanged mouth, and a long tongue. Then imagine thousands of such creatures congregating together. That’s a ripper swarm.
Three things. I love the conflict as you do between Titus and his brothers. Second, the world is gorgeous ans and third, love the nod to british WW1 tanks at 1:33:00 with the red and white insignia near the front drive. Awesome.
I literally just realised that Titus inverted the Power Shard like his brothers did the other artifacts. I was wondering why he was the only one who didn't get a turn to do it, turns out he was just left to do the hardest one.
It still requires some suspension of disbelief. Even in real life, there are cases of people who survive severe cranial injuries (albeit with serious neurological deficits). Former House of Representatives member Gabby Giffords survived a gunshot to the head. Railroad foreman Phineas Gage survived an iron rod blowing out a part of his brain. And those are ordinary humans. You would think the Primaris would be even tougher. Maybe he would lose the eye. But a small bit of rebar through his (no doubt massive) frontal lobe would probably not kill him, much less outright. Perhaps he survived offscreen?
I believe that Magos Galeos is a Biologos, which is a Techpriest that specialises in studying living processes rather than machines. They're considered pariahs within Techpriest society, though this alsomeans they're a lot kinder to everyone outside of it as they typically lack the contempt other Techpriests have for flesh.
27:46 The reason why he knows so much is because he was in the Deathwatch. The Deathwatch are elite space marines that mostly fight Xenos. He has served for a long time too, but mostly he knows because of the Deathwatch.
34:12 - Yes, the Iron Halo is a combat honor that above and beyond being a trophy creates a Conversion Field, basically a force field protecting against both melee and ranged weapons. It Converts kinetic energy to light, so you'd see flashes as shots hit the field and converted to light.
a dreadnought is a walking coffin with a heavily wounded or near death space marine inside. when they are too wounded to fight normally, they are given the option to enter a dreadnought, and they are kept in stasis until needed, considering the mental burden which is being inside of that armor. also, while inside them, they are mostly a torso and are unable to feel stuff normally; each time they are awaken, can have passed years, so their sense of time and mind is dulled progressively. still they are very appreciated by other space marines considering their battle experience and knowledge. there's a particular dreadnought from the Space Wolves called Bjorn the Fellhanded who lives since the Horus Heresy, 10 thousand years before the actual time, and who is awaken each 100 years to listen about his stories of those days.
@12:00 looks like his whole heads come off. Actually they flayed his skin off on his chest and put something called the black carapace under it. Then put his old skin back on top. They did this once when he was a teenager and becoming a Space Marine, and probably had to do it again because he just got a giant whole in his chest so needed a new one. Anyways the black carapace is basically a piece of technology that acts as an interface between his mind/nervous system and his armor. You know those franchises where someone wears a body suit to interface with technology? Well, 40k thought that was grim enough, so put it under their flesh... and they do this to them as teenagers without painkiller medicine too. Because. Grim. Dark.
You don't turn to chaos just from anger, but, much like a sith lord in Star Wars, a chaos god might take that chance to tempt you with power to solve the thing you're angry at.
6:25 to 6:43. The Marine speaking is an Easter Egg for those who played the recent Rogue Trader CRPG by Owlcat. In that game, one of your possible companions is a Space Wolf named Ulfar Redmane. And “Fenrys Hjolda!” (Fenris abides), was his signature war cry. Chronologically, Space Marine 2 would take place 200 to 300 years after the events of Rogue Trader, so this intro appears to depict what happens to that character in the future (if not killed in combat, Astartes can live centuries). While Ulfar (which means “wolf warrior” in Icelandic), is a common Space Wolf name, the voice actor sounds the same, suggesting that it could be the same Astartes who allied with the Von Valancius dynasty in Rogue Trader.
1:15:20 They don't really bleed. After a ritual all the basic Chaos Space Marines of that style were turned to dust with their spirit remaining locked in the armor. They are basically just automatons that are controlled by a sorcerer, which is also why the sorcerers can reanimate them after they get "killed".
They were turned to fleshless souls inside thier armour by the Rubricon of Arhiman to cure the flesh change that came about when they started dabbling In the knowledge of the warp
at 1:50:12 this scene is crazy! Because it is implieed, that Charion is like 10k years old and knows the fight, because he fought in battle of Calth, which means that was 10k yeas ago, and after that he was put in to stassis for like 10k years for the primaris project.
Leandros complaining to inquisitor thrax got titus sent to jail, then, turns out, thrax falls to chaos and heresy, and we go into the deathwatch to serve, while the inquisistion can keep an eye on titus. and when the chance came, calgar managed to get us released from the claws of the inquisistion as we had stood firm and shown no signs of disloyalty for almost 100 years.
To answer your questions in order (the ones that I know at least): 1. "Is that a different pauldron?" - Yes, the Deathwatch is a part of the Inquisition, specifically the Ordo Xenos. Essentially the part of the "Kill all things that aren't human or chaos" part of the Inquisition. Each member of the Deathwatch is a hardened veteran and exemplar of their individual chapters, who is selected due to being very well suited to fighting Xenos. They all wear black armour with the Deathwatch right pauldron but maintain their original chapter's heraldry to honour their heritage, unless of course you are a black shield. And have your chapter markings removed due to shame or penance. 2. Age based on studs? - The way that service studs work is based on number and colour. Gold studs indicate 100 years, Silver studs indicate 50. So Titus has 4 silver studs meaning he's between 200-250 years old. 3. No Helmets? - So there is a semi-lore reason for no helmets, on top of it just being for facial expressions. In the universe of 40K there is an element of faith = strength. The stronger you believe in something the more powerful it is. So, wearing no helmet because you have utmost faith in the emperor unironically makes you stronger. 4. Why is he so knowledgeable on Tyranids? - The Deathwatch is specifically trained to fight Xenos. When a marine is indited into the Order they have all information on all various races directly implanted into their mind. It's why the Deathwatch was the force to response to Nozick's distress call originally. 5. Scout Armour/Iron Halo - The armour of the right-most marine that you see when you send a squad to blow the staging tanks is Phobos Armour, it is very similar yet not quite scout armour, think of it as infiltrator or High Mobility equipment. Scout armour is weaker and lighter than that and saved for new marine recruits (scouts). Technical difference but still not quite the same. - The Iron Halo, (the icon above the heavy's backpack) is a commendation for valor and bravery. 6. Arch-Magos? - Arch-Magos Nozick is a member of the Adeptus Mechanicus, the faction that creates/salvages all tech in the Imperium. The believe flesh is weak and attempt to bring themselves as close to the Machine-God as possible. He is a Tech-Priest but in the sense that a Lieutenant and a Sergeant are both soldiers. 7. Not fighting Chaos with Deathwatch? - It is very rare for Deathwatch to come into contact with Chaos unless it is a direct attack from them on Deathwatch specifically. It is likely he has seen/fought Chaos but it would be very uncommon. 8. Are Tyranids like the Flood? - Yes. The Tyranid forces in WH40K are the very tip of a Hive Fleet, the monstrous amount of forces that overwhelm every other faction in the universe is literally just the expeditionary force of the massive biomass that is the Tyranid Hive Fleet. Their only drive is to consume and absorb, they leave planets as barren rock with no biological matter anywhere. 9. Are you allowed to get angry as a space marine? - Uh, sort-of? You are allowed to find hatred for any non-Imperium being, but you just have to not find glee in it. Because finding joy in rage leads you to Khorne and other Chaos shenanigans. Chairon pushes very close to this limit when he fights the Thousand Sons and risks the mission. But half of the drive of the Imperium is hatred, so it's a mixed bag. 10. Helmet Colour? - Red Helmet = Sgt. - Red Helmet w/ White Stripe = Lieutenant - Solid White = Veteran - Solid White w/ Red Stripe = Veteran Sgt. Note that not all Chapters follow these designations, just Ultramarines and other Codex-Compliant Chapters. 11. Heretic Astartes (Chaos Space Marines) - The Thousand Sons are a tragic case. They are one of the 10 Heretic Space Marine Legions that fell during the Horus Heresy. They were incredibly potent Psykers, the strongest of the Imperium. When they fell to Chaos, their Chapter Master, Ahriman attempted an incredibly potent ritual. But instead of juicing up his brothers he instead vaporized them. Reducing the weaker psyker marines into lifeless suits of armour. Turning them to astral dust (the purple that they explode into) 12. Can you turn into Chaos? - Not really..? You don't specifically turn into Chaos Marines barring specific cases but you can fall to chaos. In which case, typically you are put down by your brothers and your name is wiped from history. Chaos marines are all from pre-heresy events, or they are cultists that were transformed into Heretic Astartes via the same methods as you would turn a normal man into an Adeptus Astartes. 13. What is the Inquisition? - It is one of the four branches of the Imperium. In essence they are a cult that worships the emperor. They purge all that is not devoutly faithful and they command some of the strongest psykers that have not fallen to warp. The astropathica is a part of the Inquisition responsible for transmitting messages across the galaxy through the warp, connecting with other astropathic relays across the galaxy. 14. Treaty of Mars - When the Emperor arrived on Mars and struck up a deal with the Martian Colony for them to join the imperium the agreed under the stipulation (The Treaty of Mars) that they could do pretty much whatever they wanted. 15. Chapter Master - Yes, Calgar is the Chapter Master of the Ultramarines. They are chosen either by their Chapter or anointed by their Primarch (if they are alive). They control all companies and answer only to their Primarch. Each Chapter contains 10 companies of 100 marines. 16. Classic Villain Archetype? - The thing with worshippers of Tzeentch is that they revel in the change and show, they were one of the most extravagant chapters, behind only the Emperor's Children (another Heretic Legion). They are conniving and make grand plans, but their folly is their inability to keep their damn mouths shut. I agree it's a little campy but it is very on brand for chaos in general. And that's it! (I think,) If any other chatters have any questions just leave me a reply and I'll do my best to answer!
The exploding chaos astartes are specifically members of the Thousand Sons. During the Horus Heresy, their legion was suffering from large amounts of mutation because of their heavy use of sorcery. Their chief librarian, Ahriman, put together a ritual he believed would stop them from mutating further. Instead, it turned the majority of the legion, except for the most gifted psykers (space magicians) into semi-sentient suits of armour filled with the dust of their former bodies.
Azhek Ahriman was the chief librarian of the thousand sons legion. To stop a disease called the flesh change he performed a spell called the rubric, it backfired and turned most of the thousand sons into automatons filled with the dust of their souls that’s why they explode in purple and the armor collapses. (Short version of the story) those chaos marines are called rubric marines
One thing to note about the hierarchies in the Imperium, is that they are extremely convoluted. While the chain of command is extremely rigid within each localized system, the Imperium is so massive in size and scope and is largely decentralized, and add to that frequent disruptions in communication and informational transference across sectors of space due to Warp phenomena, the result is entire sectors can potentially be cut off from the rest of the Imperium for centuries with almost no one aside from a handful of forgotten scribes lost in an obscure archive being aware of it. The Treaty of Mars and other such agreements also add some confusion because the Adeptus Mechanicus often use it as an excuse to do whatever they want, and the only ones being able to naysay them are Inquisitors, Space Marine Chapter Masters, and Primarchs.
I got the pre order qnd my god is it worth it. Honestly kai you should check this out when you get a free couple hours. The power fantasy is REALLLLL 😂
Bit of lore for you, the astartes backpack serves as a power reactor for their armour. Hence the exhaust vents. Just incase you wondered why in most depictions there is heat coming from the vents
A black shield is a marine who has been stripped of his chapters colours and symbol. Its a mark of censor and is an extreme disgrace in the eyes of peers.
Deathwatch. A group of elite alien fighting marine both honour and disgrace depending on how you end up in their service. Can be a choice of redemption or a chapters leaders can choose an honoured brother to learn more at fighting xenos. Can be drawn from all loyalist chapters. The starting tutorial missions squad is an ultra marine, blood angel and space wolf that I can identify. They usually keep one shoulder pad with their parent chapter icon to honour them. But black shields have their removed
The golden thing on the back (name escaped me for now) it offers a small personal shield in lore. Gravity marine is a heavy so it fits his defensive state but normally its a rare artifact given to those who earn them. Guilliman the primarch and calgar the chapter master are 2 examples of people who use them
Dunno if anyone else has answered it already, but basically: the Thousand Sons (the Chaos faction in this game) were cursed, and turned into spirits that inhabit their armor. It is why they explode into sparks and light when killed. You can even see the armor fall into pieces after an execution, since there is no body inside
Something I really enjoyed playing the campaign co-op is the ending when Titus is hearing things the others aren't, if you're playing one of the two other characters, you hear different lines tailored to each of them. It was a small but really cool addition.
@kaizammit it's the chaos whispers still but I was playing Gadriel and they were preying on his insecurities, dropped a few little backstory nuggets, it was cool. I went in expecting to just be playing Generic Marine #1 and was pleasantly surprised that playing one of the other characters didn't feel like an afterthought.
It's plausible that he didn't face any chaos forces during his time in the Deathwatch, as they are under the purview of the Ordo Xenos arm of the Inquisition, who as the name suggests, focus on aliens, not the warp.
32:43 - Captain *Acheran* 's name likely goes back to Acheron, the "River of Woe." Acheron as a river in the underworld... with none other than Charon as the ferryman. Titus had to cross the Rubicon Primaris, with the Rubicon in turn going back to Roman times. *Alea iacta est* . Titus had suffered a fatal blow and he would either cross the Acheron into the Underworld, or cross the Rubicon and enter into sacred territory leaving his sack cloth and ash behind (status as a Blackshield)
The standark backpack on spacemarines are a small fusion reactor that powers their suits so they can aim, move, communicate etc. And yes you do they jumppacks as special backpacks. they can also hold smaller items for certain missions, cool weapons that uses power and not old fashon bullets.
The guys making this game are making the Knights of the Old Republic remake, after playing this and the love and care they put into reviving this franchise for a sequel 13 years later I'm pretty excited to see what they do.
20:00: The player can actually decide in the game settings wether they want the main characters to wear helmets or not outside of some cutscenes. 42:00: In case you're wondering why they aren't showing the progress of that other squad? It's a tie-in for the multiplayer PVE mode, where the players take the role of that other squad in essentially small side-stories.
The backpack on a space marine's power armor is a power supply and a cooling/exhaust system. Additional separate systems come in the form of astartes jump packs and inceptor armor add-ons for increased mobility.
The part with the astropathic relay conveys the grim dark most of all the chapters imho. The firing squad next to the rousing speech of the commander on the tank, the discarded human psyker batteries in the relay, the blood ritual with the astropath and her depiction itself... This mission is what completely sold me
Regarding why the Chaos Marines in this game explode into purple confetti: A guy int he Thousand Sons named Ahriman cast a spell to supposedly save his brothers from death. But instead what it did was turn most of them into dust, who can only live within their armor. When you kill them the dust spills out and they're gone. The Sorcerers that you can sometimes find still retain their bodiesz and those do bleed when you kill them. The Rubric of Ahriman is the name of the spell and the chaos marines themselves are therefore called Rubric Marines.
It's strange, I had already played the game, but I appreciate the story more watching it like a movie like this than I did when I played it in the game
I played through the entire game with 2 of my friends, we all loved the campaign. For the parts of the game where you send the other squads to complete objectives for the main story, you play through those in the operations game mode. It is currently comprised of 6 missions and they will be adding more later, all of which will be released for free. For operations and the pvp multiplayer you can customize your space marine to be whatever chapter you want, even doing the paint scheme for custom chapters that people have made for the tabletop game. The only dlc they have planned for the game are additional cosmetics for the multiplayer.
34:30 the thing on their backpack is an Iron Halo, they are typically reserved for those that have to get into the thickest of the fighting, where the biggest and worst enemies are. They are also reserved for 'special' marines, such as chaplains, and captains.. the reason why librarians dont get one is becuase there is always a chance the librarian gets possesed and turns on the squad around them. anywho, the heavy armored spacemarine on the left is called an Eradicator they are equipped with the anti-tank weapon called a Melta. Melta's are a really short-ranged weapon that unleashes a blast of extremely hot air that can melt practically anything. The iron-halo is there to protect him, when his armor fails. 1:15:27 they do not bleed, they are Rubric Marines, they are made out of magic, and the dust they were reduced to millenia ago. they are for all intents and purposes golems bound to the sorcerer that leads them. 1:15:46 no, as primaris are quite new, there havent been any chaos primaris, there is however some Renegade (but not chaos) primaris 1:16:38 yes, you can turn to the 'dark side', but there needs to be a desire, a wish for something... like an end to your suffering at the hand of a disease, or knowledge of the universe, or an ambition to grow even stronger.. or feel the deepest pleasure the universe can grant you... 1:35:38 we do not know what the hivemind, its theorized its in another galaxy entirely. 1:44:40 thats an astropath, a sanctioned psyker that uses Warp-magic (basically soul-magic) to cast a message far, the people strapped into the cylindrical machines are part of the astropathical choir.
I did notice that there is a cutscene missing at 15:21. It’s right after you talk to the chaplain, and it shows Titus meeting the captain and being informed of his lieutenant rank, then Gadriel (sergeant rank) enters and is informed that Titus is now in control of his team.
The thing I love the most about the cutscenes is that for any ship you see in game(large space ships), they use the models from a different Warhammer game called Battlefleet Gothic: Armada 2, and it looks amazing.
About the purple armor guys turning to dust. That's actually a pretty nice lore detail they did. The Thousand sons legion, long story short, had their bodies destroyed and their souls are trapped in their armor (they fucked around with chaos magic and suffered from mutations, the spell was supposed to cure them of their afflictions), something like that iirc, however, the psychically gifted among where spared that fate, which is why their mages when you kill them, actually do bleed. So a very good eye by the developers, they really were on point with the details in this game
Here is a guide to Ultramarine helmet markings. Regular battle brother -Blue helmet. white helmet-veteran Red Helmet-Sergeant, skull marking in helmet silver Red Helmet with white Stripe-Veteran Sergeant. Skull marking on helmet silver Blue Helmet with Red stripe and a white stripe inside the red stripe -Lieutenant. Skull marking on helmet is silver. captain Blue Helmet with gold skull marking , if in regular power armor may have Horsehair crest.
I just completed the campaign today and man its awesome. Honestly i would say the campaign alone makes this game worthy of being the sequel to SM 1, and the campaign is less than a third of what space marine 2 has to offer. Im so happy with this game. Playing the campaign coop is such a blast, seeing all the speeches and the mustering of the company was such a cool moment, fighting next to a group of astartes led by the captain was awesome and being the standard bearer shooting a pistol into the never ending swarm was amazing! The calgar introduction was incredible as you genuinely felt like you were going to lose until he showed up. And thats not even the full enjoyment of the story as the operations missions are all from the other teams POV, those are from the POV of talasa and veridian you heard about and those 6 space marines that were always on titus's side. Also at the moment where the hive tyrant dies, thats just after you kill a carnifex (the giant monster) and suddenly 3 or 4 more show up, its likely the single strongest force you are faced with in the entire game, so the relief when you realise you dont have to fight that is incredible.
to give some context on the traitors/chaos. Yes you can turn from anger among other things. There are four chaos gods, each with a different 'domain' they corrupt in different ways, Astartes are resistant to it but not immune. The traitor astartes are thousand sons marines who were turned into dust by a ritual so they're literally animated suits of armor.
Something a lot of people miss when Varellus dies is that he didnt just die to the explosion, he took a length of rebar to the eye through his helmet's eye piece. Yeah they're super soldiers but brain damage is brain damage. If it hadnt been for that unlucky rebar he would have been fine, but that's war, people get unlucky.
your facial expressions say literally everything. it's a gorgeous game. the mechanics are sound and it's just a damn good time. but i love your facial reactions whenever you see something you know to be great. top tier content here. for the emperor, brother.
Yes, I loved the campaign. The fun factor is through the roof. Also, there are six missions in "operations" mode, where you can customize your marine and play the parallel missions.
as a complete ignorant in film production i enjoy this format much more ... the video with shorter comments in between with short pauses, rather than watch a second time with ultra indepth film analysis
Love the storytelling in this. It's oldschool in the best possible sense. The characters feel a bit like characters from 80s, which, while only receiving surface characterization, still manage to have their little moments and make them sympathetic to us. Gadriel and Chairon are bros.
Not sure if you get to it or not, but you do get to play the missions for all the secondary squads as well, they are the 3 player co-op mode operations.
The Deathwatch is squads of Marines from several Chapters serving the Inquisition for a while. They usual keep the heraldry of their Chapter on their shoulder. A Black Shield paints his heraldry, hiding his Chapter, usually because they are exiled or chose exile from their Chapter
Idk if anyone explained, and I'm sure you know by now, but the Chaos/Traitor/Heretic Astartes that you fight in the game are the Thousand Sons. They have pledged loyalty to Tzeentch, the Chaos God of Sorcery and Fate. The Thousand Sons mostly use magic as their main gimmick. Most of the Thousand Sons Astartes are just suits of armor, filled with dust and commanded by a Sorcerer. The majority of Thousand Sons got turned to dust long ago. Primaris Marines are relatively new, so most Chaos Astartes Warbands are made up of OG Space Marines. However, Chaos Astartes are usually stronger than their usual Loyalist counterparts because they are "blessed" by the powers of the Warp and Chaos. Chaos Astartes have complained that Primaris Space Marines are harder to kill, although this is usually offset as the Primaris as depicted as new and "naïve", which isn't entirely unreasonable. Most Chaos Astartes have centuries of combat experience and have been alive since the Horus Heresy. Regular people and Space Marines do sometimes turn to Chaos. Blind Rage can turn someone into a worshipper of Khorne. Those usually looking to change their fate or gain power through knowledge turn to Tzeentch, and those looking for immortality or relief from pain and misery turn to Nurgle. Slaanesh is the God of addiction and excess emotion. The most obsessive and compulsive often turn to Slaanesh. Hatred, Ignorance, and blind faith of the God-Emperor can often appear ridiculous, and over-the-top, but it is these things that often save people from turning to Chaos.
If I may say so aloud; but this sequel actually has a lot more personality than its original. Just hearing the various background characters and the Space Marines actually bantering on screen is enough to be a convincing argument of that. I even got a few favorite characters outside the main cast that made me attached to them from their voices, like the marine Lyreo on Kadaku and the Veteran Sergeant Varrellus on Avarax, and even the Cadian Major you meet as the Imperial Guard senior officer. Makes me want to do the Ultramarines and Cadians alongside my original Salamanders projects, all thanks to the voicework they've done in the Campaign.
I'm not fully clear on what happened, but after a couple of rewatches and reading some online commentary, I'm pretty sure what happened to that red helmet Varellus guy is that the explosion didn't kill him. After all as you can see, his armor looks quite intact even before he falls over. Rather, what seems to have done him in is a piece of rebar or some similar dark twisted looking metal going through his head, either through the eye socket of the helmet, or then all the way through the back. Possibly through the eye, since although I believe there are no open holes to the inside they are still slightly weaker compared to the rest due to housing the advanced camera systems.
An eloquent and arrogant antagonist is fantastic as a frontman for a silent but powerful True Villian. I love when you get to put the pompous assclown in his place, then his boss rocks up with either a blaring badass orchestral sound track, or near silence.
black shield is a title, in medieval times it was used to designate renegade knights or those who had failed in their duty in some way, in warhammer 40k it is used for marines who abandoned their chapter or were expelled by it
1:16:00 Yes,you can fall to chaos by giving in to your anger, that's why Titus was so worried about Chairon. That's the easiest way to fall to chaos, by giving in to your rage, letting yourself go and become bloodthirsty and accept Khorne, the Chaos god of blood and war into you.
To ease your worry, their is an option to keep helmets on during the campaign. Not for cutscenes just gameplay.
I was beaten to the punch.
Honestly the "Helmets off" option made me laugh in the last missions intro, you have them on for the sake of needing them on, and then theres a puff of smoke and theyve suddenly disappeared. 🤣
@@rock2k14 Movie time! Take off helmet!
they’re named space marine characters, not dying and being helmetless is literally required
The game is amazing I love slaying as my level 25 bulwark
That squad of all black Astartes at the beginning are a Deathwatch killteam, An inquisition lead anti xenos force. The individual space marines are recruited from all the other chapters, retaining one of their original shoulder pads. Hence why one had a Blood Angels One. Then there's "Black Shields" like our protagonist Titus which often conceal their original chapter out of shame or dishonour.
The Deathwatch are the elite of the elite when it comes to fighting xenos. I'm a filthy Aeldari enjoyer but I appreciate how they've assembled a force that is perfectly suited to their task. There are so many xenos and so many ways they wage war, so the Deathwatch brings together the best and brightest for their tasks.
Honestly, it's one of my favorite things in the Astartes lineup.
The Blackshields were a thing starting with the heresy. there were Space marines from both loayalist and traitor chapters that forsake their chapter for varying reasons, loaylty to the other side among them. in titus case it is indeed dishonour (he didnt deserve). their armor is stripped of colour and chapter insignia. The deathwatch only scours their armor of most chapter colour but mostly keep one shoulder pauldron as sign of their heritage.
Or the wish to be anonymous.
@@Gharbad_the_Weak So Deathwatch takes their orders only from the Inquisition?
@@Crackshotsteph Pretty much, though they're a self-sufficient force in their own right. The DW are the Chamber Militant (armed force) of the Ordo Xenos so when an inquisitor needs to bring the hammer down the Watch sends a kill team like Titus'. But the Watch also acts of its own accord, often in response to intel gathered by the Inquisition.
"The Codex Astartes does not support this action..."
*disappointment intensifies*
"...but I am looking forward to it."
*there's hope for you yet, Brother Gadriel.*
He was the one to suggest using an inactive ship as a Battering Ram, he’s creative for sure.
Way better than that other guy
@@jorgeespinoza7845And the one that had the idea to invert the obelisks.
1:34:48 For me as an ex tanker it was so good to see the tank flip its gun tube around so it wouldn't be damaged when it rolled through the door. The devs had such a thorough eye for detail, kudos to them.
The part where Titus hears "Rise son of Guilliman might actually be the Emperor speaking. It would explain how he survived the power source twice. Ever since Guilliman came back the Emperor has become more and more present and scheming in the background. As several characters have had "luck" and survived things they shouldn't have. Guilliman even said so himself. That he belives his Father is controlling things in the dark sending people of competence towards Guilliman.
Problem with that is some of the subtitles showed Calgar spoke that sentence. I wish Saber didn't put any type of speaker identifier to that sentence, so we could enjoy our speculations
@@goldenshark7546 I think the voices dont match. Plus Calgar was a bit away from titus.
Allso as far as i know Calgar is no Psyker so how can he talk into his mind?
Titus was unconcious at the time so he didnt hear wat happend around him.
@@eXpG_Harlock My feeling is same as yours. The voice spoke the line to TItus is definitely different than Calgar's voice. I am really hoping Saber made mistake of specifying it to Calgar. I really want it to be the Emperor and our boy Titus is one of the Saints!
@@goldenshark7546 it's possible that it's not Calgar, but since it was meant to sound like Calgar, the subtitles had to specify that for the people who, in theory, actually need subtitles the most (deaf gamers)
@@goldenshark7546 Saint or maby a Emperors Champion later on. I got another point: Titus with the help of Calgar and his Squad just gave a Lord of Change and a Sourcerer of Tzeentch a beating. We dont know what the Necron Artifact does. Maby it even destroyed them both and the Emperor saved Calgar Titus and the Squad as a reward for messing with Tzeentch.
He's knowlegable because he served in the deathwatch. They are a special space marine organization that hunts and kills xenos (aliens), they usually recruit from other chapters, and it's considered a great honor to serve .
Well..he’s also knowledgeable from his 300 years of service in the Ultramarines PRIOR to his near 100 year run in The Watch.
It’s either a great honor or if your a black shield your there for punishment or a big trouble for your chapter
@@Just_Some_Clown100 years*
Like the other 100 people said lol Y'all are fucking braindead
@@Just_Some_Clown And that would mean he is of the age of the Tyranic War Veterans.
Had finished the campaign yesterday and it's amazing. They've absolutely nailed the atmosphere of the 40k universe.
For what the other squads were doing in the storyline, it's not DLC, it's actually already in the base game as the missions that are part of the Operations Co-Op mode, where you can choose your class and play through that story. More of these missions should be free content drops for all players in the roadmap.
The DLC in the game is going to be cosmetics only from what I gather.
That's awesome that it's part of the game. I'd like to see more story content though.
@@kaizammit yep, looking forward to more content, as well as the episode of Secret Level coming out in December. I'm thinking that the high quality cinematics in SM2 may have some relation to the upcoming show.
There are more planned PvE missions planned in the seasons. That has been confirmed
The opening cinematic has Syama Pedersen (Astartes creator) written all over it, same with the announcement cinematic for the game.
Haven´t been able to confirm if he has actually worked on the cinematics himself.
It screams his work!
He must have become the visual supervisor for GW works
Having patinted Ultramarines in the '90s it was a dream to finally see Calgar depicted in action so epically.
So cool of you bro, really
Leandros, he's the snitch that got Titus flagged for possible corruption from the inquisition back in the first space marin game.
Also to note, despite Leandros being a hardass about the codex astartes, he reported Titus to the inquisition when the codex actually says that he should've been reported to the 2nd company.
Leandros is the guy who says "ackshually" and then proceeds to say something incredibly stupid. Also, interesting he should've reported to the Chaplain but turned to the Inquisition instead, and was rewarded with the job of the Chaplain? Talk about failing upwards.
No, sorry but this does not tingle my funny-bone at all. How dare they bring him back and not even let us slap a bitch. Fuck Leandros.
Fucking thumb-head tattle-tale Leandros
On the plus side, that's exactly in Chaplain's job description :)
Yup, in the codex it says clear.... if you suspect a brother of corruption, heresy,.... the first thing you do is tell the chapter master, not announce the inquisition..... so leandros went against the codex.... so he got promoted because he a snitch, not because he is devoted.... guess real file creeps in through the cracks..
@@LawlietNote From what I read in the lore, Leandros got "promoted" to Chaplain as a punishment for reporting Titus to the Inquisition, since Leandros cited Codex Astartes as the reason for reporting it, and violated it by reporting it to the Inquisition instead of the Chaplain, he will be made Chaplain, so the Codex will be drilled into his head over and over again until he's sick of it. Also I've read somewhere, that Leandros is reportedy very disliked amongst other Chaplains. I do not know the reasons for that, but it's possible that Calgar told them why Leandros was promoted, and the other Chaplains despise Leandros for what he did.
HUGE NOTE: Chairon says he “was a boy on calth when the Wordbearers attacked”
That was during the Horus Heresy, 10,000 years ago.
Chairon is one of the FIRST primaris ever made, put on stasis 10,000 years ago.
Which i think is cool as fuck
@1:09:15 The red helmet dates back to before the Horus Heresy, it was originally used by the Ultramarines as a mark of censure. During the Great Crusade an Ultramarine Sergeant had begun developing tactics for fighting against other space marine chapters, an action that was abhorred by the rest of his chapter. During the Horus Heresy the Sergeant showed great leadership during a time when the vox network was non-functional. Guilliman ordered all Ultramarine Sergeants to paint their helmets red, both as a means of visual communication and as a way to honor the Sergeant and absolve him of his shame.
Since then all Ultramarine Sergeants have worn red helmets. It's basically the Ultramarines version of a capirote turned badge of honor. Also, Titus has four silver studs, a silver stud denotes 50 years of service. Gold studs denote 100 years.
That's what I thought, but why doesn't Chairon have a red helmet? He's a sergeant as well, isn't he?
@@hole-sawbear1500 Gadriel is the Sergeant who's squad Titus takes over, so it makes more sense for Chairon to have just been part of the squad. It also doesn't make sense for Titus to just have an extra random Sergeant running around with him, if Chairon was a Sergeant he'd be far more useful leading his own squad.
If the game states that Chairon is an active sergeant then I would consider it to be a minor plot hole.
@@hole-sawbear1500most likely he would have a Red helmet in a different squad, but in this squad Gadriel is the Senior Sergeant so he wears the red helmet. That’s my take on the situation.
I read that Titus has 4 gold studs. Meaning 400 years of service.
@@FabianWinkler It depends on the source material. Supposedly Titus was born 175 years before the end of the 41st millennium. The second game doesn't give any concrete dates, we only know that it's after or during year 001.m42. So Titus was born sometime around 825.m41.
After Graia he spent at least a century being tortured or kept in stasis by the Inquisition before joining the Deathwatch. Assuming Titus was made a Space Marine by around 845.m41 and became Captain of the second company at an extremely young age of 100, that would put the events of the first game around 925.m41 at the earliest.
So then there's a century of imprisonment/Deathwatch and we get Titus becoming a Primaris and rejoining the Ultramarines around 025.m42. I think that makes sense given Gadriel's comment about Titus' service studs. That would also explain Gadriel and Chairon's lack of discipline and knowledge given that they've technically only been in service for a few years. Gadriel also mentions serving alongside Elion for two decades, a fairly brief amount of time given how long Astartes can live.
Granted Titus has two gold studs in the first game so the whole timeline I just laid out could be off by 200 years in either direction. It depends on what little lore tidbit the writers at GW decide to retcon next. GW has also decided that concrete timelines are overrated because keeping track of their own storytelling is apparently too hard, so we can chalk up any discrepancies to "Warp shenanigans".
The reason I belief Gadriel specifically says 200 years is because that's how long Primaris have been around in the actual setting. He specifically notes that Titus is not just 200 years old, but over 200 years old, so he couldn't have been born Primaris.
Also silver studs usually count as 50 years each while gold studs are 100, Calgar is not much older than Titus.
@@Free_Rayne Makes sense, Calgar is probably Titus' biggest stan, dude fuckin loves Titus as much as us.
"Rise, Son of Guilliman"
FYI, that person speaking was NOT Calgar. It is alluding that the person speaking was likely the Emperor himself
What? Its the same voice as calgar, and nowhere does it say its NOT calgar. It is calgar
@@crypticcoke4547 really? Mine had three question marks when that dialogue was said.
@@LockeLynx I just replayed that scene last night, it explicitly said Calgar on mine. If you look for gameplay where they have full subtitles on it says the same. PatStaresAt has this on his final part
The developers specifically said that calgar was a mistake, and that instead the voice should have been from a different character, now they fixed it in the first patch of the game, instead of Calgar the subtitle now simply says 'Voice: "Rise son of Guilliman"' instead of 'Calgar: "Rise son of Guilliman"'
@@maximuspraetoria7480 Thank you! I thought I was going crazy, because when I played I got the subtitles saying "Voice", but every other gameplay I see has "Calgar", but they don't sound alike. Calgar's voice is gruffier.
So an explanation for the service stud discussion that Gadriel and Chairon had, I believe the life expectancy for most Space Marines is around 200 years. A lot of them die in battle at or before that age. Marines who get past that age are basically veterans in their eyes. That's why they're surprised, they don't know much about him but he's clearly a Veteran who should be well known among them. As the Chaplain explained earlier, some of his records have been redacted to not draw unwanted suspicion upon him since he was accused of corruption.
They also suspect he wasn't born a Primaris because Primaris marines are a new breed of Space Marines so it wouldn't make sense for one to exist who has over 200 years of service.
It's a long story but TLDR is the Primaris Marines were a project made on the instruction of the Ultramarine Primarch Guilliman in the 31st Millennium and they were placed into stasis. Now it's the 40-41st Millennium and they are being released from stasis to help across the galaxy. Technically they are over 10k years of age but since they were placed in Stasis their aging stopped and are physically still pretty young. You can see that Gadriel and Chairon don't have any service studs yet.
Also the biggest problem with Chaos corruption is, even if you think you are being completely loyal to the emperor and the imperium, you could still be an unwitting pawn of Chaos. Even the slightest accusation of corruption is taken very seriously. Especially considering the Chaos forces they're fighting are related to Tzeentch who is a very cunning Chaos god that can weave plots and schemes spanning centuries or millennia. It's why everyone doubts Titus even through everything that is happening.
Service studs aren't required a lot of marines don't have them. Chairon and Gadriel could serve 500 years and still not have any.
I was just imagining if Dante had them. If we were to go by 1 per 50 years of service he would have 30 of them on his face.
@@shanks2872 Silver denotes 50, Gold for 100 years... also Service Studs isn't a common practice anymore
1:34:45 I also love that the Chimera APC turned their turret to the rear before ramming down the door, just like such a vehicle would in real life to avoid damage to the turret ring and drive motor.
A few notes:
The Deathwatch are a unique group of Astartes that serve under the Inquisition. Each faction sends some of their best Astartes to join.
When the Chaplain asked Titus' brother in arms to stay nearby in case of further episodes, he was saying "Kill him if it happens again near chaos". I think you might have picked up on that, but Chaplains serve as the Ecclesiarchy's branch within the Astartes, so they are extremely strict on anything related to chaos. EDIT: Correction; the Chaplain's are a separate part of the Emperor's faith from the Ecclesiarchy.
Tyranids come in hive fleets. Hive fleets go from world to world, killing all life on it and creating more tyranids, which then go to the next world. What we are seeing is the early start of a tyranid invasion, before their big ships arrive. Once that happens, the psychic connection of the hive mind throughout the warp drowns out all else, crippling psychers and disabling long distance communication. It is unclear what motive hive fleets have, only that they come from outside the galaxy, and attack from all sides of the galaxy. The tyranids have a ranking; if you take out the higher ranking ones, the lower ranking ones below them lose their connection to the hive mind and become incapable of strategy, and often will attack their own allies. The Hive Tyrant is the top ground commander of any branch of the fleet, akin to a general in a traditional army. Normally you'd be correct, and their minions wouldn't die; they are using the excuse that the Hive Tyrant was controlling them directly to kill them all so as to get rid of the enemies and tie up loose ends.
Astartes are absolutely allowed to get angry. But they aren't allowed to engage in wanton violence for their own enjoyment, as that is the domain of Khorne. They must use their emotion in controlled ways.
Red Helmet means Sergeant. Red Helmet with white center means Sergeant Veteran.
I believe what you saw as "bleeding purple" was actually a Rubric marine dying. Basically, the Thousand Sons serve Magnus the Red, who in turn serves the Chaos God Tzeentch, Lord of Change. Tzeentch "protected" the Thousand Sons from the downsides of chaos by imprisoning a huge number of the legion as ghosts inside power armor; it is unknown how more are created but likely through some sort of reanimation. They are walking power armor, so when their armor is destroyed, the spirit inside is freed, which is what that purple dust leaving was.
There are no chaos Primaris, at least not yet. Technically, a primaris could fall to chaos, but there hasn't been any major instance where a large number did. However, Fabius Bile, a former Chief Apothecary of the Emperor's Children prior to the heresy, became a scientist for chaos, and stole the gene seed of the primaris, and is working on replicating it. On top of that, the creator of the Primaris gene seed, Cawl, created gene seeds for each of the traitor legions in secret as part of his experiment, because Adeptus Mechanicus never learn that lesson.
Adeptus Mechanicus were settlers sent by the Emperor to Mars to get tainted by a Shard of the Void Dragon, an ancient Ctan (necron deity) that sleeps beneath the soil. Through its dreams, the Emperor was able to vastly bolster human technology at an alarming rate. The Emperor granted them the right to complete autonomy from all others so long as they serve him and his Imperium and provide him with their technology. Thus, the AdMech seek tech across the multiverse and are not subject to the orders of any other branch of the Imperium, including the Inquisition, which has caused great conflict and many accusations of Heresy. The Servo Skull attached to the mechanicus members like Leuze is a fully functioning second brain from a former magos or archmagos, which exists to do calculations and provide support to the AdMech. This is because AI of all forms is forbidden, so the servo skull essentially act as a human AI.
The Tomb Worlds are where the Necrons rest. There are likely billions. Deep underground, covered by millions of years of dirt and rock built up. The Necrons won. They conquered everything. They beat the gods that betrayed them. They beat the Eldar so badly they fled into the warp. The necrons, with no psychic connection, breached the webway in the war with pure technology and massacred the Eldar, killing the vast majority and slaying all but a handful of their gods. They wiped out almost all intelligent life in the galaxy. Thus, they got bored, and took a nap, waiting 60 million years for new intelligent life to show up. Y'know, so they can kill them too. Fortunately for everyone, their wake up timers got desynced, so only a few worlds wake up at any given time.
How many years did it take you to verse yourself in this much 40k lore? I'm trying but it seems like so much to consume
I don't know how you got that part about the Necrons, but it isn't accurate, at least in the current lore. They went to sleep because the Eldar's power was on the rise and had multitude other problems, so instead of waging a direct war with a chance to actually lose, the Necrons went to sleep, hoping to re-awaken once all intelligence life in the galaxy died out and they could rule again. The war with the C'tan crippled the Necron empire, to the point where the rising Krork and Eldar were simply too much to grapple with right then and there. I'm not entirely sure on this, but I think they're awakening now because of the Tyranids. The Silent King wants Necrons to return to flesh, and Tyranids eating everything stands in stark contrast to that goal.
@@BLADExARTx5160 It mostly just comes from playing the game and painting minis. You want to know what a mini looks like so you learn marine ranks. You want to know the lore behind a character, so you do some wiki tunnelling. I've been playing 40k on and off for about a decade and a half.
Chaplains aren't from the Ecclesiarchy. They existed prior to the Imperial Cult even being a thing. They were meant to ensure discipline among the ranks in general, not religious faith.
@@boopie577 Yeah, you are more or less correct. The only thing incorrect is reason of their awakening and a little about sleep. As it was due to insanely warp activity, their clocks started to run, add to that Mechanicus meddling and they are back. About sleep, yeah they couldnt win against eldars after defeating two god races, but Szarekh cryptomancers(with Orikan being there) they predicted Fall of the Eldars, with extreme precision. So they knew perfectly well what will happen to them, and Krork Empire fallen when Necrons were around, Trazyn have even exhibit called "fall of the Krork Empire".
1:48:45
I just want to point out that the mark you saw was NOT the mark of the Inquisition, it was the mark of the Astra Telepathica, their marks are similar.
Secondly, Imurah wasn't pretending to be the telepathica lady (initially), what happened was that she opened herself up to the warp in order to send Titus's message despite the danger of doing so, and when she initially says ''tra-'' she was most likely trying to say ''transmission complete'' but at that moment Imurah attacked her from inside the warp, using her as a sacrifice/conduit to enter realspace and THEN pretending to be her (while puppeting her body) while trying to get Gadriel to kill Titus ''just for fun''
Basically, she gave her life in one of the most horrible ways possible for herself, because she most likely knew through her powers just how important Titus's message actually was.
When I played that defend the standard thing earlier today with my friend we just started shouting "lets go" and "for the emperor" and pretty much didn't stop until the credits. It was just non stop hype
By the way, the chaos space marines (thousand sons) are rubric marines. They were transformed into dust by sorcerers trying to free themselves of chaos. And chaos space marines aren't weaker than primaris bc they are inpowered by their gods.
Yup, the Primaris thing was pretty much to balance the two (and to make money).
“Free themselves of chaos” is kinda vague and possibly misleading too. To be more specific the thousand sons were suffering from huge amounts of mutation in the warp which I believe had something to do with the geneseed of magnus iirc. Ahriman and the other librarians came up with a ritual to shield the legion from the mutation called the rubric of Ahriman and while all the powerful psykers of the legion were protected and even became stronger from it for the rest of the legion with little to no psychic power were turned intro rubricae.
Basically long story short tzeentch decided to do a little trolling and turned most of the thousand sons into dust.
I have a shape. It is a shape like that of a man. But I am hollow. I am just the outline. I have hands. But I can not touch. I have no mouth. But I have been screaming. I want to breath. But I can not. I can not remember what it is like to breathe. Only what it is like to drown in the abyss. Sinking without ever hitting the bottom. I am locked in darkness. Tumbling through broken memories.
I just love how you predict exactly how the story will go with Gadriel questioning Titus and Chiron being the middle man.
yet you mention it not in a "we've seen it all before way" but in a professional manner where it is felt like you're axcited to see how this story develops.
very interesting break down, your skill and experience show. loved the video!
Thank you so much for watching and commenting! I'm glad to hear you enjoyed the video. I really enjoyed my time with it and I'm currently playing the game myself. Maybe see you in Multiplayer!
Yes, in Warhammer you CAN turn to the Dark side, moreover it's very easy, much harder is not to join. Dark side is always tempting everyone to join. Half of the Astartes legions are already on the dark side.
When you were talking about the way this guy is an obvious villain, in the 40K chronology, all the incredible story that makes him into a villain happens in 30k. At this point in time, these guys have been fighting each other nonstop for 10,000 years. They can only ever be antagonists to each other.
This game is Freakin' amazing!
a great sequel to the first one.
The Chaos space marines in this game are the Thousand sons.
their bodies and souls were turned to dust that now occupies their armor, controlled by dark magic.
Outside ot the Sorcerers that control them
Saying dark magic in 40k is a kinda like saying white snow. Like obviously it's dark it's kinda the point.
All the missions the other squads go on you can actually play AS those squads. it's part of the PvE CO-OP operations mode. Super cool they let you do that and kinda unique. Not many other games would take that approach to make the dedicated CO-OP mode weave directly in with the main campaign that most will play solo
At 55:00 when you say "What the fuck is that thing down there?" It's a hive city and they are basically massive city structures just piled up and up with the highest echelons of the imperium living at the tops and the lowest denizens living in the really lightless polluted and rundown areas underneath.
The vents on the back pack normal space marines wear is a, er...vent. The pack is a fusion generator and those nob things are for cooling. You can actually see the heat coming off them in game which is a neat detail. But no they don't produce thrust.
The Deathwatch members are all from different chapters, yeah. One was a space wolf, one was a Dark Angel, 1 a Black Templar, and yeah they last was a Blood Angel. Really you can tell the Space Wolf just from how he talks. Always going on about the fangs and Fenris. His last words "Fenrys hjølda!" Fenris endures in Juvik the space wolf home language. Wish they did that with the rest but to be fair the other chapters are not so boisterous about their culture.
39:00. Imagine a gigantic praying mantis with a spiky carapace, serrated scythe-shaped forearms, and a tentacled, Cthulhu-like octopus head. That’s what a Lictor looks like, when it’s not camouflaged.
43:08. Imagine a maggot or flea the size of a small dog, wrapped in a segmented carapace, with a head following the shared Tyranid morphology: two beady eyes, a fanged mouth, and a long tongue. Then imagine thousands of such creatures congregating together. That’s a ripper swarm.
4:00 they can use their backpack exhausts to maneuver in zero-G. For normal gravity environments they use specialized jump packs for rapid assault.
Three things. I love the conflict as you do between Titus and his brothers. Second, the world is gorgeous ans and third, love the nod to british WW1 tanks at 1:33:00 with the red and white insignia near the front drive. Awesome.
I literally just realised that Titus inverted the Power Shard like his brothers did the other artifacts. I was wondering why he was the only one who didn't get a turn to do it, turns out he was just left to do the hardest one.
The explosion isnt what killed sgt. Varullus, the rebar shrapnel going thru his eye is what done him in.
It still requires some suspension of disbelief. Even in real life, there are cases of people who survive severe cranial injuries (albeit with serious neurological deficits). Former House of Representatives member Gabby Giffords survived a gunshot to the head. Railroad foreman Phineas Gage survived an iron rod blowing out a part of his brain. And those are ordinary humans. You would think the Primaris would be even tougher. Maybe he would lose the eye. But a small bit of rebar through his (no doubt massive) frontal lobe would probably not kill him, much less outright. Perhaps he survived offscreen?
He didn't, they have a vigil set up for him back on the ship at his bunk room@@wyomingsioux
@@wyomingsioux enough of him survives to pilot a dreadnaught
I believe that Magos Galeos is a Biologos, which is a Techpriest that specialises in studying living processes rather than machines. They're considered pariahs within Techpriest society, though this alsomeans they're a lot kinder to everyone outside of it as they typically lack the contempt other Techpriests have for flesh.
If you're wanting to catch up on lore i recommend Luetin, very in depth and entertaining
27:46 The reason why he knows so much is because he was in the Deathwatch. The Deathwatch are elite space marines that mostly fight Xenos.
He has served for a long time too, but mostly he knows because of the Deathwatch.
27:55 - the service studs in the Ultramarines means 50 each, so Titus is over 200 years old
34:12 - Yes, the Iron Halo is a combat honor that above and beyond being a trophy creates a Conversion Field, basically a force field protecting against both melee and ranged weapons. It Converts kinetic energy to light, so you'd see flashes as shots hit the field and converted to light.
a dreadnought is a walking coffin with a heavily wounded or near death space marine inside. when they are too wounded to fight normally, they are given the option to enter a dreadnought, and they are kept in stasis until needed, considering the mental burden which is being inside of that armor. also, while inside them, they are mostly a torso and are unable to feel stuff normally; each time they are awaken, can have passed years, so their sense of time and mind is dulled progressively. still they are very appreciated by other space marines considering their battle experience and knowledge.
there's a particular dreadnought from the Space Wolves called Bjorn the Fellhanded who lives since the Horus Heresy, 10 thousand years before the actual time, and who is awaken each 100 years to listen about his stories of those days.
@12:00 looks like his whole heads come off.
Actually they flayed his skin off on his chest and put something called the black carapace under it. Then put his old skin back on top. They did this once when he was a teenager and becoming a Space Marine, and probably had to do it again because he just got a giant whole in his chest so needed a new one.
Anyways the black carapace is basically a piece of technology that acts as an interface between his mind/nervous system and his armor.
You know those franchises where someone wears a body suit to interface with technology? Well, 40k thought that was grim enough, so put it under their flesh... and they do this to them as teenagers without painkiller medicine too. Because. Grim. Dark.
You don't turn to chaos just from anger, but, much like a sith lord in Star Wars, a chaos god might take that chance to tempt you with power to solve the thing you're angry at.
6:25 to 6:43. The Marine speaking is an Easter Egg for those who played the recent Rogue Trader CRPG by Owlcat. In that game, one of your possible companions is a Space Wolf named Ulfar Redmane. And “Fenrys Hjolda!” (Fenris abides), was his signature war cry.
Chronologically, Space Marine 2 would take place 200 to 300 years after the events of Rogue Trader, so this intro appears to depict what happens to that character in the future (if not killed in combat, Astartes can live centuries).
While Ulfar (which means “wolf warrior” in Icelandic), is a common Space Wolf name, the voice actor sounds the same, suggesting that it could be the same Astartes who allied with the Von Valancius dynasty in Rogue Trader.
1:15:20 They don't really bleed.
After a ritual all the basic Chaos Space Marines of that style were turned to dust with their spirit remaining locked in the armor.
They are basically just automatons that are controlled by a sorcerer, which is also why the sorcerers can reanimate them after they get "killed".
They were turned to fleshless souls inside thier armour by the Rubricon of Arhiman to cure the flesh change that came about when they started dabbling In the knowledge of the warp
at 1:50:12 this scene is crazy! Because it is implieed, that Charion is like 10k years old and knows the fight, because he fought in battle of Calth, which means that was 10k yeas ago, and after that he was put in to stassis for like 10k years for the primaris project.
Leandros complaining to inquisitor thrax got titus sent to jail, then, turns out, thrax falls to chaos and heresy, and we go into the deathwatch to serve, while the inquisistion can keep an eye on titus. and when the chance came, calgar managed to get us released from the claws of the inquisistion as we had stood firm and shown no signs of disloyalty for almost 100 years.
To answer your questions in order (the ones that I know at least):
1. "Is that a different pauldron?"
- Yes, the Deathwatch is a part of the Inquisition, specifically the Ordo Xenos. Essentially the part of the "Kill all things that aren't human or chaos" part of the Inquisition. Each member of the Deathwatch is a hardened veteran and exemplar of their individual chapters, who is selected due to being very well suited to fighting Xenos. They all wear black armour with the Deathwatch right pauldron but maintain their original chapter's heraldry to honour their heritage, unless of course you are a black shield. And have your chapter markings removed due to shame or penance.
2. Age based on studs?
- The way that service studs work is based on number and colour. Gold studs indicate 100 years, Silver studs indicate 50. So Titus has 4 silver studs meaning he's between 200-250 years old.
3. No Helmets?
- So there is a semi-lore reason for no helmets, on top of it just being for facial expressions. In the universe of 40K there is an element of faith = strength. The stronger you believe in something the more powerful it is. So, wearing no helmet because you have utmost faith in the emperor unironically makes you stronger.
4. Why is he so knowledgeable on Tyranids?
- The Deathwatch is specifically trained to fight Xenos. When a marine is indited into the Order they have all information on all various races directly implanted into their mind. It's why the Deathwatch was the force to response to Nozick's distress call originally.
5. Scout Armour/Iron Halo
- The armour of the right-most marine that you see when you send a squad to blow the staging tanks is Phobos Armour, it is very similar yet not quite scout armour, think of it as infiltrator or High Mobility equipment. Scout armour is weaker and lighter than that and saved for new marine recruits (scouts). Technical difference but still not quite the same.
- The Iron Halo, (the icon above the heavy's backpack) is a commendation for valor and bravery.
6. Arch-Magos?
- Arch-Magos Nozick is a member of the Adeptus Mechanicus, the faction that creates/salvages all tech in the Imperium. The believe flesh is weak and attempt to bring themselves as close to the Machine-God as possible. He is a Tech-Priest but in the sense that a Lieutenant and a Sergeant are both soldiers.
7. Not fighting Chaos with Deathwatch?
- It is very rare for Deathwatch to come into contact with Chaos unless it is a direct attack from them on Deathwatch specifically. It is likely he has seen/fought Chaos but it would be very uncommon.
8. Are Tyranids like the Flood?
- Yes. The Tyranid forces in WH40K are the very tip of a Hive Fleet, the monstrous amount of forces that overwhelm every other faction in the universe is literally just the expeditionary force of the massive biomass that is the Tyranid Hive Fleet. Their only drive is to consume and absorb, they leave planets as barren rock with no biological matter anywhere.
9. Are you allowed to get angry as a space marine?
- Uh, sort-of? You are allowed to find hatred for any non-Imperium being, but you just have to not find glee in it. Because finding joy in rage leads you to Khorne and other Chaos shenanigans. Chairon pushes very close to this limit when he fights the Thousand Sons and risks the mission. But half of the drive of the Imperium is hatred, so it's a mixed bag.
10. Helmet Colour?
- Red Helmet = Sgt.
- Red Helmet w/ White Stripe = Lieutenant
- Solid White = Veteran
- Solid White w/ Red Stripe = Veteran Sgt.
Note that not all Chapters follow these designations, just Ultramarines and other Codex-Compliant Chapters.
11. Heretic Astartes (Chaos Space Marines)
- The Thousand Sons are a tragic case. They are one of the 10 Heretic Space Marine Legions that fell during the Horus Heresy. They were incredibly potent Psykers, the strongest of the Imperium. When they fell to Chaos, their Chapter Master, Ahriman attempted an incredibly potent ritual. But instead of juicing up his brothers he instead vaporized them. Reducing the weaker psyker marines into lifeless suits of armour. Turning them to astral dust (the purple that they explode into)
12. Can you turn into Chaos?
- Not really..? You don't specifically turn into Chaos Marines barring specific cases but you can fall to chaos. In which case, typically you are put down by your brothers and your name is wiped from history. Chaos marines are all from pre-heresy events, or they are cultists that were transformed into Heretic Astartes via the same methods as you would turn a normal man into an Adeptus Astartes.
13. What is the Inquisition?
- It is one of the four branches of the Imperium. In essence they are a cult that worships the emperor. They purge all that is not devoutly faithful and they command some of the strongest psykers that have not fallen to warp. The astropathica is a part of the Inquisition responsible for transmitting messages across the galaxy through the warp, connecting with other astropathic relays across the galaxy.
14. Treaty of Mars
- When the Emperor arrived on Mars and struck up a deal with the Martian Colony for them to join the imperium the agreed under the stipulation (The Treaty of Mars) that they could do pretty much whatever they wanted.
15. Chapter Master
- Yes, Calgar is the Chapter Master of the Ultramarines. They are chosen either by their Chapter or anointed by their Primarch (if they are alive). They control all companies and answer only to their Primarch. Each Chapter contains 10 companies of 100 marines.
16. Classic Villain Archetype?
- The thing with worshippers of Tzeentch is that they revel in the change and show, they were one of the most extravagant chapters, behind only the Emperor's Children (another Heretic Legion). They are conniving and make grand plans, but their folly is their inability to keep their damn mouths shut. I agree it's a little campy but it is very on brand for chaos in general.
And that's it! (I think,) If any other chatters have any questions just leave me a reply and I'll do my best to answer!
Epic comment!
Now this is a good explanation comment nice work brother
The exploding chaos astartes are specifically members of the Thousand Sons. During the Horus Heresy, their legion was suffering from large amounts of mutation because of their heavy use of sorcery. Their chief librarian, Ahriman, put together a ritual he believed would stop them from mutating further. Instead, it turned the majority of the legion, except for the most gifted psykers (space magicians) into semi-sentient suits of armour filled with the dust of their former bodies.
1:33:58 I remember in a book about the Space Wolves chapter, one of the marines swears by his primarch's left testical.
Sounds like something the Space Wolves would say 😅
@@michelveilleux123 40k Space Wolf books are always a good time. Especially the Ragnar Blackmane ones.
@Nervete "Out numbered, out gunned, surrounded on all sides and a Chaos rift just opened...is it Wednesday already?" -the avrage Space Wolves Astartes
SPACE WOLVES?!!! 🤬
@@yourpalsammy9773 Yes, space wolves.
Azhek Ahriman was the chief librarian of the thousand sons legion. To stop a disease called the flesh change he performed a spell called the rubric, it backfired and turned most of the thousand sons into automatons filled with the dust of their souls that’s why they explode in purple and the armor collapses. (Short version of the story) those chaos marines are called rubric marines
One thing to note about the hierarchies in the Imperium, is that they are extremely convoluted. While the chain of command is extremely rigid within each localized system, the Imperium is so massive in size and scope and is largely decentralized, and add to that frequent disruptions in communication and informational transference across sectors of space due to Warp phenomena, the result is entire sectors can potentially be cut off from the rest of the Imperium for centuries with almost no one aside from a handful of forgotten scribes lost in an obscure archive being aware of it. The Treaty of Mars and other such agreements also add some confusion because the Adeptus Mechanicus often use it as an excuse to do whatever they want, and the only ones being able to naysay them are Inquisitors, Space Marine Chapter Masters, and Primarchs.
I got the pre order qnd my god is it worth it. Honestly kai you should check this out when you get a free couple hours. The power fantasy is REALLLLL 😂
Bit of lore for you, the astartes backpack serves as a power reactor for their armour. Hence the exhaust vents. Just incase you wondered why in most depictions there is heat coming from the vents
A black shield is a marine who has been stripped of his chapters colours and symbol. Its a mark of censor and is an extreme disgrace in the eyes of peers.
Deathwatch. A group of elite alien fighting marine both honour and disgrace depending on how you end up in their service. Can be a choice of redemption or a chapters leaders can choose an honoured brother to learn more at fighting xenos. Can be drawn from all loyalist chapters. The starting tutorial missions squad is an ultra marine, blood angel and space wolf that I can identify. They usually keep one shoulder pad with their parent chapter icon to honour them. But black shields have their removed
Helmets are an option in settings. Personally I jave mine on and it puts the squads on too
The golden thing on the back (name escaped me for now) it offers a small personal shield in lore. Gravity marine is a heavy so it fits his defensive state but normally its a rare artifact given to those who earn them. Guilliman the primarch and calgar the chapter master are 2 examples of people who use them
Deathwatch are anti-Xenos specialists. So no chaos. The Grey Knights and Sisters of Battle do that for the inquisition
Dunno if anyone else has answered it already, but basically: the Thousand Sons (the Chaos faction in this game) were cursed, and turned into spirits that inhabit their armor. It is why they explode into sparks and light when killed. You can even see the armor fall into pieces after an execution, since there is no body inside
Something I really enjoyed playing the campaign co-op is the ending when Titus is hearing things the others aren't, if you're playing one of the two other characters, you hear different lines tailored to each of them. It was a small but really cool addition.
I like that. Is it still part of the chaos whispers or something completely different?
@@kaizammit yes it try to prey on their individual doubt and weakness
@kaizammit it's the chaos whispers still but I was playing Gadriel and they were preying on his insecurities, dropped a few little backstory nuggets, it was cool. I went in expecting to just be playing Generic Marine #1 and was pleasantly surprised that playing one of the other characters didn't feel like an afterthought.
"Thats the focker from the first one innit?" 2:55:10
💯
It's plausible that he didn't face any chaos forces during his time in the Deathwatch, as they are under the purview of the Ordo Xenos arm of the Inquisition, who as the name suggests, focus on aliens, not the warp.
32:43 - Captain *Acheran* 's name likely goes back to Acheron, the "River of Woe." Acheron as a river in the underworld... with none other than Charon as the ferryman. Titus had to cross the Rubicon Primaris, with the Rubicon in turn going back to Roman times.
*Alea iacta est* . Titus had suffered a fatal blow and he would either cross the Acheron into the Underworld, or cross the Rubicon and enter into sacred territory leaving his sack cloth and ash behind (status as a Blackshield)
Welcome to something some of us waited 13 yrs for. It was worth the wait.
The Planet broke before the Guard!
Cadia Stands!
The standark backpack on spacemarines are a small fusion reactor that powers their suits so they can aim, move, communicate etc. And yes you do they jumppacks as special backpacks. they can also hold smaller items for certain missions, cool weapons that uses power and not old fashon bullets.
‘That’s the f**cker from the first one’ - my exact words also 😂
You can toggle helmets on or off in the settings for the gameplay
The guys making this game are making the Knights of the Old Republic remake, after playing this and the love and care they put into reviving this franchise for a sequel 13 years later I'm pretty excited to see what they do.
Tbh I'd like some more of this! 🙏🏻🔥
LETSSSS GOOOOO
Enjoy the video and thank you for hanging out with me!
20:00: The player can actually decide in the game settings wether they want the main characters to wear helmets or not outside of some cutscenes.
42:00: In case you're wondering why they aren't showing the progress of that other squad? It's a tie-in for the multiplayer PVE mode, where the players take the role of that other squad in essentially small side-stories.
The backpack on a space marine's power armor is a power supply and a cooling/exhaust system. Additional separate systems come in the form of astartes jump packs and inceptor armor add-ons for increased mobility.
The part with the astropathic relay conveys the grim dark most of all the chapters imho. The firing squad next to the rousing speech of the commander on the tank, the discarded human psyker batteries in the relay, the blood ritual with the astropath and her depiction itself... This mission is what completely sold me
34:11 that's an Iron halo, a forcefield projector that is a special piece of archotech yea.
1:32:00 You do get to play it - the multiplayer co-op operations are you playing the missions Titus sends the other teams to do.
Regarding why the Chaos Marines in this game explode into purple confetti:
A guy int he Thousand Sons named Ahriman cast a spell to supposedly save his brothers from death. But instead what it did was turn most of them into dust, who can only live within their armor.
When you kill them the dust spills out and they're gone. The Sorcerers that you can sometimes find still retain their bodiesz and those do bleed when you kill them.
The Rubric of Ahriman is the name of the spell and the chaos marines themselves are therefore called Rubric Marines.
It's strange, I had already played the game, but I appreciate the story more watching it like a movie like this than I did when I played it in the game
It's because you're not playing it. I get like that when I play too, I don't see the filmmaking in it because I'm playing it.
I played through the entire game with 2 of my friends, we all loved the campaign.
For the parts of the game where you send the other squads to complete objectives for the main story, you play through those in the operations game mode. It is currently comprised of 6 missions and they will be adding more later, all of which will be released for free.
For operations and the pvp multiplayer you can customize your space marine to be whatever chapter you want, even doing the paint scheme for custom chapters that people have made for the tabletop game. The only dlc they have planned for the game are additional cosmetics for the multiplayer.
34:30 the thing on their backpack is an Iron Halo, they are typically reserved for those that have to get into the thickest of the fighting, where the biggest and worst enemies are. They are also reserved for 'special' marines, such as chaplains, and captains.. the reason why librarians dont get one is becuase there is always a chance the librarian gets possesed and turns on the squad around them. anywho, the heavy armored spacemarine on the left is called an Eradicator they are equipped with the anti-tank weapon called a Melta. Melta's are a really short-ranged weapon that unleashes a blast of extremely hot air that can melt practically anything. The iron-halo is there to protect him, when his armor fails.
1:15:27 they do not bleed, they are Rubric Marines, they are made out of magic, and the dust they were reduced to millenia ago. they are for all intents and purposes golems bound to the sorcerer that leads them.
1:15:46 no, as primaris are quite new, there havent been any chaos primaris, there is however some Renegade (but not chaos) primaris
1:16:38 yes, you can turn to the 'dark side', but there needs to be a desire, a wish for something... like an end to your suffering at the hand of a disease, or knowledge of the universe, or an ambition to grow even stronger.. or feel the deepest pleasure the universe can grant you...
1:35:38 we do not know what the hivemind, its theorized its in another galaxy entirely.
1:44:40 thats an astropath, a sanctioned psyker that uses Warp-magic (basically soul-magic) to cast a message far, the people strapped into the cylindrical machines are part of the astropathical choir.
Wukong, SM2, Elden Ring. It is a good time to be alive!
I'm staying alive for Monster Hunter Wilds now
Kingdom Come Deliverance 2 coming January!
And not to mention Crimson Desert looks insane too
Frostpunk 2 in a few days too.
Ff16 on pc also
Helmets are toggleable on or off. I had them on for the whole game. It doesn't seem right running around a warzone with them off.
I did notice that there is a cutscene missing at 15:21.
It’s right after you talk to the chaplain, and it shows Titus meeting the captain and being informed of his lieutenant rank, then Gadriel (sergeant rank) enters and is informed that Titus is now in control of his team.
The thing I love the most about the cutscenes is that for any ship you see in game(large space ships), they use the models from a different Warhammer game called Battlefleet Gothic: Armada 2, and it looks amazing.
About the purple armor guys turning to dust. That's actually a pretty nice lore detail they did. The Thousand sons legion, long story short, had their bodies destroyed and their souls are trapped in their armor (they fucked around with chaos magic and suffered from mutations, the spell was supposed to cure them of their afflictions), something like that iirc, however, the psychically gifted among where spared that fate, which is why their mages when you kill them, actually do bleed. So a very good eye by the developers, they really were on point with the details in this game
If anyones reading through here, Ulfar is also in Rogue Trader. Just noticed
Here is a guide to Ultramarine helmet markings.
Regular battle brother -Blue helmet.
white helmet-veteran
Red Helmet-Sergeant, skull marking in helmet silver
Red Helmet with white Stripe-Veteran Sergeant. Skull marking on helmet silver
Blue Helmet with Red stripe and a white stripe inside the red stripe -Lieutenant. Skull marking on helmet is silver.
captain Blue Helmet with gold skull marking , if in regular power armor may have Horsehair crest.
I just completed the campaign today and man its awesome. Honestly i would say the campaign alone makes this game worthy of being the sequel to SM 1, and the campaign is less than a third of what space marine 2 has to offer. Im so happy with this game.
Playing the campaign coop is such a blast, seeing all the speeches and the mustering of the company was such a cool moment, fighting next to a group of astartes led by the captain was awesome and being the standard bearer shooting a pistol into the never ending swarm was amazing! The calgar introduction was incredible as you genuinely felt like you were going to lose until he showed up.
And thats not even the full enjoyment of the story as the operations missions are all from the other teams POV, those are from the POV of talasa and veridian you heard about and those 6 space marines that were always on titus's side.
Also at the moment where the hive tyrant dies, thats just after you kill a carnifex (the giant monster) and suddenly 3 or 4 more show up, its likely the single strongest force you are faced with in the entire game, so the relief when you realise you dont have to fight that is incredible.
to give some context on the traitors/chaos. Yes you can turn from anger among other things. There are four chaos gods, each with a different 'domain' they corrupt in different ways, Astartes are resistant to it but not immune. The traitor astartes are thousand sons marines who were turned into dust by a ritual so they're literally animated suits of armor.
Clive standen played rollo in vikings. Yes, Leandros is the guy from the first one.
Something a lot of people miss when Varellus dies is that he didnt just die to the explosion, he took a length of rebar to the eye through his helmet's eye piece. Yeah they're super soldiers but brain damage is brain damage. If it hadnt been for that unlucky rebar he would have been fine, but that's war, people get unlucky.
your facial expressions say literally everything. it's a gorgeous game. the mechanics are sound and it's just a damn good time. but i love your facial reactions whenever you see something you know to be great. top tier content here. for the emperor, brother.
Thank you for watching!
Yes, I loved the campaign. The fun factor is through the roof. Also, there are six missions in "operations" mode, where you can customize your marine and play the parallel missions.
as a complete ignorant in film production i enjoy this format much more ... the video with shorter comments in between with short pauses, rather than watch a second time with ultra indepth film analysis
Love the storytelling in this. It's oldschool in the best possible sense. The characters feel a bit like characters from 80s, which, while only receiving surface characterization, still manage to have their little moments and make them sympathetic to us. Gadriel and Chairon are bros.
Not sure if you get to it or not, but you do get to play the missions for all the secondary squads as well, they are the 3 player co-op mode operations.
The Deathwatch is squads of Marines from several Chapters serving the Inquisition for a while. They usual keep the heraldry of their Chapter on their shoulder. A Black Shield paints his heraldry, hiding his Chapter, usually because they are exiled or chose exile from their Chapter
Idk if anyone explained, and I'm sure you know by now, but the Chaos/Traitor/Heretic Astartes that you fight in the game are the Thousand Sons. They have pledged loyalty to Tzeentch, the Chaos God of Sorcery and Fate. The Thousand Sons mostly use magic as their main gimmick. Most of the Thousand Sons Astartes are just suits of armor, filled with dust and commanded by a Sorcerer. The majority of Thousand Sons got turned to dust long ago.
Primaris Marines are relatively new, so most Chaos Astartes Warbands are made up of OG Space Marines. However, Chaos Astartes are usually stronger than their usual Loyalist counterparts because they are "blessed" by the powers of the Warp and Chaos. Chaos Astartes have complained that Primaris Space Marines are harder to kill, although this is usually offset as the Primaris as depicted as new and "naïve", which isn't entirely unreasonable. Most Chaos Astartes have centuries of combat experience and have been alive since the Horus Heresy.
Regular people and Space Marines do sometimes turn to Chaos. Blind Rage can turn someone into a worshipper of Khorne. Those usually looking to change their fate or gain power through knowledge turn to Tzeentch, and those looking for immortality or relief from pain and misery turn to Nurgle. Slaanesh is the God of addiction and excess emotion. The most obsessive and compulsive often turn to Slaanesh. Hatred, Ignorance, and blind faith of the God-Emperor can often appear ridiculous, and over-the-top, but it is these things that often save people from turning to Chaos.
If I may say so aloud; but this sequel actually has a lot more personality than its original.
Just hearing the various background characters and the Space Marines actually bantering on screen is enough to be a convincing argument of that.
I even got a few favorite characters outside the main cast that made me attached to them from their voices, like the marine Lyreo on Kadaku and the Veteran Sergeant Varrellus on Avarax, and even the Cadian Major you meet as the Imperial Guard senior officer.
Makes me want to do the Ultramarines and Cadians alongside my original Salamanders projects, all thanks to the voicework they've done in the Campaign.
I agree!
I'm not fully clear on what happened, but after a couple of rewatches and reading some online commentary, I'm pretty sure what happened to that red helmet Varellus guy is that the explosion didn't kill him. After all as you can see, his armor looks quite intact even before he falls over.
Rather, what seems to have done him in is a piece of rebar or some similar dark twisted looking metal going through his head, either through the eye socket of the helmet, or then all the way through the back. Possibly through the eye, since although I believe there are no open holes to the inside they are still slightly weaker compared to the rest due to housing the advanced camera systems.
An eloquent and arrogant antagonist is fantastic as a frontman for a silent but powerful True Villian. I love when you get to put the pompous assclown in his place, then his boss rocks up with either a blaring badass orchestral sound track, or near silence.
2:23:47 Feels like one of the best sequences in gaming I can recall. Absolutely EPIC!
black shield is a title, in medieval times it was used to designate renegade knights or those who had failed in their duty in some way, in warhammer 40k it is used for marines who abandoned their chapter or were expelled by it
"I'm getting Alien and I'm getting Star Wars."
*Aliens show up*
"Definitely Star Wars"
I don't know why, but hearing "For Cadia!" will always give me chills.
19:56 yes, they should, is an option in the game, was the first thing I changed
1:16:00
Yes,you can fall to chaos by giving in to your anger, that's why Titus was so worried about Chairon. That's the easiest way to fall to chaos, by giving in to your rage, letting yourself go and become bloodthirsty and accept Khorne, the Chaos god of blood and war into you.
1:40:58 ... yeah, it's called Helldivers 2