I did not saw that you did a TAS of this game in 7:55. Good Job, it will be hard to beat. My TAS is not a good speedrun because I did too many points in the bonus, but it was fun to do.
For a Prototype sure it haves some levels. My favorite part was at Silly 7:01 I also like how you got a BIG bonus that the pitch of the sound went into a deep tone. By the way, i was having a debate with myself if i should add this game to my list of games to make TASes (I mean, for my Channel i call them TAPs because they are more like Playthroughs and not Speedruns, they could be also consider as (S)uperplays) I was like: Mmm.. i mean, Marble Madness II it's pretty nice for a Prototype game but.. me trying to make a TAS of them.. kinda doesn't get to me. Good job making the TAS.
I can see why Atari Games yanked this. While slated for a 1991 release, Marble Madness II has the look of a game from around 1987. It looks less advanced than some of their previous games from several years prior.
Huh. Never know what you'll run into on RUclips. Is it just me or are there a _lot_ of arcade games that got yanked for no apparent reason? (Primal Rage 2 comes to mind.) The only problem I can see here (from Atari's perspective) is that it's too generous, and that's easily fixable.
i dont like the face on the marble . Or the enemies . I think thats what made the first MM so good was . the un human like objects. Putting faces on everything looks like some stupid gimmick it doesnt have the same charm . Also the levels look too mirrored all the time and the random enemies are mirrored too. just seems kind of lazy
This game looks like it suffers the same problem as Spy Hunter 2. They tried something different which should always be praised but seemed to forget what made the first one so good. This doesnt look nearly as fun.
Prog61: Posts a time going for speed and points
TAS: This isn't even my final form!
THANK YOU SO MUCH!!!
I did not saw that you did a TAS of this game in 7:55. Good Job, it will be hard to beat.
My TAS is not a good speedrun because I did too many points in the bonus, but it was fun to do.
@@Prog61 ^^
For a Prototype sure it haves some levels.
My favorite part was at Silly 7:01
I also like how you got a BIG bonus that the pitch of the sound went into a deep tone.
By the way, i was having a debate with myself if i should add this game to my list of games to make TASes (I mean, for my Channel i call them TAPs because they are more like Playthroughs and not Speedruns, they could be also consider as (S)uperplays)
I was like: Mmm.. i mean, Marble Madness II it's pretty nice for a Prototype game but.. me trying to make a TAS of them.. kinda doesn't get to me.
Good job making the TAS.
Still cant believe they never released this.
Maybe 1-Up Arcade will release a cabinet containing both games on it if there’s enough demand for it
SF2 plus not doing good at loketests is why. The game it was canned for, Guardians of the Hood, sold decently well iirc.
@Jack Retro did TAS in over 7-min, 55-sec in no time. Searching this video!
I hadn't seen that, Thanks. It will be hard to beat. I scored too many points in the bonus for it to be a good speedrun.
@@Prog61 One trick is actually not to score in pin bonus 1 and 2!!! But In pin 3 you wanna score 5500 pts!!! ^^
I learned about the existence of this sequel last year, Atari cancelled it before its release for some reason.
Maybe because its shit
I can see why Atari Games yanked this. While slated for a 1991 release, Marble Madness II has the look of a game from around 1987. It looks less advanced than some of their previous games from several years prior.
cute lost media
Why practice race has a beginner race music?
Didn't even know this game existed.
BODACIOUS! UWUUUUUU!
Great game. I wish it was on the Sega Genesis.
3 player tas?
something tells me thats not how the pinball board is supposed to work lmao
I tried to play this on bizhawk and it couldn't determine how to load the ROM.
how did you find that game
I'd like to know what the highest score you could get is. 🙂
Jack Retro made 1,721,750 (check out his channel), which is higher than I would have thought.
Huh. Never know what you'll run into on RUclips. Is it just me or are there a _lot_ of arcade games that got yanked for no apparent reason? (Primal Rage 2 comes to mind.) The only problem I can see here (from Atari's perspective) is that it's too generous, and that's easily fixable.
Who would want this on Nintendo Switch?
What does the marble even say? I can't tell
when the marble reaches the GOAL pad it either says "Radical! Blue!" or "Bodacious! Blue!"
Marble madness but on crack
:0
F
i dont like the face on the marble . Or the enemies . I think thats what made the first MM so good was . the un human like objects. Putting faces on everything looks like some stupid gimmick it doesnt have the same charm . Also the levels look too mirrored all the time and the random enemies are mirrored too. just seems kind of lazy
The guy that made that decision admitted he feels the same way in an interview and regrets it.
I totally agree. I totally prefer MM 1
This game looks like it suffers the same problem as Spy Hunter 2. They tried something different which should always be praised but seemed to forget what made the first one so good. This doesnt look nearly as fun.