Plasticity: The Most Advanced Way to Create 3D Models

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  • Опубликовано: 11 янв 2025

Комментарии • 11

  • @PonteRyuurui
    @PonteRyuurui  5 месяцев назад +1

    ►► Our courses & resources - www.blenderbros.com/plasticity/?el=pr

  • @najhonbanjon
    @najhonbanjon 4 месяца назад +5

    I recently started learning Plasticity, in addition to the Blender program that I am used to, and by combining them, the work has become very wonderful. Thank you very much for these explanations.

  • @motiondesignberlin10243
    @motiondesignberlin10243 9 часов назад

    Very helpful overview, thank you for sharing your knowledge!

  • @flowmow1494
    @flowmow1494 3 месяца назад +1

    Super helpful! I will definitely check out your paid courses.

    • @PonteRyuurui
      @PonteRyuurui  3 месяца назад

      glad to hear it, and cheers!

  • @joyliu-u1q
    @joyliu-u1q 4 месяца назад +2

    Nice demo. At timeframe 17:46 and 17:15, I would switch on "Quad sided" in XNurbs dialog and XNurbs should generate Class-A surfaces straightaway.

    • @PonteRyuurui
      @PonteRyuurui  4 месяца назад

      interesting info, will try it next time

  • @RicheUK
    @RicheUK 4 месяца назад +1

    Very helpful, Thanks
    Now I'm fff to The ULTIMATE Guide To Modelling Guns

  • @MINGCHI-q3q
    @MINGCHI-q3q 2 месяца назад +1

    I love you Wolverine

  • @bautistadelatorre6498
    @bautistadelatorre6498 4 месяца назад

    Nice video, as allways