I keep waiting and hoping for a grade by grade single graphic by grade summary at the end, other than that love these and thanks for your thoughts Nizza
I agree! There should be a variant of THESE effects every set, much like White's Banishing Light variant, and Green's one-sided fight effect. It's still weaker, since its targets are limited, the enchantment can be destroyed, and the body stays around- but it would really help the least-creature centric color in a creature-focused game
Blue gets mind controls somewhat regularly. Those are amazing removal in limited. It even got a mind control in this set, although it's quad-blue casting cost is pretty rough here.
@@Waffletigercat Certainly not at Uncommon, let alone Common ... which is what we're talking about. Cause like yeah, what's the point of pointing out colors get powerful cards at inconsistent Rare? Hey Kettle, you're black.
I feel like D+ is pretty low for Suit Up. There's no way it doesn't do some serious work cause of ninjutsu incentivizing your opponent to block your little mooks much more aggresively than they would in mostsets.
Just played my first NEO with a sealed deck. G/R aggro splashing in The Reality Chip. Went 7/2 because of the chip. Like my only losses were when I didn't draw blue mana. That card is a stone-cold BOMB. It's very realistic to play 3-4 cards per turn with it and even if they remove your host creature, you just reconfigure for 3 mana and go back at it. I think it works best in an aggro deck where you have plenty of creatures and can maximize the number of cards you can play in a turn.
Also curious on thoughts for this- I feel like the vehicles are being rated too low. Seems like we need build around grades for things like the Futurist Sentinel it seems MUCH better than Irontread Crusher or w/e from kaladesh for a few reasons but specifically because UW wants to make 1/1 pilot tokens that can crew it alone. I think the synergy drives a lot of these vehicles through the roof on power level and efficiency. For some reason it reminds me of UB decayed from VOW (which as we now know was utterly format warping at common) . I think the token creation combined with the efficient vehicles and general artifact synergy makes a lot of these vehicles and Uw leaning U cards much stronger than they seem. Basically THE MMMBIGTRUCK seems MUCH better when it can be crewed by a 1/1 token that was attached to another spell. Oh and also all these Defender cards seem at least a half letter grade better when you think of them as vehicle crews that block.
I think the difference is that stuff that created 2/2 decaying were all decent cards by themselves that you would be happy to play even without any synergy for it. The synergies (mainly sacrifice) were just the very tasty cherry on the top. Here the 1/1 pilots *need* vehicules to be impactful. I am not saying this archetype will be bad, but that the comparison with MID zombies doesn't hold well.
Use Mirrorshell Crab's channel to counter Ninjutsu. Niche but they probably don't have a lot of mana open to prevent it and the part that returns the unblocked attacker to their hand is part of the cost.
It counters abilities too. So it should work on ninjutsu. Also because it is an ability itself it can’t be counter in response unless the spell can counter the ability. Seems pretty good to me.
I'm going to guess, just after the blue review, that Ninjas are going to be top tier for draft. They were loved in concept, but mediocre in Betrayers. I think they're going push them a little too much this time around.
I think the modern age is going to over-perform. It gives a lot of card selection and a cool little flier later. I’m just excited to add it to my jeskai spirits deck. Cares about the grave usually so throwing things with disturb or flashback is great
Pretty happy with how blue looks in this format. Looks like it can accrue a lot of value and tempo on its own thanks to all the artifacts in the format.
I'm pretty sure even at B you're underrating Behold The Unspeakable. The -2 atk til next turn is great aggressive power, and they can't even swing back on their turn. It gives at minimum a 3 for 1, and you're underestimating how often this will turn into a 5/5+ flying trampler capable of winning on its own. This is going to be a bomb uncommon without question.
I think something to consider about Moon-Circuit Hacker is that, if you have another cheap Ninja in your hand, and Hacker is unblocked, you can Ninjutsu the other Ninja out, then Ninjutsu the Hacker back out (with that Ninja), and draw rather than loot. Effectively, you would be paying the other card's Ninjutsu cost every turn to draw rather than loot. Something to keep in mind.
Regarding Tezzeret, a couple of things: First, his static ability applies to Reconfigure (and Equip, if non-Reconfigure Equipment exists in the set). This sounds like it's pretty good (much more likely to occur). Second, his -2 can be used on an artifact creature that isn't a Vehicle to make it a 4/4. (The Octopus Equipment, e.g.) Or, that 1/1 Flyer for U can become a 4/4 with him.
I've always enjoyed your content, and I usually always agree with you. However, I want you to keep in mind that covert tactician although on paper does not seem like it will be able to hit anything, in reality it will be able to instantly return to the battlefield the card that it ninjutsu's very frequently.
I don't know how it could ever be a bomb on my scale, it is really really good for sure, but it doesn't drastically shift a game in your favor the way a bomb does.
For me, a bomb means, it is going to kill your opponent efficently, if he doesn't remove it. A 4/3 with flying for 3 which is almost always immune to sorcery speed creature removal and upside fits in my view of a bomb. But you are right, that it does not win the game, just by playing it, you actually have to attack, and a mythic dragon could beat it. Therefore the -.
Jin Gitaxias is a 5/5 for seven. If the board is stable and you have leftovers in your hand it probably wins you the game, but if you're behind on board one could argue it doesnt do more than a bramble wurm. I'm skeptical with 7 drops that doesn't provide immediate value, but I hope data proves me wrong since Jin is super cool
Another thing that makes Mirrorshell Crab bad is that both of the options are late game. Good modal cards are useful both early and late. Neither having 7 mana to cast underwhelming fatties and being able to leave 3 mana open for a counterspell happen early.
The problem with the crab is the body is nearly unplayable at 7 mana, yet gets easily bodied by any 2 creatures with 6 health and 7 atk combined. I suspect more often than not it will disappoint. Or simply be cut in favor of a good counterspell or a good creature.
I think you're underrating Prosperous Thief by quite a bit. A 3/2 ninja for 3 with a Ninjutsu for 2 is already a very efficient creature in this set, adding the potential to totally steamroll your opponent if you get some early hits in with any ninja or rogue really turbo-charges it. I think it's a B+.
I feel like Covert Technician is specifically designed to combo with the two 1-2 MV common artifact creatures in blue. If you get through with one, you Ninjutsu this out over it, then reply that creature.
No way acquisition octopus has to be like a b- at least. Ophidian on a living weapon that can become a creature again and bounce back and forth seems super strong.
But it’s not crappy equipment though ? It’s curious obsession that can be re equipped ? While I understand your issue with tempo and I do think that’s a good point I also think that this is a must kill IMMEDIATELY threat as it can quickly spiral out of control. To be sure the cards final power level will depend on how fast this format winds up being but that said I gotta say.... it seems pretty damn slow so far. Just saying the cast cost is fine. The equip cost is actually pretty decent and iirc this is an effect we have never seen on an EQUIPMENT before, only enchantments that kill both when the equipped creature dies. Also idk about you but Catgeist has been very strong for me and this is basically a more modal version of that.
@Derek Cline saying it’s 5x cheaper is technically correct but not holistic in that this is a 3 mana creature but you are right, it’s nit a good comparison. I was mostly just looking for a “draw on player damage” effect. That’s fair though. That all said..,...are you serious about UW being considered weak? How? What? Are we playing different formats ? Ive seen, played, and heard others agree that UW isn’t far behind UB in terms of being first tier - the two for ones are virtually endless and Catgeist is emblematic of that. UW was second most powerful behind UB in MID (most powerful limited archetype color pair in a decade) and not much changed in VOW. I’m curious what’s your top 3 archetypes for MID/VOW?
Have to disagree, it's a very slow card and it demands a ton of work before it's even gonna get you a single card unless your opponent somehow has no blockers by turn 4 (if that's the case they're probably losing anyway). This is the kinda card that can get there if the game turns into an extended grind but just based on the way it's looking I don't think that's gonna be the case, it looks more like it's gonna be another fast format where you can't afford to spin your wheels in the early game. Unless the format ends up really grindy (seriously doubt it) paying a total of 7 mana before you *maybe* get one card out of this thing that does really nothing else given how mediocre the statline is will just get you run over. Would much rather have a divination or any number of other draw spells.
@@joshhudson9839 okay I’ll bite. How are you paying *seven mana* to get value out of this as a 3 mana living weapon and a 2 mana equip (that also deequips back into a creature when the equipped creature dies) ? Unless you are including a 2 drop to reconfigure it to? But that just highlights the impact of the card. Remember- it’s a 3 mana 3/2 that forces your opponent to hang back and block because it’s *a massive threat if it gets in even once* remember we are playing limited where even *a single card* can make the difference in victory and defeat. Even just a card that pressures your opponent into playing and blocking with a 2-3 drop *or else we get card advantage* seems well above a C average. Because remember that’s what we are arguing here. This card makes it so your opponent *must* have a blocker in the early game and then afterward asks *do you also have flying block or removal* ? If not I get out of control. Basically any card that forces my opponent to ask this many questions is a b- at least.
@@virtueofabsolution7641 You're opponent already has to produce and hold back blockers because you're in blue so they have to worry about ninjutsu. If they're not leaving back blockers to deal with your ninjutsu odds are they won't care about the card draw from your octopus either cause they expect you to be dead before that incremental value matters. Yes, drawing cards is a good effect in limited but your opponents are either heavily incentivized to leave back blockers regardless of this thing, or if they're not leaving behind blockers anyway they just won't care about the card from this because they expect you to be dead before it becomes relevant. I just don't see the format being slow enough for this to be a great card, and the threat of attack you mentioned is intrinsicially built into the color anyway making it redundant on this card. On top of that in the case you do have ninjutsu this thing kinda contends with that.
I think you are probably underestimating essence capture because of the fact that it can modify a creature of your own. UG will probably have enough synergy to be a pretty good home for it
Blue looks mega strong. Flyers always annoying and might win games alone. Decent removal. Really good vehicles. Ninjitsu makes flyers better annd is a solid mechanic and is mostly low rarity. And alot of bombs. I think its the best color and I hate playing blud
Nope, opposite. It'll be a bomb. Play it on a vaguely even board and you can swing in, they can't block, they can't swing back, you get a big scry/draw, and you end with a big flying trampler. It's going to crush games.
Yes, both the card itself and an additional card. If you're going to leave multiple comments and call other people dumb you should at least take a second to make sure you understand what's going on. It's a pretty bad look to call people out like that (twice) and be totally wrong yourself.
You misgendered Light-Paws and Tameshi. It seems to be a common mistake with Tameshi because of his hair. I appreciate your videos but I feel like I need to mention this because it pulls me out of the enjoyment of watching your reviews.
I mean, that's not true, because the original "The Unspeakable" from old school Kamigawa had Trample and is mono blue. As do a lot of old bit creatures like Leviathan and Polar Kraken. That's just off the top of my head!
@@NizzahonMagic you actually didn't misspeak at all. You read it verbatim and described it properly. It does require both to tap itself and another card (artifact or creature) to get the colorless. Ethan is not only rude, but also wrong. Keep up the good work. 👍
I keep waiting and hoping for a grade by grade single graphic by grade summary at the end, other than that love these and thanks for your thoughts Nizza
Yeah that’d be a cool ending card actually. Even arranged like a tier list it’s a little extra and you can just screenshot it to use as a rough guide.
That be sp helpful
Patrons have access to his notes. That's probably included.
Been subbed for a while. It's amazing you're still not at 100k. You make great content that's taught me a lot about the history of Magic!
32:46 Yep, it's basically a blue Banishing Light with flash. So excited about blue finally having a good removal in limited!)
I agree! There should be a variant of THESE effects every set, much like White's Banishing Light variant, and Green's one-sided fight effect. It's still weaker, since its targets are limited, the enchantment can be destroyed, and the body stays around- but it would really help the least-creature centric color in a creature-focused game
Blue gets mind controls somewhat regularly. Those are amazing removal in limited. It even got a mind control in this set, although it's quad-blue casting cost is pretty rough here.
@@Waffletigercat Certainly not at Uncommon, let alone Common ... which is what we're talking about. Cause like yeah, what's the point of pointing out colors get powerful cards at inconsistent Rare? Hey Kettle, you're black.
@@Waffletigercat Yes, but they are usually in rare/m.rare slot these days. So, you can't really count on having them in your typical limited deck.
I feel like D+ is pretty low for Suit Up. There's no way it doesn't do some serious work cause of ninjutsu incentivizing your opponent to block your little mooks much more aggresively than they would in mostsets.
*First Part of the Video* : Wow, Blue sucks this format- C, C, C all around
*Second Half of the Video* : I am now a wiser man.
Thank you Nizzahon for doing such a great job on these reviews before the cards go live 👏🏼👏🏼👏🏼
You're welcome!
Just played my first NEO with a sealed deck. G/R aggro splashing in The Reality Chip. Went 7/2 because of the chip. Like my only losses were when I didn't draw blue mana. That card is a stone-cold BOMB. It's very realistic to play 3-4 cards per turn with it and even if they remove your host creature, you just reconfigure for 3 mana and go back at it. I think it works best in an aggro deck where you have plenty of creatures and can maximize the number of cards you can play in a turn.
Also keep in mind Anchor to Reality can effectively color fix something you would be hard pressed to hardcast.
Also curious on thoughts for this- I feel like the vehicles are being rated too low. Seems like we need build around grades for things like the Futurist Sentinel it seems MUCH better than Irontread Crusher or w/e from kaladesh for a few reasons but specifically because UW wants to make 1/1 pilot tokens that can crew it alone. I think the synergy drives a lot of these vehicles through the roof on power level and efficiency.
For some reason it reminds me of UB decayed from VOW (which as we now know was utterly format warping at common) . I think the token creation combined with the efficient vehicles and general artifact synergy makes a lot of these vehicles and Uw leaning U cards much stronger than they seem.
Basically THE MMMBIGTRUCK seems MUCH better when it can be crewed by a 1/1 token that was attached to another spell.
Oh and also all these Defender cards seem at least a half letter grade better when you think of them as vehicle crews that block.
UB decay was Midnight Hunt. UB was exploit in VOW.
I think the difference is that stuff that created 2/2 decaying were all decent cards by themselves that you would be happy to play even without any synergy for it. The synergies (mainly sacrifice) were just the very tasty cherry on the top. Here the 1/1 pilots *need* vehicules to be impactful.
I am not saying this archetype will be bad, but that the comparison with MID zombies doesn't hold well.
Use Mirrorshell Crab's channel to counter Ninjutsu. Niche but they probably don't have a lot of mana open to prevent it and the part that returns the unblocked attacker to their hand is part of the cost.
...except that Ninjutsu doesn't actually cast a spell.
It counters abilities too. So it should work on ninjutsu. Also because it is an ability itself it can’t be counter in response unless the spell can counter the ability. Seems pretty good to me.
Ah, good point. Still not a great card, but the fact it can counter ninjutsu and channel definitely matters
I'm going to guess, just after the blue review, that Ninjas are going to be top tier for draft. They were loved in concept, but mediocre in Betrayers. I think they're going push them a little too much this time around.
Amazing work as usual, thank you for all you do!
I think the modern age is going to over-perform. It gives a lot of card selection and a cool little flier later. I’m just excited to add it to my jeskai spirits deck. Cares about the grave usually so throwing things with disturb or flashback is great
Pretty happy with how blue looks in this format. Looks like it can accrue a lot of value and tempo on its own thanks to all the artifacts in the format.
I'm pretty sure even at B you're underrating Behold The Unspeakable. The -2 atk til next turn is great aggressive power, and they can't even swing back on their turn. It gives at minimum a 3 for 1, and you're underestimating how often this will turn into a 5/5+ flying trampler capable of winning on its own. This is going to be a bomb uncommon without question.
It really doesn't meet my definition of "bomb," but it is definitely really good, and a B+ on my scale wouldn't surprise me.
I think something to consider about Moon-Circuit Hacker is that, if you have another cheap Ninja in your hand, and Hacker is unblocked, you can Ninjutsu the other Ninja out, then Ninjutsu the Hacker back out (with that Ninja), and draw rather than loot. Effectively, you would be paying the other card's Ninjutsu cost every turn to draw rather than loot. Something to keep in mind.
Thank you for making this series!
Regarding Tezzeret, a couple of things: First, his static ability applies to Reconfigure (and Equip, if non-Reconfigure Equipment exists in the set). This sounds like it's pretty good (much more likely to occur). Second, his -2 can be used on an artifact creature that isn't a Vehicle to make it a 4/4. (The Octopus Equipment, e.g.) Or, that 1/1 Flyer for U can become a 4/4 with him.
I feel like I covered those things
@@NizzahonMagic It was more a case of emphasis than not. You did imply in the video, though, that Tezzeret's -2 wouldn't work on artifact creatures.
I've always enjoyed your content, and I usually always agree with you. However, I want you to keep in mind that covert tactician although on paper does not seem like it will be able to hit anything, in reality it will be able to instantly return to the battlefield the card that it ninjutsu's very frequently.
I didn't think i was gonna like the Mechs, but they seem pretty sweet though.
Mindlink Mech is a Bomb in my opinion so A-.
It should be said, that Suit up is the playble since its a combat trick with upside: C-.
Nizza has a grudge against these types of cards, Suit Up is definitely going to be playable with being a cantrip
I don't know how it could ever be a bomb on my scale, it is really really good for sure, but it doesn't drastically shift a game in your favor the way a bomb does.
For me, a bomb means, it is going to kill your opponent efficently, if he doesn't remove it. A 4/3 with flying for 3 which is almost always immune to sorcery speed creature removal and upside fits in my view of a bomb. But you are right, that it does not win the game, just by playing it, you actually have to attack, and a mythic dragon could beat it. Therefore the -.
@@NizzahonMagic i agree it is not a bomb, though i would say B+ as that 4 attack evasion is a very possible win condition.
Jin Gitaxias is a 5/5 for seven. If the board is stable and you have leftovers in your hand it probably wins you the game, but if you're behind on board one could argue it doesnt do more than a bramble wurm. I'm skeptical with 7 drops that doesn't provide immediate value, but I hope data proves me wrong since Jin is super cool
Someone learnt the lesson with experimental frenzy and applied to reality chip 😉
Calling it now, that like usual you've understated Blue. Just a habit you have.
lawl ok. I can't really remember myself ever completely understating Blue, in fact in more recent formats (like AFR), I overrated it significantly!
For the Jellyfish, how does playing lands from the top of your deck even work? is it anytime I see a land I can play it even if its not my turn?
Awakened awareness is meant to get bounced, but i don't know what cards we have for it.
Another thing that makes Mirrorshell Crab bad is that both of the options are late game. Good modal cards are useful both early and late. Neither having 7 mana to cast underwhelming fatties and being able to leave 3 mana open for a counterspell happen early.
I mean, I think the counterspell effect can happen around mid-game, but yeah, both sides are definitely too narrow and mediocre in their use.
The problem with the crab is the body is nearly unplayable at 7 mana, yet gets easily bodied by any 2 creatures with 6 health and 7 atk combined. I suspect more often than not it will disappoint. Or simply be cut in favor of a good counterspell or a good creature.
I think you're underrating Prosperous Thief by quite a bit. A 3/2 ninja for 3 with a Ninjutsu for 2 is already a very efficient creature in this set, adding the potential to totally steamroll your opponent if you get some early hits in with any ninja or rogue really turbo-charges it. I think it's a B+.
I feel like Covert Technician is specifically designed to combo with the two 1-2 MV common artifact creatures in blue. If you get through with one, you Ninjutsu this out over it, then reply that creature.
Yeah, that's kind of cool for sure, but still a little too finnicky.
@@NizzahonMagic definitely agree, it’s still a very situational card
My hope is Tezzeret, Betrayer of Flesh doesn't get/stay expensive because he'll be great in casual.
No way acquisition octopus has to be like a b- at least. Ophidian on a living weapon that can become a creature again and bounce back and forth seems super strong.
But it’s not crappy equipment though ? It’s curious obsession that can be re equipped ? While I understand your issue with tempo and I do think that’s a good point I also think that this is a must kill IMMEDIATELY threat as it can quickly spiral out of control.
To be sure the cards final power level will depend on how fast this format winds up being but that said I gotta say.... it seems pretty damn slow so far.
Just saying the cast cost is fine. The equip cost is actually pretty decent and iirc this is an effect we have never seen on an EQUIPMENT before, only enchantments that kill both when the equipped creature dies.
Also idk about you but Catgeist has been very strong for me and this is basically a more modal version of that.
@Derek Cline saying it’s 5x cheaper is technically correct but not holistic in that this is a 3 mana creature but you are right, it’s nit a good comparison. I was mostly just looking for a “draw on player damage” effect. That’s fair though.
That all said..,...are you serious about UW being considered weak? How? What? Are we playing different formats ? Ive seen, played, and heard others agree that UW isn’t far behind UB in terms of being first tier - the two for ones are virtually endless and Catgeist is emblematic of that.
UW was second most powerful behind UB in MID (most powerful limited archetype color pair in a decade) and not much changed in VOW. I’m curious what’s your top 3 archetypes for MID/VOW?
Have to disagree, it's a very slow card and it demands a ton of work before it's even gonna get you a single card unless your opponent somehow has no blockers by turn 4 (if that's the case they're probably losing anyway). This is the kinda card that can get there if the game turns into an extended grind but just based on the way it's looking I don't think that's gonna be the case, it looks more like it's gonna be another fast format where you can't afford to spin your wheels in the early game. Unless the format ends up really grindy (seriously doubt it) paying a total of 7 mana before you *maybe* get one card out of this thing that does really nothing else given how mediocre the statline is will just get you run over.
Would much rather have a divination or any number of other draw spells.
@@joshhudson9839 okay I’ll bite. How are you paying *seven mana* to get value out of this as a 3 mana living weapon and a 2 mana equip (that also deequips back into a creature when the equipped creature dies) ? Unless you are including a 2 drop to reconfigure it to?
But that just highlights the impact of the card. Remember- it’s a 3 mana 3/2 that forces your opponent to hang back and block because it’s *a massive threat if it gets in even once* remember we are playing limited where even *a single card* can make the difference in victory and defeat.
Even just a card that pressures your opponent into playing and blocking with a 2-3 drop *or else we get card advantage* seems well above a C average. Because remember that’s what we are arguing here. This card makes it so your opponent *must* have a blocker in the early game and then afterward asks *do you also have flying block or removal* ? If not I get out of control.
Basically any card that forces my opponent to ask this many questions is a b- at least.
@@virtueofabsolution7641 You're opponent already has to produce and hold back blockers because you're in blue so they have to worry about ninjutsu. If they're not leaving back blockers to deal with your ninjutsu odds are they won't care about the card draw from your octopus either cause they expect you to be dead before that incremental value matters.
Yes, drawing cards is a good effect in limited but your opponents are either heavily incentivized to leave back blockers regardless of this thing, or if they're not leaving behind blockers anyway they just won't care about the card from this because they expect you to be dead before it becomes relevant. I just don't see the format being slow enough for this to be a great card, and the threat of attack you mentioned is intrinsicially built into the color anyway making it redundant on this card. On top of that in the case you do have ninjutsu this thing kinda contends with that.
I feel like if your able to pull of getting Awakened Awareness on Vision of the Unspeakable, you're going to have a good time.
Can't wait!
I think you are probably underestimating essence capture because of the fact that it can modify a creature of your own. UG will probably have enough synergy to be a pretty good home for it
It can definitely modify stuff, but that isn't a huge theme in Blue, so I don't see it making much more of a difference.
Blue may have more graveyard synergy than credit given, there's some trawler/artifact recursion stuff paired with white and maybe red too?
I don't think there is enough for it to be a consistent aspect of Blue decks.
Blue looks mega strong. Flyers always annoying and might win games alone. Decent removal. Really good vehicles. Ninjitsu makes flyers better annd is a solid mechanic and is mostly low rarity. And alot of bombs. I think its the best color and I hate playing blud
awakened awareness is atelast a b .... you can alsow pump your non creature artifact and get a hydra effect in blue / 1+X
except awareness doesn't make the noncreature artifact into a creatire
@@gdiridium5525 damm … you‘re right ;(
Unspeakable may perform great with ninfitsu buying him back
19:00, that is under valued, not by much, but that is solid to put in deck
Most people in the comments think it is even worse than what I said!
Woooo
I hate to be that guy right now, but I’m going to be that guy right now. Tameshi is male.
Vision of the unspeakable will end up beeing a D or worse. Way too slow and expensive for what it does.
Nope, opposite. It'll be a bomb. Play it on a vaguely even board and you can swing in, they can't block, they can't swing back, you get a big scry/draw, and you end with a big flying trampler. It's going to crush games.
@@jaiclary8423 yeah i was wrong its really good
not both
Yes, both the card itself and an additional card.
If you're going to leave multiple comments and call other people dumb you should at least take a second to make sure you understand what's going on.
It's a pretty bad look to call people out like that (twice) and be totally wrong yourself.
blue seems kind of weak
You misgendered Light-Paws and Tameshi. It seems to be a common mistake with Tameshi because of his hair. I appreciate your videos but I feel like I need to mention this because it pulls me out of the enjoyment of watching your reviews.
Nvm, scryfall was bugged
I mean, that's not true, because the original "The Unspeakable" from old school Kamigawa had Trample and is mono blue. As do a lot of old bit creatures like Leviathan and Polar Kraken. That's just off the top of my head!
@@NizzahonMagic I'm sorry, scryfall seemed to be bugged yesterday and only showed 4 cards
22:15 nizzahon dumb yu only have to tap it OR an other creatyre
I am aware of this, even if I misspoke, the grade is the same.
@@NizzahonMagic you actually didn't misspeak at all. You read it verbatim and described it properly.
It does require both to tap itself and another card (artifact or creature) to get the colorless.
Ethan is not only rude, but also wrong.
Keep up the good work. 👍
Alright least favourite colour...Surprise me.
They nerfed it again lol
Its pretty solid in this set
lol. Me every set with red.
@@pewwwwooop really? Ninjas a supposed to be mainly blue (and black), but green got better ninjas for some reason