Plasticity 2024.2: More power than ever before

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  • Опубликовано: 15 сен 2024
  • Check out these awesome new commands in Plasticity that allow you to deform bodies, create high-quality surfaces, and drive direct edits with measurements

Комментарии • 76

  • @SDX9000
    @SDX9000 11 дней назад +39

    YES, with measurement based editing and reverse engineering tools - I finally see what I need to jump into Plasticity :)))

    • @TAH1712
      @TAH1712 9 дней назад +2

      That type of move with a noted dimension and selection types has been in other CAD package even the free ones for approaching decades - so Plasticity is just catching up or even, just getting started. But the surfacing stuff is getting beyond comparison with all but the very very best. Absolutely no hesitation for the product designers out there interested in form and shape that can't afford the SolidWorks, Alias, Nx. Catia. Warping / deforming and wrapping looks very cool indeed.

    • @lazyman1011
      @lazyman1011 5 дней назад

      Yeah hope they improve this topic further!

  • @jmichealj0495
    @jmichealj0495 10 дней назад +14

    Loving all the new features! Plasticity keeps getting better with every update!

  • @appidydafoo
    @appidydafoo 10 дней назад +12

    Plasticity is the most exciting new software I've seen in the last decade, congratulations

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ord 10 дней назад +5

    Fantastic work. This is giving ripples in the industry.

  • @ThreeDCreate
    @ThreeDCreate 11 дней назад +5

    Awesome on what you have done with you tools to support the artist out there, thank you for what you do!

  • @magnumoppai159
    @magnumoppai159 10 дней назад +2

    very cool! I love the precise orientation I love that we are getting backwards and forwards interactions with measurements

  • @nolock
    @nolock 8 дней назад

    Excellent. Plasticity is becoming more and more powerful machine

  • @BRUXXUS
    @BRUXXUS 11 дней назад +5

    Awesome! Very much love the dimensioning and constraint stuff.

  • @MetalGearMk3
    @MetalGearMk3 10 дней назад +3

    Congrats Nick! I hope to see more surfacing features in the coming releases.

  • @citizenclown
    @citizenclown 11 дней назад +2

    Did, wonderful update. Cannot wait to get it installd. That square command and feature set looks amazing to make middle lofts work well. Thanks for all your hard work!

  • @alanokamura6250
    @alanokamura6250 10 дней назад +3

    Yippie! Thank for all your hard work Nick!

  • @colinhare4722
    @colinhare4722 10 дней назад +5

    Deform.... Wowser. Now that's so so powerful.

  • @silvermyth2119
    @silvermyth2119 11 дней назад +2

    Brilliant! Thanks Nick! Awesome features! 👍

  • @Tarjei3D
    @Tarjei3D 10 дней назад +2

    Thank you! Very useful and well designed features!

  • @desertwhaler
    @desertwhaler 11 дней назад +2

    Awesome additions! This will definitely help me with some of my current projects!

  • @KoganeNoYubi
    @KoganeNoYubi 6 дней назад +1

    Deform needs an rigid option, to put them in place without warping. This feature exist on Matrixgold called autobase and smartflow ( but rigid is really important)!

  • @dizzicz
    @dizzicz 10 дней назад +1

    I've bought studio license last week. Indie would be enough for me, however I wanted to support you. And next week you are releasing new version with awesome features. That feel when I know that I did it right with my decision. Thank you! Keep going!

  • @carlos_colorsponge
    @carlos_colorsponge 2 дня назад

    This is fantastic! thank you so much for all the effort to make this software better and better!

  • @Workbenchtv
    @Workbenchtv 10 дней назад

    I'm going to make good use of many of these new features! Thanks!

  • @kbusse
    @kbusse 9 дней назад

    Great release. I Love every single part of it.

  • @knightandlord
    @knightandlord 10 дней назад +5

    You guys need to do something about fixing topology for mesh exports. Or if you have tutorials to this effect. I really need a tool like plasticity but I can't deal with all the clean up after. This is the only reason I still haven't purchased after trying twice.

  • @aoife8415
    @aoife8415 10 дней назад +3

    im vibrating out of my fucking chair rn. im so fucking hyped to see parametric workflows and constraints starting to make their way into plasticity. im this much closer to using f360 only for edge cases and migrating primarily towards f360 for printing

  • @bufferglitch
    @bufferglitch 11 дней назад +2

    Congrats on the release - fantastic!

  • @lukaszbien2904
    @lukaszbien2904 11 дней назад +2

    Thank you Nick!

  • @Yarkspiri
    @Yarkspiri 10 дней назад +2

    Amazing as always!

  • @leekolb2027
    @leekolb2027 2 дня назад

    Fantastic upgrade, thank you!

  • @xXCrimsonWolfXx752
    @xXCrimsonWolfXx752 10 дней назад +2

    My body is ready.

  • @sintetico82
    @sintetico82 9 дней назад

    also this time amazing features! Thank you ❤

  • @TonyJabony
    @TonyJabony 11 дней назад +2

    Awesome stuff!

  • @ASchellekens09
    @ASchellekens09 10 дней назад

    Super useful!

  • @MrKennykyle1
    @MrKennykyle1 10 дней назад +1

    more measurement improvements please !

  • @SebSto3D
    @SebSto3D 9 дней назад

    fantastic

  • @kolpakovaleksey
    @kolpakovaleksey 10 дней назад

    Love it

  • @jerrynkumu
    @jerrynkumu 10 дней назад

    Updates coming just a few days after I upgraded to Studio.
    NOICE

  • @alienmorf
    @alienmorf 10 дней назад +1

    Thanks for best software in my life😊
    But could you tell me how I can make array of objects with fixed distance between them, not between centers of objects?

  • @ninjaduck3534
    @ninjaduck3534 10 дней назад

    Have been following the releases-unstable channel and trying one in every few betas but it's so exciting seeing it all come together like this. Well done on all the hard work Nick!

  • @designerwithacamera
    @designerwithacamera 11 дней назад +1

    Awesome!

  • @TutorialCells
    @TutorialCells 10 дней назад

    very nice !

  • @Ak47ram
    @Ak47ram 10 дней назад +1

    I'd like to see more details on the reverse engineering capabilities.

  • @Kuechmeister
    @Kuechmeister 10 дней назад

    Super

  • @Mike_P.
    @Mike_P. 10 дней назад +1

    Lets Go!

  • @miloszajic3196
    @miloszajic3196 10 дней назад +1

    👍👌

  • @SchroedingerK
    @SchroedingerK 7 дней назад

    oh. my. god. adding your in-house explicit control on rebuilding curves and the xNurbs square tool that allows you to choose number of spans and auto-aligns them to adjacent surfaces is something that I thought you wouldn't get to for a long time. I'm so glad I bought a Studio license long before you even added xNurbs... any chance that these features will be ported over to the Linux build? I have trouble getting wine to run the windows build of the program.

  • @mohamedhamed3572
    @mohamedhamed3572 10 дней назад +1

    nice!

  • @adamkletta6201
    @adamkletta6201 9 дней назад +1

    Is it possible to add constrains to plasticity someday?

  • @jacquesjanoyer
    @jacquesjanoyer 11 дней назад +1

    cool !

  • @graphix3d
    @graphix3d 5 дней назад

    💪

  • @Argyll9846
    @Argyll9846 10 дней назад

    Just installed an hour ago and had a quick play. For the Square command there is nothing in the online documentation. This looks like it's pretty vital to understand how to manipulate the settings for this command as there are situations I ran into and was unable to solve the issue of creating a G1 or G2 surface on an object I'd created, which I am sure is solvable. The Square command can simulate the two rail command in Rhino, which is pretty nice and much requested by users so the Square command here gets a very big tick.

  • @MrSunamo
    @MrSunamo 10 дней назад

    Awesome update, thank you! Will we ever get the ability to apply materials to specific faces/sheets? This would be extremely useful when exporting our models to other apps.

  • @user-xz9kd1cz9j
    @user-xz9kd1cz9j 11 дней назад +1

    Will the Duplicate Linked feature be added in the future?

  • @cbong
    @cbong 10 дней назад +1

    whoaaaaaaaa!

  • @dra911
    @dra911 9 дней назад

    Question: Once you set a dimension, does it "stick" like a constraint - or can other operations somehow inadvertently change it if you're not paying attention? I guess I'll give it a shot soon and find out!

  • @Gr33nDeman
    @Gr33nDeman 11 дней назад +1

    Woooo!!! Lets Go NIck!!!

  • @_djengis
    @_djengis 10 дней назад +1

  • @north584
    @north584 10 дней назад +1

    Can you do something about the scale tool. More often than not I want to scale an object from a pivot point and snap it inline with another point, simular to adobe illustrator or transform in photoshop but it’s not possible.Scaling is still guess work in plascity

    • @nickkallen1
      @nickkallen1  10 дней назад +1

      Try freestyle scale doc.plasticity.xyz/common/scale#freestyle-scale

  • @zhabinyuri7233
    @zhabinyuri7233 10 дней назад

    Oh, it is really cool)! I already have the license but how I can upgrade to this version?

    • @nickkallen1
      @nickkallen1  10 дней назад +1

      plasticity.xyz/upgrade-renew

  • @Fingle
    @Fingle 11 дней назад +1

    9:10 du dung

  • @ivonnedaza2179
    @ivonnedaza2179 9 дней назад

    When will plasticity be available in Spanish?

  • @agnelodearaujo7413
    @agnelodearaujo7413 11 дней назад +1

    Awaiting a Linux release

    • @nickkallen1
      @nickkallen1  11 дней назад +2

      It's on our web site and in the discord

    • @yusky03
      @yusky03 10 дней назад

      ​@@nickkallen1Flatpak please

    • @Chris-oj7ro
      @Chris-oj7ro 9 дней назад

      @@nickkallen1 will Linux eventually get xNurbs functionality?

  • @Lloyd_2001
    @Lloyd_2001 11 дней назад

    when will xnurbs come to indie version?

  • @sirrodneyffing1
    @sirrodneyffing1 10 дней назад

    Instances / Components?

  • @jazon9
    @jazon9 11 дней назад

    This verion is avalibe now?, plastisity auto udate or need download?

  • @yusky03
    @yusky03 10 дней назад +1

    When can we get Flatpak for Linux? So all linux users can use Plasticity. Even those on Atomic distros.

  • @68centsanimations96
    @68centsanimations96 11 дней назад +1

    💪🏻💪🏻👁️

  • @spectreisland5387
    @spectreisland5387 11 дней назад

    2nd

  • @coryseaward975
    @coryseaward975 8 дней назад

    Square is huge…