So I'm going to be a massive wimp and ruin 30% of the video by qualifying everything I say. 1) This is satire. 2) That controversial Cuphead video was created by someone who doesn't usually review games--although he has in the past, from what I understand he's usually a journalist. 3) Video game journalists can create great content without playing games at all. 4) Game reviewers *do* need to be skilled enough to understand games in order to speak about them. 5) I'm being a bit of a prick in the video but it's an extreme case of satire for a reason. I think it's alarming that this is even up for debate--whether reviewers should know how to play games. 6) Nothing about this is political for me. 7) I probably won't ever do a video like this again outside of some April Fool's stuff. This took me a day to make. It's low effort. Don't expect more like this (I'm sure you won't want it). Thanks!
I was surprised when I heard him say that the devs made Hollow Knight, then astounded when he called them Team Meat. I legit believed one company made 3 legendary 2D platformers lmao
Why do you guys think Bethesda is not a good developer? I'm just asking for pure curiosity because 3 of my favorite games are from them and they're amazing for a lot of people too (Skyrim, Dishonored and Prey).
@@lyadh0451 Arkane just made them but Bethesda published them and own the marketing rights for them. That means they're responsible about every non-gameplay stuff and they can do whatever they want with the game. If complaints are only for gameplay, then sure, we can put those games outside of criticism but I heard their business practices are bad too. Maybe they should use Arkane for all of their future games.
I was very confused by the whole thing. I was unfamiliar with the original video. When you went into the lore of the coins I was like "WTF is he talking about?" Then I realized this had to be a joke. Kudos sir. You had me for 5 mins...
>MandaloreGaming runs a Flat Earth documentary channel under the pseudonym "Mandy" >J. Anderson has flat earth proof on his desktop 8:07 which he does not share >Mandalore VERY quickly comments on this video with "LMAO don't take this seriously my fellow viewers!" I can't even tell who is lying anymore, and I'm supposed to board a flight tomorrow!
MandaloreGaming I did take this seriously until I saw his comment and wut not. Are reviewers talking bad about cuphead? I don't keep up with really any video game reviewers/company's so can someone fill me in :/
Hello, Mr. Anderson. I worked on Cuphead, and I'd like to discuss some of your points. The jump height was indeed randomised. Good eye catching that. We saw how simple games like Mario were, where you always jumped at the same height, and decided it would be better if our game was more challenging to players than classic platformers. I'm glad to see we succeeded. We actually never considered jumping and shooting as a way to get past the second obstacle. I wish I had've discovered your video sooner, as we'd be able to fix this bug. However, my time in the gaming industry has taught me that if you don't fix a bug early on, you never fix it. Guess that's staying in. The boss fight was actually the most challenging part of the game to program. We initially intended for five pink lights. However, after some discussion (and a bomb threat that thankfully didn't come to pass), we eventually dropped it down to three. The lights were supposed to move automatically, as well, but unfortunately, time restraints made it impossible to implement this feature. I wish I could tell you something about the lore, but unfortunately, I wasn't on the writing team. I think you're right about the easter egg, but who knows what those guys were smoking? As for that "overworld," I think someone might have hacked your copy of the game. I assure you, that was never part of the original game. I think...
I forgot about that bomb threat I made. Can't believe you guys almost put 5 lights. Honestly I know it's been a while but I might just nuke you guys after all.
You know I watch most of your videos without actually "watching" them. I just listen to them while I'm driving or playing a game. So let me tell you how believable this was without seeing the visuals of what was going on on-screen and thinking this game was super revolutionary and strange. Well done, Mr.Anderson, well done.
I love how at multiple times in this I can hear you worked your DAMN hardest to not crack the facade at all. You did a phenomenal job at giving the deadpan delivery but every once in a while I hear you not being able to resist smiling through the line and it just makes it soo much funnier to me lmao. Nicely done.
This was the most marvelous slow-build troll I've ever seen. I started scratching my head at the text revelation, but busted out the full smile when he got to "six hours" on the multi jump.
Very insightful. I was hesitant to pick up the game myself, but knowing a fellow gamer was able to conquer the tutorial in less than 8 hours gave me the needed confidence to persevere. The sheer audacity the developers at Team Meat have to put such a gauntlet immediately in your path was paralyzing. I know they were going for a Dark-Soulsy/Mario esque vibe, but a little hand holding wouldn't have hurt. The first platform puzzle should slowly lower itself the more attempts are made to clear it, they can't expect everyone to solve it the same way.
I can very easily understand why you'd find the tutorial/game interesting. It is true that the anthropomorphic nature of their character design and it's animation would be a strong reason for you to go through such a challenge. Though, don't get too addicted, I don't think playing this at work would be very safe.
@@indjev99 Yeah a game journalist got stuck for a couple of minutes at the part where you need to air dash. Created quite a controversy at the time, some people saying that someone so bad shouldn't be reviewing game, other saying that skill is irrelevant to test a game.
Joe, even though i appreciate the satire and agree with your point, i'd love to see you tackle this game in a proper way with one of your hour long critiques.
Hooded Man, yes just like hitting the ‘bulls eye’ it is an short and easy task in concept, but who’s knows how long it will take for him to get ‘bulls eye’ on every boss :) In other words getting to the centre of No Mans Sky is like moving a mountain of dirt from one place to another, anyone can do it because it just takes a long time and the will to keep going. Cuphead on the other hand is like trying to hit the bulls eye but the surroundings make it more difficult to hit and change depending on the boss, now it takes skill a bit of knowledge and sometimes luck to finish. Let’s hope luck is on his side ;)
@@sharmansinge3214 He mastered all of the souls games, cuphead isnt that hard if youre somewhat experienced in playing tougher games or just 2d games in general
some of the file names on the desktop are hilarious 8:07 "flat earth proof" "centaurs are real," "horse porn," "stable relationships," "Wyverns gone wild," "YOU!!!" "STOP!!!" SNOOPING!!!"
But you're wrong, Cuphead was made by Koji Igarashi himself. You see, like with Castlevanias, you can't get through certain obstacles without certain items. Well, in. Castlevania (and Pokémon, another great game) those are literal items, while in Cuphead you have knowledge of the obstacle and the way to surpass it. This really shows the brilliance of the game design here, so the game deserves at least a 10/10
Wait a minute. Koji Igarashi is commonly known as "IGA". Castlevania has a music track called "Opus 13". 13 letters away from "A" is "N". IGA. IGN. 8.8. Cuphead. It's all linked. *We're still in the dream!*
Thought this was serious I smelled something fishy at "Just imagine a game where you hit jump and your guy doesn't jump" Picked up the scent trail by "Where as I know Mario has at least 2 levels" Lost my shit at "An hour of that time was spent right here at the start"
Really solid video essay once again, Joseph. You really make me think of games in a new way and I'm happy to see there is still such a fresh perspective on ludonarrative dissonance.
Acting like a shitty IGN reviewer while also parodying himself is killing me lol "you cannot proceed without doing this" "I want to stop and focus on the shooting here." Idk his fans can see it, it's hard to explain 😅
butt hog there was a game reviewer who wasnt able to get past the tutorial and made a "bad review" of the game, even though he didnt get to the meat of the game. Its a meme now
Let me find it, guys.. ruclips.net/video/848Y1Uu5Htk/видео.html There you go. It was a reviewer who was this bad at the game and then tried to justify it by saying a reviewer doesn't need to be good at a game. ruclips.net/video/M2MhuW6gSfQ/видео.html this is a commentary on it by Rags. PS: Whoa 150 likes again? This is my new record, I think!
Just bought the PRIMA guide, apparently you have to jump on the box, then jump again, then dash, but you have to dash, get this, IN THE AIR. How in the he'll i'm I supposed to know that? They should put a mircotransaction button so you can pay to avoid this? Other than that the game is great. You can see how much insperation it pulls from the last of us, Mass Effect, spec ops: the line, Fallout, half life, Metal Gear Solid, GTA, Battlefield, Call of Duty, Halo, Crysis, Red Dead Redemption, Killzone, and Uncharted in that you shoot stuff, and that's a feature worthy of praise on the part of the developer. Ultimately the game is 10 out of 10, would bang.
A video has never made me think as much as this one. Jo, I don't think I can look at games the same ever again. Nothing will compare to the hard, rewarding, epic journey that this game has to offer. And to realize that the biggest challenge was within myself? It's a priceless lesson. Thank you.
Your content and writing/reviewing skills are amazing. There are only few that can deliver the experience through a video and you do it well. Thank you and I love your videos now. Because of you i got Hollow Knight and i spent the entire day playing and i couldn't put my controller down. When i told my self enough is enough, i did launch the game and played once more, seeing how countless hours just flew by. Thanks man.
the Dark Souls of 2D Platformers is called "Salt and Sanctuary". I wish I were kidding. It's on steam. Pick it up for some fun Dark Souls action. In a 2D platformer.
I went into this knowing nothing about cuphead and took you completely serious for a while. You just gave me one of the biggest eye-roll moments and heartiest laughing fits that I've had in the past few years. Thanks. ^^
This was the first cup head video I’ve seen and was with him till the end. the second he beat the tutorial the second time and went to the map, shocked the hell out of me.
Leonardo Da Sidci you couldnt even finish watching this video by the time you posted so you are just another kid trying to get likes by saying a video is good without having an actual fucking idea
I mean its good, not the usual stuff, but certainly not the best. The good part is taking me off guard. This channel is one of, if not the most serious, honest and thorough. Unless you're satirizing as well... i don't know anymore.
If you're not even sure you can recognize sarcasm, then you'll have to forgive me if your hot-take critique of my sarcasm is something I don't take into consideration.
well lookie lookie the critique that cant take any critique himself :D turn on ur comment section - grow a pair at last . and btw traps are mega gey :)
Of course an anarchist like yourself would say that. Your channel icon is a white top-hat on a black background, a purposeful inversion of the expected black top-hat that most people would expect. You are are a dangerous man, who probably plays games at 18 FPS on a single core with an FOV of 55.
I'm disappointed in myself that it took until "I didn't need to shave, I was a man now" to look at the title again, and then be like "Oh. That's why this video is bizarre."
I am glad you made this because we need as many people as possible affirming that game journalists or anyone speaking on games SHOULD BE ABLE TO PLAY THEM.
Telos If anything I thought he was making fun of people who spend 2 hours playing something like Inside and then 10 hours over the course of a week watching analysis videos and blogs about how super deep and layered the game is.
I was very confused at first because the amount of effort that you put into explaining very menial things got to me instantly. Good job, it took me a while before I scrolled down.
High quality shitpost. Just hope people got the reference because the journalist was literally worst than Joseph Anderson being as awful as he possibly could be. To be fair though Joseph Anderson is like the only person I know who did the last arena on Hollow Knight and yet want the game to be even harder, must had been painful for him to even prevent he was that awful for that long.
As an aspiring game journalist, I really think that you should've talked more about the art of Cuphead some more and not just the gameplay. As we all know, videogames are best known for their artistic expression and not their ability to be experienced through interactivity. The attract screen starts off with showing you the 1930s cartoon-style animation seen in trailer footage, but as soon as you hit Start (god it responds SO FAST) the entire game takes on a dark, mysterious tone. The title screen is mute and minimalist, showing an empty cup in a realistic artstyle, going completely against the grain of what it advertised. Proceeding through the menu shows you an old notepad with nary a doodle on it. The bottom reads, "(C) 1930, MDHR, INC., Selection"... What it means still has yet to be uncovered. Then, you actually get to the gameplay, and although the characters are still the same, all that they travel through is what must be a terrifying void for them. No floors, no background - just an empty canvas. Obstacles are merely basic 3D shapes, like rectangular prisms, cylinders, pyramids, and the occasional circle. Yet these 3D shapes are imprinted onto a 2D canvas - so what do the characters themselves see? How do they even see? What is sight like for a 2-dimensional being? Do they understand the third dimension? Perhaps the fact that these geometrical shapes are obstacles is the greatest hint towards unraveling Cuphead's mysteries. The boss fight in particular, I think, is most malicious - it breaks the rest of the game by utilizing a color that has yet to be seen elsewhere in the game, which makes it all the more jarring and memorable. If it weren't for the bait-and-switch trailer promising mindless action gameplay (a truly niche audience, really) then we might never have gotten such a thought-provoking experience. Also, if you could send me Braided Mares, that would be great. Been looking for that one for ages.
This deep analytical video essay about videographic board games opened my eyes to whats possible in the medium of virtual playogrophy. Thank you for this.
So I'm going to be a massive wimp and ruin 30% of the video by qualifying everything I say.
1) This is satire.
2) That controversial Cuphead video was created by someone who doesn't usually review games--although he has in the past, from what I understand he's usually a journalist.
3) Video game journalists can create great content without playing games at all.
4) Game reviewers *do* need to be skilled enough to understand games in order to speak about them.
5) I'm being a bit of a prick in the video but it's an extreme case of satire for a reason. I think it's alarming that this is even up for debate--whether reviewers should know how to play games.
6) Nothing about this is political for me.
7) I probably won't ever do a video like this again outside of some April Fool's stuff. This took me a day to make. It's low effort. Don't expect more like this (I'm sure you won't want it).
Thanks!
I haven't kept up with the drama, what is the video you mentioned?
So what you're saying here is that Dark Juice 4: Soul of the Dark Fruit is Fromsoft's worst game?
unsub~
Joseph Anderson love your work & this video, will you be making another video on cuphead?
Thank Christ! I was watching it thinking...naaah this is satire...gotta be. Yeah well done this was funny.
Joseph Anderson this is the best video you have made by far
Even Joseph's shitposts are over ten minutes long
Woah
Alex watches Joseph Anderson
I Hate Everything I guess good content creators are attracted to other good content creators
lol
Hello friend.
"When I finished the whole day was gone and I needed to shave, but didnt need to anymore because I was a man now"
Chaylen Tejeda That was Godlike.
thats one of my favorite quotes now
“Now that we’re men” great spongebob song
This sounded too real at first and I was so confused 😂😂😂
His deadpan delivery is simply incredible. It gives even Bill Murray a run for his money, and I'm not exaggerating on that point in the slightest.
He does it so seriously like it’s one of his normal videos, quite impressive really!
me too! It took me like 8 hours to understand it
I was surprised when I heard him say that the devs made Hollow Knight, then astounded when he called them Team Meat. I legit believed one company made 3 legendary 2D platformers lmao
This sounded so convincing at first but then "Bethesda is a really great developer". I knew it was satire.
Why do you guys think Bethesda is not a good developer? I'm just asking for pure curiosity because 3 of my favorite games are from them and they're amazing for a lot of people too (Skyrim, Dishonored and Prey).
santacloud just bad business practices and their inability to change their engine leading to some glaring bugs decades old
@@santacloud01 Dishonored and Prey are from Arkane not Bethesda
@@lyadh0451 Arkane just made them but Bethesda published them and own the marketing rights for them. That means they're responsible about every non-gameplay stuff and they can do whatever they want with the game. If complaints are only for gameplay, then sure, we can put those games outside of criticism but I heard their business practices are bad too. Maybe they should use Arkane for all of their future games.
@@santacloud01 "just" made them
If all Bethesda did was market them, then they're not Bethesda's games.
"I've watched enough people beat Dark Souls"
10 out of fucking 10
That's my favorite line! Someone else likes it too!
I clapped when I saw it! I watched the video!!!
Joseph Anderson im surprised how many jokes you managed to fit into a 10 minute video that all hit.
I was very confused by the whole thing. I was unfamiliar with the original video. When you went into the lore of the coins I was like "WTF is he talking about?" Then I realized this had to be a joke. Kudos sir. You had me for 5 mins...
THIS LINE BROKE NEW GROUND!!
The simplicity of Mario with the old school nostalgic difficulty of Dark Souls.
This game truly makes you feel like Batman
FfffffUCK YOUUU
Makin me smile and shit
8/10 Too Much Water
VIDEO GAME DUNKYYYYY
do you want some video game with that dunkey?
"My CupHead is already filled with all this information" spit my drink out laughing at that one
did you drink it from a cup?
Charles smith from rdr2
I started watching this video when it came out.
Left to avoid spoilers.
Beat the game and came back.
Fuck
Favyn literally did the same.
Same
I was about to, but then he mentioned hollow knight
Wow That is Amazing
Oh my god this is next level. I feel sorry for you because you’re gonna get people taking this seriously.
Truly
8:07 He hates you
Tbh Cuphead doesn't have enough barrel throwing for my tastes.
>MandaloreGaming runs a Flat Earth documentary channel under the pseudonym "Mandy"
>J. Anderson has flat earth proof on his desktop 8:07 which he does not share
>Mandalore VERY quickly comments on this video with "LMAO don't take this seriously my fellow viewers!"
I can't even tell who is lying anymore, and I'm supposed to board a flight tomorrow!
MandaloreGaming I did take this seriously until I saw his comment and wut not. Are reviewers talking bad about cuphead? I don't keep up with really any video game reviewers/company's so can someone fill me in :/
Would you call it the Dark Souls of Bloodborne?
It's more akin to the King's Quest of Demon Souls
RANK10YGO your a genius
Honestly i'd say it's the D&D of King's Field.
RANK10YGO you should still hotglue that blue eys ya know.
The true Armored Bandicoot Souls.
Hello, Mr. Anderson. I worked on Cuphead, and I'd like to discuss some of your points.
The jump height was indeed randomised. Good eye catching that. We saw how simple games like Mario were, where you always jumped at the same height, and decided it would be better if our game was more challenging to players than classic platformers. I'm glad to see we succeeded.
We actually never considered jumping and shooting as a way to get past the second obstacle. I wish I had've discovered your video sooner, as we'd be able to fix this bug. However, my time in the gaming industry has taught me that if you don't fix a bug early on, you never fix it. Guess that's staying in.
The boss fight was actually the most challenging part of the game to program. We initially intended for five pink lights. However, after some discussion (and a bomb threat that thankfully didn't come to pass), we eventually dropped it down to three. The lights were supposed to move automatically, as well, but unfortunately, time restraints made it impossible to implement this feature.
I wish I could tell you something about the lore, but unfortunately, I wasn't on the writing team. I think you're right about the easter egg, but who knows what those guys were smoking?
As for that "overworld," I think someone might have hacked your copy of the game. I assure you, that was never part of the original game. I think...
Ok I know that this is 3 years old, BUT A BOMB THREAT?!?!?!? Who? What? Why? Lol.
I forgot about that bomb threat I made. Can't believe you guys almost put 5 lights. Honestly I know it's been a while but I might just nuke you guys after all.
perfectly predicted the IGN score. That is the magic of Joseph Anderson
I could tell this was a joke video because it's no 2 hours long ;)
8:04 Oh my god that desktop is a work of art. "stable relationships" "discord dragon pics" "atheism memes" 10 ouf of fucking 10.
Don't forget the horse porn
dont forget 'Flat earth Proof' right next to 'Flat earth Denial'
oh my god its a pun
discord dragon 'pics' ( ͡° ͜ʖ ͡°) Dude's got my fetish!
I'd watch "Wyverns gone wild" or "2 drakes 1 dragon" ( ͡° ͜ʖ ͡°)
You know I watch most of your videos without actually "watching" them. I just listen to them while I'm driving or playing a game. So let me tell you how believable this was without seeing the visuals of what was going on on-screen and thinking this game was super revolutionary and strange. Well done, Mr.Anderson, well done.
Jonathan same bruv !!
me same too!
-Anderson what's that guys name?
-hm!
-uhh better watch out for hm
I love how at multiple times in this I can hear you worked your DAMN hardest to not crack the facade at all. You did a phenomenal job at giving the deadpan delivery but every once in a while I hear you not being able to resist smiling through the line and it just makes it soo much funnier to me lmao. Nicely done.
im here paused at 3:43 scrolling down about to call this guy a complete moron and a tool... and yeah 10/10 good troll
@@DruNature how did you think for a second this was not a joke
Even your shitposts are long form shitposts.
This is beautiful
Long form deep structural analysis shitposts
This was the most marvelous slow-build troll I've ever seen. I started scratching my head at the text revelation, but busted out the full smile when he got to "six hours" on the multi jump.
“This game is like a lawn gnome, short and hard” what a great analysis :)
To think that I held off watching this video so i wouldn't spoil the gameplay
The Citizen Kane of Dark Souls.
Tenfey Dark souls is the cuphead of platformers
Dark Souls is the Kingdom Hearts of first person shooters
Sekiro is the Cuphead of Dark Souls
Joseph, this isn't right at all. 10 minutes for a review? YOU ARE CRAZY. A great game journalist keeps his reviews from 2-6 minutes.
you need to be able to read text to play cuphead, too high a bar for some reviewers
Very insightful. I was hesitant to pick up the game myself, but knowing a fellow gamer was able to conquer the tutorial in less than 8 hours gave me the needed confidence to persevere. The sheer audacity the developers at Team Meat have to put such a gauntlet immediately in your path was paralyzing. I know they were going for a Dark-Soulsy/Mario esque vibe, but a little hand holding wouldn't have hurt. The first platform puzzle should slowly lower itself the more attempts are made to clear it, they can't expect everyone to solve it the same way.
I can very easily understand why you'd find the tutorial/game interesting. It is true that the anthropomorphic nature of their character design and it's animation would be a strong reason for you to go through such a challenge. Though, don't get too addicted, I don't think playing this at work would be very safe.
This parody review has more effort put into it than your "art" by the way ;)
You liked your own comment, didn't you?
Don't worry gusy I liked yours too
Didn't expect to see Jasonafex (if it's the real one) here of all places, but cool nonetheless.
I can't handle this much sarcasm.
Cuphead's tutorial level is now a part of videogame lore...
This has so many quotable lines that wouldn't be out of place in an IGN review.
"great game feel, just game feel all over this game" had me howling
"On the pink light boss especially" - haha genius :D
The guy who played this game like that reviewed Mass effect and gave it a negative score because he didn't realize you could spend skill points
Wait is this a parody of real review?
@@indjev99 Yeah a game journalist got stuck for a couple of minutes at the part where you need to air dash. Created quite a controversy at the time, some people saying that someone so bad shouldn't be reviewing game, other saying that skill is irrelevant to test a game.
''-Not made by Blizzard, Nintendo or Bethesda''
That's absolutely savage, mate
Joe, even though i appreciate the satire and agree with your point, i'd love to see you tackle this game in a proper way with one of your hour long critiques.
Arthur Baker, he normally completes a game to review it, it might take him awhile :)
He got to the center of the galaxy in No Man's Sky and 100%ed lots of long RPGs; no way Cuphead is longer than that.
Hooded Man, yes just like hitting the ‘bulls eye’ it is an short and easy task in concept, but who’s knows how long it will take for him to get ‘bulls eye’ on every boss :)
In other words getting to the centre of No Mans Sky is like moving a mountain of dirt from one place to another, anyone can do it because it just takes a long time and the will to keep going. Cuphead on the other hand is like trying to hit the bulls eye but the surroundings make it more difficult to hit and change depending on the boss, now it takes skill a bit of knowledge and sometimes luck to finish. Let’s hope luck is on his side ;)
@@sharmansinge3214 He mastered all of the souls games, cuphead isnt that hard if youre somewhat experienced in playing tougher games or just 2d games in general
Hooded Man
BBC c’mon l bbboobs nvm no
i knew something was wrong when the video was 10 minutes long.
Color me surprised Joseph Anderson, didn't expect this when I clicked on this video today. Well memed.
This is your magnum opus.
some of the file names on the desktop are hilarious 8:07
"flat earth proof" "centaurs are real," "horse porn," "stable relationships," "Wyverns gone wild," "YOU!!!" "STOP!!!" SNOOPING!!!"
the sarcasm in this video is on a level that can not be conveyed through randomcase.
Truly the dark souls of game reviews
I'm sorry Joseph. But it's all downhill from here. There's nothing that can surpass this work of art you have created.
ruclips.net/video/DgvnzUG_LDY/видео.html
Sounds great
This but unironically
But you're wrong, Cuphead was made by Koji Igarashi himself. You see, like with Castlevanias, you can't get through certain obstacles without certain items. Well, in. Castlevania (and Pokémon, another great game) those are literal items, while in Cuphead you have knowledge of the obstacle and the way to surpass it. This really shows the brilliance of the game design here, so the game deserves at least a 10/10
Wait a minute. Koji Igarashi is commonly known as "IGA". Castlevania has a music track called "Opus 13". 13 letters away from "A" is "N".
IGA. IGN. 8.8. Cuphead. It's all linked.
*We're still in the dream!*
“at least”
You got me there bro for a moment! Confused af :,D Good shit!
Cupfused.
Call the police.
B. Rubbish or just empty your cup... head
Just incredible IGN, this is one of your best, most atmospheric reviews
"Short and hard"
JUST LIKE MY PE-
*gets dragged off the stage by a long hook*
Stan Claas *scrambles back on stage* MY PEN!
Why is your pen short? Wouldn't it be hard to write with? ://///
AnimeFanFTW It was a joke
+E-QoN I hate to say this, but unless you pronounce "pēnis" with a short ê or "pên" with a long ē, that doesn't really work... ;~P
Thought this was serious
I smelled something fishy at "Just imagine a game where you hit jump and your guy doesn't jump"
Picked up the scent trail by "Where as I know Mario has at least 2 levels"
Lost my shit at "An hour of that time was spent right here at the start"
This video makes you FEEL like a game journalist.
I'm so used to your other reviews being awesome that I honestly kept believing you were serious until about 4 minutes in
Haha same this was brilliant
I should have figured when you made the lawn gnome analogy that you were making a comedic video.
Cam N ok
The voice was so good that it took me a while to realise you were even joking lmao
The amount of work put into the desktop gag (i least i hope) is amazing for something so short, it really paid off.
Really solid video essay once again, Joseph. You really make me think of games in a new way and I'm happy to see there is still such a fresh perspective on ludonarrative dissonance.
I love you
@ddmeltzer8 www.google.com
NickolaiBoulton you do realize this is satire right?
Michael Peyton i was going to ask you if you knew what he said was satire, but I see through your satire.
Mecha Fetus well played
Neil "The grass" Tyson was always my favorite wrestler.
It was about halfway through the video before I finally got it.
I can't stop giggling now. Thank you for this video.
This review is The Godfather of the Skyrim of video game reviews
THIS is next level shit posting
JA shitposting!?
I'm okay with it. Lol
Even the shitposting is high quality
Acting like a shitty IGN reviewer while also parodying himself is killing me lol "you cannot proceed without doing this" "I want to stop and focus on the shooting here." Idk his fans can see it, it's hard to explain 😅
I thought it was a really bold choice for Cuphead not to have a tutorial at all.
the desktop fucking killed me. 9.5/10 too short ~IGN
Breaks 200k subscribers, immediately shit posts. God you're great.
I think u didnt get it... its a satire
shitposts are usually intentional, this is a shitpost
Felipe Santos I don't think you get it m8.
“And believe me I’ve tried” *sped up footage of character repeatedly trying to jump over the obstacle*
This made me choke on my water.
"It was only an hour later when I saw the text in the background"
imo Team Meat should just stop trying to sell Cuphead and start working on Shovel Knight :/
I was so fucking confused but at the end it was all worth it.
And I understood everything BUT the ending. Help?
Lisha xoxo sounds about right hahaha.
@Lisha xoxo....I think that you are correct and thanks for clearing it up for me. I'm now a smarter person because of your help. :)
Lisha xoxo No it's a reference to a retarded game journalist
lol, ok. I was kinda confused at the beginning, but now I understand :)
butt hog there was a game reviewer who wasnt able to get past the tutorial and made a "bad review" of the game, even though he didnt get to the meat of the game. Its a meme now
Eccentric which review was it
Let me find it, guys.. ruclips.net/video/848Y1Uu5Htk/видео.html There you go. It was a reviewer who was this bad at the game and then tried to justify it by saying a reviewer doesn't need to be good at a game. ruclips.net/video/M2MhuW6gSfQ/видео.html this is a commentary on it by Rags.
PS: Whoa 150 likes again? This is my new record, I think!
This is so funny.
I would also mention polygon gameplay of DOOM (2016)
If you didnt see it look at it now.
Even with arrows on keyboard you couldnt be so bad
Just bought the PRIMA guide, apparently you have to jump on the box, then jump again, then dash, but you have to dash, get this, IN THE AIR. How in the he'll i'm I supposed to know that? They should put a mircotransaction button so you can pay to avoid this? Other than that the game is great. You can see how much insperation it pulls from the last of us, Mass Effect, spec ops: the line, Fallout, half life, Metal Gear Solid, GTA, Battlefield, Call of Duty, Halo, Crysis, Red Dead Redemption, Killzone, and Uncharted in that you shoot stuff, and that's a feature worthy of praise on the part of the developer.
Ultimately the game is 10 out of 10, would bang.
"You know a game is good when you spend more time watching youtube videos about it than playing it." Ded
Joseph is becoming a shitposter now.
I'm proud.
theYellowMtube Shammy is rubbing off on him.
Quality shitposting here
A video has never made me think as much as this one.
Jo, I don't think I can look at games the same ever again. Nothing will compare to the hard, rewarding, epic journey that this game has to offer. And to realize that the biggest challenge was within myself?
It's a priceless lesson. Thank you.
Your content and writing/reviewing skills are amazing. There are only few that can deliver the experience through a video and you do it well. Thank you and I love your videos now. Because of you i got Hollow Knight and i spent the entire day playing and i couldn't put my controller down. When i told my self enough is enough, i did launch the game and played once more, seeing how countless hours just flew by. Thanks man.
Man I was getting so annoyed before I realised this was satire haha
Tross why were you getting mad lol
So basically, it's the Dark Souls of 2D platformers.
its like Dark Souls... with GUNS
*FINGER GUNS
Finger Souls
the Dark Souls of 2D Platformers is called "Salt and Sanctuary". I wish I were kidding. It's on steam. Pick it up for some fun Dark Souls action. In a 2D platformer.
Its the dark souls of dark souls of super meat boys of dark souls.
I went into this knowing nothing about cuphead and took you completely serious for a while. You just gave me one of the biggest eye-roll moments and heartiest laughing fits that I've had in the past few years. Thanks. ^^
You predicted IGN's score, good job Joe
Best part of the video was trying to figure out if it was satire, you rode that tightrope extremely well XD more like this would be awesome dude
Absolutely! The best kind of satire is when it's just real enough to be deceiving
Wasn't expecting satire from you, but I'm pleasantly suprised. I laughed my ass off. Well done.
This is truly the dark souls of video game reviews
This was the first cup
head video I’ve seen and was with him till the end. the second he beat the tutorial the second time and went to the map, shocked the hell out of me.
Houston, we have a problem. My sides are in orbit.
This is the best video you've ever made. Just, magnifique
Leonardo Da Sidci you couldnt even finish watching this video by the time you posted so you are just another kid trying to get likes by saying a video is good without having an actual fucking idea
Extra bytes benefits of early access by supporting Joe on Patreon, but you do you buddy
I mean its good, not the usual stuff, but certainly not the best. The good part is taking me off guard. This channel is one of, if not the most serious, honest and thorough. Unless you're satirizing as well... i don't know anymore.
You got any upcoming videos I should look out for, dude? Really like your content.
Bender B. R thanks man! Currently editing a video titled Growing Older with Video Games, but won't be done for at least a couple of weeks
The desktop really did it for me. Big Saddles was a classic in its time
This is such toxic gamer culture you should be ashamed of yourself. also this channel is a rip off of Gears of War
TotalBiscuit, The Cynical Brit I imagine this is sarcasm, but it's still poorly done sarcasm. Unless there's an inside joke I'm missing.
If you're not even sure you can recognize sarcasm, then you'll have to forgive me if your hot-take critique of my sarcasm is something I don't take into consideration.
TotalBiscuit, The Cynical Brit That's one hell of a witty response. Made me smile.
well lookie lookie the critique that cant take any critique himself :D turn on ur comment section - grow a pair at last . and btw traps are mega gey :)
Of course an anarchist like yourself would say that. Your channel icon is a white top-hat on a black background, a purposeful inversion of the expected black top-hat that most people would expect. You are are a dangerous man, who probably plays games at 18 FPS on a single core with an FOV of 55.
2:50 *"I only have to worry about how high the decimal point will be after the 9"*
Joseph, you're a genius
I'm disappointed in myself that it took until "I didn't need to shave, I was a man now" to look at the title again, and then be like "Oh. That's why this video is bizarre."
The way you deliver this is so beautifully perfect, the fact that you read it dead seriously is even better.
"Shammy's crimes"
NebulousIdea too many owl jpegs
"Made by Team Meat"
Oh boy, my sides
I mean, the article this is satirising did genuinelly say that.
2:58 ... this... all of this....
He was being satirical. Making fun of some reviewers.
yes, yes I know
anderson you deliver your lines so well it took me a while to realize what u were doing. love it, my man, 10/10
This was great, your delivery was superb, now I gotta finish hollow knight so I can watch that video
Everything on the desktop was gold
Loved the flat earth files lol
For a second there I was so fucking confused. Joe never playing Mario tipped me off tho.
I am glad you made this because we need as many people as possible affirming that game journalists or anyone speaking on games SHOULD BE ABLE TO PLAY THEM.
this (among other) is why your channel is one of the best on youtube
7:35 - Did you just call me out for watching your videos?
Telos If anything I thought he was making fun of people who spend 2 hours playing something like Inside and then 10 hours over the course of a week watching analysis videos and blogs about how super deep and layered the game is.
2 Joseph Anderson videos(movies) in 1 week? oh boy!!!
I was very confused at first because the amount of effort that you put into explaining very menial things got to me instantly. Good job, it took me a while before I scrolled down.
This is hilarious. I got half-way through the video shaking my head at some of the things you said, until it clicked! Good job, you had me
High quality shitpost. Just hope people got the reference because the journalist was literally worst than Joseph Anderson being as awful as he possibly could be. To be fair though Joseph Anderson is like the only person I know who did the last arena on Hollow Knight and yet want the game to be even harder, must had been painful for him to even prevent he was that awful for that long.
Ruma Kashi what’s it a reference to
ruclips.net/video/848Y1Uu5Htk/видео.html
As an aspiring game journalist, I really think that you should've talked more about the art of Cuphead some more and not just the gameplay. As we all know, videogames are best known for their artistic expression and not their ability to be experienced through interactivity.
The attract screen starts off with showing you the 1930s cartoon-style animation seen in trailer footage, but as soon as you hit Start (god it responds SO FAST) the entire game takes on a dark, mysterious tone. The title screen is mute and minimalist, showing an empty cup in a realistic artstyle, going completely against the grain of what it advertised. Proceeding through the menu shows you an old notepad with nary a doodle on it. The bottom reads, "(C) 1930, MDHR, INC., Selection"... What it means still has yet to be uncovered.
Then, you actually get to the gameplay, and although the characters are still the same, all that they travel through is what must be a terrifying void for them. No floors, no background - just an empty canvas. Obstacles are merely basic 3D shapes, like rectangular prisms, cylinders, pyramids, and the occasional circle. Yet these 3D shapes are imprinted onto a 2D canvas - so what do the characters themselves see? How do they even see? What is sight like for a 2-dimensional being? Do they understand the third dimension? Perhaps the fact that these geometrical shapes are obstacles is the greatest hint towards unraveling Cuphead's mysteries.
The boss fight in particular, I think, is most malicious - it breaks the rest of the game by utilizing a color that has yet to be seen elsewhere in the game, which makes it all the more jarring and memorable.
If it weren't for the bait-and-switch trailer promising mindless action gameplay (a truly niche audience, really) then we might never have gotten such a thought-provoking experience.
Also, if you could send me Braided Mares, that would be great. Been looking for that one for ages.
Rhino1004 is this ironic or not
Mathematician's Answer says yes.
SteveSwipe .....what?
This deep analytical video essay about videographic board games opened my eyes to whats possible in the medium of virtual playogrophy. Thank you for this.
I was about to complain about how everyone has already made this joke, but you did this wayyyy better and actually funny. Thanks man.