The Ultimate Bladesinger Build In D&D

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  • Опубликовано: 28 сен 2024

Комментарии • 1 тыс.

  • @DnDShorts
    @DnDShorts  Год назад +73

    *FOUR* *THOUSAND+* spectacular maps for $5 at CzePeku right here! www.patreon.com/czepeku/posts

    • @lmscochrane
      @lmscochrane Год назад +2

      Helenehaw

    • @SciFiNut1977
      @SciFiNut1977 Год назад +1

      I’m actually surprised you didn’t go 3 levels in artificer for battle smith to be MAD

    • @LucanVaris
      @LucanVaris Год назад +2

      Favorite sort of counter-related build, or whatever you might call it:
      Mark of Warding Dwarf Battle Smith 3-5/Abjuration Wizard X.
      Instead of focusing on doing the most damage melee-wise, this build focuses on being the sturdiest thing known to man. Thanks to Mark of Warding Dwarves gaining Armor of Agathys (among other spells), and thanks to Arcane Ward, you can have a decent-sized force field over a stack of temp HP over your _actual_ HP, along with Half Plate and a Steel Defender, to help you tank blows. While its AC won't be _quite_ as high as the build in the video, the amount of damage you can take practically _skyrockets_ in comparison, due to the mix of defensive spells and features. While you _could_ probably still take the Mobile feat, in order to prevent opportunity attacks, Armor of Agathys makes it so that you actually _want_ to get hit, since you'll just hit right back, if the blow lands.
      Best part is, the build's able to be adjusted to suit your needs, and comes online as soon as you gain one level in Artificer, and a couple levels in Abjuration Wizard. Want to be more of a melee savant? Go with five levels of Battle Smith, and pick up the War Caster feat along the way. Want to be more of a Full-Caster? Go with only _three_ levels, and put the rest into Abjuration. Another main benefit this build has over the other is that it's only Single Attribute Dependent, since you can use your Int mod for attack and damage rolls, so long as you're using a magical weapon (and thanks to Infusions, magical weapons aren't a worry). As such, you can fully max out Con and Int, put around a 14 in Dex, and have your ASIs as maxed out as you'll ever need. Better yet, if you ever come across a Headband of Intellect and/or an Amulet of Health, you might not even really _need_ ASIs (although I wouldn't gamble on your DM letting you come across _both_ magic items).
      To further point out the flexibility of this build, I should probably point out that not only does nothing about this build requires Concentration (unless you really _want_ it to), but other than your favorite Abjuration spells of choice (such as Counterspell, Armor of Agathys, and Shield), this build honestly has no spell requirements _at all._ For the spells that the build _will_ likely use the most (Abjuration), you get a half-price discount on scribing them from being an Abjuration Wizard. This means that you can prioritize whatever non-Abjuration spells you like first, _then_ pick up all the more defensive spells from the local magic shop (and then, preferably, scribe those spells into an Enduring Spellbook).

    • @vladtheinhaler146
      @vladtheinhaler146 Год назад +1

      Can someone lend me 5 dollars for maps?

    • @KannuksPrayAndpray
      @KannuksPrayAndpray Год назад

      When I thought my fellow DM couldn't get any crazier lol

  • @Zalamancer
    @Zalamancer Год назад +891

    I played a bladesinger with Mobile for a campaign. Melee enemies cried as I booming bladed and ran away all the time

    • @ninjasquirrels
      @ninjasquirrels Год назад +38

      Same here, I also added the Slasher feat and use a Whip…because more annoying stuff is more annoying 😂
      To be fair-ish and more thematic, I don’t use any ranged spells or abilities, only self/damage buffs and movement spells.
      Basically a cruise missile with legs, love this build.

    • @villesavolainen5793
      @villesavolainen5793 Год назад +12

      Same. Straight moon elf bladesinger with mobile. Lots of fun to play.

    • @ninjasquirrels
      @ninjasquirrels Год назад +5

      @@villesavolainen5793 I played a Astral Elf for that free teleport but, changed to Variant for the free Mobile feat.

    • @daniellundberg9225
      @daniellundberg9225 Год назад +4

      I can heartily recommend the Telekinetic feat too, either as an alternative or in combination with Mobile.
      Yes, it's a save but it provides versatility and something to do with your bonus action (Wizards don't get much in that regard) and the combination of Booming Blade and pushing people away with your mind powers is great!
      Especially if you're armed with a Whip. 😁

    • @ninjasquirrels
      @ninjasquirrels Год назад +4

      @@daniellundberg9225 I’m a Expeditious Retreat fan so I use my Bonus Action just about every chance I get…the option to push is fun though, just have to pick the right target.

  • @DnDShorts
    @DnDShorts  Год назад +382

    New type of video, always spooky to release something different! Remember to like and share if you want more build guides!

    • @justinweller6208
      @justinweller6208 Год назад +4

      It's a great video!

    • @Captaincory1
      @Captaincory1 Год назад +4

      I'm surprised you didn't add war caster for advantage on concentration saves and the ability to cast somatic spells while dual wielding your rapier and shadow blade as well as being able to booming blade as an opportunity attack

    • @ElocNodnarb
      @ElocNodnarb Год назад +1

      @@Captaincory1agreed. I kept expecting it but there just wasn’t really room with everything he piled in there.

    • @Captaincory1
      @Captaincory1 Год назад +2

      @@ElocNodnarb I feel like missing an ASI wouldn't be too much of a hindrance to this build really

    • @head-clanka69
      @head-clanka69 Год назад +1

      I loved it!

  • @RealPhuggly
    @RealPhuggly Год назад +201

    I’m playing a blade singer now. I took 2 lvls rogue instead of artificer. I lost a bit of spell juice, but gained Disengage for a bonus action. This lets my character move with impunity through as many enemies as I’d like with opportunity attacks. I also switched out Haste for Slow. Slow affects several enemies for the whole party to go to town on. The cleric will cast Bane and I’ll cast Slow for the tougher target smack downs.
    Enjoy!

    • @caosisaac
      @caosisaac Год назад +7

      What is you chrarisma bonus? If you put in 1 more level for swashbuckler you can free up your bonus action by making it so anyone you hit cant target you with aot, you dont need advantage to deql sneak attack damage, and you can add your chr bonus to your initiative.
      I have a college of swords bard/swashbuckler for one of my characters in a campaign and the mix is a blast.

    • @joemama114
      @joemama114 Год назад +10

      Slow is such a BITCH of a spell, I stock it on any "competent" enemy spell caster now (ForeverGM) Honestly an amazing cc spell that any sane wizard would use constantly.
      Many various monsters are immune to the annoying wizard conditions, charmed, blinded, grappled, restrained, stunned and unconscious.
      I may be wrong but I don't think anything is inherently immune to slow, maybe a helmed horror but that's VERY niche

    • @RealPhuggly
      @RealPhuggly Год назад +1

      @@caosisaac we use simple array for character. So I started Str 8, Dex 15 +1, Con 10, Int 14+2, Wis 12, Cha 13. Changling , Charlatan. I play him as a Fence/Forgery type rogue. My original plan was to go Swashbuckler @9, but the character has played into/developed into more of an Arcane Trickster.

    • @larkermouse
      @larkermouse Год назад +2

      Yeah, I also prefer slow over haste. That one extra attack or other action is nice, but giving buffs that benefit the whole party is nicer.

    • @avakio19
      @avakio19 9 месяцев назад +2

      Did your DM not allow Goblin as a race?

  • @brandongalvan6603
    @brandongalvan6603 Год назад +173

    Personally, I'm a big fan of using the Goliath race with the Bladesinger so that Stone's Endurance can be used to help with both mitigating incoming damage when spells like _shield_ and _absorb elements_ aren't applicable and, in turn, reducing the DCs for maintaining concentration.

    • @musicman9263
      @musicman9263 Год назад +3

      Except that the bladesinger subclass is locked to the elf race.

    • @nerdyginger7430
      @nerdyginger7430 Год назад +34

      ​@musicman9263 this is false. Lore wise it is for elves. But nowhere does it say only elves. Books even say the DM can release the restriction.

    • @musicman9263
      @musicman9263 Год назад +7

      @@nerdyginger7430 The fact that it has to say that DM's *CAN* remove that restriction just proves I'm right. Also, they wouldn't have bothered to add the little tid-bit about it being race locked to elves unless it mattered and was a rule.
      So it's *RaW* that only elves can use the subclass unless your DM is nice

    • @nerdyginger7430
      @nerdyginger7430 Год назад +47

      ​@@musicman9263 any material written after is the new standard. In Tasha's it's stated that Elves developed it, but any race can learn it. Sorry, but it isn't race locked. Either pick up more books and don't speak on something you're not entirely up-to-date on

    • @musicman9263
      @musicman9263 Год назад +5

      @@nerdyginger7430 I have the Tasha's book, and frankly, I don't care that it says that, the PHB should be the standard and not overruled by later books, also, I could feel the rudeness and sass coming from your comment.

  • @TheZachAttack777
    @TheZachAttack777 Год назад +28

    I love build videos. Figuring out cool ways to build characters is one of the most fun parts of the game. More of these please, you wonderful man.

  • @haus2514
    @haus2514 Год назад +32

    For magic items illusionist bracers let you make three attacks per turn every turn and is a very good use for the usually free bonus action

    • @cyanide7270
      @cyanide7270 Год назад +7

      Unless youve got a Warlock in the party, in which case, give those to them for a metric buttload of agonizing eldritch blasts.

  • @nedbickers2906
    @nedbickers2906 Год назад +21

    Absolutely brilliant deep-dive! I love your usual stuff, fast and ideas-based, but this was a fantastic change of pace, and did a really great job keeping me in the loop the whole video!

  • @lyebatenkaitosofgluttony2452
    @lyebatenkaitosofgluttony2452 Год назад +317

    "So we're going to be starting with a level in artificer..."
    I already see where this is going.

    • @rafamarx9158
      @rafamarx9158 Год назад +4

      I'm sorry to bother you.
      Maybe I don't speak English and I haven't understood it well.
      You just want to multiclass with Artificer for his level 2 to get "Mind Sharpener".
      Is there something else in level 1, or anything else, that I haven't understood?
      Thank you for your time and sorry for the inconvenience.

    • @lyebatenkaitosofgluttony2452
      @lyebatenkaitosofgluttony2452 Год назад +2

      @@rafamarx9158 I'm just saying that this was kind of an easily predictable build from the start in Artificer

    • @rafamarx9158
      @rafamarx9158 Год назад +4

      @@lyebatenkaitosofgluttony2452 Ok sorry, I thought there was something else I didn't understand.
      Thanks for answering.

    • @alexelkin2502
      @alexelkin2502 3 месяца назад +3

      @@rafamarx9158 Const saving throw proficiency, of course

  • @jezmerritt
    @jezmerritt Год назад +30

    One small change I'd suggest is a third level in artificer, taking the battlesmith sub. Intelligence as an attack stat is a fun addition, and lets you upgrade to using a longsword (or the lightsaber magic weapon Sunblade, if you can get it!). Also you can build a robot dog to flank opponents.
    I would also recommend Steel Wind Strike as a spell option; teleporty anime-ninja shenanigans can be a lot of fun 😁

    • @normknapp4404
      @normknapp4404 Год назад +1

      Quick question …
      Wouldn’t a Sunblade (which has Finesse) be the best non Shadowblade a BS could use? Sunblade is a long sword, that is versatile (1 or 2 handed) that has finesse and does a great deal of damage (especially to undead)

    • @jezmerritt
      @jezmerritt Год назад +2

      @@normknapp4404 It absolutely is, regardless of any extra build 'quirks' you might be working into your build. The reason I suggested it here is simply because it's a magic weapon; third level battlesmiths get to use Int instead of Str or Dex as an attack stat with any magic weapon. You then get to focus on intelligence first, as you're both casting and fighting with just the one!
      Keep a 'magic weapon' infusion handy, so you can attune to literally any non-magic weapon on the planet, make it +1, and run it off your Intelligence... you become one of the scariest fighters in existence 😈

    • @normknapp4404
      @normknapp4404 Год назад +3

      @@jezmerritt only issue with that is (and I know most games never get there) would be the loss of the 18th lvl free castings of 1st lvl shield, and 2nd lvl misty step!

    • @rafamarx9158
      @rafamarx9158 Год назад

      I'm sorry to bother you.
      Maybe I don't speak English and I haven't understood it well.
      You just want to multiclass with Artificer for his level 2 to get "Mind Sharpener".
      Is there something else in level 1, or anything else, that I haven't understood?
      Thank you for your time and sorry for the inconvenience.

    • @jezmerritt
      @jezmerritt Год назад +2

      @@rafamarx9158 It's no inconvenience, friend 😊 Taking two levels in Artificer for this build allows you to take the Mind Sharpener infusion, which is the whole point. The infusion gives a huge boost to your ability to concentrate on spells, and for a Bladesinger that is a huge bonus.
      Other bonuses to taking Artificer include a couple of extra cantrips, but the main focus is your infusions. At level 3, most parties don't have access to many magic items, but you can choose to infuse some really good ones. You want a +1 magic weapon? Done. A Bag of Holding? Easy 😁
      But that's basically it. Two levels doesn't add much to any multiclass, generally. But a third level character that can wield a +1 rapier, boost his Dex with a spell and then make it next to impossible to lose concentration on that spell, is just... well, it's a tiny bit broken.
      I hope that helps, feel free to ask if you have any other questions! 😊

  • @samlightning5890
    @samlightning5890 Год назад +38

    Alternatively for your 9th level spell: Blade of Disaster. Not only does it do a lot of damage (force, the best damage), you can attack twice with it when it reaches and enemy, it crits on an 18 for 12d12 force damage and for all those pesky spell casters that cast wall of force, BoD passes right though it and any barrier for that matter.

    • @celeste7223
      @celeste7223 2 месяца назад

      you’re a wizard, you can grab both

  • @angiemartin197
    @angiemartin197 Год назад +10

    Bladesingers are now tied with Lore Bards as my favorite classes to play. What a great build!

    • @Chranos83
      @Chranos83 5 месяцев назад

      ooh whats good about lore bards?

    • @MrsShantastic
      @MrsShantastic 4 месяца назад

      @@Chranos83 Lore bards can pick up Magical Secrets at level 6 (other bard subclasses have to wait until level 10 to get access to Magical Secrets). Which is awesome! You get to pick up two spells from other classes. Party short on a healer? Snag Aura of Vitality and Revivify. Want the perks of a Warlock without a patron micromanaging you? Get Eldritch Blast and Hunger of Hadar. Lore Bards being able to pick up these Magical Secrets at Level 6 is great when you're not going to be in a higher level campaign especially!

    • @thespreer2142
      @thespreer2142 21 день назад

      @@Chranos83 magical secrets at level 6 instead of 10, and having access to any class of spellcasters' spells at that level is rly good bc you can fill in gaps that the rest of your party lacks. for example, you can get counterspell, aura of vitality, spirit guardians.. it's perfect for a group that lacks a dedicated healer or AOE damage

  • @nanania15
    @nanania15 Год назад +5

    Was thinking of trying this class with my Owlin. I love the idea of a dancing ball of fluff that’s dangerously accurate with both spells and rapier 😂❤

  • @astrophysicsFTW
    @astrophysicsFTW Год назад +8

    Great video as always! Mass Suggestion isn't a concentration spell so there's really not much of a downside using it in combat with this build since concentration on shadow blade wouldn't drop and it's a really funny way to possibly end an encounter.

  • @maxsalmon4980
    @maxsalmon4980 Год назад +5

    When you get 9th level spells be sure to grab Foresight too. No concentration, lasts all day, you get advantage on all attacks and saves and everyone else gets disadvantage to hit your already-insane AC. It's amazing for bladesinger builds.

    • @rookie2128
      @rookie2128 Год назад

      alternatively, shapeshift to turn yourself into a planetar for an insane overall power boost for 1 hour. Just make sure to stack concentration protection to not lose it prematurely

    • @maxsalmon4980
      @maxsalmon4980 Год назад

      @@rookie2128 That's the brilliant part about Foresight though, no need to alternatively about it. In fact, if you're an elf you can cast Foresight, then long rest in 4 hours, then cast Shapechange in the fight (as long as the fight's within 4 hours) without needing to recover the slot with a short rest.

    • @rookie2128
      @rookie2128 Год назад

      @@maxsalmon4980 one can only benefit from one long rest every 24 hours

    • @TheHandyfon
      @TheHandyfon Год назад

      @@maxsalmon4980 You can only benefit of a longrest once every 24h hours.

  • @antonschnetler3391
    @antonschnetler3391 Год назад +8

    This is awesome please make more of these build videos i love your style of editing as well as way of thinking, would love to see you tackle a build video on necromancer

  • @Ox_ygen
    @Ox_ygen Год назад +26

    So.. at level 3 we use a rapier, walk to an enemy, strike them, they don't notice, we walk away, when they take a few steps they realize they were hit.
    And we sing while doing it
    We are playing as Brook from one piece

    • @Ox_ygen
      @Ox_ygen Год назад +5

      The build has evolved, wow

    • @seekingfurtherlight34
      @seekingfurtherlight34 Год назад +1

      I believe booming blade does the weapons normal damage as well otherwise it would work with shadow blade

    • @piranhaplantX
      @piranhaplantX 11 месяцев назад

      Booming blade still has you do a weapon attack as part of it. So you still do the appropriate weapon damage as you would any weapon attack. So they'll definitely notice.
      Also, Booming blade has bade damage once it scales at 5th level.

    • @acecommanderjoker3926
      @acecommanderjoker3926 10 месяцев назад

      Yeah we had the same thought lol. I been trying to figure out what to make my next character for my friends new homebrew campaign coming up and had thought about a blade singer but wasn't sure but this video AND that comment sold me lol

  • @Curathol
    @Curathol Год назад +5

    I would make one (not so) small change: take one additional level in Artificer for the Battle Smith-subclass.
    You gain proficiency in martial weapons, you can attack with magic weapons with your INT-modifier and you get the Steel Defender.
    -Martial Weapon Proficiency is a bit niche, cause you don't really get more damage out of it (attacking two-handed ends your Bladsong). But you get access to the Sun Blade, which basically means you can use a lightsaber now.
    - weapon attacks an INT means you are less MAD which is always super usefull.
    - Steel Defender give you an additional body on the board to occupy enemies and give disadvantage on some of their attacks. Also it's a companion and everybody loves companions.
    In conclusion, you get more Jedi and more Metal. And what could be better then a Metal Jedi!?

    • @tonisirignano5280
      @tonisirignano5280 Год назад

      How about a warforged General Grievous? :)

    • @demonicbeethoven
      @demonicbeethoven Месяц назад

      You could also pick the short sword for your proficiency as the Bladesinger if you're planning towards the Sun Blade. Yes, you would be losing out a tiny bit because 1d6 is on average 1 point less than 1d8, but since you'll be leaning heavily on Shadowblade relatively quickly, it would really not be too much of a loss.

  • @ashwilson5387
    @ashwilson5387 Год назад +16

    I think taking Ashardalon's stride would be a decent spell to take with this build more movement & fire damage to boot let's you ping around your enemies like a flaming pinball wizard. If ur not concentrating on the shadow blade of course

    • @mtgcalix8977
      @mtgcalix8977 Год назад

      I think stride is wyld . My necromancer uses it a Lot . I think necromancers make better Bladesingers than Blade Singers ... Played both . Necromancer Just better for it

    • @tonisirignano5280
      @tonisirignano5280 Год назад

      @@mtgcalix8977 how so?

    • @Jk-zv6tz
      @Jk-zv6tz Год назад +2

      ​@@tonisirignano5280They don't. As per usual most dnd players know very little about what they are talking about

    • @piranhaplantX
      @piranhaplantX 11 месяцев назад

      ​@@mtgcalix8977Nothing about the Necromancy wizard encourages or supports what one could consider "bladesinging" at all. In fact, it encourages you to sit behind a squad of undead and plink at enemies with necromancy spells.

    • @mtgcalix8977
      @mtgcalix8977 11 месяцев назад

      @@piranhaplantX gith necromancers are Tanky as fuck xd

  • @Rubymagicalgirl88
    @Rubymagicalgirl88 Год назад +9

    I enjoyed my version she's not the most optimised, but she's done very well in this Rime Campaign. I personally went for the fae ancestry feat. Because teleporting is fun : 3

    • @foldionepapyrus3441
      @foldionepapyrus3441 Год назад +2

      And that is actually the important bit, being fun!
      Though even 'suboptimal' really just means you need to be more inventive in what you do with D&D in almost all cases too...

  • @jasonhull8075
    @jasonhull8075 Год назад +5

    Love the new video style, it's engaging, build is awesome, editing rocks, Hell Yeah!

  • @ber5erker__760
    @ber5erker__760 2 месяца назад

    I recommend, using two short swords for a blade singer, and trying to get a ruby of the warmage.
    The reason be, you can cast shadow blade and have it in one hand hold one of your shorts in the other hand (the one with the Ruby)
    Attack first with the shadow blade, then attack with the short sword using the blooming blade cantrip, and then as a bonus make an offhand attack using the shadow blade,
    You can do this because they’re both considered light weapons…

  • @Minus_Yt1
    @Minus_Yt1 Год назад +6

    Love the editing in this video keep up the good work

  • @lucario5748
    @lucario5748 Год назад +5

    Cool build! I managed to guess what spell you were talking about at 0:38, but I was thinking Marilith instead of Planetar. Marilith's Reactive feature combined with Silvery Barbs from Spell Mastery is very strong, though it might not be fun for the DM any more if you do that.

    • @boneless70
      @boneless70 Месяц назад

      and on top of that marilith has the parry reaction so once per anyones turn thats a 19 base ac + 5 int + 5 parry + 5 dex (if your dm lets you mage armor yourself even though your base ac is 19) + 5 shield for a huge 39!

  • @pumpkinknight5732
    @pumpkinknight5732 Год назад +1

    "There's no way to tell what a Shadow Blade costs for using Green Flame Blade."
    Shadow blade is a 2nd level spell, which would cost 250gp to craft as a spell scroll, well over the 1sp value of the sword needed for GFB and BB.

  • @gregerlandson7193
    @gregerlandson7193 Год назад +5

    Metamagic Adept is a feat I took on my Bladesinger.
    Use Twin Spell to target two enemies instead of one for some nova damage. Alternatively, could Quicken any first round, setup spells and still make your regular attack.
    Combos great with Mobile or other disengages, like Misty Step.

    • @Razdasoldier
      @Razdasoldier Год назад +1

      So after the boomingblade nerf you can no longer twin cast it since you can not twin self spells.

  • @desturo6524
    @desturo6524 Год назад +1

    I have a bladesinger myself and utilize shadow blade. But I use it together with a scimitar (any light weapon works) and use it for two weapon fighting. Attacking with the shadow blade deals the same damage regardless of wether you use it in an action or bonus action. So attack with the regualr sword first and then attack with the shadow blade and deal full damage for both weapons without the Dual Wielder feat.

  • @FriendlyOne_
    @FriendlyOne_ Год назад +3

    One thing though, a pretty important one for late game, doubt that a lot people will make it to 9th level spell slots, but still.
    Shapechange specifies that you must have seen this sort of creature, so no planetar for you if you haven't encountered... Gods?

    • @samhunter1205
      @samhunter1205 8 месяцев назад

      Yeah, but you are playing a wizard. It might take a one-off investment of effort, but you can use divination magic (contact other plane etc) to ensure you DO see a planetar. Unless your DM is going to ban the combo there isn't much that will stop you pulling this off.

  • @tylernelson310
    @tylernelson310 9 месяцев назад +1

    This might not be the best idea in the world, but you could take 2 levels in paladin which would let you use your low level spell slots (basically 4th and below) to divine smite, adding 5d8 damage on every attack

  • @garyboyles5762
    @garyboyles5762 Год назад +3

    I feel a look over divine soul sorcerer and order cleric multi class can be a great support class that allows for wonderful spell flexibility. A twin guiding bolt? Yes please.

  • @ReclaimerMkII
    @ReclaimerMkII Год назад +1

    This sounds awesome. The hardest sell is at the beginning, taking the background that gives you an extra Tough feat... Not sure how many DMs will go for that. But who knows! Even without that, it would be very strong and fun to play.

  • @TheNerdzerker
    @TheNerdzerker Год назад +7

    I've had a bladesinger in my character catalogue for a while. Just waiting for the right party make-up. Going to play them like a Jedi.

  • @ohexenwahno5652
    @ohexenwahno5652 Год назад

    I started playing a Bladesinger in a campaign recently. We're only level 4, but the build is already very strong and lots of fun. Our DM let made us use some of the OneDnD variants of the feats and gave us a level 1 feat as well. So I started as a wizard tortle for that sweet 17 AC. We also started with an uncommon magic item, so I grabbed a Mizzium Apparatus, which allows me to cast any wizard spell for which I have spell slots, as long as I succeed an arcana check of 10+2 x spell level. My level 1 feat was Resilient CON, then at level 4, I took Warcaster. Also, the tank in our party has a Periapt of Wound Closure, so I took the spell Whiter and Bloom, allowing me to deal damage to enemies surrounding him, while also allowing him to roll a hit die for double the healing.

  • @crystaltydemagic
    @crystaltydemagic Год назад +1

    I'm currently playing a Harengon thats similar to this, different feats though as I have no need for mobile. Took bless with fey touch (party is two barbs and me).
    My favorite first two round is the enemy is spread out is run inthe open, get surrounded, then bunny hop out of the middle and fireball the group.

  • @somefatguy616
    @somefatguy616 Год назад +1

    To really break this build I argued that because my bag of holding is an extra dimensional space add concentration spells to a book with glyph of warding avoiding that pesky move limit, hasted shadow blade is hilarious. Also went gnome with artificer lvl 3 for battlesmith to ride my mech dog

  • @Sniru
    @Sniru Год назад +1

    If you roll for stats and have good rolls, you can replace one ASI with the war caster feat. This lets you have advantage on Constitution saving throws to maintain concentration, and booming blade as a reaction or even disintegrate.

    • @garyco766
      @garyco766 Год назад

      IMO no GM should ever allow rolled stats. It's basically accepting up front that the PCs won't be on a level playing field, and that's bad.

    • @Sniru
      @Sniru Год назад

      @@garyco766 as long as you have fun it doesn't really matter. as a DM I care more about having fun than PC being OP. and I can tell you right now that dnd is so unbalanced that encounters that were supposed to be deadly were actually easy and vice versa.

    • @garyco766
      @garyco766 Год назад +1

      @@Sniru that's not what I meant. The problem is that some PCs will get like 3 free ASIs while others will get -2 ASIs. The PCs won't be balanced against each other

    • @normknapp4404
      @normknapp4404 Год назад

      We have always House ruled that ASI and feat progression are 2 different things since 5th ed came out!
      We run ASI’s as +2 to stat or +1 to 2 stats every 5 character levels not class levels! (So a total of 4 ASI’s)
      Feats are earned at 1st, 5th, 9th, 15th and 19th character level (again not class)(for a total of 5 feats)!
      Does it make you a little OP yes, but then again your the hero so you deserve it… LOL!
      Of course our DM also gives class levels to ALL BBGG bosses also

  • @MrNtlman
    @MrNtlman Год назад +2

    An Eladrin is actually fantastic for this with feystep you get extra mobility.

  • @jameswebb4545
    @jameswebb4545 Год назад

    Nice! CzePeku advert! My favourite map makers supporting my favourite D&D Shorts RUclipsr!

  • @supernova4226
    @supernova4226 Год назад +5

    You are breaking a broken subclass to a broken class?

  • @pizzaa_party
    @pizzaa_party Год назад +1

    i literally made a bladesinger 3 days ago for a new campaign and did almost all of this, including the owl familiar. what i didnt do was go with mage armor (i could just use studded leather and keep the spell slot) and i took warcaster instead of dipping into artificer

    • @TrveBlackMetal1
      @TrveBlackMetal1 Год назад

      was taking warcaster instead of artificer worth it? I am paranoid about that con saves for concentration.

  • @Dragonborn_666
    @Dragonborn_666 Год назад

    Using blade ward in place of one of your attacks and then casting haste for 3 other attack is disgustingly good

  • @ProjectRuncool
    @ProjectRuncool Год назад

    I was just thinking about building a bladesinger in a campaign and this was the first thing I see in my Yotube feed

  • @jamestaylor3805
    @jamestaylor3805 6 месяцев назад

    The eladrin finally gave me the "bladedancer" I've been wanting, one with an exit strategy.
    Eladrin elf(fey step with bonuses)
    Rewarded background/Magic Initiate(Warlock, for Hex, Eldritch Blast and Toll the Dead are bonuses).
    Level 2 Wizard/Blade Singer.
    (Blade Song, Mage Armor, Gift of Alacrity, Shield)
    Level 4 Ranger/Hunter.
    (Extra attack via Horde Breaker, Tunnel Fighter, Hunter's Mark, wilderness goodness)
    Level 14 Bard/School of Swords
    (Two weapon fighting, Standard extra attack, Master's Flourish et cetera)
    Magic Initiate*(from rewarded)
    Spell Sniper
    War Caster
    Elven Accuracy
    Blade Master
    A caster with upto 3 attacks in a single action against a Hexed opponent while having the AC to stand on the front line with the fighters who can green flame blade all his attacks of opportunity.

  • @gyletre675
    @gyletre675 Год назад +4

    Shadow blade says nothing about your hand needing to be empty in order to summon the blade, so just create it on top of your rapier, and your DM should be happy. You might not want to throw it all the time if you do this though, unless your DM allows you to shoot the shadow blade out of the rapier (which is an epic image).
    If you do this, you can flavor shadow blade as dark shadow magic enhancing your weapon, rather than you creating a shadow blade on top of the rapier. Although, both work.

    • @nickhovenden1466
      @nickhovenden1466 Год назад +2

      That's incorrect sorry. It does say it in the spell. By RAW any spell that has a somatic component but no material component, the hand has to be empty, and since Shadow blade is V, S only then it needs to be an empty hand that you cast it from, and the blade forms within that hand.
      If a spell has somatic and material components then you hold the material in hand while doing the somatic component of the spell.
      Example would be holding an arcane focus or bat guano/sulphur from your component pouch to cast fireball.
      But with the spells Booming blade & GFB then the material component is the weapon in hand and therefore the somatic component is done with the sword in hand.
      But as a DM if you had the Warcaster feat, and by Rules of Cool & flavour I'd certainly allow what you're saying (that the shadow forms on your equip weapon) with the caveat that it's now only a shadow blade and loses what features your weapon has (+1, extra damage vs dragons etc etc)

    • @Jk-zv6tz
      @Jk-zv6tz Год назад

      Wtf do you players read? At least come to the table with a little bit of reading comprehension. Makes our lives as DMS easier if you can read.

  • @eddieholt4908
    @eddieholt4908 4 месяца назад

    I played this at 5th level over the weekend and it was so fun. Great video.

  • @greevar
    @greevar Год назад +2

    You could also take the crusher feet and use the push feature of that feet to push an opponent five feet away which would protect you from opportunity attacks.

    • @Kivuhl
      @Kivuhl Год назад

      how you would do this if you can't use blugeoning weapons?

  •  Год назад

    When I played bladesinger, I picked Loxodon to keep my spellcasting focus on the trunk and be able to use a shortsword in the second hand. So you can Attack with the shadowblade and the green flame blade / booming blade on the same turn despite of your DM saying that shadow blade is not worth 1 silver coin, plus an additional shortsword attack as a bonus action if you don't have one. In addition, i took War Caster feat at level 4, so i could cast booming blade as an opportunity attack.
    As a Loxodon, you have natural 12+Con CA without the use of mage armor, wich increases with Int at the time you start bladesinging. Boosting Con, Dex and Int to 16/16/16 in your first level with point buy (15/15/15) + Tasha's stat increase (+1/+1/+1) making you an enormous elephant that starts singing "One little elephant, looking oh so elegant, balanced on the web of a spider" while dancing with two sparkling swords xD

  • @dylankagan28
    @dylankagan28 5 месяцев назад

    I’ve got something similar with 3 battlesmith artificer and 14 blafesinger to make int my sad score, adding it to damage 2 times, and using it for attack rolls. The last 3 levels are blood hunter if it’s available, mutant subclass, or 3 psi warrior if it’s not. If it is available, Nether scroll of Azumar and then time of clear thought plus the mutagen of sagacity equals 27 int, aka +8, added to attacks twice. If it’s not available, then psi warrior gives 12 uses of 1d6+7 to make int added to attacks 3 times(for 1 ark per turn.)

  • @gagglegames
    @gagglegames Год назад +1

    "And we aren't even taking Bladesinger levels yet. Oh look at that! We're taking Bladesinger levels yet! ...I mean now." Cracked me up!

  • @64Tao
    @64Tao 11 месяцев назад +2

    Love your build content, keep up the strong work!

  • @skaphanatic5657
    @skaphanatic5657 Год назад

    The benefit of taking Wish is that if your DM doesn't shut it down, you can replicate any 8th level spell with it. So you make a simulacrum, which casts Wish to make another simulacrum, which casts Wish to make another simulacrum, and on and on until your DM decides they've had enough of your silliness. But yeah, being a fucking planetar is also fun, and much less likely to get nerfed by your DM.

  • @Bruh-ff2tw
    @Bruh-ff2tw Год назад

    Love the build, especially since it’s almost a pure wizard. The main bladesinger muiclass dips heavy into fighter and warlock to use eldritch blast as your cantrip

  • @stenly97
    @stenly97 Год назад

    Just when i was planning to play a bladesinger for the next campaign. This video could not have came at a better time

  • @NeodragusAdz
    @NeodragusAdz Год назад

    ayyy my man reppin' Cze and Peku maps! I love these guys, my favourite, most beautiful maps! :D

  • @ilanwallace2220
    @ilanwallace2220 Год назад

    production value is really spot on for this vid, great job!

  • @sethmays8309
    @sethmays8309 3 месяца назад

    I prefer the MotM Shadar-Kai as you get a teleportation that at later lvls makes you resistant to damage after you use it. I would also suggest starting 2 lvls in fighter instead for defensive fighting style and action surge to keep in a back pocket until needed. It doesn't gain the ridiculous concentration or extra magic but it does boost AC a little.

  • @Uzik0uchiha
    @Uzik0uchiha Год назад

    Something you can also do with this build if you want to just sling a bunch of spells at once, Fighter/Wizard with the metamagic feat so you can bonus action cast spells *upcasted Scorching Ray* then use a bow or crossbow and use the second attack to fling eldritch blasts. Only need two levels of Fighter just to get action surge. When you reach lvl 8 you can grab magic initiate to get the eldritch blast. Also if you get freebie feat you can use Gift of the Metallic Dragon to get cure wounds for free with it while able to cast it at higher levels if need be.

  • @manetarofl
    @manetarofl Год назад +1

    If your GM doesnt allow BB+Shadowblade, ditch Haste... Pickup another weapon and TWF. You still attack 2 times with Shadowblade and once with your regular weapon for the cantrip.
    Also with TWF its an additional attack with Angelic Weapons in planetar form.
    Sidenote. If you can't get adv with Shadowblade, Tenser's does more damage (especially if youve got Elven accuracy)

    • @skylarholt9171
      @skylarholt9171 4 месяца назад

      Pretty sure the centrip attack has to be with your main weapon / shadow blade because the cantrip is apart of your action. the off hand attack is a bonus action.

    • @manetarofl
      @manetarofl 4 месяца назад

      @@skylarholt9171 yes... The action is:
      Regular weapon attack w/ cantrip > Shadowblade attack > Shadowblade Attack with bonus action.
      The extra attack from TWF just has to be with "another weapon". So if one attack you attack with weapon 1 and bonus action weapon 2.
      But if you use weapon 1 and 2 during your attack action, your bonus action attack can be with either 1 or 2.
      So you cab shadow blade, regular weapon, shadowblade again.

  • @westonepstein
    @westonepstein Год назад

    I see your Planetar and I raise you one that Marilith. Eight attacks per turn, adding your intelligence modifier to each, and a reaction on everybody's turn. Counter spell everything!

    • @JoelHansenRaw.
      @JoelHansenRaw. Год назад

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁..

  • @joshuajewell4243
    @joshuajewell4243 5 месяцев назад

    Alternatively, if you want to focus on the melee and forgo spells, take the 9th level and on in rogue, adding sneak attack damage for every attack (that can proc it) since shadow blade says it’s finesse. Triple multiclass death by a thousand magical cuts. While you’re at it, pick up assassin as the subclass and crit every surprised creature.

  • @nathandc
    @nathandc Год назад

    I really enjoyed this video, all the info was there, and I can pause and screenshot if I want to save the info for later.

  • @corvuscorone7179
    @corvuscorone7179 Год назад

    I'm impressed how accurate the cerebral cortex looks at 10:44

  • @Alabastorskyline
    @Alabastorskyline Год назад

    Maybe i haven’t seen your last few vids but GOD DAM that editing! My mans is COOKING!!

  • @a.z.pantera5577
    @a.z.pantera5577 Год назад

    Id like to think Spirit Shroud is a worthy substitution for Shadow Blade. Especially if you get a magic weapon you really like. Extra damage, hinder your targets movement, AND prevent them from healing.

  • @KamilKupinski92
    @KamilKupinski92 Год назад

    I think about something different. I would start with fighter and two weapon style. When you fight with for example two scimitars, you can hit one creature and then the second one. Both of them can't use opportunity attack so you can run away. On second level you can choose wizard with mentioned cantrips. Using booming blade or green-flame still allows you to hit with bonus action. When you get shadow blade, you still have a second weapon to use in main attack to apply cantrips and hit with shadow blade in bonus action. Then you can get 2nd level fighter with action surge so yes, in the first turn you can hit once with cantrip and twice with shadow blade or twice with cantrips and once with shadow blade. It means you can disengage from fight with three enemies. The next step would be 3rd level fighter as rune knight. You can use fire rune on your scimitar to deal additional 2d6 fire damage with chance of stunning enemy and dealing next 2d6 fire damage. Achieving 6 level as wizard makes you a magic hurricane, when you can make five attacks with action surge and random shootings with cantrips, fire rune and shadow blade (first action: cantrip + shadow blade, second action: cantrip + shadow blade, bonus action: shadow blade so it's 5 * dex mod, 9d8 psychic damage, 4d6 fire damage and (2d8 thunder damage or 2d8 fire damage and 2d8 fire damage +int modifier for neighbours).

    • @KamilKupinski92
      @KamilKupinski92 Год назад

      I've forgotten about 1d6 slashing damage from scimitar, so it means between 94 and 104 average damage in the first turn depending on dex modifier for 9 lvl character.

  • @blazeking1360
    @blazeking1360 Год назад

    at some point, take the warcaster feat for advantage on concentration checks, now you're never dropping concentration

  • @hardcorehakon
    @hardcorehakon Год назад

    If you want a different race, you can go loxodon, meaning your AC works of your con score instead of dex, now you can dump dex, not need to take mage armour, and put all your stats into dex and con, and heav the other stats be a lot less weak, having str as a positive bonus is good, because you can lift double a normal character.
    It delays getting mobility.
    And it means not using shadow blade.
    But if you take 2 more levels of artificer you can become an amourer, and wear a leather(latex) superhero suit, and get a punch attack that deals 1d8 Thunder damage and forces enemies to attack you, now you can tank as well as deal damage.
    Also you still get max level wizard spells with 17 levels of wizard.
    And you get infusions, so you can infuse your familiar with a tattoo and they can concentrate for you.
    You can never be disarmed as your suit can’t be removed and has the weapons built in.
    Now you can go around like old school tv Batman, going “Thwack!” “Crunch!” “Pow!” While hurting the baddies, and protecting your party

  • @Miguel-bk3yo
    @Miguel-bk3yo Год назад

    You can take booming blade as a wizard. Your second artificier spell sould be magic stone. It works wonderfully with tiny servant or and animate dead, weaponizing your bonus action dealing 3d6+15.

    • @JoelHansenRaw.
      @JoelHansenRaw. Год назад

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁.

  • @AbyssalDragon42
    @AbyssalDragon42 Год назад

    Artificer was a natural expectation for me here, so no real surprise there.
    It just makes sense for bladesingers.
    That and paladin.

  • @guest-ck9jh
    @guest-ck9jh 11 месяцев назад

    Just a thing I'd like to add, a familiar that could also be good (with DM agreeing) is the Tressym, it's a flying cat that can see invisible stuff, basically the poor man's truesight
    But It does lack the flyby and only has 40 feet of movement

  • @ONLYMUSIC1976
    @ONLYMUSIC1976 Год назад

    You can also take the Illusionist Bracers magic item and use your bonus action to make another booming blade attack

    • @JoelHansenRaw.
      @JoelHansenRaw. Год назад

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁

  • @angelagranger760
    @angelagranger760 Год назад

    If you're going to delay wizard spell progression for artificer levels to get the Mind Sharpener infusion at Artificer level 2, as opposed to relying on the Bladesong Int modifier to concentration saving throws you would get at level 2 Wizard (and spell slot for damage reduction feature at level 10 to reduce the difficulty or negate the check) Either go all the way to Artificer 3 and take Armorer to be able to use your Int modifier instead of Str or Dex with your weapon attack and the attendant bonuses with your Arcane Armor (subclass feature not an infusion) choice that you can flip between, put the Mind Sharpener Infusion on a Robe worn along with your Arcane Armor and Enhanced Defense (+1 AC bonus) on your Arcane Armor (should be studded leather) so you don't have to waste spell slots casting Mage Armor. (Alternatively take any Warlock subclass to level 2 and choose the Armor of Shadows invocation to cast Mage Armor at will without using spell slots.) And get the Returning Weapon Infusion so you have a +1 weapon that returns if you throw it.

  • @CyFr
    @CyFr Год назад +1

    Currently trying a build like this but using a Tiefling Warlock Wizard. Using Great Old One and I get telepathy for RP, use Celestial instead for healing ability, or go with Hex Blade and you can use CHA for your weapon attacks.
    Plus at second level it grants you Mage Armor to cast at will. Basically a level 1 cantrip.

    • @JoelHansenRaw.
      @JoelHansenRaw. Год назад

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁.

  • @vsGoliath96
    @vsGoliath96 Год назад

    So I just got done using this build for a short side campaign! Really fun just dancing your way through life. Best part was that our DM preferred randomly rolled stats because they lead to some real silly shit and I rolled an 18 for intelligence. With a +2 from custom lineage, this character went absolutely fucking nuclear right out of the gate.

  • @EdFortune
    @EdFortune 4 месяца назад

    Wildspacer, as a feat, gives your character a pretty powerful enemy as a trade-off. (I mean personally I think that's cool, but YMMV).

  • @Herik_
    @Herik_ Год назад

    Shadow blade counts as a light weapon, so you can actually go 2 weapon fighting using the shadow blade to attack as a bonus action while attacking with the rapier in your main action

  • @PureAwesamness
    @PureAwesamness Год назад

    I hear the Xenoblade music. I always knew you were a man of taste, good sir.

  • @mettatonsagent7541
    @mettatonsagent7541 Год назад

    Thank you so much. I was planning on playing a bladesinger in a level 20 one shot soon.

  • @haustyl12
    @haustyl12 6 месяцев назад

    I took war caster instead of mobile, giving me advantage on concentration saves and allows me to cast a spell as an opportunity attack. Though that mind sharpener infusion would go perfect with my build

  • @Olav_Hansen
    @Olav_Hansen Год назад +1

    What you didn't mention about shadow blade/booming blade interactions is that bladesinger is in no way limited to only using only 1 weapon. You can easily dual wield it with a short sword, deal that booming blade with a short sword, attack with shadow blade and then bonus action attack with shadow blade again.

    • @richardjenyk6140
      @richardjenyk6140 Год назад

      If I'm not mistaken, on order to Bladesing you have to have a free hand

    • @Olav_Hansen
      @Olav_Hansen Год назад

      @@richardjenyk6140 no, although I thought this to at one point.
      It's the combination of only getting one onehanded weapon proficiency from 'training in war and song' and not being allowed to wield a shield for 'bladesinging' that falsely makes you assume that. Below I have the wording of both features as it is now in Tasha's.
      Training in War and Song
      When you adopt this tradition at 2nd level, you gain proficiency with light armor, and you gain proficiency with one type of one-handed melee weapon of your choice.
      You also gain proficiency in the Performance skill if you don’t already have it.
      Bladesong
      Starting at 2nd level, you can invoke an elven magic called the Bladesong, provided that you aren't wearing medium or heavy armor or using a shield

    • @normknapp4404
      @normknapp4404 Год назад

      @@Olav_Hansenu forgot a portion of the verbiage sir…
      Bladesong
      2nd-level Bladesinging feature
      You can invoke an elven magic called the Bladesong, provided that you aren’t wearing medium or heavy armor or using a shield. It graces you with supernatural speed, agility, and focus.
      You can use a bonus action to start the Bladesong, which lasts for 1 minute. It ends early if you are incapacitated, if you don medium or heavy armor or a shield,
      *** or if you use two hands to make an attack with a weapon ***
      You can also dismiss the Bladesong at any time (no action required).
      I have had two different interpretations to this …
      Meaning a weapon with the ability to use 1 or 2 handed and you use BOTH hands for the attack
      The 2nd as dual wielding light finesse weapons such as scimitar and dagger, dual scimitars (Damn Drizzt), or dual daggers !
      Just a thought and ask your DM prior to the build!

    • @Olav_Hansen
      @Olav_Hansen Год назад

      @@normknapp4404 use 2 hands to make AN attack.
      I am autistic, so I tend to read things exactly as written.
      AN attack means a singular one (using 2 hands). That means that dual wielding would be okay. Honestly, dual wielding still has it's drawbacks because a lot of spells need a spellcasting focus (absorb elements, shield, shadow blade and booming blade work fine though, but casting haste would be a problem)

  • @timothyh7005
    @timothyh7005 Год назад

    I love Blade Singers as a concept, but as a DM I hate them. I got one guy in my group right now who is just a walking woodchipper with an AC that is impossible to hit. I've had to completely re-orient my encounters just to accommodate his build so that combat isn't just boring....I will say it did teach me A LOT about managing certain 5e character builds!

    • @JoelHansenRaw.
      @JoelHansenRaw. Год назад

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁..

  • @zmishiymishi5349
    @zmishiymishi5349 Год назад +1

    i was sure Avdol was wildfire druid, i even named my phoenix-like summon "MAGICIAN RED" xD

  • @HolyBuffalowings
    @HolyBuffalowings Год назад

    Minotaur Bladesinger pushing everything around. Less expensive now that the crusher feat is around. Just love the idea of a Minotaur dancing through the battlefield.

  • @aldenramel2900
    @aldenramel2900 Год назад

    So one thing to consider is that per raw, the “blade” cantrips have “a weapon worth at least 1gp” as a component, so RAW doesn’t work with shadow blade. However, I, and many other dms rule that it does because that’s dumb lmao, but important to keep in mind.

  • @hardcorehakon
    @hardcorehakon Год назад

    If your going to pick a reaction spell to cast without slots, then silvery barbs > shield.
    As once your ac hits a certain threshold the only way you can be hit is with a crit.
    So if you get a 38 ac for example, and your fighting a tarasque, they can’t hit unless they roll a Nat 20, so shield does nothing, where as making them re-roll and pick the lower number is far batter defence.
    Having played a wizard tank, I know that past level 5, silvery barbs is the better spell.

  • @jakeenticott2648
    @jakeenticott2648 Год назад

    I’ve taken one Lvl in monk for wisdom AC and 2Lvls in Twilight Cleric bc the Twilight sanctuary casts “dim light” which gives the shadow blade advantage and heals you. Can also summon a fear shadowspawn that can hide in dim light and you don’t need darkvision for this, I took elven accuracy instead

  • @douglasdecker9665
    @douglasdecker9665 Год назад

    All my Google searches show that JC has ruled that Shadow Blade & Booming Blade DON'T combine. I know it's all per DM discretion, BUT I feel that particular point is misleading. Having said that, I absolutely LOVE this build!!!

  • @InfiniteJexulus
    @InfiniteJexulus Год назад

    For my Strength-Wizard memers out there, you can go Tortle for its set AC and use Strength instead of Dexterity. I personally took the Dual-Wielding feat and brandish twin Warhammers. Cracking skulls as a pure Wizard is a blast and a half.

  • @Thelegendarybros2
    @Thelegendarybros2 Год назад +1

    Bonus for Blade Singers when they reach level 6. When they take the attack action, they're able to replace one of their attacks with a cantrip. That means when they're hasted, they can replace that attack from Haste with a cantrip since it's considered an attack action!

    • @Rakkun_Streak
      @Rakkun_Streak Год назад +1

      I think RAW, you couldn't switch it for a cantrip, as the same spell specify that you can only use that action for a single weapon attack. Even if you can switch it, that extra action is only available for a weapon attack.
      BUT you could switch one of your regular attacks for a cantrip and still get two attacks, which is neat

    • @garyco766
      @garyco766 Год назад

      @@Rakkun_Streak I disagree. You use the haste action exactly as stated: for a single weapon attack. And then with your Bladesinger feature you replace that attack with a cantrip. 100% legal, RAW.

    • @Rakkun_Streak
      @Rakkun_Streak Год назад

      @@garyco766 I guess it depends on your DM's ruling, but it specifically states: "That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action."
      And Bladesinger even though you can change your Weapon Attacks for Cantrips, the wording in Haste indicates that the only use for that Attack Option is a single weapon attack. It doesn't work like a regular Attack Action where you have the opportunity of Casting a Spell, or Throwing a Weapon, or Making a Weapon Attack, this specific action and attack only can be used to make a Weapon Attack.

    • @garyco766
      @garyco766 Год назад

      @SixxBlake999 Right, but again, that IS what you are doing. You're taking the attack action, and with that attack action getting only a single attack. But your class feature states "Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks." So, we don't get to make a second attack, but we are taking an attack action, and that enables us to swap that one attack for a cantrip. It's very straightforward. The argument that you couldn't normally use this action to cast is spell is much like saying you couldn't normally get multiple attacks AND cast a spell with a single action. Both are overridden by the more specific rule of the class feature.

  • @aleksandrneily9838
    @aleksandrneily9838 Год назад

    There is 2 moments I can see:
    To pull out 2 attacks with shadowblade and 1 booming blade attack you have to use short sword or scimitar instead of a rapier because you have to use two light weapons to make bonus action atack. You should consider it taking weapon prof. on a 2nd level of bladesinger.
    Second is that according to rules artificer is a half caster, so you will get 1 spellcasting level only taking 2 levels of it. It means that you won't get 3rd level slot on 5th level having 4 levels in wizard.

    • @celeste7223
      @celeste7223 4 месяца назад

      Artificer is the only half caster that rounds up instead of down.

  • @arron9782
    @arron9782 Год назад +1

    Bladesinger does look fun. I was toying with the idea of a Snake school Bladesinger, which gets to use flails, chains and whips to bladesing with, but there's a definite lack of chain weapons in 5e, which bugs me as Bladesinger specifically mentions chain weapons in the Bladesinger Styles sidebar. Booming and Greenflame Blades would conveniently work with a chain weapon (though still only within 5 feet so not as handy with any potential Reach), and if I recall, chain weapons in previous editions were finessable, so could work with this build. Suppose I just need to find decent 3rd party chain stats (or convince a DM to allow me to reskin Shadow Blade...

  • @martymartin5302
    @martymartin5302 Год назад

    This build could have been so much more powerful if the designers didn’t add a SINGLE word to booming blade, and that word is willingly. Because you took artificer at level 1, I believe you can get access to lightning lure, which can pull someone closer to you by 10 feet. Now, without the word WILLINGLY in there, you could have been able to use lightning lure (a cantrip) to move the creature and force the bonus damage. Again, as your blade singer extra attack can replace one attack with a cantrip, you could have dealt so much more damage because of that.

  • @syrupchugger421
    @syrupchugger421 Год назад

    Such a cool build! Next character is going to be this! Thank you!

  • @Nex3737
    @Nex3737 Год назад

    I absolutely LOVE Bladesinger

  • @austyn1061
    @austyn1061 Год назад

    I have a pure bladesinger from my earlier D&D days (the campaign is forever on the backburner because it was a mess) but the DM had us bump them all to level 20 for a future one-shot to end the story of the campaign and she's rocking a crystal long sword and a dragon slayer short sword (yes my wizard had a high strength stat. 16))

  • @LocalMaple
    @LocalMaple Год назад

    An alternate feat for the start: Crusher. Add +1 Con if you can point buy better, moves a single creature 5 feat, and a Nat20 grants everyone advantage on attacks against it until your next turn. You will be wielding bludgeoning weapons, but it still works with those Blade Cantrips.
    If you want travel or multiple targets, pick mobile. For single target or more combat opportunities, Crusher.

    • @JoelHansenRaw.
      @JoelHansenRaw. Год назад

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁..

  • @JacobL228
    @JacobL228 Год назад

    I'd go mostly bladesinger with a few levels in bard for college of swords. The blade flourishes pair well with the bladesong.

  • @ClockworkDemon
    @ClockworkDemon Год назад

    So i built this build a while back. Catalina Rosewater, While She didn't use the shadow blade I had a Whip, which my DM was cool with. We rule for flavor the Boom from Booming Blade was the Crack of the Whip. We still playing the Game and are at 8th. Needless to say i love how similar this build is to her lol.

  • @heroposral
    @heroposral Год назад

    Have you hear of the rock shotgun? You take 1 level in artificer and pick up the spells magic stone and catapult. Before a fight, you tie 3 pebbles together and keep them on you somewhere. During combat, you grab the pebbles and use the spell magic stone as a cantrip. You then cast catapult on the pebbles, launching them 60ft and requiring the target to make a dex save. On a fail, the target gets hit with the 3d8 bludgeoning from catapult and the devastating total of the magic stones for 3d6+3*your spellcasting mod. With a +3 Intelligence, that's an average of about 33 damage, at level one, twice per long rest.

  • @LocalMaple
    @LocalMaple Год назад

    If you can’t take the Tough background, take Strixhaven for Silvery Barbs, or Knight of Solamnia for Precise Strike and access to Knight of the Sword.