Plasticity 3D - A Game-Changing CAD Software Rivaling Fusion 360!

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  • Опубликовано: 22 дек 2024

Комментарии • 44

  • @kalpit3d934
    @kalpit3d934 Месяц назад +14

    this is the best software ever created in the entire 3d industry, crossing the limits of Nurbs, Mesh and parametric modelling.

    • @coinopanimator
      @coinopanimator Месяц назад +2

      I'm looking for something to replace Shapr3d - it's so expensive and Fusion is clunky.

    • @kalpit3d934
      @kalpit3d934 Месяц назад +3

      @@coinopanimator just go for plasticity.

    • @kuko61
      @kuko61 Месяц назад

      I don't know any other parametric 3D CAD that is as simple as Shapr3D. Plasticity is excellent if you don't need parametric history. The studio version costs only slightly less than Shapr3D, but you get a perpetual license, you just can't update after a year, but the software stays functional.
      Solidworks for Makers has an excellent price/performance ratio - yearly subscriptions cost only 50USD.
      But if you don't like Fusion 360. I don't know if you'll like Solidworks. The interface is similar to other parametric 3D CAD.
      As for Shapr3D and Plasticity, I have both and neither is ideal for me. I miss the history in Plasticity and Shapr3D doesn't have very good surface modeling.

    • @user_3eg8cp1a2d9t.
      @user_3eg8cp1a2d9t. Месяц назад +5

      But it has no history/timeline.

    • @bigw816
      @bigw816 29 дней назад +1

      Yknow, Rhino3d is better. Plasticity because it is free generated enough clout to be relevant, however, the likes of Rhino3d are far better and more advanced

  • @TorQueMoD
    @TorQueMoD Месяц назад +2

    Great video! I wish I had a use for plasticity, but I haven't been modeling for ages, and I'm a game designer so most of the benefits would take a long time to tweak once you convert it into poly geo.

  • @aristosuratman4783
    @aristosuratman4783 Месяц назад +1

    have you ever tried ? just curious if files can be imported to fusion360 ...

    • @kenw8875
      @kenw8875 20 дней назад

      yes. export the plas file as a .STEP, then inject directly into F360/SW/etc

  • @Alex-mc4fh
    @Alex-mc4fh 16 дней назад +1

    Ambient occlusion would be great

  • @cyanide227
    @cyanide227 Месяц назад +11

    Blenda!

  • @pfzen2851
    @pfzen2851 20 дней назад +1

    Это облачная программа или все хранится на твоём компьютере?

    • @Gearsolid3D
      @Gearsolid3D  19 дней назад +1

      Everything is stored on your computer. It's a standalone software you can install and run on your computer, not a browser based program

  • @EridaniOpsCG
    @EridaniOpsCG Месяц назад +1

    Plasticity has been my favorite modeling software since the day it came out. But I recently returned to Fusion for robotics work; because plasticity still lacks some necessary features I've been requesting for mechanical design.

    • @Lloyd_2001
      @Lloyd_2001 17 дней назад

      what features does it lack?

  • @nimrod7785
    @nimrod7785 Месяц назад +6

    Nick Kallen developed Plasticity.

  • @mucke7907
    @mucke7907 Месяц назад +5

    Its basically for artists only. I wish it would have an option for more precise modelling. It was impossible for me to create a simple object within 30 min of trying. Going back to onshape, i was done in 3 minutes.

  • @Equilion
    @Equilion Месяц назад +4

    Apart from that the sound is horrible and barely understandable, great video. Thanks!

  • @alkeryn1700
    @alkeryn1700 Месяц назад +11

    not parametric though.

    • @arthurprather6720
      @arthurprather6720 Месяц назад +6

      That's because Plasticity software is designed for artists, primarily focused on productive designers, not serious engineers

    • @alkeryn1700
      @alkeryn1700 Месяц назад +3

      @@arthurprather6720 sure, but having constraits at least would be nice.
      i feel like if they added just a few features it could actually be competitive to fusion for hobbyist grade engineering projects

    • @arthurprather6720
      @arthurprather6720 Месяц назад +1

      ​@@alkeryn1700 I wouldn’t really compare Fusion and Plasticity as direct competitors. Plasticity’s workflow and pipeline are more similar to Blender. But who know maybe in the future, a comparison between Plasticity and Fusion will make sense.

    • @MichaelJHathaway
      @MichaelJHathaway Месяц назад +2

      You're right, you need parametric modeling no matter if you are an engineer or an artist. Rhino is parametric with grasshopper and it does what plasticity does.

    • @alkeryn1700
      @alkeryn1700 Месяц назад

      @@MichaelJHathaway hmm, rhino isn't cad though it looks like a mesh modeling software so not the same thing exactly.
      honestly only reason i'm not using fusion is that i run linux lol.

  • @mil3k
    @mil3k 14 дней назад +2

    *CAD is not for artists!!!* It is for *engineers.*

    • @Gearsolid3D
      @Gearsolid3D  14 дней назад

      Ultimately, while not all engineers might consider themselves artists, the innovative and creative aspects of their work often carry the spirit of artistry.

    • @mil3k
      @mil3k 14 дней назад

      @Gearsolid3D Our job and main task is to make and ensure stuff works. Most of our machines are away from the view of the public and no one bothered how it looks. It's an industrial designer job to create a visually pleasing shape.

    • @kobaltmyst8074
      @kobaltmyst8074 11 дней назад

      except for the fact that this cad program is specifically designed for artists... its a very unique and cool crossover between the arts and engineering worlds

  • @njessidivine4774
    @njessidivine4774 5 дней назад

    please i will like to have a one on one talk with you

    • @Gearsolid3D
      @Gearsolid3D  5 дней назад

      @@njessidivine4774 okay that will be great, kindly email me and I will respond

  • @Hookat88
    @Hookat88 Месяц назад +1

    Man, your microphone sounds horrible! I can barely hear you. This is quite literally unwatchable.

  • @brentlio5578
    @brentlio5578 Месяц назад +4

    Rivaling? You gotta be joking.
    Plasticity is way more powerful and flexible than Fusion 360.

    • @MarcouscousAurelius
      @MarcouscousAurelius 15 дней назад

      can you explain how? genuinely curious

    • @eudymaverickmentor
      @eudymaverickmentor 5 дней назад

      Really. No parametric timeline. No sub division surfaces? Exactly how is it more powerful?

    • @brentlio5578
      @brentlio5578 4 дня назад

      @@eudymaverickmentor depends on what you do, really.
      Plasticity is really great at curve surfacing.
      But, like the parametric modelling, it’s not a great production tool for engineering work - where frequent changes in some fundamental details needs to change, which are usually easily done on any Parametric modelling software.
      Plasticity does it more artistically, if you do something wrong in the first step, that error is going to stay with the project, but for artistic vision, video game modelling, it’s more than enough.

  • @jimjones7821
    @jimjones7821 29 дней назад

    Not even going to waste my time - the sound is so bad, you can do better brother.

  • @wonkaytry
    @wonkaytry Месяц назад

    😂