Apashe: If you're making music only for people, you are lying to yourself

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  • Опубликовано: 12 июн 2024
  • @ApasheOfficial is a world renowned musician and music producer originally from Brussels, now based in Montreal. He used to work as a sound designer at Apollo Studio, where he co-produced the sound design for video games such as Assassin's Creed, Watch Dogs and Far Cry and the sound for Ubisoft gaming trailers. He then started his solo career as a musician and producer. His signature style is combining electronic and classical music. He has close ties to the city of Prague as he cooperated with Prague Symphony Orchestra on his second album Renaissance in 2020 where a staggering number of 69 instruments was hired. His music has also been used in various films like John Wick, Iron Fist and Fast & Furious. Apashe now has an ongoing tour Antagonist which started following the release of his new album in 2023.
    In his conversation with @ageofadonxs he opened about his love for the city of Prague, how difficult it is to sometimes make music that you actually like as an artist, how to stay motivated and what are the downsides of being away from your family and friends most of the time. Take your time and enjoy the first episode of A-Z from Prague Podcast powered by Andaz Prague.
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    🎧 Audio version
    Apple Podcasts: podcasts.apple.com/us/podcast...
    Spotify: open.spotify.com/show/237fj6s...
    Apashe
    / @apasheofficial
    / apashe
    / apashemusic
    Podcast Host
    / @ageofadonxs
    / ageofadonxs
    / ageofadonxs
    📺
    Chapters
    0:00 Intro
    0:52 Secret Studio
    1:38 Prague Symphony Orchestra Collab
    3:22 Apashe's visit to Prague
    4:10 Czech Audience
    5:43 Apashe's resemblance with Woodkid
    7:15 Apashe's musical journey
    10:30 Making music for people vs. yourself
    12:51 Choosing collaboration
    15:30 What is it like to show your demo to somebody for the first time
    16:45 Who is a dream collab
    17:45 Similarities with Playboi Carti and Beyonce
    20:30 How to stay motivated as an artist
    21:40 Trailers
    22:45 Keeping your visual identity as an artist
    25:15 How big is Apashe's team
    27:08 The importance of Label
    29:37 Belgium vs. Canada
    32:02 Antagonist Tour
    33:32 Downfalls of touring
    37:00 Apashe's name
    38:20 Quick Questions

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