Hacking Half-Life: Exploring The Opposing Force Intro Scene with Noclip
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- Опубликовано: 18 сен 2024
- You can download the hacked version of the map here: gamebanana.com...
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At the end OF while g-man is talking to Shepard if you look up and out of the helicopter you can see a message above you saying "You're not supposed to see this" in green letters in the sky
It doesnt say that,
@@lychy645 I saw it a few years ago so i might be misremembering the exact text but I'm sure it was something along those lines
Then again it was a pirated copy so take it with a grain of salt
I looked into this and it says "HACK HACK HACK ALL DAY LONG. HACK HACK HACK WHILE I SING THIS SONG"
combineoverwiki.net/wiki/List_of_pop_culture_references_in_Half-Life#/media/File:Sky_hack.png
This reminds me of something I found the other day while working on Opposing Force: combineoverwiki.net/wiki/Easter_eggs#/media/File:Of2a4_room.jpg
What you previously quoted does remind me of something from gta3: gta.fandom.com/wiki/The_Hidden_Sign "You werent supposed to be able to get here you know"
@@lymphoid huh... guess I really did misremember it. That's cool I didn't know it was a part of the sky box, I thought it was a separate entity.
LMAO I never thought the cliffside from Surface Tension in Opposing Force is actually small
engineer gaming
"the pilot thought we were headin to your mother's house"
It is real cute Jack
I heard that
So far this all looks familiar
Goose 3 down!
"The player is actually stationary"
*How many more lies have I've been told by the council?*
Engineer gaming
So they made the scaled down mountains move at different speed to make them look like they are further away. Well that's clever, because I've never noticed the trick.
Lots of clever stuff such as non moving character/moving environment its just impressive.
That's actually a common way to create the movement effect, I have seen it before in Unreal tournament and World of Warcraft.
@@user85937 Ah, i didn't knew that. Thanks a lot for informing me.
I love how you can see the cliff section from Surface Tension.
Despite this game having old graphics, this scene is immersive enough to feel the causes of PTSD.
No joke. It's creepy.
It is even somewhat disturbing, compared to most of the modern games.
I'm not sure how it manages to transfer that solid dark vibe.
Pretty good job on the play with perspective by using slightly smaller solids than in original HL1, especially with the cliffside paths and pipes. Also, the stationery player placement is probably because entities playing scripted sequences were a LOT more difficult to utilize with extra movement to the script itself, and it was prone to glitches. I worked hours with Worldcraft back in the day making custom maps and this is indeed the easiest workaround both script- and complexity-wise.
That must be the most nauseating thing I've seen in a while. Like I really had problems watching this. Still a great video. Keep them coming.
Agreed 😂
I suspect the reason why the osprey is stationary while the cliffs move is solve a few problems. First, it makes the scene really compact, and you can freely edit how long everything takes without moving all the navigation points and triggers for every adjustment. Second, the engine seems to have a problem with rubber banding on moving objects like when we see Freeman moving past in the tramcart in Blue Shift. To prevent the passengers of the osprey from whacking out during the intro, it might be easier on the engine to have the outside move while the insides don't change, as the camera is mounted on the inside.
wisely done, Mr. Freeman, I will see you up ahead.
Nice findings! It was cool to look around the map freely. Also that test button is just cute!
Wow taking the playerfreeze out of the map is genius. Love this.
Thank you sir! I actually found your channel the other day while learning scripted sequences
@@lymphoid Hopefully it was useful, thats an OLD video of mine lol
@@lymphoid Add me on Discord if you have it duLuded#2641
Everyone has been telling me make an discord server. I don't even know how it works. 😂
@@lymphoid A discord account is at least good to have! Servers are free and easy to make. Just takes a bit of messing around to get used to. RUclips may have deleted my other comment, but on my main channel I made an op4 intro video in 2009 and it got 1.5k views lol
Whoa, this had way more going on that I thought it would have
Ew, a furry.
@@Liokindy where that stink at
@@RaposaCadela idk man, I swear I saw one. It cant be *that* far from here
1:28 10/10 plane lol
There is this well known golden rule of art when it comes to any kind of scenery: "it doesn't have to be right but to look right". That's basically what they did. That'd an amazing insight of my favorite expansion pack ever I finished dozen times, being a dev myself I should have had the curiosity to do this hahaah
I always thought that part of that map geometry was based off of the Surface Tension geometry from HL1. Interesting to see it replicated just a little bit and get an idea of where everything was through each playable character’s perspective
Thanks for video. I learning something about Half-Life with you :)
Wow you voice is
Beautiful
The team, including Shepard are lucky they didn’t get totally wiped out by one of those beams. Great video!
4:44 if you quicksave and quickload here you will load looking at this button thing
The look of that Osprey lol.
3.03 you can see black door leading into the tower just next to the crashed plane. But when you get there in chapter Welcome to the Black Mesa, the door is not there.
I really like how they couldn’t have the Vortigaunt actually attack the soldier in the intro because it could have missed, attacked the medic or yourself
Ah yes notepad. The popular hacking tool
Man, for all the shit Gearbox gets nowadays, this was a clever way to work around the GoldSrc quirks - especially the cliffs being teleported in.
What happened?
What shit???
@@PlutoTheSynth Watch a Civvie-11 video and you'll know exactly the kind of shit.
Money, corporate greed took over and replaced passion. It happens to every company that gets big, they start hiring the wrong people based on trends and irrelevant data and start getting on their knees for investors. It never ends well for the consumer or the people actually working on the game, but the publisher/developer wins out and gets a fat check that will protect their higherups from the impending layoffs and lawsuits.
@@AParticularlyConcernedCitizen That sounds about right. After all, even if they try to relate over twitter and other social media, you have to remember that corporations are, at the end of the day, driven by profit.
@@revolutionstudios5052 If you believe anyone on social media isn't putting up a show, you've got problems.
Nice attention to detail!
5:00 BRO THAT MEDIC HAS A FUCKING DEAGLE?!
U make very cool videos yet they are sadly underrated. Also do u have any tips how i can get rid of the fear of Barnicals? 😅
Edit: sorry for spelling but now im on phone and its hard with the auto-corrector.
Edit 2: thx for heart! Keep making awesome stuff& related 👍
SHOOT THEM BEFORE YOU SEE THEM, EASY
YOU CAN SHOOT THEM USING THE 9MM PISTOL, YOU WILL NEED 5-6 SHOTS TO KILL EACH, BUT CAREFULL TO NOT GET STUCK IN THIER ROPES!
@@DrSonic-rl9lv ok thx for tip
@@abox1209 NO PROBLEM FELLOW PERSON!
@@DrSonic-rl9lv why are u screaming ? 😎
@M Andrei PERMANENT CAPS LOCK BRO SORRY😂
The rocks at the start are the exact same as the ones you traverse in surface tension in HL1
0:07 "DUUUDEE WTH, OUR FRIENDS DIED!! anyway...."
Thank you for that video! Also, check out Counter-Strike: Condition Zero Deleted Scenes, I think you will find some amazing things too. I don't know, why people underrate that game... :)
CSCZDS is great.
Opposing force needs a remake
,,FORGET ABOUT FREEMAN! WE'RE CUTTING OUR LOSES AND PULLING OUT! ANYONE LEFT DOWN THERE IS NOW ON HIS OWN! REPEAT! ANYONE-,,
1:18 Corporal get back here!
Hell yeah
These rock formations are straight from HL1, that's pretty cool.
Underrated channel
I like your content + subed + liked :)
Wait Shephard is 22? What a youngling
Good
Such a great game. Thanks that was interesting 🤨
GOOD JOB FELLOW COLLEAGUE, AS ALWAYS!
Cool.
Nice
02:08 Isn't that the cliff from "Surface Tension" chapter from Half-Life? Also, it looks smaller
you made interesting videos
this channel is awesome
I also noticed, did they just yank those cliffside models from half life 1?
They were uniquely constructed for the purposes of the opposing Force intro
@@lymphoid in 1:40, it looks really similar to half life 1 but idk
I forget to mention it in the video but that's a miniature version of the cliffside level from HL1
I need mod ideas for a mod thats going to be made my me
What's your skill set
@@lymphoid ????
It has voice
Have you heard of/seen the glitch with the wall collision during that first part where you turn off the electricity? I have video of it on my RUclips channel.
(not a self promotion)
Hey buddy. Thanks for always watching and commenting on my videos. I just went and watched your video. I have never seen anything like that before. Good find and thanks for sharing.
@@lymphoid If you want to do anything with that find it's alright. Sorry for the music I put in my video, I like to shitpost.
3:11 I haven't played OF, but is that the BFG9000?
That is the "Displacer Cannon", my favorite weapon from the series. It shoot a portal and teleports the enemy, creates a shockwave that damages surrounding enemies, and the secondary fire teleports the player to another dimension
I'm watching videos of the weapon, and I'm truly thinking that ID Software for DOOM 2016 took features from Half-Life.
Since the 1993 BFG9000 was supposed to look like Christmas (see: Heretic's Maze), but was replaced with the tracers.
They maybe took Opposing Force's Displacer Cannon and changed the teleportation for plain damage. Also the rays produce damage instead of just eye candy.
A nice throwback since Half Life took features from 1993 Doom and Super Mario 64. While also using a modified Quake's engine.
How I can make this too?
I will share the map soon
download here: gamebanana.com/mods/292696
@@lymphoid Thanks :)
Ты слишком часто и быстро поворачиваешь камеру, не успеваю рассмотреть. Тошно смотреть
Games are all smoke and mirrors [:
Good
Good
Good
Good