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►► Our courses & resources - www.blenderbros.com/plasticity/?el=pr
I recently started learning Plasticity, in addition to the Blender program that I am used to, and by combining them, the work has become very wonderful. Thank you very much for these explanations.
Very helpful overview, thank you for sharing your knowledge!
Super helpful! I will definitely check out your paid courses.
glad to hear it, and cheers!
Nice demo. At timeframe 17:46 and 17:15, I would switch on "Quad sided" in XNurbs dialog and XNurbs should generate Class-A surfaces straightaway.
interesting info, will try it next time
Very helpful, ThanksNow I'm fff to The ULTIMATE Guide To Modelling Guns
I love you Wolverine
haha, cheers
Nice video, as allways
►► Our courses & resources - www.blenderbros.com/plasticity/?el=pr
I recently started learning Plasticity, in addition to the Blender program that I am used to, and by combining them, the work has become very wonderful. Thank you very much for these explanations.
Very helpful overview, thank you for sharing your knowledge!
Super helpful! I will definitely check out your paid courses.
glad to hear it, and cheers!
Nice demo. At timeframe 17:46 and 17:15, I would switch on "Quad sided" in XNurbs dialog and XNurbs should generate Class-A surfaces straightaway.
interesting info, will try it next time
Very helpful, Thanks
Now I'm fff to The ULTIMATE Guide To Modelling Guns
I love you Wolverine
haha, cheers
Nice video, as allways