I don't know any other parametric 3D CAD that is as simple as Shapr3D. Plasticity is excellent if you don't need parametric history. The studio version costs only slightly less than Shapr3D, but you get a perpetual license, you just can't update after a year, but the software stays functional. Solidworks for Makers has an excellent price/performance ratio - yearly subscriptions cost only 50USD. But if you don't like Fusion 360. I don't know if you'll like Solidworks. The interface is similar to other parametric 3D CAD. As for Shapr3D and Plasticity, I have both and neither is ideal for me. I miss the history in Plasticity and Shapr3D doesn't have very good surface modeling.
Yknow, Rhino3d is better. Plasticity because it is free generated enough clout to be relevant, however, the likes of Rhino3d are far better and more advanced
Great video! I wish I had a use for plasticity, but I haven't been modeling for ages, and I'm a game designer so most of the benefits would take a long time to tweak once you convert it into poly geo.
Plasticity has been my favorite modeling software since the day it came out. But I recently returned to Fusion for robotics work; because plasticity still lacks some necessary features I've been requesting for mechanical design.
Its basically for artists only. I wish it would have an option for more precise modelling. It was impossible for me to create a simple object within 30 min of trying. Going back to onshape, i was done in 3 minutes.
@@arthurprather6720 sure, but having constraits at least would be nice. i feel like if they added just a few features it could actually be competitive to fusion for hobbyist grade engineering projects
@@alkeryn1700 I wouldn’t really compare Fusion and Plasticity as direct competitors. Plasticity’s workflow and pipeline are more similar to Blender. But who know maybe in the future, a comparison between Plasticity and Fusion will make sense.
You're right, you need parametric modeling no matter if you are an engineer or an artist. Rhino is parametric with grasshopper and it does what plasticity does.
@@MichaelJHathaway hmm, rhino isn't cad though it looks like a mesh modeling software so not the same thing exactly. honestly only reason i'm not using fusion is that i run linux lol.
Ultimately, while not all engineers might consider themselves artists, the innovative and creative aspects of their work often carry the spirit of artistry.
@Gearsolid3D Our job and main task is to make and ensure stuff works. Most of our machines are away from the view of the public and no one bothered how it looks. It's an industrial designer job to create a visually pleasing shape.
except for the fact that this cad program is specifically designed for artists... its a very unique and cool crossover between the arts and engineering worlds
@@eudymaverickmentor depends on what you do, really. Plasticity is really great at curve surfacing. But, like the parametric modelling, it’s not a great production tool for engineering work - where frequent changes in some fundamental details needs to change, which are usually easily done on any Parametric modelling software. Plasticity does it more artistically, if you do something wrong in the first step, that error is going to stay with the project, but for artistic vision, video game modelling, it’s more than enough.
this is the best software ever created in the entire 3d industry, crossing the limits of Nurbs, Mesh and parametric modelling.
I'm looking for something to replace Shapr3d - it's so expensive and Fusion is clunky.
@@coinopanimator just go for plasticity.
I don't know any other parametric 3D CAD that is as simple as Shapr3D. Plasticity is excellent if you don't need parametric history. The studio version costs only slightly less than Shapr3D, but you get a perpetual license, you just can't update after a year, but the software stays functional.
Solidworks for Makers has an excellent price/performance ratio - yearly subscriptions cost only 50USD.
But if you don't like Fusion 360. I don't know if you'll like Solidworks. The interface is similar to other parametric 3D CAD.
As for Shapr3D and Plasticity, I have both and neither is ideal for me. I miss the history in Plasticity and Shapr3D doesn't have very good surface modeling.
But it has no history/timeline.
Yknow, Rhino3d is better. Plasticity because it is free generated enough clout to be relevant, however, the likes of Rhino3d are far better and more advanced
Great video! I wish I had a use for plasticity, but I haven't been modeling for ages, and I'm a game designer so most of the benefits would take a long time to tweak once you convert it into poly geo.
have you ever tried ? just curious if files can be imported to fusion360 ...
yes. export the plas file as a .STEP, then inject directly into F360/SW/etc
Ambient occlusion would be great
Blenda!
Supa nice
Это облачная программа или все хранится на твоём компьютере?
Everything is stored on your computer. It's a standalone software you can install and run on your computer, not a browser based program
Plasticity has been my favorite modeling software since the day it came out. But I recently returned to Fusion for robotics work; because plasticity still lacks some necessary features I've been requesting for mechanical design.
what features does it lack?
Nick Kallen developed Plasticity.
Its basically for artists only. I wish it would have an option for more precise modelling. It was impossible for me to create a simple object within 30 min of trying. Going back to onshape, i was done in 3 minutes.
Apart from that the sound is horrible and barely understandable, great video. Thanks!
not parametric though.
That's because Plasticity software is designed for artists, primarily focused on productive designers, not serious engineers
@@arthurprather6720 sure, but having constraits at least would be nice.
i feel like if they added just a few features it could actually be competitive to fusion for hobbyist grade engineering projects
@@alkeryn1700 I wouldn’t really compare Fusion and Plasticity as direct competitors. Plasticity’s workflow and pipeline are more similar to Blender. But who know maybe in the future, a comparison between Plasticity and Fusion will make sense.
You're right, you need parametric modeling no matter if you are an engineer or an artist. Rhino is parametric with grasshopper and it does what plasticity does.
@@MichaelJHathaway hmm, rhino isn't cad though it looks like a mesh modeling software so not the same thing exactly.
honestly only reason i'm not using fusion is that i run linux lol.
*CAD is not for artists!!!* It is for *engineers.*
Ultimately, while not all engineers might consider themselves artists, the innovative and creative aspects of their work often carry the spirit of artistry.
@Gearsolid3D Our job and main task is to make and ensure stuff works. Most of our machines are away from the view of the public and no one bothered how it looks. It's an industrial designer job to create a visually pleasing shape.
except for the fact that this cad program is specifically designed for artists... its a very unique and cool crossover between the arts and engineering worlds
please i will like to have a one on one talk with you
@@njessidivine4774 okay that will be great, kindly email me and I will respond
Man, your microphone sounds horrible! I can barely hear you. This is quite literally unwatchable.
Rivaling? You gotta be joking.
Plasticity is way more powerful and flexible than Fusion 360.
can you explain how? genuinely curious
Really. No parametric timeline. No sub division surfaces? Exactly how is it more powerful?
@@eudymaverickmentor depends on what you do, really.
Plasticity is really great at curve surfacing.
But, like the parametric modelling, it’s not a great production tool for engineering work - where frequent changes in some fundamental details needs to change, which are usually easily done on any Parametric modelling software.
Plasticity does it more artistically, if you do something wrong in the first step, that error is going to stay with the project, but for artistic vision, video game modelling, it’s more than enough.
Not even going to waste my time - the sound is so bad, you can do better brother.
😂