The freedom offered by this tool, as opposed to traditional polygon methods, is astounding, especially for those who have spent years working with conventional poly meshes.
@PonteRyuurui If you want to make a Fillet or Chamfer, instead of grabbing the handle and find out which direction the fillet or chamfer is, you can press B and D for fillet and B and C for chamfer. Just to improve your workflow 😂😂
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The freedom offered by this tool, as opposed to traditional polygon methods, is astounding, especially for those who have spent years working with conventional poly meshes.
Why you dont show the rendering part anymore, that was the icing on the cake!
It looks amazing ! BUT there are so many N-gone! Are you doing a retopology of it after that ? or not at all ?
why would i bother with that
@@PonteRyuurui if you don't do that, can you use it for movies or video games ?
Nice video any way! As always
plasticity and blender equal super hero
And we good to go!
thanks
@PonteRyuurui If you want to make a Fillet or Chamfer, instead of grabbing the handle and find out which direction the fillet or chamfer is, you can press B and D for fillet and B and C for chamfer. Just to improve your workflow 😂😂
key is too far
My god.. it would take hours to make that you traditional poly modeling, and even wouldnt look that good
Thanks a lot, your video is very useful 👍 To bad is watching RUclips in russia getting worse